[HA] How does it Sound?

Nathan

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This next thing is explained all by Wes my old sensei. It explains everything you need know, (bit lazy on my part. But still can't explain any better then Wes)

First of all, a frequency is measured in Hertz. A frequency in theory is how many waves pass a certain point in a certain amount of time. So, basically, the lower the interval, the higher the frequency.

Now, the cool thing is, adjusting the frequency. A higher frequency is a higher pitched tone, while a lower frequency is a lower pitched tone. If you listen to music and hear the bass, the frequency is lower. You can also feel it in your body a lot more than high frequency tones, because generally those are harder to perceive in the first place. The neat thing is, that this allows us to alter the effects of sound techniques by altering the frequency. That being said, you probably see how versatile sound actually can be, and how it can create different effects. Even if you can't hear something, the sound waves are still there and can still have effects on your body

humans can only hear certain frequencies, or a range in between 2 frequencies. Generally, this is about 20 - 20 000 Hertz. Now, as you grow older, your body gets older as well, and you start to have trouble hearing high frequency tones. This is why younger people generally hear a lot better than old people. I was wondering if you speak in a lower voice, if people with hearing problems would understand you better, but I'm unsure (though it makes sense).
This does not mean that higher/lower frequencies do not effect the body! Remember that!

About the ultrasonic: Ultrasonic are simply sounds above 20 kiloHertz (20 000 Hertz) and thus above what humans can actually perceive. Other animals, like dolphins and dogs can perceive these (think, the dog whistle). These range from 20 KiloHertz into several MegaHertz. This is also what they use for sonograms (you understand what this is?) and such. Infrasound is the opposite (below 20 hertz)


Oh, one more thing I'd like to add, and this is particularly useful against Mugi's Radio Frequency/Wave CE. Low frequency sound waves generally move easier through rocks/earth than higher frequency ones. Think about your cellphone, when you move through a tunnel, the reception sucks.


Now, realize that sound can move through any medium. Don't let anyone tell you otherwise! Though we needs some sort of limitations, and it's reasonable to say wind is a good counter to sound if it can be seen (doujutsu) or heard, but at that point it might be too late (depending on how a technique is used and how the effects are). Earth, however, depending on the situation (and the level of understanding of the usage by the opponent) can be a devastating counter as well.
Now, look below:

-Speed of sound:
solid > liquid > gas.

Sound moves fastes of all through solids. Generally, this is because the particles and atoms in earth are more tightly packed than they are in liquids or gas. So, the closer the atoms/molecules, the faster sound moves.

- Elastic properties
There is a catch in between different solids. Sound moves faster through rigid solids (i.e. steel, iron) than other things like jelly. This is because solids that are rigid generally mean that the atoms and molecules have a much stronger force of attraction towards each other than in other solids. This is because of the fact that, once moved, they move back to their original position/form more quickly (and thus resulting in a much higher vibration speed). jelly in this case has much weaker attraction between the molecules, that's why it's so "elastic" (not to be confused with elastic properties), and much more flexible.

- Density
Next to this, there is the density. Now, more dense substances = more mass. More mass=bigger molecules. Because sound is based on kinetic energy that travels from one point to another, moving through denser objects means it has to use more energy, seeing as it has to move (vibrate) larger molecules. This however is used for substances with the same elastic properties.

To explain this take two examples with nearly the same elastic properties. Gold and aluminum (Gold = 10.8 psi; aluminum = 10 psi). While they nearly have the same elastic properties, gold is much denser, so it will travel faster through aluminum than gold.

Another funny thing is, this effect does not quite work the same in gaseous media.

Let's say it's hot hot hot in one side of the room, and cold cold cold in the other side. The logic explanation is that sound would move faster in the cold air (since it's denser), but that isn't the case!

Heat, like sound is a source of kinetic energy. More heat = More kinetic energy = more energy for the sound. This leads up to the fact that they can vibrate faster in hot air.
Any of that confuses you?
 

Nathan

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Alright.

Sightly different approach with this training. Lets just talk about the techniques.

(Ototon: Naiteki Ne no Jutsu) - Sound Release: Inner Sonar Skill
Rank: D
Type: Supplementary
Range: Short-Long
Chakra Cost: 10 (-1 per turn)
Damage Points: N/A
Description: The user will enhance their hearing by infusing his ears with sound chakra. Then, by utilizing chakra and enfacing his lungs, the user will be able to control the frequency and intensity of the sound emitted from his simple breathing. This low frequency, inaudible sound is passively emitted and has no effect other than emerging from him and bouncing off of objects. Using the enhanced hearing, the user is able to know where everything is around them, effectively creating a sonar effect through the rebound and reflection of sound waves. The hearing and the sonar effect is precise enough so that one can effectively use it to substitute one's vision in battle if needed. Despite being very effective, specially if the user has any of his other senses hindered, it also leaves the opponent vulnerable to sound genjutsu or sound attacks which will be much more drastic in its effects.
Note: Lasts 6 turns

This technique is very handy, but also can backfire big time. What can you tell me about it?

P.S Mugi's stronger version of this, is off the hook. D:
 

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I believe with this, silent homicide can not work on me cos, nothing become silent again.
Though I have series of questions.
-What if a technique say "silent", am I still able to hear it using this jutsu.
-It said it bounces off object like a sonar. So even if its silent, the unltrasonic freq would still detect it by bouncing off it?

So I believe it may be quite dangerous when going up against another sound user while using this tech.
-though this is useful in taijutsu, does ut add anything to your reaction speed, since you are able to hear someone and pinpoint them even if they are moving at blinding speed?
-Yelling or a powerful explosion, can it make someone go deaf while this jutsu is active?
 

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No problem. Moving along:

(Ototon: Chūnyū no Jutsu) - Sound Release: Infusion Technique
Rank: B
Type: Supplementary
Range: Short
Chakra Cost: 20
Damage points: N/A
Description: A simple technique where the user touches an object and infuses it with sound chakra, enabling it to vibrate and produce a low frequency, high amplitude sound. The vibrations cause objects to bounce off of the targeted object which is highly useful when fighting with weapons or to make thrown basic weapons resist opposing thrown weapons.. It also resonates to the user if he were to be blind (because of a genjutsu for example), letting the the user know the objects position and what it deflects. It can also be applied to solid objects or structures the user may wish to destroy or, by applying it to the ground or similar, detect what is around him by making it resonate with the same low frequency. The object gets no added power, only the ability to deflect incoming objects that want to counter it.

Let's talk about this one, rather easy technique. But can be very useful in the long run.
 

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A very useful technique.

I am gonna quote the description bit by bit and ask questions.

user touches an object and infuses it with sound chakra, enabling it to vibrate and
produce a low frequency,
The object, can it be anything? The clothe i'm wearing? A golem that I made?
If infused on my clothe, can it deflects attack? What kind of attack? How long does the vibration on the object lasts? If it last long, does it require me to sustain it thus I can't use any other jutsu?

It can also be applied to solid objects or structures the user may wish to destroy or, by applying it to the ground or similar, detect what is around him by making it resonate with the same low frequency.
Don't get the bold, does that mean I can apply this to maybe a boulder and the vibration cause it to break down into pieces?
The underlined, does it mean I can see movement in the ground by apply this to it just like how a sonar works?

Overall, its a nice technique
 

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A very useful technique.

I am gonna quote the description bit by bit and ask questions.


The object, can it be anything? The clothe i'm wearing? A golem that I made?
If infused on my clothe, can it deflects attack? What kind of attack? How long does the vibration on the object lasts? If it last long, does it require me to sustain it thus I can't use any other jutsu?


Don't get the bold, does that mean I can apply this to maybe a boulder and the vibration cause it to break down into pieces?
The underlined, does it mean I can see movement in the ground by apply this to it just like how a sonar works?

Overall, its a nice technique
First part of question: Yes, any object. It says it can deflect basic attacks, like kunai and other basic weaponry. Until you stop flowing chakra into it.

Second part of question: Yes, say you want a rock to be destroyed for whatever you want, use this technique to do that. Yes, but only short range around you, no further.
 

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Alright:

(Ototon: Sumakku Te no Jutsu) - Sound Release: Clapping Hands
Rank: B
Type: Defensive
Range: Short
Chakra Cost: 20
Damage Points: N/A
Description: The user charges Ototon chakra into the palms of their hands, and then smashes them together. The force creates high frequency sound waves which can be used to disperse incoming "solid" jutsu (only works on B-Rank or below jutsu) like those of Water Release or Earth Release.

Now this technique is very handy for incoming solids, B-rank and below though.
 

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"Handy" nice pun there...

Very similar to a shockwave created by the Hulk when he claps his hands but the difference I think , would be that the one of sound is barely seen. Am I right?
Works on solid jutsu. Does this mean it won't work on fire/lightning/wind, no matter the rank?
Is this a 360deg wave or just one direction?
 

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Yea, i know they are not. What I'm saying is that if it won't work even if the fire/lightning/wind is E-rank, considering this is B-rank.
Also their are situations that fire is made solid like dragon flame song and wind too like wind blade. Can it work on them then?
 

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You can't change the description of a technique. "disperse incoming "solid" jutsu (only works on B-Rank or below jutsu) like those of Water Release or Earth Release." - Things like mud, metals, CE included (only those that mention sound as a weakness)

And why would you use this technique on a E-rank? That's just a waste.
 

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Just thinking the posible uses and downside. And I only want to know since someone, say my opponent could easily exploit that and say since it can't work on intagibles, he uses an E-rank fire to block it. Get what i'm insinuating?

Apart from that I'm good.
 

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The technique doesn't do any damage, you can't use it as an attack based technique, it's only to be used as a defence and if you plan to use it any different to that, you're doing it wrong. But yes, I understand what you are getting at.

(Ototon: Oto no Ken) - Sound Release: Sonic Fist
Rank: B
Type: Attack
Range: Short
Chakra Cost: 20
Damage Points: 40
Description: The user gathers chakra either around their fist, arm, or leg and then charges towards their opponent. Upon utilizing an attack involving the aforementioned limb, it causes a release of sonic vibrations (of a low frequency but with a high amplitude) that act as a secondary strike, making the opponent unable to use the body part that has been hit for 1 turn. This happens because the sound vibrations damage soft tissue by resonating within the water molecules that reside within it. The effect is similar to a localized explosion upon contact that rips through the targeted area and creates a shockwave that blasts the target backwards. The skill is exceptionally useful if used against solid techniques such as those from Earth Release (or similar) which will shatter upon being hit.

This pretty much enhancing your taijutsu with sound chakra. Hitting your opponents limb, will cause them to not use it for a turn. This technique can also can be used against solid techniques.
 

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I love sneak attacks. And this is a perfect fit.

Its very clear on its description and I'll like to use this more during Taijutsu and my opponent is in for a suprise when he wants to hold or block a punch or kick from me.
 

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Good, well done. No need to add anything else.

(Ototon: Hibiki Rendan no Jutsu) - Sound Release: Echo Assault Skill
Rank: B
Type: Offensive
Range: Short-Long
Chakra Cost: 20
Damage Points: 40
Description: The user gathers his sound chakra into his throat as he inhales afterwards exhaling as he screams, yells or roars. The resulting effect is a massive forward shockwave of low frequency, high amplitude sound that levels anything in its path. Despite weakening as it travels, its faster than most wind or lightning techniques and can still be defended from. If used within a water source it receives +20 damage.

Any form of loud noise that you can produce with your voice, will do. Releases a shockwave of sound. It gets weaker the further it travels. Extra damage if used in water.
 
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