Re: ±±Custom Jutsu Submission±±
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Summoning Animal: Wyvern (Hiryu)
Scroll Owner: Xylon
Other Users who have signed contract: None
Summoning Boss if existing: None
Other Summoning Animals tied to contract: None
Description and Background: Wyverns are a rare species of reptiles often regarded as mythical. It’s a Draconic creature with 4 limbs, two legs and a pair of wings similar to its ‘cousin’ which gained much more attention ,the ‘dragon’ having 4-6 limbs and depending on the specie a pair of wings. Although similarities exist, wyverns are much different than dragons in both behavior and anatomy, more aggressive the previous in any manner while dragons are civil.
Where the habitat of a dragon is generally close to the land, Wyverns prefer living in high altitudes like mountains and trees that have lived thousands of years. On rare occasions they would occupy abandoned buildings created by humans. Being reptiles, wyverns have a set of unique capabilities, something common in the animal group. Mating among wyverns is forceful, young ones are born in eggs and their gender depends on the amount of heat the egg received during development, wyverns tend to breath fire over their eggs to aid this. To protect the young one from the extreme temperatures, the scale-like shells of the eggs are heat/fire resistant.
As they grow up, to sharpen teeth and biting strength for hunting, they practice over mountains by biting the rocks with their bare mouths. A fully grown wyvern would have the bite strength of approximately 2000 kgs (1200 kgs is an ‘average’ crocodiles bite strength), with teeth sharp and strong they rip off their prey with relative ease but more than that, platinum from the mountain rocks get attached in their mouths making their bites deadlier, the attached platinum when struck inside flesh causes metal poisoning to its preys where wyverns themselves are immune to it.
Wyvern require a lot of food to keep their functions running, their gut bacteria digests food and release hydrogen which is stored in a separate bladder linked to the oeso****us. They use this hydrogen in two ways, breathing fire and flight. Having platinum stuck up in their mouths, wyverns could exhale hydrogen from their mouth which reacts with the platinum and oxygen in the air creature and combustion which released in the form of a stream of fire, (varying ranks, the method is natural therefore would not require any chakra cost or technique however, there is more to it). Wyverns have several characteristics typical of flight. The honeycomb structure of their bones allows them to be light, while retaining their strength. Huge hearts are also typical of flight, as chest muscles would need vast amounts of oxygen-rich blood in order to move the large wings. Although they possess large wings, the wing-span/weight ratio of wyverns is not enough for the wings to give enough lift. Their capacity to hold hydrogen further lightens them to fly, they can migrate in relatively high speeds by reaching a high altitude, having a huge heart and lung capacity makes them fully functional and buoyance keeps then above the air. Their anatomy makes them both agile and incredibly strong allowing it to lift objects 3x its original weight without losing any speed. Given their functions, their hierarchy is based on sizes. A larger wyvern would have more strength and capacity to hold hydrogen inside allowing it to breathe a larger body of fire. Since the hydrogen capacity, although they keep great reserves isn’t unlimited, there is a limit to how much fire they could breathe. Thus, going back to size in determining how strong a wyvern is in its wilderness. Lack of Hydrogen does not however affect flight since it has more to do with light weightiness then hydrogen.
Wyverns are prideful creatures in nature, they consider snakes and reptiles inferior and their prey even worse. They have a competitive side when against dragons and would often spar to determine who holds supremacy as species. Although rare it is possible for wyverns and dragons to mate among each other and the offspring could be either a wyvern or a dragon, making it possible for a wyvern to have a dragon sibling. They do not allow humans to make contract with them in a superiority complex so long they are unable to overpower them fully. Humans would teach them how to communicate and control chakra although not being able to perform hand seals leaves the ability useless. But combined with their techniques, wyverns would get stronger as a summoning creature. Humans would draw sealing scripts and patterns over their wings (like orochimaru draws 3 tomoe over his snakes) allowing wyverns to channel chakra within them and induce basic illusions to whomever that looks at their wing patterns. These scripts would again be used for elemental combinations, by sealing elemental techniques prior to battle such as a wind blast which would be in conjunction to fire breathing.
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-Approved-
Summoning Technique: Rathalos (Kuchiyose: Rioreusu)
Rank: S
Type: Supplementary
Range: Short
Chakra Cost: 40
Damage Points: N/a
Description: “Los” Rathalos are medium to large-sized flying wyverns, with their most notable features being their crimson appearance and huge fire patterned wings. They are sometimes referred as the “True wyvern” due to their fiery natures, earning them the title of “Los” (Spanish for king) among wyverns. They possess the general features of wyverns like breathing fire and poisonous bite, their chakra nature is fire and they are capable of using their Fire nature in unique ways. A Rathalos can breathe a stream of fire as well as shape his breath into fireballs (S rank). Its own scales resist heat allowing it to ignite its own body in fire as a defensive measure without any harm to itself (S ranked). When enraged, its chakra undergoes a change making its roars much more intense and visible (as well as slower slightly) as it shakes the air; the high frequency of its roar makes the waves transverse allowing them to radiate its body heat. Rathalos could easily evaporate water bodies with its roar, and a living creature coming in contact with it slowly begins to petrify, this ability is called the Flames of Wrath. Rathalos also has a secondary ability called Flames of Grace, activated the moment he forges a blood contract with the user: The ability generates a psionic field(as a result of a blood contract) around the user whenever rathalos is in play granting him immunity to rathalos’ fire and roar type attacks to ensure user does not get in the way. The two abilities makes rathalos one of the strongest summons to control.
Note: Last 4 turns. Fireballs, Igniting the body and the roar counts a move.
Appearance:
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< To explain the petrifying roar (Radioactive decay).
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Declined OPed Oped Oped. You know fairly well this is too much... >_> Also, why do you refere to it as a plural name? I don't get it. Are you trying to say you can summon more than one of these? or is it one animal or a subpecies,. what? Because, with all its properties, this is ONE animal...not a group f them you can summon at will.Also, obviously, something like this can only be used once per battle.
Summoning Technique: Plesioth (Kuchiyose: Ganototosu)
Rank: S
Type: Supplementary
Range: Short
Chakra Cost: 40
Damage Points: N/a
Description: “The Underwater Terror” Plesioth are large Piscine Wyverns. They are commonly found in jungles and desert water caves. Plesioth have shiny blue scales and their head is shaped like that of sharks. Their moist scales when in contact with light, release a rainbow aura which functions as camouflage making them only semi-visible. They are commonly seen in the water, but they have adapted legs for hunting. They have wings capable of flying but they are better swimmers than they are flyers. Despite being water based creatures, Plesioth are incapable of using water release techniques. Instead, they use sound based (not to be mistaken with sound release) attacks, much alike sonars, in order to detect their prey. They can also create powerful (B rank, A rank when underwater due to sounds increased effectiveness in water) shockwaves in order to push back and stagger opponents. Their bite attacks vibrate, causing their prey's muscles to loosen up and paralyze. When enraged a Plesioth can use a unique skill of manipulating water around itself, by vibrating the water molecules around nearby bodies of water making them violent, and shaping them into waves, walls, jets and orbs. This ability can be used simultaneously with the users own water release techniques, whose vibrations make the water strong enough to neutralize an earth technique of the same rank. An average Plesioth is about 30m tall including the wingspan.
Note: Can stay in the field for 4 turns. Soundwaves count as a move.
Appearance:
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Declined All comment made ofr the above summon apply to this as well. And even if we are playing word games, this is a sound based summon...
Summoning Technique: Brachydios (Kuchiyose: Burakidiosu)
Rank: S
Type: Supplementary/Offensive
Range: Short-Long
Chakra Cost: 40
Damage Points: 80
Description: “The Crushing Wyvern” Brachydios is a Brute Wyvern. It is a deep indigo in colour, with a shiny, armored hide covered in many plates and ridges. Unlike all other Wyverns, Brachydios sports a pair of long, highly developed forelimbs instead of wings. Brachydios underwent evolution differently, having its wingspan reduced to hardened “fists”. The two blades at the end of each fist remains as a sign that these fists were once wings. Using its long tongue, Brachydios coats its powerful "fists" and protrusive horn in a volatile substance secreted from its salivary glands. This "goo" gives the aforementioned parts a distinct luminous green glow, it is also capable of shooting this substance out from its mouth. By slamming the ground or its prey with its fists or horn, Brachydios can deposit a puddle of the goo, which, once detached from his body, quickly undergoes a powerful chemical reaction and violently explodes. The substance itself is also sticky. If a person is struck directly by one of Brachydios' fists or horn attacks, it will adhere to its body and within moments, explode. Brachydios is also capable of leaping far distances using its powerful hind legs which it uses to deal devastating attacks from above to completely crush the opponents with its strong fists. Brachydios is about 50m tall and most renowned for its strength and sturdy body, wyverns who are already powerful enough to lift up objects larger then themselves. Brachydios without the ability to fly only uses it to enhance damage potential and resistance. It is swift with its punches and dexterous with its stance. Like Toad technique “Fruit Cart Destroyer”, Brachydios could be summoned directly on top of the opponents (only higher) to deal a powerful induction attack with its fists.
Note: Can stay in the field for 4 turns.
Appearance:
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-Credit to Mcrazor for spellchecks and grammer errors-
References taken from Monster hunter games.
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Declined Too big. Really really too big. Can only be summoned once. Also, clarify what rank does the goo explosion does, how ar can it shoot it, etc. Define it. Not liking the food cart destroyer thing but meh... As long as he is at best 10 m tall.