Re: ±±Custom Jutsu Submission±±
(Suiton: Suetto no Potteri Buta) – Water Release: Sweat of the Bloated Pig
Rank: S
Type: Supplementary/Defensive
Range: Short-Long
Chakra cost: 40
Damage points: N/A
Description: The user will perform the Boar Handseal whilst focusing their chakra into a nearby solid element e.g. Earth, Paper, Sand, Clay and etc. The resulting effect will be the miniscule drops of water residing in the air around it, quickly converging on the target material/element, aiming to seep through the pores, cracks and crevices in the material, if not simply being absorbed by it. Whilst doing this, the water will take on a very dense, viscous and adhesive quality similar to that of Water Release: Starch Syrup Capture Field. The resulting effect of this forced absorption of moisture will cause the affected substance to gorge and inflate to an incredible size, but also become so heavy that it can no longer move, remain airborne or even be manipulated in the slightest. To signify this, the affected material will begin oozing out adhesive water from its openings, almost overflowing due to the great amount of sticky water its been forced to absorb e.g. Clay creatures will be "drooling" adhesive water from their mouths. This technique will have varying effects on different elements e.g. Paper will become too heavy/sticky and will begin to cling to other sheets of paper, Sand will become almost impossible to control/manipulate, Clay will become incapable of detonation and etc. However since the basis of this technique relies on water absorption, the user will be physically incapable of using it on metal or crystal-based elements. Furthermore, the affected material/element must be completely in solid form and not partially e.g. cannot effect Mud, Lava and similar solid-like liquids.
Note: Can only be used four times per battle
Note: Can only be Taught by Negative Knight
Note: Cannot be used on consecutive turns
Note: Can only be used on elements/materials and not on people directly
Note: Follows elemental weaknesses and strengths
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Approved Love it. Well done.
(Doton/Suiton: Yurasu Oomizu) – Earth/Water Release: Seismic Tsunami
Rank: Forbidden
Type: Offensive/Supplementary
Range: Short-Long
Chakra cost: 50
Damage points: 90 (-40 damage to the user)
Description: Kakuzu will connect his wrists together and push his hands outwards whilst pointing them at the floor directly below him before protruding his Suiton mask from either of them. Simultaneously, he will release his doton chakra into the ground below to cause a massive wave of earth to spread out from his position in a circular motion (360 degrees around him) which will crush anyone and anything in its wake, as well as devastate the terrain on an unimaginable level. The wave of earth will grow in height as it spreads out, leaving the resulting effect as a massive crater in the middle of the battlefield, the center point of the newly formed crater being the user's position. As the wave of earth is released in every direction, the suiton mask will spew an unimaginable quantity of water from its mouth, slightly greater than the amount produced by Kisame's signature Great Exploding Water Colliding Wave. The wave of water will uplift the user high into the air, whilst spreading out in every direction to flood the vicinity around the user, the vast quantity of liquid quickly filling up the earthen crater, causing for the creation of a water source on near oceanic proportions. The water created by this technique is similar to that of Water Release: Starch Syrup Capture Field, its sheer adhestivity, density and viscosity making it impossible for electrical currents to be conducted along it, minimizing the user's vulnerability whilst utilizing this technique. This adhesive water will ensnare any opponents unlucky enough to come into contact with it, trapping them in a dense layer of sticky slime-like water, preventing further mobility. However since the sticky water is created from the user's own chakra, they will not be affected by the adhesiveness of the created water source. The water source (and crater) created via this technique will span a thirty meter radius around the user's position and is considered a "Large water source", abundant enough to be used for techniques like Water Release: Great Shark Missile Technique and Water Release: A Thousand Feeding Sharks. Using this technique will take a visible and fairly significant toll on the user's body, making them incapable of using S-Rank and above Doton in the same and next turn, no handseals for two turns and no Forbidden Ranked elemental jutsu in their next turn.
Note: Can only be used once per battle
Note: Can only be used by Kakuzu
Note: Can only be Taught by Negative Knight
Note: No S-Rank or above Doton in the user's same and next turn
Note: No handseals for two turns
Note: No Forbidden Ranked Elemental jutsu in the user's next turn
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Declined The fact that its sticky doesn't alter the electrical interaction. Also, the earth part of the technique and the water part have both already been done as you describe it. I can't approve this as its basically putting two things already made into one.
Rank: A
Type: Supplementary
Range: N/A
Chakra Cost: N/A (+5 to infuse element)
Damage Points: N/A
Description: Kakuzu will imbue one of the three basic elemental chakras (Earth, Wind and Water) into all of his dark threads related jutsu (for the next five turns) to cause them to take on a specific set of properties. If the user channels their suiton chakra into the threads, they will become coated in a thick layer of adhesive water (similar to Water Release: Starch Syrup Capture Field), giving them adhesive properties and the ability to stick to people/objects. They will also become extremely resistant to burning and will short-circuit electricity, meaning electrical currents can't be channeled along them. This is because unlike normal suiton, the adhesive water is so viscous and dense that it resembles oil more than it does water, therefore making it an electrical insulator. The method employed in channeling suiton chakra is similar to that of a spider creating silk from its glands, where he will secrete the adhesive suiton chakra onto the threads as they leave his body, which is why the user isn't stuck to the threads internally. If the user channels their doton chakra into the threads, they will take on a pitch-black metallic sheen and be hardened to the extent they can clash with swords and endure powerful impact forces. This doesn't hinder the user's mobility in the slightest as the extremely high flexibility of Kakuzu's threads cancels out with the hardening created by channeling doton chakra. Granted they become more stiff and taut, but this simply makes the threads more tensile rather than unmovable. Furthermore, the hardening follows a similar method to that of Earth Release: Earth Spear, which hardens the skin without significantly increasing the object/person's mass. If the user channels their fuuton chakra into the threads, their cutting capabilities will be enhanced and electrical currents will be impossible to conduct along them. The jutsu itself doesn't add any damage or range to techniques used in conjunction with it. It simply serves the purpose of infusing the dark threads with elemental chakra to cause the technique to become an elemental jutsu of the same rank e.g. a B-Rank dark threads jutsu infused with doton chakra will become a B-Rank doton jutsu. Elemental infusions via this method will respect all elemental strengths and weaknesses of the infused element. Activating this ability is instant and does not consume any time whatsoever. All of these methods of infusing elemental chakra occur whilst the threads are leaving the user's body (to perform a technique), meaning they will have no negative effects on the user's body (e.g. causing them to become rigid due to threads clinging to one another).
Note: Lasts for Five turns
Note: Can only be used thrice per battle
Note: Can only be used by Kakuzu
Note: Can only be Taught by Negative Knight
Note: The metallic sheen of infusing doton chakra is purely cosmetic
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Approved Good job!
(Suiton: Suetto no Potteri Buta) – Water Release: Sweat of the Bloated Pig
Rank: S
Type: Supplementary/Defensive
Range: Short-Long
Chakra cost: 40
Damage points: N/A
Description: The user will perform the Boar Handseal whilst focusing their chakra into a nearby solid element e.g. Earth, Paper, Sand, Clay and etc. The resulting effect will be the miniscule drops of water residing in the air around it, quickly converging on the target material/element, aiming to seep through the pores, cracks and crevices in the material, if not simply being absorbed by it. Whilst doing this, the water will take on a very dense, viscous and adhesive quality similar to that of Water Release: Starch Syrup Capture Field. The resulting effect of this forced absorption of moisture will cause the affected substance to gorge and inflate to an incredible size, but also become so heavy that it can no longer move, remain airborne or even be manipulated in the slightest. To signify this, the affected material will begin oozing out adhesive water from its openings, almost overflowing due to the great amount of sticky water its been forced to absorb e.g. Clay creatures will be "drooling" adhesive water from their mouths. This technique will have varying effects on different elements e.g. Paper will become too heavy/sticky and will begin to cling to other sheets of paper, Sand will become almost impossible to control/manipulate, Clay will become incapable of detonation and etc. However since the basis of this technique relies on water absorption, the user will be physically incapable of using it on metal or crystal-based elements. Furthermore, the affected material/element must be completely in solid form and not partially e.g. cannot effect Mud, Lava and similar solid-like liquids.
Note: Can only be used four times per battle
Note: Can only be Taught by Negative Knight
Note: Cannot be used on consecutive turns
Note: Can only be used on elements/materials and not on people directly
Note: Follows elemental weaknesses and strengths
________________________________________________
Approved Love it. Well done.
(Doton/Suiton: Yurasu Oomizu) – Earth/Water Release: Seismic Tsunami
Rank: Forbidden
Type: Offensive/Supplementary
Range: Short-Long
Chakra cost: 50
Damage points: 90 (-40 damage to the user)
Description: Kakuzu will connect his wrists together and push his hands outwards whilst pointing them at the floor directly below him before protruding his Suiton mask from either of them. Simultaneously, he will release his doton chakra into the ground below to cause a massive wave of earth to spread out from his position in a circular motion (360 degrees around him) which will crush anyone and anything in its wake, as well as devastate the terrain on an unimaginable level. The wave of earth will grow in height as it spreads out, leaving the resulting effect as a massive crater in the middle of the battlefield, the center point of the newly formed crater being the user's position. As the wave of earth is released in every direction, the suiton mask will spew an unimaginable quantity of water from its mouth, slightly greater than the amount produced by Kisame's signature Great Exploding Water Colliding Wave. The wave of water will uplift the user high into the air, whilst spreading out in every direction to flood the vicinity around the user, the vast quantity of liquid quickly filling up the earthen crater, causing for the creation of a water source on near oceanic proportions. The water created by this technique is similar to that of Water Release: Starch Syrup Capture Field, its sheer adhestivity, density and viscosity making it impossible for electrical currents to be conducted along it, minimizing the user's vulnerability whilst utilizing this technique. This adhesive water will ensnare any opponents unlucky enough to come into contact with it, trapping them in a dense layer of sticky slime-like water, preventing further mobility. However since the sticky water is created from the user's own chakra, they will not be affected by the adhesiveness of the created water source. The water source (and crater) created via this technique will span a thirty meter radius around the user's position and is considered a "Large water source", abundant enough to be used for techniques like Water Release: Great Shark Missile Technique and Water Release: A Thousand Feeding Sharks. Using this technique will take a visible and fairly significant toll on the user's body, making them incapable of using S-Rank and above Doton in the same and next turn, no handseals for two turns and no Forbidden Ranked elemental jutsu in their next turn.
Note: Can only be used once per battle
Note: Can only be used by Kakuzu
Note: Can only be Taught by Negative Knight
Note: No S-Rank or above Doton in the user's same and next turn
Note: No handseals for two turns
Note: No Forbidden Ranked Elemental jutsu in the user's next turn
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Declined The fact that its sticky doesn't alter the electrical interaction. Also, the earth part of the technique and the water part have both already been done as you describe it. I can't approve this as its basically putting two things already made into one.
(Kuro Ito Soshi Senjigusuri) – Dark Threads Elemental Infusion-Resubmitting-
(Kuro Ito Soshi Senjigusuri) – Dark Threads Elemental Infusion
Rank: A
Type: Supplementary
Range: N/A
Chakra Cost: N/A (+5 to infuse element)
Damage Points: N/A
Description: Kakuzu will imbue one of the four basic elemental chakras into all of his dark threads related jutsu (for the next five turns) to cause them to take on a specific set of properties. If the user channels their raiton chakra into the threads, their penetrative abilities will heightened and the threads themselves will be electrified, giving them paralyzing capabilities. If the user channels their suiton chakra into the threads, they will become coated in a thick layer of adhesive water (similar to Water Release: Starch Syrup Capture Field), giving them adhesive properties and the ability to stick to people/objects. They will also become extremely resistant to burning and will short-circuit electricity, meaning electrical currents can't be channeled along them. This is because unlike normal suiton, the adhesive water is so viscous and dense that it resembles oil more than it does water, therefore making it an electrical insulator. If the user channels their doton chakra into the threads, they will take on a pitch-black metallic sheen and be hardened to the extent they can clash with swords and endure powerful impact forces. This doesn't hinder the user's mobility in the slightest as the extremely high flexibility of Kakuzu's threads cancels out with the hardening created by channeling doton chakra. Granted they become more stiff and taut, but this simply makes the threads more tensile rather than unmovable. If the user channels their fuuton chakra into the threads, their cutting capabilities will be enhanced and electrical currents will be impossible to conduct along them. The jutsu itself doesn't add any damage or range to techniques used in conjunction with it. It simply serves the purpose of infusing the dark threads with elemental chakra to cause the technique to become an elemental jutsu of the same rank e.g. a B-Rank dark threads jutsu infused with doton chakra will become a B-Rank doton jutsu. Elemental infusions via this method will respect all elemental strengths and weaknesses of the infused element. Activating this ability is instant and does not consume any time whatsoever.
Note: Lasts for Five turns
Note: Can only be used thrice per battle
Note: Can only be used by Kakuzu
Note: Can only be Taught by Negative Knight
Note: If raiton chakra is infused, paralysis caused by contact with the threads lasts for one turn.
Note: The metallic sheen of infusing doton chakra is purely cosmetic
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-Declined- The technique has a lot of things wrong with it mainly because the threads exist in side Kakuzu's own body, how would you be making the threads have a sticky quality without it being stuck into your body from the inside, same for lightning, you will be electrified, also earth will severely increase your mass, you get the idea.
Rank: A
Type: Supplementary
Range: N/A
Chakra Cost: N/A (+5 to infuse element)
Damage Points: N/A
Description: Kakuzu will imbue one of the three basic elemental chakras (Earth, Wind and Water) into all of his dark threads related jutsu (for the next five turns) to cause them to take on a specific set of properties. If the user channels their suiton chakra into the threads, they will become coated in a thick layer of adhesive water (similar to Water Release: Starch Syrup Capture Field), giving them adhesive properties and the ability to stick to people/objects. They will also become extremely resistant to burning and will short-circuit electricity, meaning electrical currents can't be channeled along them. This is because unlike normal suiton, the adhesive water is so viscous and dense that it resembles oil more than it does water, therefore making it an electrical insulator. The method employed in channeling suiton chakra is similar to that of a spider creating silk from its glands, where he will secrete the adhesive suiton chakra onto the threads as they leave his body, which is why the user isn't stuck to the threads internally. If the user channels their doton chakra into the threads, they will take on a pitch-black metallic sheen and be hardened to the extent they can clash with swords and endure powerful impact forces. This doesn't hinder the user's mobility in the slightest as the extremely high flexibility of Kakuzu's threads cancels out with the hardening created by channeling doton chakra. Granted they become more stiff and taut, but this simply makes the threads more tensile rather than unmovable. Furthermore, the hardening follows a similar method to that of Earth Release: Earth Spear, which hardens the skin without significantly increasing the object/person's mass. If the user channels their fuuton chakra into the threads, their cutting capabilities will be enhanced and electrical currents will be impossible to conduct along them. The jutsu itself doesn't add any damage or range to techniques used in conjunction with it. It simply serves the purpose of infusing the dark threads with elemental chakra to cause the technique to become an elemental jutsu of the same rank e.g. a B-Rank dark threads jutsu infused with doton chakra will become a B-Rank doton jutsu. Elemental infusions via this method will respect all elemental strengths and weaknesses of the infused element. Activating this ability is instant and does not consume any time whatsoever. All of these methods of infusing elemental chakra occur whilst the threads are leaving the user's body (to perform a technique), meaning they will have no negative effects on the user's body (e.g. causing them to become rigid due to threads clinging to one another).
Note: Lasts for Five turns
Note: Can only be used thrice per battle
Note: Can only be used by Kakuzu
Note: Can only be Taught by Negative Knight
Note: The metallic sheen of infusing doton chakra is purely cosmetic
________________________________________________
Approved Good job!
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