[ARCHIVE] Custom Jutsu Submission - II

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Tsuna...

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Re: ±±Custom Jutsu Submission±±

秋水|Shūsui - Clear Autumn Water
Type: Weapon
Rank: S-Rank
Range: Short (Mid for the chakra blast)
Chakra: 40
Damage: 80
Description:
This sword is a long black katana with a distinct red edge and its hand-guard has flower-like edges. Black thread is wrapped around the hilt of this sword in such a way that white diamonds are vertically running down the hilt. The scabbard this sword is held in is all black except for the end of it which has a gold section attached to it, the same goes for the end of the hilt as well. Along the scabbard there are twelve circles that are separated into thirds but are still close together. This sword was carried by a famous and well known samurai called Ryuma. He was well known for being the man who has not fallen in a battle against a ninja. He carried Shusui into every battle he faced and always came out alive. This was because Ryuma studied ninja and their way of fighting. He then thought of ways to counter the ninja way of combat. In order to combat against the elemental ninjutsu all ninja carry within their chakra systems before a battle he would store a large amount of chakra in his blade making it extremely hard and incredibly difficult to break, it was near indestructible. Shusui would be able to cut through three strong elemental jutsu per battle but each time he did this the sword gave out his chakra and in turn decreased the hardness of the sword. So after he cut through the third jutsu the sword would be more prone to breaking than it would be at the start of the battle. Shusui always thought that each part of a sword should be useful to the wielder, even the scabbard. But just holding the sword wasn't enough for him he wanted something more. So he had the scabbard crafted out of a special metal, the same as the sword's blade, that would allow him to channel chakra into it. Before a battle he would channel a large amount of chakra into the scabbard and then during a battle if he lost his blade and was cornered he would slam the bottom of the scabbard off the ground, releasing the built up chakra as a huge blast which surrounds him and knocks away anyone around him up to mid range away from his position. However this was not enough to stop any elemental ninjutsu so if any were used they would continue forward, the chakra blast causing them no hindrance. Shusui died graciously on the battlefield, it was unknown as to who killed him but his legendary sword was missing and most likely in the hands of a ninja. Shusui actually met a ninja he deemed formidable enough to wield his blade that day on the battle field and with his dying breath he bequeathed Shusui to him and to this day that ninja carries the sword with him where ever he goes taking care of it and honoring the weapon just as much as Ryuma did.

Restrictions:

  • This blade can only be wielded by Tsuna...
  • The first time this blade is used to cut through an elemental ninjutsu it can be A-Rank but the second time it is reduced to B-Rank and for the third and final time it is reduced to C-Rank.
  • Because of its hardness the blade gains extra weight which makes it harder to swing around on the user but as it cuts through ninjutsu the blade becomes lighter and easier to swing around.
  • Once the chakra has left the blade because of this it is more prone to breaking and it cannot but through any elemental ninjutsu for the rest of the match.
  • The scabbard chakra blast can only be used once per match and counts as a jutsu in the turn it is used.
  • If the blade is broken during a battle it cannot be used again in the users next match but it can be used in the one after that.
  • The user is only able to channel their elemental affinity chakra into the blade and use it to release a blade made of it, which is equivalent to A-Rank, once per match
Picture of the blade:

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______________
±± Declined ±±
As well written as this might be, its abilities have been done countless times before.
秋水|Shūsui - Clear Autumn Water
Type: Weapon
Rank: S-Rank
Range: Short
Chakra: 40
Damage: 80 (+15 to all kenjutsu techniques in chakra form)
Description:
This sword is a long black katana with a distinct red edge and its hand-guard has flower-like edges. Black thread is wrapped around the hilt of this sword in such a way that white diamonds are vertically running down the hilt. The scabbard this sword is held in is all black except for the end of it which has a gold section attached to it, the same goes for the end of the hilt as well. Along the scabbard there are twelve circles that are separated into thirds but are still close together. This sword was carried by a famous and well known samurai called Ryuma. He was well known for being the man who has not fallen in a battle against a ninja. He carried Shusui into every battle he faced and always came out alive. This was because Ryuma studied ninja and their way of fighting. This sword as a whole is very heavy, this increases its destructive power but does make it very hard to swing around for an entire battle. So Ryuma came up with a way to make it lighter, but only for a short amount of time. He would focus a great amount of his chakra into the sword's blade so much that his chakra would become visible as it completely coats the inside and outside of this blade. Turning the blade itself into pure chakra. When the sword takes on this form it becomes extremely light and swinging it around becomes incredibly easy because Ryuma had become accustomed to using the original sword. While the sword is in this form his kenjutsu prowess greatly increased, in fact this is how the sword got its name. In the chakra mode the colour of this blade is a light blue colour, this reminded Ryuma of the clear autumn water in the lakes he was surrounded by as a child. Ryuma needs to constantly channel his chakra into the sword in order to maintain its form so a normal ninja cannot use any elemental ninjutsu. So if one wants to use any elemental ninjutsu he will need to cancel out the chakra form. If the chakra form is overused the sword will become battered, worn out and be close to breaking point. Ryuma died graciously on the battlefield, it was unknown as to who killed him but his legendary sword was missing and most likely in the hands of a ninja. Shusui actually met a man he deemed formidable enough to wield his blade that day on the battle field and with his dying breath he bequeathed Shusui to him and to this day that man carries the sword with him where ever he goes taking care of it and honoring the weapon just as much as Ryuma did.

Restrictions:

  • This blade can only be wielded by Tsuna...
  • The sword's chakra form can only be used three times per battle.
  • It only lasts two turns when the mode is activated.
  • If the chakra form is used to its limit the sword cannot be used for the rest of the battle as it will break easily after having been heavily worn out by the intense chakra flow.
  • While using the blade's chakra form the user can only use kenjutsu and taijutsu techniques.
  • NO elemental ninjutsu may be used while the chakra mode is activated.
______________
±± Declined ±±
DNR. Again, its abilities have been done before.


Picture of the blade:

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~completely changed the sword's abilities.

水|Gaisou Sense-shon - Water Release: Coughing Sensation
Type: Supplementary
Rank: B-Rank
Range: Short-Long
Chakra: 20
Damage: N/A
Description:
The user releases his water chakra into the air all over the battlefield allowing him to take control of the water molecules. After a period of time the opponent will be constantly taking in the air around him in order to keep functioning during battle so he will, in turn, take in the chakra infused water molecules in the air. When the molecules line the inside of the opponent's mouth and throat in order to keep it moist the user will form one handseal, using his water chakra, instantly creating enough water inside the opponent's mouth to make him start retching and coughing up the water. Creating an opening for the user of this jutsu to strike. The amount of water created is not enough to choke and suffocate the opponent.

Restrictions:
  • Can only be taught by Tsuna...
  • The user must wait one turn after the activation of this jutsu in order to use it's full effect
  • If the user wants to use it again he will have to wait at least another turn for the opponent to take in the water molecules again
  • Can only be used three times per battle
______________
±± Declined ±±
Similar to existing techniques and unreasonable. DNR.
 
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Professor Sarutobi

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Re: ±±Custom Jutsu Submission±±

(Ninpo: Shunko) Ninja Art: Flash Cry
Rank: A
Type: Offensive/Defensive/Supplementary
Range: Short
Chakra cost: 30
Damage points: +10 to Taijutsu
Description: A powerful technique in which the user combines Ninjutsu with Taijutsu and concentrates large amounts of chakra around their arms and back so much so that a flashing white aura of chakra that resembles lightning is given off the user and any clothing on their arms and back is ripped to shreds and thrown off of them. While cloaked in this technique the user's taijutsu techniques are enhanced by the chakra flow allowing them great strength however not to the level of Tsunade's Chakra Enhanced Strength technique. If needed the user can also sacrifice the chakra used for this technique to form a barrier of chakra short range around them that will block up to one A rank technique.
-Twice per battle.
-Lasts for 4 turns.
-Only taught by Professor Sarutobi.

GIF of use:
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X-Declined-X Dont explain the cloak, explain how the cloak empowers you.

(Ninpo: Hanki) Ninja Art: Reverse Demon
Rank: S
Type: Defense
Range: Short
Chakra cost: 40
Damage points: N/A
Description: Combining Ninjutsu and Taijutsu this is an ability which nullifies an opponent's attacks by striking it with another one of perfectly opposite speed and chakra. This is done by concentrating a large amount of chakra into a single point on the user's body and directing that point towards an opponent's body, releasing the chakra in the space just before their attacks would connect and canceling both of their momentum resulting in a stalemate leaving both limbs perfectly still the second after the chakra burst. Because it is releasing chakra to cancel out the blow this allows it to nullify taijutsu strikes with chakra enhancements such as NB Taijutsu.
-Three times per battle.
-Must have mastered Taijutsu and Ninjutsu to use.
-After each use their is a one turn cool down.
-Only taught by Professor Sarutobi.

GIF of use:

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(Genjutsu: Omoni ) Illusionary Technique: Heavy Burden
Rank: A
Type: Offensive/Supplementary
Range: Short-Mid
Chakra cost: 30
Damage points: N/A
Description: The user weaves 2 hand seals and inserts their chakra into their opponent's chakra system making their brain fill with thoughts about all the stressful parts of their life and what they are responsible for. If they don't have many things that cause stress in their life they begin imaging they do, such as having a family or young children they need to stay alive to provide for even if they don't. The wave of sudden concern and terror at losing causes a very real feeling pressure all over the opponent's body restricting their movement in real life.
-Twice per battle.
-Lasts for 3 turns.
-No Genjutsu above A rank the next turn.
-Only taught by Professor Sarutobi.

X-Both Declined-X Existing techniques
(Ninpo: Shunko) Ninja Art: Flash Cry
Rank: A
Type: Offensive/Defensive/Supplementary
Range: Short
Chakra cost: 30
Damage points: +10 to Taijutsu
Description: A powerful technique in which the user combines Ninjutsu with Taijutsu and concentrates large amounts of chakra around their arms and back so much so that any clothing on their arms and back is ripped to shreds and thrown off of them. While cloaked in this technique the user's muscles are pumped full of chakra stimulating the muscle fibers to heighten their physical power and a dense outside aura of chakra is condensed around the skin allowing them great strength and slightly increased durability due to the dense chakra acting as an armor however not to the level of Tsunade's Chakra Enhanced Strength technique. If needed the user can also sacrifice the chakra used for this technique to form a barrier of chakra short range around them that will block up to one A rank technique.
-Twice per battle.
-Lasts for 4 turns.
-Only taught by Professor Sarutobi.

______________
±± Declined ±±
DNR. Many variations of this exist.

Suiton: Betabeta Tesaki ) Water Release: Sticky Fingers
Rank: B
Type: Offensive
Range: Short-mid
Chakra cost: 25
Damage points: N/A
Description: The user claps his hands and sends his water chakra onto the opponent's skin and forms a thin layer of sticky glue-like water so that the next time their hands touch an object (grabbing a kunai or forming a seal or slamming their hand to the ground) the hand will stick to the surface/object.
-Three times per battle
-Glue lasts for 2 turns when formed
-Only taught by Professor Sarutobi.

______________
±± Declined ±±
Again, this has been done before and attempted countless times. DNR. Btw, B-rank is 20 chakra...not 25.

(Kuchiyose no Jutsu: Shamon Rosuto) - Summoning Technique: Shamon the Lost
Type: Supplementary
Rank: A-Rank
Range: Short
Chakra Cost: 30
Damage: N/A
Description:
One of the 5 great Monkey warriors that serve under Monkey King Enma, Shamon is a 1.5 meter tall monkey with black fur covering his body that wears a plain dark blue vest with black trim and black belt with his name written across the back as well as matching dark blue pants. Shamon always appears to be lost and confused giving off the appearance that he is an unskilled or under experienced warrior hiding his true power under a vale of carelessness. Due to his wandering nature Shamon has become an expert infiltrator and stealthy fighter able to run without making a sound. His skills rival that of Monkey King Enma however both his speed and strength are slightly below Enma's.
His speed is comparable to a Kage Ranked Taijutsu master and his strength is easily comparable to that of the 4th Raikage without his Lightning Armor. Shamon is capable of using Taijutsu techniques, mostly those from Strong Fist and not taking damage from Ninjutsu and Taijutsu attacks C-Rank and below. Unike Enma Shamon is unable to transform into a specialized weapon however he has been able to learn the art of Illusions to help him in his wanders through strange territory to calm attackers when he was found. Shamon is able to induce a B rank Genjutsu that targets the opponent's aggressive thoughts and erases them from his memory, being less skilled then a fully realized Genjutsu master Shamon can only hold the illusion as long as he concentrates on it which requires him to hold his palms together and focus his chakra, he can still move just not perform attacks.
-Requires monkey contract.
-Genjutsu counts as a move and lasts as long as Shamon focuses on it up to 3 turns at a time with a one turn cool down between use.
-Can only be summoned once.

Sarutobi bio for proof of monkey contract:

______________
±± Declined ±±
How can you use genjutsu to erase thought? Genjutsu targets senses. With Sharingan Genjutsu you can target an opponents will. Memory manipulation is something that is more related to Ninjutsu, namely Yamanaka Clan abilities and Medical Ninjutsu. And, lets not forget, if approved, your summon would be oped as hell and would lead to simply one move wins.
 
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Never

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Re: ±±Custom Jutsu Submission±±

(イライザ Iraiza)- Eliza
Rank : A
Type : Weapon
Range : Short-Long
Chakra Cost : 30
Damage Points : N/A
Description :
Faust carries the remains of his dead wife around under his big coat, he never wished to be parted from his dear wife even after her murder and tried everything to bring her back. It is believed that part of her soul but not all still lingers within the remains, Faust uses his chakra to store into the remains so that the soul can feed off it and take on a stronger form, the skeleton of Eliza moves like a normal human, the aura of the chakra used makes an outline of what eliza looked like. Normally Faust gives Eliza his normal weapons, like kunai, swords or any other ordinary weapon he has (usually his axe). Eliza cannot be destroyed, the limbs of the skeleton may be parted at joints but they cannot be destroyed. So this means it can be immobilized and torn apart to render it useless. The only way it can reform again is if Faust puts them together.
Eliza can go to any distance away from Faust and Faust knows exactly where she is, the only problem is that she cannot send any information she has gathered back to Faust from the long distance. she can also travel through the earth; creating tunnels or to strike an opponent off guard.

-Only Used by LonelyAssassin's Faust VIII bio

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______________
±± Declined ±±
Read the first post. No Kanji in name.

(Fūton : Riborubā) - Wind Release : Revolver
Rank: A
Type: Offense
Range: Short - Long
Chakra Cost: 30 (+10 each turn tech is active)
Damage Points: 60
Description:
The user quickly forms in their hand some wind that they manipulate to form into the shape of a revolver, this revolver sweeps up rocks from the ground near it or any that may be given to it by the user. The user then aims the revolver at shoots up to six rock bullets in rapid succession at their opponent. Since the user uses rocks as their attack but the wind to propel the rocks at tremendous speed, it is counted as Earth that the opponent will be defending against.

-The shooting of the bullets do not count as the tech, only the forming of it.
-Does not defend Area of Effect attacks as it only shoots small super fast rocks.
-Can only be taught by LonelyAssassin

______________
±± Declined ±±
Similar to a Doton technique submitted long ago. DNR.

(Fūton : Tokage no sanpu) - Wind Release: Lizard Scatter
Rank: A
Type: Offense
Range: Short - Mid
Chakra Cost: 30
Damage Points: 60
Description:
The user focuses Futon Type chakra to their sword and swing it back behind their head whilst the wind spins around the blade, they then slash downward whilst releasing the wind into multiple lizard heads that are connected to the sword, they can be scattered around to intercept multiple targets. The Lizard heads can also stay in short range still connected to the sword and attack later from it.

-Only taught by LonelyAssassin

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______________
±± Declined ±±
Restrictions?
 
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-Albel-

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Re: ±±Custom Jutsu Submission±±

(Doton/Katon: Chacha) Earth/Fire Style: Disruption
Type: Offensive
Rank: A
Range: Mid/Long
Chakra: 30
Damage: 60
Description: The user will begin by sending his chakra into the earth on both sides of his opponent and form a single hand-seal. Once the seal is made the user will, by using shape manipulation in the ground, will cause one medium sized earthen claw to rise up at Mid-range on each side of the opponent that will, by the use of the users hands, be controlled and sent moving towards the opponent at a high speed. Each earthen claw is 4 meters in height and 3 meters in length. As the claws are moving across the ground they will also be rubbing up against it which causes friction to occur making the claws heat up to a degree that bottom and the palm of the claw to become like that of molten rock. Upon contact with the opponent the claws will crush him as well as erupt into an inferno of fire and molten rocks that shoot upwards at the already crushed enemy, hitting them and also severely burning them to a degree that they can no longer move.
Note: Can only be taught by Albel Nox
Note: No fire or earth based jutsus above B-rank are to be used in the following turn
Note: No fire or earth based jutsus are to be used during the same turn as this one is used
Note: While controlling the claws, the user cannot move from the spot from which he activated it until the jutsu has hit its target. If the user moves they will lose control of it and cause the jutsu to be canceled.
Note: This jutsu requires a two turn wait in-order to be used again.

Watch 1:50-1:56 to see what it looks like.


X-Pending-X Leaving for someone else

______________
±± Declined ±±
DNR.

(Doton: Poke Bo-Ru Go!) Earth Style: Poke Ball Go!
Type:Offensive
Rank: B
Range: Short-Long
Chakra: 20
Damage: 40
Description: The user will begin by sending chakra into the ground near him, and then forms one hand-seal making two huge chunks of earth rise up from the ground. As the two pieces rise up the user will use shape manipulation to even out the two chunks into two smooth, curved semi-circular stones where the bottom side of one and the top side of the other is carved out just enough, so that something is able to lay inside. One also has a smaller circle at the edge of it that resembles a button. When the user has done this he will make the two pieces come together and form a ball of hard stone. The now newly formed ball of earth is then sent flying towards the enemy, and as it gets near them, then user will make another seal causing the ball to open up from the middle just a bit and scoop the opponent inside. Once the ball has captured the opponent, the user will have the ball close, leaving the enemy trapped inside. When the ball closes there is barely enough room so the opponent is forced into the fetal position. While trapped, the user will make a final hand-seal which causes the ball to rock side to side while spikes form on the inside of the ball, piercing the opponent. Once the opponent is pierced, the ball will stop rocking and the user will do a victory pose while shouting, "I caught a [insert opponents name here]!"
Note: Can only be taught by Albel Nox.
Note: No earth jutsus in the same and following turn.
Note: Can only be used once every other two turns.

Here is what it looks like in case you don't know what a Poke Ball looks like. >.>
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X-Declined-X
Resubmitting:

(Doton: Poke Bo-Ru Go!) Earth Style: Poke Ball Go!
Type:Offensive
Rank: A
Range: Short/Mid/Long
Chakra: 20
Damage: 40
Description: The user will begin sending their chakra into the ground near their opponent, and then make the Rabbit > Ram hand-seals which causes a huge, smooth ball of earth to rise up from the ground. The ball of earth is twice than the size of an average human. When the earth ball is risen, the user will causes it to open up half-way through the middle of it where it shows a semi-hollowed inside where it has just enough room to fit a single person or small animal/summoning inside and snatch them up.Also in the inside there are small sharp, jagged, earthen spikes that are covering the inside walls of the ball. The spikes are no longer than an sharpened pencil, but are about 5 times as thick as one so they wont break that easily. Once the target is scooped up into the ball it will close up and seal the opponent in tightly. When it does so, the user will make the snake hand-seal which causes the earth ball to roll around on the ground causing the target inside to be tossed around into the spikes, piercing them and causing serious punctured wounds that if left untreated could lead to death as a result.
Note: Can only be taught by Albel Nox.
Note: No earth jutsus in the same and following turn.
Note: Can only be used twice.

Here is what it looks like when it appears.
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______________
±± Declined ±±
DNR. Virtually the same as many earth techniques.

==================================

New Submissions:

(Metion: Heru's Demonic Chariot) Dark Release: Hell's Demonic Chariot
Type: Offensive
Rank: S
Range: Short-Long
Chakra: 40
Damage: 80
Description: After using Dark Release: Inhaling Maw to absorb the opponents jutsu and convert the absorbed chakra, the user will release light blue flames from his lower square on his palm that through the use of shape manipulation he will turn them into a demon wielding two flaming spears, while riding a chariot that is being pulled by a demonic looking horse. As they are formed the horse will begin pulling the chariot towards the target to where it is within short range of the opponent. Once in range the horse will begin circle around the opponent which then the demon holding the flaming spears will begin throwing them at the targets knees. The spears have enough power that when they make contact with the knees, they will shatter them causing the opponent to be unable to move. After the spears have been thrown and the target is unable to move, the Horse stops circling the opponent and begins charging straight at him with such force that if it will cause tremendous internal hemorrhaging and possible broken bones.
Note: Can only be taught by Albel Nox.
Note: Can only be used once.
Note: No dark jutsus are to be using in the same turn or the next two following turns.
Note: No fire jutsus in the next turn.
Note: Must use Dark Release: Inhaling Maw before hand.
Note: Must have a Dark Bio.

Here is what the chariot, horse and demon look like but is in the form of blue flames.
Chariot:
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Demon:
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Horse:
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______________
±± Declined ±±
Description is messy and confusing. Rewrite it please. Also, what is Metion? I don't know this release...
 
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Gitanshu

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Re: ±±Custom Jutsu Submission±±

(Genjutsu:Matenrō) - Illusionary Arts:Skyscraper
Type: Supplemnetary
Rank: A
Range: Short-Mid
Chakra: 30
Damage:60 [mental damage]
Description: The user either performs one hand seal or stares directly into the eyes of his opponent creating the illusion that the ground is destroyed and the enemy is propelled several hundred meters into space. The enemy is then tied up with four belts and a frog-like, dragonic demon opens a hole in space and comes out of it, reaching to attack the enemy. This jutsu is used to break down the mind of the enemy or distract them long enough to prepare another attack, the enemy is unable to move while he is under the genjutsu, He also suffers a mental pain thanks to the belts squeezing him tightly this in result breaks him free of the genjutsu at that point.
Note:
-can only be taught by -Gitanshu-
-can only be used 2x
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______________
±± Approved ±±



(Hyouton:Sarg Arsarros) - Ice Release:Rain Of Ice Spears
Type: Offensive
Rank: S
Range: Short-Long
Chakra: 40
Damage: 80
Description: The user performs Two hand seals and then gathers as much water and wind into the air, the water is created from the moisture in the air. The wind freezes the water thus creating a huge ice shard. After that, the user then sheds the ice shard into 20 shards of ice, each being a meter long and 0.5 meter long in terms of breadth. The user can send the ice shards wherever he wants. It completely freezes the nearby area where it strikes.[It freezes the ground with a half meter radius area and the shard being at the center], The user can also release the full shard at once toward the opponent or a building, this version is 10 meter long and 7 meter wide. [It freezes the ground with a 4 meter radius area and the shard being at the center]
Note:
-Can only be taught by -Gitanshu-
-requires water source
-can only be used 2x
-cannot perform another Ice technique on the same turn
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______________
±± Declined ±±
Oped and similar to existing customs. Though you can still work to make it a bit different.

(koushou Kage Bunshin no Jutsu) - Advanced Elemental Clone Technique
Type: Supplementary
Rank: S
Range: Short
Chakra: 40
Damage: N/A
Description: The technique get's it roots from the shadow clone technique, Just like the clone technique the user weaved the required hand seal and start's to create a copy of himself but instead of distributing his chakra in it's raw form while creating the clone, the user charges his chakra with a certain element type thus when the clone is created he covered with that nature element all over his body much like an armor which spreads 1 meter outwards from his body [the armor is not touching him] the armor is equivalent to A rank., Though this technique is effective for defensive purpose it has a certain down fall attached to it as well, The clone so created looses his ability to perform the other four element thus he now only rely on 1 certain element and basic chakra manipulation skills like Genjutsu, Taijutsu and other basic Ninjutsu etc.
-This technique does not allow the user to exceed the 4 clone limit
-per usage the user is only allowed to make a clone of certain element though the no of clone may vary from 1-4.
-No S rank and above basic Ninjutsu in same turn.
-These clone posses a certain degree of experty towards that certain element therefor the perform the technique a tad bit fast as it is easy to mold chakra for them in that element [doe not reduce the no of hand seal, just a molding process is increased a little.]
-Can only be taught by -Gitanshu-

______________
±± Declined ±±
DNR.
 
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Shady Doctor

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Re: ±±Custom Jutsu Submission±±

Submitting lightning and fire variants of RoH's Water hand, with his permission here:
_____________________

(Katon:kyojin hando) -Fire style: Giant hand
Type:Attack/Supplemantry
Rank:A
Range:Short-Long
Chakra Cost:30
Damage Points:60
Description:The user creates 2 giant hands out of fire that can be condensed for a punch or sharp to act as claws, they can also be used to grab the enemy and burn them. Connected to the hands would be half of a forearm.. The user can freely manipulate the hands merely with will and can still use jutsu while they're active. The hands can't be controlled while the user uses other jutsu though.

~ Can only be used by William24 or taught by William24
~ Only stays active for 3 turns
~ Usable twice

______________
±± Declined ±±
DNR. Similar to existing techniques

(Raiton:kyojin hando) -Lightning style: Giant hand
Type:Attack/Supplemantry
Rank:A
Range:Short-Long
Chakra Cost:30
Damage Points:60
Description:The user creates 2 giant hands out of lightning that can be condensed for a punch or sharp to act as claws, they can also be used to grab the enemy and shock them. Connected to the hands would be half of a forearm.. The user can freely manipulate the hands merely with will and can still use jutsu while they're active. The hands can't be controlled while the user uses other jutsu though.

~ Can only be used by William24 or taught by William24
~ Only stays active for 3 turns
~ Usable twice

______________
±± Declined ±±
DNR. Similar to existing techniques.

(Raiton: Dràugion Stàfe) - Lightning style: Dragonfly Staff
Rank: S
Type: Attack
Range:Short-Mid
Chakra Cost:40
Damage Points:80
Description: The user begins by gathering up a considerable amount of chakra in his palms followed by clapping them together near his chest.. Once that is done, the user takes his hands apart but as they move away from each other the user forms a staff made of condensed lightning. The staff is approximately the same height as the user and about a foot in diameter.
Close range abilities:
The staff's main use is to be used in close combat, where it is able to be used as a normal staff, though it has the cutting abilities of Chidori(A-rank)
Mid range use:
The staff can also be used at a range, in which it gained.its name "dragonfly staff". The user can simply throw the staff like a spear but as It's in mid flight the user does a single hand seal thus transforming the staff as it moves. The staff quickly sprouts from its sides a pair of wings that resemble that of a dragonflys. This allows the staff to not only pick up speed and killing potential but also also allows the user to control it in mid flight to hit opponents. While be controlled, the staff has to always be moving forward and can't turn around nor make sharp turns..

~ Only teachable by William24
~ Only usable once per match
~ Staff lasts 3 turns unless thrown, then.it ends that same turn..

______________
±± Approved ±±
Interesting one.
 
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Akuma

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Re: ±±Custom Jutsu Submission±±

(Suiton: Kyusm) - Water Style: Paroxysm
Type: Offensive/Supplementary
Rank: A
Range: Short - Mid
Chakra: 30
Damage: 60
Description: The user first waves the rat > horse handseals and then expels microscopic water molecules into the air around him up to mid ranges. These water molecules mixed within the air will be scattered across the air; thus, at the moment of inhaling the target(s) will inhale the tiny water molecules (wich are kneading with the users chakra) and they will reside within the target(s) bodies, including flexible tissues, such as muscles or fat, and the brain. Then the user will wave one last handseal (bore) and cause the countless water molecules to "detonate" creating very small explosion within the target(s) body. The explosions cannont blow up the entire body, not even a limb. But they can infact make the victim experience swelling and discomfort, while for the brain; since the cells in the brain cannot expand too much because they are packed tightly inside one's skull. The water bursts (explosions) will cause brain swelling, the victim will experience neurological symptoms as their brain cells crowd against one another and their skull. As the brain starts swelling, victim might begin to behave inappropriately, experience delusions or hallucinations, and feel confused and disoriented. If the target(s) don't receive medical treatment or any sort of healing, their symptoms might progress from confusion to delirium within the next 3 turns after effected. The water molecules only last 3 turns per use within the air before losing their properties and dispersing, also, the user can 'detonate' them only after the turn this was activatied. Meaning only in the 2nd and/or 3rd turn, since in the first turn they would be mixing with the air around the victims.
- May only be used x3 per battle.
- May only be taught by Loki
- No other A rank water or higher may be used the turn the technique is 'detonated'.

______________
±± Declined ±±
DNR. Ridiculously OPed

(Fuuton: Getsukou) - Wind Style: Moon Drop
Type: Offensive/Attack
Rank: A
Range: Short - Mid
Chakra: 30
Damage: 60
Description: The user waves a set of handseals (rat>snake>rabbit) to interface with the air and moulds the wind into dense air using extreme chakra control. He creates a dense sphere of air in mid air or infront of him and hammers the opponent with it. It is powerful enough to create a single, large crater on concrete floor and incapacitate human enemies caught in the radius. The with covers up to 8 meters.
- May only be taught by Loki
- May only be used x3 in battle.
- Can not be used in consecutive turns.

______________
±± Declined ±±
DNR. Similar to existing techniques.
 
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Vex

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Re: ±±Custom Jutsu Submission±±

(Suiton: Indoa Fisshu) Water Style: Indoor Fish
Type:Supplementary
Rank:C
Range:Short-Long
Chakra:15
Damage:N/A
Description:The user gathers moisture in the air, and uses his chakra to mould it into the shape of two fish made of water about the size of a regular fish. They fly slowly through the air, and have the ability to detect the locations of people around them, even if they are hiding their chakra. They also gather data on the opponent, such as the kind of jutsu they are using.

Restrictions

Stays active for 3 turns
Can only be used twice a battle

______________
±± Declined ±±
DNR.

Fire Release: Touch of Satan
Type:Offense
Rank:A
Range:Short
Chakra:30
Damage:60
Description: The user will concnetrate intense fire chakra into his hand and simply touch the opponent. This would cause severe burns to him to the point that it will burn through the skin. The affected area would turn a dark shade of black, and the opponent would suffer a severe pain.

Restrictions

Must be within touching distance of the opponent
Usable twice per battle
No fire jutsu in the same turn


______________
±± Declined ±±
No japanese name. DNR. Done before.

(Genjutsu: Ammit's Feast)
Type:Supplementary
Rank:S
Range:Short-Mid
Chakra:40
Damage:N/A
Description:The user will make 3 handseals and put the opponent in a genjutsu where the user summons a great beast. The beast is as big as an elephant, it has the lower body of a hippopotamus, the upper body of a lion with a lions mane, and the head of a crocodile. The beast would speak to the user, and tell them that it will weigh their hearts. Ammit then takes a clawed hand to the opponent's chest and rips their heart out. The opponent will be found guilty, and the beast will slowly begin to devour them bit by bit and piece by piece. This would go on until the opponent's entire body was eaten. During the course of being eaten, the opponent is completely immobilized. After the opponent was eaten, they would feel their soul leave their body and get swallowed into the ground by a giant mouth, while a crowd of skeletons chants "Welcome sinner".

Restrictions

Usable once per battle
No genjutsu in the same turn or next turn

______________
±± Declined ±±
No japanese name. DNR. You can't control someones will with genjutsu. You cannot determine what someone feels...
 
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Gèckö

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Re: ±±Custom Jutsu Submission±±

Katon Kaen Batafurai (Blazing Butterflies)
Type: Attack
Rank: B
Range: Short-Mid
Chakra: 15
Damage: 30
Description: The user builds up fire chakra within his lungs, then the user exhales a steady stream of fire at the opponent. After performing a single handseal, the stream of fire would break off into multiple balls of fire. By focusing more chakra into the fire balls. The user will shape them into as many butterflies as the want. (It gets weaker the more butterflies you make)
Note: Can be used by swinging a staff or sword aswell
Note: Can only be used 4 times per battle
Note: Can only be taught by Gecko

Raiton Torappu Lacrima (Trapping Lacrima)
Type: Attack
Rank: A
Range: Short-Mid
Chakra: 40
Damage: 80
Description: The user focuses his lightning chakra into the ground. Then the lightning emerges around the opponent in multiple streams of lightning. By performing two handseals, the lightning will then merge together forming a large orb around the opponent which shocks the opponent when he attacks the orb.
-Lacrima/Orb lasts 3 turns
-Can only be taught by Gecko

______________
±± All Declined ±±
If you don't name your techniques accurately I won't even bother to check them.
New Cycle i guess....

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ΦKeishi OuzaΦ Heir to the Throne
Type: Weapon
Rank: S Rank
Range: Short-Long
Chakra: N/A
Damage: N/A
Description: The day suzaku was born, smith of the village began collecting the material to make a weapon. That would succeed it's original master and be passed on to the next generation. The bow itself, made of the strongest material. Battle tested by his ather himself, Keishi Ouza can go toe to toe with other weapons. From other bows, to swords. The strings, able to withstand the strongest of wind and still get the shot off. Equipped with a custom foam grip, Keishi Ouza can only be held by Suzaku. The grip, able to collect chakra signatures from those who wield it or attempt to. Keishi Ouza is the only weapon suit for a king. Only certain arrows can be fired from this weapon. Arrows specially crafted by Suzaku's father. The arrows themself, can change direction. Based on chakra manipulation. By focuing chakra before firing, the arrows can change direction in mid air. Avoiding things or to get to the target precisely. After training with his father for many years in kenjutsu and uing Keishi Ouza, Suzaku killed his father, taking the bow and leaving the village. Now Keishi Ouza, has successfully made it to the next generation where it continues to be the heir to the throne.
Note: Can only be used by Gecko (Destiny in sig)
Note: the bow is extremly light yet durable

X-Declined-X Isn't it simpler to make a technique that changes the direction of projectiles? and use that with a normal bow
Reubmission...

(Katon:Kaen Batafurai)-Katon: Blazing Butterflies
Type: Attack
Rank: B
Range: Short-Mid
Chakra: 15
Damage: 30
Description: The user builds up fire chakra within his lungs, then the user exhales a steady stream of fire at the opponent. After performing a single handseal, the stream of fire would break off into multiple balls of fire. By focusing more chakra into the fire balls. The user will shape them into as many butterflies as the want. (It gets weaker the more butterflies you make) The butterflies then flys at the opponent in a cluster of "blazing butterflies".
Note: Can be used by swinging a staff or sword aswell
Note: Can only be used 4 times per battle
Note: Can only be taught by Gecko

______________
±± Declined ±±
DNR. Similar to existing techniques.

(Raiton: Torappu kago)- Raiton: Trapping Cage
Type: Supplementary/Attack
Rank: S
Range: Short-Mid
Chakra: 30
Damage: 60
Description: The user focuses his lightning chakra into the ground. Then the lightning emerges around the opponent in multiple streams of lightning. By performing three handseals, the lightning will then merge together forming a large cage around the opponent which shocks the opponent when he attacks the cage or touches it.
Note: can only be used twice
Note: Cage lasts 3 turns
Note: Can only be taught by Gecko

Changed the order around to format my previously approved customs, sorry about that. For the second jutsu, i changed the name becuae i couldn't translate orb or lacrima.

______________
±± Declined ±±
DNR. Similar to existing techniques. Tons of cages and prisons and solid cubes and barriers and everything have be done for mostly all elements...

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ΦKeishi OuzaΦ Heir to the Throne
Type: Weapon
Rank: S Rank
Range: Short-Long
Chakra: N/A
Damage: N/A
Description: The day suzaku was born, a smith of the village began collecting the material to make a weapon. A weapon that would succeed it's original master and be passed on to the next generation. The bow itself, made of gold dust and steel. Making the bow extermly light but durable. Battle tested by his father himself, Keishi Ouza can go toe to toe with other weapons. From other bows, to swords. The strings, able to withstand the strongest of wind and still get the shot off. Equipped with a custom foam grip, Keishi Ouza can only be held by Suzaku. The grip, able to collect chakra signatures from those who wield it or attempt to. Keishi Ouza is the only weapon suit for a king. Only certain arrows can be fired from this weapon. Arrows specially crafted by Suzaku's father. By focusing on the chakra of the opponent before firing, the arrows lock onto foreign chakra. So after firing, the arrows would sort of lock onto all chakra not of Suzaku's. After training with his father for many years in kenjutsu and uing Keishi Ouza, Suzaku killed his father, taking the bow and leaving the village. Now Keishi Ouza, has successfully made it to the next generation where it continues to be the heir to the throne.
Note: the arrows are adaptive to Suzaku's sharingan, being only able to lock on if the user know's where the opponent is.
Note: Due to the arros being able to lock onto foreign chakra. The bow can't be fired if the user has curse mark activate or is in a genjutsu.
Note: Can only be used by Suzaku/Gecko (Destiny in sig)
Note: the bow is extremly light yet durable

______________
±± Declined ±±
Unreasonable and too "generic". What rank are these arrow shots? How fast to they go? What are the limits of the chakra homing targetting ability? One more go and its DNR.
 
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Lucifer

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Re: ±±Custom Jutsu Submission±±

(Magen: Kūdaka Sekai) - Demonic Illusion: Shattered World
Rank: S
Type: Offensive
Range: Short-Mid
Chakra Cost: 40
Damage Points: 80
Description: This Genjutsu affects the opponent by attacking their sense of touch and sight, by causing unbearable pain. The user will perform three hand seals (Dragon → Horse → Tiger), and then channel their chakra into their opponent’s nervous system, taking control of their senses. This jutsu then traps the opponent in a world where literally everything is made out of glass, that breaks down in sharp glass spikes with the slightest move, even by breathing. So if the victim trapped in the genjutsu would breath, it would feel if glass was piercing their lungs over and over again, even if the victim would blink, it would feel like there are small pieces of glasses stuck within the victims eyes. If they would take a step, it would feel like their leg was pierced and so on. This jutsu has been known to be extremely painful, if the victim does not break out of this technique within one turn, then he or she will pass out due to the constant pain.

♦ Note: This technique can only be taught by Ichigō.
♦ Note: This technique can only be used once per battle.
♦ Note: The user cannot perform any type of Genjutsu for the following two turns nor use any technique above S-Rank in the same and following turn.



to the approved summoning contract.

______________
±± Approved ±±


Lucifer, The Black Griffin.
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(Kuchiyose No Jutsu: Rushifā) - Summoning Technique: Lucifer
Type: Summoning
Rank: S
Range: Short-Long
Chakra Cost: 40
Damage Points: N/A
Description: The user bites his thumb and wipes blood over a tattoo placed on a body part and slams his hands on the ground to call forth the legendary and feared , the most feared griffin of all, also known as the black griffin. Lucifer is a quite large griffin, approximately the same size as Itachi's Susan'o, Lucifer is able to carry a total of four people on his back. Lucifer usualy wears a black armor, which protects him from kunai's and basic weapons. Thought the thing that makes him special is his looks his fur/feathers are completely black in color, with the tip of his feathers giving of a dark glow, as if he's surrounded by a black aura, repersenting his affinity. Lucifer's eyes are constantly glowing giving off a gold like color. Lucifer has a very interesting body strucutre which is very lean build even amongs the Griffin's, his body is very well trained. Lucifer Gehenna has a very unique ability, he has mastered all of Genjutsu, he is also capable of telepathically speaking with his summoner , Lucifer has the ability to use genjutsu. From his birth he was trained to master the art of Demonic illusions by the griffin elders, thus he became more accustomed to it, therefore he can use the art of illusions, upto S-Rank, thought due to his mastery over Genjutsu, Lucifer cannot be put under a genjutsu itself. Lucifer Gehenna is often refered to as The Black Griffin.

♦ Note: can only be summoned once per battle.
♦ Note: can stay on the field for 5 turns per battle.
♦ Note: can only be taught by the holder of the griffin contract.
♦ Note: user must have mastered basic genjutsu, inorder summon Lucifer.

______________
±± Declined ±±
Why is he Long range? And 5 turns is too much. Also, Genjutsu summons are allowed but they can only use a specific Genjutsu unique to them, not all that you know, specially taking into account that many, like your summon, lack hands to do handseals.



⊰ Reiji Maigō ♆ Midnight Lost Child ⊱
Type: Weapon
Rank: S
Range: Short
Chakra: 40
Damage: 80
Description: is a very unique type of weapon, since it doen not have an actual appearance of a sword, the most common weapon or any kind of weapon in existence, due to its demonic features which makes this weapon look like black wings, thats what distinguishes Reiji Maigō from the already existing weapons and makes it special. This weapon was forged during the first shinobi world war, it was originally forged by an old priest named Ganryū who lived in an abandoned shrine. As the years passed and the five great villages came into existence, this weapon was finally discovered by a young man named Lucifer who found it in the previously abandoned shrine, quite close to Amegakure. After he found these strange black wings, he tried them on by attaching them to his shoulders and as to find out what they were capable of, thought it was in a quite bad shape. Because of that, Lucifer decided to reforge the metalic black wings by adding an unknown mineral to them, which he picked up during his travels through Iwagakure, thus after coating it with a double layer of a black looking material, it turned out to be indestructible as Lucifer himself couldn't put a scratch nor dent on them, thus its capable of blocking basic weapons such as Kunai, Shurikens and whatnot to protect its current master not to mention that it is also usable in melee combat, as a pair of extra hands. After some time passed Lucifer dicovered the true abilities of his wings, thought he couldn't use Reiji Maigō to fly. This weapon is always worn under a cloak by its users, due to its unusual appearance.
⊰ Abilities ⊱
♦ Reiji Maigō's first ability revolves around, using both of the wings to shoot out dark colored feathers which have a black metalic appearance. These feathers are fired at the targets by simply waving it torwards them thus releasing 20 to 30 razor sharp feathers over a widespread area, which are quite fast, even comparable with some lightning technique's, the user is capable of guiding these feathers torwards multiple enemies, so they can strike their targets from different angles at once.
♦ Reiji Maigō's second ability revolves around reflection, its capable of reflecting energy based elements, such as Fire/Wind/Lightning. Due to these elements having no solid form, thus it can be repelled by Reiji Maigō by simply sending it back from where it came from by using both wings as a shield to protect its user. Due to the high output of power used by both of the wings, the user can only use this ability only twice per battle, and it can only be used on S-Rank and below attacks.
♦ Reiji Maigō's third and last ability revolves around its signature technique, which is a high blast of concentrated wind chakra it's capable of pushing an object or a person from short to long range in a matter of seconds, it is quite destructive in nature as it can be compared with Atsugai. It is performed by flapping both wings forwards thus creating a large build up of air around both wings. But the difference between these two techniques is that the user has full control over the wind blast not to mention that it is equivalent to an S-Ranked wind blast. The user is capable of using this technique twice per battle, due to the large amount of chakra it consumes.
⊰ Restrictions ⊱
♦ Note: This weapon can only be wielded by Lucifer.
♦ Note: The last two abilities can each be used only twice per battle.
♦ Note: The user cannot use any wind technique the following turn, after using the third ability.
♦ Note: The user can only use one of Reiji Maigō's abilities per turn, never more than one.
♦ Note: All techniques performed using these wings, count torwards one of the users moves.


______________
±± Declined ±±
A bit too much. I don't see how they can be used as hands. I you need to rank the feather ability. Wind is not energy based element and I would prefer if you restrict it to Fire and Lightning ones and the wind blast is too powerful in the minor details you add. "Pushing an object or person from short to long range in a matter of seconds" its too exploitable. Reword stuff like that or remove it.
 
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Illyasviel

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Re: ±±Custom Jutsu Submission±±

(Fuuton:Shibu Kaze)-Wind Release:Branching wind
Type:Attack
Rank:A
Range:Mid(only)
Chakra:30
Damage:60
Description:The user will perform two hand seal and exhale a thick and powerful stream of wind.When the wind gets to around the end of short range the stream will branch into 7 smaller,s harp streams of wind.3 will go to the left of the opponent,3 to the right and one above.Once they get to the line of the opponent they will turn towards him,stabbing him where they hit.
Note:Can be used only once per battle.
Note:No above A rank wind the same and next turn.
Note:The branching property can be used only in Mid range.

______________
±± Declined ±±
How can a stream of wind stab someone?
(Fuuton:Shibu Kaze)-Wind Release:Branching wind
Type:Attack
Rank:A
Range:Mid(only)
Chakra:30
Damage:60
Description:The user will perform two hand seal and exhale a thick and powerful stream of wind.When the wind gets to around the end of short range the stream will branch into 7 smaller,streams of wind that are very sharp at the top.3 will go to the left of the opponent,3 to the right and one above.Once they get to the line of the opponent they will turn towards him,punching and cutting him where they hit.
Note:Can be used only once per battle.
Note:No above A rank wind the same and next turn.

______________
±± Approved ±±


Link to the approval of the contract: .
(Kotoma Chi Ryuko)-Summoning Technique:Scram of a 100 Otters
Type:Supplementary
Rank:A
Range:Short
Chakra:30
Damage:N/A
Description:The user will perform the necessary hand seals for the summoning technique and slam his hands to the ground,or smear blood on his otter summoning tatoo,summoning a 100 normal sized otters that will follow the users orders together either to attack or distract the opponent or anything the user sees fit.
Note:Only signers of the otter summoning contract may use this.
Note:Can be used only once.
Note:Once summoned the otters can remain on the field for a maximum of 4 turns.

______________
±± Declined ±±
>_> 100 summons in one use? DNR.

(Ryuko Kawarimi)-Otter Substitution
Type:Supplementary
Rank:B
Range:Short
Chakra:20
Damage:40
Description:The user will perform the Dog hand seal and turn his body into around 20 regular size otters.The user can then reform from any of the otters.If all otters are killed,the user will die also.
Note:Can be used only twice per battle.
Note:The user must exit out of an otter by the next turn.
Note:The user has to wait 2 turns before using it again.
Note:Can be used only by the signers of the otters summoning contract.

______________
±± Declined ±±
Uh? Utter nonsense... I know what you want but that description is simply illogical.
 
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Zanji

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Re: ±±Custom Jutsu Submission±±

Approved Custom Summon Link:

(Kuchiyose no Jutsu: Elemento Ryuujin: Gurandīne Furui FuuRyuujin) Summoning Technique: Elemental Dragon: Grandeeney, the Ancient Wind Dragon
Rank: S
Type: Offensive/Defensive/Supplementary
Chakra: 40
Damage: N/A (+30 (+80 if flying) if physically hit from this summon, +20 to wind based techniques used by this summon)
Description: The user will proceed to bite their thumb and slam it onto the ground, the user is then shrouded the summoning smoke, when it begins to vanish you are able to see an all White Dragon standing next to or underneath of the summoner. Grandeeney is 4 meters tall to it's shoulders, and is roughly 10 meters from head to tail. Grandeeney is the smallest of the Elemental Dragons. Grandeeney outside of being the smallest of the Elemental Dragon's is by far the fastest of the dragons. Being the Wind Elemental Dragon, Grandeeney is immune to all Wind Based attacks, and is able to use every Wind technique the summoner is able to use. Grandeeney is perfectly capable of speaking, and very capable of flight.
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Note: Can only be summoned Once per fight
Note: Can only stay on the field for 4 turns
Note: Can only use Custom Wind Techniques 1 time, and Basic Wind Techniques 3 times.
Note: Can be summoned by Zanji, Hellsbadass, whomever signs the Wind Dragons part of the Elemental Dragon Contract.
Note: As being Immune to all Wind based techniques, Grandeeney is very weak to Fire based technique, and is exceptionally strong to Lightning based techniques.
Note: If two people that have signed this contract are fighting each other, and one summons this Dragon the other is incapable of summoning him.
Note: This Dragon cannot be summoned against either Zanji or Hellsbadass.

______________
±± Approved ±±
Speed was too much and 5 turns is a no no.

(Kuchiyose no Jutsu: Elemento Ryuujin: Jien Moran Furui DoRyuujin) Summoning Technique: Elemental Dragon: Jhen Mohran, the Ancient Earth Dragon
Rank: S
Type: Offensive/Defensive/Supplementary
Chakra: 40
Damage: N/A (+60 if physically hit from this summon, +10 to earth based techniques used by this summon)
Description: The user will proceed to bite their thumb and slam it onto the ground, the user is then shrouded the summoning smoke, when it begins to vanish you are able to see a dirt brown Dragon with two very large tusks, standing around or underneath of the summoner. Jhan Mohran is 13 meters tall to it's shoulders, and is roughly 40 meters from head to tail. Jhan Mohran is the third largest of the Elemental Dragons. Jhan Mohran outside of being the third largest of the Elemental Dragon's is by far the slowest of the dragons. Being the Earth Elemental Dragon, Jhan Mohran is immune to all Earth Based attacks, and is able to use every Earth technique the summoner is able to use. Jhan Mohran is perfectly capable of telepathically speaking with its summoner, but when speaking out loud, it speech pattern is broken up and hard to understand at times.
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Note: Can only be summoned Once per fight
Note: Can only stay on the field for 4 turns
Note: Can only use Custom Earth Techniques 1 time, and Basic Earth Techniques 3 times.
Note: Can be summoned by Zanji, Hellsbadass, whomever signs the Earth Dragons part of the Elemental Dragon Contract.
Note: As being Immune to all Earth based techniques, Jhan Mohran is very weak to Lightning based technique, and is exceptionally strong to Water based techniques.
Note: If two people that have signed this contract are fighting each other, and one summons this Dragon the other is incapable of summoning him.
Note: This Dragon cannot be summoned against either Zanji or Hellsbadass.

______________
±± Approved ±±


(Kuchiyose no Jutsu: Elemento Ryuujin: Bahamūto Furui RaiRyuujin) Summoning Technique: Elemental Dragon: Bahamut, the Ancient Lightning Dragon
Rank: S
Type: Offensive/Defensive/Supplementary
Chakra: 40
Damage: N/A (+10 if physically hit from this summon, +80 to earth based techniques used by this summon)
Description: The user will proceed to bite their thumb and slam it onto the ground, the user is then shrouded the summoning smoke, when it begins to vanish you are able to see a dark colored Dragon with two curved horns, standing behind or underneath of the summoner (summoner being on his shoulder). Bahamut is 15 meters tall to it's shoulders (when on all fours), has a 45 meters wide wing span, and is roughly 45 meters from head to tail. Bahamut, and Poseidra (Water Dragon) are the second largest of the Elemental Dragons. Bahamut outside of being one of the second largest of the Elemental Dragon's is the second fastest of the dragons in flight. Being the Lightning Elemental Dragon, Bahamut is immune to all Lightning Based attacks, and is able to use every Lightning technique the summoner is able to use. Bahamut is perfectly capable of speaking, and is very capable of flight.
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Note: Can only be summoned Once per fight
Note: Can only stay on the field for 5 turns
Note: Can only use Custom Lightning Techniques 1 time, and Basic Lightning Techniques 3 times.
Note: Can be summoned by Zanji, Hellsbadass, whomever signs the Lightning Dragons part of the Elemental Dragon Contract.
Note: As being Immune to all Lightning based techniques, Bahamut is very weak to Wind based technique, and is exceptionally strong to Earth and Water based techniques.
Note: If two people that have signed this contract are fighting each other, and one summons this Dragon the other is incapable of summoning him.
Note: Bahamut can only reach his top speed outside of battle, whist in battle can only reach 1/4 of his top speed due to combat.
Note: This Dragon cannot be summoned against either Zanji or Hellsbadass.

______________
±± Declined ±±
+80 to earth? uh?
 
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Luther

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Re: ±±Custom Jutsu Submission±±

Genjutsu sutairu: Taitanikku chinbotsu- Genjutsu Style: Sinking Titanic
Type: Offensive
Rank: S
Range: Short_Mid
Chakra Cost: 40
Damage Points: N/A
Description:The user makes one hand seal[Tiger] and channel his chakra into his opponent mind manipulating his mind and creating an illusion where the opponent is aboard a huge ship called the titanic which has been hit by an ice berg and has begun to submerge and sink into the deep sea carrying along everyone including him into the sea which they would be eventually devoured by sharks roaming around.This is a mere illusion as in reality the opponent is unharmed and is merely confused and disoriented.

Note:Must be taught by thunderbolt to use
Note:Can only be done once a battle
Note:Must wait a full turn to use another genjutsu technique.

______________
±± Declined ±±
DNR. Its Narutoverse...titanic doesn't exist. :sy:

Taijutsu sutairu: Koko no chōkoku:Taijutsu Style:Get Over Here.
Type: Offensive
Rank: A
Range: Short_Mid
Chakra Cost:30
Damage Points: 60
Description:The user draws out an iron chain from his pocket and stretches it towards his opponent grabbing them by the neck restraining them from further movement. The user then swiftly draws the chain backwards with the opponent body tied around it and raises up his right elbow to deliver a blow to the opponent jaw dislocating it in the process.

Note:must be taught by thunderbolt to use
Note:can only be done twice a battle

______________
±± Declined ±±
How is this an A-Rank taijutsu move? Taijutsu translates into Taijutsu? =_= for the love of...

Kuchiyose no jutsu: Baruserona no andoresu· iniesuta|Summoning Technique:Andres iniesta of barcelona
Type: Offensive and defensive
Rank: S
Range: Short-Mid
Chakra Cost:40
Damage Points: N/A
Description: Iniesta of barcelona Is the boss king of the binturong and head of the clan, iniesta is from Barcelona in Spain. Iniesta is small in stature and is Just 5.7 in height, this makes him to be greatly underestimated by his opponent. However looks are disceiving and this is the case with Andre. Iniesta has undergone rigorous training and has fully mastered the arts of illusionry techniques and wind[reduced handseals] and can perform them up to s rank. He is capable of speaking English and can communicate with his summoner , he carries a bag pack with him always containing the basic ninja tools such as kunais, shiruken and smoke bombs along with two standard katana strapped to his back. Iniesta being a binturong a omnivorous specie which lives on trees and are adapt which tree climbing can jump several feet in the air and such is the case with Andre which is capable of jumping as high as 20 Meters in the air due to his durable limbs. He is also quick and fast on his feet which comes naturally from his specie and has and on par speed with a sage ranked ninja. He has suffered extensive damage In his left eye as a result from battle and covers it up with a black pouch ,

Note: Must be taught by thunderbolt to use.
Note: Last for three turns
Note:performing a jutsu counts as one move in a turn.
Note:must have mastered the jutsu to use

Link to summon approval:

______________
±± Declined ±±
Spain is a country in our RL world...not Narutoverse. I don't want to see such foolish submissions ever again or you'll be banned from submitting customs. This is a pure mockery of this thread and a waste of my time. DNR. Will not warn you again.
 
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Kettei

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Re: ±±Custom Jutsu Submission±±

(Katon Release:Akumanoshippo)Fire Release: Devil's Tail
Type: Offensive
Rank: B-Rank
Range:Mid-Long
Chakra:20 Chakra
Damage:40 Damage
Description:The User focus their Katon chakra into their mouth.Then they create 10 miniature fireballs in the shape of a tail.The user then spits out the fireballs in consecutive order.All of these miniature fireballs are controllable and causes severe burns.

-Can only be taught to Phantøm

Gif:
You must be registered for see images

______________
±± Declined ±±
This is the same as any multiple fire ball technique already existing, including cannons. DNR.


(Raiton Release:Watashi no gankyū o osoreru) Lightning Release:Fear my Eyballs
Type: Offensive
Rank: S-Rank
Range: Short-Mid
Chakra: 40 Chakra
Damage: 80 Damage
Description: The user begins to focus their raiton chakra into their eyeballs.This supercharges your eyeballs and lets the user shoot lightning bolts out of both of their eyeballs.The bolts are blue and causes severe burns.

-Can only be taught by Phantøm
-Can only be used twice per battle

______________
±± Declined ±±
Don't ever rip off a technique from another user ever again. You're banned from this thread for 2 cycles. DNR.
 
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Shinta

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Re: ±±Custom Jutsu Submission±±

(Raiton: Fujō no tsubasa) Lightning Release: Wings of Levitation
Type: Supplementary, Offensive
Rank: B-rank
Range: Short - Long
Chakra: 20
Damage: 40
Description: By focusing the users lightning chakra to there shoulder blades, they are able to release there lightning chakra in the form of four wings, two from each shoulder blade. The set of wings in reminiscent of wasps' wings in that they have two large wings with two smaller wings just underneath them. The large wings are two meters long and the smaller wings are one meter long, and can be used to slice through nearby objects and people equating B-rank damage. However the main effect of this jutsu is to grant the use the ability to fly for certain lengths through manipulation of the electromagnetic (EM) fields produced by all lightning/electricity. The user will manipulate these EM field by changing the polarity of the each wing in order to move in all direction. For example, if the user Makes there upper wings both Northern polarity and there lower wings souther polarity, they will create a balanced field that allows them to hover and by adjusting the power between the wings the user will be able to move up or down. By applying this same principle to the left and right wings, the user is able to move left and right in combination with up and down.
Notes:
- Can only be taught by Shinta,
- The wings remain active for four turns and allows the user to fly at the speed they would normally be able to run at,
- No wind jutsu can be used while this jutsu is active,
- Can only be used four times.

______________
±± Declined ±±
Enough with the wing techniques. They have been made before...multiple times in multiple ways. DNR.


Kuchiyose: Raikou no Kawasemi Torotoro - Summoning: The Lightning Kingfisher Torotoro
Type: supplementary
Rank: S
Chakra: 40
Damage points: 80
Description: After making a blood sacrifice and performing the Ox → Ram → Snake → Tiger hand seals, the user will place the hand on the ground or facing the ground below them and release there chakra to create the summoning seal, summoning Torotoro. Torotoro is a moderately sized Tree Kingfisher with a 2 meter wingspan that can carry a human on her back. She has a black crown patch, has an orange head and neck with a black nape patch and white throat. Her upper mantle is olive green on the back, blue-green on rump and with a blue tail and her upper wings are dull green-blue with dark olive-black flight feathers. Torotoro has a natural affinity to the Lightning element and is able to perform Lightning jutsu up to S-rank without hand seals by either releasing it from Her mouth, feet or body. She also has an immunity to all B-rank and lower Lightning jutsu which she can extend to Her rider.
Only the following can be used by Torotoro as they can be used with Torotoro body and released from its mouth.

Lightning jutsu not usable by Torotoro:
- (Raiton: Inazuma ken Fudou ) - Lightning Release: Lightning Blades Levitation
- (Raiton: Shichu Shibari) – Lightning Release: Four-Pillar Bind
- (Raiton: Horyu Raika no Jutsu) – Lightning Release: Discharge Lightning Calamity Technique
- (Raiton: Torunedo Raitoningu) - Lightning Release: Tornado Lightning
- (Raiton: Raiton Kage Bunshin) - Lightning Release: Lightning Shadow Clone
- (Chō Biburāto Raitontō) - Super Vibrating Lightning Release Sword
- (Raiton: Shuriken Seigyo no Jutsu) - Lightning Release: Shuriken Control Technique
- (Raiton: Fusei Shuriken Chidori Jutsu ) - Lightning Release: Rigged Shuriken One Thousand Birds Style
- (Raiton: Jūrokuchū Shibari) – Lightning Release: Sixteen-Pillar Bind
- (Chidori Kireme) - One thousand Birds Breaker
- (Chidori Tokkan) - One Thousand Birds Rush
- (Raiton: Raikō Shishi Rendan) - Lightning Release: Lightning Flash Lion Combo
- (Raiton Chidori: Raijin no sakebi ) - Lightning Release One Thousand Chirping Birds: Cry of the Thundergod
- (Raiton: Raikiri Nibai Raikou Jishin) – Lightning Release: Lightning Blade Double Lightning Quake
- (Raiton: Kirin) - Lightning Release: Kirin
- (Raiton: Raiden ) - Lightning Release: Lightning Chain
- (Raiton: Raikiri Nirentotsu ) - Lightning Cutter Two Sequential Crashes
and any character specific lightning attack.
Notes:
- Torotoro remains on the battlefield for three turns,
- Torotoro can only be summoned if the users has signed the Kingfisher contract and has the tattoo as proof of signing,
- Torotoro can be summoned 2 times per battle with a two turn cool down between each of his summon,
- Torotoro can carry only one human on his back, extending the lightning Immunity to the rider,
- While riding on Torotoro, the rider cannot use earth or wind jutsu as they would interfere with the lightning immunity,
- Each jutsu Torotoro uses counts towards one of the three usable per turn,


X-Approved-X Removed a restriction. Made a change bolded.
I hold the Kingfisher Contract.
Miss-wrote some things...

Kuchiyose: Raikou no Kawasemi Torotoro - Summoning: The Lightning Kingfisher Torotoro
Type: supplementary
Rank: S
Chakra: 40
Damage points: 80
Description: After making a blood sacrifice and performing the Ox → Ram → Snake → Tiger hand seals, the user will place the hand on the ground or facing the ground below them and release there chakra to create the summoning seal, summoning Torotoro. Torotoro is a moderately sized Tree Kingfisher with a 2 meter wingspan that can carry a human on her back. She has a black crown patch, has an orange head and neck with a black nape patch and white throat. Her upper mantle is olive green on the back, blue-green on rump and with a blue tail and her upper wings are dull green-blue with dark olive-black flight feathers. Torotoro has a natural affinity to the Lightning element and is able to perform Lightning jutsu up to S-rank without hand seals by either releasing it from Her mouth, feet or body. She also has an immunity to all B-rank and lower Lightning jutsu which she can extend to Her rider.
Only the following cant be used by Torotoro as they cant be used with Torotoro's body or released from her mouth.

Lightning jutsu not usable by Torotoro:
- (Raiton: Inazuma ken Fudou ) - Lightning Release: Lightning Blades Levitation
- (Raiton: Shichu Shibari) – Lightning Release: Four-Pillar Bind
- (Raiton: Horyu Raika no Jutsu) – Lightning Release: Discharge Lightning Calamity Technique
- (Raiton: Torunedo Raitoningu) - Lightning Release: Tornado Lightning
- (Raiton: Raiton Kage Bunshin) - Lightning Release: Lightning Shadow Clone
- (Chō Biburāto Raitontō) - Super Vibrating Lightning Release Sword
- (Raiton: Shuriken Seigyo no Jutsu) - Lightning Release: Shuriken Control Technique
- (Raiton: Fusei Shuriken Chidori Jutsu ) - Lightning Release: Rigged Shuriken One Thousand Birds Style
- (Raiton: Jūrokuchū Shibari) – Lightning Release: Sixteen-Pillar Bind
- (Chidori Kireme) - One thousand Birds Breaker
- (Chidori Tokkan) - One Thousand Birds Rush
- (Raiton: Raikō Shishi Rendan) - Lightning Release: Lightning Flash Lion Combo
- (Raiton Chidori: Raijin no sakebi ) - Lightning Release One Thousand Chirping Birds: Cry of the Thundergod
- (Raiton: Raikiri Nibai Raikou Jishin) – Lightning Release: Lightning Blade Double Lightning Quake
- (Raiton: Kirin) - Lightning Release: Kirin
- (Raiton: Raiden ) - Lightning Release: Lightning Chain
- (Raiton: Raikiri Nirentotsu ) - Lightning Cutter Two Sequential Crashes
and any character specific lightning attack.
Notes:
- Torotoro remains on the battlefield for four turns,
- Torotoro can only be summoned if the users has signed the Kingfisher contract and has the tattoo as proof of signing,
- Torotoro can be summoned once
- Torotoro can carry only one human on her back, extending the lightning Immunity to the rider,
- While riding on Torotoro, the rider cannot use earth or wind jutsu as they would interfere with the lightning immunity,
- Each jutsu Torotoro uses counts towards one of the three usable per turn.

______________
±± Approved ±±
Editted.
 
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Yashiro

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Re: ±±Custom Jutsu Submission±±

(Raiton: Tsuin dendou tengai) - Lightning Release: Twin electrical domes

Rank: A
Range: Short - Mid
Type: Offensive
Chakra: 30
Damage: 60
Description: The user holds out both hands and focuses lightning chakra in them, he then shapes the gathered chakra into domes with round tops and flat bottoms, the user then swings his hands and arms across each other and releases the domes in a way that they fly towards the opponent, while the domes are in mid-air, the user manipulates them to scatter into little lightning bolts that would shock all targets within range.

- Can only be taught by -Yashiro-
- Can only be used twice per battle

______________
±± Declined ±±
The last sentence bothers me.

(Raiton: Kirameki seizon) - Lightning Release: Sparkling existence

Rank: A
Range: Short - Long
Type: Supplementary
Chakra: 30
Damage: N/A
Description: The user focuses lightning chakra throughout his entire body and then releases the chakra all at once into the air, this results in the user releasing tiny bolts of lightning into the atmosphere which gives off a kind of sparkle, these tiny bolts of lightning negates all earth release techniques for a while.

- Can only be taught by -Yashiro-
- Technique remains active for 3 turns
- In those 3 turns, no earth release techniques up to S Rank can be used by both the opponent and the user

______________
±± Declined ±±
How is this long range and why would this prevent the enemy from using for example Earth Spear? I understand you'd negate the usage of the ground nearby your location but saying your opponent can't use earth all togehter is illogical. Also, this will last only 2 turns: the one its used and the following one. Not more. It also cannot be used more than twice.

(Doton: Doroppu tsuchi gosunkagi) - Earth Release: Dropping earth spikes

Rank: A
Range: Short - Mid
Type: Attack, Supplementary
Chakra: 30
Damage: 60
Description: The user of this jutsu releases his earth chakra into the air above his opponent, by doing this he creates giant spikes of rock to drop down onto the opponent from atleast 10 meters above the opponents position.

- Can only be taught by -Yashiro-
- If the opponent destroys the spikes while looking up, he will be blinded by the dust in his eyes for 1 full turn
- Technique will not be passed as valid if released below 10 meters

______________
±± Declined ±±
DNR. Similar to existing techniques.
 
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Troyard

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Re: ±±Custom Jutsu Submission±±

Reido Basutā Ken | Zero Buster Blades
Type: Weapon
Rank: S
Range: Short
Chakra: 40
Damage: N/A (various amounts depending on where hit)
Description: The Buster Blades hilt are made of pure steel, thus allowing it to conduct two chakra natures, Fuuton and Sution. The right blade, known as Fuuton Buster. And the Left blade, known as Suiton Buster. The hilt of the blades are each marked with the Kanji of each element. The blade itself looks nearly transparent, with a teal/turquoise color. This color of the blade represents the smooth flow of the water chakra and the calming coolness of the wind chakra. Each blade is 4 feet long, making it rather short, yet able to quickly move due to the users ability. With the right blade, the Fuuton Buster, the user may focus their fuuton chakra into the sword, this allowing the blade to glow from the regular color to a bright turquoise. The user will swing the blade diagonally, releasing a whirlwind equaled to an A-rank wind technique. With the Left blade, the Suiton Buster, the user will do the similar like what was done with the right, though instead of a diagonal slash, the user will slash vertically. With this flowing movement, the blade will release a sharp blade of water, also equaled to an A - rank technique. Although this may seem like the end of the abilities of the sword, it has one last ability known as reverse mode. This mode makes the blade turn almost into a tonfa. The way the blade is stationed is it will resemble the structure of a tonfa, having the blades flowing on the outer forearm of the user, thus allowing accurate cutting power. Though, there is one downside to this. The user has to chose what way they want the sword in at the beginning of battle. Reverse mode, or standard mode. If the user would like to switch the mode, they will not be allowed to use ANY water or wind techniques for the next tow turns, thus making it a decision that should be done at the beginning of battle.

-The Water & Wind move can only be used twice per battle
-When the water or wind ability is used, it will count as one of the users three jutsu's
-The user can not have any other CW in his grasp when he is using this
-Can only be used by Luigi

Reverse mode:
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Regular Mode:
You must be registered for see images



______________
±± Declined ±±
I cannot approve this, nor check it for that matter, with the name and with what you based it on. It has been used for other things, the name and the basis, and will collide with existing things.

---------------------------------------------------------------------------

(Sution: Kyo Sono kamigami ) Water release: Cry Of The Gods
Type: Offensive
Rank: A
Range: Short- long
Chakra: 30
Damage: 60
Description: For this technique, the user will focus their Sution chakra and perform the dragon handseal, sending their chakra into the air forming clouds. The clouds form almost instantly, or this can be used with existing clouds. As the clouds form, the user will then say "Cry", causing a large downpour of water all over the battle field. Though, that is actually the first stage of the technique. The user will then use shape manipulation, changing this large downpour into the shape of the god of water, Poseidon. Poseidon would come down diagonally, this aimed at the opponent. Poseidon has a trident made out of pure water. The user has the choice if he wants Poseidon to throw the trident, though that will cost another move, and the trident will also be equaled to an B-rank technique. Once the technique is finished, the clouds will then disappear as if nothing ever happened.

-Can only be used 2x
-The rain can be used to form a water source
-To throw the trident, it will cost a move
-No S rank water the same turn this is used
-Can only be taught by Luigi

______________
±± Declined ±±
This has been done before. DNR.

---------------------------------------------------------------------------------

(Sution: Kakusan ) Water release: Diffusion
Type: Supp
Rank: A
Range: Mid
Chakra: 30
Damage: N/A
Description: This technique is very simple. The user will focus their chakra and send it into any water on the battle field ( even the opponent ). Though, all this technique does is move water from a higher concentration to a lower concentration so that they can reach equality. So if the opponent is 75% water and the are infront of him is 0%, Diffusion would pull the water out of the opponent, making the water inside and outside of this body equal. That is just like if the opponent is in water. The water on the outside will go into the opponents body ( as long as he/she is making contact with the water source). This will simply make the opponent heavier, and making them harder to move. It will take their speed down two levels. Thus meaning if it was a Kage ranked ninja, the water that was put into them will slow them down to the speed of an S-class ninja. When the water is taken out of the opponent, it will just leave them dehydrated, thus causing dizziness and muscle fatigue. This also works the other way around. If the user feels Dehydrated they will use this technique, thus pulling water into themselves, resolving this problem.

-Can only be used twice
-Due to the intense chakra control, must have mastered Water & Ninjutsu to use
-No S rank or higher fire or water the turn this is used or after
-Can only be taught by Luigi

______________
±± Declined ±±
O_O DNR.
 
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Method

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Re: ±±Custom Jutsu Submission±±

Resubmitting:
Katon: hō-ō | Fire Release: Fenghuang
Type: Offensive
Rank: S
Range: Mid - Long
Chakra: 40
Damage: 80
Description: After learning the truth behind Itachi's past, Sasuke believed his hands to be that which would bring down justice upon Konoha, his ability to summon Hawks had led him to create a new jutsu aside Kirin & had created one that suited not only his desire but also his Uchiha heritage.
The user begins by placing their hands together & performing the Bird handseal, while doing so they knead their fire chakra and expel a large fireball toward the sky, as it reaches the sky the user then performs the Dragon handseal causing the fireball to erupt into a blaze of fire which spreads out taking on the form of a large Hawk, similar sizing to a giant summon, the Hawk then flies toward the target and on contact crashes into them burning them alive followed by an explosion that covers a short range radius. The Hawk's movement's are easily detectable.
- Only usable by Sasuke Biographies
- Large Water Sources can dispel this jutsu
- Only usable Once
- Unable to use Fire Jutsu for two turns from creation
- Can only be taught by Method
_____________________________
✘ Declined ✘
the same size as a large summon is too much, you didn't even specify the exact size, you could for example make it as big as double the size of Sasuke's hawk that he summones, and only up to that size i'm going to allow you can compare to other fire techniques in size if you want, but not the Great Fire Majestic Annihilation, large water sources dispelling the technique makes no sense so remove it lol, if it's not made reasonable in your next submission i'll DNR it.



Raiton: Raiton Tsume| Lightening Release: Lightening Claw
Type: Offensive
Rank: A
Range: Short - Mid
Chakra: 30
Damage: 60
Description: The user begins by performing two handseals (Bird - Dragon), They then place both hands on the ground sending their Lightening chakra through the ground, as it reaches underneath the opponent it erupts through the ground in the shape of a Large clawed hand, it is large enough to wrap itself around the opponent's body from the shoulders down, it surrounds the opponent & closes in clenching itself. The opponent is caught within it and is electrocuted leaving them paralyzed.
- The opponent is paralyzed for 1 turn
- Useable twice per battle
- No Lightening Jutsu within the same turn
- Only taught by Method
_________________________
✘ Declined ✘
saying that it's large enough to wrap itself around the opponent's body isn't considered an exact size, what if you use it on a summon? or a giant golem? then the size ranges, so give it a distinctive size, reword the last portion of the technique instead of saying the opponent is caught and electrocuted, say that "when the opponent is caught he is electrocuted".
Katon: ho-o | Fire Release: Fenghuang
Type: Offensive
Rank: S
Range: Mid - Long
Chakra: 40
Damage: 80
Description: After learning the truth behind Itachi's past, Sasuke believed his hands to be that which would bring down justice upon Konoha, his ability to summon Hawks had led him to create a new jutsu aside Kirin and had created one that suited not only his desire but also his Uchiha heritage.
The user begins by placing their hands together and performing the Bird handseal, while doing so they knead their fire chakra and expel a large fireball toward the sky, as it reaches the sky the user then performs the Dragon handseal causing the fireball to erupt into a blaze of fire which spreads out taking on the form of a large Hawk, double the size of Sasuke's Hawk Summon, the Hawk then flies toward the target and on contact crashes into them burning them alive followed by an explosion that covers a short range radius. The Hawk's movement's are still detectable without the usage of a Doujutsu. The heat can evaporate small water sources.
- Only usable by Sasuke Biographies
- Only usable Once
- Unable to use Fire Jutsu for two turns from creation
- Can only be taught by Method

______________
±± Declined ±±
Countless fire techniques creating birds of fire have been done before. This has nothing special about it other than being slightly oped. DNR.

Raiton: Raiton Tsume| Lightening Release: Lightening Claw

Type: Offensive
Rank: A
Range: Short - Mid
Chakra: 30
Damage: 60
Description: The user begins by performing two handseals (Bird - Dragon), They then place both hands on the ground sending their Lightening chakra through the ground, as it reaches underneath the opponent it erupts through the ground in the shape of a Large clawed hand, the claws come around from either given side of the opponent and the palm emerges behind them & continues to wrap itself around the opponent. The palm spreads 3 meters out & the 5 claws extend to 2 meters , it surrounds the opponent and closes in clenching itself. When the opponent is caught he is electrocuted leaving them paralyzed.
- The opponent is paralyzed for 1 turn
- Useable twice per battle
- No Lightening Jutsu within the same turn
- Only taught by Method

______________
±± Declined ±±
Claws and palm are too big.

Raiton: Kaminari harubādo - Lightning Release: Lightning Halberd
Type: Offensive
Rank: S
Range: Long
Chakra: 40
Damage: 80
Description: The user begins by clapping their hands together and extending both arms over their head taking on the form similar to a sword, an electrical dense aura of lightning begins emitting throughout the user's arms and as it forms the user then swings their arm in any described direction. the beam rapidly extends out while in motion (still enough to be followed without the use of a Doujutsu), being able to cut through a scale as large as "Earth Release: Mountain Smash", slicing it apart. The beam can extend as far as 20meters and is set at a width of 5meters. Due to the dense pressure pushed against the arms , the user is left with multiple scorch marks & unable to perform extensive movements with their arms such as striking with a sword or defending against melee attacks without suffering damage from the opponent's strikefor a certain period of time(Two Turns). A large scale Wind jutsu of the correct rank(A+) would only slowly dissipate the beam, whereas a sharp Wind jutsu of correct rank(A+) can slice through the beam with ease.
- Cannot use any Lightning Jutsu in the following two turns
- Can only be used once.
- Can only use B Rank & below jutsu for the following two turns
- Cannot be used by clones

______________
±± Declined ±±
This is very similar to existing techniques. Its just a powerful beam of lighting in the end of the day. DNR.
 
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BusinessManTeno

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Re: ±±Custom Jutsu Submission±±

(Kuchiyose no Jutsu:Noah) Summoning: Noah
Type:Summon
Rank:S
Range:Short
Chakra Cost:40
Damage Points: N/a
Description: Noah Is the boss summon of the Aye-Ayes.... Similar to Enma. He is Twice the size of a human.. about the same size as a gorilla With a line of yellow on his stomach and a yellow patch on his back in the shape of a cross..Though he naturally stays on all 4 legs he also stands up similar to humans and keep balance due to his large tail... He can naturally hang on to trees and climb them with no hesitation with his hands. And can hang from trees with his tail as his tail is the strongest part on its body. Noah Specializes in Earth Jutsus up to S rank and can do 1 handseal for all earth jutsus (He has hands so he is able to) Due to his long sharp claws he is able to cut/break through Earth Jutsus A rank and below with his bare hands... Naturally Noah can Use his sharp hands to fight 1on1 due to his love for fighting Making him able to use Taijutsu up to B Rank. Noah Can also speak English Very well... and move slightly faster than a human .. The user must bite their thumb and wipe the blood on the Aye-Aye tattoo, then do the ram handseal. Noah will then appear right beside the user.... Though its uncommon this summon can fit 1 human on its shoulder for whatever reason.
-Going underground Count as 1 of the user 3 turns
-Can Only be Summoned Once
-Last for 5 turns on the field

Link to approve summon


______________
±± Declined ±±
Too many abilities. Lasts too long.
(Kuchiyose no Jutsu:Noah) Summoning: Noah[/B]
Type:Summon
Rank:S
Range:Short
Chakra Cost:40
Damage Points: N/a
Description: Noah Is the boss summon of the Aye-Ayes.... Similar to Enma. He is Twice the size of a human.. about the same size as a gorilla With a line of yellow on his stomach and a yellow patch on his back in the shape of a cross..Though he naturally stays on all 4 legs he also stands up similar to humans. Noah Specializes in Earth Jutsus up to S rank and can do 1 handseal for all earth jutsus (He has hands so he is able to) Due to his long sharp claws he is able to cut/break through Earth Jutsus A rank and below with his bare hands twice per battle. Naturally Noah can Use his sharp hands to fight 1on1 due to his love for fighting Making him able to use Taijutsu up to B Rank. Noah Can also speak with the user . The user must bite their thumb and wipe the blood on the Aye-Aye tattoo, then do the ram handseal. Noah will then appear right beside the user.Though its uncommon this summon can fit 1 human on its shoulder for whatever reason.
-Can Only be Summoned Once
-Last for 4 turns on the field

Link to approve summon



______________
±± Approved ±±
Editted severely.
___
(Suiton:dedoko tsubasa)Water Style: Source Wings
Type: Supplementary
Rank: S
Range: Short
Chakra: 40
Damage: N/a
Description: The user will do a set of 5 hands and then slap their hands together. This will manipulate the moisture in the air and the water in the users body causing 2 large wings (about 4 Meters long) to sprout on the side of the user. The water wing does NOT grant flight, but is used as a water source. The user is able to use up to 5 A rank and below water jutsus with this water source. The user can also manipulate the wings to guard against a incoming fire attack.
Note: Can only use once
Note: Blocking against a fire move counts as a turn
Note: Wings stay for 3 turns only

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±± Declined ±±
Sorry but that wouldn't sprout enough water to use that many techniques from them.

(Ameton:enchou kouu tamaishi) Rain Style: Dome Of The Rain Pebbles
Type: Offensive/Defensive
Rank: S
Range: Short-Mid
Chakra: 40
Damage: 80
Description: This is a very advance water jutsu. The User can only do this while its raining. The user will do 3 handseals while its raining, causing the rain to form a water dome around him about 6 meters wide in both width and height. Stopping all the rain from coming into the user area. As the dome of rain is complete. The user will do the tiger handseal, causing water size pebbles to shot out from all directions of the rain dome very fast with piercing strength. Once the rain bullet/pebbles have shot off, the water dome disperse

Note: Cant Use S Rank Water and Rain For the same and next turn
Note: Cant Use Water Jutsu in the same turn as this
Note: Can only use A rank Rain for 3 turns after use
Note: Can only use once

Link to my rain training



______________
±± Approved ±±
 
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Daemon

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Re: ±±Custom Jutsu Submission±±

(Amatsu Toride) Heavenly Fortress
Rank: S
Type: Offensive/Defensive/Supplementary
Range: Short
Chakra Cost:40
Damage Points: N/A (+20 to kenjutsu)
Description: *The ultimate defense and offense for a Saumrai. A Saumrai through years of experience has developed almost of things including their skills. But most of all their pride and courage is developed instantaneously. A Samurai's pride and courage are their most important thing. Without ones pride and courage, they become an empty shell of themselves. For Samurai chakra is directly connected to their sense of pride. As their pride grows, their chakra goes along with it.(The Pride is obtained obviously through victorious battles and training so when I say that chakra is directly connected to pride, I mean that increased chakra is because of learning and training.) After meditating for large periods of time, it frees up the mind and stresses on ones body. This allows advanced chakra control. After years of mastering this form of meditation the user can clear their mind in a matter of seconds yet it requires no movement. The Samurai forces a large amount of chakra out of his body into the air around him that is visible to the human eye. The chakra is compressed into a denser form and molded. The Samurai shapes this dense chaka into an aura around him shaped like a person. This figure has long flowing hair and stands tall above the user about 10 feet tall. This figure is made out of pure chakra and is see through but is not defined to the point where you can see its face. Arms are formed around the samurai in like a coddling position where 1 arm is protecting the user. The second arms holds a katana that is held at the side of figure. This condensed form of chakra around the user doesn't slow them down anymore nor does it speed them up. In combat, the figure does the fighting for the user, the only role the samurai has is motion. All techniques that are used by the figure are amplified giving Kenjutsu techniques a 20+ damage stat bonus. Being the ultimate defense for Samurai's, the figure can defend the user from S-rank or below physical techniques for elemental techniques only A-rank and below can be effectively defended against. However every hit the user takes full on force from an elemental attack reduces the turns this figure can stay up because even more a master Samurai it is difficult for them to continue to supplying chakra to it. This factor doesn't apply to physical attacks because they are hardly grand scale with the exception of EIG attacks. Due to it only being able to handle S-rank physical attack this means that it can handle up to 80 damage but anything higher the user takes the difference. For example, if the samurai is hit with a forbidden rank technique which has 100 damage and the figure can only take up to 80 damage, the user takes 20 damage(100-80=20). Once every 2 turns, the figure can stab his sword into the ground sending out a wave of chakra that carries B-rank damage. However, in the same turn, the user cannot use any techniques that are higher than B-rank. The wave of chakra can cause a person to fly backward and cause damage or defend against B-rank energy based elemental techniques(Lightning, Fire and Wind. Has no effect on water or earth.) After deactivation, the Samurai is exhausted and all the things that were cleared from his/her come rushing back putting stress back on them. For this, they are weakened for period of time. (This technique is based off the Uchiha's Susano'o.)
-Can only be taught by Daemon.
-Can only be used once per battle
- Must be a samurai to wield this.
- Only lasts 5 turns. Can be shorted by a turn numerous times.(explained in jutsu itself)
-After deactivating, no S-rank or higher techniques for the next 2 turns.*

______________
±± Declined ±±
OPed

(Iaido: Bachi) Art of Quick Draw and re-sheathing the sword: Punishment
Rank: A
Type: Offensive/Defensive
Range: Short
Chakra Cost:N/A
Damage Points: 60
Description: The user grabs on to the hilt of the sword. Suddenly the sword is re-sheathed and unsheathed about 10 times in the span of about 3 seconds. With each unsheathing, The sword fully comes out and slashes the opponent. This makes 10 quick and light lacerations on the opponents body. Though light in power, these slashes still cause a great deal of pain. If used correctly, these 10 slashes if hit in the same area cut after cut, with create a slash deep enough to completely cut through the pectoral muscle exposing the rip cage. This technique can also be used to deflect projectiles such as Kunai or Shuriken. Due to the speed of this technique, it can only be tracked easily by taijutsu masters. With the rank of the user of this technique the speed increases. For example. If a jounin were using the technique, The sheathing and unsheathing of the sword will take about 7 seconds, S-Class- 6, Sannin- 5 , Kage - 4, Sage(official and unofficial) -3.
-Can only be taught by Daemon.

______________
±± Declined ±±
Unreasonable and similar to existing techniques.

New CW replacing this one:

(Revenge) Kyuushuu
Rank: S
Type: Weapon
Range: N/A
Chakra Cost:N/A
Damage Points: N/A
Description: Kyuushuu is a folding blade with intricate mechanisms. By squeezing the hilt of the blade, a large stainless steel blade forms and protrudes from it. The blade is thin and light making it easy to carry. The dimensions of the sword is about 55 cm long or 1.80 feet. This would classify it in the realm of the length of a normal Katana. Even tough the blade itself is thin, It is extremely durable and nearly indestructible. Located in the hilt of the sword is a mechanism that holds iron wire. The wire that is in the hilt is refined, thin and sharpened allowing the wire to be able to severe the flesh of enemies. The Wire is released when a button is pressed on the bottom of the hilt. A compartment opens causing the wire to shoot out from the hilt and wrap its self around the desired target set by the user. If the hilt of the sword is held incorrectly by the opponent, the wire will eject from the hilt and wrap itself around the enemies arm. Small gears in the Hilt start to turn constricting the wires more until they slice the opponent arm off into a dozen pieces. After this takes place, the wire then retract into the hilt of the blade and the compartment closes. The sword being able to fold in on its self into hilt eliminates the need for a sheathe and allows it to be stored easily or concealing in small places. Once per turn, chakra can be channeled through the wires to increased their destructive power. The chakra can coat the wires so that it can dull down their cutting power but increase its strength so that I can be able to form traps and even support a full grown man to save him from a free fall. The user may also choose to add enough chakra so that is can restrict a small summon like Gamaken. The Wires from the sword can only reach to short range (5m or 16 feet). While restricting summons or using it to attack the user,It counts as one move towards the 3 move limit. For the actual use of the blade, when used to cut the opponent is leaves light yet deep cuts that aren't visible to the naked eye. This is used for the illusion of silent and unseen assassinations and murder. Even though the cuts are light, It still has the cutting power of slicing through the body with great ease.
Sword itself and the showing of the folding and unfolding mechanism:
You must be registered for see images
-Can only be used by Daemon

______________
±± Pending ±±
Leaving for someone else. I'm 90% sure this is similar to something made before.
 
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