Dark Tower (067)

Arthorius

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Despite waiting for quite some time, Lucifer had discovered little of note, the mysteries of this place would remain unknown to him for now it seemed. Deciding to continue his journey he unfurled his wings, taking off to the skies.

LLM
 

Ańbu Juniør

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Coming from: Idaisuchi (063)

This would be his second time at the Dark Tower. The first was when he hunted for a cure, and now it was to challenge the so-called champions of the ronin. The Inuzuka was unaware of it before, but he had come to learn that the tower represented the pinnacle of fighting for survival, which made it the perfect place to test his strength now that he had recovered to some degree. Though his illness was gone, Kotetsu was unable to fight at full power. The Wanderer's Armor that he had won from this very place had sealed his ability to use Genjutsu, Steel, and Wind and Water in exchange for a boon to his speed and physical prowess (+40 to Ken/Tai and x4 speed)

He approached the tower with Ryoken to his right. His siblings, Sirius and Solaris, remained housed withing the Inuzuka's body. Solaris, weary of the tower due to their previous experience thought it best to be cautious and channeled chakra to her nose in order to heighten her ability to smell chakra, a sense that was shared with her partner.

Now at the tower entrance, Kotetsu inhaled deeply to calm himself and spoke to the tightly shut doors before him. “My name is Kotetsu Inuzuka, and I've come to challenge your champion.”

Type: Supplementary
Rank: B
Range: N/A
Chakra Cost: 20
Damage Points: N/A
Description: A High Breed Ninken will be capable of channelling their chakra to their nose, activating a technique that will draw upon their ability to 'smell chakra' and heighten it greatly. Much like synesthesia, while the chakra will be detected by the users sense of smell, it will instead be interpreted visually, with smelt chakra being interpreted as visible colours that will seep and ooze out of techniques and people. Of course as it is detected by smell, sensory of chakra then, will not be limited to the users visual range, but will instead exist independently as an experience-able phenomenon that will be interpreted visually - for instance the user will be able to close their eyes yet will still see colours, smells from behind the user will be interpreted in a way akin to peripheral vision, yet more rear reaching and so on. The stronger or fresher the chakra source - whether it be a person or technique, the more vivid and bright the colour will be. Staler sources of released chakra will take on more bland and faded tones, while those interpreted as dangerous or fatal will take or strong and alarming red, yellow and purple tones. Similarly more active chakra, such as that produced by a ninja performing a technique or an active attack will produce stronger, more block colours, while dormant sources, such as a ninja at rest or passive or dormant techniques will produce more patchy and whispy tones. Elemental affinities will also have their own distinct colours, as will other disciplines of chakra transformation, even pure physical and spiritual energies will have their own hue. Due to the experiential mental connection between the two partners, an Inuzuka will also be able to tune into this sense as he sees fit, with both being able to enhance or dampen this ability as is necessary.
Note:
- Colour perception will appear like a filter that overlays onto the normal view of the world.
- Can only be used 3x
- Once activated it lasts until deactivated, draining 10 chakra per turn from the user.
- Can only be taught by Scaze

Type: Supplementary
Rank: B
Range: Short
Chakra: N/A
Damage: N/A ( varies )
Description: An enhanced version of the armor worn during the Rose Tournament, this armor is capable of allowing fields to become severely stronger at the cost of other abilities. By sealing abilities prior to a battle's start, the user can empower his Taijutsu, Kenjutsu and Speed. For every ability field sealed, the user gains a 10 damage increase and a x1 speed boost, starting at +20 and x2 speed for the first ability sealed. Though there are many fields to sacrifice, it only allows the user to gain a max of 50 damage and x5 speeds. Outside of this, the armor grants a 40 damage shaving protection.
Note: Fields to seal include Genjutsu, Universal Abilities (all become sealed, not just 1), S rank and higher Ninjutsu, 2 Base Elements, 4 Base Elements, AN/KG/CC/AE/HA, Mode). Each listed thing can only be sealed once.
Note: This counts as an active boost.

Health
200
Chakra
2,000 - 45​
Speed - 48
Tracking - 216
 

Zatanna

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Spotting the tower in the distance, Strix approached cautiously, looking towards what seemed to be strange figures pacing back and forth between the towers steeples. Was this some strange cult or building? As she entered there was only one option. To fight the spectral champion that had been chosen. Channelling chakra through her hands she knew it would need to use weapon techniques against her opponent.

Excited by the prospect of challenging herself, Strix marched forward accepting the challenge.

(actives)
Shi ga susumu | Deaths Advance
Type:
Supplementary
Rank: N/A
Range: N/A
Chakra: +25
Damage:
+25
Description:

Effectively a style of using Chakra enhanced strength, this method uses weapons to perform the attacks. Most Chakra enhanced strength attacks are single punches, or very simple in terms of their technique, which can be replicated and performed by blunt weapon objects performing the same motion. A staff striking an opponent with the same strength as a punch from the user, but given the advantage of not having to reach. This style allows the user to perform CES techniques with blunted weapons such as staffs, clubs or nun-chaku etc.
Lasts for 5 turns with a two turn cool down in between usages.

( Doujutsu: Sharingan ) Eye Technique: Copy Wheel Eye
Type: Supplementary
Rank: C - A Rank
Range: Short-Long
Chakra: 15 - 30 ( -5 per turn for 1T and 2T, 10 per turn to keep active for 3T )
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill
Note: C rank usage is for 1T Sharingan, B rank usage is reserved for 2T Sharingan. A Rank usage is reserved for 3T Sharingan.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.

( Chakura Chikara ) - Chakra Enhanced Strength
Rank: B
Type: Supplementary
Range: Short
Chakra cost: ( +25 to taijutsu techniques )
Damage points: ( +25 to taijutsu techniques )
Description: A technique that uses the refine chakra control and concentration required in medical ninjutsu to enhance one's strength to monstrous levels. This is done by storing chakra into one's hands or feet and releasing it onto the target with pinpoint timing. With this strength, the user can decimate the ground or even kill opponents with a single strike.
Note: Can only be used by Sakura, Momoshiki, Sarada or Tsunade bios.
Note: Once activated, lasts the entire battle.

( Yoton: Jigoku no Enjin ) - Yang Release: Ring of Hell
Type: Supplementary
Rank: S
Range: Short
Chakra: 80 for touch based version/100 for ranged version
Damage: N/A
Description: By channeling copious amounts of Yang energy, the user is able to infuse others with this, temporarily enhancing their physical attributes. This is achieved in two ways, either by direct touch or proximity. The first is more limited to a single person but has greater benefits; those channeled directly into will be able to reduce 35 damage from physical contact and gain physical alterations to their body that the Yang energy 'breathes' into life, such as twice the height or width of their body, additional arms or legs, etc as long as within reason and used solely for physical purposes. Should the user use the alternative release, then he is able to release Yang energy from his body up to Long range away, affecting all allies in the range. This variant allows the user to augment all allies with the same type of changes, ranging from all gaining wings to more. These changes only last a limited time, however; after 3 turns pass, the grown appendages or changes fall and revert back to normal. Depending on the alteration, one of a few benefits might be obtained.
Note: If additional arms, stronger arms or alterations related to the arm are made, then the target will gain an additional +20 to Taijutsu. If the changes target the head, the user is able to grant a 2x tracking. If leg based alterations are made, then the target will gain either +4 levels to his base speed or +20 damage to leg based tai. If changes target the torso, then an universal durability boost of B rank Ninjutsu immunity is obtained and if wings or similar is created, then the user is able to fly at thrice their speed.
Note: The damage and speed boosts are considered Passive and Base Speed increases. The values listed in the techniques are if the touch based variant is used. If the ranged variant is used, then these benefits are reduced by gained on a lesser scale ( +15 to Tai instead of +20, +2 Speed Levels, 1.5x Tracking, or -15 from all physical clashes).
Note: Touch based variant can only affect up to two people per event. Ranged variant creates a wave of Yang energy that affects up to 3 allies and lasts up to 4 turns.
Note: Can only be used three times in total.

Enhanced Thermal Vision – 4,500 Ryo
Enhanced version of its predecessor; enables the user to gain 3x tracking capability. Lasts for two arcs.

Harmonic Oscillation – 15,000 Ryo
A surgical enhancement that causes oscillation in one’s Chakra Circulatory System. In other words, this surgery allows for one’s chakra to perform in a wave function. In the first turn of battle the user’s Ninjutsu, Taijutsu, and Bukijutsu are increased by 5 damage. This increases by 5 each turn thereafter, until it maximizes at 30 increased damage. In the following turn the user’s damage will decrease by 5 until it reaches a minimum of five. This pattern then repeats indefinitely. When this modification is purchased it is mandatory in the user’s boosts, meaning it will permanently assume one of the user’s boosts. Once every five turns the user is able to maximize the oscillation, achieved by sealing an enemy’s techniques. This allows the user to bypass the harmonic oscillation and achieve 30 increased damage in the turn following the sealing. This lasts for a single turn and then the oscillation is reverted back to 5 increased damage. Lasts for two arcs.
 
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Daemon

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Coming from (1) Qingshui (042) | Page 2 | Anime Forum (animebase.me)

Susabi had finally reached the Dark Tower. He approached the doors of the tower. That atmosphere here was different. Who knows how many battles were fought within these walls and the lives lost. He placed his hand on the cold handle and pulled, but the door was fastened shut. It seemed a battle had already begun. Maybe this was fortunate for Susabi, he had just made his way from the Land of Fire and before that Tobusekai without any break. He deactivated his Byakugan and sat on the floor near the entrance of the tower. Waiting.
 

Jᴀʏ

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Coming From: Jinshui (066)

Upon arriving it would seem Kaneki was too relaxed in his journey as there were already two challengers waiting. He felt as though he had been slighted by his own lack of drive but he also decided he wouldn’t fuss.. it is what it is...

*waits*
 

Zatanna

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Teleporting out of the arena, Strix appears. Healing herself up, she leaves the tower.

LLM

(Yoton: Taiyōnomegumi) - Yang Release: Touch of the Sun
Type: Supplementary
Rank: S-Rank
Range: Short
Chakra cost:70 per use
Damage points: N/A
Description: Through the infusion of Yang natured chakra into others, users can heal others to their original best physical form. It can be used to regrow missing body parts, heal wounds, purge poisons, etc. The target needs to be alive and the bigger the injury, the longer it takes to heal. The limits of the heal, however, are almost none as it can heal 150 damage per turn and can even heal the chakra system or other injuries that are otherwise not possible to be healed. The technique requires time and physical contact and as such isn't very suited to use in a battle when compared to regular Iryo Ninjutsu.
Note: Yang Release masters are able to use on themselves.
 

Daemon

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The doors of the arena flung open, it had seem another challenger was welcomed into the arena, signifying the other contestants inability to conquer the challenge before them. Susabi sighed and rested his hand on his lap, he wasn't ready to enter the fray yet. All this talk about a war with deities and the fate of mankind clouded his mind, being on the door step of a Champion with possible ties to divinity didn't help either. He needed to decompress and reflect on his past.




Mission Start

Deal with a traumatic event from your past (3)




Years Before

Susabi laid in bed, staring at the ceiling replaying the scene over and over again. It was an accident, no son willingly chooses to maim their father yet he still couldn't forgive himself. Of all times, why now? How? Where did it come from? Guilt weighed on his heart. unable to sleep, he got out of bed and walked to his fathers room with the aim of apologizing again. But he knew no amount of apologizes could fix what he did. He slowly walked to his father's room, the sway of the ship against the tides made it all the more difficult to navigate at night. Activating the Byakugan would remedy this but considering the circumstances, it would make him uneasy to use his abilities. A singular light emanating from his father's room is all that illuminated the hallway and Susabi chose to use that as his guiding light. As he inched to the door, mumbles could be heard, two voices. He pressed his ear up on the door to listen. The words were muffled but still able to be made out. Your arm isn't responding to any stimulation sir. It's completely dead. If we don't rectify this, your arm may need to be removed. These words shook Susabi to his core and he felt his heart drop into the deepest pits of his stomach. Is that so? I never would have thought that my son's Jyuken would evolve to this level... and those eyes. They were completely different from the Byakugan. It was the first time I've ever seen something like that. His eyes.. The words began to trail off as Susabi broke away from the door and ran back to his room. He slid under the covers and curled into a ball, hoping it all went away. His breathing began to increase in pace and intensity, his heart rate also sky rocketed. Then it happened again his eyes transitioned into their Byakugan state, then their veins subsided turning his pale, white eyes into a deep , teal color. He was so shaken he didn't notice and his gaze began to focus as he hyperventilated. Almost instantly his eyes peered passed the walls of his room, beyond the boat and the sea, beyond the earth itself and ripple into another plane. What the hell is going on?! Susabi thought to himself panicking. He started breathing heavier and faster, causing him to get light headed and eventually pass out.

The next morning came along and the young Hyuga was awoken by his father, whose arm was now in a cradle.
I'm sorry! I didn't mean for you to lose your arm and have it amputated, Forgive m- Susabi blurted out as soon as he laid eyes on his father. He couldn't help himself. But before he could finish his sentence his father placed his hand on his son's head. So you overheard my conversation with the ship doctor, eh? Don't worry I am not mad, Far from it. As for my arm, don't you worry about it. I'll figure it out. I just want you to know that none of this is your fault. His father let out a soft smile, patting his son on the head. The words comforted Susabi for the time being, but what he saw last night... He didn't know how to tell his father. He already felt like a burden and didn't want to make matters worse. For now he would hold his tongue on the situation but he did have a question for his father. What is going on? You said something about my eyes... last night. His father replied. Your eyes... they changed. They were no longer the Byakugan. The truth is outside of that, I have no idea... I'm having the family doctor look into it. Whatever it is, it's definitely powerful. You are chip off the old block. He laughed whole heartedly. Susabi couldn't bring himself to laugh with him, too many things weighed on him. It was at this point he made a vow to help his father any way he could and restore his arm.




Mission End


 

Punk Hazard

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Lightning streaked through the sky, piercing down from the heavens in a mighty thunderbolt that leveled into the land adjacent to the Dark Tower. Yasuke emerged from the immense dust cloud, the brown and grey smoke enveloping his body for a few moments in a smoggy cloak. His onyx eyes shifted to a dark crimson, the three Tomoe housed within merging into the pattern that adorned his Eternal Mangekyo Sharingan.

His senses attuned to the surrounding chakra signatures. One was still, seemingly waiting. Yasuke ignored the man, deeming him weak-willed for simply waiting and glancing a much stronger signature. A smile broke through under his dark beard, and he began to swing his mighty hammer. Approaching the side of the Dark Tower, Yasuke swung the hammer against the side of the tower, smashing open a hole with which he entered the fortress.

He attuned his senses to the signature of the one he surmised to be the champion as his eyes surveyed the interior of the Dark Tower.

"Not bad," Yasuke mused. "I've got so many redecorative ideas for when it's my home."

Inhaling, Yasuke focused his chakra and began to manifest it outward. He hoped that the upcoming battle would prove to be a challenge. The Sage chuckled, growing increasingly excited at the thought of a powerful opponent to truly flex his muscles against. For such an opponent, Yasuke desired a companion. And thusly, his chakra followed his will and conjured forth a formidable beast. The large Gryphon, with red fur along its body and a glowing red mane, flexed its massive wings. Three times the size of its master, the Gryphon flexed its hefty tails, that of which came in a pair and distinguished by the scorpion tip on one and the hissing snake on the other. Its jaw opened and shut as it yawned, its face that of a battle hardened lion with orange eyes that let off a dull glow of its own. Satisifed, Yasuke pet the Gryphon and rested Mjolnir against his shoulder as he moved toward his target.

"Champion of the Tower," he bellowed, his voice carrying along the tower walls. "Who's your daddy? Come and accept your replacement's challenge."




Coming from.

( Doujutsu: Sharingan ) Eye Technique: Copy Wheel Eye
Type: Supplementary
Rank: C - A Rank
Range: Short-Long
Chakra: 15 - 30 ( -5 per turn for 1T and 2T, 10 per turn to keep active for 3T )
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill
Note: C rank usage is for 1T Sharingan, B rank usage is reserved for 2T Sharingan. A Rank usage is reserved for 3T Sharingan.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.

( Doujutsu: Eien no Mangekyou Sharingan ) - Eye Technique: Eternal Kaleidoscope Copy Wheel Eye
Type: Supplementary
Rank: Forbidden
Range: Short-Long
Chakra: 70 ( -20 per turn to keep active )
Damage: N/A
Description: The Eternal Mangekyo Sharingan literally meaning " Eternal Kaleidoscope Copy Wheel Eye", is the final step in the evolutionary state of the Sharingan. While Mangekyo Sharingan is but an imperfect Dojutsu, unable to sustain and keep its own power, weakening with each use, the Eternal Mangekyo Sharingan brings control and balance to the power wielded. By merging the users own MS with that of his sibling, the use is able to awaken the EMS. The EMS grants the user the same abilities granted by MS but to unsurpassed levels. While granting the user the ability to perceive the world with increadible insight, it also grants the user the ability to see through S-Rank visual illusions and track the movement speed of almost anything, perfecting the already amazing abilities of the standard MS, like casting Genjutsu without the need for handseals as long as a line of sight to the target is available. A unique feat however, is that once the user awakens EMS, he loses access to his normal MS, transitioning from 3T form to EMS directly. While MS damages the user as time passes and severely tires and drains the user as its used, the EMS doesn't. The user can keep it active without losing his eyesight or damaging himself and can use the normal MS techniques with no activation reduction or drawbacks. Its true that the chakra cost is higher, but the user will feel little to no effect in his stamina and energy. Through his EMS, Madara gained the ability to control Tailed Beasts by forcefully using his sharingan genjutsu/mind manipulation abilities to take control of the Bijuu and temporarily sever its connection to the host. If the Jinchuriki is in normal form or entering one of the transformations, it's blocked from transforming for 3 turns. If it's in incomplete form, it's forced back into normal form and left unable to access his bijuu for 3 turns and if its in complete form, the user gains control over the bijuu, manipulating its movements/actions completely for 2 turns or until the complete form ends (whatever comes first), leaving the host unable to acess his bijuu for 3 turns.
Note: Only usable by bios with EMS after meeting the necessary requirements.
Note: User needs to have activated his 3T Sharingan beforehand
Note: Once activated, lasts 10 turns per use and once the user has held the ability for 4 months, can be done passively, with no move cost.
Note: Using MS techniques don't reduce the activation time.
Note: Controlling a Bijuu is an exclusive ability of Madara Uchiha and can only be done once per battle. Once the control ends, the EMS reverts back to a 3T Sharingan. If the control is done on a complete form Jinchuriki, then the user can't do any other technique while controlling the enemy.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: While active, as long as a clear line of sight and the range is respected, the user can cast normal non-Doujutsu Genjutsu without the need for handseals. However, Doujutsu illusions still require eye contact (if feasible) or their own requirements; this ability only affects regular Genjutsu.

(In'yōton, Onmyōton: Banbutsu Sōzō no Jutsu) Yin-Yang Release: Creation of All Things
Type: Supplementary
Rank: Forbidden
Range: Short
Chakra: 500
Damage: N/A
Description: Initially, a technique first created and used by Hagoromo Ōtsutsuki (who used it to create the nine tailed beasts), Creation of All Things is the core basic yet purer form of Yin-Yang Release and pertains to the administration of imagination, and the spiritual energy which forms the basis of Yin chakra to create physical forms from nothingness followed by the application of vitality, and the physical energy which forms the basis of Yang chakra, breathing life into form. Essentially, this technique allows one to create beings out of ones imagination. These beings are alive, self suficient and real. However, without the powers of Hagoromo, a normal master of Yin-Yang Release's usage of the technique pales and one cannot create something as a Bijuu. Even in his case, he needed to use the chakra of the Shinju to create the 9 Bijuu, so even in battle he is limited in the use of the technique. In Narutobase RP, however, one can create 1 living being, never bigger than 3x the size of the creator, that has the following abilities:
Can use 3 of the elements the creator knows (including AEs and/or CEs)
Can use one of the following: Ninjutsu, Taijutsu, Genjutsu, a Clan's HA, KG/KT, an Advanced Ninjutsu (Sound, Poison, etc), or universal ability (Fuuinjutsu, Iryo Ninjutsu, Yin-Yang Release, etc), a mode (SM, SHB, etc.) as long as the creator knows it
Has a chakra reserve of max 2000 points and a health pool of 150 points
Can use all techniques the creator knows of the fields it is able to use
Can be sentient or not, with human levels of inteligence or not, including power of speech and a mental link to the creator
Can have one of the following passive traits/skills: chakra sensory, increased physical strength resulting in +20 damage to Taijutsu, immunity to Genjutsu, usage of its elements without handseals or source restrictions, 40 damage reduction from clashes, a speed of 1.5x the speed of its creator, chakra transfer ability, immunity to fuuinjutsu techniques
Will have the physical abilities of the traits of the form created (for example, if it has wings, it can fly, etc etc) but it cannot be human nor the same as a real animal (has to, in some way, be unique and different from existing creatures)
It will also abide to the following restrictions:

The creation will stay in the fight even if the creator dies (in RP terms, if you die and your creation is still alive and wins, you win the fight and can continue in the event playing with your creation).
The creator can only have one creation per bio at any given time.
The creation will be initially formed at the end of the Yin-Yang training, serving as a rite of passage of Yin-Yang Mastery, after which it will need to be stated in the bio that has it and the user will always enter the field with it.
The creation is alive and as such can be killed, healed, poisoned, attacked with gentle fist, etc as any other living thing in Narutoverse and, in terms of NB RPG, suffers all basic restrictions that fall upon a ninja. It cannot, however, be revived with the Edo Tensei technique though if it dies, the creator can use the Creation of All Things technique to revive it once during the battle.
Creations cannot be done during a fight but can be done in any RP thread, be it a training thread or an RP NW thread.
It cannot have "absolute" traits such as being considered immortal or only existing in Limbo. It is a real, living, flesh and bone being that has the abilities listed above.
Cannot have a Doujutsu, Shikotsumyaku, Souma no Ko, Jikūkan or learn to open the Eight Inner Gates.
Note: Can only be used by Yin-Yang Masters.
Note: Hagaromo bios can have 2 creations.
Note: Reviving the creations costs the use of the technique and can only be done once per battle.

-Corium Release, Sea Stone Release, and Light Release
-Yin-Yang Release
-Has a chakra reserve of max 2000 points and a health pool of 150 points
-The Gryphon has intelligence on par with that of a human. It shares a mental link with its creator, and the two form a flawless team in battle. The Gryphon is capable of human speech, but prefers to telepathically communicate with its creator.
-The Gryphon does not require the use of handseals to execute its abilities, nor is it limited by source restrictions.
-The Gryphon possesses wings that allow it flight. Its prehensile tails are capable of carrying immense weight and gripping objects. The snake end of its tail possesses the same biological abilities of a python.

Creation Approved
 
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The doors of the arena flung open, it had seem another challenger was welcomed into the arena, signifying the other contestants inability to conquer the challenge before them. Susabi sighed and rested his hand on his lap, he wasn't ready to enter the fray yet. All this talk about a war with deities and the fate of mankind clouded his mind, being on the door step of a Champion with possible ties to divinity didn't help either. He needed to decompress and reflect on his past.




Mission Start

Deal with a traumatic event from your past (3)




Years Before

Susabi laid in bed, staring at the ceiling replaying the scene over and over again. It was an accident, no son willingly chooses to maim their father yet he still couldn't forgive himself. Of all times, why now? How? Where did it come from? Guilt weighed on his heart. unable to sleep, he got out of bed and walked to his fathers room with the aim of apologizing again. But he knew no amount of apologizes could fix what he did. He slowly walked to his father's room, the sway of the ship against the tides made it all the more difficult to navigate at night. Activating the Byakugan would remedy this but considering the circumstances, it would make him uneasy to use his abilities. A singular light emanating from his father's room is all that illuminated the hallway and Susabi chose to use that as his guiding light. As he inched to the door, mumbles could be heard, two voices. He pressed his ear up on the door to listen. The words were muffled but still able to be made out. Your arm isn't responding to any stimulation sir. It's completely dead. If we don't rectify this, your arm may need to be removed. These words shook Susabi to his core and he felt his heart drop into the deepest pits of his stomach. Is that so? I never would have thought that my son's Jyuken would evolve to this level... and those eyes. They were completely different from the Byakugan. It was the first time I've ever seen something like that. His eyes.. The words began to trail off as Susabi broke away from the door and ran back to his room. He slid under the covers and curled into a ball, hoping it all went away. His breathing began to increase in pace and intensity, his heart rate also sky rocketed. Then it happened again his eyes transitioned into their Byakugan state, then their veins subsided turning his pale, white eyes into a deep , teal color. He was so shaken he didn't notice and his gaze began to focus as he hyperventilated. Almost instantly his eyes peered passed the walls of his room, beyond the boat and the sea, beyond the earth itself and ripple into another plane. What the hell is going on?! Susabi thought to himself panicking. He started breathing heavier and faster, causing him to get light headed and eventually pass out.

The next morning came along and the young Hyuga was awoken by his father, whose arm was now in a cradle.
I'm sorry! I didn't mean for you to lose your arm and have it amputated, Forgive m- Susabi blurted out as soon as he laid eyes on his father. He couldn't help himself. But before he could finish his sentence his father placed his hand on his son's head. So you overheard my conversation with the ship doctor, eh? Don't worry I am not mad, Far from it. As for my arm, don't you worry about it. I'll figure it out. I just want you to know that none of this is your fault. His father let out a soft smile, patting his son on the head. The words comforted Susabi for the time being, but what he saw last night... He didn't know how to tell his father. He already felt like a burden and didn't want to make matters worse. For now he would hold his tongue on the situation but he did have a question for his father. What is going on? You said something about my eyes... last night. His father replied. Your eyes... they changed. They were no longer the Byakugan. The truth is outside of that, I have no idea... I'm having the family doctor look into it. Whatever it is, it's definitely powerful. You are chip off the old block. He laughed whole heartedly. Susabi couldn't bring himself to laugh with him, too many things weighed on him. It was at this point he made a vow to help his father any way he could and restore his arm.




Mission End


Arriving from here.


Start of Mission Element:
The Nibi's Assault - Hunt for the 2 Tailed Beast

Madara arrived at the coast, slowing down to a walk; he was home but he hadn't been here since he first killed Daenerys some time ago. Even Akujin had left some time after to join him in Tobusekai. Susabi had been around though, Madara had his suspicions about him. His Tenseigan was useful but he had a way of prying into matters that bothered Madara. Nonetheless, he was needed now and Madara knew it, nodding towards Akujin. Akujin retrieved the communication scroll, having already detailed the information about the other Voidlords within, and sent a message to Susabi. Once the transmission was received, he would know about Demetrias and the other 3 though Madara had Akujin hold off on information regarding the God's and their demise and anything related. Lines were still being drawn and redrawn in the sand and Madara didn't yet know what the sides were. Some information needed to stay with him for now.

Moving forward, Madara approached the Tekikage's mansion, annoyed slightly by the realization that he never moved it to Bulanshaat like he wanted. It was too flashy for him, situated in the middle of the tourist attractions because the former Kages loved the spotlight. He entered the building from the roof, avoiding the busy streets and people below. As he entered the office, he noticed the thin dust covering the room and papers on the desk. He had been away close to 10 months, but it still surprised him a little. He shook his head, he shouldn't care about the village either way. Once everything was done, there would be no need for any villages anymore. Tani and the rest won't even matter then. But until then....

Madara looked at the notes, noticing things like treaty conditions, landmark locations, and other reports sent while he was gone. At least someone had started updating him or trying to before giving up. Madara shrugged and moved the papers from the desk as he placed a map on it. Taking a seat in the throne, he looked towards Akujin and spoke.

"Let's get started."
While reflecting on his past Susabi received notification from Madara. The information found within the contents of the scroll were shocking. There were three others in cohort with Demetrias, and the very gods that Madara said were waging war against humanity perished eons ago. This clearly conflicted with what the Uchiha told him earlier months back, was he lied to? or was this new information that was not known to Madara himself and thus couldn't relay to Susabi accurately at the time. The Hyuga would find out soon enough. However, what this message did do was correct Susabi's train of thought. He had thought Demetrias, the one after the God Child, was acting as a messenger for the Gods themselves. Some sort of pawn, but since they were dead, he had to have been allied elsewhere. This was only backed by the fact that there were three other, Voidlords. He called them.

Where does their allegiance lie? And furthermore...
Susabi stopped his train of thought. It would seem the Divine Beast would have to wait for now. Susabi decided to head to the Land of Fire.

LLM




Itinerary:

LM 66 - 9:33PM EST
LM 64 - 10:33PM EST
LM 61 - 11:33 PM EST
LM 52 - 12:33 AM EST
LM 50 - 1:33 AM EST
LM 7 - 2:33 AM EST
LM 33 - 3:33 AM EST
LM 32 - 4:33 AM EST
Destination: LM 30 - 5:33 AM EST
 

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Coming from.




"Champion!"

Kaido's bellowing voice seemed to shake through the entire landmark itself. His legendary hammer in hand and his Creation by his side, the World's Strongest Creature approached the Dark Tower, seeking the Champion.

"Are you ready to fall?"

As he spoke, his eyes shifted from their normal form until they settled into his Eternal Mangekyo.

( Doujutsu: Sharingan ) Eye Technique: Copy Wheel Eye
Type: Supplementary
Rank: C - A Rank
Range: Short-Long
Chakra: 15 - 30 ( -5 per turn for 1T and 2T, 10 per turn to keep active for 3T )
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill
Note: C rank usage is for 1T Sharingan, B rank usage is reserved for 2T Sharingan. A Rank usage is reserved for 3T Sharingan.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.

( Doujutsu: Eien no Mangekyou Sharingan ) - Eye Technique: Eternal Kaleidoscope Copy Wheel Eye
Type: Supplementary
Rank: Forbidden
Range: Short-Long
Chakra: 70 ( -20 per turn to keep active )
Damage: N/A
Description: The Eternal Mangekyo Sharingan literally meaning " Eternal Kaleidoscope Copy Wheel Eye", is the final step in the evolutionary state of the Sharingan. While Mangekyo Sharingan is but an imperfect Dojutsu, unable to sustain and keep its own power, weakening with each use, the Eternal Mangekyo Sharingan brings control and balance to the power wielded. By merging the users own MS with that of his sibling, the use is able to awaken the EMS. The EMS grants the user the same abilities granted by MS but to unsurpassed levels. While granting the user the ability to perceive the world with increadible insight, it also grants the user the ability to see through S-Rank visual illusions and track the movement speed of almost anything, perfecting the already amazing abilities of the standard MS, like casting Genjutsu without the need for handseals as long as a line of sight to the target is available. A unique feat however, is that once the user awakens EMS, he loses access to his normal MS, transitioning from 3T form to EMS directly. While MS damages the user as time passes and severely tires and drains the user as its used, the EMS doesn't. The user can keep it active without losing his eyesight or damaging himself and can use the normal MS techniques with no activation reduction or drawbacks. Its true that the chakra cost is higher, but the user will feel little to no effect in his stamina and energy. Through his EMS, Madara gained the ability to control Tailed Beasts by forcefully using his sharingan genjutsu/mind manipulation abilities to take control of the Bijuu and temporarily sever its connection to the host. If the Jinchuriki is in normal form or entering one of the transformations, it's blocked from transforming for 3 turns. If it's in incomplete form, it's forced back into normal form and left unable to access his bijuu for 3 turns and if its in complete form, the user gains control over the bijuu, manipulating its movements/actions completely for 2 turns or until the complete form ends (whatever comes first), leaving the host unable to acess his bijuu for 3 turns.
Note: Only usable by bios with EMS after meeting the necessary requirements.
Note: User needs to have activated his 3T Sharingan beforehand
Note: Once activated, lasts 10 turns per use and once the user has held the ability for 4 months, can be done passively, with no move cost.
Note: Using MS techniques don't reduce the activation time.
Note: Controlling a Bijuu is an exclusive ability of Madara Uchiha and can only be done once per battle. Once the control ends, the EMS reverts back to a 3T Sharingan. If the control is done on a complete form Jinchuriki, then the user can't do any other technique while controlling the enemy.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: While active, as long as a clear line of sight and the range is respected, the user can cast normal non-Doujutsu Genjutsu without the need for handseals. However, Doujutsu illusions still require eye contact (if feasible) or their own requirements; this ability only affects regular Genjutsu.
 
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Previous post.


Musashi arrived at her destination: an imposing black obelisk that pierced the sky and stretched towards the heavens, bisecting the otherwise barren landscape.

During her travels Musashi hadn’t encountered much more than rumors, but she also had not spent much time in each individual place, eager to arrive here and test her mettle against the Dark Tower’s Champion.

She could feel the powerful souls that resided here, a veritable garrison of Ronin.

Musashi made her way inside the tower unopposed as if the other Ronin could sense her intentions.

Musashi, for the first time in a long time, felt she was in for a fight far beyond her capabilities, but that same fact filled her with bristling anticipation.

She felt the cool surface of the strange magatama on her neck, the strange necklace being found on her person not long after her encounter with the creature in the mines of the Land of Iron.

Musashi walked forward, focused, and ready.
 

Xylon

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Arriving from Aridakumo

Mugetsu arrives at the landmark. He stands still to witness the infamous Tower from the horizon. A lone tower stood tall in the middle of an empty wasteland.
Certainly eye-catching. Yoru comments while attached to Mugetsu's body. Let's go see who resides within. Mugetsu responds as he begins his march towards the tower.
You'll wake them from their slumber, they won't take it kindly. Then you test each other in battle?
Mugetsu grabs a vial of a blood-red liquid from within Yoru.
Nobody likes it when you talk so much

He flicks the cork open and drinks the liquid. He then begins to weave hand seals in a row activating a string of techniques in preparation. Mugetsu's skin turns black and 1 large white wisp forms behind him like an orb of white flames flickering and moving whimsically.

(Waidan) Golden Elixir
Type: Supplementary
Rank: A
Range: N/A
Chakra Cost: N/A
Damage: N/A
Description: The Golden Elixir, also called the Elixir of Immortality is a fabled elixir that is said to grant one immortality. Jo Hayabusa created a concoction in his youth and named it after the fabled elixir. The concoction is a mixture of herbs and soil from Owatatsumi, the blood of the Hayabusa, and the combination of a Hayabusa’s chakra from all three dantian. The result is a fogless, blood red elixir that augments a Hayabusa’s Neidan techniques when touched or ingested. This elixir is stored within a sealed container that, when released, causes the chakra stored within it to overflow back into the user. This elixir increase the strength of a Hayabusa’s Neidan techniques through increasing the chakra output of their techniques.

Note: This elixir can be created by jounin ranked shinobi and higher. Dragon and Head Ninja can carry two elixirs while master ninja can carry three. All elixirs must be posted in one’s bios.
Note: Making the elixir happens outside of battle and requires the user to sacrifice a fixed amount of their chakra. For example, if a user makes 2 elixirs that contain 100 chakra each, then their default chakra capacity at the beginning of battles and/or events is 200 less than what it would normally be. This is a result of the user sealing that fixed amount inside their elixir. No elixir can contain more than 300 chakra.
Note: When an elixir is used, the chakra from the elixir adds to the user’s Neidan techniques every time they are used (by increments of 10) until the chakra is used up. The results of this increases a Neidan technique’s capabilities to match techniques of equivalent chakra.
Note: Hayabusa can also utilize the elixir to elongate a Neidan technique’s turn duration by one turn for every 100 chakra points contained in the elixir. However only one elixir can be used to achieve this per battle.
Note: If anybody other than a Hayabusa attempts to use the elixir they will lose chakra equivalent to what is in the elixir due to their inability to handle the chakra of the dantian.

Radiation Secret Technique: Draco (Hakkton Hijutsu: Ryu)
Rank: S
Type: Supplementary/Defensive
Range: Short
Chakra cost: 40 (15/turn)
Damage Points: N/a
Description: Draco is a radiation technique classified as hijutsu because the technique itself is not radiation element (disregarding the phase two) as it does not involve nature transformation. But rather it’s a body adaption developed by the users of the element. Due to the frequent use of Radiation chakra and constant exposure of it radiation as a defensive measure the body develops better melanocytes.
Phase One: The user begins by performing tiger seal which fluctuates and circulates chakra around his body; the chakra activates the melanocytes into producing more melanin which secretes into the skin cells until the skin eventually turns pitch black. Increased melanin concentration within the skin gives the user immunity to radiation as a result of internal conversion and photoprotection.
Phase Two: After gaining immunity, the user begins to circulate radioactive chakra through his body freely. As a result the skin hardens around the users limbs and cracks up slightly forming scale like structure, the fingers hardens and get more pointy forming claws. This change in looks along with black skin gives the user a Black Dragon like appearance which reflects the name of this technique. Due to the circulation of radiation chakra throughout the body all of users existing fire and lightning techniques gets stronger (Additional 20 Damage) and spreads ionizing radiation at an accelerated rate. All Earth, Water and Wind type techniques are released contaminated with radioactivity as a result breathing, drinking or touching the elements could result in acute radiation syndrome. The technique isn’t simultaneous activation of many different chakra natures but rather it initially circulates radioactive chakra within the body and then activates other natures which is why it is possible to use other elements while the mode lasts.
Restrictions: Lasts 5 turns, usable twice.
-Phase one remains in effect even after the technique ends, the users appearance slowly restores itself. Alternately a medical treatment or secreting the melanin (like ink) could restore the user.

Spirits of Balance: Reaper’s Wisps (Onryodo: Shinigami no Shiranui)
Rank: S
Type: Defensive
Range: Short-Long
Chakra cost: 40
Damage Points: N/a
Description: The user release performs a series of hand seals (alternatively, release a seal that generates the technique) that forms six Will-o-Wisp’s around floating around the user. These wisps revolve around the user playfully making echoing sounds in little girls voice, the user is able to manipulate them to surround other people/objects similar to Scorch release: Extremely Steaming Murder. The wisps are harmless to humans, summoning animals and other beings, they act upon the users will or independently towards incoming threats. When released towards an object, upon impact the wisp burst into a huge white flame, the burning is fast but not instantaneous and anything that’s burned by the wisps (even water and fire itself, and nothing alive as stated above), is sealed inside the users consciousness until release. The technique is one of the several sealing methods of Onryodo, and takes the form of Will-o-wisps which is translated as Shiranui, the word shiranui also has the literal meaning of unknown fire which explains concept of the technique.
Note: Last 4 turns, can only make 6 wisps per use.
-Usable twice.
-Can seal techniques up to S rank.
Reaper's Wisp is coated by Five Agents

(Neidan: Wuxing) Internal Alchemy: Five Agents
Type: Supplementary
Rank: B – S (A Rank)
Range: N/A
Chakra Cost: 20 - 40 (30+10, due to Golden Elixer)
Damage: N/A
Description:
Five Agents is a technique where by the user augments their other non-Neidan techniques by combining them with Wuji. The technique mitigates the weakness of a user’s non-Neidan techniques by utilizing the neutral nature of Wuji to erase part of or all a conflicting technique so that the user’s technique becomes neutral or continues with limited inhibition against other techniques. Alternatively, the user can make other techniques more effective against weaker techniques via the same method. This technique is accomplished by combining the user’s non-Neidan technique with Wuji Dao with all three dantian. As a result, this is not an actual augmentation but a collaboration technique between Wuji Dao and a non-Neidan technique. The user will either wrap the layer of Neidan manipulated chakra around their non-Neidan technique or embed it within their non-Neidan technique. The wrapper method causes opposing entities to interact with the Neidan technique before the non-Neidan technique. When the wrapping application is used, the opposing technique interacts with the neidan first, which then erases chakra based on the amount is applied. Whatever is left over will behave in accordance with said rank so if 10 chakra remains after erasure, it will be D rank with 20 DMG. The embedded method causes the opposing entities to interact with the non-Neidan technique before the Neidan technique comes into play (essentially inverting the process). For example, if the user embeds 40 chakra into a technique that goes against a 120 DMG S rank with 70 chakra vs a 100 DMG Technique (40 Wuxing Embedded). After the applied technique clashes, which it loses, the neidan then interacts afterward, erasing 40 chakra this brings it down to 30 which then as the layering, it is treated with the A rank stats so 60 DMG etc since it originally had 70 This technique is learned at chunin rank at B-rank. It can be used within the same timeframe as the user’s non-Neidan technique. At jounin level, the user can enhance the strength of this technique and use it A-rank. Dragon Ninja are capable of using this technique S-rank and using B-rank passively. Head Ninja are capable of using this technique up to A-rank passively but are incapable of using S-rank. Master Ninja can use A-rank passively and use up to S-rank.

Note: chunin can only use this technique every three turns. Jounin can use the technique once every two turns. Dragon/Head Ninja can use this technique once every other turn, and master ninja can use this once per turn.
Note: Passive use of this technique at any rank increases the cooldown duration per use by one turn and can only be utilized 4 times per battle.
Note: S-rank version of this technique can only be used once every three turns.
Note: chunin and jounin will be required to use an additional 2 hand signs with whatever technique they are collaborating with to use this technique. The higher echelon will only require 1 additional seal unless the application is S-rank.

Mugetsu stands in front of the tower gate, waiting to be greeted.
------------------------------
Chakra: 2100 - 110 = 1990
Golden Elixer (1/3) = 300 - 10 = 290

Challenging Dark Tower.
 
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Previous post.


This post marks the beginning of my mission using these storyboard elements:
- Reflect upon your defeat (1)
-Begin working on a strange cipher. (1)



Musashi breathed deeply as she laid in a bed, graciously provided to her by the Ronin of the Dark Tower after her quick defeat at the hands of Coyote Starrk. The battle was over rapidly, and Musashi's defeat was absolute. She remembered making a last ditch effort to try and strike at the ephemeral champion, but had no recollection on if the gambit had worked or not.

"Aaaaah!" she exclaimed as she stretched; it was so refreshing to be defeated! And so soundly, too! Musashi found her technical skill with the sword hard to surpass, with some of her few losses coming from people who were, at the times, well and truly better than her, like her father, or with physical characteristics that she wasn't able to counter, such as blinding speed and overbearing strength.

While Starrk had possessed both of those things, live combat was a bit different than regimented duels. Starrk's power was...otherworldly, far beyond anything Musashi was capable of producing. In fact, she realized, as her soul was what ached, not her body, during her recovery, that the only reason she had lasted as long as she did was due to her resilient spirit.

She needed to broaden her scope, if she wished to surpass her father; to have a blade that could reach beyond the pinnacle of heaven, technical skill wasn't enough. She needed to adapt, and move beyond the regimented nature of Dojo duels; while a precise blade would make a well placed strike all the more dangerous, it meant little if there was no force beyond a blow.

Musashi's journey would have much more to teach her!

Well, a lot, actually, as she looked at a pile of papers sitting on a desk next to her, kindly brought to her as reading material during her recovery. In addition to all the strange voices that people talked about recently, whispers seemingly carried on the wind, the found strange markings across some papers that seemed to appear in her chambers. She wasn't a genius by any stretch, but well educated and with plenty of time, Musashi had managed to work out a small bit.

"And He said to them, “To you it has been given to know the mystery of the kingdom of God; but to those who are outside, all things come in parables,".

Musashi wasn't quite sure what it meant, and there was another strange string of text that she hadn't quite figured out yet, but she would give a bit more time. She was gather her strength a bit more before traveling, and perhaps she would work it out by then.

A blade to surpass one at the pinnacle of heaven...

Musashi's journey would certainly be exciting!
 
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Coming from [x]

Panthalassa stepped upon the shore near the Dark Tower. The pressure of the place was unnerving, and he felt himself hesitating on whether or not he should go through with this idea. But in the end, Panthalassa knew he had to do something.
With a single handseal, Panthalassa overloaded his chakra sytem with Water chakra, producing the effects of the long lost Apex Predator Water Hijutsu.

( Ousuiton: Suisennin ) Hidden Water Release: Apex Predator
Type: Supplementary
Rank: S Rank
Range: N/A
Chakra Cost: N/A
Damage Points: N/A
Description: Apex is the epithome of a Water specialist, and the signature technique of Leviathan, the Apex Predator. Leviathan joins both hands together in an oval shape, focusing his chakra to convert into Water chakra. This overbearing infusion of water completely erases away his ability to convert all his other elements, preventing the usage of every single elemental technique that does not use Water chakra for the remainder of the battle ( or Ninja World Event ). This leaves the user with only access to Non-Elemental techniques, Water Release and Elements composed of Water ( In Leviathan's case Panthalassic Water, Wood, Storm, Ice and Boil ) while losing access to all Earth, Lightning, Wind, Fire and any non-Water combination of the 4. This allows the user to gain some unique properties to the remaining elements and techniques.
Non-Elemental Techniques: Allows the user to perform non-Elemental techniques as normal, such as Basic Ninjutsu, or have them Acquire Water's elemental S&W and water bio specialities. So, for example Basic Ninjutsu techniques can appear as normal or as Water techniques.
Water Elemental Techniques: The actual Water Ninjutsu techniques appear denser and darker in tone, and can even appear black entirely. The pure Water techniques performed as Apex Predator will acquire a neutrality interaction against all opposing techniques, changing Water's S&W.
The user is able to change the appearance of his water techniques into any alternative release of Water Ninjutsu, such as changing liquid water techniques into Mist (Hiding in Mist Technique) which allows the water to acquire a semi-intagibility; Syrup ( Water Style: Starch Syrup Capture Field ) which can stick and slow opponents; Chakra Sensing Water (Water Style: Rain Tiger at Will Technique) allowing the user to sense enemies in contact with the water released; Debuffing Water (Water Release Secret Technique: Mist Rain) which will debuff opposing techniques by -10 damage on contact; Chakra Draining Water (Water Release: Grudge Rain Technique) which can drain half as much chakra as damage dealt; Crystalized Water (Hidden Waterfall Style: Water Slicing Blade) which acquire a hard and crystaline state.
Advanced Water Elemental Techniques: The user will be able to perform Water Ninjutsu using advanced elements known, which will acquire the elemental S&W of that advanced element and a more liquid-like consistency. For Leviathan, who has acquired all cannon Water Advanced Elements, the changes are as follow: Wood acquires a sap appearance, and is capable of battling Bijuu chakra and drain chakra at the rate of half the damage dealt. Storm acquires a liquid and bright plasma appearance, and is capable of paralyzing the opponent and battling Shadows. Ice takes the appearance of extremely cold water and can freeze on contact. Boil takes the appearance of boiling water and is acidic and corrosive on contact. Panthalassic Water takes the appearance of glowing radioactive water and is water chakra parasitic on contact, eating away at opponent's water chakra, lowering the rank of the opposing technique by one, and giving it the proportional damage or strength, as applicable.
Note: While this technique can be taught, most likely only Leviathan is capable of using Apex Predator to it's fullest, given his mastery of all cannon Water Advanced Elements.
Note: The user loses access to all non-Water elements for the rest of the match, unless healed through Yang techniques or similar, by himself or through others, which in turn ends the effect.

Secondly, he would induce Hypermorphosis onto the his personal species breed, the Lucifer Sage fly, taking in the characteristics of three other species, the Leviathan Gorges, the Behemoth Gores and the Furfur Tempest.


S Rank
( Hae Kuchiyose ♆ Milemorpha crypta) Fly Summoning ♆ Lucifer's Sages
Type: Supplementary
Rank: S
Range: N/A
Chakra Cost: 40
Damage Points: 80
Description: When the very first Matriarch of the Flies came ipon the Earth, it is said she spawned most of the diversity in their race. But the key to do so was a small species of flies that possessed within them the ancient DNA of the whole class. These androgynous and hermaphrodithic species of flies are blank in their phenotypic expression, with no pigments, which gives them a very translucent skin that showcases all their organs. They are extremely sensitive to the Aburame's Insect Cocoon Technique evolution inducing powers, developing an ability of Hypermorphosis, where the user combines the Transformation Technique and the Insect Cocoon to rapidly evolve into any species (including the different genders of each species), and mimic their adaptative chracterestics. This Aburame technique is A rank, and costs 30 chakra. When not under the influence of Hypermorphosis, the flies share their W&S with Kikachu, thus weak to everthing except Basic Chakra and Organic Elements. When Hypermorphosed into a certain species, they inherit their strengths. In mixed-species swarms, the Hypermorphosis is positively adaptative.

Note: Can only have 3 simultaneous species hypermetamorphorsed.
Note: Hypermorphosis lasts 2 turns, where they can change into any fly species, after which the flies revert back to their base form for 1 turn before it can be used again. Unless they've been killed. The Holder of the Contract needs only to replenish the chakra cost every 2 turns, no need to wait a turn.
Note: Aburame users for more than 6 months can cut the cost by a third ( 20 ). Combined with having the Fly contract for 6 months allows one to use the Hypermorphosis Technique for a third of the chakra ( 10 ).
Note: The Lucifer Sage Flies have replaced Panthalassa's Leviathan Gorges, so they are his personal insects henceforth. This has to be stated in the begining of the battle or in the user's bio. Other users can only summon them once per battle up to 4 turns.
Note: Once per battle, one can have up to 5 species hypermetamorphorsed (lasting 2 turns). Afterwards, the user cannot perform Hypermetamorphorsis for 2 turns.


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( Hae Kuchiyose ♆ Corpusgigan bestia ) Fly Summoning ♆ Behemoth Gores
Type: Supplementary
Rank: S
Range: N/A
Chakra Cost: 40
Damage Points: N/A
Description: Corpusgigan bestia, common name Behemoth Gores, are a species of flies with gigantic dimensions and thick and impenetrable exoskeletons. They are summoned in a gargantuan half the size of a average monarch summon. Each of the gigantic flies are around the size of an elephant, and have a very robust and thick skin with spiked protrusions and hideous teeth. Due to their sheer strength, they are noticeably more resilient to damage than normal flies. Any Aburame techniques used through the Behemoth Gore swarm has a +20 damage buffer, essentially increase the overall power of the technique when clashing with ninjutsu and taijutsu. The Behemoth Gores store their eggs within their own gullets. When they're near an uncouth target, they will open their mandible and deposit the eggs directly inside the victim, through a extensible proboscis ( a 3 meter tube-like mouth with a ring of jagged teeth ). The eggs will then have an accelerated growth spur, eccloding into horrible fat maggots with spiked mouths, that will devour and essentially burst through their host, fit to their name. The Behemoth Gores are capable of doing this directly onto other organic substances, the ground and other earthen features or water sources, creating a clot of giant eggs or maggots that will then travel up to mid-range from the point of deposition, before exploding outwards in an eruption of slime and maggots. The main ability of these flies is the ability to compress and decompress, similar to Akimichi. They're gigantic flies that can be compressed up to the size of tiny little flies, 1mm in size. When summoned they can appear in compressed form or original form. The form compression is a passive ability that costs no chakra from the user and require one of the three moves per turn.

Note: Egg deposition can be used by individual Gores up to 3 times, counting as an A rank technique (with no inherent damage buffer), or up to 1 time by the whole swarm, counting as an S rank, throughout their stay in the field.
Note: Can't be manipulated by Forbidden Ranked Aburame Techniques.
Note: Behemoth Gores last 3 in the field.
Note: Pharaoh Scythes' techniques perfomed with Gore chitin will also have the same damage boost.


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(Hae Kuchiyose ♆ Aqua regina ) Fly Summoning ♆ Leviathan Gorges
Type: Supplementary
Rank: S
Range: N/A
Chakra Cost: 40
Damage Points: N/A
Description: Aqua regina, common name Leviathan Gorges, are from the Stoicheophagidae family, and a sister species to the Aqua devorus, bred through the Insect Cocoon technique after multiple generations. The Water Gluttons were thus exposed to the Aburame insects and to Water chakra, and mutated into a different species. The Leviathan Gorges are very similar to the Water Gluttons in appearance, with hydrophobic hairs, the ability to breath underwater and ingest a quantity of water several times their volume, though they present sexual dimorphism, a trait that has been extinct in the Zaebub Fly phylogeny.

The females are similar to the Gluttons in defensive properties, they are strong to Raw Chakra, Water and Organic Elements, while being weak against all others. The males, predominantly defensive, share their elemental S&W with Water itself, with the exception of Raw Chakra, Water and Organic Element, which they are strong to all the same. In a mixed swarm, the Leviathan Gorges are overall strong to Raw Chakra, Water and Organic Elements, Neutral to every element Water is strong against ( Fire, etc ) and weak against all other elements.

Similar to any Fly and Aburame insect, the Leviathan Gorges are capable of sucking chakra, reference being the Kikaichu. While the males are equal, the females possess a long hypodermic needle proboscis, which they use to pierce through cloth, leather and skin, and utilize their connection with Water to retrieve a higher intake of chakra, enhanced by the Water's properties displayed in techniques like Water Grudge Rain. Any technique that describes the absorption of chakra is multiplied by 4. In a mixed swarm, the Leviathan Gorges are overall 2 times as efficient as average Kikaichu in chakra absorption.

Their last ability, which is shared in both male and female Leviathan Gorges, they are intimately related to the Water element. This means they can exist and freely change from insect form to mist/water form and can be manipulated in both forms with Aburame and Water techniques, not just Aburame techniques, giving the swarm a great versatility and manoeuvrability. Technique that materialize water, or are spat/produced from the user will behave slightly differently, as the swarm of Leviathan Gorges will first move to the point of release, close to the mouth or somewhere else in the terrain, and then move according to the description. Turning from water/mist to insect does not count as a jutsu, as the swarm's own dynamic and social behaviour is already similar to free-flowing water, with some researchers equating the behaviour of some social insects, namely fire ants, to actual liquids. Every elemental property maintains, it is never truly water and thus can't be manipulated by anyone other than the user ( or drank ).

Note: Leviathan Gorges replace Panthalassa's cannon Parasitic Destruction Bugs ( Kikaichu ). To him, they don't count as a summon and there's a constant colony of them inhabiting his body and habitations.
Note: Other signers of the contract must summon the Leviathan Gorges, and they last 4 turns in the field.
Note: The swarm is S rank to summon, and becomes the rank of the technique that is currently being used to manipulate it, be it lower or higher. Freestyle manipulation is similar to D rank and, passively, they do not share the strength of an S rank.
Note: The flies can't use Water jutsu, they can only be manipulated as such.
Note: Must be posted at the beginning of a fight for reference or listed in the user's bio.


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(Hae Kuchiyose ♆ Tonitrum rex ) Fly Summoning ♆ Furfur's Tempests
Type: Supplementary
Rank: S
Range: N/A
Chakra Cost: 40
Damage Points: N/A
Description: Tonitrum rex, common name Furfur Tempests, are from the Stoicheophagidae family, and a sister species to the Tonitrum devorus, bred through the Insect Cocoon technique after multiple generations. The Lightning Gluttons were thus exposed to the Aburame insects and to Panthalassa's radioactive Panthalassic Water chakra, and mutated into a different species, as they were bread within the highly energectic environments they're usually reside in. The Furfur Tempests are very similar to the Lightning Gluttons in appearance, with microscopic hairs that resist high currents and heat, and are capable or harnessing electricity and radiation, though they present sexual dimorphism, a trait that has been extinct in the Zaebub Fly phylogeny.

The males are similar to the Gluttons in defensive properties, they are strong to Raw Chakra, Lightning and Organic Elements, while being weak against all others, with the difference of being also Strong against any type or Current or Radioactive element composed of Lightning. The females, predominantly defensive, share their elemental S&W with Lightning itself, with the exception of Raw Chakra, Lightning and Organic Element, which they are strong to all the same, in addition to Current and Radioactivity elements composed of Lightning. In a mixed swarm, the Furfur Tempests are overall strong to Raw Chakra, Lightning, Current and Radioactivity elements composed of Lightning and Organic Elements, Neutral to every element Lightning is strong against ( Earth, etc ) and weak against all other elements.

The sexual dimorphism appears in their main ability as well. Similar to Positive and Negative currents, the Furfur Tempests's microscopic hairs are architecturally design to be one or the other, with the Male being akin to a Positive battery, and a Lightning Rod, attracting to itself any sort of Raiton current where he can easily feed. Lightning and other Current elements that pass in the vicinity of a Male Furfur Tempests Swarm, within 2 meters, will be wholly pulled towards them. They have a higher electromagnetic pull around them, and this messes with their ability to gather radioactivity of any other sort, and actually deflect Radioactivity, making their diet a little lighter on that aspect. The females though, are akin to a Negative battery, and a Lightning Deflector, repulsing current and deflecting around them any sort of Raiton current which makes them harder to feed. Conversely, they attract to themselves any sort of Radioactivity and easily feed from it. Any Radiation from Radioactive elements within 2 meters will be pulled towards the Female Furfur Tempests Swarm where it can feed. These abilities are exact opposites and passive. The species strives due to the cooperation of male and females. In Neutral Swarms, these abilities can be swapped at will, once per turn at max, allowing the Swarm to Repel Lightning and Attract Radioactivity or Attract Lightning and Repel Radioactivity, and in turn is what allows the flies to have their full diet.

Their last ability, which is shared in both male and female Furfur Tempests, they are intimately related to the Lightning element, and can produce lightning and radioactivity produced through their diet. This gives their bit a numbing and highly painful bite similar to electrocution. Their venom-like spit allows them to carve through the earth effortlessly, allowing them to "fly" underground as if they were on the air, but most importantly, this electrical bite shocks the chakra into flowing harder. This is similar to poisoning, and it allows the fly to suck 6 times more chakra than normal, because the body will be more free-flowing, with some researchers equating the behavior of this spit to other hemophilic venoms, but targeting the chakra system.

Note: They last 4 turns in the field, and can only be summoned 2 times per battle.

Note: The swarm is S rank to summon, and becomes the rank of the technique that is currently being used to manipulate it, be it lower or higher. Freestyle manipulation is similar to D rank and, passively, they do not share the strength of an S rank.

Note: The flies can't use Lightning nor Radiation jutsu.


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With his preparation complete, Panthalassa stepped off the beach and into the mainland, trekking up to the Dark Tower. Upon opening the doors, he proclaimed:

I'm here to challenge the Champion of the Dark tower!

Official Challenge issued
 
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Panthalassa

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Spawning after defeat at the Dark Tower




Panthalassa woke up in a random cavern near the dark tower. The air was still stuffy and humid, most likely from the fever he had been nurturing for a few days. The delirium from the heat would bring Panthalassa in and out of consciousness. He had no recolection of how he ended up in here, but was grateful to know that nothing bad happened. Picking himself up, he tried to gather some food, but found out his flies had already taken care of most of it. Though they were of a slightly dubious quality.

He stared at the Dark Tower. The challenge had been a bit too much, but he enjoyed it. For now, it was best that he went to a Marketplace and gain some information about current events.

LLM
 

Xylon

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Mugetsu wakes up from slumber, after a difficult battle. He yawns and stretches as Yoru gets up.

Hey you, we gotta forage some food. Im famished-

Already on it
Yoru interrupts him and flies away to scout the barren land. Mugetsu walks around to stretch, he takes a look at his new ornament on worn on his neck.

Interesting trinket. He comments and looks at the sun about to set. Will be dark soon.. should set up camp

As he strolls around, Yoru shows up

Well, as might suspect, this is a barren wasteland.... but there is a strait nearby, could catch some fish?
You could've brought some fish.
.............

Mugetsu and Yoru would travel to the water and engage in some old fashion spearfishing. They set up camp and a fire and start roasting the fish when a stranger walks by

Pardon the intrusion young ones. Would you two be kind enough to spare an old man some food? Nature is a harsh mother


Mugetsu gestures at him to sit in the warmth of the fire

Ah but it also graces us with this gentle heat and means to create nutritious food

Speak plainly old man

Do you believe in deities son? Old man grabs skewer of fish

Ones I can see, sure

Hahahaha, he's a witty isnt he? Old man stares at Yoru, much to Yoru's confusion. Despite humanoid, Yoru still looked less than and the old man did not seem shocked or concerned for himself.

These are strange times for sure. Old man gazes at the night sky. The world is changing. Ive heard rumors of a person forging god slaying tools in the far east. Some say he's a god himself

Stories.

Yet stranger things than gods exist. The man stares at Yoru again

The man departs during the night. At dawn, Mugetsu embarks on a journey to the east. See things for himself.
-----
LLM
 
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