[Doton] [Earth] - Smirk

Smirk

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like you second scenerio, its not a combo, you are just performing jutsu to fill up the 3 jutsu slot. I like you to do a combination that complements each other. You make the jaw, mist then a clone. Is that a combo?

Also for your how to defend, from now on tell me what kind of jutsu exactly you are using, not just Lightning or earth in general as you talk and you must've learned them.
Do that for the one you just performed.
Attack, Conceal, Deceive . I have little jutsu to work with so its a little hard combining certain techniques without using other earth techs, as earth is what i know the most in xD

Would you like me to perform another scenario ? i wasnt sure

Defending
Using what i've learned so far

(Raiton: Raigeki no Yoroi) - Lightning Release: Lightning Strike Armour
Rank: C
Type: Offense/Defence
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: The user surrounds themselves with electricity. The intense electric field protects them by electrocuting anyone who comes into contact with it, but only works for one attack.

Firing at the ground around me to neutralize the doton chakra
(Raiton: Jibashi) - Lightning Release: Electromagnetic Murder
Rank: C
Type: Offense
Range: Short (Short-Long depending on the water technique)
Chakra Cost: 15
Damage Points: 30 (+10 to a water technique when used in conjunction)
Description: This jutsu allows the user to create a wave of electricity from the user's hands. This jutsu can vary in power from a small surge to shock an opponent to a powerful stream of lightning capable of ripping through solid rock. It is ideal to use in conjunction with a water jutsu.

Evading
Say if i was in the air about to land on the ground and the opponent used the earth tech to try and hit as i land

(Fūton: Kaze Ogawa no Jutsu) - Wind Release: Wind Stream Technique
Rank: D
Type: Supplementary
Range: Short-Mid
Chakra cost: 10
Damage points: N/A
Description: This technique allows the user to change direction in mid-air at high speeds by simply blowing wind out their mouth. The user can also use this technique by blowing it at the ground and causing a dust cloud to rise, concealing the users location and movement.
Note: The user must already be airborne to use
 

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so make do with the little you have. It would simply show how creative you are. Even taijutsu can be very useful. You can use earth too, i don't just want you using only earth all the time.
 

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quickly performs five hand seals followed by slamming his palm on the ground causing the ground on the left and right side of the opponent to instantly take shape of jaws, snapping in at the opponent, as the rocks take shape Smirk immediately slams his other palm on the ground, making rocks rise from behind the opponent, potentially jaggin 'em in the back, once the rocks rise from behind the opponent Smirk lifts both his hands from the ground then grabbing a single kunai immediately tossing it towards the opponent, once the kunai leaves his finger tips, he claps his hands together as he stands, boosting the speed and power of the thrown kunai.

(Doton: Musaborudzuchi) – Earth Release: Devouring Earth
Rank: B
Type: Offensive
Range: Short-Long
Chakra cost: 20
Damage points: 40
Description: The user performs the Ram → Horse → Tiger → Rabbit → Snake and slams
their palm on the ground. Instantly, the
ground to the sides of the opponent take the
shape of huge jaws and attempt to crush and
stab him between them. The size of the jaws
can be adjusted to fit the size of the opponent or other uses

(Doton: Iwa Keiro) – Earth Style: Rock Trail
Rank: B
Type: Attack
Range: Mid
Chakra cost: 20
Damage points: 40
Description: The user slams their hands on the ground and giant rocks rise up and jag
the opponent from underneath.

(Fūton: Reppūshō) - Wind Release: Gale Palm
Rank: C
Type:Attack/Supplementary
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: A simple technique that when the users hands are clapped together, wind is compressed and transformed into a powerful gale. This technique, when used as an isolated attack has the power to easily knock over a human. Though the true value comes from using it together with projectile weapons like shuriken or kunai. Their speed, power, and ability to wound or even kill are all increased several times.

Attempting to attack from nearly all angles
 

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better..

(Doton: Tsuchi Kairō) - Earth Release: Earth Corridor
Rank: B
Type: Supplementary
Range: Short/Mid
Chakra Cost: 20
Damage Points: N/A
Description: The user will first perform the snake hand seal and then cause the earth in
the surrounding area to rise up and over a
target and create a cavern, imprisoning the
target. The user can leave an opening to
allow attacks to go in to strike down the
trapped adversaries, or close it up completely to prevent escape.
You will be raising earth slabs from the sides of the opponent again but this time, its not to crush but to capture and trap your target within it. Make a handseals and channel your earth chakra beneath and around yout opponent. Manipulate the earth around them to create a cavern and imprison them.
 

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Smirk releasing and channeling his earth beneath and around the opponent , then upon performing the snake hand seal, causing the surrounding area around the opponent to rise up and over 'em creating a cavern trapping the opponent.

(Doton: Tsuchi Kairō) - Earth Release: Earth Corridor
Rank: B
Type: Supplementary
Range: Short/Mid
Chakra Cost: 20
Damage Points: N/A
Description: The user will first perform the snake hand seal and then cause the earth in
the surrounding area to rise up and over a
target and create a cavern, imprisoning the
target. The user can leave an opening to
allow attacks to go in to strike down the
trapped adversaries, or close it up completely to prevent escape.
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Scenario One
Smirk channeling earth chakra beneath/around the opponent performs a single hand seal causing rocks surrounding the opponent to rise up and trap the opponent within them, only leaving a hole the size of a head open on the top left, as the rocks rise Smirk releases more earth chakra beneath the opponent causing spikes to raise beneath them potentially piercing them as their imprisoned, once Smirk released his earth chakra he performs three hand seals, releasing a lightning current from his hands firing into the hole he left open in the rock prison he formed around the opponent in attempts to hit them with the lightning as well.

(Doton: Tsuchi Kairō) - Earth Release: Earth Corridor
Rank: B
Type: Supplementary
Range: Short/Mid
Chakra Cost: 20
Damage Points: N/A
Description: The user will first perform the snake hand seal and then cause the earth in
the surrounding area to rise up and over a
target and create a cavern, imprisoning the
target. The user can leave an opening to
allow attacks to go in to strike down the
trapped adversaries, or close it up completely to prevent escape.

(Doton: Ganchūsō) - Earth Release: Stone Spikes
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: This technique lets the user create a few rock pillars that will protrude from the ground to skew the target. The rock pillars will even pass through obstacles to reach their target if these are less dense. The pillars/spikes can be done in any earthen surface, including other earth techniques of the user.

(Raiton: Raigeki) - Lightning Release: Electric Attack
Rank: C
Type: Offensive
Range: Short - Long
Chakra cost: 15
Damage points: 30
Description: After performing the required hand seals Tiger → Snake → Dog the user creates an electric current from their hand that can hit multiple individuals at the same time. Furthermore, it extends into incredible distances and can avoid obstacles.

Scenario Two
Smirk channeling earth chakra beneath/around the opponent performs a single hand seal causing rocks surrounding the opponent to rise up and trap the opponent within them, Smirk then immediately performs two handseals , creating an opening in the sky dropping down a large amount of sticky mud, covering the dome shape prison, making it harder for the opponent to break free from it, as the mud begins to drop from the opening in the sky Smirk releases a small stream of fire from his mouth hitting the mud against the dome hitting the mud up heating it up causing it to harden, eventually.

(Doton: Tsuchi Kairō) - Earth Release: Earth Corridor
Rank: B
Type: Supplementary
Range: Short/Mid
Chakra Cost: 20
Damage Points: N/A
Description: The user will first perform the snake hand seal and then cause the earth in
the surrounding area to rise up and over a
target and create a cavern, imprisoning the
target. The user can leave an opening to
allow attacks to go in to strike down the
trapped adversaries, or close it up completely to prevent escape.


(Doton: Nentsuchi Otoshi) – Earth Release: Sticky Earth Drop
Rank: B
Type: Offensive
Range: Short – Mid
Chakra cost: 20
Damage points: 40
Description: The user does 2 handseals (Ram → Snake) and creates an opening within the sky, which drips down onto the opponent a large amount of sticky mud (in all similar to that of Swamp of the Underworld Technique), covering them. The mud is very heavy and thick as well as adhesive, making it impossible to move if caught and easily crushing an enemy underneath. It’s normally followed up by Lightning release: sixteen pillar bind to create a giant oven around the opponent and then using Fire release: Firing biscuit technique to ignite the oven, hardening the mud and immobilizing the enemy target.

( Katon: Shōkasou ) - Fire Release: Small Fire Stream
Rank: C
Type: Offensive
Range: Short-Mid
Chakra Cost: 15
Damage points: 30
Description: The user will create a small short flame at the opponent. This flame is capable of making the target collapse due to the heat of the technique. This technique requires no handseals.

Pros
- only one hand seal
- traps the opponent
- can chooses to leave a slight opening or close it completely

Cons
- only traps the opponent
- take a hand seal
- doesnt reach long range

Questions


Defending
Exert Lightning into the ground cancelling the earth tech while/in the trap blast through the solid rock with lightning
Could also using a wind tech to quickly move away as the rocks begin to rise

(Raiton: Jibashi) - Lightning Release: Electromagnetic Murder
Rank: C
Type: Offense
Range: Short (Short-Long depending on the water technique)
Chakra Cost: 15
Damage Points: 30 (+10 to a water technique when used in conjunction)
Description: This jutsu allows the user to create a wave of electricity from the user's hands. This jutsu can vary in power from a small surge to shock an opponent to a powerful stream of lightning capable of ripping through solid rock. It is ideal to use in conjunction with a water jutsu.
 

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You can use chidori/raikiri to break through and still have it to attack your opponent. You can even phase with the ground if your opponent is not a sensor.

(Doton: Arijigoku no Jutsu) - Earth
Release: Antlion Technique
Rank: B
Type: Offense
Range: Mid/Long
Chakra Cost: 20
Damage Points: 40
Description: The user performs the Ram hand seal and causes causes the ground and
everything on and around it to be sucked in
towards the middle of a large pit, much like
the method an antlion uses to catch prey.
Upon being dragged to the centre, the victim
will then be sucked underground. There the victim, depending on how deep the user
makes them sink, will be trapped and/or
suffocated. The range of the pit is
determined by how much chakra is put into
the technique.
make the ram handseal and channel your chakra below you opponent and make the ground begin to sink in a spiralling manner. Use this to drown them underneath and suffocate them.
 

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By focusing doton chakra into the ground beneath their opponent, followed by a single hand seal[Ram], The user causes the surface below the opponent to start sinking/spiraling inwards potentially trapping and/or suffocating the opponent, if successful.

(Doton: Arijigoku no Jutsu) - Earth
Release: Antlion Technique
Rank: B
Type: Offense
Range: Mid/Long
Chakra Cost: 20
Damage Points: 40
Description: The user performs the Ram hand seal and causes causes the ground and
everything on and around it to be sucked in
towards the middle of a large pit, much like
the method an antlion uses to catch prey.
Upon being dragged to the centre, the victim
will then be sucked underground. There the victim, depending on how deep the user
makes them sink, will be trapped and/or
suffocated. The range of the pit is
determined by how much chakra is put into
the technique.

Yeah around that time back then I went inactive but im back in action :hyper:
 

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I swear I responded to you. :|

(Doton: Doryū Jōheki) - Earth Release: Earth Flow Rampart
Rank: B
Type: Defence/Supplementary
Range: Short/Mid
Chakra Cost: 20
Damage Points: N/A
Description: By performing the Tiger hand seal the user then makes a gigantic rampart rise up beneath the user's feet, by shaping the ground and increasing the amount of earth with chakra. Depending on what the user imagines, the shape of the rampart can be anything from level ground to a steep, needle-like mountain. If the user increases the volume of earth too much, he can be forced to keep his chakra consumption down. The user can combine this jutsu with Water Style: Waterfall Basin Technique to create a waterfall.

This technique was the original "Moving earth core" Lol. This technique got you out of swamp of the underworld. One of my old favorite techniques. You simply cause the earth to rise from under you. How much it rises is up to you. It can be from a stepping stool, to a mini mountain so it seems. This technique is honestly as good as you want it to be

(Doton: Doryuheki) - Earth Release: Earth Style Wall Jutsu
Rank: B
Type: Defensive
Range: Short
Chakra Cost: 20
Damage Points: N/A
Description: The user will first perform the Tiger → Hare → Boar → Dog and then creates a solid wall of earth as a form of defense. Chakra is either converted to earth within the body and then spat out to form the wall or the user can manipulate pre-existing earth to form the wall. The earth then instantly rises up and takes form. The barrier itself is also coated with chakra, making its strength incomparable to that of a normal mud wall. Because of the earth's special characteristics, the wall is highly resistant against, for instance, fire and water. Hizuren Sarutobi spits mud from his mouth to perform the jutsu whilst Kakashi creates a wall composed of bulldog sculptures to box-in Pain.

:| Pretty simple. Do a couple handseals causing a huge earth wall to appear infront of you. This is really good for a quick defense. But the fact your vision is blocked, it would be best to use it and quickly move

(Doton: Iwagakure no Jutsu) - Earth Release: Hiding in Rock Technique
Rank: B
Type: Defence/Supplementary
Range: Long
Chakra Cost: 20
Damage Points: N/A
Description: This is a technique that allows its user to blend into rocks, move inside them and then move in and out of other rocks undetected. Despite this, Doujutsu and Sensors can still detect the opponent. The limitation of the technique is that it cannot be used to meld into other types of earth than rock or solid earth and its not a very fast technique, despite being faster than Underground Projection Fish technique.
Note: Can only blend through on C rank and below Earth Techniques

Going to be pretty honest. This is pretty much like a downgrade of hiding like a mole. The only difference is, that you can blend into earth to the side, and if there is earth above.. then above. Another downside is you can only blend into C rank and below earth. Which is pretty much nothing. This is more so a stealth technique
 

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Preforming
[1]
Smirk focuses chakra to his feet as he preforms a single Tiger hand seal then immediately releases the focused chakra into the ground beneath him, causing the ground to crack as it begins to rise up and lift Smirk above the opponent(s)
(Doton: Doryū Jōheki) - Earth Release: Earth Flow Rampart
Rank: B
Type: Defence/Supplementary
Range: Short/Mid
Chakra Cost: 20
Damage Points: N/A
Description: By performing the Tiger hand seal the user then makes a gigantic rampart rise up beneath the user's feet, by shaping the ground and increasing the amount of earth with chakra. Depending on what the user imagines, the shape of the rampart can be anything from level ground to a steep, needle-like mountain. If the user increases the volume of earth too much, he can be forced to keep his chakra consumption down. The user can combine this jutsu with Water Style: Waterfall Basin Technique to create a waterfall.

[2]
Smirk focusing chakra within himself as he inhales deeply then, quick and thoroughly preforms four handseals (Tiger → Hare → Boar → Dog) as he exhales and spews a wall of solid earth right in front of him.
(Doton: Doryuheki) - Earth Release: Earth Style Wall Jutsu
Rank: B
Type: Defensive
Range: Short
Chakra Cost: 20
Damage Points: N/A
Description: The user will first perform the Tiger → Hare → Boar → Dog and then creates a solid wall of earth as a form of defense. Chakra is either converted to earth within the body and then spat out to form the wall or the user can manipulate pre-existing earth to form the wall. The earth then instantly rises up and takes form. The barrier itself is also coated with chakra, making its strength incomparable to that of a normal mud wall. Because of the earth's special characteristics, the wall is highly resistant against, for instance, fire and water. Hizuren Sarutobi spits mud from his mouth to perform the jutsu whilst Kakashi creates a wall composed of bulldog sculptures to box-in Pain.

[3]
Smirk gathers chakra throughout his entire body, while releasing the gathered chakra into the surrounding earth, he then is able to phase through the ground and surrounding walls.
(Doton: Iwagakure no Jutsu) - Earth Release: Hiding in Rock Technique
Rank: B
Type: Defence/Supplementary
Range: Long
Chakra Cost: 20
Damage Points: N/A
Description: This is a technique that allows its user to blend into rocks, move inside them and then move in and out of other rocks undetected. Despite this, Doujutsu and Sensors can still detect the opponent. The limitation of the technique is that it cannot be used to meld into other types of earth than rock or solid earth and its not a very fast technique, despite being faster than Underground Projection Fish technique.
Note: Can only blend through on C rank and below Earth Techniques

Pros
[1]
One hand seal/quick jutsu to use
Short to Mid Range
Can mentally focus and form the ground beneath you to any shape


[2]
Easy defensive technique
Can spit out the chakra to form the wall of earth or focus chakra into the earth around you to form the wall
Only four hand seals


[3]
Quick stealth technique
No hand seals to use
Can travel through earth


Cons
[1]
Doesn't spread long range
If you're unaware, the technique can keep the users chakra consumption low
Not the quickest way to evade or elevate


[2]
Takes four hand seals
Short range
Blocks the users vision


[3]
Not a very fast technique
Can only blend in with a certain type of rock/earth
Can only blend with C-rank earth and lower


Defending
[1]
A lightning jutsu can be used/focused against the area of earth in which the opponent is rising, to nullify the earth chakra

[2]
C rank lightning can break the wall, B rank and higher lightning can break the wall and continue(only weaker)

[3]
Opponent can only blend with C rank and lower, also not the quickest way to maneuver.
 

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Alrighty..

Re-do the previous techniques you are being taught. No need to perform them, just analyze them. It's strengths, weaknesses and possible uses in battle. Be as creative and descriptive as possible.
 

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Alright, taking over. My training is pretty simple but effective none the less. I post the jutsu, you break it down. Tell me whatever you like about it as long as I can tell you understand the mechanics of it. If I think you missed anything or just want to add something to it, I shall. Capishe? OK, let's begin..
(Doton: Doryūsō) - Earth Release: Earth Flow Spears
Type: Offensive
Rank: B
Range: Short-Mid
Chakra: 20
Damage: 40
Description: The user first performs the Bird handseal and the user condense mud or stone, from the ground, and shape them into spikes that will protrude from the ground in order to skewer the target. The spikes cannot penetrate targets of greater density.

(Doton: Iwayado Kuzushi) - Earth Style: Rock Lodging Destruction
Type: Offensive
Rank: B
Range: Short/Long
Chakra: 20
Damage: 40
Description: The user performs the required hand seals Tiger → Rat → Snake and they then causes a cave-in by destroying the equilibrium that holds the cave together. Just removing a single vital stone throws off the balance of the cave, making it unexpectedly fragile and causing a domino effect that destroys the entire cave. The shinobi from Iwagakure use this technique in their pride tactic, luring several enemies into a cave to kill them all at once.

(Doton/Katon: Yōdo Ranfunka no Jutsu) - Earth/Fire Release: Molten Earth Wild Eruption Technique
Type: Offensive
Rank: B
Range: Short-Mid
Chakra: 20
Damage: 40
Description: The user will stomp the ground to lift of chunks of rock which he will then send at the opponent. Then, by using a fire style technique, he will cause them to ignite into burning rock chunks which explode on contact with the enemy.

(Doton/Raiton: Denki Iwabashira) - Earth/Lightning Release: Electric Rock Pillar
Type: Supplementary/Offensive
Rank: B
Range: Short (for electric bolts) - Mid
Chakra: 20
Damage: 40
Description: The user will make a set of four hand seals and then will place their hand on the ground to create a pillar of earth to rise up from the ground. This pillar is then given a electrical charge that causes electric bolts to be emitted from the pillar up to short range from the pillar, shocking any targets in the vicinity.
 

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Alright, taking over. My training is pretty simple but effective none the less. I post the jutsu, you break it down. Tell me whatever you like about it as long as I can tell you understand the mechanics of it. If I think you missed anything or just want to add something to it, I shall. Capishe? OK, let's begin..
(Doton: Doryūsō) - Earth Release: Earth Flow Spears
Type: Offensive
Rank: B
Range: Short-Mid
Chakra: 20
Damage: 40
Description: The user first performs the Bird handseal and the user condense mud or stone, from the ground, and shape them into spikes that will protrude from the ground in order to skewer the target. The spikes cannot penetrate targets of greater density.

(Doton: Iwayado Kuzushi) - Earth Style: Rock Lodging Destruction
Type: Offensive
Rank: B
Range: Short/Long
Chakra: 20
Damage: 40
Description: The user performs the required hand seals Tiger → Rat → Snake and they then causes a cave-in by destroying the equilibrium that holds the cave together. Just removing a single vital stone throws off the balance of the cave, making it unexpectedly fragile and causing a domino effect that destroys the entire cave. The shinobi from Iwagakure use this technique in their pride tactic, luring several enemies into a cave to kill them all at once.

(Doton/Katon: Yōdo Ranfunka no Jutsu) - Earth/Fire Release: Molten Earth Wild Eruption Technique
Type: Offensive
Rank: B
Range: Short-Mid
Chakra: 20
Damage: 40
Description: The user will stomp the ground to lift of chunks of rock which he will then send at the opponent. Then, by using a fire style technique, he will cause them to ignite into burning rock chunks which explode on contact with the enemy.

(Doton/Raiton: Denki Iwabashira) - Earth/Lightning Release: Electric Rock Pillar
Type: Supplementary/Offensive
Rank: B
Range: Short (for electric bolts) - Mid
Chakra: 20
Damage: 40
Description: The user will make a set of four hand seals and then will place their hand on the ground to create a pillar of earth to rise up from the ground. This pillar is then given a electrical charge that causes electric bolts to be emitted from the pillar up to short range from the pillar, shocking any targets in the vicinity.
[1]Earth Release: Earth Flow Spears
By using a single Bird hand seal, the user channels their chakra to condense stone..or mud from the ground and create earth spikes to poke up your foe, understandable that this technique wont have much of an effect against anything of a greater density.

[2]Earth Style: Rock Lodging Destruction
Three quick hand seals and the user can cause a cave to collapse rock after rock by removing a vital piece of rock that keeps the caves structure stable.

[3]Earth/Fire Release: Molten Earth Wild Eruption Technique
The user stomps against the ground as they release their chakra into it, causing chunks of rock to rise, then immediately sending the rock chunks towards the direction their aiming for as they use a firestyle technique to cover the tossed rock chunks, potentially causing them to explode on impact against what it hits.

[4]Earth/Lightning Release: Electric Rock Pillar
After performing four hand seals and placing your palm against the surface of the ground, channeling earth/lightning chakra, pillars will rise from the ground, along with electric bolts emitting from the pillars, due to the electrical charge from the pillar.
Q: You release Earth chakra and then Lightning chakra? or is this one of them special techs where technically the chakras are released at the same time ?
 

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I'd say it's released second after the pillars are formed, so you'd be technically switching to raiton chakra by the end of it. Moving on..
(Doton: Ukiwagan no Jutsu) - Earth Release: Floating Ring Rock Technique
Type: Offensive
Rank: B
Range: Short-Long
Chakra: 20
Damage: 40
Description: The user focuses his chakra and channels into the earth to create 2 large floating rock cubes 2 meters squared. The cubes rotate around the user to either defend him from incoming attacks (he needs to direct them using hand movements towards the attack and each cube has a C-rank strength) or, through using the momentum created by the rotation, be flung at the enemy with incredible speed.

(Doton: Tetsu Keimusho no Jutsu) - Earth Release: Iron Prison Technique
Type: Supplementary
Rank: B
Range: Short-Long
Chakra: 20
Damage: N/A
Description: After first performing the required hand seals Ram → Dog → Rat the user then places their hand on the ground. This causes a circular arena to surround the target, spanning 15 meters around him and being 4 meters high. The floor, the walls and the ceiling are all chakra reenforced and the user can also lock himself inside if he so pleases. If these prison receives any damage above C-Rank, they disappear in a puff of smoke.

( Doton: Jimen Bunretsu no Jutsu ) - Earth Release: Ground Splitting Technique
Type: Offensive
Rank: B
Range: Short-Mid
Chakra: 20
Damage: 40
Description: After forming the necessary hand seals Rabbit → Boar → Rat → Horse → Tiger , the user slams their hands into the ground which causes the earth to erupt upwards or downwards below their target's feet. This technique can also effectively create barricades by creating large trenches or linear elevations that would take quite some time for a regular person to surmount.

(Doton: Shōnyūseki) - Earth Release: Stalactite
Type: Offensive
Rank: B
Range: Short-Mid
Chakra: 20
Damage: 40
Description: The user manipulates their chakra creating three huge rocks infront of them. The user will then unleash the three huge rocks coming from three different angles from infront of the enemy to smash into each other causing segements to start protruding from the collision and damaging the opponent.
 

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I'd say it's released second after the pillars are formed, so you'd be technically switching to raiton chakra by the end of it. Moving on..
(Doton: Ukiwagan no Jutsu) - Earth Release: Floating Ring Rock Technique
Type: Offensive
Rank: B
Range: Short-Long
Chakra: 20
Damage: 40
Description: The user focuses his chakra and channels into the earth to create 2 large floating rock cubes 2 meters squared. The cubes rotate around the user to either defend him from incoming attacks (he needs to direct them using hand movements towards the attack and each cube has a C-rank strength) or, through using the momentum created by the rotation, be flung at the enemy with incredible speed.

(Doton: Tetsu Keimusho no Jutsu) - Earth Release: Iron Prison Technique
Type: Supplementary
Rank: B
Range: Short-Long
Chakra: 20
Damage: N/A
Description: After first performing the required hand seals Ram → Dog → Rat the user then places their hand on the ground. This causes a circular arena to surround the target, spanning 15 meters around him and being 4 meters high. The floor, the walls and the ceiling are all chakra reenforced and the user can also lock himself inside if he so pleases. If these prison receives any damage above C-Rank, they disappear in a puff of smoke.

( Doton: Jimen Bunretsu no Jutsu ) - Earth Release: Ground Splitting Technique
Type: Offensive
Rank: B
Range: Short-Mid
Chakra: 20
Damage: 40
Description: After forming the necessary hand seals Rabbit → Boar → Rat → Horse → Tiger , the user slams their hands into the ground which causes the earth to erupt upwards or downwards below their target's feet. This technique can also effectively create barricades by creating large trenches or linear elevations that would take quite some time for a regular person to surmount.

(Doton: Shōnyūseki) - Earth Release: Stalactite
Type: Offensive
Rank: B
Range: Short-Mid
Chakra: 20
Damage: 40
Description: The user manipulates their chakra creating three huge rocks infront of them. The user will then unleash the three huge rocks coming from three different angles from infront of the enemy to smash into each other causing segements to start protruding from the collision and damaging the opponent.
Love the knowledge :hyper:

[1]Earth Release: Floating Ring Rock Technique
Ayee long range attacks, its lit! Two Large Rocks form from the ground beneath the user, allowing the user to fend of incoming attacks and or toss the the rocks with incredible speed toward the opponent. The Rocks are only C rank in strength.

[2]Earth Release: Iron Prison Technique
Requires three hand seals and a firm placement of the hand against the surface of the ground, in which causes a circular arena to form around the opponent, with specific measurements of 15 meters around and 4 meters high, walls and ceiling within this area are reinforced with the users chakra, but only able to with stand attacks below c-rank before being poofed away.

[3]Earth Release: Ground Splitting Technique
After Five Hand seals and a patty cake slap against the ground, the user is able to cause the ground beneath their opponent(s) feet to cave inwards or erupt outward, also a nice alternative for making a large barrier of rock, such as a trench.

[4]Earth Release: Stalactite
No Handseals required, by channeling chakra into the ground the user will create three huge rocks in front of them in which the user can send towards their opponent from different directions, with the possibility of poking the opponent upon impact from the rocks colliding and protruding segments releasing.
 

Vegeta

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xD No doubt. Moving on to A ranks..
(Shiikuretto Doton: Aasu Ikizukuri Nichougama) - Secret Earth Release: Earth Slicing Sickles
Type: Offensive
Rank: B
Range: Shot-Long
Chakra: 20
Damage: 40
Description: The user coats the blade of whatever weapon their using with chakra-infused earth, making it resemble an oversized broadsword at the end. The user then slashes towards a target, sharp splinters of earth resembling sickles fly off the blade and towards the target. The sickles are extremely sharp, capable of severing off limbs and piercing trees. If the attack is at close range, the damage from the sickles increase exponentially. Though sickles are the common practice, the user is able able to make the earth projectiles take the form of small kunai or shuriken. However, this is just a visual change and the damage will remain the same.
Note: Courtesy of Nathan.

(Doton: Tajū Doryūheki) - Earth Release: Multiple Mudwall Technique
Type: Supplementary/Defensive
Rank: A
Range: Short
Chakra: 30
Damage: N/A
Description: Like the parent technique, it creates a reinforced wall of earth to be used as a defensive mechanism. However, the technique works in a different manner. Using a pre-existing source of earth, it allows the user to create multiple walls of earth, further fortifying their defense instead of forming a single wall, by slamming his hands on the ground.

(Doton: Uitenpen) - Earth Style: Wheel Of Fortune
Type: Supplementary
Rank: A
Range: Short-Long
Chakra: 30
Damage: N/A
Descripton: The user will bite his thumb and perform the Boar → Monkey → Bird → Monkey → Ram hand seals, slamming their hand into a scroll on the ground. This technique is a combination of the Summoning Technique and an Earth Release technique. The user summons a large amount of rock from a giant canyon which, during the process of being summoned through this technique, he shapes into a design he outlined previously in a scroll. This allows the user to change the topography of the map and create any earthen feature he needs from pillars to gorges, canyons, mountains or simply plains. If the user wants to or is defeated, the alteration ends as any summon eventually does. Additionally he can use (Doton: Dimenshon Fuudo Shihai) - Earth Release: Dimension Topography Control at any point to change the design and alter the summoned terrain.
Note: can only be used once per battle

(Doton: Dimenshon Fuudo Shihai) - Earth Release: Dimension Topography Control
Type: Supplementary
Rank: A
Range: Short-Long
Chakra: 30
Damage: N/A
Description:This jutsu is used after Earth Style: Wheel of Fortune. The user will do the Boar → Monkey hand seals, slamming his hand on the ground and focusing his earth chakra. As he does this, he can change the design of the original technique. He can do this 3 times per battle.
 

Smirk

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xD No doubt. Moving on to A ranks..
(Shiikuretto Doton: Aasu Ikizukuri Nichougama) - Secret Earth Release: Earth Slicing Sickles
Type: Offensive
Rank: B
Range: Shot-Long
Chakra: 20
Damage: 40
Description: The user coats the blade of whatever weapon their using with chakra-infused earth, making it resemble an oversized broadsword at the end. The user then slashes towards a target, sharp splinters of earth resembling sickles fly off the blade and towards the target. The sickles are extremely sharp, capable of severing off limbs and piercing trees. If the attack is at close range, the damage from the sickles increase exponentially. Though sickles are the common practice, the user is able able to make the earth projectiles take the form of small kunai or shuriken. However, this is just a visual change and the damage will remain the same.
Note: Courtesy of Nathan.

(Doton: Tajū Doryūheki) - Earth Release: Multiple Mudwall Technique
Type: Supplementary/Defensive
Rank: A
Range: Short
Chakra: 30
Damage: N/A
Description: Like the parent technique, it creates a reinforced wall of earth to be used as a defensive mechanism. However, the technique works in a different manner. Using a pre-existing source of earth, it allows the user to create multiple walls of earth, further fortifying their defense instead of forming a single wall, by slamming his hands on the ground.

(Doton: Uitenpen) - Earth Style: Wheel Of Fortune
Type: Supplementary
Rank: A
Range: Short-Long
Chakra: 30
Damage: N/A
Descripton: The user will bite his thumb and perform the Boar → Monkey → Bird → Monkey → Ram hand seals, slamming their hand into a scroll on the ground. This technique is a combination of the Summoning Technique and an Earth Release technique. The user summons a large amount of rock from a giant canyon which, during the process of being summoned through this technique, he shapes into a design he outlined previously in a scroll. This allows the user to change the topography of the map and create any earthen feature he needs from pillars to gorges, canyons, mountains or simply plains. If the user wants to or is defeated, the alteration ends as any summon eventually does. Additionally he can use (Doton: Dimenshon Fuudo Shihai) - Earth Release: Dimension Topography Control at any point to change the design and alter the summoned terrain.
Note: can only be used once per battle

(Doton: Dimenshon Fuudo Shihai) - Earth Release: Dimension Topography Control
Type: Supplementary
Rank: A
Range: Short-Long
Chakra: 30
Damage: N/A
Description:This jutsu is used after Earth Style: Wheel of Fortune. The user will do the Boar → Monkey hand seals, slamming his hand on the ground and focusing his earth chakra. As he does this, he can change the design of the original technique. He can do this 3 times per battle.
[1]Secret Earth Release: Earth Slicing Sickles
By coating my blade with Doton chakra, forming it to resemble an oversized broadswoard, that i can use to slash towards the opponent and send extremely sharp splinters towards them. Able to reach long distances++

[2]Earth Release: Multiple Mudwall Technique
By slamming my palms against the ground as i release chakra into the earth, im able to create/make multiple walls rise, that i can use as a defense.

[3]Earth Style: Wheel Of Fortune
After biting my thumb to draw blood, i would form perform five specific hand seals and then slam my hand into a scroll on the ground, im able to summon a large amount of rock from a canyon, that takes shape from a design i've previously drawn in a scroll, allowing me to change the terrain of the surrounding area, to a more rock, stone, earthy terrain.

[4]Earth Release: Dimension Topography Control
In combination with the above jutsu[3], after focusing chakra and performing two hand seals, im able to change the design of the original jutsus terrain.
 

Vegeta

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Earth Slicing Sickles reminds me of a move Inuyasha does. Moving on..Swamp !!
(Doton: Iwa no Gōremu) - Earth Release: Stone Golem
Type: Offensive
Rank: A
Range: Short
Chakra: 30
Damage: 60
Description: The user expels a large creature composed of stone from his mouth. The rock golem has a fair amount of stamina and brute strength, being able to bite and tear off flesh with its mouth and hands respectively. If used from above the target then the user can use the earth golem to drop down onto the opponent like a bomb and crush them. The golem can also devour earth structures and other enemy attacks, biting and chewing on it.

(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Type: Supplementary
Rank: A
Range: Short-Long
Chakra: 30
Damage: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.

(Doton: Dosenki) - Earth Release: Mudslide Technique
Type: Offensive
Rank: A
Range: Short-Mid
Chakra: 30
Damage: 60
Description: After performing a sequence of three hand seals Dog → Ram → Boar the user then creates a small wall of earth to rise up from the ground infront of them and cause a mud slide to form from the wall and directs it towards the enemy target/s to try engulf them.

(Doton: Dochūbaku) - Earth Release: Landslide Technique
Type: Offensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: The user will manipulate their chakra to create the earth infront of them to turn to a lose like quality by slamming his hands on the ground to create a landslide that is directed towards the enemy target in the form of a wave of earth.
 

Smirk

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Earth Slicing Sickles reminds me of a move Inuyasha does. Moving on..Swamp !!
(Doton: Iwa no Gōremu) - Earth Release: Stone Golem
Type: Offensive
Rank: A
Range: Short
Chakra: 30
Damage: 60
Description: The user expels a large creature composed of stone from his mouth. The rock golem has a fair amount of stamina and brute strength, being able to bite and tear off flesh with its mouth and hands respectively. If used from above the target then the user can use the earth golem to drop down onto the opponent like a bomb and crush them. The golem can also devour earth structures and other enemy attacks, biting and chewing on it.

(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Type: Supplementary
Rank: A
Range: Short-Long
Chakra: 30
Damage: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.

(Doton: Dosenki) - Earth Release: Mudslide Technique
Type: Offensive
Rank: A
Range: Short-Mid
Chakra: 30
Damage: 60
Description: After performing a sequence of three hand seals Dog → Ram → Boar the user then creates a small wall of earth to rise up from the ground infront of them and cause a mud slide to form from the wall and directs it towards the enemy target/s to try engulf them.

(Doton: Dochūbaku) - Earth Release: Landslide Technique
Type: Offensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: The user will manipulate their chakra to create the earth infront of them to turn to a lose like quality by slamming his hands on the ground to create a landslide that is directed towards the enemy target in the form of a wave of earth.
[1]Earth Release: Stone Golem
By channeling chakra to my mouth , im able to spew out a large creature composed of stone, that i can used to attack opponents within range.

[2]Earth Style: Swamp of the Underworld
By performing two specific hand seals, i'll be able to change the surface below the enemy into mud, to sink the enemy. Long Range possibilities++

[3]Earth Release: Mudslide Technique
After creating three hand seals, im able to create a small wall of earth to rise infront of me creating a mudslide, going in the direction of the opponent.

[4]Earth Release: Landslide Technique
By releasing my chakra into the earth as i slam my hand against the ground, im able to create a landslide that goes in the direction of the opponent. Reaches long distances.
 

Vegeta

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Perfecto, moving on..
(Doton: Kujo Joushou Iwa Chuuseki) - Earth Release: Destructive Rising Rock Pillars
Type: Offensive
Rank: A
Range: Mid-Long
Chakra: 30
Damage: 60
Description: This jutsu causes gigantic pillars of rock to forcefully emerge from the ground. This is a even greater scaled Earth Release: Rising Spikes and is large enough to impale a summoning technique.

(Doton: Chidōkaku) - Earth Release: Moving Earth Core
Type: Supplementary/Defensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: N/A
Description: The user slams his hands on the ground and lowers or raises the ground in the surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered to is up to the user and rasing earth can be done up to 20 meters tall creating a small cliff or they can create trenches that can be as deep as 20 meters. Other than being moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions.

(Doton: Kajūgan no Jutsu) - Earth Style: Added Weight Rock Technique
Type: Offensive/Defensive
Rank: A
Range: Short
Chakra: 30
Damage: N/A ( +20 if used to add damage)
Description: The user will perform the Snake handseal and touch a given target (he needs to use his hands in most cases but can release the technique through his whole body if needed) for a small time frame. Upon doing so, he'll use the earth chakra to increase the weight of the target drastically. The technique can increase the targets weight up to 10 times. One interesting side effect of the technique is that when its used on wood based techniques (such as Zetsu's spore clones or normal wood), the infusion of large amounts of earth chakra into it will actually petrify the target in addition to increasing its weight. A similar effect can be achieved in other earthen materials such as mud. The user can also add weight to a given attack (if feasible) to increase both momentum and impact force, effectively adding damage to it.
Note: The weight change lasts 2 turns or until countered.

(Doton: Keijūgan no Jutsu) - Earth Release: Light Weight Rock Technique
Type: Supplementary
Rank: A
Range: Short
Chakra: 30
Damage: N/A (-20 if used to boost speed of a physical attack)
Description: Contrary to its counterpart (the Earth Release: Added-Weight Rock Technique), instead of making the target heavier, this technique makes it much lighter, though still using the same principle and mechanics. The user will make direct contact with the given target (through his hands), infusing them with earth chakra and lowering their weight drastically. The technique can lower a targets weight up to 10 times less than it originally had. This allows freer manipulation of the affected objects, which would normally carry considerably more weight and as such, require a greater amount of exertion to move. The technique can be used on the user or other shinobi to increase their speed, but as a consequence of using it this way, it results in the decrease of the physical force of their blows. The same principle applies if used on a physical attack wich will be faster but will carry less momentum and as such, less physical damage. It doesn't change the "strength" of binding techniques (like Sand Release), where the user is manipulating a dynamic element but will decrease the impact damage of techniques that rely on it.
Note: The initial effects last for 2 turns or until countered.
 
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