J U D A L T H E D E P R A V E D B A S I C I N F O R M A T I O N Name Judal Nickname The Depraved Gender Male Age 23 Clan Kisei
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L O O K S Judal is a lean and fairly muscular young man of average height. He has red, ringed eyes and black medium length hair with a long, segmented ponytail that stretches down to his ankles. He wears purple makeup on his eyes, which fades toward the inner portions of his eyelids. Judal sports an Indian chunnari around his shoulders and a small, short-sleeved, black, midriff-baring choli, which is where he keeps his Magic Wand. He also sports an Indian leg dress, which stops at his ankles, but does not wear shoes. He has gold bangle bracelets that extend from his elbows to his wrists and a gold bangle necklace with a ruby in the center that is inspired by Rajasthani folk dancers.
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P E R S O N A L I T Y Judal is very powerful, cruel, arrogant and somewhat childish. He's also shown to be rather spoiled since he lead a pampered life as a Kisei. Born a pure-blood, Judal usually didn't listen to anyone's advice or orders, and does things his own way. He is usually disrespectful, even to his fellow Kisei. Judal does not mind injuring and attacking innocent bystanders of his fights and civilians. Judal carries himself high, feeling himself to be superior to his fellow man, and women. Due to his Pure-Blood status, Judal usually boasts and tends to annoy his opponents and peers alike. However, being the Head of House Slytherin, Judal also knows when to be serious, yet underneath that, he remains a true snake. V I L L A G E I N F O R M A T I O N S
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R A N K & C H A K R A I N F O R M A T I O N
F U U I N J U T S U Another skill Judal learned in his life time. Fuuinjutsu, mastered with ease and upon doing so, he carries several seals on his person, which are easily utilized in battle. They are as follows; (Fuuin: Akuma to no dansu) - Sealing Technique: Dance With The Devil
Type: Supplementary
Rank: A Range: Short Chakra cost: 30 Damage points: N/A Description: The user will have a seal placed on their body with the Kanji for a specific element. The seal can be passively activated in battle and it’s activation will restrict the user to a certain element (as well as the one’s it’s comprised of. In exchange for limiting the user to certain element(s), the user's techniques of the remaining elements will gain one rank and in the case of S-Ranks and above they will gain +20 damage. In the case of defensive and supplementary techniques, they will become capable of defending against techniques with 20 more damage points (only applies to S-Ranks and above). This counts as a passive boost rather than an active one due to the nature of the seal. To clearly illustrate the seal’s use in battle, if the user restricted themselves to Steel Release, they would still have access to Earth, Fire and any CE combinations of the aforementioned elements (elements that use solely earth, solely fire or Earth and Fire). Alternatively, the user can create the seal in the middle of a battle but this usage can only be used once. This usage is fast enough to be used in the same time-frame as the subsequent technique. Once activated, this technique lasts until canceled. Notes: -Can only be taught by Detective L -Must be stated in user’s biography and can only be activated once per battle/event -Alternative use can only be used once per battle (Fuinjutsu: Jo Koken) – Sealing Technique: Imperial Guardian] Type: Defensive
Rank: A Range: Short Chakra Cost: 30 Damage Points: N/A Description: This technique is composed of a sealing formula that remains active until triggered, this sealing formula bears the Kanji letter of "?" or in literal meaning "guard" which is located on the user's upper arm. This sealing formula erects an invisible barrier that's made around the user at all times but does not actually cost the user a move until it activates, the barrier works by detecting the chakra of a fast incoming technique and deflects it, causing it to dissipate and leave the user unharmed, the barrier's deflection ability is only triggered by a fast moving technique, basically a technique that can't be tracked by normal eye sight and requires at least a Sharingan or similar means to track, the barrier that's around the user detects the speed once the technique collides with the chakra released from the barrier that's around the user and the sealing formula glows suddenly, causing the barrier that surrounds the user to repel the incoming technique within short range of the user. Note: Can only be trigger twice per battle. Note: Can guard against up to an S-rank technique. Note: The user can use it twice counting as two moves per turn and using +30 chakra with each usage to guard against a forbidden ranked technique, this can only be used once. Note: No Fuinjutsu techniques in the same turn. (Fuuin: Kanbatsu Jakunen Metsubou) - Sealing Technique: Law of the Logia Type: Supplementary/Defensive
Rank: A Range: Short Chakra cost: N/A (-30 on activation) Damage points: N/A Description: The user will have a seal on their body with the Kanji for a specific element and it will lay dormant until the user is physically struck, be it by an attack, weapon or an opponent. Whenever the user is physically interacted with (e.g. punched, stabbed, shot), their body will instantly exhibit all of the properties of the chosen element. This doesn't mean their body merely has the properties of the element but rather when interacted with the targeted part(s) of the body will passively dissipate into storm energy or harden into steel (effect depends on the chosen element). If for example the user is stabbed and they turn into storm energy, the bladed weapon would merely phase through their energy-composed body and leave them unaffected. On the other side of the scale, if the user's body hardens into steel then the attack will simply do them no harm. After the attack or strike has passed through them, their body will automatically revert itself to it's normal appearance. Since this technique usually only applies to specific parts of the body, any unconverted portions of the user's body can still be moved/controlled/used as normal. While in this form, the user can only use the element they transformed into, the element's it's composed of and any combination of the aforementioned element as well as any non-elemental abilities. This technique enables the user to defend against A-Ranks and below of neutral elements (B-Ranks and below for weaknesses, S-Ranks and below for strengths). If the user is struck with an attack that will neutralize their transformation, the two cancel one another out and the user reverts to their original form unharmed. If the user is struck with an attack that overpowers their transformation, the user's body reverts to it's original form and sustains the remaining damage (after the collision of techniques). The only exception to this rule is if the two chosen elements have no sort of interaction with one another (e.g. Fire and Lightning), in which case rank differences will not matter. Regardless of how the user is hit, this can be a full body or partial transformation (depends on the user’s choice). Should they be struck by a physical attack capable of cancelling out their transformation (e.g. a sword streaming nagashi), the sword will remain inside them on reversion and they’ll be impaled by the blade. Notes: -Can only be taught by Detective L. -This seal can only activate twice per battle and lasts one turn -This technique must be stated in user's biography -Follows elemental strengths and weaknesses -User must possess the given element and it cannot be a CE -Happens passively but counts as one of the user's moves per turn (Ototon/Fuuinjutsu: Kodoku no Boumei) - Sound/Sealing Technique: Solitude of the Exile Type: Defensive
Rank: S Range: N/A Chakra cost: N/A (-40 on each activation) Damage points: N/A Description: The user will have two seals on their body with the Kanji for "Solitude" infused with their sound chakra. The seals are located inside the ear canal (must be stated in the user's biography) and will activate automatically upon any chakra infused sound (not just the element) or technique entering the user's ear. The seal will then emit a sound wave with an amplitude opposite that of the invasive technique so that destructive interference occurs and the two cancel each other out. The seals will maintain the frequency for as long as the sound is being heard/transmitted by the opponent, allowing this jutsu to counter not only momentary techniques but those which are sustained or prolonged. This technique's use lies only in preventing chakra-infused sounds being heard and as such it's use is largely limited to countering Sound Genjutsu and similar abilities. The activation of this technique is instant (but still counts as a move) so it can intercept and cancel sound-based techniques before they're heard. As such, the user is free to perform techniques in the same time-frame (even if the seals are still actively transmitting to cancel a sustained frequency). These seals cancel chakra-infused sounds before they can affect the body by stopping them as they pass through the ear canal and so it essentially prevents illusions from taking effect. This means seals which activate upon foreign chakra entering the user's body will not be triggered. This technique can only counter one technique at a time and only one technique per use (counters up to and including S-Ranks). Notes: -Can only be taught by Detective L -Usable twice per battle -No S-Rank or above Fuuin or Sound in the user's same and next turn -The seal itself is A-Ranked (Fuuin: Bachi no Fukyuu) - Sealing Technique: Bane of the Immortal Type: Defensive/Supplementary
Rank: A Range: Short Chakra: 30 (-10 chakra per turn) Damage: N/A Description: The user will have a seal on their body with the Kanji for "Eternal". The seal lies dormant and is passively activated whenever the opponent tries to seal or drain the user's chakra and/or abilities. The seal will instantly release an intangible barrier that surrounds the user's body like an armour. Any abilities which act externally such as the canon techniques Multiple Infinite Embraces or Living Barrier will be unable to affect anything inside the barrier, namely the user's body. Seals which act internally will first have their chakra be absorbed by the barrier (happens instantly and so before they can come into effect) and once erected, the barrier will prevent any further insertion of chakra while active. The seal is self-sustaining and will involuntary leech chakra from the user's body. This is for the express purpose of maintaining this technique even when the user can't use or mold chakra. This is possible as the chakra still exists within the user as it is equivalent of their very life-force. This can counter S-Rank and below sealing techniques. This cannot be activated manually and will only ever activate under the aforementioned conditions. It lasts for four turns or until the ability attempting to seal or drain the user's chakra or abilities is no longer active, whichever is longer. Note: Can only activate a maximum of thrice per battle
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B A C K G R O U N D I N F O R M A T I O N Born to two Kisei, Judal prides himself in being a pure-blood Kisei unlike some of his peers at Hogwarts. Judal always knew this and brought it up frequently, even before he passed through the Sorting Hat, which of course, placed him in Slytherin. The legendary House, created by none other than Salazar Slytherin. A House with a rich history for creating respectable Kisei, as well as some dangerous ones, especially the Dark Lord, Tom Riddle, as he was known then. Judal wasn't around then, but his name remains, etched into the memories of those who witnessed his wrath. Power, strength, and control. Judal looked up to He-Who-Shall-Not-Be-Named. His interest led him to seek power, by researching the Dark Arts, and becoming ruthless as his time at Hogwarts went on. He became quite known, his name famous all through the school, yet at the same time, his infamy spread as well. Judal was ruthless, having murdered men and women before, practicing his Dark Arts. This of course, grabbed the attention of the Dark Lord who had returned, and recruited Judal into becoming the perfect weapon. It didn't take long for the Dark Lord to seize power of Hogwarts once more, and Judal helped where he could. He was a disciple under one of the greatest dark wizards to ever live. This earned him a spot among the great, to be the Head of the House Slytherin. Still young, Judal knew there was still much waiting outside the walls of the school. A greater world, people who didn't know Mahou, nor what he could do. Together with the Dark Lord, they would wreak havoc on the Ninja World.
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Within mere months, it had been told that there was an odd situation in the Ninja World. An organization had been formed, different from the Akatsuki. These guys were quite something and as such, Judal went to look into it. This would mean the death of Muggles after all. So without any issues, Judal made his way into the Ninja World and hanged out in the famous Dawn Tavern bar, where he met a man named Kaname. After fishing for some information, he was invited to meet this very organization. The big boss behind matters, Beserker. A man of mystery, yet he seemed to be quite strong. Together, they would ravage the Ninja World. However, the Dark Lord intervened, calling Judal to his side. Following the orders of his master, Judal left the gang behind at Kurogakure. With haste, he met with the Dark Lord, who had Vivi with him as well. Nonetheless, several matters were discussed before deciding to part ways once more and find out more about the Muggle uprising. Judal made his way back to Kurogakure, where a larger amount of people had met, including members of Kirigakure. Things went sour, and treaties were broken. Beserker was powerful, however, Judal entertained himself with the idea of a battle between the Dark Lord and this Beserker. It would lead to that, as the Dark Lord found his way to Judal, and left everyone on the defensive. In order to serve his king, Judal would initiate a battle with the Beserker. Their battle ravaged on, as others fought as well, beaten by the Dark Lord with ease. Judal on the other hand, was outmatched at the end, having seen the more powerful Muggles out there, Judal survived barely, through his knowledge of Medical Ninjutsu. Now having slightly withdrawn from the Ninja World, Judal kept quiet, in order to raise his name once more. He would find this Beserker, and definitely emerge victorious this time. Now, Judal is involved in an odd tournament which consists of a large amount of Rogues. O T H E R Theme Song and Background Music
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B A T T L E S
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メス - scalpel, sterilized
ナイフ - knife
アルコール - a bottle of 96% ethanol for disinfection
水 - a bottle of sterilized water
スポイト - syringe, sterile, for one time use only
アドレナリン - adrenaline, to be injected intravasulary, induces faster heartbeat
包帯 - bandage, sterile, 8 meters in length
血液 - a set of everything you need to draw someones blood (Sterile syringe, vacuum system and a test tube.)
温度計 - mercury thermometer, for axillary or rectal use
ベッド - a mobile bed to carry patients
バグ - bug spray, effective against all bugs, lasts for 2 turns (used in cases when your patient is having a reaction to multiple bug stings, and there are still some bugs around it, so you spray-kill them. Kills bugs up to A rank if they've been created/summoned from a jutsu like the Aburame techniques)
テント - a small tent, just enough for two people to lie in
光 - a flashlight
ガスマスク - gas mask with a bottle of oxygen that lasts 5 turns (Not 100% effective against all types of poison/gas. The purpose is to protect the user from breathing in toxic substances, keeping the lungs safe. However, if the poison gets absorbed through the pores of the skin it will still affect you).
流体 - a set to start an intravenous fluid addition line, helpful with dehydration amongst many other conditions
モルタル - mortar and pestle, chemically clean
スプーン - spoon, sterile
パテ - putty knife, metal, sterile
研究所 - a small tent. Into the walls of that house, parts of Nexus' eyes DNA have been inserted, so now it mixes Time And Relative Dimensions In Space , creating an effect of being larger on the inside then it is on the outside. Inside is an advanced ninja laboratory with everything needed to create antidotes and medicines.
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