Re:
Custom Jutsu Submission 
Rank: S
Type: Supplementary
Range: The whole field
Chakra cost: 30 (+5 every round)
Damage points: N/A
Description: This technique is an advanced form of the heightened Inuzuka senses, and it can only be performed by members of the Inuzuka clan whom have achieved full mastery of the clan techniques. This technique requires physical contact with the users ninken, and it’s based around the principle that Inuzuka clan members are able to mix and share their chakra with their ninken, and the other way around. The user focuses greatly on the bond he and his ninken shares and absorbs almost all its chakra, leaving it completely drained and unable to battle any further. The great presence of canine chakra in the users body, will greatly increase the users sense of smell and hearing to a level that is far more advanced than even the most experienced and talented Inuzuka clan members. This means that the user is, for example, able to hear the opponent’s heartbeat. Because of the massive animal presence in the users chakra network, the user inherits a small part of his ninkens “6th sense” (the sense that allows dogs to foresee storm, for example) which allows him to block out unnecessary sounds like explosions. The user is able to adjust his hearing and smell by controlling the chakra flow to his ears and nose.
-Can only be used by a member of the Inuzuka clan.
-Can only be used once.
-Lasts for 4 turns.
-The users ninken cannot move or battle for the rest of the battle after this technique has been used. Because of this, the user cannot use his ninken (or any ninken) for the rest of the battle.
-No Inuzuka techniques can be used while this technique is active.
-Can only be taught by Zero Kelvin.
I don't know if i'm missing something, but i don't see 20 damage anywhere on this technique. Please bold it so i can fix it. The damage is set to N/A on this technique.
~Approved~
Rank: Forbidden
Type: Defensive/Supplementary/Offensive
Range: Short/Long
Chakra cost: 60
Damage points: N/A (120 for a direct hit)
Description: The user releases a massive amount of earth chakra into the ground below him and claps his hands together; this causes a gigantic humanoid behemoth to rise from the ground somewhere short range around the user. The behemoth looks like a traditional samurai and it is equipped with a large katana and a big round shield. The behemoth and the user are linked by a chakra bond and therefore the behemoth mimics all the users movements to perfection, it cannot move by itself. The behemoth is made from the strongest minerals and metals in the earth, and it is able to regenerate most non-lethal damage by absorbing the earth around it. The users chakra is constantly coursing through the behemoth and therefore it cannot be used as a base for earth techniques. To function properly the behemoth draws on a small amount of the users life force. Because of the chakra and life force running through the behemoth, it is able to manipulate and fire great amounts of earth with the strength of an S-ranked technique, this counts as one of the three techniques that can be used every turn. Because of the massive chakra drain the user won’t be able to use advanced earth techniques for a while.
-Can maximally last for 4 turns.
-Can only be used once.
-Causes -20 damage to the user.
-No Ninjutsu or Genjutsu techniques can be used while this is in play.
-No A-ranked or above earth techniques 2 turns after this technique ends.
-Can only be taught be Zero Kelvin.
Changes bolded xd (but really, it's almost like a new technique. But instead of dropping the old and thereby disabling people whom i have allowed to use the old from using anything, i'm updating it into this.)
~Declined~ Follow proper template for Forbidden technique. Take out the part where he can manipulate the earth. Where are the physical restrictions related to any forbidden technique? All I see if that you won't be able to use a few jutsu in the coming turns, but no real physical drawback. Lots of work to do on this one.
Rank: A
Type: Defensive/Supplementary/Offensive
Range: Short/Long
Chakra cost: 30
Damage points: N/A
Description: The user claps his hands together while releasing a large amount of water chakra into the area around him; this causes a great body of water to materialize out of nowhere. The turn the water is summoned, it is under the complete control of the user because of the chakra bond shared by the user and the technique. The water materializes in three large waves that appear in a very quick succession right after each other.
-Can only be used 3 times per battle.
-This is an advanced version of: (Suiton: Suishouha) - Water Style: Water Shock wave.
-Can only be used by Zero Kelvin.
Changes bolded :3
~Declined~ No "complete control" over the water. Either make it officially do something, like rushing toward the opponent, or leave it there to fill the field with water. Make it clear that the water materialize around you and is then directed or used (like the original water shock wave). I will not accept it if it's created near your opponent.
New submission:
Fuuinjutsu: Yoginaku Yōso Fū | Sealing technique: Forced Element Seal
Rank: A
Type: Supplementary
Range: The whole field
Chakra cost: 30
Damage points: N/A
Description: The user focuses chakra into his palms; this will cause the kanji for Seal to appear on the users left palm, and the kanji for Element to appear on the users right palm. This technique was created for the few situations where an enemy technique somehow prevents the usage of one or more elements. By clapping his hands together, the user seals the factors that prevents an element from being utilized, this works in the opponents favor too. The seal functions by sucking all the chakra out of the technique that prevents the element(s) from being utilized.
-The user cannot use any Fuuinjutsu the turn after this is used.
-Can only be taught by Zero Kelvin.
-Yes, this is a counter to the techniques I’ve seen that seals elements off for both combatants, I honestly think its utter running the RP, so here goes nothing.
-Cannot be used to escape the disadvantages of the users own techniques.
~Declined~ I really don't get how you perform this technique. You simply clap your hand and boom, your opponent's technique is over? Don't contact me over VMs/PMs, just resubmit with a clearer description.


Advanced Inuzuka Senses | Kōdona Inuzuka KanchiAdvanced Inuzuka Senses | Kōdona Inuzuka Kanchi
Rank: A
Type: Supplementary
Range: The whole field
Chakra cost: 30 (+5 every round)
Damage points: N/A
Description: This technique is an advanced form of the heightened Inuzuka senses, and it can only be performed by members of the Inuzuka clan whom have achieved full mastery of the clan techniques. This technique requires physical contact with the users ninken, and it’s based around the principle that Inuzuka clan members are able to mix and share their chakra with their ninken, and the other way around. The user focuses greatly on the bond he and his ninken shares and absorbs almost all its chakra, leaving it completely drained and unable to battle any further. The great presence of canine chakra in the users body, will greatly increase the users sense of smell and hearing to a level that is far more advanced than even the most experienced and talented Inuzuka clan members. This means that the user is able to hear the opponent’s heartbeat and smell the adrenaline coursing through his veins. Because of the massive animal presence in the users chakra network, the user inherits a small part of his ninkens “6th sense” (the sense that allows dogs to foresee storm, for example) which allows him to block out unnecessary sounds like explosions. The user is able to adjust his hearing and smell by controlling the chakra flow to his ears and nose.
-Can only be used by a member of the Inuzuka clan.
-Can only be used once.
-Lasts until deactivated.
-The users ninken cannot move or battle for the rest of the battle after this technique has been used.
-No Inuzuka techniques can be used while this technique is active.
-Can only be taught by Zero Kelvin.
~Declined~ I'll give it to you, this technique is well thought out. Only a few thing to tweet. Why is there 20 damage if it's an A-rank technique? You can take it off. Make it last for a fixed number of turns (4). Lower your abilities a bit, check the bold part. Please mention that you can't use your dog (or any dog) for the rest of the fight as a drawback. Lastly, make it S-rank.
Updating:
Dai Chijin no Kanashimi | The Earth Gods Sorrow
Rank: Forbidden
Type: Defensive/Supplementary/Offensive
Range: Short/Long
Chakra cost: 60
Damage points: N/A (120 for a direct hit)
Description: The user releases a massive amount of earth chakra into the ground below him and claps his hands together; this causes a gigantic humanoid behemoth to rise from the ground somewhere short range around the user. The behemoth looks like a traditional samurai and it is equipped with a large katana and a big round shield. The behemoth and the user are linked by a chakra bond and therefore the behemoth mimics all the users movements to perfection, it cannot move by itself. The behemoth is made from the strongest minerals and metals in the earth, and it is able to regenerate most non-lethal damage by absorbing the earth around it. The users chakra is constantly coursing through the behemoth and therefore it cannot be used as a base for earth techniques. To function properly the behemoth draws on a small amount of the users life force. Because of the chakra and life force running through the behemoth, it is able to manipulate and fire great amounts of earth with the strength of an S-ranked technique, this counts as one of the three techniques that can be used every turn. Because of the massive chakra drain the user won’t be able to use advanced earth techniques for a while.
-Can maximally last for 4 turns.
-Can only be used once.
-Causes -20 damage to the user.
-No Ninjutsu or Genjutsu techniques can be used while this is in play.
-No A-ranked or above earth techniques 2 turns after this technique ends.
-Can only be taught be Zero Kelvin.
~Pending~ Are you updating the quoted technique to this? If yes, you need to bold the added/changed parts.
Rank: S
Type: Supplementary
Range: The whole field
Chakra cost: 30 (+5 every round)
Damage points: N/A
Description: This technique is an advanced form of the heightened Inuzuka senses, and it can only be performed by members of the Inuzuka clan whom have achieved full mastery of the clan techniques. This technique requires physical contact with the users ninken, and it’s based around the principle that Inuzuka clan members are able to mix and share their chakra with their ninken, and the other way around. The user focuses greatly on the bond he and his ninken shares and absorbs almost all its chakra, leaving it completely drained and unable to battle any further. The great presence of canine chakra in the users body, will greatly increase the users sense of smell and hearing to a level that is far more advanced than even the most experienced and talented Inuzuka clan members. This means that the user is, for example, able to hear the opponent’s heartbeat. Because of the massive animal presence in the users chakra network, the user inherits a small part of his ninkens “6th sense” (the sense that allows dogs to foresee storm, for example) which allows him to block out unnecessary sounds like explosions. The user is able to adjust his hearing and smell by controlling the chakra flow to his ears and nose.
-Can only be used by a member of the Inuzuka clan.
-Can only be used once.
-Lasts for 4 turns.
-The users ninken cannot move or battle for the rest of the battle after this technique has been used. Because of this, the user cannot use his ninken (or any ninken) for the rest of the battle.
-No Inuzuka techniques can be used while this technique is active.
-Can only be taught by Zero Kelvin.
I don't know if i'm missing something, but i don't see 20 damage anywhere on this technique. Please bold it so i can fix it. The damage is set to N/A on this technique.
~Approved~
Doton: Dai Chijin no Kanashimi | Earth Release: The Earth Gods SorrowEarth release: Burial of sorrow= Doton: Kanashimi no maisō
Type: Offensive/supplementary
Rank: A
Range: Short/Mid
Chakra cost: 30
Damage points: 50
Description: the user focuses earth chakra into his/her hands, and then slams them unto the ground, this creates a small earth wave, that’ll race against the target. When the wave is close to the opponent, (around short range) it builds up, (like when a wave comes close to shore) and becomes a 5 meter tall wave, which on the front side, looks like a crying face, with an open mouth. Inside the mouth there is a tongue, made of hard earth, that’ll try to grab the target, and pull it into the mouth. Inside the mouth there’s a lot of teeth made of stone, when the target is caught inside the mouth, the wave will sink into the earth and compress itself, crushing the target within it.
Notes:
• Can only be used three times per battle.
• Can only be taught by ZeroGarra
~ Approved. ~
Rank: Forbidden
Type: Defensive/Supplementary/Offensive
Range: Short/Long
Chakra cost: 60
Damage points: N/A (120 for a direct hit)
Description: The user releases a massive amount of earth chakra into the ground below him and claps his hands together; this causes a gigantic humanoid behemoth to rise from the ground somewhere short range around the user. The behemoth looks like a traditional samurai and it is equipped with a large katana and a big round shield. The behemoth and the user are linked by a chakra bond and therefore the behemoth mimics all the users movements to perfection, it cannot move by itself. The behemoth is made from the strongest minerals and metals in the earth, and it is able to regenerate most non-lethal damage by absorbing the earth around it. The users chakra is constantly coursing through the behemoth and therefore it cannot be used as a base for earth techniques. To function properly the behemoth draws on a small amount of the users life force. Because of the chakra and life force running through the behemoth, it is able to manipulate and fire great amounts of earth with the strength of an S-ranked technique, this counts as one of the three techniques that can be used every turn. Because of the massive chakra drain the user won’t be able to use advanced earth techniques for a while.
-Can maximally last for 4 turns.
-Can only be used once.
-Causes -20 damage to the user.
-No Ninjutsu or Genjutsu techniques can be used while this is in play.
-No A-ranked or above earth techniques 2 turns after this technique ends.
-Can only be taught be Zero Kelvin.
Changes bolded xd (but really, it's almost like a new technique. But instead of dropping the old and thereby disabling people whom i have allowed to use the old from using anything, i'm updating it into this.)
~Declined~ Follow proper template for Forbidden technique. Take out the part where he can manipulate the earth. Where are the physical restrictions related to any forbidden technique? All I see if that you won't be able to use a few jutsu in the coming turns, but no real physical drawback. Lots of work to do on this one.
Suiton: Naiagara no Mizu | Water Release: The Waters of NiagaraWater release: Tears of Sorrows = Suiton: No namida wa, kanashimi
Type: Defensive/Supplementary
Rank: A
Range: Self/Short
Chakra cost: 25
Damage points: 40
Description: the user focuses water chakra in his/her hands, then the user places the hands in front of his/her face, like if he/she was crying. The user will emit a lot of water, from their mouth and water chakra that just appears to be tears from their eyes. The water will begin to take form, and will quickly grow, into a three meter tall, faceless, human looking, clump of water, with very big arms. The water will place it’s arms in front of the user, thereby shielding the user from harm. This is all done in one fluid motion.
Notes:
• Can only be taught by ZeroGarra.
• Can only be used three times per battle.
• This jutsu lasts for 1 turn.
~ Approved ~
Rank: A
Type: Defensive/Supplementary/Offensive
Range: Short/Long
Chakra cost: 30
Damage points: N/A
Description: The user claps his hands together while releasing a large amount of water chakra into the area around him; this causes a great body of water to materialize out of nowhere. The turn the water is summoned, it is under the complete control of the user because of the chakra bond shared by the user and the technique. The water materializes in three large waves that appear in a very quick succession right after each other.
-Can only be used 3 times per battle.
-This is an advanced version of: (Suiton: Suishouha) - Water Style: Water Shock wave.
-Can only be used by Zero Kelvin.
Changes bolded :3
~Declined~ No "complete control" over the water. Either make it officially do something, like rushing toward the opponent, or leave it there to fill the field with water. Make it clear that the water materialize around you and is then directed or used (like the original water shock wave). I will not accept it if it's created near your opponent.
New submission:
Fuuinjutsu: Yoginaku Yōso Fū | Sealing technique: Forced Element Seal
Rank: A
Type: Supplementary
Range: The whole field
Chakra cost: 30
Damage points: N/A
Description: The user focuses chakra into his palms; this will cause the kanji for Seal to appear on the users left palm, and the kanji for Element to appear on the users right palm. This technique was created for the few situations where an enemy technique somehow prevents the usage of one or more elements. By clapping his hands together, the user seals the factors that prevents an element from being utilized, this works in the opponents favor too. The seal functions by sucking all the chakra out of the technique that prevents the element(s) from being utilized.
-The user cannot use any Fuuinjutsu the turn after this is used.
-Can only be taught by Zero Kelvin.
-Yes, this is a counter to the techniques I’ve seen that seals elements off for both combatants, I honestly think its utter running the RP, so here goes nothing.
-Cannot be used to escape the disadvantages of the users own techniques.
~Declined~ I really don't get how you perform this technique. You simply clap your hand and boom, your opponent's technique is over? Don't contact me over VMs/PMs, just resubmit with a clearer description.
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