Alright I know this thread will more than likely fall onto deaf ears or some "suggestion" or lame excuse of wannabe "answer" will be given and the thread will be closed, and nothing being done about it. But ya know what **** it everything is worth at least one shot in the long run regardless if its a hit & miss.
Now here is my suggestion that would/should help the rp revive from the Rapid descent into hell that its going, and fast. As I am aware of it all the mods have certain area's that they are governing and not allowed to do go beyond that regardless of how "backed up" someone's section is getting, simply not allowed. Now to be honest that is a load of bull shit in a fricken semi-truck. Now I have heard all the excuses in the world on why that shouldn't be changed, those being its easier to manage, why should someone do something they don't want to do, yadda yadda yadda bullshit bullshit bullshit that's all I hear, thats all I read when I hear about these stupid ass rules.
Now back in the day (yeah I know some of yall get tired of me talkin' about the golden age of the rp but tough shit. Back then the RP actually had a promising future instead of the damned future it has now which isn't nearly as pretty.) Every "RP" Mod, did everything they helped out everywhere they could even if they didn't fully know just what the hell to do. But ever since Zen left and "others" were brought in and have taken over, they have admittedly gotten lazier than a middle-aged sloth, about their duties mostly because they are bored, or "tired" of hearing the members ***** them out (yes Kumo member and Ame members your the focal point of that remark), or they feel like there is just too damned much to deal with at times.
Well Too DAMNED bad you WILLINGLY signed up to be a mod of that section now, suck up your damned balls and be just as willing to do more, Yes some of you are doing exceptional in your given sections, while others are falling behind for either feeling overwhelmed or just don't give a damn anymore, or even a combination of the two. Now where I work, my bosses commend you for going outside of your job description and willing to do more, so I don't see why Cali would be upset if some of y'all took the inspiration to try and do a bit more, maybe ask the governing mod of that section if they would like to have some help with some of the stuff that needs to be done, instead of sitting in your little hiding hole of the RP and not stepping out of that comfort zone.
So my suggestion to the mods & Cali to save this RP:
Be willing to do more, and offer to do more, regardless if your comfortable with it or not, and lay off attacking or "controlling" the members when you feel they going off track, just ease off of them a bit, let their imaginations run WILD in the customs, don't try and diminish it.
My suggestion to the MEMBERS of the RP to save it:
Ease up off attacking the mods every chance you get, one thing you all must remember is that they were members just like the rest of you at some point and just as subjected to the rules of the RP as you are now. They are not trying to be the bad guys so many of you like to label them of being.
But now as a combination to the two parties.....this suggestion could easily be considered a "drastic" change to the RP as a hole but could easily make it VASTLY better in the long run......
Get rid of the post count system for ranking, that is one of the factors in the killing of the RP people are too quick at jumping from one thing to another rank wise when infact they should actually have to work in the RP for certain ranks, now if need be I can come up with an outline or suggestion for how to rank up if you all would like.
Now another thing would be the techniques one can learn or better yet put the number (more precisely a maximum of 3) of basic elements one can have outside of either their CC ability, KG, KT, HA, etc. Only allow a maximum of 2 custom elements per bio, instead of 4. Also types of bio's Generalists who can delve a little into each category never mastering (Forbidden Ranked techniques never accessible to them, not weak to any other class) Fighters (who can master offensive, defensive, and supplementary techniques of the ninja world, incapable of using Genjutsu, or Medic Skills (A-Rank and above Sealing techniques), Strong fighters against the Medics, Weak fighters to the Illusionists), Medics (who are capable of healing during the middle of fights, Masters of the sealing arts, and chakra control, Strong fighters against Illusionists, Weak to the Fighers), and Illusionist (Masters of Genjutsu's, trickery not exceptionally strong fighters (cannot learn S-Forbidden ranked techniques, Strong against Fighters, Weak to Medics). All of which NOT including their KG abilities. Just like how in the RP how Long Range fighters are weak to Close range combatants, Close Range combatants are weak to Mid range combatants, and Mid Range combatants are weak to Long Range combatants.
Now I know that is quite a drastic change into the RP as a hole, and would force alot of the members to drop some of their custom techniques, unless one bio has one set of elements and the other has another, or if only 1 bio is allowed then they would have to drop some of their custom techniques just to make things more interesting, more exciting and could quite possibly revive this RP.
Now as I said I know there is a high chance that most of this will fall onto deaf ears, because they don't want the change but I am hoping they at least heed my suggestions to the two specific parties of the RP.
Thank You and have a pleasant day
Now here is my suggestion that would/should help the rp revive from the Rapid descent into hell that its going, and fast. As I am aware of it all the mods have certain area's that they are governing and not allowed to do go beyond that regardless of how "backed up" someone's section is getting, simply not allowed. Now to be honest that is a load of bull shit in a fricken semi-truck. Now I have heard all the excuses in the world on why that shouldn't be changed, those being its easier to manage, why should someone do something they don't want to do, yadda yadda yadda bullshit bullshit bullshit that's all I hear, thats all I read when I hear about these stupid ass rules.
Now back in the day (yeah I know some of yall get tired of me talkin' about the golden age of the rp but tough shit. Back then the RP actually had a promising future instead of the damned future it has now which isn't nearly as pretty.) Every "RP" Mod, did everything they helped out everywhere they could even if they didn't fully know just what the hell to do. But ever since Zen left and "others" were brought in and have taken over, they have admittedly gotten lazier than a middle-aged sloth, about their duties mostly because they are bored, or "tired" of hearing the members ***** them out (yes Kumo member and Ame members your the focal point of that remark), or they feel like there is just too damned much to deal with at times.
Well Too DAMNED bad you WILLINGLY signed up to be a mod of that section now, suck up your damned balls and be just as willing to do more, Yes some of you are doing exceptional in your given sections, while others are falling behind for either feeling overwhelmed or just don't give a damn anymore, or even a combination of the two. Now where I work, my bosses commend you for going outside of your job description and willing to do more, so I don't see why Cali would be upset if some of y'all took the inspiration to try and do a bit more, maybe ask the governing mod of that section if they would like to have some help with some of the stuff that needs to be done, instead of sitting in your little hiding hole of the RP and not stepping out of that comfort zone.
So my suggestion to the mods & Cali to save this RP:
Be willing to do more, and offer to do more, regardless if your comfortable with it or not, and lay off attacking or "controlling" the members when you feel they going off track, just ease off of them a bit, let their imaginations run WILD in the customs, don't try and diminish it.
My suggestion to the MEMBERS of the RP to save it:
Ease up off attacking the mods every chance you get, one thing you all must remember is that they were members just like the rest of you at some point and just as subjected to the rules of the RP as you are now. They are not trying to be the bad guys so many of you like to label them of being.
But now as a combination to the two parties.....this suggestion could easily be considered a "drastic" change to the RP as a hole but could easily make it VASTLY better in the long run......
Get rid of the post count system for ranking, that is one of the factors in the killing of the RP people are too quick at jumping from one thing to another rank wise when infact they should actually have to work in the RP for certain ranks, now if need be I can come up with an outline or suggestion for how to rank up if you all would like.
Now another thing would be the techniques one can learn or better yet put the number (more precisely a maximum of 3) of basic elements one can have outside of either their CC ability, KG, KT, HA, etc. Only allow a maximum of 2 custom elements per bio, instead of 4. Also types of bio's Generalists who can delve a little into each category never mastering (Forbidden Ranked techniques never accessible to them, not weak to any other class) Fighters (who can master offensive, defensive, and supplementary techniques of the ninja world, incapable of using Genjutsu, or Medic Skills (A-Rank and above Sealing techniques), Strong fighters against the Medics, Weak fighters to the Illusionists), Medics (who are capable of healing during the middle of fights, Masters of the sealing arts, and chakra control, Strong fighters against Illusionists, Weak to the Fighers), and Illusionist (Masters of Genjutsu's, trickery not exceptionally strong fighters (cannot learn S-Forbidden ranked techniques, Strong against Fighters, Weak to Medics). All of which NOT including their KG abilities. Just like how in the RP how Long Range fighters are weak to Close range combatants, Close Range combatants are weak to Mid range combatants, and Mid Range combatants are weak to Long Range combatants.
Now I know that is quite a drastic change into the RP as a hole, and would force alot of the members to drop some of their custom techniques, unless one bio has one set of elements and the other has another, or if only 1 bio is allowed then they would have to drop some of their custom techniques just to make things more interesting, more exciting and could quite possibly revive this RP.
Now as I said I know there is a high chance that most of this will fall onto deaf ears, because they don't want the change but I am hoping they at least heed my suggestions to the two specific parties of the RP.
Thank You and have a pleasant day
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