Re: ±±Custom Jutsu Submission±±
Suiton: Shiroppu Kinchou | Water Style: Syrup birds
Type: Supplementary
Rank: B
Range: Short - long
Chakra: 20
Damage: N/A
Description: The user claps his hands and uses his chakara to create several (4 maximum) starch syrup birds from the starch syrup field to fly at the opponent at great speeds, sticking to the opponent where ever to user desires. This could slow and stop the opponents movements or disable him from creating hand-signs if stuck to his hands.
~Can only use 3 times per battle
~Requires Starch Syrup Capture Field to be in play
~Can only be used/ taught by ShikamarUchiha10
~ Size of birds ? ~
_____________________
Fuuton&Suiton: jinsokumizu misairu | Wind&Water Style: Rapid Water Missile
Type: Attack
Rank: A
Range: Short-Long
Chakra: 35
Damage: 65
Description: Once chakara senseing rain is in play, the user gets to a high altitude and channels a substantial amount of fuuton chakara the the users legs and manipulates the chakara to make the legs act as rocket boosters. Once launched, the user raises his arms and forms the tiger hand-seal and starts rapidly spinning, closing in on the target. The user then channels water chakara to the tips of his fingers and releases it, covering his whole body in a veil of water to increase the strength of the impact. As the user closes in on the target at rapid speeds spinning in mid air while their body is covered in a veil of water, he/she senses the opponents chakara as they cannot see due to the veil and the rapid spinning and strikes the target causing severe damage.
~Chakara senseing rain must be active
~No A rank or above water jutsus for the next two turns
~Cannot use this jutsu for another 3 turns
~(-10 damage) if attack misses
~Can only be used/taught be ShikamarUchiha10
____________________
Fuuton: Tei Hokkaido | Wind Style: Air Geyser
Type: Attack
Rank: A
Range: Short-Mid
Chakra: 30
Damage: 60
Description: After preforming the Rat → Rabbit → Dog hand-seals, the user builds up a large amount of fuuton chakara and channels it through the ground. Once done, the user creates the wind chakara can be manipulated by the user to suddenly burst up through the ground, creating a dense air geyser beneath the opponents feet which sends them flying, taking heavy damage. The air geyser erupts to a height of about 10 meters so the opponent can still be struck if lower than this altitude.
~Cannot preform any A rank or above wind jutsus the following turn
~Can only be used three times per battle
~Cannot use for another 2 moves
~Can only be taught by ShikamarUchiha10
Make edits to either of them if needed
~ Both declined, similar techniques exist ~
Suiton: Shiroppu Kinchou | Water Style: Syrup birds
Type: Supplementary
Rank: B
Range: Short - long
Chakra: 20
Damage: N/A
Description: The user claps his hands and uses his chakara to create several (4 maximum) starch syrup birds from the starch syrup field to fly at the opponent at great speeds, sticking to the opponent where ever to user desires. This could slow and stop the opponents movements or disable him from creating hand-signs if stuck to his hands.
~Can only use 3 times per battle
~Requires Starch Syrup Capture Field to be in play
~Can only be used/ taught by ShikamarUchiha10
~ Size of birds ? ~
_____________________
Fuuton&Suiton: jinsokumizu misairu | Wind&Water Style: Rapid Water Missile
Type: Attack
Rank: A
Range: Short-Long
Chakra: 35
Damage: 65
Description: Once chakara senseing rain is in play, the user gets to a high altitude and channels a substantial amount of fuuton chakara the the users legs and manipulates the chakara to make the legs act as rocket boosters. Once launched, the user raises his arms and forms the tiger hand-seal and starts rapidly spinning, closing in on the target. The user then channels water chakara to the tips of his fingers and releases it, covering his whole body in a veil of water to increase the strength of the impact. As the user closes in on the target at rapid speeds spinning in mid air while their body is covered in a veil of water, he/she senses the opponents chakara as they cannot see due to the veil and the rapid spinning and strikes the target causing severe damage.
~Chakara senseing rain must be active
~No A rank or above water jutsus for the next two turns
~Cannot use this jutsu for another 3 turns
~(-10 damage) if attack misses
~Can only be used/taught be ShikamarUchiha10
____________________
Fuuton: Tei Hokkaido | Wind Style: Air Geyser
Type: Attack
Rank: A
Range: Short-Mid
Chakra: 30
Damage: 60
Description: After preforming the Rat → Rabbit → Dog hand-seals, the user builds up a large amount of fuuton chakara and channels it through the ground. Once done, the user creates the wind chakara can be manipulated by the user to suddenly burst up through the ground, creating a dense air geyser beneath the opponents feet which sends them flying, taking heavy damage. The air geyser erupts to a height of about 10 meters so the opponent can still be struck if lower than this altitude.
~Cannot preform any A rank or above wind jutsus the following turn
~Can only be used three times per battle
~Cannot use for another 2 moves
~Can only be taught by ShikamarUchiha10
Make edits to either of them if needed
~ Both declined, similar techniques exist ~
Last edited by a moderator: