Re: ±±Custom Jutsu Submission±±
(Fūinjutsu: Juin Jutsu Kyūsuisen) - Sealing Technique: Cursed Seal's Blessing
Type: Supplementary
Rank: B
Range: Self
Chakra Cost: 20
Damage Points: N/A
Description: This is a simple Sealing technique based on the principal of Chakra Sealing in advance to be released later, a Seal which is located on the user's back and is already stored with a small portion of the user's Cursed Seal Of Heaven Chakra, which the user can activate and deactivate at will, however the user cannot use this Seal while the Cursed Seal Of Heaven is active, following the Cursed Seal Of Heaven's proprieties when the Chakra in this Seal is released, the evil chakra boosts the next technique that the user uses with a +10 damage points if the user has only the Cursed Seal Of Heaven level 1 and with a +20 damage boost to the next technique the user uses after the usage of this technique if the user has the Cursed Seal Of Heaven level 2, however due to being a small portion of the Cursed Seal's chakra the amount can only be used to boost the power of only 1 ninjutsu technique per usage after the user has been injected with the Chakra that the seal contains.
Note: Must have at least the Cursed Seal Of Heaven level 1.
Note: A Maximum of 2 Seals can be written on the user's body.
Note: Must be placed in the user's biography.
Note: Cannot be used while the Cursed Seal is Activated.
Note: Only boosts the next ninjutsu technique that the user uses after the release of this chakra.
Note: Created by ~Crow~
±± Declined ±± Do Not Resubmit
(Ninpō: Kemuri Nenshō Sō) - Ninja Art: Burning Smoke Stream
Type: Supplementary/Offense
Rank: S
Range: Short - Long
Chakra Cost: 40
Damage Points: 80
Description: This is an advanced Smoke Technique however enhanced by the Fire chakra nature, by infusing the user's wrist launcher(s) with Fire chakra, the user releases a wide Stream of Smoke out of his Wrist launcher(s) towards his target, using the Fire chakra's abilities, the user greatly increases the temperature of the smoke when it's released out of the wrist launchers, being equal to some fire technique's temperature or Steam's temperature, burning the opponent on contact with their skin in a similar manner to hot steam or fire.
Note: Can only be used by Smoke users with a Wrist launcher
Note: No Smoke Techniques higher than A-rank the following turn.
Note: Can only be used twice.
±± Declined ±± So you want smoke to be like steam, boil and fire elements? Not going to happen.
(Ninpō: Kemuri Assai Rō) - Ninja Art: Smoke Crushing Prison
Type: Offense/Supplementary
Rank: A
Range: Short - Mid
Chakra Cost: 30
Damage Points: N/A
Description: After forming two handseals Ram → Tiger The user concentrates his chakra into the already existing steam into the battlefield which works even better if the Smoke is surrounding the opponent, the user compresses a great deal of Smoke altogether forming 4 Pillars of Heavily concentrated Smoke into an "X" pattern around the opponent 2 meters away from him, then the Pillars of Smoke come slamming against the opponent pushing into him from 4 different directions against each other affecting the opponent's body with a large physical power that constricts his body not allowing him to move a single muscle, and possibly crushing the opponent's bones, each of the Smoke pillars have the width and hieght of one of the spikes of the "Destructive Rising Rock Pillars" technique, making it hard for the opponent to escape them, however as a downside they require a large amount of Smoke to be present on the field.
Note: Requires a Large amount of pre-existing Smoke.
Note: Can only be used by Smoke Users.
Note: Can only be used 3 times per battle.
±± Declined ±± Don't mix both...steam isn't smoke. Besides, i won't allow you to have a crushing smoke technique unless much better described and worked you.
(Fūinjutsu: Juin Jutsu Kyūsuisen) - Sealing Technique: Cursed Seal's Blessing
Type: Supplementary
Rank: B
Range: Self
Chakra Cost: 20
Damage Points: N/A
Description: This is a simple Sealing technique based on the principal of Chakra Sealing in advance to be released later, a Seal which is located on the user's back and is already stored with a small portion of the user's Cursed Seal Of Heaven Chakra, which the user can activate and deactivate at will, however the user cannot use this Seal while the Cursed Seal Of Heaven is active, following the Cursed Seal Of Heaven's proprieties when the Chakra in this Seal is released, the evil chakra boosts the next technique that the user uses with a +10 damage points if the user has only the Cursed Seal Of Heaven level 1 and with a +20 damage boost to the next technique the user uses after the usage of this technique if the user has the Cursed Seal Of Heaven level 2, however due to being a small portion of the Cursed Seal's chakra the amount can only be used to boost the power of only 1 ninjutsu technique per usage after the user has been injected with the Chakra that the seal contains.
Note: Must have at least the Cursed Seal Of Heaven level 1.
Note: A Maximum of 2 Seals can be written on the user's body.
Note: Must be placed in the user's biography.
Note: Cannot be used while the Cursed Seal is Activated.
Note: Only boosts the next ninjutsu technique that the user uses after the release of this chakra.
Note: Created by ~Crow~
±± Declined ±± Do Not Resubmit
(Ninpō: Kemuri Nenshō Sō) - Ninja Art: Burning Smoke Stream
Type: Supplementary/Offense
Rank: S
Range: Short - Long
Chakra Cost: 40
Damage Points: 80
Description: This is an advanced Smoke Technique however enhanced by the Fire chakra nature, by infusing the user's wrist launcher(s) with Fire chakra, the user releases a wide Stream of Smoke out of his Wrist launcher(s) towards his target, using the Fire chakra's abilities, the user greatly increases the temperature of the smoke when it's released out of the wrist launchers, being equal to some fire technique's temperature or Steam's temperature, burning the opponent on contact with their skin in a similar manner to hot steam or fire.
Note: Can only be used by Smoke users with a Wrist launcher
Note: No Smoke Techniques higher than A-rank the following turn.
Note: Can only be used twice.
±± Declined ±± So you want smoke to be like steam, boil and fire elements? Not going to happen.
(Ninpō: Kemuri Assai Rō) - Ninja Art: Smoke Crushing Prison
Type: Offense/Supplementary
Rank: A
Range: Short - Mid
Chakra Cost: 30
Damage Points: N/A
Description: After forming two handseals Ram → Tiger The user concentrates his chakra into the already existing steam into the battlefield which works even better if the Smoke is surrounding the opponent, the user compresses a great deal of Smoke altogether forming 4 Pillars of Heavily concentrated Smoke into an "X" pattern around the opponent 2 meters away from him, then the Pillars of Smoke come slamming against the opponent pushing into him from 4 different directions against each other affecting the opponent's body with a large physical power that constricts his body not allowing him to move a single muscle, and possibly crushing the opponent's bones, each of the Smoke pillars have the width and hieght of one of the spikes of the "Destructive Rising Rock Pillars" technique, making it hard for the opponent to escape them, however as a downside they require a large amount of Smoke to be present on the field.
Note: Requires a Large amount of pre-existing Smoke.
Note: Can only be used by Smoke Users.
Note: Can only be used 3 times per battle.
±± Declined ±± Don't mix both...steam isn't smoke. Besides, i won't allow you to have a crushing smoke technique unless much better described and worked you.
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