[ARCHIVE] Custom Jutsu Submission - I

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Geezus

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Re: ♦ Custom Jutsu Submission ♦

Raiton: Manako no Same- [Lightning Release: Shark's Eye]
Rank: A
Type: Supplementary
Range: Short-Mid
Chakra: 30
Damage: 60
Description: While not truly related to sharks or an eye, this ninjutsu is a method of perception that mimics a shark's ability to sense electric fields. Because air is a much poorer medium to conduct electricity, the effectiveness is greatly less than a shark's natural sensory abilities. The practitioner is able to pinpoint organisms that produce bio-electricity (essentially any animal) within a twenty foot radius. The technique does not yield any descriptive information about the organism, simply its location. Strong electric fields, such as other electric ninjutsu ( even those used by the user ), are capable of rendering this technique temporarily useless. Additionally, the user must channel chakra to maintain this sensory enhancement. Unless their chakra control is precise, it is best used deliberately as opposed to a constant passive activation. By focusing lightning chakra in a controlled state into the cornea the user is able to see these small electrical fields being produced by a organism.
(Last 3 turns)
(Usable 2 times)

~ Approved ~

Raiton: Raiya Houchou (Lightning Release: Lightning Arrow Step)
Rank: A
Type: Supplementary/Attack
Range: Short-Mid
Chakra: 30
Damage: (60 if used to attack)
Description: By harnessing the earth's electrical fields to generate electricity, this works as long as the user's legs are connected to the earth. When in use, this allows the user to nearly instantly to close short distances and strike within the same motion. Usable at distances of several feet or less, this allows one to deliver an electrically charged palm thrust should it connect. If no contact is made between the ground and the user's legs, this is unusable. There is a downside as the user cannot change directions once the technique is initiated, thus allowing a more skilled opponent to dodge if they see it coming.

~ Declined, do not resubmit ~
 
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Typhon

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Re: ♦ Custom Jutsu Submission ♦

Water Style: Crashing Behemoth
(Suiton: Kurasshu Bakemono)
Type: Attack
Rank: A
Range: Mid-Long
Chakra Cost: 30
Damage: 60
Description: The user will preform a series of hand seals and then slam their palms down on a large water source. A mass of water in the shape of a large whale will explode from the water source and leap into the air over a target. The huge mass of water will then crash down on the opponent, crushing them with tremendous force. The specific shape of the whale can be molded to fit the user's preferred species.
~Can only be used three times per match.
~Requires a large water source.
~Size is around that of a blue whale.

~ Declined, do not resubmit -____-" ~

Water Style: Secret Cell Rupturing Techique
(Suiton: Himitsu Saiboo Haretsu Gijutsu)
Type: Attack
Rank: Forbidden
Range: Short-Long
Chakra Cost: 60
Damage Points: Up to 120 (-30 to the user)
Description: The user will force water to seep into the opponent's body through the open pores on their skin. As the water enters the body it will enter the blood stream and create a highly hypo-osmotic environment within the body of the opponent. This will cause the cells of the opponent to passively fill with water to the point that they burst. This effect is commonly known as water poisoning and can be potentially fatal to the victim. For this technique to work the opponent's skin must be in contact with water and the effects of the technique will depend on the size of that water source. If under water or in a rain storm this technique is almost certainly lethal as the amount of water coming in contact with the skin is large, but if the opponent is wet from say being dunked in water they will just become sick instead (equivalent to that of the 1/3 description). This attack is very difficult to avoid once the opponent has become wet, but it is slow acting so after noticing it the opponent can limit the damage by drying themselves off. It also requires a great deal of chakra control which puts strain on the user's body and damages them.
~Can only be used once per match.
~Water must be in contact with the opponent's skin, them standing on a water source with something covering there feet is not sufficient.
~Once activated it takes a full turn to reach lethal water levels within the body.
  • 1/3 of a move: Opponent takes 40 damage and becomes dizzy as well as nauseous. They become unable to use moves higher than rank A for the next two turns.
  • 2/3 of a move: Opponent takes 80 damage and becomes violently sick rendering them unable to use techniques higher than rank C for the next two turns.
  • 3/3 of a move: Opponent takes 120 damage and becomes fatally ill from water poisoning.
~Does 30 damage to the user.
~No water techniques can be used the next four turns.
~Only A-rank and below techniques can be used by the user the next turn.
~Must be at least Kage level to use.
~Must be taught by Bahamut.

~ OPed much ? ~
 
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-Quest-

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Re: ♦ Custom Jutsu Submission ♦

(Raiton: Shindou Shuuha ) – Lightning Release: Electrifying Shock-wave
Rank: A
Type: Offense/Supplementary/Defense
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: The user sends out a shock-wave of electricity that can repel enemies and objects. Victims caught in the shock-wave can get paralyzed and have numbness in their bodies.

footage of what the jutsu would be like(starts around 1:18):


Image:
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(Raiton: Rikou ) – Lightning Release: Discharge
Rank: A
Type: Supplementary/Defense
Range: Short-Long
Chakra Cost: 30
Damage Points: N/A
Description: The user channels lightning chakra to his hand, but instead to concentrate, the user released their chakra causing a discharge a large amount of light. With this effect, the victim will be blinded by light at the same time hurting their ears with the huge screech noise generated by the lightning. The user can either use this jutsu to have opportunity to escape or attack.
Note: Cannot use after 3turns.

(Ninpou: Bunshin Gokuin no Jutsu) – : Ninja Art: Clone Seal no Jutsu
Rank: A
Type: Supplementary
Range: Short-Long
Chakra Cost: 30
Damage Points: N/A
Description: After the user throws a special seal kunai, then he/she can make a clone spawn from seal kunai wherever the location, effective for long range combat. The user can also add an element to their clone(Lightning/Water etc..). Once a seal has been used once, its unusable again.
Note: Can only make one clone from each seal.
Note: Rei's rules applies with this jutsu like the normal Kage Bunshin.(usable 3 time per battle)

~ All Declined, do not resubmit the first or the last, explain the second clearly ~
(Raiton: Rikou) – Lightning Release: Discharge
Rank: S
Type: Supplementary/Defense
Range: Short-Long
Chakra Cost: 40
Damage Points: N/A
Description: The user channels lightning chakra to his palm and releases an outburst of lightning chakra causing a discharge a large amount of light. With this effect, the victim will be blinded by light at the same time hurting their ears with the huge screech noise generated by lightning. The flares of the discharge can sense chakra they come contact with. The user can either use this opportunity to escape or attack.
Note: Usable 2 times per battle.
Note: Requires gap of three turns between each use

~ Approved ~

(desricption changed to be more clear)

Custom Weapon:

(H.F Ken [Takai Shuuha Ken]) – H.F Blade (High Frequency Blade)
Rank: N/A
Type: Weapon
Range: N/A
Chakra Cost: -10(for channeling element)
Damage Points: N/A
Description: A black blade that can channel Sound element, which adds special effects:

  • While striking with the blade, it emits sound waves, which will damage the opponent's ear and make them dizzy(makes it hard to dodge attacks)when the blade gets close to their ears.
  • When the opponent is stabbed, the user can send vibrations, causing their wound to get wider and deeper(which does extreme pain to the victim).
  • Can send little sonic waves to deflect little projectiles like kunai, shuriken etc
(Can also channel Lightning and Wind [Lightning+Wind=Sound])
Note: Only a person who knows Sound can use it.

Weapon for my bio:

Pics:
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~ De-power it ~
 
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Lord of Kaos.

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Re: ♦ Custom Jutsu Submission ♦

the 2 customs are based on my chaos blade:Tchile


Lightning:Chained Blade(raiton: chein katana)
Rank: s
Type: attack/supplementry
Range: Mid-long
Chakra Cost:40
Damage: 80
Description: The user infuses his lightning chakra with his chaos blade:Tchile. Then he throws the blade at the opponant with a spiked metal chain attached at its back the user holds the end of the long chain. The tip of the sword is infused with a lot of the users lightning chakra so it can slice and break any normal metal. Then the user has 2 choices on what to the next:
1- he can stab the opponant with the blade then use the chain to pull the opponant to himself
2- circle around the opponant with the blade and use the chain to tie the opponant.
*can only be used by chaos blade:Tchile
*can only be used 2 times per battle
*the user can change direction of the blade or pull it back thanks to the chain
*even if the sword is unbreakable the chain isn't and can be broken or melted

Elemental bombs(buntai bomu)
Rank: s
Type: attack
Range: Mid-long-short
Chakra Cost:40
Damage: 80
Description: the user charges his wind, fire and lightning chakra into his chaos blade:Tchile. Then the user charges the wind chakra in first spear of the sword, lightning in the 2nd spear of the sword and fire in the third spear of the sword. Then the user can throw each spear as a bomb that is as strong as a b-rank attack of that element. THe explosion effects anything thats in short range of the place the spear hit even if the user is in that area.
*can only be used by chaos blade:Tchile
*can only be used once per battle
*the spears cant be pulled back but since they are a part of the sword they are undestructable so the user can collect them at the end of the battle
*must have mastered fire,wind and lightning
*cant use abilitys based on chaos blade:Tchile for 3 turns
*the user cant use wind, fire, lightning attacks for 2 turns after this attack
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~ Declined both, do not resubmit ~
 
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Faust

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Re: ♦ Custom Jutsu Submission ♦

[Kuuki shissou] ♦ Air dash ♦
Rank: B
Range: All
Type: Supplementary
Chakra Cost: 25
Damage: N/A
Description: Air dash is a special move that allows a ninja to jump once, and while they are still going upward, push off of air to jump again in a different direction. It does not allow them to go upward again, only allowing them to dash forward in mid-air, backwards, down, left, or right. How this works is that while a ninja is jumping, they will force chakra out of their feel, forming a purple seal underneath them that look like a circle with 6 points like a star beneath them. From there they will have a split second to dash in any direction with the exception of up. This can be used once per jump from the ground and the dash is fast enough to dodge some attacks.
~Usable only twice.
~Faust can only teach this.

~ Approved ~

[Hishu Bibu] ♦ Dagger Tail ♦
Rank: Forbidden
Range: Short/Long
Type: Attack/Defense/Supplementary
Chakra Cost: 50
Damage: N/A [The blade adds +10 to users techniques.]
Description: Long ago a man named Ukyo was a mighty Kage, he was said to be so strong that the stars themselves shown extra hard on him, giving him immense power and strength, in battle he would charge in with his legendary Magma spear and Dagger Tail, and reduce his enemies to nothing but ash and cinders. The Dagger tale was said to a very unique and innovative weapons, a long chain that stretched a length of 40 feet it was comprised of link after link of powerful yet thing chain, across this chain were hundreds of what could only be called arrow-shaped blades. Ukyo was said to be the only man to ever wield this weapon, and thus he was the only one to have mastered it in his time, the art of this weapon was lost with his death as no one could see how the tool actually worked, many looked over records of how it was created but none could master the way of crafting it. One day in a spur of curiosity and boredom Faust, head of Kirigakure's research and development department picked up these books and took this as a challenge, a challenge to create this very versatile tool of death. Taking up the project him and his team began to work many hours on creating two copies of the original concept. Hitting wall after wall they struggled diligently. Finally after many months of works two of the weapon were created, they were not exactly like the original; but very similar none the less, not knowing how they crafted the weapons they had to craft if from the rare stone of Magridel, Oricalcum. The blade it's self had many strange features for it seemed to retract into the user's arm when such length is not needed, so that in the passive state, only 10 links can be seen embedded into their arm. While it does look like the user's arm is cut up by the chain, it doesn't actually harm them. The second notable feature is that withe the implantation of a special ore known as Zodiark Ore, the metal would bound with the users chakra pool and thus made it so the user could manipulate with their mind fairly easily, showing fluid and simple control and being able to bend in ways a normal chain shouldn't be able to. Due to the presences of Zokiark the user can focus on the Dagger Tail and it can be used with many different jutsus for added power and alternative effects.
~It's really a blade which is infused in user's hand and can be extended like a chain anyway the user wants. The blade has many edges on the sides, that can easily cut anything...
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~ No restrictions on a 40 foot long blade ? O_O ~
 
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Lili-Chwan

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Re: ♦ Custom Jutsu Submission ♦

(Raiton: Dekoi no Hotaru ) Lightning Release: Firefly Decoy

Rank: A
Range: Short-Long
Chakra Cost: 30
Damage Points: 60
Description: The user snaps her fingers, releasing a bright lightning flash, capable of blinding multiple enemies. This is basically a raw outburst of light, and the damages are simply taken from the inability of the eye to adjust to such bright light.
The damages made to the user's eye last 3, total blindness on the first and partial blindness and blurry vision on the next 2.
*Can only be used thrice per match. The user suffers from blurry vision after the second and partial blindness after the third time*

~ Similar technique exists ~

(Raiton: Harinezumi no Mayowasu ) Lightning Release: Deceiving Porcupine

Rank: A
Range: Physical Touch
Chakra Cost: 30
Damage Points: 60
Description: The user is able to expell lightning chakra from up to 3 adjacent Chakra Points, and insert it on the opponent's Nervous System. This technique works best if the user releases the lightning from the finger's chakra points, and the chakra power has the ability to paralize the opponent's muscles completly. If expelled from any other chakra point, the user can only paralize the arm or leg touched. (This doesn't apply to Gentle Fist users).
*Lasts 1 turn*
*Can only be used twice*

~ Hmm...Approved ~

(Doujutsu: Maindo O-Ba Naiyou) Eye Technique: Mind over Manner

Rank: Up to S
Range: Short-Long
Chakra Cost: Up to 40
Damage Points: N/A
Description: As soon as the user is under the effects of a Doujutsu, she simultaneously burst chakra from her brain, allowing her to take control over herself and her abilities inside the opponent's genjutsu, and casts a genjutsu on the opponent. This allows the user to utilize normal jutsus or Taijutsu to fight against the opponent's genjutsu, and against the opponent itself, that is transported to his own genjutsu. This jutsu lasts 2 turns. If the user frees himself from the genjutsu, he suffers no effects from it. If the user defeats the opponent, he then falls asleep for 2 turns. If the user can't free herself from the genjutsu after 2 turns, or is defeated by her opponent, she then suffers the effects of the initial doujutsu.
*Lasts 2 turns (ending at the end of the 2nd opponent's turn), during which both the user and the opponent stop on their places*
*Can't be broken by chakra (Self or from Others), with the exeption of Bijuu chakra*
*Can only be used once*

~ Declined, do not resubmit ~

(Raiton: Oushi no Uwabari ) Lightning Chakra: Cloak of the Ox

Rank: S
Range: Short-Long
Chakra Cost: 40
Damage Points: 80
Description: This is based on the fact the Lightning is a discharge of positive or negative energy, most commonly negative. Based on that, the user changes the energy of her lightning chakra and sends it to the sky, creating a cloak of lightning chakra, charge positively (In other words, charged with the inverse energy of every other Lightning jutsu (unless said otherwise in the jutsu description), and thus any manifestation of Lightning jutsu from both the user or the opponent are then sucked to the sky, and proven useless. After 4 turns, the user can guide the lightning to fall against the opponent or other target.
*Lasts 4 turns*
*Can only be used once*
*The user has only 2 other jutsus on the 4th turn*
*Cannot use lightning jutsus on the 4th or the 5th turn*
*The Cloak is put over the line of clouds*

~ Nice one, but its been made already with a CE ~
 
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Alucard

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Re: ♦ Custom Jutsu Submission ♦

Summoning Animal: Chameleon
Scroll Owner: Alucard
Other Users who have signed contract: -
Summoning Boss if existing:
Other Summoning Animals tied to contract: -
Summoning Description: Chameleons are a distinctive and highly specialized clade of lizards. They are distinguished by their parrot-like zygodactylous feet, their separately mobile and stereoscopic eyes, their very long, highly modified, and rapidly extrudable tongues, their swaying gait, the possession by many of a prehensile tail, crests or horns on their distinctively shaped heads, and the ability of some to change colour. The tongue extends out faster than human eyes can follow, at around 26 body lengths per second. Their eyes are the most distinctive among the reptiles. The upper and lower eyelids are joined, with only a pinhole large enough for the pupil to see through. They can rotate and focus separately to observe two different objects simultaneously. It in effect gives them a full 360-degree arc of vision around their body. (all info taken from )

(Kamereon Kuchiyose no Jutsu: ) - Chameleon Summoning Technique: Kamajoushi
Rank: S
Type: Summoning
Range: -
Chakra Cost: 40
Damage Points: -
Description: Kamajoushi is the chameleon boss and is the size of Gamabunta. Like all other chameleons, he has a 360-degree arc of vision and his tongue extends faster than the human eye can follow (except sharingan users). He can turn himself and whoever is touching him invisible to the naked eye (except sharingan and byakuugan). When this ability is used, the user usually stands on his head or inside his mouth. He can use wind jutsus up to A-rank.
*Can only be summoned once per battle.

(Kamereon Kuchiyose no Jutsu: ) - Chameleon Summoning Technique: Kamaseijin
Rank: S
Type: Summoning
Range: -
Chakra Cost: 40
Damage Points: -
Description: Kamaseijin is the chameleon sage and is the size of a cat. He usually stands on the user's shoulders. Like all other chameleons, he has a 360-degree arc of vision and his tongue extends faster than the human eye can follow (except sharingan users). He has the ability of turning himself and whoever he is in contact with, invisible and also make his chakra undetectable to sensing skills and techniques (this last ability can only be used twice per battle and lasts two turns). He can use Water techniques up to A-rank.
*Can only be summoned once per battle.

~ I dunno, these abilities seem exatly like Pein's Chaemleon's...~

(Honeton: Kasui Hone no Hayashi) - Bone Release: Spiked Bone Forest
Rank: A
Type: Attack
Range: Short-Long
Chakra Cost: 30
Damage Points: 60
Description: The user will stomp on the ground and immediately loads of bone pillars will appear out of the ground surrounding the opponent. These pillars have lots of spikes on them and will start spinning, ripping the opponent to shreads.
*Usable two times per battle

~ Umm..Declined ~

(Kuchyose no Jutsu: Yomi kara Kusari) - Summoning Technique: Chains from the Underworld
Rank: S
Type: Attack/Supplementary
Range: Short-Medium
Chakra Cost: 40
Damage Points: 80
Description: The user will slam his hands on the ground and multiple chains will appear beneath the opponent. These chains are infused with chakra to prevent the opponent from breaking them and will wrap around him, binding him in place. Once that happens, the chains will pull the opponent to the depths of the earth, where he will be crushed under pressure and from the lack of oxygen to breath.
*Usable twice per battle
*No summons for the next turn.
~Declined~ I don't like the part in blue,
(Kuchyose no Jutsu: Yomi kara Kusari) - Summoning Technique: Chains from the Underworld
Rank: S
Type: Attack/Supplementary
Range: Short-Medium
Chakra Cost: 40
Damage Points: 80
Description: The user will slam his hands on the ground and multiple chains will appear beneath the opponent. These chains are infused with chakra to prevent the opponent from breaking them and will wrap around him, binding him in place. Because the chains are enhanced with chakra, the opponent will have a hard time destroying them or breaking them, even with elemental jutsus.
*Usable twice per battle
*No summons for the next turn.

~ Even with elemental jutsu - then explain at what amount of power will it break ~
 
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Ben-sama

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Re: ♦ Custom Jutsu Submission ♦

[Hyouton : Aisu Torune-do | Ice Release : Ice Tornado]
Rank : S
Type : Offensive/Deffensive
Range : Short/Mid
Chakra Cost : 40
Damage Points : 80
The user forms a great tornado of ice that heads forward, freezing everything it touches into large blocks of ice.
- Twice per battle
- No Hyouton techniques the current and next turn this jutsu is used.

~ Declined ~
 
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-Mugen-

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Re: ♦ Custom Jutsu Submission ♦

Summoning Animal: Chimpanzees
Scroll Owner: I am
Other Users who have signed contract: N/A
Summoning Boss if existing: King of the chimpanzees - Goruku
Other Summoning Animals tied to contract:Goro
(Kuchiyose no jutsu-Goro ) - Summoning jutsu -Goro

Rank: A
Type: Summoning
Range: N/A
Chakra Cost: 30
Damage Points: N/a
Description:After biting there thumb and wiping it on a tatoo on there arm, the user will summon one of the chimpanzee best taijutsu specialists Goro.Goro has metal armour around his body and non chakra projectailes attack wont affect him.Goro has big,long and strong arms that can break a human in half.Goro cant use ninjutsu but can use strong taijutsu.Goro is 2.2 meters tall

*can use taijutsu moves up to A-rank
*Can only be used for 6 turns
*can be sommuned 2 times per battle
Note:can only be taught by yashurik11

(Kuchiyose no jutsu-Gorusu ) - Summoning jutsu -Gorusu

Rank: S
Type: Summoning
Range: Short
Chakra Cost: 40
Damage Points: N/a
Description:After biting there thumb and wiping it on a tatoo on there arm, the user will summon Gorusu.Gorusu is King Gorukus younger brother.Gorusu has metal armour around his body and c rank attacks and below wont affect him.Gorusu has big,long and strong arms that can break a humans neck if the enemy takes a direct hit.When gorusu was a child he always tryed to be better than his older brother.Since his chakra affinity is water he can use it up to S-rank.Gorusu is a almost a full grown chimpanzee that is 2.5 meters tall.

Note:Can use Water up to S rank
Note:Can only be summoned 1 time per battle
Note:can only be taught by yashurik11

(Kuchiyose no jutsu-Raikan ) - Summoning jutsu - Raikan

Rank: A
Type: Summoning
Range: Short
Chakra Cost: 40
Damage Points: N/a
Description: After biting there thumb and wiping it on a tatoo on there arm, the user will summon Raikan.Raikan has strong arms that can do siriose damage to poeple.But since he was a child he always was better in ninjutsu.That is why he can use lightning up to A-rank in such young years.Raikans chakra affinity is lightning.Raikan is a medium sized chimpanzee that is 2 meters tall.

Note: Raikan can use lightning jutsus up to A-rank
Note: Can only be summuned twice per battle
Note:Cant be summuned on the next 2 turns
Note:can only be taught by yashurik11


(Kuchiyose no jutsu-buke no Shamash ) - Summoning jutsu - Shamash the samurai

Rank: S
Type: Summoning
Range: Short
Chakra Cost: 40
Damage Points: N/a
Description:After biting there thumb and wiping it on a tatoo on there arm, the user will summon Shamash.Shamash is a samurai that has special metal armour around his body and non chakra type attacks and all types of projectiles wont affect him.Shamash has big,long and strong arms that he uses to make strong slashes with his big katana sword.When Shamash was a child he always wanted to be a samurai,maybe this is because once when ninjas attacked there holy jungle on top of a mountain,a chimpanzee swordsman saved him from a ninja that was aiming to kill him.Since his chakra affinity is earth he can use it up to S-rank.Shamash is a almost a full grown chimpanzee that is 2.7 meters tall.
*Can only be used 1 time per battle.
*Can use earth up to S-rank
*Can use sword techniqs
Note:can only be taught by yashurik11
~Pending~ Need to see if there is already a chimp contract, plus remove the silver part. If you want them to be silver, state it in the summons description

Summoning Animal: Chimpanzees
Scroll Owner: I am
Other Users who have signed contract: N/A
Summoning Boss if existing: King of the chimpanzees - Goruku
Other Summoning Animals tied to contract:Goro
(Kuchiyose no jutsu-Goro ) - Summoning jutsu -Goro

Rank: A
Type: Summoning
Range: N/A
Chakra Cost: 30
Damage Points: N/a
Description:After biting there thumb and wiping it on a tatoo on there arm, the user will summon one of the chimpanzee best taijutsu specialists Goro.Goro has metal armour around his body and non chakra projectailes attack wont affect him.Goro has big,long and strong arms that can break a human in half.Goro cant use ninjutsu but can use strong taijutsu.Goro is 2.2 meters tall

*can use taijutsu moves up to A-rank
*Can only be used for 6 turns
*can be sommuned 2 times per battle
Note:can only be taught by yashurik11

(Kuchiyose no jutsu-Gorusu ) - Summoning jutsu -Gorusu

Rank: S
Type: Summoning
Range: Short
Chakra Cost: 40
Damage Points: N/a
Description:After biting there thumb and wiping it on a tatoo on there arm, the user will summon Gorusu.Gorusu is King Gorukus younger brother.Gorusu has metal armour around his body and c rank attacks and below wont affect him.Gorusu has big,long and strong arms that can break a humans neck if the enemy takes a direct hit.When gorusu was a child he always tryed to be better than his older brother.Since his chakra affinity is water he can use it up to S-rank.Gorusu is a almost a full grown chimpanzee that is 2.5 meters tall.

Note:Can use Water up to S rank
Note:Can only be summoned 1 time per battle
Note:can only be taught by yashurik11

(Kuchiyose no jutsu-Raikan ) - Summoning jutsu - Raikan

Rank: A
Type: Summoning
Range: Short
Chakra Cost: 40
Damage Points: N/a
Description: After biting there thumb and wiping it on a tatoo on there arm, the user will summon Raikan.Raikan has strong arms that can do siriose damage to poeple.But since he was a child he always was better in ninjutsu.That is why he can use lightning up to A-rank in such young years.Raikans chakra affinity is lightning.Raikan is a medium sized chimpanzee that is 2 meters tall.

Note: Raikan can use lightning jutsus up to A-rank
Note: Can only be summuned twice per battle
Note:Cant be summuned on the next 2 turns
Note:can only be taught by yashurik11


(Kuchiyose no jutsu-buke no Shamash ) - Summoning jutsu - Shamash the samurai

Rank: S
Type: Summoning
Range: Short
Chakra Cost: 40
Damage Points: N/a
Description:After biting there thumb and wiping it on a tatoo on there arm, the user will summon Shamash.Shamash is a samurai that has special metal armour around his body and non chakra type attacks and all types of projectiles wont affect him.Shamash has big,long and strong arms that he uses to make strong slashes with his big katana sword.When Shamash was a child he always wanted to be a samurai,maybe this is because once when ninjas attacked there holy jungle on top of a mountain,a chimpanzee swordsman saved him from a ninja that was aiming to kill him.Since his chakra affinity is earth he can use it up to S-rank.Shamash is a almost a full grown chimpanzee that is 2.7 meters tall.
*Can only be used 1 time per battle.
*Can use earth up to S-rank
*Can use sword techniqs
Note:can only be taught by yashurik11

Okey ragnaroc I edited

~Declined~ summons ability are OP
 
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Christyan

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Re: ♦ Custom Jutsu Submission ♦

CUSTOM WEAPON:

(Kaze Kussetsu Subeta): Wind bending Sword
Rank: N/A
Type: Weapon
Range: N/A
Chakra Cost: +3 (for every jutsu channeled )
Damage Points: N/A
Description : A very light sword that was passed through the family of "Uzumaki Chris" for several generations. Striking with this sword is more accurate and more fast than with other swords because of the light weight and the aerodynamics of its blade . It can channel Wind element to make the blade sharper . When the oponent is hit the user can use his wind chakra affinity to make the wounds deeper . The user can repel shurikens , kunais , etc (projectiles) if channeling wind element chakra in the blade but not elemental projectiles or weapons powered by elements or Ninjutsu.
Note: To use this sword you must have Wind affinity chakra .
Note: Repelling projectiles counts as a move .
Note: -5 damage to all lightning jutsus done by user
Photo:
You must be registered for see images


THIS weapon is made for my bio

~ Approved ~

I Completely REMADE THE WEAPON , so i can resubmit it with less power .
 
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Ryuji

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Re: ♦ Custom Jutsu Submission ♦

(Raiton:Sanda Sheru)-Lightning Release:Thunder Shell
Type:Defense
Rank:B
Range:Short-Mid
Chakra Cost:25
Description:The user will create a shell of electricity by doing the neccesary handseals to protect him from futon and doton jutsus below A-rank.

(Katon:Baindo Ringu)-Fire Release:Binding Ring
Type:Attack
Range:Short-Mid
Chakra Cost:25
Damage Points:40
Description:The user will create a ring of fire to launch it at the opponet to bind him.
Note:The user controls the ring at will.
Note:If the opponent doesnt get bind by the ring in 2 turns the ring will dissapear.

~ Both Declined ~
 
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Eddy-kun..

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Re: ♦ Custom Jutsu Submission ♦

(Hakke Ryu Ha):[Pure Chakra Energy Blast]
]Type:Attack
Rank:Forbidden
Range:Short-Long
Chakra:50
Damage Point:90 (-10 to user)
Description:This Technique is an advanced Chakra control technique developed by The Hyuuga Clan ability to emit Chakra beams, and putting to the user understanding in the control and focus of chakra. A powerful and destructive technique, the user will focus an amount of chakra into one of the palms. Finally, aimed towards the user target, this chakra will be released right towards them. The Chakra fires out like a powerful energy blast, taking the appearance of a 6 inch wide bright bluish white beam of light, almost laser like. However the rays are visible to everyone. Being Pure Chakra and of an Hyuuga it can even be used to disrupt Chakra should it strike the opponent at a tenketsu.
-Can only be used 1 times per battle.
-Harms the user solar plexus, thus the additional damage. -10 to user
-The user will feel exhausted when ending the jutsu and will only be able to use 2 jutsu that turn.

~ Approved ~

"The speed of the attack is tremendous, allowing only Sharingan of 3 tomoes users to see through it." [I took that out making it avoidable to those without Sharingan]

(or two if the user needs more power).I took that out and added the user can only created one now!

Also on the jutsu below I remove slightly visible making it visible also I remove Sharingan of 3 tomoes users to see through it. And just made it Sharingan users been able to.

(Taibu Sekishokyuu Streaking Ryu Ha) Chakra Needles|Chakra Senbons
Type:Attack
Rank: S
Range:Short-Mid
Chakra:40 (+ 5 for each needles)
Damage Point:80
Description:A Jyuuken technique requiring relatively strong Chakra Control. The user raises concentrates and created lager needle like Chakra projectiles from any tenketsu in their Body. These Chakra needles are sharp and pierce into flesh and bone. When hitting a target these needled disrupt the targets chakra flow in the area where they hits. These needles are very long and hair thin, but contain enough concentrated chakra to be visible to the normal eye as a shining sliver but speed of the attack is tremendous, allowing only Sharingan of 3 tomoes users to see through it. The user has to physically throw the chakra senbon.
-Only 2 can be made at a time.
-Can only be used 2 times per battle.
-Must wait one whole turn before using again.
-Harms the user thus causing damage -10 to user
-The user will feel exhausted when ending the jutsu and will only be able to use 2 jutsu that turn.

~ Declined ~
Also on the jutsu below I remove slightly visible making it visible also I remove Sharingan of 3 tomoes users to see through it. And just made it Sharingan users been able to.

(Taibu Sekishokyuu Streaking Ryu Ha) Chakra Needles|Chakra Senbons
Type:Attack
Rank: S
Range:Short-Mid
Chakra:40 (+ 5 for each needles)
Damage Point:80
Description:A Jyuuken technique requiring relatively strong Chakra Control. The user raises concentrates and created lager needle like Chakra projectiles from any tenketsu in their Body. These Chakra needles are sharp and pierce into flesh and bone. When hitting a target these needled disrupt the targets chakra flow in the area where they hits. These needles are very long and hair thin, but contain enough concentrated chakra to be visible to the normal eye as a shining sliver.The user has to physically throw the chakra senbon.
-Only 2 can be made at a time.
-Can only be used 2 times per battle.
-Must wait one whole turn before using again.
-Harms the user thus causing damage -10 to user
-The user will feel exhausted when ending the jutsu and will only be able to use 2 jutsu that turn.

~ Approved ~
 
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Pervyy

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Re: ♦ Custom Jutsu Submission ♦

(Kekkai: Seishou Suijaku) – Barrier Method: Energy Breakdown

Rank: S
Type: Supplementary
Range: Short
Chakra cost: 40
Damage points: N/A
Description: The user will make a couple of quick hand seals and then raising their hands to each side will release a surge of chakra that then forms a oval barrier around them. The barriers composition has its chakra rotating on a microscopic scale making it capable of breaking down Non elemental ninjutsu energy techniques by rotating against the composition of the energy in the ninjutsu and rendering them useless when they strike the barrier.

Note: Has no affect against elemental ninjutsu.
Note: This Barrier can only be used 2 times and must wait 1 turn before each use

Co-producer Zenryoku.

~ Declined, do not resubmit ~
 
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Zenryoku

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Re: ♦ Custom Jutsu Submission ♦

(Rinji Kekkai: Fuujikomeru Kyuu) – Special Barrier Method: Containment Spheres

Rank: S
Type: Supplementary
Range: Short – Mid
Chakra cost: 40
Damage points: N/A
Description: The user will use four kunai with special tags with kanji to activate the barrier with a four hand seals one for each tag to activate them as they are thrown to surround a elemental technique and then the tags will release chakra to surround and contain the elemental energy and counteract the techniques to neutralize them.
Note: This technique can only work on Elemental techniques up to S rank but not earth element
Note: can only be used a maximum of 4 times but must wait two turns before each use.

(Note to post of eddy kun below this tech is nothing like his he is releasing chakra from his body im using a barrier jutsu and mine specifically contains the attack)

(Raiton:Seiteki Arashi no kumo ) - Lightning Release: Static Storm Cloud

Rank: S
Type: Supplementary
Range: Short - Long
Chakra cost: 40 (+5 per turn to keep active)
Damage points: N/A
Description: The user will concentrate their chakra and then release a static electrical current that is then spread out their hand raised up to the clouds like a antena and then spreading the static electricty into the entire surrounding area which will then cause a disruption in any senory based techniques or abilities by disrupting the chakra signals that allow them to function and then temporarily remove their affects for a certain period of time. This technique can also affect chakra senseing rain by disrupting the chakra molded with the rain itself and prevent transmitting of the ability
Note: Lasts 4 turns and cost +5 chakra to remain active
Note: Can only be used 2 times per battle and requires 3 turns before second use.

(Kuchiyose: Gamaoto) – Summoning: Sound Toad

Rank: A
Type: Supplementary
Range: short
Chakra cost: 30
Damage points: N/A
Description: Gamaoto is of a rare species of toad and is completely black with red and green-pigmented stripes on his body, which has a unique ability to use elemental sound techniques. He is capable of using sound techniques up to the A rank aswell as have two of his own abilities.
Ability one: Gamaoto can release a vibration of sound from his mouth that shoots at the opponent sending him flying and causing physical damage and can cause the opponents hearing and sense of balance become irregular making it hard for them to focus. (Rank A)
Ability two: By releasing a low pitched sound wave Gamaoto can cause the opponent to become suspended in a Genjutsu like state immobilizing them for one turn. (Rank A) – Can only be used three times
Note: The user cannot perform sound release for two turns however the toad may use its abilities.
Note: Must have signed Toad contract and can only be taught by Kaito-sama
Note: Can only be used 3 times per battle

(Doton: Fudou no Kiraigen) - Earth Release: Floating Minefield

Rank: C
Type: Offensive
Range: Short - Long
Chakra cost: 15
Damge points: 25 (+ 5 iff explosive tags applied)
Description: The user will manipulate their chakra to cause small fragments of rocks to rise up surrounding the target to cause a wall of defense all around them. The user can also shoot the fragments at any targets surrounding them in all directions. The user can also apply explosive tags to the boulders for additional power when shot at the target.

(Suiton: De Suika no jutsu ) - Water style: De-Hyrdration technique

Rank: S
Type: Supplementary
Range: Short
Chakra cost: 40
Damage points: (40 from removal of water)
Description: The user will make a few hand seals and release their chakra and by applying fire chakra to heat the water up to create a temperature that affecrs the targets body and then by doing so will cause a reaction to the targets body and tricking them to believe they are hot and thus excrete through the pours of their skin a small amount of water from their body which then causes the target to feel de-hydrated and cause them to not effiecently perform for a period of time until they accumilate the lost water.
Note: Technique can only be used 2 times and can only be used every 2 turns
Note: Opponent can only use 2 techniques the following turn from
 
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Deidara...

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Re: ♦ Custom Jutsu Submission ♦

Earth Release (Kibaku, clay): mine field of despair.
Type: Supplementary
Rank: Forbidden
Range: All field
Chakra: 85
Damage: depends on the clay form used
description: the user jabs his fingers into the ground and profusely pours chakra into it. the user conforms the earth in the area into a pliable and soft clay. the clay can then be used for detonations, but only in small locations (approximately 3 meters in radius). the clay is approximately 7 Feet deep. and when explosions are made they start from the bottom. leaving a crater that gradually begins to fill in with slow moving clay. ultimately leaving the under-earth exposed after the vast majority of the clay has been used.

-Note: user must maintain contact with the ground while transferring chakra to the ground
-Note: takes 3 turns of preparation
-Note: can only Be Used Once
-Note: Usable to all Clay forms
-Note: no Ninjutsu for the rest of the Battle (chakra depletion)
-Note: Clay lasts for 4 turns before it dries up and becomes unusable
-Note: only clay jutsus may be used while the minefield is active.
-Note: clay areas do not discharge when introduced to S-rank lightning
-Note: after diffusion the clay becomes sticky and unresponsive.
-Note: all explosions must be triggered by the user, the mine is not motion sensitive.

C-1 (Chakra= 15, Damage= 20)
C-2 (Chakra= 20,Damage= 50)
C-3 (chakra= 30,Damage= 70)
C-4 (Chakra= 40,Damage= 90)
C-0 (Chakra= all, Damage= No One Walks Away!)

~ Declined ~
Earth Release (Kibaku, clay): mine field of despair.
Type: Supplementary
Rank: Forbidden
Range: All field
Chakra: 85
Damage: depends on the clay form used
description: the user jabs his fingers into the ground and profusely pours chakra into it. the user conforms the earth in the area into a pliable and soft clay. the clay can then be used for detonations, but only in small locations (approximately 3 meters in radius). the clay is approximately 7 Feet deep. and when explosions are made they start from the bottom. leaving a crater that gradually begins to fill in with slow moving clay. ultimately leaving the under-earth exposed after the vast majority of the clay has been used.

-Note: user must maintain contact with the ground while transferring chakra to the ground
-Note: takes 3 turns of preparation
-Note: can only Be Used Once
-Note: Usable to all Clay forms
-Note: no Ninjutsu for the rest of the Battle (chakra depletion)
-Note: Clay lasts for 4 turns before it dries up and becomes unusable
-Note: only clay jutsus may be used while the minefield is active.
-Note: clay areas do not discharge when introduced to S-rank lightning
-Note: after diffusion the clay becomes sticky and unresponsive.
-Note: all explosions must be triggered by the user, the mine is not motion sensitive.
-Note: the user must Keep both hands in the clay in order maintain control over it.

C-1 (Chakra= 15, Damage= 20)
C-2 (Chakra= 20,Damage= 50)
C-3 (chakra= 30,Damage= 70)
C-4 (Chakra= 40,Damage= 90)
C-0 (Chakra= all, Damage= No One Walks Away!)

*last note is the edit*
i cant think of anything else to restrict it.
if you see something that needs to be edited feel free to change it O__O
(all i ask is that you keep the overall feel of the jutsu intact)

~ Kaito's working on a canon version of this tech. so this is unecessary ~
 
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The_Empire

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Re: ? Custom Jutsu Submission ?

-Clay Style:Clay Net(Nendo Tyyli:Nendo Netto)
Type:Supplementary
Rank:B
Range:short-mid
Chakra:25
Damage:N/A
Description:The user puts clay in the mouths in their hands. Then the user puts their hands forward and focus and the clay shoots out at chunin speed. It the f comes together and forms into a net that is wide and tall like the enemy. When it hits something it wraps around what ever it hits and holds tight with a jounin grip.

-Can only be used and taught by Deidara Nara

~ WTF is a Jounin grip ? O_O ~
 
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Eddy-kun..

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Re: ♦ Custom Jutsu Submission ♦

(Rinji Kekkai: Fuujikomeru Kyuu) – Special Barrier Method: Containment Spheres

Rank: S
Type: Supplementary
Range: Short – Mid
Chakra cost: 40
Damage points: N/A
Description: The user will use four kunai with special tags with kanji to activate the barrier with a four hand seals one for each tag to activate them as they are thrown to surround a elemental technique and then the tags will release chakra to surround and contain the elemental energy and counteract the techniques to neutralize them.
Note: This technique can only work on Elemental techniques up to S rank but not earth element
Note: can only be used a maximum of 4 times but must wait two turns before each use.
Emp this is just a copy of my : Chakra Disrupting Barrier just that he change up the description.

(Hakke, Taishoku Shouheki) : Chakra Disrupting Barrier
Type:Supplementary
Rank:S
Range: Short-Mid
Chakra Cost:40 ( + 10 each turn the barrier is active)
Damage Points:
Description:A unique technique developed by Hyuuga Eddy and based upon the most basic of principles of Jyuuken which state that chakras cancel each other out, and expanding upon his Senjigusuri technique. Eddy will begin emitting a steady but subtle release of chakre from his entire body, saturating a relatively small area around him (up to mid range outward from his body) with it. This chakra, not enough to cancel out an opponent’s, is intended rather to interfere with and disrupt an opponent’s chakra as long as they spend within this small area. Activated jutsus such as for example, a cloak of lightning surrounding an opponent, will become disrupted and fall apart, opponent's chakra will seem to run amuck leaving them with difficulties in molding it, their bodies will begin reacting to their disrupted chakra flow causing them to feel a weakening, slowing and slight loss of balance, etc, nothing major, but enough to prove disadvantageous in close quarter and hand to hand combat. All an opponent has to do to free themselves from this effect is to step away from him and out of the affected zone, as long as they are not within it they will not be affected by it, this is very much intended for close range taijutsu combat. Unfortunately however, this Chakra is not visible to normal eyes, meaning a foe is unlikely to realize anything is happening until after they begin feeling the effects, and even then are unlikely to know what exactly is happening or where Eddy's chakra stops.
-Can only be used 1 times per battle.
- The "Chakra Disrupting Barrier" only last for 4 turns. ( + 10 each turn the barrier is active)
-The user will feel exhausted when ending the jutsu and will only be able to use 2 jutsu that turn.

No it isn't, yours stops chakra that is continually used, his stops an elemental technique O_O ~
 
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-Naruto Uzumaki-

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Re: ♦ Custom Jutsu Submission ♦

I'm updating this jutsu:

(Gama soeki) Sage Arts:Toad Plague
Rank: Fordbidden
Type:Attack/Defence
Range:Short-Long
Chakra Cost:60
Damage Points:100
Description:The user after performing a quick series of handseals placing their hand on the floor causes thousands of toads to appear.These toads jump at great speed engulfing the opponent,the unique ability of these toads is somewhat like deidara's clay where with a quick handseal the user can cause them to explode at their wim.

*Can Only be used by Naruto*
*Can only be used in Sage Mode*
*Can only be used once per battle*
*User can't use sage mode for rest of battle*

Updated version:

Sage Art: Toad Plague (Senpo: Gama Soeki)
Rank: S
Type: Offense/Defense
Range: Short-Long
Chakra Cost: 40
Damage Points: 80
Description: The user, after performing a quick series of handseals, places their hand on the ground, causing hundreds of toads to appear along the battlefield. These small toads jump at great speeds toward the opponent(s) to surround and cover them completely. The unique ability of these toads is somewhat like Deidara's clay--with a handseal, the user can make as few or as many of the toads he/she wants to explode.
Note: Can only be used once per battle; however, the toads will last until they are killed or dispersed by the user
Note: User must be in Sage Mode

~Pending: Have Grim or Rpku to check also plz~
This custom was forgotten. D:
 
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