Re: ±±Custom Jutsu Submission±±
Ototon: Sono Ongaku no Haji | Sound Release: The Soothing Flight of a Lullaby
Type: Supplementary/Defensive
Rank: D to S-Rank
Range: Short-Long
Chakra: 10 to 40 (-5 to sustain)
Damage: 20 to 80
Description:
This technique revolves around the ability of using ones chakra to manipulate sound waves around and exert ones will upon them, making use of the principles of refraction, reflection and energy transfer present in the physics of Sound. The user will produce or control a continuous or momentary sound, which will rebound off nearby objects and even the air itself. Using his chakra, the user is able to control the rebound waves and intertwine them in order to create controllable “pockets” between the sound waves. With the air (or any gas) as a medium, the user is able to virtually manipulate the sound waves in order to lift objects, himself or even techniques and control them changing the sound and how it reflects off of surfaces. Because sound, when it travels in the air (or other mediums for that matter), displaces it, the user can use that displacement, basically, the wave and opposing equal waves as well as additional angled and controlled waves, to move the medium in a way that allows the user to effectively surround a target (or himself) in a pocket of sound waves. The user can then move this pocket and whatever it contains by controlling the sound waves and using hand or body gestures. If the user surrounds him, he will effectively be able to achieve flight by sound waves, which enables him to move at very high speeds (twice his running speed) in the field. If the user is more than Mid range above ground (more than 10-15 meters), he will be able to increase his speed to travel at virtually the speed of sound (but still bellow it, as he is propelled by sound waves thus he can never be faster than them). The technique, however, has a few drawbacks, most noticeably that the user must sustain a production of sound waves to use the technique more than to achieve a momentary usage. Normal usage can be achieved by producing or controlling a given sound (any sound will do as long as chakra infused by the user to this effect) and manipulating it to the desired effect. However, in this case, the technique cannot be sustained for more than 2 turns. This can be averted by using a sound producing weapon, technique or even a musical instrument (which is preferable as its rich, non stop sound waves can be manipulated and controlled to enable a much more perfect control). Another drawback is that severe and drastic changes in the battlefield’s sound reflecting properties (such as transforming it to mud or creating large water fields, etc which reach differently to sound and disrupt the normal reflection used for the technique) can disrupt the technique in a way that will make the user loose control, which can only be regained by re-using the technique in the altered field. The strength of the technique is variable according to how much chakra is spent on it, with higher levels requiring cold down periods before reusage. It can adapt to virtually any target size and can even compress an enemy against the ground, preventing from moving or gripping him tightly in a small pocket, achieving virtually a “sound grip” on his bodies or any part of it and can even be used to compress sound pockets, producing a crushing effect or expanding it, producing a very thin atmosphere on that area.
Note: A-Rank usage leads to a 1 turn cold down and can only be used 4 times; S-Rank usage leads to a 3 turn cold down before being re-used and can only be used twice.
Note: If a sound producing weapon, technique or instrument is not used, the user cannot mold chakra while manipulating the sound waves.
Note: Can only exert control over and defend from sounds of the same or lower rank.
Note: Can only be taught by Scorps
- Declined -
Well the first thing that doesn't make sense to me is that you say it rebounds of air. Sound always needs a medium to go through. If air already rebounds it, you wouldn't be able to use sound jutsu. After that I find it hard to understand what you said, however in your video the sound waves have to be nearly the same from 4 directions. On top of that they used quite a large machine to create the sound compared to the objects that levitated for the simple reason that larger objects have too much mass and block too much of the sound, which should be equal on all sides and strong enough. So the amount of sound created should already be quite high. The entire part of traveling at the speed of sound by default should not be there IMO as you are the one who has to control the sound waves. You can only move as fast as you can control them. It should be inherently impossible that you are going faster than you normally can while you are the one controlling it all. You can only move as fast as you move the sound, which is normal speed. You're making this appear far more stronger and useful than it in reality is, you can easily do all this stuff with an air jutsu with half the explanation. Also from the moment there is even a small imbalance somewhere, the overall balance is lost. I don't get either why this particular jutsu should have different ranks.
Fuuton: Gisei no Seishin | Wind Release: Sacrificial Spirit
Type: Defensive
Rank: D-Rank
Range: Short (up to Long)
Chakra: 10
Damage: N/A
Description: A similarly basic wind technique which is in fact a very advanced feet of chakra control, air manipulation and an advanced use of the ninjutsu skill of transformation (Henge). If the user is faced with an attack he will release a burst of his chakra which will morph and transform the air around him into a momentary copy of himself while at the same time escaping in a burst of speed to safety, leaving his "copy" to take the blow. The copy is short lived and once hit transforms back into a small burst of air, dispersing. This stands as an advanced use of the basic (Henge no Jutsu) - Transformation Technique applied, through Wind Release, on to a pocket of air and combined with high speed movement. The "copy" is intangible and will only keep its form for a few seconds before being hit but is otherwise a virtually flawless copy to almost any ninja's senses and extremely useful in Close Quarter Combat. Doujutsu and advanced Chakra Sensing will be able to notice the exchange but the technique will still be effective, just not as stealth. The user will, while his copy is taking the hit, move at high speed in a simplistic direction, powered by his own wind chakra, generally simply backwards or sideways, away from the attack (as if he would move in any other direction otherwise, in most cases, he'd be moving towards its path thus making the technique useless, though its his choice to do so still). The technique is more effective in normal battle grounds but can be deployed in mid air if needed. The speed at which the user moves during that quick burst is bound to his rank being that anyone above S-Class Ninja rank can appear to move in a virtual instant manner to the desired destination and any speed boosting technique will only enhance its effects.
Note: Can only be taught by Scorps
- Declined -
In essence there isn't that much wrong with this jutsu, but I just don't get why you would want to make a CJ that does the same thing as the basic E-rank academy clone jutsu, which even has in its description a reference to elemental variations of it. The only difference is that you added that you dash away at the same time, which seems a copy of the Body Flicker jutsu and hardly worth wasting a CJ slot on.
Kuchiyose no Jutsu: Hidoi Gakudan | Summoning Technique: Unholy Orchestra
Type: Supplementary
Rank: B-Rank
Range: Short-Long
Chakra: 20
Damage: N/A
Description:
The user will do the confrontation handseal and use his chakra to summon to him a musical instrument or tool. The instrument or tool can be anything from a traditional Koto to a flute, a drum or even a musical box or other traditional autonomous music playing devices. Any instrument or musical/sound tool or sound producing artifact/object can be summoned. The instrument will appear anywhere on the field where the user desires within range. The instruments are normal instruments apart from the ability of being able to be infused with chakra. This ability, seemingly unimportant and horizontal to all basic ninja weapons, allows the instrument to essentially be usable as a means to produce sound for techniques that use sound as medium, those being sound release based or not. The instruments can then be used to use those techniques through the usage of "music". However, if its real music or simply out of tuned sonic torture is dependent on the users own ability to play the instruments. Despite the variable range, most instruments will require the user to touch and wield them directly, thus its effective use will require the user to summon them in close proximity to enable physical contact but, as simple objects, they can be used to distract and confuse an enemy just by summoning them in various situations near or on to them. In the case of autonomous sound producing objects (like music boxes), the user will touch the object, channeling his chakra through it and engraving the sound into it. Upon doing so, the object will start to reproduce the sound and will continue to do so until destroyed. After being touched and engraved with the sound, the object doesn't require contact with the user but will continue to consume chakra (same amount per turn as originally spent to "engrave" the sound) until stopped or destroyed.
Note: The user is bound by the laws and specifics of Narutoverse: he cannot summon any modern electronic instruments, tools or objects.
Note: Can only be taught by Scorps
- Declined -
Mainly again because I'm really wondering what the point is of wasting a CJ slot on this. The manga has shown there to be electronics in Naruto, so saying that you use something like a walkman or a radio or whatever to play music is not forbidden and you can just state in your bio you summon them with a summoning scroll/lightning blade creation or even have them on you. Many people continuously say that is how they summon a large variety of weapons. Not to mention there are many instruments I don't see playing even under the influence of chakra. How is a flute for instance supposed to blow itself?
Ototon: Sono Ongaku no Haji | Sound Release: The Soothing Flight of a Lullaby
Type: Supplementary/Defensive
Rank: D to S-Rank
Range: Short-Long
Chakra: 10 to 40 (-5 to sustain)
Damage: 20 to 80
Description:
This technique revolves around the ability of using ones chakra to manipulate sound waves around and exert ones will upon them, making use of the principles of refraction, reflection and energy transfer present in the physics of Sound. The user will produce or control a continuous or momentary sound, which will rebound off nearby objects and even the air itself. Using his chakra, the user is able to control the rebound waves and intertwine them in order to create controllable “pockets” between the sound waves. With the air (or any gas) as a medium, the user is able to virtually manipulate the sound waves in order to lift objects, himself or even techniques and control them changing the sound and how it reflects off of surfaces. Because sound, when it travels in the air (or other mediums for that matter), displaces it, the user can use that displacement, basically, the wave and opposing equal waves as well as additional angled and controlled waves, to move the medium in a way that allows the user to effectively surround a target (or himself) in a pocket of sound waves. The user can then move this pocket and whatever it contains by controlling the sound waves and using hand or body gestures. If the user surrounds him, he will effectively be able to achieve flight by sound waves, which enables him to move at very high speeds (twice his running speed) in the field. If the user is more than Mid range above ground (more than 10-15 meters), he will be able to increase his speed to travel at virtually the speed of sound (but still bellow it, as he is propelled by sound waves thus he can never be faster than them). The technique, however, has a few drawbacks, most noticeably that the user must sustain a production of sound waves to use the technique more than to achieve a momentary usage. Normal usage can be achieved by producing or controlling a given sound (any sound will do as long as chakra infused by the user to this effect) and manipulating it to the desired effect. However, in this case, the technique cannot be sustained for more than 2 turns. This can be averted by using a sound producing weapon, technique or even a musical instrument (which is preferable as its rich, non stop sound waves can be manipulated and controlled to enable a much more perfect control). Another drawback is that severe and drastic changes in the battlefield’s sound reflecting properties (such as transforming it to mud or creating large water fields, etc which reach differently to sound and disrupt the normal reflection used for the technique) can disrupt the technique in a way that will make the user loose control, which can only be regained by re-using the technique in the altered field. The strength of the technique is variable according to how much chakra is spent on it, with higher levels requiring cold down periods before reusage. It can adapt to virtually any target size and can even compress an enemy against the ground, preventing from moving or gripping him tightly in a small pocket, achieving virtually a “sound grip” on his bodies or any part of it and can even be used to compress sound pockets, producing a crushing effect or expanding it, producing a very thin atmosphere on that area.
Note: A-Rank usage leads to a 1 turn cold down and can only be used 4 times; S-Rank usage leads to a 3 turn cold down before being re-used and can only be used twice.
Note: If a sound producing weapon, technique or instrument is not used, the user cannot mold chakra while manipulating the sound waves.
Note: Can only exert control over and defend from sounds of the same or lower rank.
Note: Can only be taught by Scorps
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- Declined -
Well the first thing that doesn't make sense to me is that you say it rebounds of air. Sound always needs a medium to go through. If air already rebounds it, you wouldn't be able to use sound jutsu. After that I find it hard to understand what you said, however in your video the sound waves have to be nearly the same from 4 directions. On top of that they used quite a large machine to create the sound compared to the objects that levitated for the simple reason that larger objects have too much mass and block too much of the sound, which should be equal on all sides and strong enough. So the amount of sound created should already be quite high. The entire part of traveling at the speed of sound by default should not be there IMO as you are the one who has to control the sound waves. You can only move as fast as you can control them. It should be inherently impossible that you are going faster than you normally can while you are the one controlling it all. You can only move as fast as you move the sound, which is normal speed. You're making this appear far more stronger and useful than it in reality is, you can easily do all this stuff with an air jutsu with half the explanation. Also from the moment there is even a small imbalance somewhere, the overall balance is lost. I don't get either why this particular jutsu should have different ranks.
Fuuton: Gisei no Seishin | Wind Release: Sacrificial Spirit
Type: Defensive
Rank: D-Rank
Range: Short (up to Long)
Chakra: 10
Damage: N/A
Description: A similarly basic wind technique which is in fact a very advanced feet of chakra control, air manipulation and an advanced use of the ninjutsu skill of transformation (Henge). If the user is faced with an attack he will release a burst of his chakra which will morph and transform the air around him into a momentary copy of himself while at the same time escaping in a burst of speed to safety, leaving his "copy" to take the blow. The copy is short lived and once hit transforms back into a small burst of air, dispersing. This stands as an advanced use of the basic (Henge no Jutsu) - Transformation Technique applied, through Wind Release, on to a pocket of air and combined with high speed movement. The "copy" is intangible and will only keep its form for a few seconds before being hit but is otherwise a virtually flawless copy to almost any ninja's senses and extremely useful in Close Quarter Combat. Doujutsu and advanced Chakra Sensing will be able to notice the exchange but the technique will still be effective, just not as stealth. The user will, while his copy is taking the hit, move at high speed in a simplistic direction, powered by his own wind chakra, generally simply backwards or sideways, away from the attack (as if he would move in any other direction otherwise, in most cases, he'd be moving towards its path thus making the technique useless, though its his choice to do so still). The technique is more effective in normal battle grounds but can be deployed in mid air if needed. The speed at which the user moves during that quick burst is bound to his rank being that anyone above S-Class Ninja rank can appear to move in a virtual instant manner to the desired destination and any speed boosting technique will only enhance its effects.
Note: Can only be taught by Scorps
- Declined -
In essence there isn't that much wrong with this jutsu, but I just don't get why you would want to make a CJ that does the same thing as the basic E-rank academy clone jutsu, which even has in its description a reference to elemental variations of it. The only difference is that you added that you dash away at the same time, which seems a copy of the Body Flicker jutsu and hardly worth wasting a CJ slot on.
Kuchiyose no Jutsu: Hidoi Gakudan | Summoning Technique: Unholy Orchestra
Type: Supplementary
Rank: B-Rank
Range: Short-Long
Chakra: 20
Damage: N/A
Description:
The user will do the confrontation handseal and use his chakra to summon to him a musical instrument or tool. The instrument or tool can be anything from a traditional Koto to a flute, a drum or even a musical box or other traditional autonomous music playing devices. Any instrument or musical/sound tool or sound producing artifact/object can be summoned. The instrument will appear anywhere on the field where the user desires within range. The instruments are normal instruments apart from the ability of being able to be infused with chakra. This ability, seemingly unimportant and horizontal to all basic ninja weapons, allows the instrument to essentially be usable as a means to produce sound for techniques that use sound as medium, those being sound release based or not. The instruments can then be used to use those techniques through the usage of "music". However, if its real music or simply out of tuned sonic torture is dependent on the users own ability to play the instruments. Despite the variable range, most instruments will require the user to touch and wield them directly, thus its effective use will require the user to summon them in close proximity to enable physical contact but, as simple objects, they can be used to distract and confuse an enemy just by summoning them in various situations near or on to them. In the case of autonomous sound producing objects (like music boxes), the user will touch the object, channeling his chakra through it and engraving the sound into it. Upon doing so, the object will start to reproduce the sound and will continue to do so until destroyed. After being touched and engraved with the sound, the object doesn't require contact with the user but will continue to consume chakra (same amount per turn as originally spent to "engrave" the sound) until stopped or destroyed.
Note: The user is bound by the laws and specifics of Narutoverse: he cannot summon any modern electronic instruments, tools or objects.
Note: Can only be taught by Scorps
- Declined -
Mainly again because I'm really wondering what the point is of wasting a CJ slot on this. The manga has shown there to be electronics in Naruto, so saying that you use something like a walkman or a radio or whatever to play music is not forbidden and you can just state in your bio you summon them with a summoning scroll/lightning blade creation or even have them on you. Many people continuously say that is how they summon a large variety of weapons. Not to mention there are many instruments I don't see playing even under the influence of chakra. How is a flute for instance supposed to blow itself?
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