[Nin] Training with a sage.

Gitanshu

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Strong- It is most strong against crystals and crystal Ice structure, in terms of normal elements I am not sure as it to whether or not does it carry an advantage over any one one of them.

Weak- It is weak to wind as it is generally the medium through which it travels and using wind one can deal with sound base techniques, thick earth defenses are also a considerable defense against sound.
 

Nathan

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Not too bad, but:

Strength of Sound Release is its speed. To a different element there is no real strength against. I mean it can go against other elements and break them up but still that doesn't mean it is strong against that one element.

It is neutral to elements like Lightning and Fire. Lightning seems to not to do anything to Sound. Fire on the other hands can make the sound faster because of the heat it gives off and the sound absorbs that heat increasing the molecules in it.

Sound is also weak to gas like elements.

Sound is weak against wind because it disrupts the air and the frequency of the sound waves.

Earth is actually quite weak to earth, it can be shattered with ease.
Let's go with this. You put up a wall between us, and I clap. Can you still hear the clap?

With water, somewhat. But the water merely increases the damage cause by the sound. So in a sense. Sound is strong to water also.
 

Gitanshu

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Got it, you meant

Earth is actually quite weak to sound, it can be shattered with ease.

right?

Also sensei what if I use water or earth as a medium of travelling, then wind is of no use as a defense right?

If I am right, how does one defend from it?
 

Nathan

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Yes sorry, I meant that.

Using water will add +20 damage points to the sound technique, but also makes it visible towards the opponent so they can defend against with much more ease. With sound as soon as it is heard, you are know you are stuffed.

To defend against a sound/water combo, either by avoiding it directly or you could always use a strong defence. If the sound techniques dictates that it can destroy earth techniques, use something else, some earth techniques can damper the damage of the sound, but only for so long.
 

Nathan

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This next thing is explained all by Wes my old sensei. It explains everything you need know, (bit lazy on my part. But still can't explain any better then Wes)

First of all, a frequency is measured in Hertz. A frequency in theory is how many waves pass a certain point in a certain amount of time. So, basically, the lower the interval, the higher the frequency.

Now, the cool thing is, adjusting the frequency. A higher frequency is a higher pitched tone, while a lower frequency is a lower pitched tone. If you listen to music and hear the bass, the frequency is lower. You can also feel it in your body a lot more than high frequency tones, because generally those are harder to perceive in the first place. The neat thing is, that this allows us to alter the effects of sound techniques by altering the frequency. That being said, you probably see how versatile sound actually can be, and how it can create different effects. Even if you can't hear something, the sound waves are still there and can still have effects on your body

humans can only hear certain frequencies, or a range in between 2 frequencies. Generally, this is about 20 - 20 000 Hertz. Now, as you grow older, your body gets older as well, and you start to have trouble hearing high frequency tones. This is why younger people generally hear a lot better than old people. I was wondering if you speak in a lower voice, if people with hearing problems would understand you better, but I'm unsure (though it makes sense).
This does not mean that higher/lower frequencies do not effect the body! Remember that!

About the ultrasonic: Ultrasonic are simply sounds above 20 kiloHertz (20 000 Hertz) and thus above what humans can actually perceive. Other animals, like dolphins and dogs can perceive these (think, the dog whistle). These range from 20 KiloHertz into several MegaHertz. This is also what they use for sonograms (you understand what this is?) and such. Infrasound is the opposite (below 20 hertz)


Oh, one more thing I'd like to add, and this is particularly useful against Mugi's Radio Frequency/Wave CE. Low frequency sound waves generally move easier through rocks/earth than higher frequency ones. Think about your cellphone, when you move through a tunnel, the reception sucks.


Now, realize that sound can move through any medium. Don't let anyone tell you otherwise! Though we needs some sort of limitations, and it's reasonable to say wind is a good counter to sound if it can be seen (doujutsu) or heard, but at that point it might be too late (depending on how a technique is used and how the effects are). Earth, however, depending on the situation (and the level of understanding of the usage by the opponent) can be a devastating counter as well.
Now, look below:

-Speed of sound:
solid > liquid > gas.

Sound moves fastes of all through solids. Generally, this is because the particles and atoms in earth are more tightly packed than they are in liquids or gas. So, the closer the atoms/molecules, the faster sound moves.

- Elastic properties
There is a catch in between different solids. Sound moves faster through rigid solids (i.e. steel, iron) than other things like jelly. This is because solids that are rigid generally mean that the atoms and molecules have a much stronger force of attraction towards each other than in other solids. This is because of the fact that, once moved, they move back to their original position/form more quickly (and thus resulting in a much higher vibration speed). jelly in this case has much weaker attraction between the molecules, that's why it's so "elastic" (not to be confused with elastic properties), and much more flexible.

- Density
Next to this, there is the density. Now, more dense substances = more mass. More mass=bigger molecules. Because sound is based on kinetic energy that travels from one point to another, moving through denser objects means it has to use more energy, seeing as it has to move (vibrate) larger molecules. This however is used for substances with the same elastic properties.

To explain this take two examples with nearly the same elastic properties. Gold and aluminum (Gold = 10.8 psi; aluminum = 10 psi). While they nearly have the same elastic properties, gold is much denser, so it will travel faster through aluminum than gold.

Another funny thing is, this effect does not quite work the same in gaseous media.

Let's say it's hot hot hot in one side of the room, and cold cold cold in the other side. The logic explanation is that sound would move faster in the cold air (since it's denser), but that isn't the case!

Heat, like sound is a source of kinetic energy. More heat = More kinetic energy = more energy for the sound. This leads up to the fact that they can vibrate faster in hot air.
So any questions about that?
 

Gitanshu

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Whoa a pretty good explanation indeed, though I would like to ask can we use Ultrasonic and infrasonic sound-waves in our RP to cast genjutsu and other stuff, as they in particular become even more hard to deal with.

Also sensei it says that ultrasonic and infrasonic do effect us but how, I mean if we can't hear it how does it effect us?

Is it because although our ear drums can receive the signals but are not able to transmit it to our brain through nerves?

Lastly, I do think ultrasonic and infrasonic have different effect on us, if so what are the effect?
 

Nathan

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Yeah of course you can, customs are around.

Not being able to hear it, but the sound will be there; what affects? muscle functions and whatnot, would have an issue working. You are also correct.

Alright with the techniques, I don't want you to perform them or whatever; I'd just like to talk about them; what you like of it, etc...

Questions?
 

Nathan

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Alright let's begin from the start if you don't mind.

(Ototon: Naiteki Ne no Jutsu) - Sound Release: Inner Sonar Skill
Rank: D
Type: Supplementary
Range: Short-Long
Chakra Cost: 10 (-1 per turn)
Damage Points: N/A
Description: The user will enhance their hearing by infusing his ears with sound chakra. Then, by utilizing chakra and enfacing his lungs, the user will be able to control the frequency and intensity of the sound emitted from his simple breathing. This low frequency, inaudible sound is passively emitted and has no effect other than emerging from him and bouncing off of objects. Using the enhanced hearing, the user is able to know where everything is around them, effectively creating a sonar effect through the rebound and reflection of sound waves. The hearing and the sonar effect is precise enough so that one can effectively use it to substitute one's vision in battle if needed. Despite being very effective, specially if the user has any of his other senses hindered, it also leaves the opponent vulnerable to sound genjutsu or sound attacks which will be much more drastic in its effects.
Note: Lasts 6 turns

This technique is very handy, but also can backfire big time. What can you tell me about it?
 

Gitanshu

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This technique is great as it literally gives us a second vision, the sonar effect is accurate to the very last thing. The technique also covers all ranges thus making it even more effective also it requires very less amount of chakta to initiate and maintain this technique, the technique also lasts a decent amount of turns per use. Using this technique we can even be aware about the things which our eyesight are not able to tell us for example presence of an enemy behind us or a projectile approaching us from back or above. This technique is also effective as it is helpful in increasing the effects of sound base attacks and specially genjutsu as due to presence of our chakra they are initiated a bit faster in my opinion. As for its drawbacks I have no real clue frankily I can't come up with any except a real loud sound can effect us but then again its highly unlikely so I have no exact clue for drawbacks. Do help me with it.
 

Nathan

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It doesn't enhance sound techniques, it just makes you able to hear alot more clearer. The loud noise, actually doesn't have to be that loud; it can be quite small compared to someone who isn't using this technique but the noise will damage you much more well using this. Also, I would not recommend using this technique; if your opponent is a sound user, they will simply just use a sound gen or other sound technique, and they will do much more damage to you then the latter.

Mugi has a custom approved which is the advanced version of this, which is so powerful you can hear the blood/heart of your target, and also cancel out other noises so explosions and whatnot don't affect you. Which is amazing. ;_;

Any other questions, or doubts you may have about this technique?
 

Nathan

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Indeed he was. D:

(Ototon: Chūnyū no Jutsu) - Sound Release: Infusion Technique
Rank: B
Type: Supplementary
Range: Short
Chakra Cost: 20
Damage points: N/A
Description: A simple technique where the user touches an object and infuses it with sound chakra, enabling it to vibrate and produce a low frequency, high amplitude sound. The vibrations cause objects to bounce off of the targeted object which is highly useful when fighting with weapons or to make thrown basic weapons resist opposing thrown weapons.. It also resonates to the user if he were to be blind (because of a genjutsu for example), letting the the user know the objects position and what it deflects. It can also be applied to solid objects or structures the user may wish to destroy or, by applying it to the ground or similar, detect what is around him by making it resonate with the same low frequency. The object gets no added power, only the ability to deflect incoming objects that want to counter it.

Let's talk about this one, rather easy technique. But can be very useful in the long run.
 

Gitanshu

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In my opinion this technique is as good as the creativity of the person using it, because it works quite well defensively but if smartly use it has the potential to be a great offensive tech, use it surprisingly during a close combact fight and you may actually create an opening to deliver a life threatening blow. You can use it on almost all objects, we can use it find the nearby opponents by applying it on ground but due to its short range this particular use of this technique is not all that handy, so in all it is one of those technique which will only backfire if u don't use it appropriately but if used craftly and smartly it can work wonders.
 

Nathan

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That was good, you pretty much answered everything about the technique there is. The weapons it can be used against are only basic weapons though, no CW; no chakra infused kunai etc. It can't be used to defend against someone use taijutsu. You can with this, destroy solid objects with this, B-rank and below.

Questions?
 

Nathan

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Alright:

(Ototon: Sumakku Te no Jutsu) - Sound Release: Clapping Hands
Rank: B
Type: Defensive
Range: Short
Chakra Cost: 20
Damage Points: N/A
Description: The user charges Ototon chakra into the palms of their hands, and then smashes them together. The force creates high frequency sound waves which can be used to disperse incoming "solid" jutsu (only works on B-Rank or below jutsu) like those of Water Release or Earth Release.

Now this technique is very handy for incoming solids, B-rank and below though.
 
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