[ARCHIVE] Custom Jutsu Submission - I

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Magic..

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Re: ♦ Custom Jutsu Submission ♦

(Raiton:Aratana hikari )
Lightning Release:New light
Rank: forbidden
Type: offense
Range: long
Chakra Cost:50
Damage Points:N/A(10 to user)
Description: The user claps both hands together While doing so, chakra is continually recomposed into lightning essence and expelled into the sky,then with the help of solar based light reflecting on it,thus it instantly produces a blinding flash of light that douses the entire area and temproraly blinds unshielded eyes.
-ones per battle and lasts for 3 turns
-At the same time, the light is being withnessed by any eye,it instantly goes blind for one turn(this includes the user)
-No A-rank raiton and above next turn.
-however because of the huge amount of raiton the user is pumping into the sky,he or she recieves little shocks.
Declined, do not resubmit

(Fūton: Toke Dipuri-shō) Wind Release: Endless Air Depletion
Rank: forbidden
Type: offense
Range: long
Chakra Cost:50
Damage Points: 90
Description:The user makes a snake handseals then By drawing the air out of the immediate area with great concentration, the user effectively mimics the effects of a much higher altitude, making it difficult for everyone (including the user) to breathe. Less oxygen means the muscles become strained faster, headaches set in, and in time, even speaking and remaining standing becomes a frustrating labor. in due time both the user and the foe is forced to pass out.
-Useable ones and lasts for 3 turns
-both the user and the target passes out in 3 turns
-whilst this is activate the user can't use S-rank and above wind.
Declined, do not resubmit

(fuuinjutsu:Chakurakyūbu) sealing technique- chakra cube
Rank: forbbiden
Type: Defence
Range: N/A
Chakra Cost:50
Damage Points: N/A(
10 to user)
Description:This technique,requires the user to lay 4 scrolls differently but they will be on the same line,thus forming a square pattern and leaving the user in the middle of them.After the scrolls have been successfully layed,the user focus an insane amount of chakra then he or she slams his/her hands on the ground,creating a 360 degrees wave of chakra which synchronises with the the scroll then due to intense amount of chakra,it momentarily causes the scrolls creates a chakra force-field from each angle,thus it becomes/acts as a barrier but the user is still open for attacks from skywards.
-because of the large amount of chakra needed for this jutsu,the user won't be able to perform any other sealing technique for the next two turns
-Useable once per battle.
Declined, do not resubmit

(Summoning Technique|fu|wu)
(Kuchiyose no Jutsu|fu|wu)
Rank: S
Type: Summoning
Range: Mid
Chakra cost:80
Damage points :40
Description: fu and wu are the two elder octopuses ,they are both classified under blue-ringed octopus,known for being deadly to human being and other living things.by combining their ink and venom,they are able to produce a unique type of ink,although the ink is not poisonious but it paralyzes incontact(mid-range).fu is male and has affinity for 2
elements which is wind and water,which he can use up to S-rank,while wu is female and has affanity for fire and earth,which she can use up to S-ranks.Both are the same size with ton-ton,making them able to fuse to they user shoulders with their tantacles whilst in battles.
Note:
-Can be summoned once per battle
and stays for 4 turns
-Must be the only summon the user
has on the field
-Must have signed the octopus
contract.
-Target stays paralyzed for one turn when
hit with the ink spray
-The ink counts as 1 out of 3 move
used.
-both are able to use octopus arts.
Approved

(Summoning Technique|Core)
(Kuchiyose no Jutsu|Core)
Rank: forbidden
Type: Summoning
Range: N/A
Chakra cost:90
Damage points :50
(10 to user,if standing on him)
Description: core is a gigantic octopus,at
twice
The size of gamabumta.His
whole body including his eight hands
are covered with spikes making
taijutsu and other sharp object
useless, all eight hands are able to
level any wall,also could be used to
immobilize a summon of the same size
,his also able to spray ink that
can blind a target at mid-range from
his mouth .he has an affinity for only 1 element which is fire And can use it up to S rank,which explains why his whole body is always red hot and by volunterely making his fire chakra unstable,thus him losing the compactability to hold his fire affanity,he instantly detonate taking almost the scale of a few miles.He also has an incredible defense and can
easily defend against high leveled
jutsu(A-Rank) but can stop only 4 S-
ranked jutsu before poofed away .unlike
every other octopus he can't move because of his size but his hands i there to aid him in battle.

Note:
-Can be summoned once per battle
and stays for 4 turns
-Must be the only summon the user
has on the field
-Must have signed the octopus
contract.
-Since he has fire for an affinity he is
weak to water based attacks
-Target stays blind for one turn when
hit with the ink spray
-The ink counts as 1 out of 3 move
used.
-The user recieves brutal burns if he or she would stand on him.
-The explosion counts as 1 out of 3 move.
.
Declined, do not resubmit

A note to you for future submittions try and keep everything neat instead of half a template left hand sided its annoying
 
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Gin-San

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Re: ♦ Custom Jutsu Submission ♦

(Uraate)-Reverse Striking
Type:Attack
Rank: A
Range: Short
Chakra cost: 30
Damage points: 60
Description: This is fulcrum-based transference skill; an example of Chakra transmission that teaches one to shift the point and force of impact by striking the dead center of an object. At expert-levels, a practitioner can transmit the force of impact wherever they please, as long as a medium exists to transmit their power through. The user charges chakra throughout his body and channelize most of it into his hitting arm. Once the technique makes contact the user releases his chakra into the medium (in this case the opponent) causing great physical damage. This is a taijutsu technique based on chakra.
Declined, do not resubmit

(Ryukei Qigong Tashinkō)- Forged Iron Needle
Type: Attack
Rank: S
Range: Short/Mid
Chakra cost: 40
Damage points: 80
Description: It is a technique which uses the fulcrum-based transference skill of Uraate, an example of Chakra transmission that teaches one to shift the point and force of impact by striking the dead center of an object, to transmit the user's power through the air. This is achieved by collecting the rotational force of one's motion until it forms unto a needle, forged by their own Chakra. At that point, that collected atmospheric force would then be directed from the circular motion into a straight line (via punch), where it is sent barreling into the target. This is considered a taijutsu skill based on chakra (the ninja punches the air and sends pure kinetic energy with chakra as an addition to add more damage. If the chakra is absorbed, the kinetic energy will still impact the target, but as a C-rank jutsu)
-Usable only three times per battle
Declined, do not resubmit

(Hakka Soudou Shō)- Eight-Way Fracas Blast
Type: Attack
Rank: C
Range: Short
Chakra cost: n/a
Damage points: 30
Description:
A move that uses the both palms to transfer momentum from the fighter to opponent in one fierce action, normally yielding incredible force. The opponent will be sent backwards with force to mid-range.
Declined, do not resubmit

(Shin'irikugō Bateihōken)- Heart & Mind, Six Harmonies: Trampling Horse Fist
Type: Attack
Rank: A
Range: Short
Chakra cost: 30
Damage Points: 60
Description: This is a Beng Quan horse move throwing a punch from the drawn-arrow stance. The user delivers an overhead smash, digging into the heart with wrist bent and elbow facing downward. The end result can lead to cardiac arrest from blunt trauma to the heart. The speed of the attack is proportional to the rank of the user.
-Usable twice per battle
-If first time connects, it will paralize the opponent for one turn
-If the a second hit connects, the opponent will suffer from a cardiac arrest and die, ending the battle
-Is fast enough that only sharingan 2T and up can see it coming or someone with strong reflexes (S-rank and above)
-Cannot use B-rank Taijutsu and above next turn
Declined, do not resubmit

(Suiton: Shin'irikugō Kongōtaihō)- Heart & Mind, Six Harmonies: Tempered Diamond Body
Type: Defense
Rank: A
Range: Short
Chakra cost: 30
Damage Points: N/A (+30 if opponent's physical attack is stopped)
Desscription: Water style technique that enables the body to become as solid as diamond. It works by instantaneously concentrating the water in one's body to a certain area, since the strongest water pressure can stop even bullets. This jutsu is highly effective against A-rank taijutsu and below, any type of small projectile (such as an specific jutsu or ninja tool) can be stopped; but is highly vulnerable against raiton techniques and Kyoukken.
-Usable twice per battle
Declined, do not resubmit
change anything that seems out of place please
 
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Drizzy

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Re: ♦ Custom Jutsu Submission ♦

Raiton Suiton kentai:Hensen Tameni Kumoyuki (Lightning Water Combination : Change of Weather)
Type: Supplementary
Rank: S Rank
Range: Short- Long
Chakra cost: 40
Damage Points: N/A
Description: After performing two handseals, the user sends his chakra into the atmosphere. The chakra then disperses, after a small period, the weather is altered,dark clouds are formed, it begins to rain, a thunderstorm develops.
★Lasts for 4 turns
★Does not damage the opponent..(the weather is only altered)
★Can only be used three times in battle
★Can only be taught ddkcwill
★Needs to be of S-Class Ninja Rank or Higher

Declined, do not resubmit

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Raiton:ridairekushon ken raikou (Lightning Release: Redirection Of Lightning)
Type: Supplementary/Attack
Rank: A
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60 (+ 5 if attack is sent back)
Description: The user focuses then channels his lightning natured chakra to his dominant hand, he then extends his arm to the incoming lightning technique, maintaining focus, the lightning technique is absorbed when it reaches contact with the users hand, while in the appropriate stance, the user releases back the lightning at the opponent.
★Cannot redirect water-lightning combinations
★Water techniques cannot be used for the next turn
★Can only redirect B rank and lower techniques
★Can only be taught by ddkcwill

Declined, do not resubmit

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Fuuton: Kaze disuku (Wind Release: Disks of Wind)

Type: Attack
Rank: S Rank
Range: Short- Long
Chakra Cost: 40
Damage Points: 80
Description: The user channels wind chakra to the palm of his dominant hand, manipulating the chakra to create high rotation speeds. This creates a small rotating disk that can be thrown at the opponent. The disk travels at a fairly fast speed.
★can only be taught by ddkcwill
★Needs to have Wind Mastered
★Can only be used twice

Approve
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Doton:kyouryuu ken akunochimata (Doton : Dinosaur of the Underworld)
Type: Defense/ Supplementary
Rank: S Rank
Range:Short- Mid
Chakra Cost: 40
Damage Points: N/A
Description: The user performs four handseals, he then stomps the ground, releasing the chakra through it, A large T- Rex dinosaur emerges infron of the user. The dinosaur is a rock structure, which can move at the users will for a distance, this dinasaur reacts to any water based jutsu by blocking it with it's large forehead, after the dinosaur recieves the impact and the jutsu is blocked, it crumbles into a pile of rock back to the natural Earth.
★This technique is NOT a summoning
★Can only deflect A rank and lower techniques
★Can only be used three times in battle
★Can only be taught by ddkcwill
Declined, do not resubmit
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 
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shadedcrow

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Re: ♦ Custom Jutsu Submission ♦

(Kurohigi: Nekoyouji ) :Black Secret Technique: Cats Cradle
Type: Attack/Defense
A Rank: 30 Chakra / 60 Damage
Range:Short/mid
Description:The puppet user attaches his chakra threads to and other puppet masters chakra threads, and redirects the puppets attack, and or, throwing the other puppet user/foe to the ground.
Note:Must use the chakra threads technique the turn this technique is used.
Note:eek:nly a S-Class Ninja puppet and up user may use this technique/
Note:Only Kankuro bios can do this.
Note:This technique may only be used on puppet users whos battle rank is = or lower than the user of this technique.
Note:This technique can only be used/taught by shadedcrow or with his consent

(Kugutsu Kyoshoku: ) Puppet Show
Type: supplementary
Range: Short
S Rank: 40 Chakra
Description: After unrolling their scrolls the user of this technique makes a single hand seal and summons up to 3 puppets. The puppets summoned must be stated, and it can summon puppets kankuro is known to have, or have been given. Chakra threads are automaticly attached when puppets are summoned, as a part of this technique.
Note: Can only be used by a Kankuro bio.
Note:Can not summon human puppets.
Note:This technique can only be used/taught by Shadedcrow or with his consent.

Marionetto Baindo: Marionette Binding
Type: supplementary
Range: Short
B Rank: 25 Chakra
Description: The user of this technique creates shadow clones( # of clones must be stated/created before hand) Who encircle the enemy and attach chakra infused ropes around the victim of this technique and bind them to ambient rocks/trees, or the ground. Because of its similarity to the chakra thread technique this jutsu can only be used by puppet users of S class nija or higher.
Note:Only high lever puppet masters with battle rank of S class ninja and above can use this technique.
Note: This technique can only be used 2x per battle.
Note: A combination of a chakra armor and a Kai can absorb/deflect the chakra used in this technique.
Note: Can be used on more than one target. When used on shadow clones they will be destroyed lightening clones as well, mud clones must wait one turn before reforming.
Note:Only shadedcrow and those with his permission may use/teach this technique.


Kamikaze Oragami : Divine wind Paper Craft
Type: Supplementary/Attack/Defense
Rank S
Range Short/Long
S Rank: 40 Chakra / 80 Damage
Description: After useing Shikigami no Mai (Dance of the Shikigami) the user of this technique creates birds/ and butterflies out of paper,explosive tags, and flash bombs,and sends them at their foe.
Note: can only be used 2x per battle
Note:Can only be used by a Konan Bio, or custom paper user from Ame.
Note:Must be stated what if any tags are being used for this technique.
Note: can only be used by S class ninja or higher.
Note:can only be used/taught by shadedcrow, or with his consent.



Chakra Kanchiki Pe-Pa Nohara :Chakra Sensing Paper Field
Type:Supplementary
S Rank: 40 Chakra
Range:Short/medium/long
Description: After using (Shikigami no Mai) - Dance of the Shikigami (must be stated) the user of this technique litters the field with special paper, and flash bombs that react with elemental chakra natures.(Similar to what kakashi has) when a elemental technique is released various visible reactions occur. That explode giving the user advanced warning of incoming jutsu.
Note:Can only be used once per battle last 5 rounds:
Note:No other paper techniques can be used for the next 5 rounds.
Note:Incoming katon jutsu cause the paper to light on fire, suiton causes water to form, fuuton/raiton, and doton techiques cause flash bombs to explode.
Note: must be a s class ninja or higher, and can only be used by Konan or Kakashi bios, or a custom paper user from Ame.
Note: Can only be used/taught by Shadedcrow, or have his permission and meet the requirements to use this technique.


Mod/admin can modify the jutsu as they see fit for approval.

Declined, use proper template and dont use so many spoilers and such its annoying
 
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Uchiha Jinchuuriki

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Re: ♦ Custom Jutsu Submission ♦

Summoning Animal: Swifts (jinsoku) (Read wiki article if you don't know what swifts are) -->
You must be registered for see images
Scroll Owner: Uchiha Jinchuuriki
Other Users who have signed contract: n/a
Summoning Boss if existing: Daiki-Sama
Other Summoning Animals tied to contract: Isamu, Shinsou

Scroll signers must get tattoo of swift on wrist for summoning
You must be registered for see images
Approved

(Kuchiyose No Jutsu: kokuou jinsoku: Daiki-Sama) Summoning: king swift: Lord Daiki
Type: Summoning
Rank: S
Range: Short - Long
Chakra Cost:30
Damage Points:60 (depends on the jutsu)
Description: Daiki is the king of all the swifts... he is the biggest and the strongest of them all.
He is very hard headed and proud of his power, so he won't obey others but his summoner. He is the size of gamabunta, and has the ability to fly at high speeds and have complete control of the sky. Jutsu he can use are Wind up to S (as he is in control of sky). With his wind chakra, he can even channel it to his wings and tail for added speed, or physical wing attacks (as he would be channeling wind chakra to his wings for cutting power). He has huge wings and an aerodynamic tail, and he has black, white and gold feathers. He attacks with his sharp talons or wind enhanced wings if he must resort to physical attacks (which get boosted over other swifts due to him being the biggest and strongest). Daiki is very picky on the summoner and if the summoner is new he/she must prove himself to Daiki before he/she can summon him or even stand on his back (although Uchiha Jinchuuriki is an exception, as I hold the contract).
*Note*
-Stays in battle for 5 turns.
-Can fly for all 5 turns
-Can only be used once per battle.
-User rides on Daiki's back
-Can use wind up to S-rank and count as one of the users 3 moves
-Must have signed the Contract of the swifts (held by Uchiha Jinchuuriki)
*Daiki Size, that of Gamabunta*
You must be registered for see images
Approved

(Kuchiyose No Jutsu: jinsoku: Shinsou) Summoning: swift: Shinsou
Type: Summoning
Rank: B
Range: short - long
Chakra Cost:30
Damage Points:60 depends on the jutsu
Description: Shinsou is the personal swift summon of Uchiha Jinchuuriki. He is very calm, friendly, and is extremely loyal to Uchiha Jinchuuriki. He is twice the size of Gamatatsu, and has the ability to fly at high speeds and he also has a wide array of aerial maneuvers. Jutsu he can use are Fire up to B. When using fire, he can channel fire chakra throughout his body, and even to the tips of his wings and tail, making them glow with fire. He has large wings and a small tail, and he has black, red and white feathers. He even has an Uchiha crest made out of his feathers on his back, further showing him being Uchiha Jinchuuriki’s personal summon. He attacks with his sharp talons if he must resort to physical attacks. Shinsou can only be summoned by Uchiha Jinchuuriki, and they are good companions because of it.
*Stays in battle for 3 turns.
*Can only be used once per battle.
*Can use fire up to B-rank and count as one of the users 3 moves
*Can only be summoned by Uchiha Jinchuuriki
*Shinsou's size (Twice that of Gamatatsu, the toad Naruto is on)*
You must be registered for see images
Approved

(Kuchiyose No Jutsu: jinsoku: Isuma) Summoning: swift: Isamu
Type: offensive
Rank: A
Range: Short-Long
Chakra Cost: 30
Damage Points: 60 (depends on jutsu)
Description: Isuma is a large swift, about ¾ the size of Gamabunta. Isuma is the Swift lord of the sea, and can use suiton up to A rank. Since he is a swift, Isamu can fly extremly fast and has complete control and a vast array of aerial movements. A user of the contract gains control over the swift, and can fly on Isamu’s back. Isamu is a very levelheaded, obedient swift that cares for those who summon him. He tries his hardest in battle, and will do whatever is asked of him. He has large, white and blue feathers that cover his body and huge wings, as well as sharp talons for combat. He is less of a pecker and more of a clawer when it comes to physical combat. He excels at recon (flying above where he cannot be noticed) and suiton.
*Note*
-This Summoning can only be in play for 3-turns
-Can fly for every turn
-This Summoning can only be Summoned by someone with the Swift Contract.
-This Summoning can only be Summoned once per battle
-Summoner rides on Isamu's back
-can use water justu up to A rank and count as one the users three moves if he uses water technique.
Approved

Shuurai (Lightning Strike)
Rank: S
Type: Offensive
Range: Short
Chakra: +10 each turn.
Damage points: 80 (+10 damage to all sword attacks, +5 damage to all lightning techniques)
Description: Shuurai is a chokuto forged deep in the mountains of Kumo by a smith named Sora. Upon creation, it was taken to a high mountain, where it was stuck into the ground as a lightning rod. It took strikes from lightning for several weeks, but kept its form and strength. Because of this, it was infused with the power of the lightning. The blade consists of an eye blinding light, and the blade itself is hot from the lightning, while the hilt is cool and worn. When preparing for battle, the blade will begin to crackle with lightning in anticipation. When the sword is swung, it releases a lightning wave capable of paralyzing someone, and will do more damage in infused with chakra (especially ration chakra).
*Note*: Only Uchiha Jinchuuriki can wield this blade. Pic of blade below
You must be registered for see images

Declined, make the lightning wave ability one of your three a move and give it a rank
*note*
My first submission, I will accept any feedback, and will change anything a mod sees necessary
 
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-Cobalt-

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Re: ♦ Custom Jutsu Submission ♦

Name: (Hiroimono Za Taishou)Find The Target
Rank:C
Range:Short-Long
Chakra:20 (+5 every turn to keep it activated)
Type:Supplementary
Description:The user gathers chakra into the center of his body and releases it into his surrounding.This allows using his chakra in scattered in the air to feel his opponent and his movements (hand seals,running etc.).The user is able to find the opponent with pinpoint accuracy even if the user is hiding underground.
Note:Can only be taught by SilverMoon1996
Note:In order to keep this jutsu in tact the user has to send chakra into the area every turn.
Declined, do not resubmit

Name: (Raiton:Raikou Nokogiri)Lightning Release:Lightning Saw
Rank:S
Range:Short-Long
Chakra:40
Damage:80
Type:Attack-Defense
Description:The user preforms a number of hand seals (2) and sends Rai chakra to his palm.There the user uses shape manipulation to shape the chakra in the from of a circular saw in their palm..If thrown as a projectile the user can expand it in width to hit a larger area by doing the Tiger hand seal.The user can use a string of chakra to stay connected with the saw so the user can control it's movement and to send more chakra into it allowing it to expand.
Note:Can only be taught by SilverMoon1996
Note:Cannot use Lightning techniques the same turn this technique was used.
Note:Can only be used five times per battle due to the damage the jutsu does to the users hand.
Decline, similar jutsu exists

Name: (Houmen Za Kinpaku)Release The Tension
Rank:B
Range:Short
Chakra:25
Type:Supplementary
Description:At the start of a battle the user calms his mind to make the chakra in his system flow faster through his body to release the tension from the users body.This allows the user to become faster and stronger due to the faster flow of chakra in his body.The user gains better reflexes and can also react faster to attacks.
Note:Can only be taught by SilverMoon1996
Note:Must be activated at the start of the battle.
Note::Lasts for 8 turns when activated.
Approved

Name: (Kyuujoushou) Zoom
Rank:C
Range:Short-Long
Chakra:20
Type:Supplementary
Description:By forming one hand seal the user sends chakra to his eyes allowing the user to gain better and sharper sight and also the ability to "zoom".The user is able to magnify his sight up to the point of seeing the smallest details.
Note:Can only be taught by SilverMoon1996
Note:Cannot see through smoke,mist,trees and other obstacles.
Declined, needs a limit on activation time

Name: (Raiton:Raikou Gourd)Lightning Release:Lightning Gourd (no japanese word for gourd)
Rank:S
Range:Short
Chakra:40
Type:Offense-Defense
Description:The user molds Rai chakra in his hands creating a gourd.The gourd gives the user the ability to suck in any type of lightning based attacks and shoot them back at his opponent.The user can also take the chakra for himself if he does not wish to shoot back the attack.
Note:Can only be taught by SilverMoon1996
Note:Can only be used three times per battle.
Note:Cannot use Lightning release techniques the same turn this was used.
Note:The techniques the user sucks into the gourd count as the move of the user if he chooses to shoot them at the opponent.
Declined, do not resubmit
 
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Howard

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Re: ♦ Custom Jutsu Submission ♦

I have Yards permission to make a jutsu based off of his Doton: Earth Arms....

(Raiton: Raikou hoko) Lightning Style: Lightning Arms
Type: Attack
Rank: S
Range: Short-Long
Chakra Cost: 40
Damage Points: 80
Description: User creates two lightning blades and extends two arms made of raiton from their backs the raiton arms connect with the Lightning blades and are then able to be directed and used much like Naruto's Chakra arm extentions this lightning arms can be used to attack the opponent and hold him in place as he is shocked violenlty by the lightning
~Must master Raiton to use~
~Must know and use Lightning Release: Lightning Blade Double Lightning Quake before you can use this~
~Only people with my permission can use this~

(Raiton/Fuuton: Gufuu kobushi bakuha )- Lightning release/Fuuton Release: Tornado fist Explosion
Type: Attack
Rank: S
Range Short-Mid
Chakra Cost: 40
Damage Points: 80
Description: The user channels wind based chakra around their arm and makes a small tornado that whips around their arm not touching the person in anyway the user then gathers raiton chakra into their palm and forms another mass of chakra that forms a ball of lightning that when released travels with the wind charging at the opponent so as the user punches the wind and lightning leaves the user and travels at high speeds toward the opponent crashing into him/her violently shocking them as the wind cuts and tears at their flesh
~Must have mastered both Raiton and Fuuton~
~Can be used 3 times per battle~
~Can only be used by who I teach and myself~

Both Declined, do not resubmit
 
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Cutie Pie

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Re: ♦ Custom Jutsu Submission ♦

Summoning Animal: Killer Whale
Scroll Owner: Cutie Pie
Other Users who have signed contract: n/a
Summoning Boss if existing:
Other Summoning Animals tied to contract:
Approved not these would require water source


(kira: kujira) Summoning Boss: Lolita
Type: Summoning
Rank: S
Range: Short - Long
Chakra Cost:40
Damage Points:80 (depends on the jutsu)
Description: Lolita is the boss of the other killer whales,because she has been in alot of battles and has the respect of all the other killer whales.She is the biggest of all the whales,and she has a long cut over her back which she wears with proud.But since she's the king of all Killer Whales she doesnt take to kind to being summoned by any weaklings.And she would kill the user if he's/her back is ever turned.
-Can only stay for 4 turns
-can only use water justu up to S rank
-kills any summonier who is weaker then sannin
Approved

(kira: kujira) Summoning : Yasmin and Guila
Type: Summoning
Rank: A
Range: Short - Long
Chakra Cost:30
Damage Points:60 (depends on the jutsu)
Description: Yasmin and Guila are both female,and they have been through alot together since they train and hunt together.They are the best at thinking up plans and are able to use water justu's to,and they both have a scar over there right eye from fighting another whale together.
-can use water justu up to A
-can be used for 3 turns
Approved

(kira: kujira) Summoning: Uri
Type: Summoning
Rank: D
Range: Short - mid range
Chakra Cost: 10
Damage Points: 20 (depends on the jutsu)
Description: Uri is a young killer whale,and hasnt been in much fight so he's kinda new to the fighting thing. But he can swim very fast and water and even though his young he can still attack his oppent.
-Loves oppents
-can stay up to 7 turns
-can use water justu up to D
Approved
 
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Professor Sarutobi

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Re: ♦ Custom Jutsu Submission ♦

(Doton: Haiena Ouchi) Earth Release: Hyena Pit
Type: Attack
Rank: B
Range: Short-mid
Chakra Cost: 20
Damage Points: 40
Description: User makes 2 hand seals and makes the ground in a 10x10 meter area drop straight down to form into a large pit, once the pit is formed several Hyenas made of stone are formed at the bottom which wait to devour the first thing dropped into it.

-only people who have signed the hyena contract can use
Approved

(Crocotta no jutsu: Douketsu za Haiena) Hyena Technique: Den of the Hyenas
Type: Attack
Rank: A
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: User slams his palm on the ground while near the opponent and reverse summons both of them to the Den of the Hyenas. After completing the summon the user jumps away from the opponent while a dozen large hyenas who serve as the den guardians surround him from all sides before devouring him. These hyenas are very durable and can each withstand up to an A rank attack (or S rank lightning due to extremly thick hyena hides)
-only people who have signed the hyena contract can use
Declined, do not resubmit

(Crocotta no jutsu: gosunkugi toku) Hyena Technique: Spiked Hide
Type: Defence
Rank: A
Range: Short
Chakra Cost: 30
Damage Points: 30 (if opponent strikes the user's hide with this technique in use)
Description: The user uses chakra in their hide to change the spots on their hyena hide into small, extremly hard spikes. This technique can be used very fast.
-only people who have signed the hyena contract can use
-Hyena summons can use this
-User must be in Hyena mode (or a hyena summon)
Approved

(Crocotta no jutsu: Maru itonami) Hyena Technique: Circle of Life
Type: Supplementary
Rank: S
Range: Short
Chakra Cost: 40
Damage Points: N/A
Description: The user drains the chakra out of a summoned hyena to extend his Hyena Mode 2 more turns. The Hyena the user drains is unable to be resummoned the rest of the battle.
-only people who have signed the hyena contract can use
-User must be in Hyena mode.
-only used once per battle.
Declined, do not resubmit

(Doton: Haiena Kase) Earth Release: Hyena Shackles
Type: Attack
Rank: A
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: User makes 2 hand seals and makes the ground around the opponent's feet form into the heads of hyenas with the opponent's feet inside the mouths. the earth heads close their jaws on the opponenet's feet, forcing them to stay stationary while biting into their shins.

-only people who have signed the hyena contract can use
Approved
 
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Gobi Gobletsson

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Re: ♦ Custom Jutsu Submission ♦

(Nanji wa Horobiro) - Thou shall Perish!
Type: Offensive
Rank: Forbidden
Range: Short
Chakra cost: 90
Damage cost: Death (25 damage to the user.)
Description: The user will be needed to be in contact with the user to perform this technique. The user will grab the opponent with one of his hand, he will then form his other hand as a gun with his index-finger. The user will down swing the index-finger down pointing at his opponent and will releasing a huge amount of chakra from his body into the opponent literally making the opponent's viscera shoot up and out from his mouth due the masses of foreign chakra.
~ Useable once
~ The user can't use the hand his grabbing the opponent with for one turn after this jutsu.
Declined, do not resubmit

(Omo wa Watashi no Shīrudo) - The Lord is my Shield
Type: Defensive/Offensive
Rank: B
Range: Short
Chakra cost: 25
Damage cost: 30
Description: The user will form his hand as a gun with his index-finger stretched out. The user will then sway his hand in desired location, releasing a chakra shockwave which can either blow the opponent away or either disperse another jutsu equaling to it's own rank and below.
~ Useable four times per battle
Declined, do not resubmit

(Baikingusutairu: Fenriru no baindo o Gleipnir) - Viking Style: Gleipnir the Bind of Fenrir
Type: Supplmentary/Offensive
Rank: A
Range: Short-Long
Chakra cost: 30
Damage cost: N/A
Description: This jutsu is a summoning technique. The user will unfold a scroll from his back quickly biting his thumb and slam the palm onto the scroll. By doing so chains of metal will shoot out from the ground beneath the opponent grabbing around him restraining him from movement. The chains are thin however extremely strong and is resitence to lightning attacks.
~ Useable twice
Approved
 
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Jinbei

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Re: ♦ Custom Jutsu Submission ♦


Co-created with Gobi
(Suiton: Mizu kushi) - Water Release: Water skewer
Rank: A
Type: Offensive
Range: Short-Long
Chakra cost: 30
Damage points: 60
Description: The user will gather the moisture in the air around the opponent whereafter transfering it into the ground via it's pores. As the user have done so which takes near to no time he will make a simple hand seal making the water shape into several spikes which flies up through the pores without warning which will skewer the opponent.
~ Useable twice
Declined, do not resubmit

(Fuuton: Horobiru,suru) - Wind Release: Perish, you
Rank: S
Type: Supplmentary
Range: Short-Long
Chakra cost: 40 (+10 per turn.)
Damage points: N/A
Description: The user will release a quite big amount of wind chakra out in the air which will cover the entire field. He then by using the wind chakra he will make it accelerate and fly around in an un-controlled matter creating disruption in the air/wind, this will cause wind jutsus to get canceled out the moment they will get performed as the disruptions in the air/wind will splitter it apart.
~ Useable twice.
Approved
The next one is mine


(Katon: kibaku koumori) - Fire Release: Exploding Bats
Rank: S
Type: Offensive
Range: Short-Long
Chakra cost: 40
Damage points: 80
Description: The user will make a row of 6 hand seals and then will create several bat-like fire beings that can be controlled by the user with much ease. The bats possess great speed and are as big as gamakichi (during the fight of the three sannins ), however they can't deliver much damage themselves. Each of the bats is able to explode in an outburst of flames, that has the same explosive power of a regular explosive tag and they can explode at any given time, as long as the user orders them to.

~ The user is able to create up to 18 bats
~ Depending on how many bats are created, the following rules will apply

  • [1 to 9] No fire S-ranks or above during the following turn
  • [10-18] No fire A-ranks or above
~ The technique is only usable once per battle
Approved
 
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Typhon

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Re: ♦ Custom Jutsu Submission ♦

Wind Style: Hidden Ceiling
(Futon: hitoshirezu uchibari)
Type: Supplementary/Defense
Rank: A
Range: Short-Long
Chakra Cost: 30
Damage: N/A
Decription: The user creates a large barrier of wind over the top of the battlefield. The barrier is split in two halves that move in opposite directions. This causes things that hit the top of the barrier to be thrown in random directions while things that hit the bottom of the barrier are thrown straight down. The ceiling is invisible due to it being made of the wind element though it can be seen by doujutsu.
~Can only be used twice.
~Remains over the battlefield for a turn after creation.
~Declined~
Wind Style: Master of the Howling Winds
(Futon: tatsujin sono hauringu-kaze)
Type: Supplementary
Rank: S
Range: N/A
Chakra Cost: +15 to any wind jutsu used
Damage: +30 to any wind jutsu used
Description: Wind techniques gain their power by making chakra as thin as possible and moving two currents against each other to create the ability to cut. Using this premise the user will enhance their wind style techniques by increasing the thinness and wind speed to their highest. The increased speed and thinness boosts the power and sharpness of any wind technique used. The empowered wind also produces a loud howling sound when the winds are created making it difficult to determine the exact location the wind technique is coming from as it sounds like its coming from everywhere.
~Can only be used by someone who's primary element is wind.
~Lasts four turns.
~Declined~

Form of the Fire God | Pillar of Fire
(Kagatsuchi Kata: Hibashira)
Type: Attack
Rank: A
Range: Short
Chakra Cost: N/A
Damage: 60
Description: The form of the fire god is a stance of the Ogame school in which the swordsman focuses on raw power for their attacks. In this technique the swordsman holds the sword over their head in their right hand with the tip pointed down so the blade is vertical and splitting their face. Their left hand is held horizonatally over their head with the fist bisecting the right elbow. They then flick the sword up while at the same time flicking their left hand up so both the sword and their left hand are now pointing up, and then they will bring the sword down in a whipping motion putting the full force of the attack in the tip of the blade. They use their entire body by dropping to the ground and bringing the left arm down as well to create as much power as possible. This makes their attacks capable of breaking through solid steel such as other swords or staffs.
~Can only be used by a person trained in the Ogame school of kenjutsu.
~Can only be used thrice per battle.
~Can be seen here if the description isn't clear enough:
~Declined~
Form of the Fire God | Spinning Crimson Lotus
(Kagatsuchi Kata: Gurensen)
Type: Attack
Rank: A
Range: Short-Mid
Chakra Cost: N/A
Damage: 60
Description: The form of the fire god is a style of the Ogame school in which the swordsman focuses on raw power for their attacks. In this technique the user with their right arm across their body bent at the elbow so their form is vertical and the wrist is in front of the left eye. The left arm is is held perpendicular to the base of the right forearm across the chest and sword in the left hand with the blade extending back behind the swordsman. They will then drive their right elbow back and up while swiping the sword in the left hand horizontally across their body. This creates a circular attack that can strike multiple enemies with tremendous power capable of slicing through steel.
~Can only be used by a person trained in the Ogame school of kenjutsu.
~Can only be used thrice per battle.
~Can be seen here if the description isn't clear enough:
~Declined~
Form of the Void | Shadow Stitch
(Oboro Kata: Kagenui)
Type: Defense/Supplementary
Rank: B
Range: Short
Chakra Cost: N/A
Damage: N/A
Description: The form of the void is a style of the Ogame school in which the swordsman makes quick movements to simultaneously dodge an attack and close the distance on their target. With this technique the swordsman rotates their body to narrowly avoid an incoming attack while simultaneously stepping forward to close the distance to their opponent. By doing this they move into extremely close range while the opponent over extends themselves, creating an opening for attack while the opponent is incapable of defending themselves.
~Can only be used by a person trained in the Ogame school of kenjutsu.
~Can only be used thrice per battle to avoid melee attacks.
~Can be seen here if the description isn't clear enough:
~Declined~
 
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The_Empire

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Re: ♦ Custom Jutsu Submission ♦

-Batman (Batei)
Rank: S
Type: Supplementary
Range: Short
Chakra cost: 40
Damage points: N/A
Description: This is a mode made by the bats so the humans can be closer and feel the same as a bat. The user channels natural energy and wind chakra through their whole body while standing still. The user whole body changes into the pic in the link below(no red just straight black). The user gains the ability to use Inner Sonar Skill(it is a real ability in rl). The user can fly with their new wings. The user can also use the Bat Style fighting, Wing Slash.
-Only used once per battle
-Lasts for four turns
-The user is exhausted after the mode is over
-No wind jutsus for two turns after the mode
-Must have signed the Bat-contract and trained my Dei Dei
-Only used by Dei Dei

(I would have made it "Bat Mode" but that is a boring title.)

~Declined~
-Kense
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 25
Damage points: N/A
Description: Kense is a personal summon of Dei Dei`s bios. He can be summoned anytime of the day. He wears a bat to protect the sun from his eyes from the sun and even wears dark black shades for more protection. He has the ability to use Inner Sonar Skill(this an ability that rl bats have). He can talk and is the size of a normal bat.
-Only summoned twice per bat
-Summons last four turns
-Must have signed the Bat contract and trained by Dei Dei
-Only used by Dei Dei and HSN
~Declined~ Is this per bat or per fight?
(Kense doesn`t have a japanese name.)

-Chakra Ring (Chakra Ringu)
Rank: S
Type: Weapon
Range: Short
Chakra cost: N/A
Damage points: N/A
Description: The ring was made by Dei Dei to have a great weapon in any kind of situation. The ring is made of a metal that absorbs, and stabilize the user chakra so the user can use it to make shields around the user and/or partners, thin coat of chakra to protect against c rank and below attacks, hammer, katana, walls, platforms, slides, ropes and key(s). It lets off a yellow glow.
-Only used every other turn

~Declined~
-Chakra Ring Manipulation (Chakra Ringu Soujuu)
Rank: S
Type: Attack/Defense/Supplementary
Range: Short-Mid
Chakra cost: 40
Damage points: 80
Description: The user channels chakra through the ring making shields around the user and/or partners, thin coat of chakra to protect against c rank and below attacks, hammer, katana, walls, platforms, slides, ropers, and key(s).
~Declined~
 
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Mockingbird

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Re: ♦ Custom Jutsu Submission ♦

(Suiton:Hando ijo oodzume)Water Release: Hands of Armageddon
Type:Attack
Rank: S
Range: Short-Long
Chakra cost: 40
Damage cost: 80
Description: By manipulating any already existing Water, the user creates an arms and hands from the water, that grab and constrict the enemy's movements. Once constricted, the hands will squeeze, and crush the enemy to death.
~Usable twice
~No S Rank water jutsu the next turn.
~Requires a Water Source
~Can only be taught by Ruiz..

(Suiton:Furutta Gyorai) Water Release:Striking Torpedoes
Type: Attack
Rank: A
Range: Short-Long
Chakra cost:30
Damage cost:60
Description: After performing two handseals, the user creates under water lock-on Torpedoes that make their way towards the opponent under water. Upon reaching their target, they will implode.
~Water source required
~Can only be used 4 times.
~Can only be taught by Ruiz..

(Genjutsu: Crucifiction) Illusion Technique: Crucifiction
Type: Attack
Rank: S
Range: Short-Long
Chakra cost:40
Damage cost:80
Description: The user casts an illusion on the opponent, where they imagine that they are nailed to a Cross by their hands and feet. A clone of the user then places a crown of thorns on top of the enemy's head, followed by receiving several lashings from what appears to be the users clones. All the while, there is an audience of clones watching the torture. The Pain that is experienced adds to the realism of the Genjutsu, where the enemy actually believes they are being crucified.
~Usable twice
~Can only be taught by Ruiz..
||All Declined||
 
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ZK

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Re: ♦ Custom Jutsu Submission ♦

Genso no Yoroi Gokakkei | The Elemental Armor Pentagon
Rank: S
Type: Supplementary
Range: Self
Chakra cost: 40 (10 every turn a suit of armor is equipped)
Damage points: N/A
Description: The five armors of the five different elements are represented by five rings worn by the user. Each ring is made of small layers of a chakra infuse-able metal; each layer is a collection of summoning seals, which can all be simultaneously activated by sending chakra into the specific ring. Each summoning seal holds a small part of the armor, and when the ring is activated, it summons all parts of the armor onto the user simultaneously. Every armor has three different versions of itself. The light version, made to sacrifice durability for mobility. The heavy version, which sacrifices mobility for durability. The medium version, which is a half of both. Every suit of armor can be sealed into its ring again, simply by sending a burst of chakra into the ring. Because of the link between the armor and its ring, the armor will instantly be sealed and disappear. The armor’s function by converting all the users chakra into the elemental chakra, of whatever armor the user is wearing. Every suit of armor is in the colors of the element it’s afflicted to. Not one suit of armor is identical, and every suit of armor can be different from user to user.

ブレイジング激怒鎧 | Blazing Fury Armor
The armor linked to the fire element. This suit of armor gives the user a 30+ boost to all fire techniques, and gives the user a high resistance to fire. The unique about this suit of armor is the heat coursing through the armor, it feels extremely hot to the touch, but it’s only hot on the outside, so the heat doesn’t affect the wielder.

クラーケンの君主鎧| Kraken’s Overlord Armor
The armor linked to the water element. This suit of armor gives the user a 30+ boost to all water techniques, and gives the user a high resistance to water. The unique about this suit of armor is the great container with water, which is placed somewhere on the armor; the exact location depends on the wielder.

古代の岩の鎧| Armor of the Ancient Rock
The armor linked to the earth element. This suit of armor gives the user a 30+ boost to all earth techniques, and gives the user a high resistance to earth. The unique about this suit of armor is the great tower shield made of the hardest rocks, which is placed somewhere very close to the armor or in the users hands; the exact location depends on the wielder.

青い火花の鎧| Armor of the Blue Spark
The armor linked to the lightning element. This suit of armor gives the user a 30+ boost to all lightning techniques, and gives the user a high resistance to lightning. The unique about this suit of armor is the iron stick lightning rod, which is placed somewhere on the armor; the exact location depends on the wielder.

壊滅的な呼気の鎧| Armor of the Devastating Exhalation
The armor linked to the wind element. This suit of armor gives the user a 30+ boost to all wind techniques, and gives the user a high resistance to wind. The unique about this suit of armor is the small breath mask, which is placed somewhere close to the users face; the exact location depends on the wielder.

Restrictions:
• Equipping a new suit of armor counts as one of the three techniques you can use in one move.
• Every Suit of armor can maximally be equipped for 3 turns at the time.
• Every suit of armor can be equipped twice per battle, but there has to be a 2 turn’s interval before the same suit of armor can be equipped again.
• When a suit of armor is equipped, all elements, except the element the respective suit of armor boosts, are unable to be used.
• While a suit of armor is equipped, the wielder cannot summon any animals, use genjutsu and/or use Kekkei Genkai abilities.

This is not a custom armor, it's a technique xd

Iwagakure Ninpo Hijutsu: Iwa no Suji o Kakudai | Village Hidden in the Rocks Secret Ninja Art: Expanding Rock Muscles
Rank: S
Type: Supplementary
Range: Self
Chakra cost: 40
Damage points: N/A
Description: This technique allows the user to increase his/her physical strength and durability for a longer amount of time. The user will consume a special serum, designed with most of the raw materials of soldier pills, ingredients that boost strength and other forbidden drugs that artificially increases muscle mass. The serum will cause the user's body to expand and their strength will double, triple, etc. depending on how much is used. The amount of muscle mass on the users body will also drastically increase and the extra muscle mass will serve as protection against attacks. Overuse of the serum will cause the users body to become fragile and brittle for a time after the use is done. After usage, the user’s body will return to its usual size.
• Can only be used three times per battle.
• Can last for 5 turns.
• The maximum increase of the users muscle mass is ten times the original amount.
• The amount of time the user’s body will be fragile is calculated as such:
Double muscle mass: 0 turns
Triple muscle mass: 0 turns
Four times as much muscle mass: 1 turn
Five times as much muscle mass: 2 turns
Etc.
• Can only be taught by Leeroy G. Zero

It's just a fancy name O:
~All Declined~
 
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Klaus

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Re: ♦ Custom Jutsu Submission ♦

Summoning Animal:Apes
Scroll Owner:Sage of Darkness
Other Users who have signed contract:N/A
Summoning Boss if existing:
Other Summoning Animals tied to contract:


Summoning Boss: Tartarus
Type: Summoning
Rank: A
Range: Short - Mid Range
Chakra Cost:40
Damage Points:60
Description: Tartarus is the leader of the apes as he has the most expierence in combat and is an elder ape. Tartarus is the Chief of the apes seeing that they don't have royalty. He is a large ape (as large as the Gamabunta). He doesnt liked to be someoned by just anyone and doesnt like being bossed around. He carries a large Hammer in his back known as the Fist of Rukt he can only use wind techs up to A rank
*note*
He can only be in battle for 3 turns
He can only be summoned by people with the ape contract
Image:
You must be registered for see images


Summoning: Ramm
Rank: B
Range: Mid Range
Chakra Cost:30
Damage Points: 40
Description:
Ramm is an elite ape warrior. His talents are well known to his kind. Ramm is a speacial ape with the ability to sense other life beings withing a 10 mile radius. He is a talented ninja animal and he can control fire nature and make devastating fire attacks. He is the older son of Tartarus and Second in command of the apes
*note*
He can only be summoned with those who have signed the ape contract
He can only be in play for 4 turns.
Image:
You must be registered for see images

*If any mod needs to fix something feel free*
* i couldnt find the japenses translation so i didnt put it up sorry*
||All Declined|| Contract Exists.
 
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Ginga

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Re: ♦ Custom Jutsu Submission ♦

(Chi Demono) - Blood Boil
Type: Supplemental
Rank: D
Range: Self
Cost: 10 Chakra
Damage: N/A
Description: User boosts chakra level in the bloodstream increasing attack power and speed by 20 percent, however it lowers defense reaction time by 20 percent. *Note* This jutsu turns the user red and the user takes on a demonic look. *Note* damage and attack speed grow more powerful with every rank.
||Declined||
 
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Eddy-kun..

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Re: ♦ Custom Jutsu Submission ♦

Raiton Suiton kentai:Hensen Tameni Kumoyuki (Lightning Water Combination : Change of Weather)
Type: Supplementary
Rank: S Rank
Range: Short- Long
Chakra cost: 40
Damage Points: N/A
Description: After performing two handseals, the user sends his chakra into the atmosphere. The chakra then disperses, after a small period, the weather is altered,dark clouds are formed, it begins to rain, a thunderstorm develops.
★Lasts for 4 turns
★Does not damage the opponent..(the weather is only altered)
★Can only be used three times in battle
★Can only be taught ddkcwill
★Needs to be of S-Class Ninja Rank or Higher



~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Raiton:ridairekushon ken raikou (Lightning Release: Redirection Of Lightning)
Type: Supplementary/Attack
Rank: A
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60 (+ 5 if attack is sent back)
Description: The user focuses then channels his lightning natured chakra to his dominant hand, he then extends his arm to the incoming lightning technique, maintaining focus, the lightning technique is absorbed when it reaches contact with the users hand, while in the appropriate stance, the user releases back the lightning at the opponent.
★Cannot redirect water-lightning combinations
★Water techniques cannot be used for the next turn
★Can only redirect B rank and lower techniques
★Can only be taught by ddkcwill


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Fuuton: Kaze disuku (Wind Release: Disks of Wind)

Type: Attack
Rank: S Rank
Range: Short- Long
Chakra Cost: 40
Damage Points: 80
Description: The user channels wind chakra to the palm of his dominant hand, manipulating the chakra to create high rotation speeds. This creates a small rotating disk that can be thrown at the opponent. The disk travels at a fairly fast speed.
★can only be taught by ddkcwill
★Needs to have Wind Mastered


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Doton:kyouryuu ken akunochimata (Doton : Dinosaur of the Underworld)
Type: Defense/ Supplementary
Rank: S Rank
Range:Short- Mid
Chakra Cost: 40
Damage Points: N/A
Description: The user performs four handseals, he then stomps the ground, releasing the chakra through it, A large T- Rex dinosaur emerges infron of the user. The dinosaur is a rock structure, which can move at the users will for a distance, this dinasaur reacts to any water based jutsu by blocking it with it's large forehead, after the dinosaur recieves the impact and the jutsu is blocked, it crumbles into a pile of rock back to the natural Earth.
★This technique is NOT a summoning
★Can only deflect A rank and lower techniques
★Can only be used three times in battle
★Can only be taught by ddkcwill

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Anbu Kakashi already made this jutsu - Lightning Release: Redirection Of Lightning)
 

Mockingbird

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Re: ♦ Custom Jutsu Submission ♦

(Chi Demono) - Blood Boil
Type: Supplemental
Rank: D
Range: Self
Cost: 10 Chakra
Damage: N/A
Description: User boosts chakra level in the bloodstream increasing attack power and speed by 20 percent, however it lowers defense reaction time by 20 percent. *Note* This jutsu turns the user red and the user takes on a demonic look. *Note* damage and attack speed grow more powerful with every rank.
Delete this, you don't even have a bio to be posting this jutsu.
 

Inch

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Re: ♦ Custom Jutsu Submission ♦

(Mutsū No Jōtai)-Painless State
Type: Supplementary
Rank: S Rank
Range: Self
Chakra Cost: 40
Description: The user streams chakra into their Thalamus (section of brain which recognizes pain) and uses the chakra to block off the ability to feel pain for a time. During this time, the user is able to continue fighting when injuries would normally provide far to much pain for the user to continue the fight. This means that the user will be impossible to incapacitate with mere pain, although the actual damage caused by the stimulus may render the user unable to fight.
Note: Can only be used once per battle.
Note: Lasts three turns (including the turn it was activated.)
Note: If the user has sustained painful injuries during the time period in which he is unable to feel pain, when he exits this state he may be incapacitated by the sudden burst of pain.

||Declined|| Similar Jutsu Exists

(Mōmaku Seigyo)-Retinal Control
Type: Supplementary
Rank: A Rank
Range: Short-Mid
Chakra Cost: 30
Description: The user makes two hand seals and projects their chakra into they eyes of the target. They then use their chakra to control the retina of the target. By doing this, the user is able to control the contractions of the muscles of the retina at will. By doing this, the user is able to control the target's sensitivity to light.
Note: Can only be used thrice per battle.
Note: The jutsu can only control the muscle contractions once per usage.

||Declined|| Describe the method by which you are able to control your opponent's eyes. Does it just happen when you form handseals or do you require direct contact or what?

(Chakra Arashi)-Chakra Storm
Type: Attack
Rank: S Rank
Range: Short-Mid
Chakra Cost: 40
Damage Points: 80
Description: The user makes three hand seals and gathers a large amount of chakra in one specific location within a mid-range of themselves. They then begin vibrating and rotating the mass of chakra an extreme amount. Anything caught in this area will be twisted and pressured an extremely great deal by the swirling vortex of chakra.
Note: When the chakra has been gathered in the set area, the air will shimmer for a few seconds before the vortex begins.
Note: The area that is being effected can have a maximum of a 3.5 meter diameter.
Note: After using this technique, the user is unable to use any S Rank jutsu for two full turns.

||Pending|| Need another mod's opinion.

I have permission from UxCxHxIxHxA to create Kea Summoning Animals/jutsu.
(Inshō-Tekina Kea No Hane)-Striking Kea Feathers
Type: Attack
Rank: B Rank
Range: Short-Long
Chakra Cost: 20
Damage Points: 40
Description: The user takes out several (up to five) feathers given to them by one of their Kea summoning familiars. The user is then able to imbue the feathers with one of the five types of elemental chakra. The feather's are then propelled at a target with chakra. Due to the means of propulsion, the feathers have perfect accuracy.
Note: Must have summoned the Kea Contract.
Note: The feathers gain the properties of whatever element they were imbued with. (Strengths and Weaknesses.)
Note: All five feathers must be imbued with the same element.
Note: The feathers may all be propelled at the same time, or they may be propelled individually.
Note: To imbue an element in the feathers, the user must have been trained in the respective element up to a minimum of B Ranking.
Edit if needed
||Approved|| However, perfect accuracy does not make them unavoidable. Know this.
 
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