Detective L - Bio Stuff (and Psych stuff)

Detective L

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Red (Rust)

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Basic Information



Name: Red
Nickname: N/A
Gender: Female
Age: Unknown
Clan: N/A

Looks: Red is a young female, with deep red hair and bright blue eyes. She normally wears a gold dress with a large feathered collar, and gold high-heels. After she acquires her weapon and begins to fight, she makes her outfit more suitable for movement and combat, removing her outer dress, breaking the heels off of her high heeled shoes and donning a dark black overcoat with a yellow triangle symbol on the back. Her outfit contains multiple equilateral triangles, specifically on the chest area of the dress and on her ring.

Personality: Red is a quiet girl, a former singer who almost lost her voice after an attack. She keeps to herself, and spends most of her time either doing missions, or conversing with her odd sword. Red is stern and serious, and barely smiles. When she does speak, it is only for important matters.

Village Information​



Village of Birth: Land of Lightning

WSE Clan: N/A


Rank & Chakra Information


Ninja Rank: S-Jounin
Specialty: N/A
Elements:
Storm
Lightning
Water
Earth

Your ninjutsu: Ninjutsu
Genjutsu
Kenjutsu



Background Information


History: Not much is known about Red's past life. She was born in an area around the Lightning Mountains, and became a known singer, in a land filled with malice and danger. A bard of sorts, Red would sing of conquests and victories. However, one night, an individual took matters into his own hands, and destroyed her privately owned tavern, almost killing her in the process.

Having never had a motivation to learn skills, Red finally saw the light. A natural at swordsmanship, as well as possessing the ability of Storm Release, Red quickly became a feared individual. Her former kind personality, replaced with a harder, more stern one. Red has no known affiliates, and spends most of her time alone. She does the occasional mission to keep herself afloat, and often at times, buy some new clothes.


Other


Red carries with her a large number of Ninja Tools in her pouches. This ranges from kunai, to shuriken, to small daggers as well. Red has on her a large sword, oddly shaped. This sword however, does not carry any special abilities.

Scientific Tools: N/A
Artifacts: N/A


Pictures



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Theme Song and Background Music:




Battles



Won: None as of yet
Lost: None as of yet

Dropping:
 
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Detective L

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Psychological Assessment Chapter 4
Chapter 4: Developing a Psychological Measure:

Introduction:
#Survey:

-A series of questions, and to give the people involved a written document to complete.
-Testing is particularly useful when the characteristic is not clearly observable, but important for adequate functioning in a particular setting.
-A test is simply an intervention to make the characteristic observable - that is, it makes the invisible visible.

eg: A test is nothing more than a structured process for making what is basically invisible (a student's knowledge) into something that is visible and can be scored and judged ( the test result).
-Same with how iron fillings can be used to demonstrate the existence of a magnetic field.
-A Psychological test however, is a very carefully constructed and interpreted form of observation.​

Techniques used in Measurement:

#Speed Tests; how many relatively simple items can the person complete in a given time.

#Power Tests; how many items of increasing difficulty can the person complete, in a given time period. Test becomes more difficult as it goes on.​

Types of Content:

1. Verbal;

-Reasoning
-Analogies
-Understanding or Comprehension
-Knowledge
-Language
-Grammar
-Spelling

2. Numerical;

-Arithmetic
-Series

3. Symbolic:

-Mental transport, rotation and assembly
-What shapes go together, etc.

4. Codes:

5. Apparatus:

-Tracking
-Assembly
-Series

6. Narrative:

-Tell what is happening in the situation/​

Application Formats:

-Assessment can be administered in many ways;

1. Pencil and paper.
2. Card sorting (sorting things into piles).
3. Manual (fitting objects together to make a whole, like a jigsaw puzzle).
4. Computer based.
5. Adaptive Testing

#Psychometric Tests;

-Have been designed to measure one or a small number of dimensions, the points for the answers given can be added together to make a single score.​

Steps when developing a Psychological Measure:

1. The Planning Phase:

a) Specify the aims of the measure:

1. The purpose of the measure; what can the measure do, why does it exist, what is its purpose.

2. Characteristics being assessed; what are the characteristics involved, the ones being looked at.

3. Use of the results; what will the results be used for.

4. Population; who is the population being assessed.

5. Individual or Group assessment; will it be for individuals, or for groups.

6. Paper or Computer based assessment

7. Normative, Ipsative or Criterion-referenced measure

b) Define the content of the measure;

1. Operational definition; how YOU define the measure

2. Cultural Sensitivity; how this aspect is handled

3. Understanding

c) Develop a test plan;

1. Stimulus (to which test takers respond); what is the stimulus

2. Mechanism (for response)

3. Items;

-Open-ended items
-Forced-choice items
-Sentence-completion
-Performance-based items

4. Objective Formations and Subjective Formations (responses)

5. Speed and Power tests

6. Length, language and bias.​

2. Item Writing:

a) Write the items;

1. Use concise and clear language.
2. Use the appropriate vocabulary.
3. Avoid ambiguity.
4. Multiple Choice
5. True and False items
6. Should be content appropriate

b) Review the items;

1. Experts to review the items.​

3. Assemble and pre-test the experimental version of the test;

1. Arrangement of items

2. Finalize the length of the measure

3. Answer protocol (answer sheet) helpful when scoring.

4. Develop administration instructions.

5. Pre-test the experimental version of the measure.​

4. Item Analysis Phase;

1. Determine item difficulty

2. Determine discriminating power

3. Investigate item bias.

4. Identify items for the final pool.​

5. Revise and standardize the final version of the measure;

1. Reviews the items and test.

2. Select items for the final version.

3. Revise and standardize administration and scoring procedures.

4. Compile the final version.

5. Administer the final version to a representative sample of the target population.

6. Technical Evaluation and Establishing Norms;

1. Establish reliability and validity

2. Devise norm tables, setting performance standards and cut points.

7. Publishing and Ongoing Refinement;

1. Compile the test manual.

2. Submit the measure for classification.

3. Publish and market the measure.

4. Refine and update it continuously.

Evaluate a measure:

1. How long ago the measure was developed

2. The quality and appeal of the test material

3. The quality of manual content

4. The clarity of test instructions.

5. The cultural appropriateness of the instrument

6. The adequate psychometric properties

7. Nature of norm groups and recency of the norms

Answer Formats:

-There are various ways in which questions can be answered in Psychological Assessment;

1. Dichotomous Items;

-The simplest ways of assigning a value to any statement is to simply give one point for each item, indicating a response in the desired direction.
-One point for agree, and zero points for disagree.
-A yes or a no.
-Used in multiple choice questions.
-More appropriate if item is either yes or no, right or wrong.

2. Likert Scale;

-A range of possible responses that are arranged from highest to lowest
-Eg: Strongly agree > Agree > Neither agree nor disagree > Disagree > Strongly Disagree

-Allows for a broader range of responses.
-Appropriate when dealing with issues that involves feelings and opinions.
-More an ordinal scale, than an interval scale

3. Category Scale;

-Responses are categorized or defined.

4. Semantic Differential Scale;

-A series of semantic differentials or opposites (something Introversion and Extroversion).

5. Intensity Scale;

-Two extreme poles, no descriptors of categories in between
-Eg Not approachable at all................................................Highly approachable

6. Constant Sum Scale;

-Group different attributes to give you a specific one. all sub-totals add to the full total
-Compare aspects of different phenomena.
-Allocation of a fixed percentage of marks between different options
-Eg:
Nin 10
Gen 70
Tai 20
100

7. Paired Comparison Scale;

-Allocation of a fixed percentage of marks between different options (at a time)
-Eg: Nin 40 60
Gen 80 20
Tai 55 45

8. Graphic Rating Scale;

-Response options are displayed in graphics

9. Forced Choice Scale;

-Participants are forced to make a choice, based on options presented (usually in block form).

10. Ipsative Scoring

-Rank in order of preference, (self-referring)

11. Guttman Scale;

-Arrange items (descriptors) in an ascending order of preference, so that the endorsement of a particular item, probably endorses all items above and none of the items below.
 
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Detective L

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Psychological Assessment;
Chapter 5
Reliability
Introduction:
-Reliability is a measure of the consistency with which the measure instrument measures.
-The consistency of a measure, to report similar results under similar conditions after different assessments.
-Reliability Coefficient is called the Cronbach's Alpha (denoted in a)

Why do Random Errors Occur:

1. The Test Itself:

-People may not understand all the items or the design of the item alternatives may be poor.

2. Test Administration:

-Failure to adhere strictly to time limits, noise or other distractions can affect results.
-A poor rapport between administrator and respondent can affect results.

3. Test Scoring:

-Strict or lenient markers can cause errors.
-As well as poor scoring and data capturing procedures.

4. Test Takers:

-Due to language barriers.
-Their mood can also have an influence on their responses.

*Obviously, the more standardized the assessment process and the scoring of the assessment is, the more reliable the technique will be.​

Forms of Reliability:

1. Test-Re-Test Reliability:

-Apply the same technique to the same group of people on two or more occasions.
-It is consistency in achieving the same result on different occasions, that lies at the heat of re-test reliability.
-Administering the same test to the same group of test takers, on different occasions and comparing the results of assessment 1 with assessment 2.

2. Alternate-Form Reliability:

-Administering two equivalent forms of the same measure to the same test takers on different occasions, and comparing the results.

3. Split-Reliability:

-Splitting the measure into half and comparing the coefficient of the two sets of scores.
-Even numbers together and uneven numbers together.

4. Inter-Item Consistency:

-The consistency of responses to all items in the measure.
-Making sure there is a relationship between items in a test.

5. Inter-Scorer Reliability:

-Consistency between raters (two test administrators, and the outcome of the test is compared).

6. Intra-Scorer Reliability:

-Consistency of ratings from one rater.
-Moderator for example, see if it is consistency marker.​

Factors Affecting Reliability:

1. Speed vs Power Tests:

-Speed test based on time, faster writers will do better than slower writers will do worse, even if their abilities are similar.
-Power tests are tests that become more difficult as they go.

2. Length of Scale:

-If the questionnaire is long, people will start ticking off answers to get done, making it less reliable.

3. Subjective Scoring:

-Scoring according to how you feel, personal opinion, etc.​
 
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Psychological Assessment
Chapter 6
Validity

Introduction:


-Validity is the ability of an instrument to measure what it aims to measure.
-Validity is concerned with the extent to which the measure is free of irrelevant or contaminating influences.
-Validity is thus, the ratio of the relevant score to the total or observed score;

-The larger the irrelevant component, the lower the validity
-Irrelevant component, part of true component but not part of what we are trying to measure
-Another name for it is bias
-Even if we get rid of the irrelevant component, the error (random errors) component will remain
-Thus, the validity of any technique cannot be greater than its reliability

Has to do with;

-Entity (what we want to measure)
-Nature (what we want to use)
-Rules (how assessment should be done)

Forms of Validity:

-There are 3 main forms of Validity;

1. Construct Validity

2. Content Validity

3. Criterion-related Validity

1. Construct Validity (also called Theoretical Validity)

-The degree to which the instrument measures the theoretical construct or trait, it aims to measure.
-Has to do with whether the assessment technique produces results that are in line with what we already know.

a) Convergent Validity;

-Evidence of convergent validity is that results from our assessment measure, correlates with those from similar measures and from those known to be theoretically linked to them.
-Correlate with other measures that we know assess similar concepts or constructs.

b) Divergent Validity:

-The opposite of convergent validity. In this case, the new measure should NOT correlated with measures it is known to be independent of.

c) Factorial Validity (Factor Analysis):

-The factor structure as measured by our new technique, is similar to the factor structures found using other techniques of the same construct.

#Factor analysis consists of methods for finding clusters of related variables. Each such cluster/factor consists of a group of variables whose members correlate more highly with themselves, than they do with variables outside the cluster. Each factor is thought of as a unitary attribute.

2. Content Validity:

-Is concerned with whether the content of the scale or measure accurately reflects the domain it is trying to assess.
-Eg: Is the test proportionally representative of the domain?

-It is the process by which we try to ensure that the various components identified at this stage, are more or less proportionally represented in the final assessment measure.
-This form of validity is assessed essentially by experts; who scrutinize it and decide whether the instrument is a good reflection of the domain being investigated.

a) Face Validity:

-The assessment technique should appear (especially to the uninformed) to be doing what it claims to be doing.
-Does the test scale seem appropriate (in relation to the context of what it is trying to measure).
-Based on face value.

3. Criterion-related Validity:

-Relates the scale outcomes to some external criterion.
-Eg; does the scale successfully distinguish between groups of people known to possess and not to possess, a particular characteristic?

a) Concurrent Validity;

-Designed to ask whether the measure successfully distinguishes between known groups.
-Eg; test of typing ability should be able to distinguish between people known to type well, and those known to type badly.
-Measures what you have, at that moment.

b) Predictive Validity;

-Does not focus on groups that are known to differ at present, but instead on whether the assessment procedure can predict how groups may differ in the future.
-Measures the potential of what can be had.

Other types of validity:

1. Ecological Validity (or Contextual Validity):

-Concerned with whether the results of the assessment are meaningful and useful outside the setting in which they are obtained.
-Like experiments done in labs, re they meaningful and useful in the real world.

2. Incremental Validity:

-The extent to which the inclusion of a 2nd predictor improves the predictive power, of a particular variable.
-In some cases, the inclusion of a second predictor may actually reduce the predictive value of the first predictor and has negative incremental validity.

3. Unitary Validity:

-Considered the entire body of knowledge, containing all facets of validity.

#Validity can be .01 (in science) and 0.5 (in social sciences) to be valid.​

Factors Affecting Validity:

1. Reliability of a measure:

2. 2. Differential impact of sub-groups:

-Different age groups would have a different understanding of the concept being measured, so they will answer or interpret it differently.
-Can be age groups, males and females, etc.

3. Sample Homogeneity:

-If the same type of people are targeted for the assessment.
-Has to be generalized.

4. Criterion Contamination:

-When there is an item that negatively impacts the measure, it can bring down the validity.

5. Moderator Variables:

-A confounding variable, something that is present but was not intended to be measured.​
 
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Detective L

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"Life has no weight or particular value. Just like how water flows through the earth… …life simply flows. For you, me and everyone else–it's the same. Without meaning. Without value. That’s why you can do whatever you want. Live the way you want. Don’t limit yourself to just being indifferent. There's no reason to live by such a restricting philosophy. If you're hungry, eat. If you hate, kill"

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B A S I C ∾ I N F O R M A T I O N
Name: Mahito
Nickname: Patches
Gender: Female
Age: 28
Clan: Claymore
L O O K S

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A patchwork face and gray eyes. Mahito possesses heterochromia, as her left eye is dark blue and her right eye is gray. She has long grayish-blue hair that reaches past her neck. Along with her face, Mahito has stitches all across her body that give her the appearance that she was sewn together.
P E R S O N A L I T Y
Mahito is a sadistic, immature Claymore who enjoys toying with human emotions. He believes he was born from human transgressions and considers himself the very manifestation of humans' hatred of each other. As such, Mahito believes that humans should be extinguished and Claymores should rule in their place.
V I L L A G E ∾ I N F O R M A T I O N
Village of Birth: Land of Fire
WSE Clan: N/A
R A N K & C H A K R A ∾ I N F O R M A T I O N

Mind: 5 | Agility: 5 | Body: 6 | Dexterity: 4 | Spirit: 5 | Vitality: 0
Ninja Rank: Jounin
Chakra: 2600
Health: 160
Specialty: Minds Keen Eye | Chakra Fortification (Claymore) | Personal Summoning Specialist | Yang Specialist | Peak Elementalist (Wind) | Advanced Tracking Specialist
E L E M E N T S
Earth
Wind
Water
Lightning
Fire
Chloroform
Mawscape
Liquid Nitrogen
Draconium
S K I L L S
Taijutsu
Genjutsu
Ninjutsu
Kenjutsu
NB Taijutsu
Fuuinjutsu
Kinjutsu
Claymore Techniques
Perfect Snake Sage Mode
Yin Release
Yang Release
S U M M O N S
Snakes & Arts
Box Jellyfish & Arts
C U S T O M ∾ F I G H T I N G ∾ S T Y L E S
Way of Barriers
Warrior Monks Way
Hidden Rope Arts
Surreal Palm
Namikazeron
B A C K G R O U N D ∾ I N F O R M A T I O N

Chapter 1: Birth of a Monster
An uneventful birth - and a life, while short, littered with war and death. Mahito had not seen much kindness from humans. He had become a "other" and quickly ostracized. Carrying his rage into battle, Mahito gained many a battle scar - further distancing himself from others, physically. His body stitched and tattered. Mahito carries within him a soul yearning for knowledge, though encased in a shell ready for battle.
O T H E R
Fuuinjutsu Seals

Personal Summoning

T H E M E ∾ S O N G & B A C K G R O U N D ∾ M U S I C


B A T T L E S
Won: None
Lost: None
Dropping: A2


Biography Approved
Checked by Red-Robin
 
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Chapter 6:

 The main causes of Business Failure:

-Bad management
-Lack of managerial experience
-Poor business planning
-Poor marketing
-Poor human resource relations​

 The role of management

1. Directs a business towards its goals (goals/objectives are the starting point for management process and the guideline for developing future plans).

2. Sets and keeps the operations of the business on a balanced course.

3. Keeps the organisation in equilibrium with its environment (adapts it to change and changes it)

4. Is necessary to reach the goals of the organisation at the highest possible level of productivity (least input - greatest possible output)​

 Definition of management

-Management is defined as the process followed by managers to accomplish a business’s goals and objectives.
-It is a process of activities that is carried out to enable a business to accomplish its goals by employing human, financial and physical resources for that purpose.​

 What do managers do? [Remember, P O L C ]

1. Planning: management decides what should be done

-Defining goals, establishing strategies to achieve goals, developing plans to integrate and coordinate activities


2. Organizing: management decides how it should be done

-Arranging and structuring work to accomplish organizational goals.

3. Leading: management says how and when it should be done

-Working with and through people to accomplish goals.
-Directing the human resources and motivating them

4. Control: management ascertains whether the tasks have been carried out.

-Constantly establish if business is on a proper course​

 The different levels and functional areas of management in businesses:

1. Top Management:

-Small group of executives who control the business and have the final authority and responsibility.
-For example, board of directors, partners, managing director

2. Middle Management:

-Responsible for certain functional areas of the business and accountable for executing policies, plans and strategies determined by top management
-For example, marketing manager, purchasing manager, human resources manager

3. Lower Management:

-Supervisory management, responsible for smaller segments of business
-For example, the marketing department could have a product manager, promotions manager or sales manager. Supervisors and foremen are also included in lower management.


*Functional Areas of Management:

-FUNCTIONAL MANAGERS = The specialised managers necessary for the different functions of the business
-Only responsible for the specified management activities of their functions or departments
-Plan, organise, lead and control THEIR departments
-Number and importance of specialized areas vary from business to business
-Only one organisational function (very specific purpose)

*The Function of General Management:

-Integrates all other functions of management
-Deals with activities of top management​

 Skills needed at different managerial levels:

1. Conceptual skills:

-The mental capacity to view the business and its parts in a holistic manner – to grasp the interrelationship of the different parts
-Conceptual skills refer to the ability to understand abstract ideas in order to make decisions whereby alternatives are selected to solve problems

2. Interpersonal skills:

-The ability to work well with other people.
-Dealing with people 60% of the time
-Should be able to communicate with and motivate groups as well as individuals
-Managers must improve their interpersonal skills to manage workforce diversity, change and conflict among people
-Effective interpersonal skills allow managers at all levels to motivate and evaluate the performance of their employees

3. Technical skills:

-The ability to use methods, processes and techniques to perform a task
-Knowledge and proficiency in a specific field
E.g. accounting, economics, engineering
-Engineering supervisors, market research managers – when these managers work on budgets, for example, may need computer skills in spreadsheet software applications like Excel, ACCPAC, etc.​

 The role of managers:

1. Interpersonal roles

a) Figurehead

-In your figurehead role, you show visitors around your company, attend employee birthday parties, and present ethical guidelines to your subordinates. In other words, you perform symbolic tasks that represent your organization

b) Leader

-You are responsible for the actions of your subordinates, as their successes and failures reflect on you. Your leadership is expressed in your decisions about training, motivating, and disciplining people

c) Liaison

-In your liaison role, you must act like a politician, working with other people outside your work unit and organization to develop alliances that will help you achieve your organization’s goals.

2. Informational roles:

a) Monitor:

-As a monitor, you should be constantly alert for useful information, whether gathered from newspaper stories about the competition or gathered from snippets of conversation with subordinates.

b) Disseminator:

-Workers complain they never know what’s going on? That probably means their supervisor failed in the role of disseminator. Managers need to constantly disseminate important information to employees, as via e-mail and meetings.

c) Spokesperson:

You are expected, of course, to be a diplomat, to put the best face on the activities of your work unit or organization to people outside it.

3. Decision- making roles:

a) Entrepreneur

A good manager is expected to be an entrepreneur, to initiate and encourage change and innovation.

b) Disturbance handler

-Unforeseen problems—from product defects to international currency crises—require you be a disturbance handler, fixing problems.

c) Resource allocator

-Critical management decision
-Decides what quantities of resources such as people, equipment and money each part of the department or organisation should receive

d) Negotiator

-Due to his/her authority to allocate resources and his/her access to information, the manager is involved in negotiations within the company​
 

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Chapter 7:

 Definition of planning:

-A basic*management function involving formulation of one or more*detailed plans to achieve optimum balance of needs or demands with the available resources
-Planning occurs in all organisations at all levels
-Can plan to steer the organisation in the best possible direction, taking into consideration strengths and weaknesses​

 The benefits of planning:

1. Planning provides direction:

-in the form of; (1) Goals (By creating a blueprint of where the organisation is heading) and (2) Plans (Formulating plans how to achieve these goals)

2. Planning reduces the impact of change:

-The process of goal-setting and planning is by nature future oriented.
-Constantly scan the environment to anticipate change

3. Planning promotes coordination:

-Focuses all activities in an organisation in one direction:
-To attain the organisation’s goals effectively and efficiently
-Cooperation and teamwork fostered when all departments coordinate their activities

4. Planning ensures cohesion:

-Complexity of organisations and the interdependence of all parts of the organisation (individuals, sections, departments and teams, etc) emphasise the necessity of planning to ensure cohesion
-Enables top management to see the organisation holistically

5. Planning facilitates control:

-Control is the process by which management ensures that the actual organisational activities are compatible with the predetermined goals and planned activities.
-Without planning control cannot take place​

 Managerial goals and plans

1. Organisational goal

-A desirable state of affairs that an organisation aims to achieve at some point in the future

2. Organisational plan

-The means by which the goal is to be realized​

 The Nature of Goals:

1. Goals are the starting point of the planning process
2. Goals pertain to different aspects of the organisation
3. Goals may be short, intermediate or long term
4. Goals may be publicly stated or not​

 Importance of Goals:

1. Goals provide guidance and agreement
2. Goals facilitate effective planning in terms of resource development
3. Goals can inspire and motivate employees
4. Link between performance and rewards
5. Goals provide a basis for evaluation
6. Effective goal setting plays an important part in the success of organisations​

 Criteria for Effective Goals: [Remember S M A R T]

1. Specific

(What the goal relates to, the period & specific desired results)

2. Measurable

(Objective and quantifiable)

3. Attainable

(Realistic & challenging)

4. Relevant

(Relate to organisation’s mission & strategic goals)

5. Time-bound

(Specific time limit)​

 The Planning Process:

Step 1: Establish goals

Step 2: Develop alternative plans

Step 3: Evaluate alternative plans

Step 4: Select a plan

Step 5: Implement the plan

Step 6: Do reactive planning​

 Implementation of Plans:

-Developing a framework for execution
-Leadership to set the plan in motion
-Control to determine performance
-Reactive planning may be necessary​
 

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Chapter 8:
Organizing

 Definition of organization:

-Organising is the process of delegating and coordinating tasks, activities and resources in order to achieve organisational objectives.

*Organizational culture; consists of the set of shared, taken-for-granted implicit assumptions that a group holds in the workplace.

*Organizational structure; describes who reports to whom and who does what.

-An organization is a system of consciously coordinated activities or forces of two or more people.​

 Organizational Structure:

-An organization is a system of consciously coordinated activities or forces of two or more people.
-There are three types of organizations classified according to the three different purposes for which they are formed:
for-profit,
non-profit,
and mutual-benefit


-Two kinds of information that organizations reveal about organizational structure are;

-the vertical hierarchy of authority—who reports to whom, and
-the horizontal specialization—who specializes in what work.​

 The importance of organization:

1. Provides detailed analysis of work to be done and resources to be used to accomplish goals of business;

-Identifying what needs to be done
-How exactly activities should be carried out
-How resources should be allocated to business activities

2. Divides the total workload into activities that can comfortably be performed by an individual or a group;

-Workload spread evenly and according to abilities

3. Promotes productive deployment and utilization of resources;

-Marketing, finance (not just the fun stuff!!)

4. Related activities and tasks of individuals are grouped together rationally in specialized departments;

-Allows individuals to concentrate on their field of expertise

5. Development of an organisational structure results in a mechanism that co-ordinates the activities of the whole business into a complete, uniform and harmonious unit;

-Marketing should work with operations on customer demands and preferences, etc.​



 

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Chapter 9:

 The nature of leadership:

-process of influencing employees to work willingly towards the achievement of organisational objectives
-Number of important terms here, but two of particular importance:

1. Influence – used in a very wide context here. E.g. giving instructions to a subordinate would fall under the definition of “influencing”, but so too would threatening a subordinate with dismissal is his or her performance does not improve (not the best example of good leadership)
-Leadership is clearly a process of social influence directed at stimulating action towards achieving the goals of the business.

2. willingly - This refers to influencing the behaviour of employees to pursue the goals of the business willingly and not under coercion or through the use of power and formal authority​

 Leadership theories:

1. Trait Theory;

-Involves the identification and analysis of the traits of strong leaders.

2. Behavioral Theory;

-Looks at how successful leaders behave differently compared to unsuccessful leaders.

3. Contingency Theory;

-Attempts to determine the best leadership style for a given situation.

4. Contemporary Approaches to Leadership;

-Trust is a vital component of effective leadership

Five dimensions of trust:

1. Integrity
-A manager’s honesty and truthfulness

2. Competence
-Technical and interpersonal knowledge and skills

3. Consistency
Reliability, predictability and good judgment in handling situations

4. Loyalty
Willingness to protect another person

5. Openness.
Reliability when it comes to telling the truth​

Types of leadership

-Charismatic leadership
-Visionary leadership
-Transactional and transformational leadership

Emerging approaches to leadership

-Strategic leadership
-Cross-cultural leadership
-Ethical leadership
-Servant leadership​

 Motivation:

-Motivation is an inner desire to satisfy an unsatisfied need
-It is essential that managers understand what motivates the behaviour of their employees
-By understanding what motivates them, a manager can influence employee work performance
-Performance is determined by employee ability, motivation and resources

Basic motivational concepts;

Motivation—the forces within the individual that account for the level, direction, and persistence of effort expended at work.
Reward—a work outcome of positive value to the individual
Extrinsic rewards—valued outcomes given to someone by another person.
Intrinsic rewards—valued outcomes that occur naturally as a person works on a task.

-Motivation is an inner desire to satisfy an unsatisfied need

-It is an intrinsic process and therefore managers cannot “motivate” their employees
BUT
They can create a working environment where their employees will be motivated to achieve the organisation’s goals.

-Motivation is the willingness of an employee to achieve the organisation’s goals

Needs

-Unfulfilled physiological and psychological desires of an individual.
-Explain workplace behavior and attitudes.
-Create tensions that influence attitudes and behavior.
-Good managers and leaders facilitate employee need satisfaction.

-If managers understand what motivates the behaviour of their employees, they can influence the employees’ work performance.
-Motivation not the only factor that influences work performance
-The variables that determine performance are:

>Motivation
>Ability (training, knowledge and skills)
>And the opportunity to perform (resources)​
 

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Chapter One

Introduction to Organizational Development:

Burke's Definition of OD:

Organizational Development is a planned process of change in an organization's culture, through the utilization of behavior science, technology, research and theory.​

French's Definition of OD:

Organizational Development refers to the long-range effort to improve an organizations' problem solving capabilities and its ability to cope with changes in its external or internal environment with the help of behavioral-scientist consultants.​

Beckhard's Definition of OD:

Organizational Development is an effort (1) planned, (2) organization wide, (3) managed from the top, (4) increase organization effectiveness and health through (5) planned interventions in the organization's processes using behavioral science knowledge.​

Beer's Definition of OD:

Organizational Development is a system-wide process of data collection, diagnosis, action planning, intervention and evaluation, aimed at;

1. Enhancing congruence between organizational structure, process, strategy, people and culture.

2. Developing new and creative organizational solutions.

3. Developing the organizations' self renewing capacity.

-It occurs through collaboration of organizational members, working with a change agent, using behavioral science theory, research and technology.​

Definition of OD:

A system-wide application and transfer of behavioral science knowledge, to the planned development, improvement and reinforcement of strategies, structures and processes that lead to organizational effectiveness.​

➟ OD is mostly known for its attention to the process of change.
➟ It addresses the effective implementation of planned change.
➟ It supports values of human potential, participation and development, in addition to performance and competitive advantage.
➟ Development is concerned with the transfer of knowledge and skill, so that the system is more able to manage change in the future.

➟ Change management on the other hand, focuses more narrowly on cost, and quality. It does not necessarily require the transfer of these skills.
➟ Organizational Change is a broader concept than OD.
➟ It can be applied to any kind of change, including technical and managerial innovations or organizational decline.​

History of OD:

➟ OD emerged from 5 stems or major backgrounds;

1. Laboratory Training (the so-called T-Groups)

➟ People are put in small unstructured group activity where participants learn from their own interactions and evolving dynamics about issues like interpersonal relations, personal growth and leadership.
➟ Observers then discuss what behaviors and group dynamics they have observed.
➟ Feedback about group interaction can then be provided, and group building processes can commence.
➟ The practical aspect of T-Group techniques are known as Team Building.

➟ Team Building; a process for helping work groups become more effective in accomplishing tasks and satisfying member needs.
➟ It is one of the most common and institutionalized forms of OD.​

2. Action Research/Survey Feedback:

➟ Scientists found that research needed to be closely linked to action, if organization members were to use it to manage change.
➟ Has to do with collecting research data about an organizations' functioning, to analyze it for causes of problems and to devise and implement solutions.
➟ After implementation, further data is collected to assess the results and the cycle of data collection and research is often continuous.
➟ Feedback is given to task groups, who can discuss the data.
➟ The research results can result in guiding action and change in the organization.​

3. Normative Background:

➟ Has to do with the belief that a human relations approach represents a one best way to manage organizations, like;​

A. Likert's Participative Management Program;


➟ Program characterized organizations as having of 4 types of managements systems;

1. Exploitative Authoritative Systems;

➟ Exhibits an autocratic, top-down approach to leadership, employee motivation based on punishment and occasional rewards.
➟ Decision-making and control reside at the top of the organization.
➟ Results in mediocre performance.

2. Benevolent Authoritative Systems;

➟ Similar to first system, but management is more paternalistic.
➟ Employees allowed a little more interaction, communication and decision-making within boundaries, defined by management.

3. Consultive Systems;

➟ Represents increased employee interaction, communication and decision-making
➟ Although employees are consulted about problems and decisions, management makes final decision.
➟ Productivity is good, and employees are moderately satisfied with the organization.

4. Participative Group Systems;

➟ Opposite of system 1.
➟ Fosters high degrees of member involvement and participation.
➟ Work groups are highly involved in setting goals, making decisions, improving methods and appraising results.
➟ Communication occurs laterally and vertically.
➟ Achieves high levels of productivity, quality and member satisfaction.​

B. Blake and Mouton's Managerial Grid;

➟ The managerial grid originated from research about managerial and organizational effectiveness.
➟ In it, the individual's style can be described according to their concern for production and concern for people (has to do with managers that have high concerns for these 2 dimensions).
➟ 9, 9 = most effective in overcoming communication barriers to corporate excellence.
➟ The so-called 1, 9 managers have a low concern for production and a high concern for people.
➟ On the other hand, the 9, 1 managers have a low concern for people and a high concern for production.

➟ The grid has two key objectives;

1. To improve planning
2. Help managers gain the necessary knowledge and skills to supervise effectively.

➟ It contains 6 phases;

1. A one week programme where participants analyze their personal style and learn methods of problem solving.
2. Consists of team development.
3. Involves inter-group development.
4. An ideal mode of organizational excellence is developed.
5. The model is implemented.
6. Consists of an evaluation of the organization.​

4. Productivity and Quality-of-Work-Life Background:

➟ Involves the joint participation by unions and management in work design. Thus, employees gave high levels of discretion, task variety and feedback.
➟ Self-managing work groups are a form of this approach.

➟ QWL = people's reaction to work, also as specific techniques and approaches used for improving work and viewed as synonymous with methods like job enrichment, self-managed teams, and labour management committees.

➟Quality circles; groups of employees trained in problem-solving methods that meet regularly to resolve work environment, productivity and quality control concerns and to develop more efficient ways of working.
➟ Continues under the banner of EI (employee involvement) which is the growing emphasis on how employees can contribute more to running the organization, so it can be more flexible, productive and competitive.​

5. Strategic Change Background:

➟ Involves aligning organization environment, strategy and organization design.
➟ SC interventions include efforts to improve both the organizations relationship to its environment and the fit between technical, political and cultural systems.
➟ The need for SC is usually triggered by major disruption to the organization like technological breakthrough or a new CEO.
➟ SC involves multiple levels of the organization and a change in its culture.
➟ Implementing SC requires OD practitioners to be familiar with competitive strategy, finance, marketing, team-building, action research and survey feedback.​
 
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Chapter Two

Diagnosing Organizations

What is Diagnosis:

➟ It happens before intervention.
➟ Diagnosis is aligned with the predominant values underlying OD, with an emphasis on the joint and collaborative nature of the diagnostic process.
➟ Purpose of diagnosis is to uncover the true causes of the problem.

➟ Diagnosis points the organization and the OD practitioner toward a set of appropriate intervention activities, that will improve organizational effectiveness. It is thus, the process of understanding how the organization is currently functioning and provides the information necessary to design change interventions.
➟OD practitioners and organization members jointly determine issues to focus on and how to work together to develop action steps from the diagnoses.

➟ Additionally, the organization and OD practitioner may be looking for ways to enhance the organizations existing functioning, to discover areas of future development.​

The Need for Diagnostic Models:

➟ A framework is needed to ensure all important areas of concern are addressed.
➟ To work without a model causes two issues;

1. The client cannot work with the OD practitioner or agree that the model makes sense.

2. The practitioner takes the risk that some important category of data is not collected, that may be an important cause of the problem or issue.

➟Biased Diagnoses; focusing attention on certain features as critical, to the exclusion of others.

Diagnostic Model;

➟ Is a conceptual framework that people use to understand organizations.
➟ They describe relationships among different features of the organization, as well as the context and its effectiveness. As a result, Diagnostic Models point out what areas to examine and what questions to as in assessing how an organization functions.

➟ Diagnostic Models can be derived from noting the dimensions or variables that are associated with an organizations' effectiveness, like employee stress, leadership, motivation, etc. as well as the larger organization, and its context.​

The Open Systems Model:

Organizations as open-systems;

➟The systems theory is a set of concepts and relationships describing the behaviors and properties of things called systems - organizations, groups and people.
➟ Systems are viewed as unitary wholes composed of parts or subsystems, the system servers to integrate the parts into a functioning unit.

➟eg: Organization systems are composed into departments, like sales, operations and finance.

➟ The organization serves to coordinate behaviors of its departments so that they function together in service of a goal or strategy.
➟ The Open Systems Model suggests that organizations operate within an external environment, takes specific inputs (information, energy) from the environment and transforms those inputs using social and technical power.

➟ The outputs (finished goods, services, ideas) of the transformation process are returned to the environment and can be used as feedback to the organizations' functioning.
➟ This model also suggests that organizations and their sub-systems - departments, groups and individuals - share a number of common features that explain how they are organized and function.

A. Environments:

➟ Open systems exchange information and resources with their environments.
➟ Opens systems such as organizations and people, cannot completely control their behavior and are in part, influenced by external forces like;

1. Availability of labor and human capital
2. Raw materials
3. Customer demands
4. Competition

B. Inputs, Transformation and Outputs:

1. Inputs;

➟ Consists of human or other resources, like information or raw materials, coming into the system, acquired from the external environment.
➟ Eg; raw materials from supplier.

2. Transformation;

➟ Are the processes of converting inputs into outputs.
➟ An operations function in an organization composed of both social and technological components, generally carries out transformation.
➟ Social component consists of people and their work relationship, and technological component consists of tools, techniques and methods of production.

3. Outputs;

➟ Are the results of what has been transformed by the system and sent to the environment.
➟ Thus, inputs that have been transformed represent outputs ready to leave the system.

C. Boundaries:

➟ The idea of boundaries help us distinguish between systems and environments.
➟ Boundaries - the borders or the limits of the system that are easily seen in many biological and mechanical systems.
➟ However, defining the boundaries of social systems is difficult because there is continuous inflow and outflow through them.

D. Feedback:

➟ Is information regarding the actual performance or the output results of the system. However, only information used to control the future functioning of the system, is considered feedback.
➟ Feedback can be used to maintain the system in a steady state, or to help the organization adapt to changing circumstances.

E. Alignment:

➟ A system's overall effectiveness is partly determined by the extent to which the different subsystems are aligned with each other.
➟ This alignment or fit concerns the relationship between the organization and its environment, between inputs and transformations, between transformations and outputs, and among the systems of the transformation process.
➟ Alignment refers to a characteristic of the relationship between two or more parts. It represents the extent to which the features, operations and characteristics of one system support the effectiveness of another system. That is, the parts of an organization need to mesh for it to be effective.​

Diagnosing Organizational Systems:

➟ Organizations can be diagnosed at 3 levels;

1. The Organization;

➟ Includes company strategy, structure and processes.
➟ Also, large organization units like divisions and subsidiaries.

2. The Group;

➟ Includes the group design for structuring interactions among members like norms and work schedules.

3. The Individual;

➟ Include the ways in which jobs are designed to elicit required task behaviors.​

➟ Diagnoses can occur at all 3 levels of the organization levels or it may be limited to issues at a specific level.

Organizational Level Diagnosis;

1. Inputs;


1. General Environment:

➟ Consists of all external forces and elements that can influence an organization and its effectiveness.
➟ The environment can be described in terms of the amount of uncertainty present in social, technological economic and political forces.
➟ Each of these forces can affect the organization in both direct and indirect ways.

2. Task Environment or Industry Structure:

➟ Strategic orientations must be sensitive to the 5 following forces;

a) Supplier power
b) Buyer power
c) Threats of substitutes
d) Threats of new products and services
e) Rivalry among competitors

➟ Together, these forces play an important role in determining the success of an organization, whether it is a manufacturing/service firm, non-profit organization or government agency.

3. Dynamic-state Continuum:

➟ The rate of change in an organization's general environment (industry structure) can be characterized along a dynamic-static continuum.
➟ Dynamic environments change rapidly and unpredictably and suggest a flexible strategic orientation.
➟ They are also high in uncertainty compared to static environments that do not change frequently or dramatically.

#Environmental Dimensions:

1. Information uncertainty;

➟ Organizations seek to remove uncertainty from the environment so that they know best how to transact with it.
➟ The greater the uncertainty, the more information processing is required to learn about the environment.
➟ Environments that are complex and rapidly changing pose difficult information processing problems.

2. Resource Dependence;

➟ Concerns the degree to which an organization relies on other organizations for resources.

➟ Organizations have the most freedom from external sources when information uncertainty and resource dependence are both low. In this case, organizations do not need to respond to their environment and can behave relatively independent of them. Thus, they can operate with relatively little constraints or threat.

➟ Organizations are more constrained and must be more responsive to external demands as information uncertainty and resource independence increase. They must perceive the environment quickly, accurately and respond to it appropriately.​

2. Design Components:

1. Strategy:

➟ Represents the way an organization uses its resources (human, economic or technical) to achieve its goals and gain a competitive advantage.
➟ Described by the organization's mission, goals, and objectives, strategic intent and functional policies.

2. Technology:

➟ Concerned with the way an organization converts inputs into products and services.
➟ It represents the core transformation processes and includes production methods, workflow and equipment. Two features of technology have been shown to influence other design components;

a) Technical Interdependence; involves ways in which the different parts of a tech system are related. High interdependence requires considerable coordination among tasks.

b) Technical Uncertainty; refers to the amount of information processing and decision-making required during task performance.

3. Structure:

➟ Describes how attention and resources are focused on task accomplishment.
➟ It concerns dividing the overall work of an organization into sub-units, that can assign tasks to individuals or groups, and coordinate these sub-units form completion of the overall work.

4. Measurement:

➟ Are methods of gathering, assessing and disseminating information on the activities of groups and individuals in the organization.
➟ It tells us how an organization is performing and is used to detect and control deviations from the goal.

5. Human Resource:

➟ Include aspects of selecting, developing, appraising and rewarding staff members.
➟ Appraisals identify whether skills and knowledge are applied and reward systems recognize performance that contributes to goal achievement.​

Organizational Culture:

➟ Represents the basic assumptions, values and norms shared by members of the organization.

3. Outputs:

1. Financial Outputs:

➟ Sales, profits, return of investments.

2. Productivity:

➟ Sales per employee, quality

3. Stakeholder Satisfaction:

➟ Customers, employees and investors.​

4. Alignment:

➟ The effectiveness of an organizations' current strategic orientation, requires knowledge of the above information to determine the alignment among the different elements.
➟ Diagnosis involves understand each of the parts in the model, then assessing how the elements of the strategic orientation align with each other and with the inputs.
➟ Organization effectiveness is likely to be high when there is good alignment.
 

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Chapter Three

Group and Individual Level Diagnoses:

1. Inputs:


➟ Organization design comprised of;

a) Technology; can determine the characteristics of group tasks.

b) Structure; can specify the level of coordination required among groups.

c) Human Resource and Reward System; play important role in determining team functioning.​

2. Design Components:

1. Goal Clarity:

➟ Involves how well the group understands its objectives.
➟ Should be clear and understood by all.

2. Task Structure:

➟ Has to do with how the group's work is designed.
➟ Carries along two dimensions;

a) Coordination of members' effort;

➟ Degree to which group tasks are structured to promote effective interaction among group members.

b) Regulation of their task behaviors;

➟ Degree to which members can control their own task behaviors and be relatively free from external controls.

3. Group Composition:

➟ Concerns the membership of the group.

4. Team Functioning:

➟ The underlying basis of group life.
➟ The quality of relationships in work groups can affect task performance.

5. Performance Norms:

➟ Member beliefs about how the group should perform its task.
➟ Derived from interactions among members and serve as guides to group behavior.​

3. Outputs:

➟ Group effectiveness has 2 dimensions;

a) Performance;

➟ Measured in terms of group's ability to control or reduce costs, or improve quality.

b) Quality of Work Life;

➟ Concerns work satisfaction, team cohesion and organizational commitment.​

4. Alignment:

➟ Group design should be congruent with larger organizational design.
➟ If technology results in interdependent tasks, coordination among members should be promoted by goal clarity, etc.​


Individual Level Diagnosis:

1. Inputs:

1. Organization Design:

➟ Concerned with larger organization within which the individual job is the smaller unit.
➟ Have a powerful impact on the way jobs are designed.

2. Group Design:

➟ Concerns the larger group, or department containing the individual job.
➟ Serves as inputs to job design.

3. Personal characteristics of job holders:

➟ Include their age, education, experience, skills and abilities, which can affect job performance as well as how people react to job design.
➟ Individual needs and expectations can also affect job performance as well as how people react to job designs.
➟ Individual needs and expectations can also affect employee job responses.​

2. Design Components:

1. Skill Variety:

➟ The degree to which a job requires a range of activities and abilities to perform the work.

2. Task Identity:

➟ Measures the degree to which job requires the completion of a relatively whole, identifiable piece of work.

3. Task Significance:

➟ Identifies degree to which a job has significant impact on other people's lives.

4. Autonomy:

➟ Indicates the degree of freedom and discretion that a job provides, in scheduling the work and determining the work methods.

5. Feedback:

➟ Involves the degree to which a job provides employees with clear and direct information about the effectiveness of task performance.​

3. Alignment:

➟ Job design must fit job inputs to produce effective job outputs like high individual performance, low absenteeism and high job satisfaction.​
 

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Chapter 4:

Collecting and Analyzing Diagnostic Information:

The Diagnostic Relationship:

➟ Simply a more specific contracting process.
➟ Importance of proper data collection and joint diagnosis, prior to feedback.
➟ These key elements need to be understood and utilized to;

1) Rally energy for change
2) Obtain valid information
3) Develop a collaborative relationship

➟ The diagnostic relationship is meant to clarify expectations and to specify the conditions of the relationship.
➟ Answers to the following questions provide the substance of the diagnostic construct;

Who am I? ➟ Introducing the OD practitioner to the organization.
Why am I here? ➟ Defining the goals of the diagnoses and data gathering activities.
Who do I work for? ➟ Who hired the consultant (manager, etc).
What do I want from you? ➟ How much time and effort people will need to give to provide data.
How will I protect your confidentiality? ➟ Assuring employees that their data is safe, etc.
Who will have access to your data? ➟ Providing respondents with their own results.
What's in it for you? ➟ Benefits of diagnoses.
Can I be trusted? ➟ Concerns the trust established between the consultant and those providing data.​

Methods of Collecting Data:

1. Questionnaires.
2. Interviews.
3. Observations.
4. Unobtrusive Measures.​

1. Questionnaires:

Advantages;

➟ Responses can be quantified and summarized.
➟ Large samples and large quantities of data.
➟ Relatively inexpensive.

Disadvantages;

➟ Little opportunity for empathy with subjects.
➟ Predetermined questions.
➟ Over-interpretation of data possible.
➟ Response biases possible.​

2. Interviews:

Advantages;

➟ Adaptive, allows for some customization.
➟ Source of rich data.
➟ Empathetic
➟ Process builds rapport with subjects.

Disadvantages;

➟ Relatively expensive.
➟ Bias in interviewer responses
➟ Coding and interpretation can be difficult
➟ Self-report bias possible​

3. Observations:

Advantages;

➟ Collect data on actual behavior, rather than reports of behavior.
➟ Real time, not retrospective.
➟ Adaptive.

Disadvantages;

➟ Coding and interpretation difficulties
➟ Sampling inconsistencies
➟ Observer bias and questionable reliability
➟ Adaptive​

4. Unobtrusive Measures;

Advantages;

➟ Non-reactive, no response bias
➟ High face validity
➟ Easily quantified

Disadvantages;

➟ Access and retrieval difficulties
➟ Validity concerns
➟ Coding and interpretation difficulties​

Sampling:

➟ Samples of people or records should adequately represent the characteristics of the total population.
➟ The appropriate sample size is important.
➟ The necessary sample size is a function of population size, the confidence desired in quality of data and resources available for data collection.
➟ Different types of samples might be considered;

a) Random samples like simple random sampling (each member in the population has an equal chance of being selected).

b) Stratified samples ( the population of members or records is segregated into a number of mutually exclusive sub-populations and a random sample is taken from each sub-population).​

Techniques for Analyzing Data:

➟ Classified into;

1. Qualitative Techniques (easier to use because they do not rely on numerical data).

2. Quantitative Techniques (provide more accurate readings).​

A. Qualitative Tools:

1. Content Analysis:

➟ Attempt to summarize comments (interview data) into meaningful categories.
➟ Hundreds of comments into a few themes, that summarize issues or attitudes.

2. Force-Field Analysis:

a) Organizational Behavior is a balance between forces in opposite directions.
b) Restraining forces act to keep the organization stable.
c) Driving forces act to change the organization.
d) When 2 forces are equal, the organization is in a quasi-stationary state of equilibrium.
e) Analysis of force determines which force to increase or decrease to bring about change.​

B. Quantitative Tools:

1. Means, Standard Deviations and Frequency Distributions:

➟ They represent the respondents average score and spread/variability of scores, and are the most straightforward ways to summarize quantitative data.

2. Scattergrams and Correlation Coefficients:

➟ Are measures of the strength of a relationship between two variables.

3. Difference tests:

➟ Used to determine whether two or more samples are significantly different from each other.​
 

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Chapter 5:

Feeding Back Diagnostic Information:

Determining the content of the feedback

A. Relevant ➟ Include managers and employees in initial data collection and make information meaningful.
B. Understandable ➟ Make data understandable.
C. Descriptive ➟ Link data to real organizational behaviors (illustrations and examples).
D. Verifiable ➟ Organization members should verify whether feedback data accurately represents organizational events and attitudes.
E. Limited ➟ Limit feedback data to what employees can realistically process at the time.
F. Timely ➟ Data should be fed as quickly as possible.
G. Impactful ➟ Limit feedback to problems that organization members can do something about.
H. Comparative ➟ Provide organizations members an idea as to how their group fits into a broader context.
I. Unfinalized ➟ Use data as starting point for more in-depth discussions of organized issues.​

Characteristics of Feedback Process:

1. Motivation to work with data;

➟ People need to feel that working with feedback data will have beneficial outcomes, feel free to raise issues and identify concerns during feedback sessions.

2. Structure for the meeting;

➟ Need structure, or may degenerate into aimless discussions, an agenda, an outline, and discussion leader, can provide the necessary direction.

3. Appropriate attendance;

➟ People who have common problems and can benefit from working together should be included in feedback meeting.

4. Appropriate power;

➟ If the group has no power to make changes, the feedback meeting will become an empty exercise rather than a problem solving session.

5. Process help;

➟ OD practitioner with group process skills can help members stay focused on the subject and improve feedback discussions, problem-solving and ownership.​

Survey Feedback:

1. What are the steps?

a) Members of the organization are involved in the preliminary planning of the survey.

b) Survey instrument administered to all members of organization.

c) OD consultant usually analyses survey data, tabulates the results, suggests approaches to diagnose and train client members to lead the feedback process.

d) Data feedback usually begins at top of any organization and cascades down to groups, reporting to managers at successfully lower levels.

e) Feedback meetings provide opportunity to work with data.

2. Survey Feedback and Organizational Dependencies:

➟ Needs to be coordinated across interdependent groups.

3. Limitations of Survey Feedback:

➟ Ambiguity of purposes
➟ Distrust in organization can render feedback ineffective.
➟ Unacceptable topics
➟ Organizational Disturbances​
 

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Interpersonal, Individual, Group and Organizational Process Interventions

Diagnostic Issues in Individual and Group Process Interventions:

1. Communication;

➟ Concerns the nature and style of communication, or the process of transmitting and receiving thought, facts and feeling.
➟ Can be overt or covert.

2. The functional roles of members;

➟ Individuals must address and understand their self-identity, influence and power, that will satisfy personal needs while working to accomplish group goals.
➟ Group members must take on roles that enhance, (1) task related activities and (2)group maintainance actions.

3. Group Problem-Solving and Decision-Making;

➟ To be effective a group must be able to identify problems, examine alternatives and make decisions (eg: decisions can be made by;

1. ignoring a suggestion
2. minority rule
3. majority rule
4. consensus and unanimous consent (ideal, but time consuming).

4. Group Norms;

➟ Over time, groups develop standards of behaviors about what is good or bad, allowed or forbidden, right or wrong.
➟ Assist the group to understand and articulate its own norms and to determine whether those norms are helpful or dysfunctional.

5. The use of leadership and authority:

➟ Different leadership styles can help or hinder a groups functioning, and help the leader adjust their style to fit the situation.​

Process Consultation:



A. Principles to guide the process consultant's actions;

1. Always try to be helpful.
2. Always stay in touch with the current reality.
3. Access your ignorance.
4. Everything you do, is an intervention.
5. The clients own the problem and the solution.
6. Go with the flow.
7. Timing is crucial.
8. Be constructively opportunistic with confrontive interventions.
9. Everything is information, errors will always occur and the prime source of learning.
10. When in doubt, share the problem.

B. Basic Process Interventions

1. Individual Interventions
2. Group Interventions
3. Content Interventions
4. Structural Interventions​

Third Party Interventions:

➟ Focuses on conflicts arising between two or more people within the same organization.
➟ Helps parties interact with each other directly, facilitating their diagnosis of the conflict and its resolution.
➟ Ingredients used by their party consultants for examining the members' differences are (also called Facilitating the Conflict Resolution Process);

1. Mutual motivation to resolve conflict.
2. Equality of power between parties.
3. Coordinated attempts to confront the conflict.
4. Relevant phasing of stages of identifying differences and searching for integrative solutions.
5. Open and clear forms of communication, and productive levels of tension and stress.

➟ Tactics in gathering data through preliminary interviews;

1. Group process observations can also be used.
2. Data gathered provide understanding of the nature and the type of conflict, the personality and conflict styles of the individuals involved and the participants' readiness to work together to resolve conflict.

➟ The context is important;

1. Neutrality of the meeting area
2. Formality of the setting
3. Appropriateness of the time for the meeting
4. Careful selection of those who should attend

➟ Role; the specific tactic in deciding on the role, will depend on the diagnosis of the situation.
➟ Eg; initiating the agenda, acting as a referee, giving feedback.
➟ Third party interventions must develop considerable skills at diagnoses, intervention and follow-up.

A. An Episodic Model of Conflicting:

➟ Interpersonal conflict often occurs in cyclical stages known as episodes.

B. Facilitating the Conflict Resolution Process:

Team Building:

➟ Helps people enhance their interpersonal and problem-solving skills.
➟ It is an effective approach to improving team work and task accomplishment.
➟ It can help;

1. Problem solving group make maximum use of members' resources and contributions.
2. Members develop high level of motivation to implement group decisions.
3. Group overcomes problems like apathy and general lack of member interest, loss of productivity.
4. In the development of group goals, and norms that support high productivity and quality of work life.​

1. Interventions relevant to individual behavior:

➟ People come into groups with different needs for achievement, inclusion, etc. Their needs are supported by the team's process and structure, or they are discouraged.
➟ Diagnostic instruments, interviews and feedback can help members better understand style and motivation of group members.
➟ Development activities are coaching, 360 degree feedback and third party interventions.​

2. Interventions relevant to group behavior:

➟ Most common focus of team-building activities is behavior related to task performance and group process.
➟ Diagnostic activities involve gathering information through questionnaires and interviews.
➟ Developmental activities, aimed to improve group process and functioning, are role clarification, mission and goal development.​

3. Intervention affecting the group's integration (relationship) with the rest of the organization:

➟ As a team gains better understand of itself, it becomes better able to diagnose itself and its own problems, and it also focuses on its role in the organization.
➟ Diagnostic activities involve surveys and interviews, to see how the group relates to its organizational context.
➟ Developmental activities involve actions that improve or modify the groups contribution to the organization, how it acquires resources or alters its output in terms of cost, quality and quantity.[/INDENT]

The Manager's Role in Team Building:

➟ Ultimately, the manager is responsible for team functioning.
➟ To develop a work group that can regularly analyze and diagnose its own effectiveness and take appropriate action​


 

Detective L

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Possible questions for test;

Chapter 2;

Organisational diagnoses point the organization toward a set of appropriate intervention activities that will improve organizational effectiveness. Elaborate on what is ‘organisational diagnoses’. (15)

➟ It happens before intervention.
➟ Diagnosis is aligned with the predominant values underlying OD, with an emphasis on the joint and collaborative nature of the diagnostic process.
➟ Purpose of diagnosis is to uncover the true causes of the problem.

➟ Diagnosis points the organization and the OD practitioner toward a set of appropriate intervention activities, that will improve organizational effectiveness. It is thus, the process of understanding how the organization is currently functioning and provides the information necessary to design change interventions.
➟OD practitioners and organization members jointly determine issues to focus on and how to work together to develop action steps from the diagnoses.

➟ Additionally, the organization and OD practitioner may be looking for ways to enhance the organizations existing functioning, to discover areas of future development.

Conceptual frameworks that people use to understand organisations are referred to as ‘diagnostic models’. Specify on the need for diagnostic models. (5)

➟ A framework is needed to ensure all important areas of concern are addressed.
➟ To work without a model causes two issues;

1. The client cannot work with the OD practitioner or agree that the model makes sense.

2. The practitioner takes the risk that some important category of data is not collected, that may be an important cause of the problem or issue.

The Open Systems Theory recognizes that organisations exist in the context of a larger environment that affects how the organization performs and in turn is affected by how the organization interacts with it. Outline the key issues involved in Open Systems Theory including the five key systems properties: inputs, transformations, and outputs; boundaries; feedback; and alignment. (30)

Organizations as open-systems;

➟The systems theory is a set of concepts and relationships describing the behaviors and properties of things called systems - organizations, groups and people.
➟ Systems are viewed as unitary wholes composed of parts or subsystems, the system servers to integrate the parts into a functioning unit.

➟eg: Organization systems are composed into departments, like sales, operations and finance.

➟ The organization serves to coordinate behaviors of its departments so that they function together in service of a goal or strategy.
➟ The Open Systems Model suggests that organizations operate within an external environment, takes specific inputs (information, energy) from the environment and transforms those inputs using social and technical power.

➟ The outputs (finished goods, services, ideas) of the transformation process are returned to the environment and can be used as feedback to the organizations' functioning.
➟ This model also suggests that organizations and their sub-systems - departments, groups and individuals - share a number of common features that explain how they are organized and function.

A. Environments:

➟ Open systems exchange information and resources with their environments.
➟ Opens systems such as organizations and people, cannot completely control their behavior and are in part, influenced by external forces like;

1. Availability of labor and human capital
2. Raw materials
3. Customer demands
4. Competition

B. Inputs, Transformation and Outputs:

1. Inputs;

➟ Consists of human or other resources, like information or raw materials, coming into the system, acquired from the external environment.
➟ Eg; raw materials from supplier.

2. Transformation;

➟ Are the processes of converting inputs into outputs.
➟ An operations function in an organization composed of both social and technological components, generally carries out transformation.
➟ Social component consists of people and their work relationship, and technological component consists of tools, techniques and methods of production.

3. Outputs;

➟ Are the results of what has been transformed by the system and sent to the environment.
➟ Thus, inputs that have been transformed represent outputs ready to leave the system.

C. Boundaries:

➟ The idea of boundaries help us distinguish between systems and environments.
➟ Boundaries - the borders or the limits of the system that are easily seen in many biological and mechanical systems.
➟ However, defining the boundaries of social systems is difficult because there is continuous inflow and outflow through them.

D. Feedback:

➟ Is information regarding the actual performance or the output results of the system. However, only information used to control the future functioning of the system, is considered feedback.
➟ Feedback can be used to maintain the system in a steady state, or to help the organization adapt to changing circumstances.

E. Alignment:

➟ A system's overall effectiveness is partly determined by the extent to which the different subsystems are aligned with each other.
➟ This alignment or fit concerns the relationship between the organization and its environment, between inputs and transformations, between transformations and outputs, and among the systems of the transformation process.
➟ Alignment refers to a characteristic of the relationship between two or more parts. It represents the extent to which the features, operations and characteristics of one system support the effectiveness of another system. That is, the parts of an organization need to mesh for it to be effective.

In order to understand how a total organization functions, it is necessary to examine particular inputs, design components, and the alignment of the two sets of dimensions. Discuss the relationship between the general environment the organization faces and how design components such as technology, structure, management processes (measurement systems), and human resource systems must be adapted.

Chapter 2-3:

Systems theory is a set of concepts and relationships describing the properties and behaviours of things called systems – organisations, groups and individual level components, for example. Discuss the similarities and differences among the organization, group and individual levels in open systems theory.



Group effectiveness may include two dimensions, namely performance and quality of work life. Elaborate on team effectiveness as an output at the group level.

Outputs include:

➟ Group effectiveness has 2 dimensions;

a) Performance;

➟ Measured in terms of group's ability to control or reduce costs, or improve quality.

b) Quality of Work Life;

➟ Concerns work satisfaction, team cohesion and organizational commitment.

Group level diagnoses involves inputs and design components. Describe how the absence of any of these components can impact outputs.

1. Inputs:

➟ Organization design comprised of;

a) Technology; can determine the characteristics of group tasks.

b) Structure; can specify the level of coordination required among groups.

c) Human Resource and Reward System; play important role in determining team functioning.

2. Design Components:

1. Goal Clarity:

➟ Involves how well the group understands its objectives.
➟ Should be clear and understood by all.

2. Task Structure:

➟ Has to do with how the group's work is designed.
➟ Carries along two dimensions;

a) Coordination of members' effort;

Degree to which group tasks are structured to promote effective interaction among group members.

b) Regulation of their task behaviors;

Degree to which members can control their own task behaviors and be relatively free from external controls.

3. Group Composition:

➟ Concerns the membership of the group.

4. Team Functioning:

➟ The underlying basis of group life.
➟ The quality of relationships in work groups can affect task performance.

5. Performance Norms:

Member beliefs about how the group should perform its task.
➟ Derived from interactions among members and serve as guides to group behavior.

The group- and individual-level diagnostics models are a replication of the organizational diagnostic model. Compare and contrast the ‘alignment’ for group and individual inputs and job design dimensions.
Chapter 4:

In most cases of planned change, Industrial Psychologists play an active role in gathering data from organization members for diagnostic purposes. Elucidate the importance of diagnostic relationships in the OD process.

➟ Simply a more specific contracting process.
➟ Importance of proper data collection and joint diagnosis, prior to feedback.
➟ These key elements need to be understood and utilized to;

1) Rally energy for change
2) Obtain valid information
3) Develop a collaborative relationship

➟ The diagnostic relationship is meant to clarify expectations and to specify the conditions of the relationship.
➟ Answers to the following questions provide the substance of the diagnostic construct;

Who am I? ➟ Introducing the OD practitioner to the organization.
Why am I here? ➟ Defining the goals of the diagnoses and data gathering activities.
Who do I work for? ➟ Who hired the consultant (manager, etc).
What do I want from you? ➟ How much time and effort people will need to give to provide data.
How will I protect your confidentiality? ➟ Assuring employees that their data is safe, etc.
Who will have access to your data? ➟ Providing respondents with their own results.
What's in it for you? ➟ Benefits of diagnoses.
Can I be trusted? ➟ Concerns the trust established between the consultant and those providing data.

The four major techniques for gathering diagnostic data are questionnaires, interviews, observations and unobtrusive measures. Discuss any two of these techniques in detail.

1. Questionnaires:

Advantages;

➟ Responses can be quantified and summarized.
➟ Large samples and large quantities of data.
➟ Relatively inexpensive.

Disadvantages;

➟ Little opportunity for empathy with subjects.
➟ Predetermined questions.
➟ Over-interpretation of data possible.
➟ Response biases possible.

2. Interviews:

Advantages;

➟ Adaptive, allows for some customization.
➟ Source of rich data.
➟ Empathetic
➟ Process builds rapport with subjects.

Disadvantages;

➟ Relatively expensive.
➟ Bias in interviewer responses
➟ Coding and interpretation can be difficult
➟ Self-report bias possible

Data analysis techniques fall into two broad categories. Explain both the quantitative and qualitative techniques used for analyzing data.

1. Qualitative Techniques (easier to use because they do not rely on numerical data).

2. Quantitative Techniques (provide more accurate readings)

The four major techniques for gathering diagnostic data are questionnaires, interviews, observations and unobtrusive measures. Describe the advantages and disadvantages of the various methods of data collection

1. Questionnaires:

Advantages;

➟ Responses can be quantified and summarized.
➟ Large samples and large quantities of data.
➟ Relatively inexpensive.

Disadvantages;

➟ Little opportunity for empathy with subjects.
➟ Predetermined questions.
➟ Over-interpretation of data possible.
➟ Response biases possible.

2. Interviews:

Advantages;

➟ Adaptive, allows for some customization.
➟ Source of rich data.
➟ Empathetic
➟ Process builds rapport with subjects.

Disadvantages;

➟ Relatively expensive.
➟ Bias in interviewer responses
➟ Coding and interpretation can be difficult
➟ Self-report bias possible

3. Observations:

Advantages;

➟ Collect data on actual behavior, rather than reports of behavior.
➟ Real time, not retrospective.
➟ Adaptive.

Disadvantages;

➟ Coding and interpretation difficulties
➟ Sampling inconsistencies
➟ Observer bias and questionable reliability
➟ Adaptive

4. Unobtrusive Measures;

Advantages;

➟ Non-reactive, no response bias
➟ High face validity
➟ Easily quantified

Disadvantages;

➟ Access and retrieval difficulties
➟ Validity concerns
➟ Coding and interpretation difficulties

Perhaps the most important step in the diagnostic process is feeding back diagnostic information to the client organisation. Signify the importance of data feedback in the OD process

A. Relevant ➟ Include managers and employees in initial data collection and make information meaningful.
B. Understandable ➟ Make data understandable.
C. Descriptive ➟ Link data to real organizational behaviors (illustrations and examples).
D. Verifiable ➟ Organization members should verify whether feedback data accurately represents organizational events and attitudes.
E. Limited ➟ Limit feedback data to what employees can realistically process at the time.
F. Timely ➟ Data should be fed as quickly as possible.
G. Impactful ➟ Limit feedback to problems that organization members can do something about.
H. Comparative ➟ Provide organizations members an idea as to how their group fits into a broader context.
I. Unfinalized ➟ Use data as starting point for more in-depth discussions of organized issues.

Several characteristics of effective feedback data have been described in the literature. Explain the desired characteristics of feedback content.

1. Motivation to work with data;

➟ People need to feel that working with feedback data will have beneficial outcomes, feel free to raise issues and identify concerns during feedback sessions.

2. Structure for the meeting;

➟ Need structure, or may degenerate into aimless discussions, an agenda, an outline, and discussion leader, can provide the necessary direction.

3. Appropriate attendance;

➟ People who have common problems and can benefit from working together should be included in feedback meeting.

4. Appropriate power;

➟ If the group has no power to make changes, the feedback meeting will become an empty exercise rather than a problem solving session.

5. Process help;

➟ OD practitioner with group process skills can help members stay focused on the subject and improve feedback discussions, problem-solving and ownership.

Survey feedback is a process of collecting and feeding back data from an organization or department through the use of a question or survey. Describe the major diagnostic activities of the Industrial psychologist in survey feedback.

1. What are the steps?

a) Members of the organization are involved in the preliminary planning of the survey.

b) Survey instrument administered to all members of organization.

c) OD consultant usually analyses survey data, tabulates the results, suggests approaches to diagnose and train client members to lead the feedback process.

d) Data feedback usually begins at top of any organization and cascades down to groups, reporting to managers at successfully lower levels.

e) Feedback meetings provide opportunity to work with data.

Survey feedback is a process of collecting and feeding back data from an organization or department through the use of a question or survey. Discuss the usefulness and limitations of survey feedback.

Limitations of Survey Feedback:

➟ Ambiguity of purposes
➟ Distrust in organization can render feedback ineffective.
➟ Unacceptable topics
➟ Organizational Disturbances

 
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Techniques
12 techniques
1. ±(Dorakoniumu: ) - Draconium Release: Seath's Madness ± (physical)
Type: Offensive
Rank: A rank
Range: Short - Mid range
Chakra: 30
Damage: 60
Description: Named after the betrayer, Seath the Scaleless, this technique forms a rather unique usage of Draconium. Crystal ideas.

2. ± (Dorakoniumu: ) - Draconium Release: Solaire's Seach ± (spiritual)
Type:
Rank:
Range:

Chakra:
Damage:
Description:
3. ± (Dorakoniumu: ) - Draconium Release: Ornstein's Quest ±
(physical)
Type:
Rank:
Range:

Chakra:
Damage:
Description:
4. ± (Dorakoniumu: ) - Draconium Release: Smough's Judgement ±
(physical)
Type:
Rank:
Range:

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Damage:
Description:
5. ± (Dorakoniumu: ) - Draconium Release: The Reign of Queelag ±
(spiritual)
Type:
Rank:
Range:

Chakra:
Damage:
Description:
6. ± (Dorakoniumu: ) - Draconium Release: Artorias' Descent to Darkness ±
(physical)
Type:
Rank:
Range:

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Damage:
Description:
7. ± (Dorakoniumu: ) - Draconium Release: Grace of the Moonlight Butterfly ±
(spiritual)
Type:
Rank:
Range:

Chakra:
Damage:
Description:
8. ± (Dorakoniumu: ) - Draconium Release: Corruption of Manus ±
(spiritual)
Type:
Rank:
Range:

Chakra:
Damage:
Description:
9. ± (Dorakoniumu: ) - Draconium Release: Nito's Plague ±
(spiritual)
Type:
Rank:
Range:

Chakra:
Damage:
Description:
10. ± (Dorakoniumu: ) - Draconium Release: Dance of the Four Kings ±
(physical)
Type:
Rank:
Range:

Chakra:
Damage:
Description:
11. ± (Dorakoniumu: ) - Draconium Release: Sif's Protection ±
(spiritual)
Type:
Rank:
Range:

Chakra:
Damage:
Description:
12. ± (Dorakoniumuton: Gū~in no buki) - Draconium Release: Gwyn's Armory ±
(physical)
Type: Offense/Defense/Supplementary
Rank: D - S rank
Range: Short - Long range
Chakra: 10 - 40
Damage: 20 - 80
Description: Named after the Lord of Sunlight, Gwyn's Armory is the base technique of Draconium where the user will be able to manipulate it in its stable and static form. The stable energy is manifested at will and limited only by imagination. This allows the user to form constructs of Draconium either from the air, the ground or their bodies. Due to its stability and inherent properties, the user is able to form armors of Draconium onto themselves or their creations, simple energy swords and weapons of Draconium stable enough to be used as normal weapons as well as static platforms and intricate structures to transverse on. The Draconium carries no sound nor heat upon creation and carries the color the user wills it to over its black interior. Upon interaction with a foreign chakra, the Draconium sizzles and vibrates, seeking the nearest source. This causes the stable energy to become erratic and cause shocking and burning damage upon impact with an opponent. The Draconium is capable of exploding when slamming into objects of harder density like Earth or Kaguya bones, for example. Usages below B rank require no hand seals, while those at B rank require one, at A rank two and at S rank, three hand seals. This lasts up to three turns per use and the A rank usages can only be used 4 times and the S rank usages only three times, not in consecutive turns.
Revamping:
(Ekishousan'en no Jutsu ) - Liquid Nitrogen Technique
Rank: S
Type: Offenive , Supplementary
Range: Short - Long
Chakra cost: 30 (-5 per turn for sustaining)
Damage points: 60
Description: The user is capable of drawing up liquid nitrogen to manipulate it to the users will and can mold it to create and use for multiple purposes.The liquid nitrogen can be formed from the air, from the users' body as well as from the ground up. This allows the user to form projectiles, weapons, waves of Liquid Nitrogen. Due to its liquid nature, the Liquid Nitrogen remains versatile enough to form constructs like walls and waves, as well as bend them to the users' liking, akin to Water usage. Through keeping a single hand seal, the user is able to maintain the shape and form of the Liquid Nitrogen for extended periods of time at a chakra cost of -5 per turn. Upon impact, the Liquid Nitrogen would cause both freezing damage as well as profuse burning on the opponent's skin. The D to B rank usage has no limits, while A rank usage can be used 4 times per fight with a turn cool down in between and the S rank usage can be used 3 times, with a two turn cool down period in between.
(Ekishousan’en: Ishuu no Hitotaba Taka) – Liquid Nitrogen Release: Swarm of 100 Hawks
Rank: A
Type: Attack
Range: Short – Long
Chakra cost: 30
Damage points: 60
Description: The user will manipulate their chakra and focus their Liquid Nitrogen chakra into the air to create 100 small animals or entities of liquid nitrogen. These animals gain a solidity and are able to be manipulated passively as they aim to impact individuals, or structures. Much akin to Kamikaze, these creatures will swoop down upon an area to impact it, causing Liquid Nitrogen to spread onto the surface and quickly freeze it, as it does so. It can also cause explosions due to the speed at which the Liquid Nitrogen slams into the target. This can be used 4 times per fight with a two turn cool down in between. After this, the user can not use S rank and above Liquid Nitrogen techniques for a single turn.
 
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Detective L

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Lightning Uchiha Biography



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B A S I C § I N F O R M A T I O N

N A M E
N I C K N A M E
G E N D E R
C L A N
A G E
Lightning
N/A
Female
Uchiha
20 something

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L O O K S
P E R S O N A L I T Y

Lightning is a fairly tall individual standing at 5ft 12 with a long flowing pink coloured hair that extends all the way down to her lower back. She has a fair complexion and considered young and beautiful looking, one of the finest that the clan has ever produced. She has a graceful appearance within her demeaner. She is adorn in a white and blue patterned kimmono and wears ontop the traditional Uchiha battle armour that is also a dark blue much like the one seen by Tobirama. Her hands are covered with light blue gloves and a sapphire signet ring upon her dominant hands index finger. she wears a simple shinobi style footwear along with light blue trousers.


Lightning is a very calm cool and collected individual, who never rouses to any taunts from opponents or poor situations. She has shown she is highly intelligent showing great analytical abilities when facing opponents and understanding ancient scriptures and texts from different civilisations. She exerts a gentle presence when amongst comrades and clan members showing she is more than capable of being humble and approachable, but when in a confrontation she exerts a trememndously powerful precense making even the most skilled combatants to become uneasy. She has also been shown to savior the enjoyment of combat, showing great interest in any opponent that offers up a good fight and as such will seek to find opponents who will provide her with entertainment and to further her own personal ability..


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V I L L A G E § I N F O R M A T I O N



V I L L A G E § O F § B I R T H


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V I L L A G E § O F § A L L I A N C E


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R A N K / C H A K R A § I N F O R M A T I O N

N I N J A § R A N K

Sage of Mind, Body and Soul

S P E C I A L I T Y




E L E M E N T S

Water
Earth
Lightning
Wind
Fire
Liquid Nitrogen
Gel
Erbium
Shining Water

O TH E R §
J U T S U


Ninjutsu
Genjutsu
Taijutsu
Kenjutsu
Sharingan Genjutsu
Mangekyo Sharingan
NB Taijutsu
Fuuinjutsu
Eight Inner Gates
Yin Release
Yang Release
Yin/Yang Release
Giant Hawks
Dragons - Liquid Nitrogen Dragon



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B A C K G R O U N D § I N F O R M A T I O N

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.


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O T H E R

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.

Theme Song and Background Music


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B A T T L E S


W O N

N/A

L O S T

N/A
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Basic Information
Name: Sasuke Uchiha
Nickname: N/A
Gender: Male
Age: Unknown
Clan: Uchiha
Health & Chakra: 1600 | 160
Speed: 14
Tracking: 12 (EMS - 12 x 5 = 60) | (Rinnegan - 12 x 6 = 72)

Looks:
Sasuke is a fair-skinned ninja who has onyx eyes and black chin-length hair. As he grew older, Sasuke's pitch black hair now carries strands of grey.

Personality:
After Itachi massacred the clan, Sasuke's ideals and personality changed drastically and he became cold, indifferent, cruel, cynical, somewhat arrogant, and unreasonable. In his old age, Sasuke has become a quiet wanderer - keeping to himself as he travels the world.

Village Info
Village of Birth: Land of Fire
WSE Clan: N/A
Rank//Chakra Info
Ninja Rank: Jounin
Specialty:
Elements: Fire | Water | Lightning | Earth | Wind | Chloroform | Liquid Nitrogen | Mawscape | Draconium | Yin Release | Yang Release | Blaze Release
Your ninjutsu: Ninjutsu | Genjutsu | Taijutsu | Kenjutsu | Foxes | Snakes | Kaito's Tai | Medjutsu | Fuuinjutsu | | Rope Arts | Warrior Monk's Way | Way of the Barriers | The Enchant of Untouchable | Infinite Sword Style | Eternal Mangekyo Sharingan | Sharingan Genjutsu


Mind: 5 | Agility: 7 | Body: 5 | Dexterity: 5 | Spirit: 3 (+2=5) | Vitality: 0

Background Info
History:

Uchiha (うちはサスケ, Uchiha Sasuke) is one of the last surviving members of Konohagakure's Uchiha clan. He became a shinobi so he could someday grow strong enough to exact revenge against his older brother, Itachi, who had slaughtered their entire clan. Initially a member of Konoha's Team 7, Sasuke defected from the village to obtain power from Orochimaru, and later also joined Akatsuki, becoming an international criminal in the process. He later proves instrumental in ending the Fourth Shinobi World War, redeeming himself and his family name. Now an old man, Sasuke roams the Ninja World.

Other


Sasuke is able to use Lightning techniques with a single hand seal, and Fire with faster hand seals. Sasuke has signed the Snake contract, and carries a tattoo on his right arm, as well as the Foxes, with a tattoo on his left arm. Sasuke owns a special breed of snakes, which he is able to summon. Sasuke carries on him, a myriad of seals. He carries a seal to weaken other techniques, a seal that allows him to transform into Lightning when struck, a seal that resists draining techniques of any sort, a seal that enhances his abilities, a seal that for defense and lastly, a seal that enhances his Fuuinjutsu abilities. Sasuke also carries on him, several pills and medical tools.

Fuuinjutsu Seals
(Fuuin: Bachi no Kindachi) - Sealing Technique: Damocles, The Curse of Kings
Type: Defensive/Supplementary
Rank: S
Range: Short - Long
Chakra: 40 (80 chakra for double usage)
Damage: N/A
Description: The user will have four seals on their body (must be stated in the biography) with the Kanji for “Curse” that can be passively activated (instant but still counts as a move) whenever the opponent uses a technique. The seal will will release an intangible barrier that expands outwards in all directions. The barrier instantly reaches long-range in every direction and serves to absorb chakra from the given technique in order to weaken it by a quarter . The amount of chakra absorbed is proportional to the power of the technique but one thing that remains the same is that the remaining technique will fall to three-quarters it's original power i.e. a 120 damage technique would fall to 90 damage (Forbidden Rank). The barrier is destroyed soon after coming into contact with the technique if it exceeds a traditional S-Rank in power but not before it leeches a quarter of it’s chakra in order to weaken it by the same degree. The user can instead activate two barriers rather than one to reduce the targeted technique to half it’s original power rather than a quarter. This will count as two of the user’s three moves per turn. This means this technique does not counter other jutsu in itself but rather aids the user in countering more powerful techniques by weakening them. Due to the barrier’s intangibility, it will can work on solid techniques as well as liquids, gases and energy-based techniques. It will also only shatter against non-physical techniques due to their ability to clash with the intangible barrier. The reason this seal needs to be passively activated (still counts as a move) is so the user can use a technique in the same-timeframe to counter the opponent's weakened jutsu. This technique can be used thrice per battle, be it three usages of the single version, three usages of the double version or any variation/combination of the two.

Note: Can only be used three times per battle
Note: No Fuuinjutsu techniques can be used in the user's same and next turn (when single version is used)
Note: No Fuuinjutsu techniques can be used in the user's same and next two turns (when double version is used)

(Fuuin: Kanbatsu Jakunen Metsubou) - Sealing Technique: Law of the Logia
Type: Supplementary/Defensive
Rank: A
Range: Short
Chakra cost: N/A (-30 on activation)
Damage points: N/A
Description: The user will have a seal on their body with the Kanji for a specific element and it will lay dormant until the user is physically struck, be it by an attack, weapon or an opponent. Whenever the user is physically interacted with (e.g. punched, stabbed, shot), their body will instantly exhibit all of the properties of the chosen element. This doesn't mean their body merely has the properties of the element but rather when interacted with the targeted part(s) of the body will passively dissipate into storm energy or harden into steel (effect depends on the chosen element). If for example the user is stabbed and they turn into storm energy, the bladed weapon would merely phase through their energy-composed body and leave them unaffected. On the other side of the scale, if the user's body hardens into steel then the attack will simply do them no harm. After the attack or strike has passed through them, their body will automatically revert itself to it's normal appearance. Since this technique usually only applies to specific parts of the body, any unconverted portions of the user's body can still be moved/controlled/used as normal. While in this form, the user can only use the element they transformed into, the element's it's composed of and any combination of the aforementioned element as well as any non-elemental abilities. This technique enables the user to defend against A-Ranks and below of neutral elements (B-Ranks and below for weaknesses, S-Ranks and below for strengths). If the user is struck with an attack that will neutralize their transformation, the two cancel one another out and the user reverts to their original form unharmed. If the user is struck with an attack that overpowers their transformation, the user's body reverts to it's original form and sustains the remaining damage (after the collision of techniques). The only exception to this rule is if the two chosen elements have no sort of interaction with one another (e.g. Fire and Lightning), in which case rank differences will not matter. Regardless of how the user is hit, this can be a full body or partial transformation (depends on the user’s choice). Should they be struck by a physical attack capable of cancelling out their transformation (e.g. a sword streaming nagashi), the sword will remain inside them on reversion and they’ll be impaled by the blade.

Notes:

-Can only be taught by Detective L.
-This seal can only activate twice per battle and lasts one turn
-This technique must be stated in user's biography
-Follows elemental strengths and weaknesses
-User must possess the given element and it cannot be a CE
-Happens passively but counts as one of the user's moves per turn

(Fuuin: Bachi no Fukyuu) - Sealing Technique: Bane of the Immortal
Type: Defensive/Supplementary
Rank: A
Range: Short
Chakra: 30 (-10 chakra per turn)
Damage: N/A
Description: The user will have a seal on their body with the Kanji for "Eternal". The seal lies dormant and is passively activated whenever the opponent tries to seal or drain the user's chakra and/or abilities. The seal will instantly release an intangible barrier that surrounds the user's body like an armour. Any abilities which act externally such as the canon techniques Multiple Infinite Embraces or Living Barrier will be unable to affect anything inside the barrier, namely the user's body. Seals which act internally will first have their chakra be absorbed by the barrier (happens instantly and so before they can come into effect) and once erected, the barrier will prevent any further insertion of chakra while active. The seal is self-sustaining and will involuntary leech chakra from the user's body. This is for the express purpose of maintaining this technique even when the user can't use or mold chakra. This is possible as the chakra still exists within the user as it is equivalent of their very life-force. This can counter S-Rank and below sealing techniques. This cannot be activated manually and will only ever activate under the aforementioned conditions. It lasts for four turns or until the ability attempting to seal or drain the user's chakra or abilities is no longer active, whichever is longer.

Note: Can only activate a maximum of thrice per battle

(Fuuin: Akuma to no dansu) - Sealing Technique: Dance With The Devil
Type: Supplementary
Rank: A
Range: Short
Chakra cost: 30
Damage points: N/A
Description: The user will have a seal placed on their body with the Kanji for a specific element. The seal can be passively activated in battle and it’s activation will restrict the user to a certain element (as well as the one’s it’s comprised of. In exchange for limiting the user to certain element(s), the user's techniques of the remaining elements will gain one rank and in the case of S-Ranks and above they will gain +20 damage. In the case of defensive and supplementary techniques, they will become capable of defending against techniques with 20 more damage points (only applies to S-Ranks and above). This counts as a passive boost rather than an active one due to the nature of the seal. To clearly illustrate the seal’s use in battle, if the user restricted themselves to Steel Release, they would still have access to Earth, Fire and any CE combinations of the aforementioned elements (elements that use solely earth, solely fire or Earth and Fire). Alternatively, the user can create the seal in the middle of a battle but this usage can only be used once. This usage is fast enough to be used in the same time-frame as the subsequent technique. Once activated, this technique lasts until canceled.

Notes:

-Can only be taught by Detective L
-Must be stated in user’s biography and can only be activated once per battle/event
-Alternative use can only be used once per battle

(Fūinjutsu: Jō Kōken) – Sealing Technique: Imperial Guardian]
Type: Defensive
Rank: A
Range: Short
Chakra Cost: 30
Damage Points: N/A
Description: This technique is composed of a sealing formula that remains active until triggered, this sealing formula bears the Kanji letter of "ガ" or in literal meaning "guard" which is located on the user's upper arm. This sealing formula erects an invisible barrier that's made around the user at all times but does not actually cost the user a move until it activates, the barrier works by detecting the chakra of a fast incoming technique and deflects it, causing it to dissipate and leave the user unharmed, the barrier's deflection ability is only triggered by a fast moving technique, basically a technique that can't be tracked by normal eye sight and requires at least a Sharingan or similar means to track, the barrier that's around the user detects the speed once the technique collides with the chakra released from the barrier that's around the user and the sealing formula glows suddenly, causing the barrier that surrounds the user to repel the incoming technique within short range of the user.
Note: Can only be trigger twice per battle.
Note: Can guard against up to an S-rank technique.
Note: The user can use it twice counting as two moves per turn and using +30 chakra with each usage to guard against a forbidden ranked technique, this can only be used once.
Note: No Fūinjutsu techniques in the same turn.

Fuuinjutsu: Yomigaeri no Mikoyose) - Sealing Arts: Resurrection of Sorcery
Type: Supplementary
Rank: A
Range: Short
Chakra: 30 (-10 to the main two affinities of the user)
Damage:N/A (-10 to the main two affinities of the user)
Description: This seal must be either stated in the user's bio or placed on him before battle. This seal is linked to the users two strongest elemental abilities and only seeks to make them weaker in order to increase the power of the users Sealing Arts. When passively activated it will drain the user's two main elemental affinities of 10 points of chakra and damage automatically every time they're used, storing it within itself, and making the users techniques using those affinities weaker until its deactivated. It's true purpose will be triggered whenever the user utilizes the art of Fuuinjutsu, it will convert and release this stored power into any Fuuinjutsu technique whenever it is used, filling the technique with the energy it took from the user's elemental prowess. This results in every Fuuinjutsu technique the user uses gaining +1 Rank (if they’re A-Rank or below). On the other side, the main two elemental affinities of the user will automatically lose 10 damage and chakra each when they are used. Elements which are a combination of both of the weakened elements will also be weakened in the same way. This lasts until deactivated.

-Can only be used or activated once per battle
-Can't be used on bios without two elemental specialties
-Can’t be used on S-Rank and above Fuuin
-Can’t be used on Multiple Infinite Embraces

Medical Tools and Pills:
(Heishi Piru) Soldier Pills
Type: Supplementary
Description and Background:Soldier pills are a more combat aimed variation of the military ration pill. Upon ingesting the pill, your chakra supply doubles, but burns at a greatly accelerated rate due to the "pressure" involved. Upon ingesting the pill, any ninjutsu you use gains +15 damage and any taijutsu gains +10 for 4 turns. Upon expiry of the effects you must use an extra 10 chakra for every technique afterwards for 5 turns due to the fatigue setting in meaning you have to force your techniques more, and thereby adding to the toll it takes on your body. These pills are a basic medicine medical ninjas use in combat and are essentially black small round pills which are swallowed and absorbed through the mucosa in the stomach, made off of various ingredients and medicinal herbs as well as stimulants
Description of Side Effects:
-Upon using a second pill in a conflict the additional chakra cost after expiry rises to +30 until healed
-Upon taking a third pill, the medical ninja will suffer cardiac arrest upon expiry of the pill.
(Hyōrōgan) Military Ration Pills
Type: Healing
Description and Background:Military Rations Pills (兵糧丸, Hyōrōgan) are special pills that replenish one's chakra and nourish the body. It is made up of powerful stimulants and nutrients, said to allow the user to keep fighting for three days and three nights without rest. Replenishes 50 percent of the user's maximum chakra supply per pill taken, along with pumping stimulants into the body to alleviate tiredness. These pills are a basic medicine medical ninjas use or distribute in combat and are essentially dark brown small round pills which are swallowed and absorbed through the mucosa in the stomach.
Description of Side Effects:
-Taking two pills in a conflict results in hyper-stimulation of the cardiovascular system. The users heart rate and blood pressure increase to the point they become painful for 6 turns after taking the pill.
-Taking 3 pills in a conflict pushes the user's cardiovascular system to breaking point, resulting in heart failure after 4 turns.
(Ketsueki no Zōka Piru) Blood Replenishing Pill
Type: Healing
Description and Background: Contains high concentrations of amino acids, iron and mitosis inducing enzymes designed to turbo boost the production of erythrocytes from haematopoetic stem cells in the human body. This pill alleviates and cancels the symptoms of blood loss after one turn. These pills are a basic medicine medical ninjas use or administer in combat and are essentially dark red small round pills which are swallowed and absorbed through the mucosa in the stomach
Description of Side Effects:
-Taking 2 pills leads to increased blood pressure, and increased likelihood of blood clots forming, specially through trauma.
-Taking 3 pills over stresses the cardiovascular system and causes aneurysm after 4 turns.

Medical Tools
メス - scalpel, sterilized
ナイフ - knife
アルコール - a bottle of 96% ethanol for disinfection
水 - a bottle of sterilized water
スポイト - syringe, sterile, for one time use only
アドレナリン - adrenaline, to be injected intravasulary, induces faster heartbeat
包帯 - bandage, sterile, 8 meters in length
血液 - a set of everything you need to draw someones blood (Sterile syringe, vacuum system and a test tube.)
温度計 - mercury thermometer, for axillary or rectal use
ベッド - a mobile bed to carry patients
バグ - bug spray, effective against all bugs, lasts for 2 turns (used in cases when your patient is having a reaction to multiple bug stings, and there are still some bugs around it, so you spray-kill them. Kills bugs up to A rank if they've been created/summoned from a jutsu like the Aburame techniques)
テント - a small tent, just enough for two people to lie in
光 - a flashlight
ガスマスク - gas mask with a bottle of oxygen that lasts 5 turns (Not 100% effective against all types of poison/gas. The purpose is to protect the user from breathing in toxic substances, keeping the lungs safe. However, if the poison gets absorbed through the pores of the skin it will still affect you).
流体 - a set to start an intravenous fluid addition line, helpful with dehydration amongst many other conditions
モルタル - mortar and pestle, chemically clean
スプーン - spoon, sterile
パテ - putty knife, metal, sterile
研究所 - a small tent. Into the walls of that house, parts of Nexus' eyes DNA have been inserted, so now it mixes Time And Relative Dimensions In Space , creating an effect of being larger on the inside then it is on the outside. Inside is an advanced ninja laboratory with everything needed to create antidotes and medicines.

Summonings:
Hebi Kuchiyose: Sentaku-shu | Snake Summoning: Selective Species, Crotalinae: The Pitvipers
Type: Supplementary/Defensive
Rank: D-S
Range: N/A
Chakra Cost: 10-40 (Depends on rank of summons)
Damage Points: N/A
Description:
The Crotalinae are a selective species of snake summonings which were bred and assigned only to the greater of the snake contract signers. These species of Snake summonings specifically had evolved over time to have harder, more adaptable scales covering their body and an enhanced pit organ that naturally heightened their abilities to sense. This heightened sensing used through the pit organ seemingly was developed not only for predatory reasons but also for defensive measures against other predators. The sensing was exactly like the basics of any other snake, just taken to a higher level. Meaning they could sense minute vibrations up to a certain distance around them and even had an infrared optic map of the world before them. Typically, most snakes of the Crotalinae subfamily had natural infrared maps overlaid through their optic tectum, but with the Selective species being bred into existence it was heightened to the point of even being able to put this to use in the pitch black and in the darkest of times. The facial pit actually visualizes thermal radiation using the same optical principles as a pinhole camera, wherein the location of a source of thermal radiation/heat is determined by the location of the radiation on the membrane of the heat pit. The resolution on the infrared mapping through the heat pits has a very high resolution, which in turn allows the snakes to sense different levels of heat and cooler areas in extreme detail. Besides the sensing, their scales made for a greater form of defense, allowing them to survive harsher conditions and more damage than an average snake summoning. Not only were the scales on Crotalinae found to be more thicker and tougher than average, but they also held a passive ability to blend in with their environment by changing colors and becoming camouflaged. This coupled with their sensing made them very dangerous predators that were even able to escape other predator's perception if they didn't have some higher form of tracking or sensing.


Note: Must be posted within the bio or in the beginning of a fight.

Note: The Crotalinae Species can be summoned as generic snakes like the ones summoned in techniques such as: Summoning Technique: Giant Snakes, Summoning Technique: Three Headed Snakes, or Just the normal generic summoning technique, though instead of being normal snakes, they'd be of the Crotalinae subfamily. They won't take the place of those techniques, instead the user uses the generic summoning technique to summon Crotalinae, having to post this technique along with it but not costing an extra move.

Note: The sensing of minute vibrations and infrared mapping spans as far as an 100m radius, with larger snakes being able to sense the furthest due to their larger pit organs. Snakes under 40m in length can only sense up to 50m whole anything bigger can sense up to the maximum reach.

Note: The evolved scales allow the Crotalinae Species to take up to 20 more damage than average snake summonings of their rank. This is due to the thickness and tougher nature of the scaling covering the Crotalinae.



Theme Song and Background Music:



Battles


Won: None as of yet
Lost: None as of yet
 
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