[ARCHIVE] Custom Jutsu Submission - I

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Kaze..

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Re: ♦ Custom Jutsu Submission ♦

(Taijutsu:Kaunta-Atakku)-Fighting Arts:Counter Attack
Rank:C
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points:30
Description: The user waits for the opponent to strike then hits him/her with a counter strike which opens up the opponent for a barrage of strikes

~ Umm...WTF ? ~

(Hyuuga Hijutsu:Hercules's Kougake Renda)-Hyuuga Hidden Art: Hercules's Gauntlet Barrage
Rank:S
Type:Attack
Range:Short
Chakra Cost:40
Damage Points:80
Description: The user forms their chakra into gauntlets then hits the opponent with a barrage of strikes,the strikes have enough force to brake bones on impact
Only usable twice per battle

~ O_O Declined ~
 
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UzumakiJake

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Re: ♦ Custom Jutsu Submission ♦

Custom Weapon: Toad sage blade of the mandalorians
Type: Sword
Range: N/A
rank: S
chakra: N/A
Damage: 80
Description: By using a mandalorian weapon, (A mandalorian weapon has a vibro blade making it stronger then most swords as it vibrates along with its increased speed due to light weight and titanium based metal.) And combining it with the methods of the ancients of myobakuzan which is encompassed by natural energy every fiber of the sword making the sword stronger, faster and able to control and absorb natural energy. As well as granted special moves. (Customs will be made separate for this weapon.)

*Must be mandalorian
*Must be sage mode
*Must be Taught by UzumakiJake
*No other custom swords can be equipped if this is used.
Pending ~Rag or Emperor, please check

First time making a custom weapon so let me know what changes I need or how i messed up.
 
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-Quest-

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Re: ♦ Custom Jutsu Submission ♦

(Raiton: Rikou) – Lightning Release: Discharge
Rank: S
Type: Supplementary/Defense
Range: Short-Long
Chakra Cost: 40
Damage Points: N/A
Description: The user channels lightning chakra to his palm and releases an outburst of lightning chakra causing a discharge a large amount of light. With this effect, the victim will be blinded by light at the same time hurting their ears with the huge screech noise generated by lightning. The flares of the discharge can sense chakra they come contact with. The user can either use this opportunity to escape or attack.
Note: Usable 2 times per battle.
Note: Requires gap of three turns between each use

~ Approved ~

(desricption changed to be more clear)

Custom Weapon:

(H.F Ken [Takai Shuuha Ken]) – H.F Blade (High Frequency Blade)
Rank: N/A
Type: Weapon
Range: N/A
Chakra Cost: -10(for channeling element)
Damage Points: N/A
Description: A black blade that can channel Sound element, which adds special effects:

  • While striking with the blade, it emits sound waves, which will damage the opponent's ear and make them dizzy(makes it hard to dodge attacks)when the blade gets close to their ears.
  • When the opponent is stabbed, the user can send vibrations, causing their wound to get wider and deeper(which does extreme pain to the victim).
  • Can send little sonic waves to deflect little projectiles like kunai, shuriken etc
(Can also channel Lightning and Wind [Lightning+Wind=Sound])
Note: Only a person who knows Sound can use it.

Weapon for my bio:

Pics:
You must be registered for see images

~ De-power it ~
Custom Weapon:

(H.F Ken [Takai Shuuha Ken]) – H.F Blade (High Frequency Blade)
Rank: N/A
Type: Weapon
Range: N/A
Chakra Cost: -10(for channeling element)
Damage Points: N/A
Description: A black blade that can channel Sound element, it can send little sound waves to deflect projectiles like kunai, shuriken etc.....
(Can also channel Lightning and Wind [Lightning+Wind=Sound])
Note: Only a person who knows Sound can use it.

Weapon for my bio:

Pics:
You must be registered for see images

(Most effects De-powered)
~Approved~
 
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Lord of Kaos.

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Re: ♦ Custom Jutsu Submission ♦

Earth: Peble Dragon(doton: peble doragon)
Rank:S
Type:Attack
Range:Short/long
Chakra Cost:40
Damage Points:80
Description: The user slams his leg into then from ground a 2-ton boulder comes out infront of the user then small pebals from the big boulder come out and then the small pebals form into a giant rock dragon which is headed at the opponant.
*2 times per battle only
~Approved~

Fire:Lion Blast (katon: raion bakuha)
Rank:S
Type:Attack
Range:Short/long
Chakra Cost:40
Damage Points:80
Description:The user does the needed handsigness then spews out fire chakra in the shape of a giant lion. The lion heads at the opponant at high speeds and burns the opponant to crisps.
~Declined~ Similar Jutsu Exists
 
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-Ventus-

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Re: ♦ Custom Jutsu Submission ♦

(Kuchyose no jutsu:Epon and Sonep)Summoning jutsu:Epon and Sonep

Rank: A
Type:Supplementary
Range:Short-Mid
Chakra Cost:30
Damage Points:N/A
Description:Epon and Sonep are guinea pig brothers which came from the species of rats making them a sub summon for rat users.
Epon is the size of gamatatsu which can use any katon jutsu up to rank A
Sonep is the size of gamatatsu which can use any fuuton jutsu up to rank A
Declined~ Restrictions?
 
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Deidara...

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Re: ♦ Custom Jutsu Submission ♦

Leviathan
Rank: S
Range: short - Mid
Chakra: 40
Damage: 89
ype: Weapon
Description: Leviathan is a chain Blade. the Blade is made up a blend of Live steel and Nickel lamination. leviathan is capable of breaking into sections and extending up to 3 times it retracted length (3m). due to the nickel lamination when raiton is run through the sword it becomes magnetic. in the presence of raiton the sword can generate magnetic fields that attract or repulse metal objects, while its being spun in a circle and in the chain mode.

-Note: psuedo electromagnetic fields can be used to block raiton of the same rank or lower.
-Note: can only be used for a max of 6 turns.
-Note: once released (chain form) it can only be returned to normal once
-Note: can only generate 2 magnetic fields without causing damage to itself (metal imbalance).
~Declined~
 
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Ben-sama

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Re: ♦ Custom Jutsu Submission ♦

[Frosmourn Gigei : Amatsu Torune-dos | Frostmourn Arts : Heavenly Tornadoes]
Rank : S
Type : Offensive/Deffensive
Range : Short
Chakra Cost : 40
Damage Points : 80
The user will infuse chakra into the Frostmourn and stab it into a water source, once done, multiple small tornadoes of water will rise up from the water source around the user and then will maintain the same position around him no matter where the user runs, as long as he stays in the water source, the tornadoes can be sent off in multiple ways. A direct hit from one of the small tornadoes can severely injure the person that was hit.
- 5 tornadoes form
- The tornadoes last 3 turns
- When the tornadoes are made, the user can use only 2 jutsu per battle.

[ Seisoken jaianto | Stratosphere Giant ]
Type: Attack
Rank: S
Range: Short-Long
Chakra Cost: 40
Damage Points: 80
" This technique put an end to evil's reign. With a foot. "
After performing a string of eight handseals, the user will release a wave of wind chakra. The air above the opponent, covering fifty feet around him, will suddenly compress downwards,crushing the opponent. It leaves a crater like a Giant's foot when the technique is done. It is large enough to crush summonings.
[ May be cast only once per battle ]
[ No Fuuton techniques for two turns after this jutsu is used, excluding the current turn ]
[ Co-created by Emperor ]
[ Before anyone else can be taught this technique, they must have the permission of both Benazz and Emperor ]
For god sake, somebody check this >.<
 

Typhon

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Re: ♦ Custom Jutsu Submission ♦

Water Style: Crashing Behemoth
(Suiton: Kurasshu Bakemono)
Type: Attack
Rank: A
Range: Mid-Long
Chakra Cost: 30
Damage: 60
Description: The user will preform a series of hand seals and then slam their palms down on a large water source. A mass of water in the shape of a large whale will explode from the water source and leap into the air over a target. The huge mass of water will then crash down on the opponent, crushing them with tremendous force. The specific shape of the whale can be molded to fit the user's preferred species.
~Can only be used three times per match.
~Requires a large water source.
~Size is around that of a blue whale.

~ Declined, do not resubmit -____-" ~

Water Style: Secret Cell Rupturing Techique
(Suiton: Himitsu Saiboo Haretsu Gijutsu)
Type: Attack
Rank: Forbidden
Range: Short-Long
Chakra Cost: 60
Damage Points: Up to 120 (-30 to the user)
Description: The user will force water to seep into the opponent's body through the open pores on their skin. As the water enters the body it will enter the blood stream and create a highly hypo-osmotic environment within the body of the opponent. This will cause the cells of the opponent to passively fill with water to the point that they burst. This effect is commonly known as water poisoning and can be potentially fatal to the victim. For this technique to work the opponent's skin must be in contact with water and the effects of the technique will depend on the size of that water source. If under water or in a rain storm this technique is almost certainly lethal as the amount of water coming in contact with the skin is large, but if the opponent is wet from say being dunked in water they will just become sick instead (equivalent to that of the 1/3 description). This attack is very difficult to avoid once the opponent has become wet, but it is slow acting so after noticing it the opponent can limit the damage by drying themselves off. It also requires a great deal of chakra control which puts strain on the user's body and damages them.
~Can only be used once per match.
~Water must be in contact with the opponent's skin, them standing on a water source with something covering there feet is not sufficient.
~Once activated it takes a full turn to reach lethal water levels within the body.
  • 1/3 of a move: Opponent takes 40 damage and becomes dizzy as well as nauseous. They become unable to use moves higher than rank A for the next two turns.
  • 2/3 of a move: Opponent takes 80 damage and becomes violently sick rendering them unable to use techniques higher than rank C for the next two turns.
  • 3/3 of a move: Opponent takes 120 damage and becomes fatally ill from water poisoning.
~Does 30 damage to the user.
~No water techniques can be used the next four turns.
~Only A-rank and below techniques can be used by the user the next turn.
~Must be at least Kage level to use.
~Must be taught by Bahamut.

~ OPed much ? ~


Water Style: Secret Cell Rupturing Techique
(Suiton: Himitsu Saiboo Haretsu Gijutsu)
Type: Attack
Rank: Forbidden
Range: Short-Long
Chakra Cost: 60
Damage Points: Up to 120 (-30 to the user)
Description: The user will force water to seep into the opponent's body through the open pores on their skin. As the water enters the body it will enter the blood stream and create a highly hypo-osmotic environment within the body of the opponent. This will cause the cells of the opponent to passively fill with water to the point that they burst. This effect is commonly known as water poisoning and can be potentially fatal to the victim. For this technique to work the opponent's skin must be in contact with water and the effects of the technique will depend on the size of that water source. If under water or in a rain storm this technique is almost certainly lethal as the amount of water coming in contact with the skin is large, but if the opponent is wet from say being dunked in water they will just become sick instead (equivalent to that of the 2/3 description). This attack is very difficult to avoid once the opponent has become wet, but it is slow acting so after noticing it the opponent can limit the damage by drying themselves off with a sufficient technique. It also requires a great deal of chakra control which puts strain on the user's body and damages them.
~Can only be used once per week.
~Water must be in contact with the opponent's skin, them standing on a water source with something covering there feet is not sufficient.
~Once activated it takes a full turn to reach lethal water levels within the body.
  • 1/3 of a move: Opponent takes 0 damage and becomes well hydrated.
  • 2/3 of a move: Opponent takes 60 damage and becomes sick rendering them unable to use techniques rank A and above for the next two turns.
  • 3/3 of a move: Opponent takes 120 damage and becomes violently ill from water poisoning rendering them unable to preform rank B and above jutsu over the next three turns.
~Does 30 damage to the user.
~No water techniques can be used the next four turns.
~Only A-rank and below techniques can be used by the user for the next two turns.
~Must be at least Kage level to use.
~Must be taught by Bahamut.

Changed bold.

*reads over custom thread Naruto made and whistles innocently*
~Declined~ Still OP o-o
 
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Deidara...

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Re: ♦ Custom Jutsu Submission ♦

Earth Release (Kibaku, clay): mine field of despair.
Type: Supplementary
Rank: Forbidden
Range: All field
Chakra: 85
Damage: depends on the clay form used
description: the user jabs his fingers into the ground and profusely pours chakra into it. the user conforms the earth in the area into a pliable and soft clay. the clay can then be used for detonations, but only in small locations (approximately 3 meters in radius). the clay is approximately 7 Feet deep. and when explosions are made they start from the bottom. leaving a crater that gradually begins to fill in with slow moving clay. ultimately leaving the under-earth exposed after the vast majority of the clay has been used.

-Note: user must maintain contact with the ground while transferring chakra to the ground
-Note: takes 3 turns of preparation
-Note: can only Be Used Once
-Note: Usable to all Clay forms
-Note: no Ninjutsu for the rest of the Battle (chakra depletion)
-Note: Clay lasts for 4 turns before it dries up and becomes unusable
-Note: only clay jutsus may be used while the minefield is active.
-Note: clay areas do not discharge when introduced to S-rank lightning
-Note: after diffusion the clay becomes sticky and unresponsive.
-Note: all explosions must be triggered by the user, the mine is not motion sensitive.
-Note: the user must Keep both hands in the clay in order maintain control over it.

C-1 (Chakra= 15, Damage= 20)
C-2 (Chakra= 20,Damage= 50)
C-3 (chakra= 30,Damage= 70)
C-4 (Chakra= 40,Damage= 90)
C-0 (Chakra= all, Damage= No One Walks Away!)

*last note is the edit*
i cant think of anything else to restrict it.
if you see something that needs to be edited feel free to change it O__O
(all i ask is that you keep the overall feel of the jutsu intact)

~ Kaito's working on a canon version of this tech. so this is unecessary ~
This is not a canon jutsu. the canon jutsu for this requires the C-2 dragon to produce mines and then the mines be placed underground, and then the mines explode when the opponent steps on them. my jutsu is nothing like that, seeing as i would control each detonation regardless of where the opponent is and it's not sensitive to motion and turns the top soil into clay.

(last Note would be the ground turns yellow before an explosion, so that the opponent can have some way of defending against one.)
 

The Seven-Scaled boy

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Re: ♦ Custom Jutsu Submission ♦

[Hishu Bibu] ♦ Dagger Tail ♦
Rank: Forbidden
Range: Short/Long
Type: Attack/Defense/Supplementary
Chakra Cost: 50
Damage: N/A [The blade adds +10 to users techniques.]
Description: Long ago a man named Ukyo was a mighty Kage, he was said to be so strong that the stars themselves shown extra hard on him, giving him immense power and strength, in battle he would charge in with his legendary Magma spear and Dagger Tail, and reduce his enemies to nothing but ash and cinders. The Dagger tale was said to a very unique and innovative weapons, a long chain that stretched a length of 40 feet it was comprised of link after link of powerful yet thing chain, across this chain were hundreds of what could only be called arrow-shaped blades. Ukyo was said to be the only man to ever wield this weapon, and thus he was the only one to have mastered it in his time, the art of this weapon was lost with his death as no one could see how the tool actually worked, many looked over records of how it was created but none could master the way of crafting it. One day in a spur of curiosity and boredom Faust, head of Kirigakure's research and development department picked up these books and took this as a challenge, a challenge to create this very versatile tool of death. Taking up the project him and his team began to work many hours on creating two copies of the original concept. Hitting wall after wall they struggled diligently. Finally after many months of works two of the weapon were created, they were not exactly like the original; but very similar none the less, not knowing how they crafted the weapons they had to craft if from the rare stone of Magridel, Oricalcum. The blade it's self had many strange features for it seemed to retract into the user's arm when such length is not needed, so that in the passive state, only 10 links can be seen embedded into their arm. While it does look like the user's arm is cut up by the chain, it doesn't actually harm them. The second notable feature is that withe the implantation of a special ore known as Zodiark Ore, the metal would bound with the users chakra pool and thus made it so the user could manipulate with their mind fairly easily, showing fluid and simple control and being able to bend in ways a normal chain shouldn't be able to. Due to the presences of Zokiark the user can focus on the Dagger Tail and it can be used with many different jutsus for added power and alternative effects.
~It's really a blade which is infused in user's hand and can be extended like a chain anyway the user wants. The blade has many edges on the sides, that can easily cut anything...
~Costs -5 chakra each turn on, can be taken off.
~The blade can be transformed into the chain only five times.
~Only Faust is able of wielding it and it cannot be wielded by anyone else.
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I don't really know what to add. O_O
It doesn't have any special abilities, but it will have customs for it...

Don't be mad at me, but I think alucard has the dagger tail already.
 

-Mugen-

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Re: ♦ Custom Jutsu Submission ♦

Lightning style: dance of the 3 Dragons(Raiton: buyou no san doragon)
Rank:S
Type:Attack
Range:Short/long
Chakra Cost:40
Damage Points:80
Description: The user slams his hands together and than preforms 3 handseals.Than he releases lightning from both his hands and mouth.Than by using his chakra manipulation he formes them into 3 dragons.The user than can control those dragons.
*Can only be used twice per battle
*Can be controled for 2 turns
*The user can use jutsus while controling the dragons
*can only be taught by Mugen-sama

~ WTF...declined ~

Fire style: fire shuriken(Katon: kasai shuriken)
Rank:S
Type:Attack
Range:Short/mid
Chakra Cost:40
Damage Points:80(45 to user)
Description: After preforming the ram handseal.The user concentraites fire chakra to his hand and than uses his manipulation to make it into the shape of a shuriken that rotates.The shuriken itself is 10 meters wide.Once the shuriken hits something it explodes creating a B-rank wind explosion.
*Can only be used once per battle
*The user cant use any fire jutsus for 2 turns
*can only be taught by Mugen-sama

~ Also declined ~

Genjutsu: Stun(Genjutsu: teiryuu)
Rank:S
Type:Attack
Range:Short/long
Chakra Cost:40
Damage Points:80(20 to user)
Description: The user streaches his dominant arm out and puts the user under genjutsu.The genjutsu will just damage the part of the brain the is in command of movement.Thus it will stun the opponent.
*Will stun the opponent for 1 turn
*Can be used twice per battle
*can only be taught by Mugen-sama

~ User puts the user in a Genjutsu ? ~
 
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Daemon

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Re: ♦ Custom Jutsu Submission ♦

(Genjutsu:Akuma Jigoku)illusion Technique:: Demonic Hell
Rank:Forbidden
Type:Attack
Range:Short/Mid/Long
Chakra cost:70
Damage points:110
Description: The user throws four boomerangs that surround his/her's opponent. the Boomerangs are filled with chakra. the floor then opens up into the shape of a circle under the opponent. the circle is white and glowing. the opponent then falls into ther hole where he or she is sent to a different dimension. the oppoent then lands on spikes which pierces the enemies flesh. the Spikes then appear to be the teeth of a snake.Since the enemy is pierced with the fangs of the snake, the venom courses through the enemies veins causing numbness in the muscles and in ability to move at all. the snake the swallows the opponent whole.Since the opponent is paralyzed in he genjutsu the opponent slowly gets digested with stomach acids. Since this is a genjutsu this isn't really happening to the opponent in real life but the feel the pain.The opponent is frozen where he or she is because they cannot move a muscle. The opponent has the look of shock and disbelief as if they were terrified. When the opponent comes out of the genjutsu the opponent now sees me as a demon for 2 turns. Since they are still frightened by the jutsu the opponent would seem no have an innate fear of the user of the genjutsu(this doesn't stop the opponent from attack or making his or her move).
Note:this can only be used once per battle
Note: kai Cannot breakout of this genjutsu
Note: no genjutsu for the rest of the battle

~ Make it more believable...I mean four boomerangs, a pit, snakes and god knows what other stuff ? ~
 
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Ryuji

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Re: ♦ Custom Jutsu Submission ♦

(Hono Karada)-Flame Body
Type:Supplementary
Rank:B
Range:Self
Chakra Cost:25
Description: Must posses Karyu no Kenshi to use this jutsu.
This jutsu allows the user to transform any part of his body into fire, and gives the ability to fuse with fire (natural fire).
Note:This jutsu last for 2 turns.
Note:Gives 05 more damage points to Katon jutsus below B-rank.

(Kenjutsu:Karyu no Mae)-Sword technique:Fire Dragon's Dance
Type:Supplementary
Rank:B
Range:Short-Mid
Chakra Cost:25
Description:Must posses Karyu no Kenshi to be able to use this technique.
The user will channel his fire release chakra to his sword to cover it in flames, after this the user will jump into the air and launch 4 fireballs to create a square with 6 meters in diameter around the opponent and a fifth one above him, then the fireballs will create a pyramid of fire to trap the opponent.

~ Both Declined, do not resubmit ~
 
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BishamonSama

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Re: ♦ Custom Jutsu Submission ♦

(Katon: Honoo no Juubun Tama)- Fire Release: Perfect Flame Sphere
Rank: A
Type: Defense
Range: Short
Chakra: 30
Damage: 20 (if the opponent hits it)
Description: Fire erupts from the ground around the user in a circle, and rises up to surround the user in a perfect half sphere of fire. The user is protected from the heat of the fire my a thin layer of chakra beneath the inner surface of the flame, but objects outside of the sphere of fire can be burnt. At times, the user can see through the flames.
Note: Cannot be used more than once per two turns
Note: No S rank and above fire techniques next turn

~ Approved ~

(Doton: Hageshii Atari)- Earth Release: Furious Pound
Rank: C
Type: Supplementary/Attack
Range: Short
Chakra: 15
Damage: 5
Description: The user punches the ground with great crushing force, causing small bits of rock, sand, dirt, and gravel to fly into the air around the user. A large cloud of this material shoots out from around the user. If anyone has their eyes open while this jutsu is used, that person will be blinded for one turn, unless they have extra sensitive Doujutsu, which will make it two turns. Otherwise, a harmless jutsu.

~ Umm...Approved ~
 
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BishamonSama

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Re: ♦ Custom Jutsu Submission ♦

(Fuuinjutsu: Gokuin Meimei Etai)- Sealing Jutsu: Divine Nature Seal
Rank: A
Type: Supplementary/Defense
Range: Short-Mid
Chakra: 50
Damage: N/A
Description: The user focusses their chakra to a very high level and saturates the area around them with it. The chakra that the user releases is constantly vibrating between Yin chakra and Yang chakra, effectively neutralizing any Yin/Yang jutsu used in the area for several turns, and sealing the resulting burst of Yin/Yang cancellation energy in the air and ground itself. The user of this sealing jutsu must remain perfectly stationary while for the turn the jutsu is used, and only jutsus up to and including A-rank are affected by it.
Note: Neutralizes all Yin/Yang jutsus used by any battler for three turns
Note: Can only be used once per match
Note: Only one other jutsu can be used the turn that this jutsu is used

~ Leaving for Rag, Rag I think maybe Rei should be consulted on this one ?
 
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~Hasashi~

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Re: ♦ Custom Jutsu Submission ♦

lightning style: paralyzing wave (raiton: dageki nami)
rank: A
type: attack
range: short-long (short range= one second till it reaches opponent mid= 2 long= 3)
chakra: 30
damage: 60
description: the user focuses his lightning chakra into his finger tip, and flicks off a small spark of lightning, about the size of a fingernail, from his fingertip. At first the spark seems harmless and is practically un-noticable if the opponent is otherwise distracted, however even if they aren't, the spark appears to be so small and weak that it would pose no threat (any doujutsu however can realize there is a lot of chakra stored inside and it actually poses a great threat). Once the spark gets within short range of it's target it will explode sending a wave of electricity in all directions shocking everything within mid range (except the user). The shock is very powerful and will leave anything it hits paralyzed completely for 3 turns.
~2 times per battle
~no raiton jutsu the same turn
~if by any means the spark is powered up to S rank it will become powerful enough to completely fry the opponents brain killing them
~no wind jutsu that involve the users hand the same turn
~for the opponent to block/avoid this jutsu he has to state a vlid reason as to why he would avoid a small spark

~ OPed ~

ice style: water to ice conversion (hyoton: mizu aisu kirikae)
rank: B-S (depends on the quantity of water)
type: supplementary/attack/defense
range: short-long
chakra: 20/30/40
damage: 40/60/80
description: the user focuses his ice chakra into the air, successfully freezing any water that is being directed at him. This technique can also be used by placing ones hand on a body of water and focusing ice chakra into it freezing it. the user can freely manipulate the ice to attack or defend against the opponent.
~3 times per battle
~manipulation can only be used once per battle and lasts 4 turns
~no other hyoton jutsu while manipulating the ice

~ Declined ~
 
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Seblax

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Re: ♦ Custom Jutsu Submission ♦

Water Secret Style: Water Dragon Armor (naibun Suiton: gogyou doragon gusoku)

Rank: Forbidden
Type: supplementary/defense
Range: short
Chakra: 70 ( +25 each turn its in use, 15 for each attach fuse )
Damage: N/A (but if it was fused with an attack +20)
Description:The use charge his water chakra all over his body, and by using shape meditation and great concentration water in the shape of hyper charged armor of water that covers all of his body as following:
The left hand: a dragon like head armor with sharp teeth in his mouth *made of water*
The right hand: a light water armor that expand if needed and also have strong nails
Legs: an armor that looks like the dragons legs
head and body: concentrated water, and bubbles of air that gets to the nose to breathe
Wings: small water wings that expand when ever its needed what really makes this jutsu forbidden is not the mount of chakra that it is in use, or how great it is defesive aginst all the normal fire attacks, but it is because of the hard it is to be able to use this jutsu, because it must be done fast enough to overcome fire attacks in short range of the user immediately, so the user must master the water before being able to use it, however, the user can change anything in the arrmor as he wants and needs if possible, and it maximize his speed in wate as well and in the ground, and its weight less since it works as a charged chakra around the body that expand in the form of concentrated water and the opsite, it can also fuse with the attacks that the user uses if possible adding the water nature into it by absorbing chakra.

~ can only be used once per battle
~ stay up to 3 turns in a battle
~ absorb 25 chakra points each turn its in user
~ if it was fused with any attack the user must pay 15 chakra to recover the lose of chakra for that jutsu fusion.
~ the user can not use any water jutsu for 2 turns and can't use any jutsu over A rank in the next turn after this jutsu
~The user can not breathe fire while this jutsu is in use

Weapon summon technique:Tornado Shurikens (Bukikuchyose no jutsu: tatsumaki shuriken)

Rank: Forbidden
Type: Attack/Offensive
Range: Mid-long
Chakra: 100
Damage: 150
Description:The user open a scroll that is called the scroll of Taiphons and then with blood on his hand, he slap the scroll with his palm and sign it as it absorb a huge amount of his normal and wind chakra, it summons two gaint shurikens that stands in the air near the ground in a row that the target is in the middle of and begin spining each in the opposite diraction of the other in the same great speed making a storm between each other that is charged with great wind chakra that makes it slice throught what it can, Those shuriken work as if the first one is creating the storm and the other is absorbing it, meaning that the wind from the first one pushes the enemy toward the second one meanwhile the second one is dragging him toward itself as well at the time the storm is slicing him creating major injuries to the enemy and end up cutting him with the second huge shuriken which end the opponent up with damages that he can't continue the battle with and after the wind chakra is gone from the shurikens they both will stop and fall down.

~ The user can't use any wind jutsu for 3 turns.
~ The shurikens can be summoned anywhere within the range.
~ The user can't use any other jutsu in the same turn.
~ Can only be used once per battle
~ the user can't use more then two jutsus the next move due to his chakra system reorganization
~ -40 damages for the user by the blows that may hit him if it was used in mid.

Wind Style: Shattering Wind Blow (Fuuton: Shou buro-kaze)

Rank: S
Type: Offensive/Defense
Range: Short-long
Chakra: 45
Damage: 80
Description:The user charges his fist with a huge amount of wind chakra, then release it as he punsh it toward his target releasing a huge amount of wind destructive power into a long range in a large beam like blasting a very high speed which makes it unavoidable, that is used to shatter anything in its path like clouds and attacking through difficulties such as water waves and walls if possible, If this jutsu were used to attack the opponent, then it will reduce major damages to him, cuts and blow him back in range ( short to mid, mid to long ), and may even cause him unconsciousness.

~ damages the user hand by +15 points and causes bleeding.
~can only be used twice per battle.
~This jutsu us owned by -Thoes.

lightening style: Lightening beam (Raiton: raisen)

Rank: Forbidden
Type: Offensive
Range: Short-long
Chakra: 60
Damage: 100
Description:The user charges a great amount of chakra in his finger, then direct it at his target then release it with keeping regenraating the chakra into his finger which releases a beam of lightening that destroy any kind of mud of rocks and able to reduece great numbness to the enemy if it touches him and shock him making him suffer major injuries and thats why its considered forbidden, because its hard to even heal after it, the user can move his finger when this jutsu is in use it can be redirected as he likes.

~ cause numbness to the user's finger -20 damages for the user, and the user can not use it for 2 turns making it hard for him to make handseals in that turn .
~ can only be used once per battle
~can be used by a sword, and that will lower the numbness but will make it go all over the hand stopping the user from making any handseal in the same turn
~the user can not use lightening for 2 turns after this jutsu were used.

( Suiton: koubakutaruken ) Water style: Teethed Wide Sword

Rank: S
Type: Offensive/Defense
Range: Short-Mid
Chakra: 45
Damage: 80
Description:The user charges a great amount of water chakra in his hands, then release ten together forming a wide sword that has big teeth on both sides of concentrated water, when the users uses this sword to attack the teeth keeps moving all over the sword returning to his hands and regenerating from the other side to do it again, using that motion, the user can cut throw the objects easily, moreover, it can be used to stop fire from getting to the user by using the sword as a blocker since its wide enough to cover the user.

~ can only be used once per bettle
~ stays for two turns only
~ can stop all the fire jutsu up to its certain rank
~ +20 chakra for each turn its in use.
~ - 20 damages the user hands due to its teeth movement when its in use to attack

~ I cannot understand A WORD of any of these, use spell check please O_O And also fullstops O_O And btw, regarding your location, it's crime scene not crime seen >_O ~
 
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Re: ♦ Custom Jutsu Submission ♦

-Clay Style:Clay Net(Nendo Tyyli:Nendo Netto)
Type:Supplementary
Rank:B
Range:short
Chakra:25
Damage:N/A
Description:The user puts clay in the mouths in their hands. Then the user puts their hands forward and focus and the clay shoots out at chunin speed. It the f comes together and forms into a net that is wide and tall like the human enemy. When it hits something it wraps around what ever it hits and holds it tight. Only goes for three meters from user

-Can only be used and taught by Deidara Nara

~ Approved ~

-Mind's Eye of the Kagura(Omoi Manako of Sono Kagura)
Type:Supplementary
Rank:S
Range:short-long
Chakra:40
Damage:N/A
Description:This ability allows the user to find, sense, and track individuals through their chakra over vast range. This is done by closing thier eyes and opening the mind's eye. The ability extends to telling when a person is lying from the fluctuations in a person's chakra made from dishonest emotions or if someone is under a genjutsu. Also by focusing on a particular chakra the user can perceive its location and movement with great detail even while in heavy mist, smoke, or fog.

-Used 4 times in battle
-Must be taught or used by Deidara Nara

~ I said no f*in canon jutsus should be submitted here. You are now infracted and banned from this thread for a week, i.e. until next Saturday ~
 
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Crutch Kaguya

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Re: ♦ Custom Jutsu Submission ♦

Water Style: Secret Cell Rupturing Techique
(Suiton: Himitsu Saiboo Haretsu Gijutsu)
Type: Attack
Rank: Forbidden
Range: Short-Long
Chakra Cost: 60
Damage Points: Up to 120 (-30 to the user)
Description: The user will force water to seep into the opponent's body through the open pores on their skin. As the water enters the body it will enter the blood stream and create a highly hypo-osmotic environment within the body of the opponent. This will cause the cells of the opponent to passively fill with water to the point that they burst. This effect is commonly known as water poisoning and can be potentially fatal to the victim. For this technique to work the opponent's skin must be in contact with water and the effects of the technique will depend on the size of that water source. If under water or in a rain storm this technique is almost certainly lethal as the amount of water coming in contact with the skin is large, but if the opponent is wet from say being dunked in water they will just become sick instead (equivalent to that of the 2/3 description). This attack is very difficult to avoid once the opponent has become wet, but it is slow acting so after noticing it the opponent can limit the damage by drying themselves off with a sufficient technique. It also requires a great deal of chakra control which puts strain on the user's body and damages them.
~Can only be used once per week.
~Water must be in contact with the opponent's skin, them standing on a water source with something covering there feet is not sufficient.
~Once activated it takes a full turn to reach lethal water levels within the body.
  • 1/3 of a move: Opponent takes 0 damage and becomes well hydrated.
  • 2/3 of a move: Opponent takes 60 damage and becomes sick rendering them unable to use techniques rank A and above for the next two turns.
  • 3/3 of a move: Opponent takes 120 damage and becomes violently ill from water poisoning rendering them unable to preform rank B and above jutsu over the next three turns.
~Does 30 damage to the user.
~No water techniques can be used the next four turns.
~Only A-rank and below techniques can be used by the user for the next two turns.
~Must be at least Kage level to use.
~Must be taught by Bahamut.

Changed bold.

*reads over custom thread Naruto made and whistles innocently*
I submitted this custom a long time ago and the mods declined saying it was too similar to medical jutsu. If it didn't get approved for me (the one who created it first), it shouldn't be approved for someone else.
 
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