I'm only a volunteer, being a mod doesn't mean shit, so many people can beat me in battles, run circles around me in coding a biography, make better customs than me, use abilities head and shoulders above my skill level, and many other things that instantly make my mod status pointless. I'm a mod because I wanted to volunteer my time and effort to make the NW a better place. Nothing more, nothing less.
The questions I asked were serious, in regard to seeing how fast returning players think the system should be moving or what changes you feel need to be made. I don't see ways to make it even faster as I mentioned, because if someone does everything they can, it cuts the time down significantly, if you do and can explain I'm down to listen.
My main goal was to explain why I don't see it as slow, and instead see it as dynamic with people able to get basic sage, Yin, Yang or a Children of Tiamat biography in 1-3 months or able to get Medical Ninjutsu, Fuuinjutsu, Kaito's taijutsu, Sage Mode, Poison Release or other abilities that used to take forever in a much neater and shorter timespan.
From what I've seen @Arthorius
is another example of someone on the biography template grind.
his shop here is booming.
Yes, when a new player starts out, they'll have to pick their niche abilities, but in like 1 year, if they play constantly and actively they'll be able to have a biography that rivals currently active people, and when I say starting I'm talking about the fresh Academy Student who had to start from the ground up
@Red-Robin is an example of that notion in progress and I keep calling back to him because I've seen him go from Academy Student to on the cusp of jounin in 4 months, and I've seen him gather up good abilities that he has fun with. I'm not better than anyone else, especially taking into consideration the various flaws I have, I was just active. You are more than entitled to your opinion my guy, mine could even be wrong, I'm merely trying to explain why my own opinion, as someone who saw the kumi system from the start, and participated in it as a normal member differs from yours.
I personally feel there needs to be something to keep them here. If they can get everything they want in 1-2 months there would be no point to stick around amassing abilities for that year to get them into actually roleplaying and engaging the systems. It all comes down to how well, and how actively you play the game. Do you want to grind for weeks, to get the pinnacle of strength? Or do you want to walk through and gain things with time and persistence? Either way is valid, but to say, that the system isn't there or that it isn't a flowing, and moving thing feels wrong, merely because of how quickly and adaptively the system can be used in various ways to meet each individual's end goal in the time span that is tailored directly by their activity.
Btw, anytime I say "you" I'm using it to refer to a new or returning roleplayers in general, not you specifically.