Re: Custom Jutsu Submission
(Meiton : Dākusutējingu) - Dark Release : Dark Staging
Type : Defensive/Offensive
Rank : A
Range : Short - Mid
Chakra Cost : 30
Damage Points : 60
Description : After having absorbed a technique/chakra before hands, the user activates one of his dark marks before touching the surface he's in. A 7x7 sized pitch black platform is raised from the ground, tearing it apart. Respecting the Strength and Weaknesses of Elements instructions, this platform can block attacks up to A rank by absorbing their spiritual and physical energies. Once something is absorbed, the dark platform rapidly scatters into countless pointy and sharp blue flame projectiles with a simple hand seal from the user. These projectiles are directed towards any direction if the user so wishes, by making hand gestures. If any of these miniature deadly bullets make contact with a target, they will receive a 2nd-degree burn and also many major cuts in their flesh.
Restrictions
- Must have absorbed something before using
- Cannot be used in a consecutive manner
- Must wait for 2 turns to use again and can be used only 3 times a battle
- Can only be taught by Klad
‡ Declined ‡ Is this platform just raised anywhere? or is raised around the user? I would prefer it if it's the latter. Reduce the range to short and make it something that surrounds the user. You can base it off my Surging Flare technique if you want.
Leaving for NK
(Katon: Joushou Taiyou) Fire Style : Rising Sun
Type: Offensive
Rank: Forbidden
Range: Mid - Long
Chakra: 50
Damage: 90 (-70 to user)
Description: This technique is a very dangerous and powerful fire jutsu, normally used as a last resort technique created to imitate the sun, by not using the fire as a base for the attack but the heat from the fire. The user will do five handseals creating fire condensed into the size of a baseball short range from his opponent. This baseball will constantly be fueled with the users fire chakra. Once the baseball size fire has enough fire fuel into it, the user will do the tiger hand seal causing the small fire to expand into a miniature sun (twice the size as a basketball). The moment this takes place, the heat from the miniature sun will scorch any and everything within a mid range radius, turning any humans that get caught up in the attack into charcoal while having their flesh burn off in nearly an instant. The heat is so powerful that it will scorch the ground aswell, this restricts anybody to touch that part of the ground unless they will face deep burns on their feet. This is a double-edge technique, cause even though it does all of this to anything and anybody mid range, even those long range will feels the effect of this technique (unless protected). This will not only deal second degree burns to the users body but it will also scorch the air, not allowing the user the user to do any jutsu that comes from the mouth without it dealing damage to their throat due to it being too dry.
Restrictions
- Can only be used once
- Can't use any fire jutsu during the fueling stage or 3 turns after its usage
- The user can fuel this jutsu in 1 move by using up all 3 slots, 2 turns by using 2 slots, or 3 turns once a turn
- User takes -30 damage if they use any jutsu from the mouth (this excludes water jutsus) for 5 turns
- Can only be taught by Klad
Declined - similar to alot of existing jutsu
(Fuuton: Meian Sochi) Wind Style: Shadestep
Type: Supplementary
Rank: B
Range: Short
Chakra: 25
Damage: N/A
Description: Shade step is a wind technique mixed with an evasive movement. Used to not only dodge, but bypass physical damage if need by. The user will channel all of their wind chakra through their body while right after leaping in any direction (only up to 2 meters) while at the same time releasing the wind chakra. By doing this, the user whole body turns into wind as they leap (somersault) making them tangible once the cease movement once again. This technique is used to evade techniques, but in extreme cases bypass physical damage.
Restrictions
- Can only used 6 time per battle
- Must wait one turn before using again
- Can only be taught by Klad
Declined - DNR, exactly the same as my Slicing wind custom
(Meiton : Dākusutējingu) - Dark Release : Dark Staging
Type : Defensive/Offensive
Rank : A
Range : Short - Mid
Chakra Cost : 30
Damage Points : 60
Description : After having absorbed a technique/chakra before hands, the user activates one of his dark marks before touching the surface he's in. A 7x7 sized pitch black platform is raised from the ground, tearing it apart. Respecting the Strength and Weaknesses of Elements instructions, this platform can block attacks up to A rank by absorbing their spiritual and physical energies. Once something is absorbed, the dark platform rapidly scatters into countless pointy and sharp blue flame projectiles with a simple hand seal from the user. These projectiles are directed towards any direction if the user so wishes, by making hand gestures. If any of these miniature deadly bullets make contact with a target, they will receive a 2nd-degree burn and also many major cuts in their flesh.
Restrictions
- Must have absorbed something before using
- Cannot be used in a consecutive manner
- Must wait for 2 turns to use again and can be used only 3 times a battle
- Can only be taught by Klad
‡ Declined ‡ Is this platform just raised anywhere? or is raised around the user? I would prefer it if it's the latter. Reduce the range to short and make it something that surrounds the user. You can base it off my Surging Flare technique if you want.
Leaving for NK
(Katon: Joushou Taiyou) Fire Style : Rising Sun
Type: Offensive
Rank: Forbidden
Range: Mid - Long
Chakra: 50
Damage: 90 (-70 to user)
Description: This technique is a very dangerous and powerful fire jutsu, normally used as a last resort technique created to imitate the sun, by not using the fire as a base for the attack but the heat from the fire. The user will do five handseals creating fire condensed into the size of a baseball short range from his opponent. This baseball will constantly be fueled with the users fire chakra. Once the baseball size fire has enough fire fuel into it, the user will do the tiger hand seal causing the small fire to expand into a miniature sun (twice the size as a basketball). The moment this takes place, the heat from the miniature sun will scorch any and everything within a mid range radius, turning any humans that get caught up in the attack into charcoal while having their flesh burn off in nearly an instant. The heat is so powerful that it will scorch the ground aswell, this restricts anybody to touch that part of the ground unless they will face deep burns on their feet. This is a double-edge technique, cause even though it does all of this to anything and anybody mid range, even those long range will feels the effect of this technique (unless protected). This will not only deal second degree burns to the users body but it will also scorch the air, not allowing the user the user to do any jutsu that comes from the mouth without it dealing damage to their throat due to it being too dry.
Restrictions
- Can only be used once
- Can't use any fire jutsu during the fueling stage or 3 turns after its usage
- The user can fuel this jutsu in 1 move by using up all 3 slots, 2 turns by using 2 slots, or 3 turns once a turn
- User takes -30 damage if they use any jutsu from the mouth (this excludes water jutsus) for 5 turns
- Can only be taught by Klad
Declined - similar to alot of existing jutsu
(Fuuton: Meian Sochi) Wind Style: Shadestep
Type: Supplementary
Rank: B
Range: Short
Chakra: 25
Damage: N/A
Description: Shade step is a wind technique mixed with an evasive movement. Used to not only dodge, but bypass physical damage if need by. The user will channel all of their wind chakra through their body while right after leaping in any direction (only up to 2 meters) while at the same time releasing the wind chakra. By doing this, the user whole body turns into wind as they leap (somersault) making them tangible once the cease movement once again. This technique is used to evade techniques, but in extreme cases bypass physical damage.
Restrictions
- Can only used 6 time per battle
- Must wait one turn before using again
- Can only be taught by Klad
Declined - DNR, exactly the same as my Slicing wind custom
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