“Cause I was bored.... now what we doing next” Arthur said looking around.Coming From: Here
Hei exits his portal only to notice someone has jumped though at the last moment.
"Why have you followed me?"
@BusinessManTeno
"Well I have intel that something potentially world changing will be happening Here in Tobusekai. I'm not enturely sure what that might be but I intend to wait hear until I gather more intel. After all this is where the divine child would found."“Cause I was bored.... now what we doing next” Arthur said looking around.
"Hello again Alucard. After speaking with the fishlike people known as sentinels I've gathered a cryptic warning of something happening here in Tobusekai. I'm not sure what but I trust that the sentinels have humanities best interests. Your actions made them appear hostile however they manipulate nature to a degree beyond chakra.."
Greetings Hei, i'm hoping your conversation with our.. "Friends" went well?"Well I have intel that something potentially world changing will be happening Here in Tobusekai. I'm not enturely sure what that might be but I intend to wait hear until I gather more intel. After all this is where the divine child would found."
"Hello again Alucard. After speaking with the fishlike people known as sentinels I've gathered a cryptic warning of something happening here in Tobusekai. I'm not sure what but I trust that the sentinels have humanities best interests. Your actions made them appear hostile however they manipulate nature to a degree beyond chakra.."
Hei takes a seat on an old log, relaxing until he can figure out his next course of action.
"Have you learned of anything in your travels recently Alucard?"
Hei listened to Alucard however it would appear his opinion on the fish people would differ greatly from his own. Knowing Alucards rather hostile personality skews his experiences intentional or not.Greetings Hei, i'm hoping your conversation with our.. "Friends" went well?
Alucard thought about it briefly. His hypothesis was raised to the people in the Chungsu ruins but never answered directly. He knew what they were. As Hei took a seat, he would explain to him too.
They're not.. Fishpeople, Hei. They're spawns of Tiamat, the goddess that was put down. I had the idea of why the rain was neverending in the ruins, it became clear to me. If they are fighting for humanity, it could mean one thing. Tiamat is coming back.. Maybe thats why they lead us here. In my recent travels i came across a plethora of the Sea of Life as they call it, creatures of Tiamats ability to enslave men, women and children.. I've seen it all.. All the way back to my own shores.. That's what i've been doing for these last months. Making sure their kind stay the hell away from my island...
Alucard then took a look around before his eyes met Hei's again..
Wasn't that long ago since i marched a single man crusade through the lands of Tobusekai.. The Shadow tower, i annihalated it. The corruption from the Sea of Life is particularly strong in the north side. I haven't worked it out yet but, my gut tells me.. Something is hidden in the northen sea. Why are the drawn to Tobusekai though? That's not what i know, but maybe that's what we will find out.
Arthur listened to this man speak of that person in the previous landmark like their Gods.. Obviously this dude didnt know the mercy he was being Granted by Arthur at the moment.Hei listened to Alucard however it would appear his opinion on the fish people would differ greatly from his own. Knowing Alucards rather hostile personality skews his experiences intentional or not.
"These Sentinels that visited the ruins. They're not like the ones you've faced. They appeared to be different. I've faced Tiamat and her children in combat and I can assure you they're not alike."
From Hei's experience there was still far to much to learn before any true assumptions can be made. Giving the events that have been transpiring around the ninja world since Tiamats attack it was clear something large was coming.
"I'm going to rest here for awhile and gather my strength. I'll also borrow chakra from you and blaziken if you don't mind."
Alucard would lean his head ever so slightly as he would get the reply from Hei, contradicting his theories. It was true that Alucard didn't get to meet these.. things as much as he did so it was fair to think that his theory could be flawed. But he was sure enough about their relationship that he would insist he was somewhat right but kept quiet about it.Hei listened to Alucard however it would appear his opinion on the fish people would differ greatly from his own. Knowing Alucards rather hostile personality skews his experiences intentional or not.
"These Sentinels that visited the ruins. They're not like the ones you've faced. They appeared to be different. I've faced Tiamat and her children in combat and I can assure you they're not alike."
From Hei's experience there was still far to much to learn before any true assumptions can be made. Giving the events that have been transpiring around the ninja world since Tiamats attack it was clear something large was coming.
"I'm going to rest here for awhile and gather my strength. I'll also borrow chakra from you and blaziken if you don't mind."
Hei rises his arm out to his side as a crimson fishing rod manifest of pure chakra. Then, casting the rod out the small hook will pierce into Alucards torso. Then, by reeling in the line a small sphere of chakra will be extracted from Alucard and stored into a small gourd constructed of the same crimson chakra. Hei will then turn to Blaziken and do the same, casting out the line and extracting a small sphere of chakra from the Pokemon. Once again sealing it for later use within the gourd.Alucard would lean his head ever so slightly as he would get the reply from Hei, contradicting his theories. It was true that Alucard didn't get to meet these.. things as much as he did so it was fair to think that his theory could be flawed. But he was sure enough about their relationship that he would insist he was somewhat right but kept quiet about it.
..Fair enough.
It looked like Hei was weary from his encounter with the seafolk. A new dawn rose in the horizon and the age was moving forwards like it always was. The summoning of Blaziken had expired and so he would need to re-cast it anew before he could heed Hei's request. Alucard reached for his pokéball and summoned the Eight Inner Gates master.
Kuchiyose No Jutsu!!
(Kuchiyose: Mega Blaziken) - Summoning: Mega Blaziken
Rank: S
Type: Supplementary
Range: N/A
Chakra Cost: 40
Damage Points: N/A
Mega Blaziken is a large Sage ranked bipedal chicken-like Pokemon with red and black feathers. The majority of Blaziken's body is red with accents of beige, yellow, and gray. Behind its head, there are beige, hair-like feathers that continue downward and surround its chest and abdomen. It has a small red face with a V-shaped crest on its head. Blaziken has an ability called Speed Boost which increases his base speed +1 level every turn. This affects his base speed and so it will stack with speed boosting modes or abilities. He also has an ability called Blaze which increases the damage of his Fire-type techniques by +20 damage. He is able to use both Fire and Scorch techniques up to S-Rank as well all types of Taijutsu including as the Eight Inner Gates. At the cost of a move, he can use an ability called Flare Blitz in which he enshrouds his entire body in an armour of S-Rank flame and charges at the opponent at twice his speed. With the Eight Inner Gates open, Blaziken can use Ninjutsu techniques up to A-Rank rather than the usual limit of B-Rank.
Note: Blaze and Speed Boost are passive abilities
Note: Flare Blitz can be used three times per battle
Note: Mega Blaziken is an EIG Master and Fire Specialist
The fire pokémon would appear from the pokéball and look at the three people around him, least concerning the other fellow whom Alucard had zero business with.
Blaaazeeee!!!
I'm sure you recognize Hei, Blaze. He needs our chakra.
Alucard and his pokémon reached out and would let Hei acquire two unique chakras that they had. Scorch and Shikotsumyaku would be granted through their will to Hei who would consume them as chakra edibles as per their alliance agreement. After the process was over, Alucard would kick back a while and remain in the landmark as well. Maybe the story would come to them soon?
Hei then looks over at the young boy with goofy hair.Arthur listened to this man speak of that person in the previous landmark like their Gods.. Obviously this dude didnt know the mercy he was being Granted by Arthur at the moment.
"I dont care about them.. or you.. but one thing i know you WONT do is siphon chakra from anybody around me.." Arthur said getting irritated.
Last Bastion has been sacked. The city lay in ruins. Fires burn throughout, undead spirits and skeletal beasts have taken to the streets. Hundreds, if not thousands, lay dead or in exile. Phetra's army has marched north, outside of the city and into Tobusekai. Behind Last Bastion's ancient ramparts lay in ruins. What is left of the city now is vulnerable to attack from all directions, and it is occupied by a hostile undead army. Take to the counterattack, defeat the spirits that occupy the city. Push them out and secure whatever possible for the few refugees that remain.
Alucards Tenseigan would reveal the onslaught taking place all around him. The city was not destined for a complete doom today. Not while he was able to do anything about it. He looked over at his pokémon, both of them powering up and heading into the fire and the flames. Alucard would speak to Hei in a familliar tone before their departure.It was like nothing they have ever seen before. A massive onslaught of undead, spirits and skeletal beast spread though the land. Slaughter being in the hundreds as the screams of terror echoed across the city. Fires raged as the destruction left the city in ruin. Despite their efforts they could not hold off the initial evasion. It was a failure they do not wish to repeat. Flipping over a skeletal ape demon. Hei will twist his body mid air and deliver a powerful kick to it's spine, causing a shockwave that shatters its body outward into dust. With his Byakugan Hei scouts the land and takes not on how far it has already spread. Their efforts have been futile, and a plan will need to be made.
"Alucard and Arthur! This is meaningless. The armies have already spread north. Our best course of action will be to drive the remaining undead out of the city and save the remaining survivors. We can turn Last Bastion into a strong hold for future battles, allowing humanity a powerful foothold within Tobusekai in the war to come."
Hei then turns and continue's to scan the city. Even with the three of them and Blazikin it wouldn't be enough to take back the city. A fourth will be needed in order to completely run them from the city.
"In order for our plan to work we'll need another. Alucard, You can Blaziken can cleanse the North of the city of undead. Then hold the line and keep the remaining army form reentering the city." (A-rank Mission)
"Arthur, I trust you can cleanse the South of the city of undead. Then build a defense and blockade to strengthen our flank.." (B-rank Mission)
"I'll take the East, cleaning the city of undead and erecting a defense and blockade to prevent ambushes from the east .." (B-rank Mission)
"We just need one more shinobi who can clear and hold off the West from attack." (B-rank Mission)
@Skorm @BusinessManTeno
It was like nothing they have ever seen before. A massive onslaught of undead, spirits and skeletal beast spread though the land. Slaughter being in the hundreds as the screams of terror echoed across the city. Fires raged as the destruction left the city in ruin. Despite their efforts they could not hold off the initial evasion. It was a failure they do not wish to repeat. Flipping over a skeletal ape demon. Hei will twist his body mid air and deliver a powerful kick to it's spine, causing a shockwave that shatters its body outward into dust. With his Byakugan Hei scouts the land and takes not on how far it has already spread. Their efforts have been futile, and a plan will need to be made.
"Alucard and Arthur! This is meaningless. The armies have already spread north. Our best course of action will be to drive the remaining undead out of the city and save the remaining survivors. We can turn Last Bastion into a strong hold for future battles, allowing humanity a powerful foothold within Tobusekai in the war to come."
Hei then turns and continue's to scan the city. Even with the three of them and Blazikin it wouldn't be enough to take back the city. A fourth will be needed in order to completely run them from the city.
"In order for our plan to work we'll need another. Alucard, You can Blaziken can cleanse the North of the city of undead. Then hold the line and keep the remaining army form reentering the city." (A-rank Mission)
"Arthur, I trust you can cleanse the South of the city of undead. Then build a defense and blockade to strengthen our flank.." (B-rank Mission)
"I'll take the East, cleaning the city of undead and erecting a defense and blockade to prevent ambushes from the east .." (B-rank Mission)
"We just need one more shinobi who can clear and hold off the West from attack." (B-rank Mission)
@Skorm @BusinessManTeno
Alucards Tenseigan would reveal the onslaught taking place all around him. The city was not destined for a complete doom today. Not while he was able to do anything about it. He looked over at his pokémon, both of them powering up and heading into the fire and the flames. Alucard would speak to Hei in a familliar tone before their departure.
We’ll take the north. Goodluck, brother.
The power of the Sun amd The Eight Inner Gates would commense in a dance of death as the two of them blazed through the streets of horrors, making a vital stand at the north.
( Hachimon ) The Eight Inner Gates
Type: Supplementary
Rank: Forbidden
Range: Short
Chakra: N/A
Damage: N/A
Description: The Eight Gates are eight specific points on a person's Chakra Pathway System. They limit the overall flow of chakra within a person's body. The basis for the idea of the chakra gates comes from the body's limits on the functions within it. This makes the body much weaker, but it keeps the body from expiring too soon. By undergoing intense training, one can learn how to open these gates allowing the user to surpass their own physical limits at the cost of extreme damage to their own body. The user opens the gates in sequence, up to the desired gate to achieve its effects. Opening the gates is a fast process and can be done in mere moments up to the 7th gate. When one initially opens up to a given EIG, that opening lasts up to 4 turns. After completing training, users are capable of opening up to the 5th Gate passively. Opening additional gates after initial activation adds 2 turns per activation. However, there is an exception; opening the last and 8th gate can only lasts for 3 turns.
Note: The EIG users can only open the gates twice per fight, meaning that if he allows the EIG opening to time out, he can only open the EIGs once more during the match.
- ( Kaimon ) - The Gate of Opening: The user activates The Gate of Opening or First Gate, which is located in the brain. This gate removes the restraints of the brain on the muscles so he can begin to access 100% of their strength. Unlocking this gate allows the user to use the Front Lotus. This gate adds +5 damage to Taijutsu and the user becomes 1.5x faster. This gate also adds +10 chakra and damage to Ninjutsu. User suffers -5 damage per turn.
- ( Kyūmon ) - The Gate of Healing: The user activates the Gate of Healing or 2nd Gate (also named Rest Gate) which is located in the brain. Forcibly increases one's physical strength and temporarily re-energizes the body. This gate adds +10 damage to Taijutsu and the user becomes 2x faster. This gate also adds +10 chakra and damage to Ninjutsu. User suffers -10 damage.
- ( Seimon ) - The Gate of Life: The user activates the Gate of Life or 3rd Gate which is located in the Spinal cord. The increased blood flow turns the skin red. Allows the user to use Hidden Lotus. This gate adds +15 damage to Taijutsu and the user becomes 2.5x faster. This gate also adds +10 chakra and damage to Ninjutsu. User suffers -15 damage.
- ( Shōmon ) - The Gate of Pain: The user activates the Gate of Pain or 4th Gate (also named Wound Gate) which is located in the Spinal cord, lower than the Seimon. Increases the user's strength and speed. May cause muscle tissue to begin to tear on use. This gate adds +20 damage to Taijutsu and the user becomes 3x faster. This gate also adds +15 chakra and damage to Ninjutsu. User suffers -15 damage.
- ( Tomon ) - The Gate of Limit: The user activates the Gate of Limit or 5th gate, which is located in the abdomen. Increases the user's speed and power. This gate adds +30 damage to Taijutsu and the user becomes 3.5x faster. This gate also adds +15 chakra and damage to Ninjutsu. User suffers -15 damage.
- ( Keimon ) - Gate of View: The user activates the Gate of View or 6th Gate, located in the stomach. Increases the user's speed and power. Opening of this gate releases such enormous amounts of chakra that it can cause nearby water bodies to form a vortex around the user. Allows the user to perform the Morning Peacock. This gate adds +40 damage to Taijutsu and the user becomes 4x faster. This gate also adds +15 chakra and damage to Ninjutsu. User suffers -25 damage.
- ( Kyōmon ) - The Gate of Wonder: The user activates the Gate of Wonder or 7th Gate which is located below the stomach. Those who open this gate will pour glowing green sweat from every inch of their body, which immediately evaporates from their own heat energy, creating an aura which people would mistake as a green chakra coating. However, the side effects of opening the gate are that the user's muscle fibers are ripped to shreds after exiting this gate, causing intense pain if anything or anyone touches him. Allows the user to perform the Daytime Tiger. This gate adds +60 damage to Taijutsu and the user becomes 7x faster. This gate also adds +20 chakra and damage to Ninjutsu. User suffers -40 damage.
- ( Shimon ) - The Gate of Death: The user activates the Gate of Death or 8th Gate, located at the heart, requiring the user to puncture their chest just above the heart in order to open it, enabling the user to achieve what is described as The Eight Gates Released Formation" ( Hachimon Tonkō no Jin ). Opening this gate will cause the user's blood to emanate a flaming aura of red steam, the so-called Steam of Blood ( Chi no Jōki ) from all pores of their body, hair, and eyebrows. Releasing this gate uses up all of the body's energy while making the heart pump at maximum power. Exceeding the power of every other gate, the user is temporarily granted power far exceeding their normal power, far beyond that of the five Kage. Once activated, those who are capable can perform the Evening Elephant and the Night Guy. The side effect of opening this gate is that it comes at the expense of the user's life, causing the user to crumble to ash after their chakra runs out, having virtually cooked themselves from the inside-out. This is unlike opening the other gates, which simply injure or damage the body. This gate adds +120 damage to Taijutsu and the user becomes 8x faster and allows the user to warp space with his Taijutsu and its speed.
Note: Starting with the fifth gate, EIG users begin to feel the side effects of each gate as they time out.
Note: The user cannot use other self powering techniques (such as custom variations of Lightning Armor, Sage Mode, etc) while he has EIG opened
Note: After use of the 8th Gate, the user will pass away.
(Yoton: Ken'i) - Yang Release: Power of The Sun
Type: Supplementary
Rank: S-Rank
Range: Short
Chakra cost: 100 (50 per turn)
Damage points: N/A (+40 to Taijutsu)
Description: The user will reinforce his own body with Yang natured chakra, empowering his physical abilities to the outermost limits. This allows him to become physically very strong (beyond the normal levels of chakra enhanced strength), increases his resistance to physical damage (decreasing 60 damage from any physical contact), his speed (boosted to 3.5x his normal speed), and grants him a passive healing of all minor wounds at 30 damage per turn. However, by infusing himself with the Yang Nature, he becomes unable to use Yin Release techniques or Yin/Yang Release techniques; he cannot use Genjutsu or non elemental Ninjutsu of any kind (including special fields like Fuuinjutsu).
Note: Can only be used twice per battle and lasts 4 turns per use.
To be continued..
Starting Whatver Universal Mission NowIt was like nothing they have ever seen before. A massive onslaught of undead, spirits and skeletal beast spread though the land. Slaughter being in the hundreds as the screams of terror echoed across the city. Fires raged as the destruction left the city in ruin. Despite their efforts they could not hold off the initial evasion. It was a failure they do not wish to repeat. Flipping over a skeletal ape demon. Hei will twist his body mid air and deliver a powerful kick to it's spine, causing a shockwave that shatters its body outward into dust. With his Byakugan Hei scouts the land and takes not on how far it has already spread. Their efforts have been futile, and a plan will need to be made.
"Alucard and Arthur! This is meaningless. The armies have already spread north. Our best course of action will be to drive the remaining undead out of the city and save the remaining survivors. We can turn Last Bastion into a strong hold for future battles, allowing humanity a powerful foothold within Tobusekai in the war to come."
Hei then turns and continue's to scan the city. Even with the three of them and Blazikin it wouldn't be enough to take back the city. A fourth will be needed in order to completely run them from the city.
"In order for our plan to work we'll need another. Alucard, You can Blaziken can cleanse the North of the city of undead. Then hold the line and keep the remaining army form reentering the city." (A-rank Mission)
"Arthur, I trust you can cleanse the South of the city of undead. Then build a defense and blockade to strengthen our flank.." (B-rank Mission)
"I'll take the East, cleaning the city of undead and erecting a defense and blockade to prevent ambushes from the east .." (B-rank Mission)
"We just need one more shinobi who can clear and hold off the West from attack." (B-rank Mission)
@Skorm @BusinessManTeno
Coming from above o_o
Mission objective:
- Clear the Northern side of the Last Bastion of the remaining Undead (4)
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Alucard and Mega Blaziken had both powered up and were able to move in extraordinary speeds, far beyond the dusty bones that were scattered across the city. However, they were not to destroy anything in their path as that would completely discredit the whole point. The skeletons were an army and so, Alucard and his Pokémon would work as a two-man army against the torrents of bones that streamed into the city from the north. Alucard would place himself into the vortex of it all, while Blaziken would take care of the scrabble that was present in the northern district already. Blaziken had more speed than Alucard and so it was only fair that it would be the one to go on scout mission and not just destroy the invaders but also rescue the citizens and bring them to safety. That was his only job. Alucard would've established a strongpoint in the middle of the street, surrounded by the undead. From previous experience, he knew what jutsu would do the best thing in this situation and targeted it outside of the city, where the waves of undead would repeatably storm from. Alucard would channel his bisumaton chakra from the ground and create a massive pillar of liquid hot metal behind him. as the technique formed behind him, he would get stabbed multiple times but his Yin infused skeleton would take much of the hits and what it didn't, his Yang energy would heal in a mere instant. After having gathered enough liquid metal, the technique would be released and heaven would change.
In the name of Hellsing, i banish you...
The pillar behind him would then erupt and create a massive cloud of molten metal that would rain down plenty of molten metal, each raindrop carrying weight and being sticky as well as extremely hot. The metallic rain would swoop over the hills behind the north side of the city, out of range for any remaining citizen within it.
(Bisumaton: Ōame | Bismuth release: Heavy Rain)
Type: Offensive/Supplementary
Rank: S
Range: Mid-Long
Chakra: 40(-20/turn)
Damage: 80/turn + 20
Description: The user performs three handseals and ignites the skies by channeling bisumaton chakra into the skies above them. Standard sized droplets of molten bismuth will start to rain down on the field from Mid-Long range of where the user is, and the user cannot adjust the size or location of the droplets. This can be done with or without sourceless materializing although if the user does not have that specialty they will need to form a gigantic pillar of molten bismuth that they stretch out from behind them and let go as it reaches the skies and expands into a barrage of rain. The only real advantage the user gets if they possess the sourceless materializing is the element of surprise. While this technique is ongoing, the user is limited in terms of that they can perform. This limits them to only using fire, wind and earth as well as KGs/AEs/CEs based on either one of those elements. Regular skills are not affected although no forbidden techniques. Each droplet of the rain causes extreme pain and will sink through the skin, flesh and bones through any limb or body it hits until it has passed through. Each drop falls faster than that of regular rain as bismuth is by far heavier and denser making the technique almost unavoidable, but it is still possible for the user to catch sight of the rain long before it actually makes contact with them. The user can only use the bismuth to form techniques from the bismuth or to create more bisumaton techniques only once the bismuth has hit the ground. This technique can only be used twice per battle and can stay on the field for two turns while it requires a two-turn cool-down. The user can only use two other moves while this is active.
Note: Can only be taught by Skorm.
The technique itself would work as an effective repellent against the onslaught of undead and since the Golden Nightmare was accompanying Alucard, the technique would also gain a boost in damage[ref1].
(Gōruden'naitomea) - Golden Nightmare
Type: Weapon
Rank: S
Range: N/A
Chakra: N/A
Damage: N/A
Description: The Golden Nightmare is a sword made by parts of reinforced steel and liquid bismuth. This makes the sword able to shift in construction and turn into a hand-cannon due to the liquid parts of the construction. It will either start as a sword or a hand cannon at the beginning of an encounter. Both forms gives the user an enhanced passive trait to the bisumaton release, increasing it's damage by +20 and giving it additionally +10 chakra through a designated seal that is passively activated when it's master is either holding the blade/handcannon or has it sheathed. The seal fluctuates bismuth chakra through its masters body constantly and gives them an extremely faint rainbowy aura(which is just for visual effects).
Sword: The sword form is very beautiful with multitudes of colors and shining edges. The edge of the sword is partially liquid bismuth and partially hardened steel. Due the temperature of liquid bismuth the sword will inflict severe burns on contact with skin and cause great pain. It further enhances the swords cutting capability since it can melt away other elements(within reason, but rubbery and bouncy for example) that are in the way of the sharp steel. If placed on the ground with the hilt upwards and the edge planted in the foundation of the ground infront of the user it will release a large portion of liquid bismuth into the ground that will shape into half of a sphere. Using their ability to control the element, the user can then shape the underground sphere into large roots or trees around the battlefield that deals burning damage on touch. These roots can reach long range while the trees(depending on their length) can only reach mid-range. This causes S-rank damage. The trees can spread and create a miniature forest(about 30 meters big and 10 meters tall), entrapping foes. On touch it causes severe burns. While not dealing 80 damage on freeform, the sword can be used for standard kenjutsu techniques with the burning damage added to it. The user can, however, do freeform 80 damage kenjutsu moves but that will consume a moveslot.
Handcannon: The handcannon form of the Golden Nightmare is like the sword, very beautiful and contains the exact same parts as the sword. This handcannon can fire rounds made out of liquid bismuth. On impact, the bullets will not pierce their target but rather splat on the impact surface and spread across it. This causes severe pain and if shot on a limb it will immobilize it the metal is quite heavy. One single shot can spread all across a regular human-sized creature's torso all the way to their back and thus immobilizes their spine.
Regular gun rules apply and only one round can be shot each time-frame.
Note: A bullet and the sword does 80 damage following the S/W of Bisumaton and up to four bullets per match.
Note: Changing form of the sword costs a move-turn and the user must state in the beginning of a battle what form the Golden Nightmare has taken. If not, it's default as a sword.
Note: Can only be used by Skorm
Note: Utilizing the roots/tree application of the sword renders the user incapable of using the sword's other active abilities in the same and next turn.
Note: Firing a bullet, using the sword for an S-rank attack, or creating the roots render the user unable to use Bismuth Techniques above A-rank in the same turn.
As the technique would continue ravaging on, Alucard could take care of the local rabble and would remove all of the swords and pikes that he had been stabbed with. The sound of the metal poles and swords that he removed from his body was deafened by his laughter. He was a man without pain, only absolution.
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The Power of the Sun still radiated within him and he would use it alongside his Kekkei Tota - the Particle Style in order to fight the present undead at the scene while his Tenseigan would reveal the chakra of anyone still living in the perimeters. The northern gate was about to collapse but the molten metal would reinforce it from the outside and created an extra barrier against the undead that still hadn't reached the city core. Alucard turned his entire upper half into a high-density field of Dust release, making anything that touched him disintegrate. This technique, too, would be empowered in damage thanks to Alucard's secound sword - Darkiscie[ref2].
(Jinton: Ibento no Chiheisen | Dust Release: Event Horizon)
Type: Offensive/Defensive/Supplementary
Rank: C-S
Range: Short
Chakra: 20-40
Damage: 40-80 (60) + 20
Description: Event Horizon is a supplementary technique that lets the user convert their physical structure either fully or partially to consist out of dust release. This has many different applications as it can be used to either disintegrate an incoming sword by turning the targeted area into dust chakra or enhancing a punch by converting ones fist into dust chakra to add disintegrating properties to the punch. The user choses how big a scale they want to convert their body and focuses different amounts of chakra depending on the scale of the technique. For easier description this technique is divided into levels. Each level has its own restrictions and the higher the level, the bigger restriction. It also goes without saying that failing to overcome/neutralise each levels impact of dust release chakra will disintegrate anything that flows through the converted area. This technique also counts as a chakra surge and can therefore be used to release the user from genjutsu up to the same chakra levels that are spent into the technique.
Antumbra - (C-rank)
This level can cover to to a full fist in size of a an affected area and applies the least amount of chakra. It is enough to disintegrate any technique/sword/taijutsu technique up to B-rank due to dust release’s strength to earth and its general properties, but it can be countered by elements of the same rank if they are neutral. If it is used to deal more damage in a taijutsu combination where the user uses their fists, that technique gains a damage boost equivalent of C ranked dust release in terms of S/W of the release. This levels adds restrictions towards the user in the sense that they can only use elements that consist of fire/wind/earth in the same turn this form has been taken. This form also lasts a maximum of one full turn. This can be used a maximum of four times per battle.
Penumbra - (B-rank)
This level covers up to arms and legs sized areas on the user which means the user can convert both arms/both legs/one arm one leg or anywhere else on the body. This scale is enough to disintegrate techniques of A rank in the same aspect as the lesser level. It deals B rank damage following s/w of dust release if combined with taijutsu. This scale needs a handseal upon activation - (Dragon). It also limits the users elemental capabilities as long as it is active and for a full turn after it is inactive to that of only being able to use either fire/wind/earth(or elements consisting of those) even if this application ends either naturally(after maximum of two turns) or intentionally. Since it can be used a bit longer it saps extra chakra from the user during the second turn(-5). This can be used a maximum of three times per battle.
Umbra - (A-rank)
This level lets the user convert half of their area, upper/lower/horizontal half etc. It also means the chakra output is greater and this lets the user disintegrate techniques up to S rank that are weak to dust release. The damage ouput if combined with physical techniques are increased by A-ranked dust release output.
This level can only be used two times per battle and requires a cooldown of one turn while also limiting the user from using dust release above A rank the same turn this level is used. This level can be kept going for three turns maximum. This level is quite advanced and requires two handseals - (Dragon & Snake). It limits the user from using elemental techniques above S rank during it is active and one full turn after it had been deactivated(either intentionally or naturally). Same elemental restrictions before as the lower levels of this technique is applied.
Celestial - (S-rank)
The user enables a full body surge and converts their entire body to dust release. This enables the user to disintegrate anything that touches them up to forbidden ranked interactions that are weak to dust release. It lets the user combine martial arts with an additional damage respecting S-rank levels of dust release. This level can be used once per battle while hinders the user to use any other dust release techniques in the same and next turn this technique is activated. It can last up to four turns. This is the highest level of the technique and requires three handseals - (Dragon & Snake & Boar). This technique limits the user from using elemental techniques above A rank while also limits the user from using any other techniques/skills above S rank for one full turn after the technique ends either intentionally or naturally. After one turn of it being deactive, the user gains the ability to use S rank elemental and below as well as using ither ninja skills to full extent. Same elemental restrictions are applied as the lower levels but for two turns after the cancelation/during this technique.
None of the levels are passive and counts as a move towards the users move count. A and S rank version drains -10 or -15 chakra per turn they are active. The surface passively disintegrates particles that touches it.
Note: Can only be taught by Skorm
(Darkiscie)
Type: Weapon
Rank: Forbidden
Range: N/A
Chakra: N/A
Damage: N/A
Description: Darkiscie is one of the two legendary swords said to have been crafted from the era of the perfect balance of Yin and Yang was introduced and formed the universe as a replacement of the world of nothingness. This particular blade share an extremely powerful bond with its sister blade, forged at the same day. They can only be used by those who are deems worthy and have learned the ways of Yin. Darkiscie is a physical blade that is fueled with Yin and the five elements. This blade has a monstrous amount of powers that it grants its wielder. Wielding this blade surrounds and infuses the user of a pulsar system that enhances their Yin ratio. This makes the sword sturdy, being able to resist the same amount of damage as pair of truth seeking balls(Yin version) while foreign touch on the sword will not just cause tremendous amount of damage but also siphons chakra from any opponent that touches the sword. This translates to a debuff on the opponent, limiting them to use up to A-rank techniques for one turn after having being struck or touched by the sword. Since the sword radiates of a 99% Yin ratio chakra constantly towards its wielder, its user will gain abilities from Darkiscie. This translates to a major buff to any field the user has that they chose, which must be stated in their bio as an abyssal aspect.
Intrinsic Move
By spending one of the user moveslots, the user can strike the sword into the ground with the blade piercing it and the users hands resting on its hilt. Doing this, creates a huge pulse to spread through the battlefield in an omnidirectional manner(up to short-range, being channeled through the ground but also in a spherical pulse, affecting anything within the user that's close enough to them). The ground will then start to flicker and any opponent whos in contact with the ground, or in air from the sword will be affected by a strong genjutsu which manifests into their mind. This genjutsu will make it seem that the ground falls in towards itself and chunks will fall downwards into a black abyss, similar to as if the planet had lost its mantel or all layers of its crust. Unless broken this will genjutsu will force opponents to go airborne or they will be dealt an S-ranked ranked equivalent Yin ranked genjutsu mind damage. This can only be done once per battle.
Intrinsic Perk
The abyssal aspect(as mentioned above) affects a single field that the user can use and receives a buff in both chakra(+10) and damage(+20). This counts as a passive boost and must be stated in the users biography as their "black element". This enchantment can only be applied on one field on a users biography and they cannot change it unless they update the bio itself. As the weapon is infused and heavily outsourcing damage potential towards the bearers abyssal aspect.
Note: Can only be used by Skorm
His aesthetics had now changed, into a glowing humanoid form with a humming sound radiating all around his upper part of the body. It was time for a close-range encounter with the present undead. Alucards speed was still multiplied by the Power of the Sun and he would use his speed and his new form in a perfect conjunction, acting like a human precision missile and ramming into groups of undead and turn them all into dust. His arms would simply erase everything they touched. The undead weren't simple minded though. Groups of them would mobilize in an attempt to take down Alucard multiple times with ranged attacks such as spears and arrows. However, damaging Alucard at this point only heeded his carnage and everytime he would be hit by a projectile he would stampede over the individual who had caught his attention. As the battle ravaged on, he would identify a plethora of civilians trapped in the rubble. In order to save these folks, he would use his dust release to disintegrate the brick and stone that was trapping them and let them be on their way. He still hadn't joined up with his pokémon yet, which meant that there probably a good ordeal of citizens that it would be able to save. Afterall, saving individuals from a warzone wasn't always just running in and smashing everything to pieces but it required tactics, something Blaziken was good at. Probably better than its master.. Alucard would look towards the bisumaton pillar and notice how it was decaying in size due to its entire mass would be dispersed into the raindrops that fell on the undead on the other side of the city wall. Alucard knew he had to march towards the city wall yet again as the technique was about to run out. Even so, it had taken down a massive amount of undead in its process and also reinforced the northern wall. Alucard would pick up his pokémons chakra and headed off there, fast. Both of them needed to move up if they were to have any chance.
Blaziken, you need to control the north center of the city while i while take care of the enemies continuous assault.
Blazeee!!!
..Attaboy
His pokémon was now placed where had helped some of the trapped citizens and would do what it could to rescue the rest of them. Alucard on the other hand would have nothing but a wall of undead infront of him now that he was positioned about 5 meters infront of the northern wall. He would feel that his Dust release technique along with his Power of the Sun technique would fade away and his aesthetics changed back to that of his original black trench coat and blood colored vest underneath. His Tenseigan would reveal what was present behind the wall and even if it was reinforced, it would not hold for what was present behind it. He would hear the rampaging undead behind the walls rally, their screams reminding him of a nails on a black chalkboard. Alucard would re-inforce the wall further by using his Metal Foam element and created a leveled barrier ontop of the wall which he could see the undead was attempting to now climb over. The metal foam was razor sharp and acted much alike Razor Wire.
(Parajiumufōmu: Yōsai | Palladium Foam release: Fortress)
Type: Offensive/Defensive/Supplementary
Rank: D-S(A)
Range: Short-Long
Chakra: 10-40(-10 per turn)
Damage: 20-80(on touch)
Description: The jack of all trades release for the parajiumufōmu release. The user can form any structures from the palladium foam they want. The user can create weapons, armour and well anything that they need. D and C ranked usage requires no handseals, B rank requires one, A rank requires two and S rank requires three handseals. D, C and B rank may be used indefinitely as long as the user has a chakra pool, A ranks can be used 4 times per battle and S rank can be used 2 times per battle. A rank variation has a cooldown of one turn per use, S rank has a cooldown of two turns after use. This lets the user channel parajiumufōmu chakra through the earth or anywhere on the field if they have sourceless speciality for the element. The user can also form the foam directly from their body like many other elements. Unless the user fuels chakra into the palladium foam, it will lie dormant on the surface of the earth and have no functionality. Since metal foam is extremely sharp even when compressed it will slice off skin like butter and thus deal damage on direct touch. The user has no immunity towards this and will suffer damage too.
Note: B-ranks require a single handseal, A ranks two handseals and S rank three handseals.
Note: A rank version can be used 4 times per battle, with a cooldown of one turn, S rank 2 with a cooldown of two turns.
Note: No other palladium foam techniques in the same turn S-rank version is used. No Palladium Foam above A-rank next turn either.
Note: The user cannot use this to create a sentient creature, and only be sustained in a matter that allows the foam to maintain a particular shape.
Moments after the wall was fortified, Alucard would use his gravitational powers to create a floating platform upon which he would fly above the wall and into the sky, 20 meters above the battlefield. The platform would take him about 30 meters behind the north wall on the other side, from which were the undead army was coming from.
( Kinbō Tensei Jōzai ) - Localized Reincarnation Tablet
Rank: A
Type: Supplementary
Range: Short - Long
Chakra cost: 30 (+15 per turn active)
Damage points: N/A
Description: The user creates a floating sphere from nearby debris beneath them, using the gravitational control to levitate the sphere of debris and use it as a floating platform. Keeping it active, however, requires the user to expend chakra.
Note: Can only be used by Tenseigan Bios.
Floating in the air, he would launch several barrages of small meteors that would rain down over the slopes north of the wall and cease the undead in their tracks before they ever reached the city. Out here, no citizen was still alive and so his attacks had not had to be too precise other than not hitting the wall and the city itself. The clumps of debris underneath him would also form underneath packs of undead and carry them with it into the air, just before smashing into it again, dealing miniscule but efficient damage.
( Tensei Hakai no Beruto ) - Reincarnation Belt of Destruction
Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30 (-15 per turn)
Damage points: 60
Description: Using their manipulation of gravitational forces, the user is able to gather nearby debris present in the battlefield (anything will do as long as its tangible), concentrate them into small "clumps" and begin floating them around in mid air, short range around themselves, creating a defensive belt of debris. The user can then use these debris as projectiles to attack the enemy by commanding them thorugh hand gestures and throwing them at the target.
Note: Can only be used by Tenseigan Bios.
Note: Depending on the characteristics of the debris, the technique can be used to defend to up to A-Rank techniques and can be regenerated by using the technique again to add more debris, returning it to its original strength.
Alucard would keep up tossing the small meteors as he saw the northern wall was holding on its own now, thanks to his metal foam, shredding any undead foolish enough to try and climb above it. The molten bismuth had now also hardened completely but remained hot still and had formed like a small hill right next to the wall. From his position, Alucard would be able to tell the entire situation of the city. His comrades were seemingly fighting on bravely and his pokémon was effectively cleansing the north part of the city. He would keep his position and depending on if the situation would worsen or not, he would ready himself to summon.. it. But for now, he saw no reason to do so. His positioning kept him out of harms way and was the perfect strategic point for a counter attack as well as reconnaissance since he could tell the numbers of the incoming undead to his comrades in case the information was needed for them.
This message marks the beginning of my mission using the following storyboard elements:
Summary: Upon arrival in the company of the spearheading team dispatched from Tsumigakure, lead by the Tsumikage Mirabelle Hayabusa, Chise and Ruth are met with the immediate realization toward the direness of the situation in the Last Bastion. With the Fortress in flames, Chise and Ruth split apart from the main group and make for the outskirts of the Fortress in hopes of rescuing whoever they can from the pursuing Undead masses. Little did they know the situation was far worse than they could have imagined, resulting in an encounter that they were far from prepared for...
- Defeat a large group of Undead (Custom; A-rank)
- Save and protect survivors fleeing Last Bastion (Custom; A-rank)
- Secure critical defenses of Last Bastion (Custom; B-rank)
- Prevent a "criminal" from getting away during the commotion (Custom; C-rank)
Health | Chakra |
---|---|
100 < 80 | 1,000 < 765 |
This message marks the end of my mission.