Tetsukai (125)


Oct 1, 2010
Thread starter #1

Situated on the frontier of the Iron Peninsula is Tetsukai, characterized by rolling hills, the valleys of which are composed mostly of marshland. It rarely snows here, in contrast to the peninsula proper, but it is often still cold and humid here. Various clans and groups often clash with smaller detachments of Samurai here, fighting for control of the few roads that run through the sparsely populated landscape.
Jan 24, 2013
Arriving from Otohime's Monastery [SUP](125)[/SUP]

As Shayde headed South from Otohime, intent on returning to the Land of Fire, unwilling to run or hide from who he was any longer, he mistakenly wound up walking through the Badlands of Earth, however, it wasn't an entirely unwelcome experience. The respite he received from the harsh cold of the Iron Peninsula was quite relieving, however on the other hand, traveling through a marshland wasn't very pleasant, especially since it seemed as though the majority of the landscape was littered with the remains of war. Countless weapons, tools, and in some rare cases, submerged, or entirely exposed corpses, dotted the rotten landscape. Shayde did his best to not trample on the unmarked graves of the unknown fallen, and get through this cemetery-esque quagmire as quickly as humanly possible...

Leaving Landmark, heading to Nairikuteichi (121).​


Active member
Apr 14, 2012

Entering the LM, Vegeta couldn't believe what his eyes were seeing a couple LM's over. Seems several skirmishes were breaking out, and the man heading straight for it. Perhaps he enjoys a good fight as much as Vegeta does. As he continues onward, he exercises caution peering at all not only here but in the area next to them where all the activity seemed to be arising. He takes the time to consult Boitata explaining the situation in detail as he watches things unfold to him. from their different attire, they seemed to be from other villages. The world had come far since Golden Sabbath first began. Taking the time to note the terrain they were in, as well as examine all the people inside the LM in particular, Geets finishes gathering NE finally converting the full 40% of his chakra into senchakra and his Perfect Snake SM begins. Jumping off Boitata, he finds a rock off the beaten path and places a seal on it that would allow him to travel back to this very locale should he need to do any more recon on the situation. He had a feeling he would need to after reporting back in. Touching Boitata with his right hand, he would teleport himself and his mighty steed away, back to the Graveyard of Sin to detail his findings to the Kage vanishing with a much cooler *swink* noise than kakarots..

(Hiraishin no Jutsu) - Flying Thunder God Technique
Type: Attack
Range: Short-Long
Chakra Cost: 40
Damage Points: N/A
Description: A complex Space Time Ninjutsu technique, the Flying Thunder God Technique works almost as a summoning technique. The user basically teleports himself to the location of a given seal mark. This seal mark is place by the ( Fūin Hirashin no Jutsu ) - Seal of The Flying Thunder God technique and can be placed in anything. Normally used in special kunais, thrown by the user, the technique can also be used to teleport to any thing marked with the tag. The technique is not a movement technique but rather simply a pure teleport technique.
Note: Only Minato and Tobirama bios can use this jutsu. It is unavoidable unless with space/time ninjutsu and can only be used 4 times per battle
( Kanpekinanin Hebi Sennin Modo ) - Perfect Snake Sage Mode
Type: Supplementary
Rank: S
Range: N/a
Chakra cost: N/A ( -10 turn to sustain )
Damage Points: Active + 30 damage to all ninjutsu and taijutsu up to S rank
Description: An empowered state of body achieved by blending natural energy with one’s physical and spiritual energy. The mode heightens performance on all levels by adding a new dimension of power to the user’s chakra. The state is a direct result of Senjutsu chakra circulating through the body. To enter this form, a minimum of 10% of the user’s maximum chakra reserve must be moulded into Senjutsu chakra, all subsequent technique employ Senjutsu chakra until the minimum cost (-10/turn) cannot be paid to sustain the mode. The user is resistant to damage, reducing 30 damage from all techniques and can heal (for 10 damage per turn) for the duration of this technique. The user is able to passively sense chakra and his/her perception and reflexes are enhanced. Their ninjutsu and strength increases, empowering taijutsu and other close range physical combat techniques by +30. Additionally, the user is able to break out of Genjutsu, using Genjutsu release technique one rank lower than what he would normally be required to. And similarly, the requirement to break out of user’s Genjutsu using Release or Chakra surge is one rank higher than required. Lastly, the user gains access to snake anatomy, Sage Art: Inorganic Reincarnation and other physical feats granted by Sage mode.
Note: Usable thrice per battle by Perfect Sages only. Must wait 1 turn before using this technique again. Once per battle, the user is able to instantly activate Sage mode, with 10% of their maximum chakra reserve as Senjutsu Chakra.
Note: Perfect Sages can convert a maximum of 40% of their total chakra reserve.


Geets Chakra: 1515
Senchakra: 675


Jan 7, 2009
Arriving from: https://animebase.me/threads/otohime’s-monastery-126.756139/

Continuing Mission:

Mugetsu leads the way through the hills, with Yoru at his rear in the shape of a black horse giving the girl a ride. Mugetsu looks towards his right and as the fog clears, two men are seen with a carriage loading dead bodies.
Are they scavengers?
Most likely.
The road ahead is littered with bodies as well. Some of them in Samurai armor. Mugetsu looks back at the girl.
These bodies don't make you uncomfortable?
Why would they? They're dead
She got more balls than you did as a kid.
I will sen-
I will send you back to the void I pulled you out from
Well look at that, she laughs.
At least tell me your name?
Oh don't tell me you're like that monk. Who is he to you anyway?
Who are you--

Before the girl finishes her sentences, Yoru's equine face is seen in shock looking behind Mugetsu. An arrow flies past Mugetsu's head in a downward trajectory. Mugetsu stares at the arrow fly past him, on the tail end there is a bomb stringed together.
Mugetsu's eyes flared up as he notices the trajectory of the arrow, aimed directly at the girl. Yoru is there, she's safe. But who could aiming at her?. He thought.
Yoru who had a better reaction window than Mugetsu had managed to change forms and cover the girl's body. Mugetsu looks back and up where the arrow could've come from given the trajectory, He sees no one. Then it means it must've come from a distance in an arc.

Are you okay? Mugetsu speaks without specifying who he spoke to, while still scouting for the attacker.
Ugh. I've just lost some mass.
It looks like the arrow came from a distance. Must be a skilled bowman.
Leave this to me. Yoru spoke as he transforms into a fairly large sized bird and flies up for a bird's eye view.
Breath of the Shapeshifters (Tatazumai no ki)
Rank: B
Range: Short
Type: Offensive/Supplementary
Chakra Cost: 20
Damage Points: 40 (If applicable)
Description: Breath of the shapeshifters is the name of Yoru’s signature shapeshifting ability. Yoru is composed of a malleable black substance formed via Yin-Yang release. The substance has no fixed properties, meaning it takes on whatever properties the user and it’s creator desires. Yoru uses this ability to shapeshift into different animate and inanimate forms. The ability provides the user with a wide array of weapons. Yoru could stretch, expand and contract at will, as well as harden itself like high grade steel in order to act like an actual durable weapon. The shapeshifting ability is not limited to weapons however, Yoru is capable of taking the shape of an animal or beast as well extensions to the user’s body, like an extra pair of arms or functional wings. Yoru’s body also becomes an infinite supply of basic munitions such as shuriken and kunai, and as such allows Yoru to be used as a long range weapon such as a bow or even an adequate replacement for CFS and CW techniques or other weapon techniques if plausible. As for special munitions, such as explosive tags (whose properties yoru can’t replicate by itself), Yoru is capable of keeping a huge supply within itself without gaining mass. The user is able to draw objects from Yoru really fast and in quick succession, at the same speed as he would from a pocket. Similarly, Yoru’s ability to shapeshift into a different weapon is instantaneous and does not consume a move or chakra. However, moving back to humanoid form or in the shape of another creature always costs a move and 40 chakra. While in weapon form, Yoru is incapable of using the rest of its abilities, with the only exception being chakra transfer technique. If allowed the property, user is able to conduct chakra and energies into Yoru without harm, and Yoru is able to reciprocate. Yoru’s ability to adapt properties is also voided as a humanoid/creature, i.e. Electricity could be channeled into Yoru without harm as a weapon, but as a humanoid he would get hurt and paralyzed. When not in combat, Yoru is passively able to use this technique to shapeshift as an ornament, a tattoo or to simply hide in the user’s shadow.
The name Breath of shapeshifters implies, a power or energy bestowed upon by the (orginal) shapeshifters. The technique is jokingly called Tanuki no jutsu (Racoon-dog technique), a pun on it’s name, Tatazumai-no-ki. Tanuki in japanese lore are also renowned mischievous shapeshifters, with abilities that most closely resembles Yoru’s own.
Are you hurt? Mugetsu repeats himself.
I'm okay. That .... Yoru covered me up.
You wont have any idea who that might be would you?
..... i dont know
If you say so. Mugetsu turns around in direction of the two scavengers in suspicion but the fog had gotten thicker.
What you dont believe me?
Mugetsu stays silent as chakra sensing begins to pick up people closing in. Three to be exact.

Give up
You cant run
You're surrounded

Said the 3 assailants, one of them is a woman. Mugetsu noticed a curious detail, the voices came from a direction opposite of the locations chakra sensory provided Mugetsu. Maybe Mugetsu was rusty, but all 3 voices coming from opposite directions was a pattern.
(Utsusemi no Jutsu) - Empty Cicada Shell Technique
Rank: D
Chakra Cost: 10
Damage Points:N/A
Description: Forming the needed hand seal Ram, a shinobi can project his voice to a different area to hide their location and the number of allies at their side. It is an excellent complement to stealth tactics.
Without a warning, a kunai flew towards Mugetsu from the backside that Mugetsu deflected. Predictable behavior. He thought to himself. The other two would go for the girl now.... Mugetsu looks at the girl and unsurprisingly at the edge of the view two men are seen coming at her. They were lightly armored, with weapons unsheathed.
(Sonido) - Sound Ceremony
Rank: S
Type: Offensive/Defensive
Range: Short-Long
Chakra cost: 40
Damage Points: 80
Description: Sound ceremony is an advanced sound manipulation skill. The technique falls in the broad of category of body flicker techniques, techniques that involve use of chakra for a sudden burst of speed. Sound ceremony does not involve any hand seals, the user begins by channeling a wave of sound that goes deep into the ground and travels back to the user, the travel time (back and forth) of the first wave is instant much like hindering sound and is meant to analyze the area (up to long range), the wave comes back carrying the information of the innate molecular vibrations of the surrounding area. Following the first wave, the user charges himself with chakra and travels to a distance, in a single step, as he lands, he sends a wave that travels into the ground and comes back, bouncing him off the surface yet again. The user could repeat this process for a maximum of 6 steps, the distance of each step itself depends on the user’s desire as well as his mastery in Taijutsu (10m normally, 20m for taijutsu specialists or Nb tai users, and 25m for those who have mastered NB Tai). The speed of the user as he travels is nearly untraceable to naked eye akin to leg weights (defined by a multiplier of x2 in the speed formula). Each step sends ripples through the surface user is stepping on, crushing the area and crumbling it into gravel. Though the process takes time (occurs between one to two second after the user steps off) , meaning the user could be on his third step by the time the area around the first step breaks apart. The technique is similar to a destructive sound wave, but it does not crush objects from sheer force. The wave released after each step, has the specific frequency that breaks the molecular bonds of the object in contact, causing it to fall apart (Vibrating an object at a frequency similar to that of its molecular frequency, causes it to fall apart. I.e. an opera singer breaking a glass with her voice). After at least 3 steps (2 seconds for a master) of moving around, the user could hit the opponent directly releasing the wave into the body, crushing the bones in the targeted area or limb. The technique can seamlessly be combined with another taijutsu for maximum potential damage. First movement is considered the first step, the user crushes the ground beneath him as makes his first move as detailed in the picture below .
Note: Usable 3 times per conflict.

-Effective against solid elements (i.e. steel, and crystal) upto its own rank. Distorts the shape of liquid substances and allows the user to step off them, even when submerged.
-If used to attack the enemy on the first or second step, the damage is reduced to ½ and only causes mild numbness to the targets body (apart from the damage itself).
-The damage of the technique does not root from hindering sound waves. The area of effect of the destructive waves is circular of the same radial range as the travel distance (10,20 or 25m). Surface/objects caught between multiple waves is crushed into finer grain.
-Requires mastery of Sound ninjutsu and taijutsu.
-Visual depiction: X
Mugetsu faces himself towards the girl and presses his feat. He disappears from sight with a blinding speed grabbing the girl with him. He leaves her at a distance and runs back at the assailant on the left still confused by the situation. In a single punch to the rib cage, he murders the assailant. The crackling sound of his bones crumbling could be heard at a distance. He faces the second assailant who fell on the ground from fear. Mugetsu's hands and face are bloody.
I only need one captive. Make your decision.
The assailant trembles and runs away hastily. Mugetsu faces towards the last of the three attackers, still in hiding. She thinks he doesn't know. Maybe she forgot she threw a kunai at him. She's trying to hold her breathing, but she's panicked. The gasps could be heard from a distance as Mugetsu walks towards the brush. He grabs her by the hair and pulls her out dragging her body on the ground back towards the girl. He faces the woman towards the girl.

You know this face?
I dont. The girl speaks in a trembling voice. She was shaken up by the incidence. She wasn't as hard as she claimed to be earlier.
Alright. Mugetsu puts the woman on the ground. Speak!
Screw you!
Mugetsu takes her hand and breaks a finger.
Ugh! F*ck you.
Mugetsu breaks two more finger
I won't speak a word. She flails at him digging her nails on his face.
Listen woman, I'll keep going. He turns her around and dislocates a shoulder.
You sadist!........
He faces her back at him. Let's cut this short, you know there is one way out of this. Even if the prospect of getting out alive doesn't seem that likely, consider a swift death for yourself.
Not a fucking word for a monster like you, i'd rather bite my own to-
Mugetsu steps on her throat and crushes her. I wish I had the patience of torture.
Mugetsu looks at the girl bloodier than he was before. Guess I need to wash up, you want some water?
The girl nods
Come with me first, I'm curious about something.
They head towards a the scavengers he noticed earlier. They walk up to them to find, two butchered up bodies. Yoru drops a person in front of them.
This one is a talker
The bowman?
The person was bald, overweight, ragged clothes, overall repulsive to look at. Skilled with the bow though. Apparently also smart enough to talk as well.
Look, I don't want any trouble. If I knew people of your caliber were protecting her, I would've never taken up the job!
What job?
To kill the girl.
Mugetsu looks at the girl as she keeps her head down in silence.
Who is she?
What? you don't know? Who are you to her?
Mugetsu slaps the man's face. Answer the damn question.
S-she is the daughter of Maeda.
You dont- Mugetsu glares at the man. They are a prominent family in Tazuma!
Why are they a prominent family?
Their family leads a settlement. It's actually really well situated. They control the waterways and irrigable lands in the area.
Really important in the Iron peninsula...
Yoru, we have another runner by the way.
On it.
Still shaped like a bird, Yoru flies away. Linked to Mugetsu's thoughts, he didn't need to ask further questions.
Mugetsu turns back at the bald fat man. You've earned this. Mugetsu swiftly snaps his neck making it as painless as possible.
No! The girl yells. Why did you kill him?
Why does it matter?
What of his family?
........ They'll be sad?
You really are a monster
Girl, you're too young to school me on conflict. People dont reform over night, not in warfare at least. Look at them! Mugetsu points towards the two butchered men. Did they had families?
.......... The girl stays quiet for a brief period. They did... they were workers from my village.
Does your village restrict the waterways for other villages?
We would never do that! My father is a kind man.
Naiveté? Maybe. But she certainly seems to be aware of the politics in the region. Mugetsu thought to himself
Tazuma used to be a peaceful land. My family was among the first settlers. It only made sense to build a settlement around irrigable land. Many communities branched off from ours and covered the nearby areas. People were kind to each other. The collapse of nearby states started this endless conflict. Migrants moved in and communities across Tazuma took them as necessary. Resources became scarce and tensions began. If that wasn't enough to tear us apart bandits started attacking villages. They said, we now had to pay for their 'protection'. Forced villages to produce crops that fed no one, but they said these fetched a good price. The villages the refused were razed......
What's your name?
Who was the monk?
My Uncle.


Mar 15, 2014
Coming from: Motoi Drylands (116)

This post marks the beginning of the story using these storyboard elements:

- Explore ruins with booby-traps (4)
- Manage a dysfunctional group (4)
- Protect, save and, serve (4)

Summary: Traveling into the hidden tunnels from the Motoi Dryland's Uchiha compound, Ikiru is soon followed even despite wanting no affiliation with anyone on from the Motoi Drylands. The other Uchihas soon devise their plans to Ikiru, who allows them to tag along due to their goals aligning together. For 20 days, they travel together, learning of each other's ticks and tricks.

With his shoes tapping loud in the dark tunnels, with his sharingan already present he didn’t stop for a moment. Quick to channel chakra into his feet as he started hearing noises throughout the tunnel, his footsteps became quiet. Stopping in his tracks as he prepared to encounter the noises, he would soon see four people coming from the back of the tunnel. He was followed, as they stopped to recollect themselves, Ikiru watched carefully. In a huge tunnel that was mid-range in length and height yet, deep into the ground. Gave Ikiru enough space for combat if such situation called for it.

“Eh, Ikiru?” a similar voice called to him as he then lowered himself with his katana (Custom Weapon) on his lower side now held tight. Ikiru who was cautious as he was sure he couldn’t had been followed into these tunnels due to his speed in getting into the place. Bolting to the woman with his katana nearly cutting her throat he’d stop himself, so fast that only two the twins reacted to him. With their kunais now held tight to his neck as they too had stop themselves however, they seemed to only react to his hesitation. For if Ikiru had taken her head, he would be stabbed moments later.

“Ikiru, it’s me. Sazu!” saying as he then switched off his intensive facial expressions to acknowledge her. Looking as everyone started to calm down, “I’m sorry. I just didn’t think I’d be tracked down so quickly. Not that I trust any of you, please reassure me that you’re aren’t clones or anything of the sort?”

“…ugh we took a shortcut to tunnels, which is why we caught up to you.” She spoke briefly as they moved back from him. Regrouping themselves. Soon they’d introduce themselves as Watashi, Sazu, Jin and Kon. The twins appearing annoyed by him as they didn’t trust him for a moment. He would smile to Sazu explaining his situation.

“So you plan on heading through to the end of the tunnels to uncover whether you can find the Imp? Okay, sure. We just want to find the main room, but the traps hidden throughout the tunnel make it near impossible. So far you’ve made it through the tunnel because of us. We try our best to clear the tunnel as much as possible but every day it seems impossible as there has been traps that are far beyond our understanding or how even Uchiha’s of the past came about to making them. –hmph- I hope you as strong as you claimed.” Watashi spoke to ikiru who then placed his hands on his hips appearing confident.

Hours passing as the group moved together, quietly. With the twins whispering to themselves, and Watashi being next to Sazu as they kept watch of Ikiru in-front of them. –Click, Clack- The group froze in their steps, someone had trigger the traps. For after a long while, the group started talking as a team. “I think I stepped on it.” Jin would speak, now as everyone carefully begun to turn around and assure themselves. “Don’t move.” Sazu would say, soon an argument would arise as they started bickering about it. Kon would make a fuss about this whole mission and Watashi complaining about working with kids. In unison the twins would reassure the man that they were fourteen. Sazu attempting on calming the situation as Ikiru simply watch them all without a care.

With hours of Jin frozen in place, after eating and searching for where the attack was going to come from, they all tired and as Ikiru sat down. –Clank- Ikiru would trigger the second trap. With all eyes on him, he would sigh in annoyance. Moving as they tried to stop him, nothing took place. Soon Jin would as well move. Suddenly, Ikiru remembered about a mission he took on. Defeating an abomination, a creature of a failed science project. ‘…something the sharingan can’t see…natural gas poisons!’ in shock of the thought, he would stop to look at them. Watching them as they became moody, he would then understand the trap itself. “You’re all under a carbon-monoxide poisoning. I believe that why Sazu threw up a while ago, and how Watashi is having a headache yelling at the twines to quiet down, who seemed to feel fatigued for no apparent reason, which has been all covered with confused quarrels with each other. I’m immune to all poisons that are made of gas, it’s a natural ability of mine I took from my mother. I can change into a state of smoke which is the reason all gas based attacks that influence me become rendered nullified. I doubt any of you can understand me. Don’t worry, just keep looking at me.” Ikiru spoke to group the seemed to barely compute what he had told them. ‘I’m not gonna have let any of you die here.’ He thought to himself. ‘They need air, but first so they don’t attack me.’ Changing his eyes to Mangekyou Sharingan, he quickly casted a powerful genjutsu upon them all. Putting them to sleep. Quickly he’d spew out a powerful torrent of air from his mouth as the group slept.

Hours under the ground, they’d awake as Ikiru watched them. Sazu waking to meet eyes with Ikiru who simply stared at her. She’d smile at him, only be ignored as Ikiru was annoyed that he had to take care of everyone. “Ugh, I hate to say it but-“

“Don’t bother, the reason you’re alive is simply because I felt pity. Now do me and yourselves a favor and turn back.” Saying as they all looked down but Sazu, who look directly at Ikiru who didn’t face her or give her eye contact.

“I’m going with and I hope everyone keeps on. We came here to reach a goal, may it be that we don’t equal to your skills or gifts. If I am to die because I was filled with ignorance then so be it. I don’t speak for everyone but myself.” She would then stand up and storm off, with everyone else but Ikiru looking depressed. Watching her step into another booby trap, the group would move, Ikiru quickly throwing a kunai to the ceiling of the trap pit that would open below her, as well as at his own feet. Diving to save her and as he held onto the wire tied to the kunai. He’d look up to see the group acting in unison to bring them back up.

“Thanks, but-“

“DON’T BOTHER!” as the group would yell at him. Ikiru would blush as he smiled for a moment. Now as they went on to uncover each booby-trap one after another they become tired as it seemed endless to these traps. The tunnels stretching for miles on without an actual difference to distinguish the walls marked with Uchiha symbols. They started experiencing another trap; the endless tunnels. “I say we destroy the whole damn thing!” Kon would speck as Jin nodded but Ikiru waving it away as they had a goal. For it must had been days now since they’d showered or even seen the sun. “Hey, I’ve noticed you’ve kept your sharingan active since we meet. You’re not even a little tired?”

Although they had been with each other for days, each of them didn’t really know other. Expect the twins. Moving on, Ikiru explaining how he was able to keep his sharingan active for days as something he never really thought about gave Watashi the reality check. Ikiru was really a Jounin! That fact scared him to his very bones as he now understood the level of power he’d never achieve, with the banter going on as they soon saw a light at the end of the tunnel. They would all become alive again. Looking to each other as they prepared to combat the traps. Soon Ikiru would freeze in his tracks, looking around as he saw bones with Senju items.

“You all need to say here. I have a feeling there’s a seal that’s enabled around here. Furthermore, I can grasp a situation by looking at it.”

“Ugh, we can just wing it, after all you’ve been able to use us in that way, savin-“

“ENOUGH! This time, it’s not just simple man-made traps. These are shinobi traps, Watashi active your sharingan!”

“I don’t have enough chakra, I don’t mold chakra that fast, these last traps drained me, I can-“ Ikiru would cut him off with his hand as he looked to Sazu who nodded back to him. With the twins also depleted of chakra it was up to him and, this required Ikiru to extra careful.

“I’m…going…no…it’s something that requires looking forward and backwards at the same-time, I don’t know how to put it but...” Worried scared to ask he was unsure at the same time hated that he was having to use her as bait. Since he was the most skilled and given Senju hated the Uchiha, while also having had been endless wars with the Uchiha. He was for sure him going first would doom the group. He also knew if he sent her in she’d surely die. Using a forbidden Uchiha jutsu that he’d learned from the Shadow (a creature that raised him), he knew that if doing so, he’d lose his eye sight also his very own abilities. The trap given its away by his sharingan sight, he was able to see four seals. Packed with chakra that gave them S-rank comparison. The four dead bodies seemed had belonged to the Senju, with the amour that belonged to their clan. “It’s okay. I trust that you got the best intentions to finish what we all came to here to do. Now tell me, for I’ll be your other double. ” She spoke to Ikiru.

“I’m going…no I was gonna ask you to lose your sight…in one of your eyes for me. So I can keep going unharmed. But I have remembered, thanks to you. Even with one sight, I can still see in other ways, twice.” saying as he’d run towards the light, the seals would trigger.

The first seal acting to inhibit his body from moving an inch, while also surpassing his chakra as he wasn’t able to mold any. The second acting to release he booby-traps that had seals imbedded within them. They’d shred his body to pieces, as Sazu would yell in fear and agony. “NOOOO!” Moreover, that wasn’t the end as Ikiru now reappeared to them. “How?” the group holding each other as they appeared confused, as they were sure having seen him die. In the same place he would create a black sphere that devoured the area before being impaled again with special chakra red-chains that phased through his attack killing him. In return, the seals in the area would be vanquished. Ikiru would return to the group, now as he was completely blinded. Now as he moved with the group, he realized he wouldn’t be this far now, he depended on them now until his sight returned.

Working with this group seemed to now flow well in coordination. With him down, the group didn’t take much risks as they moved careful, noting the places. With an area without traps, they learned a little from the ruins. The Uchiha compound back in the Motori Drylands as simply a second hidden base. A safe home for the Uchiha. “Hey guess what I found.” The twins rushing to his side as they brought an amulet. A red tomoe which was turned into a bracelet, as they handled it to Sazu. Ikiru smiled. Sazu asking them to leave her and Ikiru alone for it.

“How you holding up?”

“I’m fine, once my eyes return I’ll be able to see keep going. I hope I can be able to see, if not. I’ll have to head back. I cannot be effective without my sight.” Ikiru saying now as he reached out to touch her, which in turn would hold his hands. Gentle and soft as he would feel her hands, blushing as he let he hand go. “That’s why we are here. You can’t always rely on your eyes…I understand though. But try to use your ears now, focus on your senses besides your eyes.”


( Uchiha Ikimono to angō-ka no Ken ) - Uchiha Sword of Creatures and Encryption
Type: Weapon
Rank: S rank
Range: N/a
Chakra: (-20 to enemy chakra)
Damage: N/a
Description: This blade is the most treasured item from Rai Uchiha, the prized possession of when he was alive. Having been in command of a group of his clansmen, it is presumable that Rai had capable leadership skills. He was a capable swordsman, even with one eye blinded. He also showed a noticeable amount of physical strength, being able to shatter the ground with a single strike of his sword. When death took him, his sword was passed onto his children soon they too passed on the sword. The very death of the Uchiha clan, resulted in treasures to being sold off to whoever would be interested. Years to pass, the sword ended back into a Uchiha home. Soon Ikiru's father presented the sword to him, with simple his understanding of where it came from. Since the massacre of the Uchiha clan, it's whole history of the sword is not known to Ikiru or anyone as Ikiru knows only it's a Uchiha sword.

Abilities of the blade:
╳ This blade once drawn would draw up water from the ground forming water sources with in two turns anywhere on land(passive). This is a very unique trait for a sword to carry which gave note that this blade could tap into natural aquifer's in the ground. The hot water sources are fairly large in size which is why it takes two turns for the blade's natural water ability to activate. These very hot waters can harm the opponent if they so fall upon them (B-rank Damage).

╳ When the user of the sword strikes an enemy or something an enemy is touching the water sucks -20 chakra from the enemy with every contacted strike. This form is very intricate and also unique to user who developed the ability. Upon learning of the seals embedded on the sword, by making a single handseal the user can release the seals from the sword allowing him to drain chakra via through the seal marks per each strike per turn (max. 80).

+ Can only make one water source per Match.
+ Must have learned Fuin at B-rank or more.
+ Takes two turns to draw up from underground a water source.
+Water sources cannot be made within five meters of opponent/s

( Doujutsu: Izanagi ) – Eye Technique: Izanagi (x2)
Type: Supplementary
Rank: Forbidden
Range: N/A
Chakra cost: 100
Damage points: N/A ( loss of a Sharingan eye )
Description: Izanagi is a Genjutsu that is intended to be cast upon oneself and not the enemy though it actually seems to imbue reality with the users will and alter it according to his own needs. When activated the user removes the boundaries between reality and illusion and bends it to achieve the best outcome to his situation. In a certain degree this allows the user to control their own state of existence as well as that of those around him. However, this is only maintained for the briefest of moments. When activated it is capable of turning an injury or even death into an illusion allowing the user to escape harm, but not without a grave cost. The use of this technique results in the loss of a Sharingan eye. The technique essentially allows the user to alter reality and negate any event that might have happened in the last moments of battle (negates anything that has happened to either the user or the enemy in the last 2 turns), the only exception being his own chakra levels.
Note: This version can only be used by Uchiha Bios with access to MS/EMS
Note: Can only be used twice per battle, once per eye, rendering the used eye blind for the rest of the match, even if the user has EMS
Note: Those around the user as well as the user are well aware of the altered reality though they cannot do anything to change it

(Futon: Ressenpū) - Wind Release: Violent Whirlwind
Type: Offensive
Rank: C
Range: Short-Mid
Chakra: 15
Damage: 30
Description: The user gushes a powerful stream of wind from their mouth towards their enemy.

( Doujutsu: Sharingan ) Eye Technique: Copy Wheel Eye (PASSIVE)
Type: Supplementary
Rank: C - A Rank
Range: Short-Long
Chakra: 15 - 30 ( -5 per turn for 1T and 2T, 10 per turn to keep active for 3T )
Damage: N/A
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill
Note: C rank usage is for 1T Sharingan, B rank usage is reserved for 2T Sharingan. A Rank usage is reserved for 3T Sharingan.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.

(Dakuiton: Sakusei no Mukou ) Dark Vacuity Release: Void of Creation
Rank: D - S (C)
Type: Offensive, Defensive, Supplementary
Range: Short-Long
Chakra Cost: 10 - 40 ( - 10 Per Turn)
Damage Points: 20 - 80
Description: Void of Creation encompasses the basic formations of the element. Exploiting the ionized ash particles, the wielder is capable of forming it into its standardized cubic form or in any form he/she desires. This includes, but not limited to, basic constructs such as tools, body surges, waves, weaponry, spikes etc. It is only limited to the imagination of the user, as the formation can begin/manipulated from anywhere in the terrain (though must be spawned at least five meters away from the intended human), directly from the body and or through direct contact with solid material. The structures forged imitate their realistic counterpart with an array of coloring detail, thus making the creation made from the ionized-ash quite realistic.

As outlined in the element however, should the ash come into contact with solid material/water etc, the ionized ash will cause it to collapse upon itself. Should the ash be stronger – it’s capable of ionizing the target before assimilating it within itself and returning back into its compact form, although a bit weaker. The user can control the implosion not to trigger, remaining inert if he or she chooses too. During a process of implosion there’s two types of interactions that occur under certain circumstances; A) when this jutsu physically interacts with a solid object, the ionizing of the targeted object of aim happens in a process of it being ionized (short-range subjects will be pulled into the wind drafts created by this implosion) before it’s broken down into energy becoming ionized ash altogether, B) when this jutsu interactions with a non-solid element, unlike regular interactions this will cause ionized particles fumes which are able to change the area’s illumination to the user’s choice (perceivable to the human eye), upon overcoming the interaction as it assimilated it within itself. If this jutsu was countered/ if that interaction results in this jutsu becoming overwhelmed, segments of ionized ash will succumb and remain mundane in the area of effect and with no inherit chakra.

Note: This technique needs one handseal to form the B rank version, two for the A rank and three for the S ranks. In the case of the S ranks being used, the user is unable to use Dark Vacuity Release techniques A rank and above for the same and next turn, while A rank use causes them from using above S rank for the same amount of time. A rank may be used thrice per battle, while the S ranks twice per battle with each use having a cool down of two turns. Fumes utilized to creating an area illumination are hazards to the opponent, if they so much so in inhale them, it would result in -10 dmg to their health per turn, for each turn they're inhaling them. The user may create multiple constructs, however the power is divided evenly among them based on the rank used.

Chakra Meter: 1600 (-15, -100, -100, -30) = 1,355
Health: 160
*Note: To users who plan to initiate an interaction with this post, they'll have to be able to sense several meters below the ground not to Metagame.
Last edited:


Mar 15, 2014
Coming from: Motoi Drylands (116)

This post marks the beginning of the story using these storyboard elements:

- Explore ruins with booby-traps (3)
- Defeat an strong enemy (3)
- Outwit an enemy (3)

Summary: For a couple of hours while still blind from a situation he could've avoided. Ikiru decides to keep pushing forward, using all jutsu known to him as means to aid his senses. Soon they reach a machine, which soon sparks their curiosity to uncover its creator and reason for its existence.

Standing up as they started moving again, with heated arguments from Sazu trying to convince the group to stay put so Ikiru can rest and Ikiru refuting that he is a shinobi and he must keep pushing forward. The group moves carefully, as he leaned on her shoulder and arm over her. Giggles in the back as the twins kept whispering, Ikiru would become too embarrassed to keep on leaning on Sazu’s help. “I got this…” saying as while he moved off her, standing for a moment as he molded chakra to create invisible dust particles that allowed him to sense all around him. Looking to them as he was now able to see to some level, as he was able to transverse on his own now. This didn’t mean he could react as fast as he was able to, but fast enough to evade the traps.

"You're so much." watch her as she would storm off again, this time a bit more careful however. Sudden snare trap would unleash to trap Ikiru who quickly drew his sword slashing through with sheer power, disabling the attack altogether. Taking a turn, they'd all stop to see a machine. Which simply rotated its body to them, with lights pinned upon all of them, Ikiru unable to detect these lights. It would initiate the attack.

Type: Weapon
Rank: N/a
Range: Short-Mid
Chakra: N/A
Damage: 80
Description: This machine created by unknown beings has the capabilities to fire unlimited blasts, rockets, even fire streams from it's sides, head and tail or simple physically (80 dmg). Can tank 2 A-rank dmg per turn. Moves twice equal to the Sage ranked shinobi's speed and tracking, when its engaged with target (can see through mists but not solid structures. Machine has the ability to think and reason. Note: Has a focused narrow vision to focus on shinobi with greater chakra amounts, meaning it can asses how strong a shinobi is upon seeing and scanning them. Its immune to B-rank Taijutsu or A-rank fire/ earth/ ice solid attacks. Can be overwhelmed and shut down by an S-rank Raiton attack, also which disables it, before rebooting. Upon being destroyed, the machine will self destroy itself by self-destruction in an A-ranked Explosion.

Now with an attack so fast, Ikiru would barely evade it, using his quick reactions to the incoming threat as he quickly slammed his hands to the ground creating a huge thick wall in-between them and it. On the other side, loud noises would continue to shake the ground. Its machine like cry gave implications that in fact it could perhaps call its allies if not stopped soon enough. Suddenly a looming silence came upon them, as they discussed among themselves. Ikiru decided it would end it quickly before it got more problematic. "Just what exactly is going on? That machine...here in the tunnels...means we are onto something big."

Dropping his leg weights as Ikiru then prepared to see what was on the other side. He would release his ash from his gourd, Ikiru was rather excited as the wall crumbled, Ikiru would see the machine preparing to initiate another attack. Ikiru having the disadvantage due to his sight, the machine could slip out of his range to see it. Now as this team decided to help him, they'd engage in a fight that took hours to end. Learning it had no chakra but rather simply used a core within it, his katana wasn't able to slow it down one bit. A single attack from it would one shot everyone, the machine was no joke. The actions and the distance it used, it was quickly attentive to Ikiru as it knew already how a much of a threat he was compared to his fellow mates. "Stay back, I'm going to end it!"

With him yelling as they all jump back, Ikiru turned into a white fume of smoke that blazed across the ground into the machine as it struggled to counter and dodge him. Quick to attack his allies as in hopes to stop him, Ikiru didn't waver as he inflict it. From within, he would expand, like a cancer, the machine would stop from moving yelp in a electronic cry before breaking apart. With machine disabled now. He would reform turning to run to his allies, "already, lets...oh no."

Ikiru had failed to protect them, Sazu held Jin tight as she tired to keep in alive, with barely enough strength in him, Ikiru knew he had to act quick. Waving handseals as a fast rate, he summoned a cybernatic snake. This snake would initiate releasing a healing form from its body as it saw the boy wheeze for life, Ikiru as he started to prepare the medical examination, he'd hear a sound from behind him. Facing the explosion, with a single thought his ash from his gourd would form a walling cup over his friends as it prevented the explosion from reaching them. The attempt to cover himself failed as his ash couldn't move fast enough to protect him also. With his body flying over the dome as it crumbled, he become unconscious.

Awaking moments later he'd then struggle to stand as he couldn't feel his left arm (which was already patched up). Attempting to move through the place as he started calling out to whomever was in the darkness. Sazu would respond to him letting him know she was there, so was Watashi, and Kon. Whom he couldn't hear. The quiet loomed the place as Ikiru knew Jin was either dead or unconscious. With barely any chakra now, Ikiru mustered up the strength to preform his sensing fuinjutsu seal. Coupling it with his earth sensing jutsu, he would see the world again in an x-ray vision. Looking to see Jin who was covered over, he then kneel to the ground. Peering over the kid as his twin seemed stunt/ frozen. "We should head back, I don't wanna have any of you die anymore."

"Not your choice. We came here too. We know what we signed up for. Don't try to change that just because you feel something. When you're ready to go, let us know." Kon would speak as he Sazu nodded. Unknown to Ikiru, Kon had activated his sharingan for the first time. With three tomoes. While he was still cooping with the situation of him trying to feel his body and recollect himself to move, "I don't feel my arm right now, so I guess we have to--"

"You don't have your left arm, Ikiru." Watashi would speak, Ikiru shocked by this, he'd fall to his knees. Quickly he would ask if it was still laying around somewhere. Which they'll didn't answer. Ikiru was now single handed, in shock he sat down for hours end as they all prepared and waited. "Hey, lets ready up. We have to keep going, don't tell me this is gonna stop you? You're stronger than this." Sazu would speak to him as she kissed his forehead., watching as Ikiru would look to her now. Standing up a few moments later they prepared to keep going, as Ikiru stopped by the machine to inspect it just for assurance. Kon would lead the party as Ikiru leaned on Sazu, with Watashi being in the back watching the group. In the tunnels that never ended, they all quietly moved, with faces of fatigue but more importantly, revenge.

*Note: To users who plan to initiate an interaction with this post, they'll have to be able to sense several meters below the ground not to Metagame.

( Uchiha Ikimono to angō-ka no Ken ) - Uchiha Sword of Creatures and Encryption
Type: Weapon
Rank: S rank
Range: N/a
Chakra: (-20 to enemy chakra)
Damage: N/a
Description: This blade is the most treasured item from Rai Uchiha, the prized possession of when he was alive. Having been in command of a group of his clansmen, it is presumable that Rai had capable leadership skills. He was a capable swordsman, even with one eye blinded. He also showed a noticeable amount of physical strength, being able to shatter the ground with a single strike of his sword. When death took him, his sword was passed onto his children soon they too passed on the sword. The very death of the Uchiha clan, resulted in treasures to being sold off to whoever would be interested. Years to pass, the sword ended back into a Uchiha home. Soon Ikiru's father presented the sword to him, with simple his understanding of where it came from. Since the massacre of the Uchiha clan, it's whole history of the sword is not known to Ikiru or anyone as Ikiru knows only it's a Uchiha sword.
Abilities of the blade:
╳ This blade once drawn would draw up water from the ground forming water sources with in two turns anywhere on land(passive). This is a very unique trait for a sword to carry which gave note that this blade could tap into natural aquifer's in the ground. The hot water sources are fairly large in size which is why it takes two turns for the blade's natural water ability to activate. These very hot waters can harm the opponent if they so fall upon them (B-rank Damage).

╳ When the user of the sword strikes an enemy or something an enemy is touching the water sucks -20 chakra from the enemy with every contacted strike. This form is very intricate and also unique to user who developed the ability. Upon learning of the seals embedded on the sword, by making a single handseal the user can release the seals from the sword allowing him to drain chakra via through the seal marks per each strike per turn (max. 80).

+ Can only make one water source per Match.
+ Must have learned Fuin at B-rank or more.
+ Takes two turns to draw up from underground a water source.
+Water sources cannot be made within five meters of opponent/s

(Doton: Funjin bijon no jutsu) - Earth Release: Dust Vision Technique (x2)
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20 (-15 per turn to remain active)
Damage points: N/A
Description: This jutsu works through the infusion of dust particles that are already present in the air at any given time. Instead of gathering the dust in order to create solid objects, as done in jutsu such as doton release: hardening, the user simply observed the general movement of his chakra carried by the dust particles. This jutsu's sensory ability is similar in nature to rain tiger at will and hiding like a mole. It enables him/her to observe the general movement of the ever floating invisible dust, which floats _around_ objects, enabling him o distinguish the general location and shape of objects that intersect the paths of the dust particles, including enemies.
-The user can't use doton techniques relying on the dust in the air while using this technique
-The user can't keep this technique active for more than five turns
-The user must reuse the technique in order to relocate the area affected by it

(Doton: Daichidōkaku) - Earth Release: Great Moving Earth Core
Type: Supplementary/Defensive
Rank: S
Range: Short-Long
Chakra: 40
Damage: N/A
Description: This technique grants the user the ability to freely lower or raise the terrain within a specific area surrounding them, in a similar manner to its parent technique, albeit on a much larger scale. The user will slam his hands on the ground which he can then lower or raise the ground up to 100 meters in a large section. The rise will be fast enough to pin enemies to the ground, restricting their movements as they struggle to get up and the drop will be fast enough to leave almost all enemies without a footing (albeit not airborne). Because of the large chakra needed to alter such a large area of the terrain, the user will be able to use it only a limited number of times.
Note: Can only be used twice.

Katon-Kemuri no Jutsu: Murasakin niato) --- Fire Release, Smoke technique: Deep Purple Art
Rank: C-class to S-class (+1 Rank to Smoke Ninjutsu)
Type: Supplementary/Offensive/Defensive
Range: Short-Long
Chakra cost: 15-40 (+10 to depending when used on another jutsu)
Damage points: N/A
Description: Utilizing the elemental-relative nature of fire release to smoke advanced ninjutsu, with excellent chakra control of fire release. Supplementing it with smoke ninjutsu, which they make a distinct form of fire explosive ninjutsu. That appears and acts on a different scale than the regular smoke ninjutsu. Being that this ninjutsu is based on smoke, the user can exhale immense quantities of suffocating gases to cause them to suffer from the lack of air or inability to breathe.
Starts by using the fire style abilities; gas chakra components through a smoke ninjutsu techniques as they knead that chakra in a form such as blowing into a balloon. This smoke appearing white as a summoning’s smoke, it’s then manipulated into objects through the user’s mouths/ in palms of their hands, which they can infuse gas chakra quantities within to formulate explosive smoke.

This can range from solid to a gas like state of the smoke with it, still exhibiting that mixed chakra formulation. Users can then produce or manipulate an existing amount of smoke, shaping it into various things such as grass, hoses, boat, rabbits, and dolls. They can change the size, color, toxic properties, and gas-scent depending on the amount of the smoke used to make the created objects seem more realistic.

Users can even change it's consistency to the point to making them solid and unbreakable-alike creations that can be brought to life and controlled remotely. With a mental command, they can detonate the katon chakra (gas) ninjutsu within the smoke, by performing the seal of confrontation. The technique varies in strength, depending on how much chakra is put into the creation of this "living" or not smoke objects. Despite all this, it’s still prominently based on smoke based jutsu, which can only be defused by a Suiton Ninjutsu.

This ninjutsu can be used alongside existing smoke ninjutsu, and or gas-related fire style jutsu/ninjutsu. Therefore depending on that jutsu, they’ll stream their chakra into that jutsu formulating that very jutsu to become a “Deep purple” art style ninjutsu release. This takes a very small timeframe.

Note: Can only be used by Smoke bios. Cannot be used Smoke Ninjutsu of S-rank or more.
Note: This smoke ninjutsu is scorching, if trapped within its gas mist as it's capable of scorching the skin off.
Note: User can only create up to three creations from this jutsu, per every other turn. If S-class is used, they can’t use this ninjutsu for 4 turns.
Note: This jutsu damage depends on the jutsu Type, and only when Offensive/Defensive style is used, the jutsu will correspond to chakra cost as the regular damage ratio.

(Kemuri no Katachi) - Body of Smoke
Type: Supplementary
Rank: A/S
Range: Short-Long
Chakra: 30/40
Damage: N/A
Description: A technique very much similar to the Hozuki Clan's Hydrification Technique, the user is able to transform themselves into a smoke-like state by channeling chakra throughout their body. In this form, the user becomes immune to all Taijutsu, Kenjutsu, and gas-related techniques unless they are elementally based. They can also manipulate the appropriate chakra for smoke, fire, and any of their own gas-related techniques. The user has complete control over the density of their smoke-like state, allowing them to solidify up to two appendages at once in order to wield standard shinobi tools for freeform combat and basic Ninjutsu/Kenjutsu purposes. This also allows them to use their own body as a source for smoke ninjutsu. However, the user is subject to smoke's weaknesses and strengths. A simple B-Rank Wind jutsu can knock them out of this form, forcing them back to their original body for sometime before they are able to transform themselves once again. As such, this technique forces the user to employ careful, yet effective strategies when it is in effect.
Note: User may not use any sort of speed boost in this form and will stay rooted to the ground.
Note: If knocked out of this form, user may not return to it for two turns.
Note: User is also subject to weather effects that may potentially harm their form.
Note: Only useable by bios that've learned Smoke Ninjutsu; S-rank is exclusive to those with the Smoke Screen specialty.

(Kemuri: Kanagata no kemuri) — Smoke Art: Smoke Mode
Type: Supplementary
Rank: D
Range: Short - Long
Chakra cost: 10
Damage points: N/A
Description: Streaming chakra into a smoke substance; they can then manipulate that smoke substance to either return into their body or manipulate that smoke substance to move across field to another place within their senses. However initiated, the user always has some sort of physical connection to the smoke substance that they're streaming chakra into it to be manipulated by them.

(Kekkai: Tengai Hojin) - Barrier: Dome Method Formation
Rank: B-Rank
Type: Supplementary
Range: Short- Mid
Chakra cost: 20 (- 10 per turn to keep active)
Damage points: N/A
Description: After clapping ones hands, this technique creates a spherical detection barrier above ground with the user at the center. At the user's command, the detection barrier can expand, grasping everything in the battle field. The user is able to detect anything that moves inside the barrier space with his or her own "sense".

(Cyberdyne Adobansa Kuchiyose no Jutsu) - Cyberdyne Advancement Summoning Technique
Chakra: 30 (+Original Summoning's Chakra cost)
Description:Advancement Summoning Technique, is a tool that allows the user to summon cybernetic organisms of their summoning contact of the summon being with both organic and biomechatronic body parts. Appearing as brace-band, usually in dark colors with relic like writing upon it however, very futuristic. To summon the cyborg-creature of the ninja, they will wipe blood on this brace-band, perform the Boar → Dog → Bird → Monkey → Ram handseals and then touch an object or not, then a sealing formula will appear short range to them. These summoned cybernetic organisms, have their restored functions and now enhanced abilities due to the integration of some artificial component or technology that relies on some sort of feedback: Due to the cybernetic enhancements, they're subject to a lesser cyborg attributes as they have increased durability ( Immunity to D rank and below physical attacks and -10 damage from up to B rank physical damage ) and strength ( +10 damage to Taijutsu ). However, due to this enhancement, they are also more vulnerable to Lightning jutsu, increasing the damage done to cyborgs by 20 damage. Energy based attacks deal the same amount of damage.
The user must have signed the contract with the creature he wants to summon but the technique can be used to summon a generic creature of that contract (B-Rank) which will have no special traits or abilities beyond those normal to the rest of the animals in the contract. Specific cyborg summonings have to be created via submission. The animal is always summoned on the mark that appears upon slamming the users hand or, if not the case, always in short range of the user. The user can only have up to 2 present on the field at any time.

(Katon: Shishamasu) — Fire Release: Death's Hands
Rank: B to A-rank
Type: Offensive, Supplementary, Defensive
Range: Short-Mid
Chakra Cost: 20-30 (-15 to sustain jutsu per turn)
Damage Points: 40-60
Description: After forming three handseals, they'll release a surge of katon chakra around any part of their body to create a layer of hot ash or by release it from their own body, and at will they can manipulate existing ash i.e via; ash gourd. This will not burn the user as they will create a layer of chakra between their skin and the ash to protect themselves. At will, the user can release this ash in a stream of sorts from their hands (even from body-movements) for offensive/Supplementary/defensive purposes, even in enormous amounts. This can be combined with other jutsu like Fire jutsu to give them +1 rank in damage up to S rank.
Note: While Jutsu is sustained (for up to 3 turns), Users can only utilize Katon or related Fire style Ninjutsu only.

Katai Omori: Doroppu) Leg Weights: Drop
Type: Supplementary
Rank: A
Range: Short
Chakra: N/A
Damage: N/A (+20 to Kicks, 2x Running Speed)
The user stops, bends over to reach his legs and unstraps his leg weights, dropping them to the ground. As a result the user gains a drastic boost to his running speed (doubles) and +20 to all his Strong Fist Kick-related moves. However, this boost in strength and speed is completely nullified when releasing the EIG or when using any kind of movement speed enhancement technique or weight manipulation technique; they don't add up on each other.
Chakra Meter: 1,355 (-30, -30, -20, -10, -30, -40, -40, -20, -20) = 1,115C
Health: 160 (-60) =100Hp
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