Missions produce it, battling produces it, tournaments produce it, then there are things that move it around like trading, purchasing etc. Finally, it's destroyed when it's spent on abilities through the shop. The same way a mint produces money, people earn it through work and then by buying goods and services they move it around until it returns to the mint to be destroyed.
You stated "You want the economy to move and by dynamic. Atm, it seems it isn't." Which was what I was replying to. It does move, it is dynamic. People trade all the time
@Red-Robin is an example of this. He's gradually gaining the abilities he wants by diversifying. He roleplays in the NW, he battles in the BA, he makes biography templates, he's making and selling customs. He basically bought Poison Release by making me a dope biography, before that he got himself Medical Ninjutsu by doing missions. He earned that kumi with a skill not directly related to the NW to obtain Poison Release, and he used his activity in the NW to gain Medical Ninjutsu. The methods are there. People need to interact with them, you can do it as fast or as slow as you want. There is no wall in your way but your own willingness to perform a profitable function.
What about the economy doesn't seem dynamic? What can be improved? I don't see anything, because I really enjoy it and like this system. Activity in any manner or form can get you what you want. I mentioned all the ways, reiterating would be pointless. As I mentioned, I don't think you saw all the ways possible to gain kumi. Which is normal, you're returning. You're not expected to know all of the rule changes. You remember when training used to take 6 months for a single element? When permissions were only given out to those who were "good enough" "skilled enough" or "strong enough?"
Tackle what? What other ways do you think there needs to be, to produce kumi? A completely new player can intuitively learn the elements, without training with a sensei, gaining abilities as they rank up. They can rank up through missions or battles, or both at the same time to make it faster. They can gain abilities rather quickly, in my examples, they could get Medical Ninjutsu by selling 1 CJ slot, by making 1 biography for a friend, by performing 5 A-rank missions ( like 3 S-rank missions ) or by winning 10 battles. They can even bet kumi on battles, they can gamble their way to more kumi against others.
There are numerous ways to gain kumi as stated. Everything you do can be monetized in some way if you want to.
We agree. Power creep happens. I'm not saying it doesn't.
I didn't take it as criticism, because I didn't even make or partake in the creation of the kumi system. I'm just someone who saw how easy it was to finally have a way to access what I wanted for years. I wasn't "good enough" "smart enough" or "liked enough" in the era of permissions to get the abilities that were gated. Though with the kumi system I was able to get Yin-Yang, the full thing, + Fuuin in one year, that means anyone can that's nearly 100k kumi worth of abilities.
How fast do you feel people should be able to obtain abilities? Using
@Red-Robin again for example as I know what he's been doing, he has been rp'ing for like 3-4 months now I believe starting from scratch and has Medical Ninjutsu an ability that took me 5 years to get permission for in the old system. He got Poison Release in that same timeframe,e he has goals and is working toward them, and they are attainable, which I feel is great. When I posted all those methods I was trying to explain the various ways anyone could obtain kumi and why the system is dynamic.
As a returning player, you may not see them all, or see how fast kumi moves, how fast it gets made in one mission, or production method, then traded in a CJ trade, or bio exchange and then destroyed in a purchase. I got back mod pay, another way kumi is produced, same with sensei pay, the next day I asked someone to make me a bio, the day after it was done, I paid what was owed by agreeing and 3-4 days later the kumi exchange post was checked, Red-Robin bought his ability and that kumi was already destroyed. It happened in a week or less. There are outlets for creatives, for traders, for gamblers, for storytellers, for fighters, and even for the social butterfly who can just talk friends into giving them their kumi for things it's not worth.