Re: ±±Custom Jutsu Submission±±
(Olm Kuchiyose no Jutsu: Dawan) - Olm Summoning Technique: Dawan
Rank: S
Type: Supplementary
Range: Short - Mid (Summoned in short range, Mid range reach for the Genjutsus.)
Chakra Cost: 40
Damage Points: N/A (Genjutsus are B-ranked but they do no damage anyway)
Description: Dawan is a special Olm who unlike most other olms stands on his two back feet and is around 5cm long, being able to easily fit within someone's pocket. Dawan specialize in genjutsu and is known for having his own specific genjutsu tricks which are able to leave the opponent completely open to easily avoidable attacks. Dawan is able to release his chakra into his opponents and by disrupting their chakra flow, he'd mess up their vision and make them see things the wrong way round. For example, an attack coming from the left would look like as if it's coming from the right, whilst an attack from below (spikes pillars etc) would appear as if it's coming from above. In addition to this, he can also perform a second genjutsu which is similar but works by affecting what the opponent hears, by releasing his chakra into his opponents brain, he'd make them hear things differently, for example, 'hello' would sound like 'goodbye', 'run' would sound like 'don't run', and everything would be heard as it's complete opposite, making two people who may have had excellet team work, completely lose their way of communicating. Like all other Olms, Dawan has a sense of smell equal to that of an inuzuka dog and a hearing comparable to that of someone who has the C-ranked sound jutsu activated.
Note: Both these jutsus can be only performed 2 times.
Note: Can't use one jutsu in one turn and the second in the next.
Note: Summon can only be summoned once and lasts for 4 turns.
Note: Genjutsu lasts 2 turns unless released by the opponent beforehand.
Note: Genjutsu count towards one of the users 3 jutsus.
Note: These two jutsus are both considered B-ranked genjutsu and are two complete different jutsus.
-Approved-
New
(Olm no Jutsu: X No Keisei )- Olm Technique: X Formation
Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: The user stomps/slams his hand down onto the ground, releasing his chakra into the ground and summoning 4 Olms all with lightning infused around their body to come spinning out of the ground, all at an angle, sort of surrounding the opponent before they all suddenly meet at the centre, piercing the opponent as they do so. The Olms come out of the ground, 1 meter around the opponent and in a X formation, with two to the opponents right and left (front side) and the other to the areas to his right and left but behind him, easily piercing the opponent due to the lightning focused around their body. Should the opponent be covered in water, the damage would be even more severe. The Olms are all 10cm long and so make little to no vibration when coming out of the ground, however, the opponent would be able to see those that come out from in beside him.
Note: No other Olm Arts in same turn.
Note: Can only be used 3 times.
-Declined-
Change the distance to 3 metres
__________________________
(Jinton: Kyūkyoku no bōei ) - Dust Release: Ultimate Defence
Rank: S
Type: Defensive/Supplementary
Range: Short
Chakra cost: 40
Damage points: 80
Description: The user concentrates his Dust chakra and using his hands, forms a cube sort of shape which instead of expanding outwards and towards an opponent, it expands over the user himself, forming a bubble sort of shape which is then manipulated so that it shrinks inwards, around his body, covering every inch of his body, forming a layer of his Dust chakra roughly an inch away from his actual skin. This defence would be able to protect the user from multiple elements and attacks without being of any hindrance to him whatsoever, allowing him to move at his usual speed. However, one drawback would be, whilst having this jutsu activated, the user will not be able to mould his Water or Lightning chakra (so no Water or Lightning jutsus), due to the elements that make up Dust. (Since they are being focused on to keep the armour intact)
Notes:
- Can only be used twice.
- Lasts 3 turns each time it's used, unless cancelled by the user.
- No Water or Lightning jutsus whilst armour is activated.
- After the deactivation of this jutsu, the user cannot use Fire, Wind or Earth jutsus higher than S-rank for the next turn.
-Declined-
Link to your approved Mu or Onoki bio?
(Olm Kuchiyose no Jutsu: Dawan) - Olm Summoning Technique: Dawan
Rank: S
Type: Supplementary
Range: Short - Mid (Summoned in short range, Mid range reach for the Genjutsus.)
Chakra Cost: 40
Damage Points: N/A (Genjutsus are A-ranked but they do no damage anyway)
Description: Dawan is a special Olm who unlike most other olms stands on his two back feet and is around 5cm long, being able to easily fit within someone's pocket. Dawan specialize in genjutsu and is known for having his own specific genjutsu tricks which are able to leave the opponent completely open to easily avoidable attacks. Dawan is able to release his chakra into his opponents and by disrupting their chakra flow, he'd mess up their vision and make them see things the wrong way round. For example, an attack coming from the left would look like as if it's coming from the right, whilst an attack from below (spikes pillars etc) would appear as if it's coming from above. In addition to this, he can also perform a second genjutsu which is similar but works by affecting what the opponent hears, by releasing his chakra into his opponents brain, he'd make them hear things differently, for example, 'hello' would sound like 'goodbye', 'run' would sound like 'don't run', and everything would be heard as it's complete opposite, making two people who may have had excellet team work, completely lose their way of communicating. Like all other Olms, Dawan has a sense of smell equal to that of an inuzuka dog and a hearing comparable to that of someone who has the C-ranked sound jutsu activated.
Note: Both these jutsus can be only performed 2 times.
Note: Can't use one jutsu in one turn and the second in the next.
Note: Summon can only be summoned once and lasts for 4 turns.
Note: Genjutsu lasts 2 turns unless released by the opponent beforehand.
Note: These two jutsus are both considered A-ranked genjutsu and are two complete different jutsus.
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±± Declined ±± Genjutsu need to be B-rank ones. All of his technique count towards your own move count.
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(Olm Kuchiyose no Jutsu: Dawan) - Olm Summoning Technique: Dawan
Rank: S
Type: Supplementary
Range: Short - Mid (Summoned in short range, Mid range reach for the Genjutsus.)
Chakra Cost: 40
Damage Points: N/A (Genjutsus are B-ranked but they do no damage anyway)
Description: Dawan is a special Olm who unlike most other olms stands on his two back feet and is around 5cm long, being able to easily fit within someone's pocket. Dawan specialize in genjutsu and is known for having his own specific genjutsu tricks which are able to leave the opponent completely open to easily avoidable attacks. Dawan is able to release his chakra into his opponents and by disrupting their chakra flow, he'd mess up their vision and make them see things the wrong way round. For example, an attack coming from the left would look like as if it's coming from the right, whilst an attack from below (spikes pillars etc) would appear as if it's coming from above. In addition to this, he can also perform a second genjutsu which is similar but works by affecting what the opponent hears, by releasing his chakra into his opponents brain, he'd make them hear things differently, for example, 'hello' would sound like 'goodbye', 'run' would sound like 'don't run', and everything would be heard as it's complete opposite, making two people who may have had excellet team work, completely lose their way of communicating. Like all other Olms, Dawan has a sense of smell equal to that of an inuzuka dog and a hearing comparable to that of someone who has the C-ranked sound jutsu activated.
Note: Both these jutsus can be only performed 2 times.
Note: Can't use one jutsu in one turn and the second in the next.
Note: Summon can only be summoned once and lasts for 4 turns.
Note: Genjutsu lasts 2 turns unless released by the opponent beforehand.
Note: Genjutsu count towards one of the users 3 jutsus.
Note: These two jutsus are both considered B-ranked genjutsu and are two complete different jutsus.
-Approved-
New
(Olm no Jutsu: X No Keisei )- Olm Technique: X Formation
Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: The user stomps/slams his hand down onto the ground, releasing his chakra into the ground and summoning 4 Olms all with lightning infused around their body to come spinning out of the ground, all at an angle, sort of surrounding the opponent before they all suddenly meet at the centre, piercing the opponent as they do so. The Olms come out of the ground, 1 meter around the opponent and in a X formation, with two to the opponents right and left (front side) and the other to the areas to his right and left but behind him, easily piercing the opponent due to the lightning focused around their body. Should the opponent be covered in water, the damage would be even more severe. The Olms are all 10cm long and so make little to no vibration when coming out of the ground, however, the opponent would be able to see those that come out from in beside him.
Note: No other Olm Arts in same turn.
Note: Can only be used 3 times.
-Declined-
Change the distance to 3 metres
__________________________
(Jinton: Kyūkyoku no bōei ) - Dust Release: Ultimate Defence
Rank: S
Type: Defensive/Supplementary
Range: Short
Chakra cost: 40
Damage points: 80
Description: The user concentrates his Dust chakra and using his hands, forms a cube sort of shape which instead of expanding outwards and towards an opponent, it expands over the user himself, forming a bubble sort of shape which is then manipulated so that it shrinks inwards, around his body, covering every inch of his body, forming a layer of his Dust chakra roughly an inch away from his actual skin. This defence would be able to protect the user from multiple elements and attacks without being of any hindrance to him whatsoever, allowing him to move at his usual speed. However, one drawback would be, whilst having this jutsu activated, the user will not be able to mould his Water or Lightning chakra (so no Water or Lightning jutsus), due to the elements that make up Dust. (Since they are being focused on to keep the armour intact)
Notes:
- Can only be used twice.
- Lasts 3 turns each time it's used, unless cancelled by the user.
- No Water or Lightning jutsus whilst armour is activated.
- After the deactivation of this jutsu, the user cannot use Fire, Wind or Earth jutsus higher than S-rank for the next turn.
-Declined-
Link to your approved Mu or Onoki bio?
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