Tsuchi Heihō (103)

Pyro NB

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#21
The agent grunted, clearly annoyed by Desmond's insolence. Were it not for his strict orders, he would have struck him down here and now as punishment for his arrogance. He took the bloody scalp in his hand. Certainly barbaric... he thought to himself. "This is adequate evidence. The Shogun offers you the appropriate award of 3,000 Ryo and 1,500 Kumi. You are also to take a Service Insignia." Without waiting for Desmond to react, the Black Ones operative tossed a mysterious medallion at him, along with his reward. The medallion would momentarily burn when he took it into his hand, although the pain would pass fairly quickly. He spun around, taking the proof with him into a building being guarded by individuals in a similar uniform. Following him would be unwise.

(Gimu Kishō) – Service Insignia
Type: Artifact
Rank: D
Range: N/A
Chakra: N/A
Damage: N/A
Description: A medallion of sorts marked with a Kanji for the House of Ashikaga. It signifies the holder’s completion of a task for the Shogun Takauji Ashikaga, heir of Chungsu and the remnants of the Hangurian Freehold. It is crafted from Hangurian Ore and gold, giving it a remarkable speckled shine and imbuing it with mysterious properties that are currently impossible to decipher. When taken into possession by a new holder, it momentarily burns to the touch. Reasons for this are unknown. This medallion is typically rewarded by members of Ashikaga’s Black Ones regiment, but can be given by the Shogun himself.
Desmond listened to the black one and grabbed the rewards with his hands catching the money with his left and the medallion with his right. He felt a slight burning sensation upon grabbing the medallion to which he glanced at it then back at the man but by that time he had already turned to the garrison with proof in hand. Not wanting to draw any unwanted attention to himself he'd place the items in his bag and leave without a word. As he was leaving the land he'd stumble across an interesting wares salesman who flagged him down. The salesman was dressed in dark tattered robes and face was covered by a hood that was hiding the majority of his face, You look like a fellow who believes in the supernatural. Desmond stared at the man, Yes, yes I get the feeling that you are one with the spirits. I have a special offer for you. Pulling out a beautifully engraved box the man spoke more In this box is a vengeful spirit that once released will curse the people of your choosing and it could be yours for just 2,500 Ryo.

Desmond took the requested amount out of his bag and placed it onto the table, once done the man took the money and spoke once more, Might I also interest you in this drink that relaxes the body, increases your speed, and strengthens your fist in a fight? Just 200
ryo
. Desmond placed another 200 on the stand, Good good it was a pleasure doing business with you. The salesman quickly closed his store window as Desmond turned continued to walk back towards the river banks. Eva, take these. Hmm? Take these. Hide the box somewhere and make sure to tell your mother of its abilities, that should keep Haunter from opening it and give the drink to Cynn. Tell her to keep it on her at all times. No problem. Desmond would gently pat Eva on the head and scratch between her ears before she dispersed back to her home. As she dispersed he would pass the notice bored once more, taking a single kunai he would place Trunks's bounty back onto it. Cutting his finger on the kunai Desmond would write in blood "Claimed." continuing on he then took flight once more headed back to his forest.
-----
~LLM
Chakra: 1900-5-30=1865
Jutsu:

( Furaito no Jutsu ) - Flight TechniqueType: Supplementary
Rank: A
Range: Short-Long
Chakra: 30 (-10 per turn)
Damage: N/A
Description: Through the use of their chakra, the user gains the ability of unsupported flight and levitation. The user moves and maneuvers at his running speed. This can be used upon activation as a means of dodging attacks but after this, cannot be utilized like such unless specifically noted.
Note: This can be used by Otsutsuki clan bios and canon Otsutsuki noted to have flight, Juubi Jinchuriki bios.
 
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#22
https://narutobase.net/forums/showthread.php?t=756123

Arriving in the Market, Trunks looks around at the various items for sale before making his way to the bank to retrieve his belongings while allowing the ideas to form in his head with his wallet size as it was.

Carefully studying what was available, Trunks waves for a merchant and places a bid on one item while buying a pair of shoes that were also available.
 
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#25
https://narutobase.net/forums/showthread.php?t=756118

Landing in the Market, Trunks decides to look through what was offered to see if there was anything he would like to purchase.

Seeing nothing of use to him, Trunks meanders around window shopping when he overhears a conversation from behind.

Yeaaaaah man, dude was more pale than the my grandma on her death bed. Said he went to the Chungsu ruins to see if he could salvage something of value, when a group of people noticed him and tried to run him down. Said they were snarling and growling, nearly like animals. Creepy part is dude said he pulled out a crossbow and stuck one in the gut, but it didn't even slow him down. Then, when they got close, he said that they were all mangled, like parts ripped off and shit. After that he freaked and ran.

So what you're saying is he is on the good shit, and isnt sharing? the other man laughed.

Haha probably, you know his Mom was a junkie too. The first says laughing along while the pair continue on their way.

From the sounds of it, these people are extremely ill, Trunks thinks to himself, I'm not sure how much of that is true, but it sounds like a very advanced rabies virus that is spreading quickly. Trunks thinks recognizing his abilities as a medical Ninjutsu master. At once, Trunks makes up his mind to help these people, and leaves the marketplace.

-LLM-
 
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#26
Starting.

Sado entered into Tsuchi Heiho, he quickly deposited 10k ryo the maximum amount that the teller told him they could hold for him and then went out to find the noticeboard. He was used to searching the noticeboard by now either from his time as a mercenary or from how he had been using it in the past. He had stopped using the alternate appearance and was merely walking around as himself.
As he read through the noticeboard he came upon a strange request given by an anonymous person. Not one to usually follow up on such request he was thoroughly bored and driven on by the cockiness of his secondary personality. He showed it to his salamander companion almost as if making a point. He made sure to show her the portion that said: "by those who seek higher purpose." It was as if he was trying to show her that he was driven on by some divine purpose when in reality he just wanted to fuck around and not have to deal with the responsibility the more sensible of the two personalities decided the shovel upon their shoulders.

All that tells me is you had no idea what you were doing until someone else put it infront of you.

I can see why the other you could move a nation in months, whereas you can't even move yourself. It's pitiful really.

Sado didn't reply, he seemed agitated by the constant nagging of the summon. The primary personality was more playful and would bounce back and forth with the summon. However this version was quick to anger, and his pride was easy to wound. With a sneer, he looked upon the paper reading through the supposed riddles. The first one stuck out the most, it seemed the easiest to him and he was fast with his answer.
At least with his knowledge of the world it felt easy. Though he would for a moment hesitate since he had reared his head the personality was confident and forward. Now it had faltered. It wasn't the thinking type, it was the part of Sado that fought, that battled constantly against the other goliath and due to that most of it's ideals leaned more toward combat.
At the borders of frost and sin
More is hidden than seen
Beneath the icy floes,
Rests the dark gem which you seek.
(Fūinjutsu: Kyōshin) – Sealing Technique: Resonance
Type: Supplementary
Rank: A
Range: N/A
Chakra: N/A (+400 Maximum)
Damage: N/A
Description: Resonance is a unique application of Fūinjutsu created for those who possess multiple individualistic personalities; each with its own very unique set of beliefs, memories, emotions, and attributes. In its purest essence this sealing technique brings to life one’s own multiple personalities by enabling a form of organization and structure. A personality is generally defined as the individual characteristics which defines one; their memories, beliefs, ideas, personal skills, mannerisms, and habits. It has been shown throughout the series that various forms of Ninja Arts are capable of controlling, manipulating, transferring, and even changing memories. It has also been shown that chakra, Fūinjutsu, emotion, and memory all play intimately and are connected with one another. The most striking example of this is Minato Namikaze’s use of his chakra to seal his own personality within Naruto when he sealed the Nine Tails; this is at times called a ‘consciousness imprint.’ Karin Uzumaki noted that chakra carries the ability to reflect emotion and personality; she described Naruto’s chakra as warm while Sasuke’s was cold. There also exist techniques such as the Loss of Memory Technique which allows the user to block memory sets with their chakra. Fūinjutsu is also capable of sealing metaphysical phenomena such as chakra, souls, memories, and even emotions. With this in mind it is reasonable to extend the ability to seal entire personalities away into a vessel. Thus, Resonance is a seal which seals the users multiple personalities. It grants structure to chaos within one’s own mind; organization to a torrential storm of personalities, emotions, and beliefs.

Resonance is applied to one’s own personality; as such the seal must be stated in the user’s personality section of their biography. Resonance can seal up to seven individual personalities. These personalities are listed within the user’s biography. Each must have characteristics which are distinct from one another. For example, one personality can have a tendency toward violence and bloodshed while another can be prone to kindness. The user is granted great versatility with the customization of each personality, each being a cosmetic choice. Personalities can be named differently and even possess different perceived genders. This means that while the body’s physiological gender will remain static the personality can operate differently to the body; essentially the personality believes it is the opposite gender to the body. Personalities can also have distinct memories, skills, emotions, motivations, thought patterns, movement patterns, and mannerisms. The possibilities are nearly limitless in regards to defining traits of a separate personality. Personalities can also be structured into hierarchies with one typically dominant over the others; although this is largely a cosmetic feature. The inner workings of the seal itself are simple. The seal treats the user’s own body as the vessel for the sealed personalities. All of the user’s personalities are sealed by Resonance, including the original personality along with a portion of the user’s chakra before the seal is performed. Each personality, now sealed by Resonance, will be able to communicate with each other in an environment granted structure. This environment is much like Minato and Kushina’s communications with Naruto. Each happened within his imagination and mind allowing for numerous forms to be created. The user is able to shape the environment to take the appearance of anything the user so desires and all occurs within his or her mind. While sealed the personalities will be able to communicate with each other and watch each other, much like how Minato’s consciousness imprint was able to watch Naruto’s growth and development throughout his life. In terms of usage the seal possesses two release states. They are as followed:

Partial Release; The first state is a partial release state which is performed passively. Through this method the seal will be partially opened allowing for the fluid transitioning between separate personalities. It offers no true combat benefits and is purely a cosmetic ability which is inherent to the biography that Resonance is used on.

Full Release; The second state is a full release state which is performed at the cost of a move, but instantaneously, exempt or within the same timeframe. This second application is the combat-favored variant allowing for numerous benefits associated with the release of the user’s personalities. This state can be used for as many personalities as the user possesses, up to seven. As previously mentioned each personality is fully sealed with a portion of the user’s chakra, each laced with the personality’s essence of existence. Between all seven potentially sealed personalities a maximum of 400 chakra can be stored in Resonance. This chakra is split between each personality; each personality requiring a minimum of 50 chakra stored. The amount of chakra stored per personality is stated within the user’s biography in the personality section. When fully released the chakra will flow from the vessel of the user’s body back into his or her chakra network along with the personality; this effectively creates a full body surge equivalent to the quantity of chakra released. In addition to this the user will experience a refreshing surge of energy as their body is replenished and a personality is released; this is largely a cosmetic feature but can numb relatively moderate levels of pain and grant clarity to the mind.
With a moment of introspection, he heard the primary voice chime in abruptly answering the riddle for him with the same answer the secondary personality had reached. It was boring inside the mind. The primary personality was beginning to learn how tedious this plain of existence was. Watching from the inside felt like a prison. He was forced to watch as the secondary personality acted on its own volition realizing that this is what it had been subjected to for months.
They were agreed upon their destination as Sado and the summon set back out this time toward the north-east. He took a copy of the riddle with him just in case. As time moved forward the primary personality was realizing the secondary wasn't trying to be destructive. It merely wanted it's own adventure an objective for it to complete and to have a purpose. Sado had been using it as a tool, for months to do the dirty work, the killing, the torture, the more sadistic actions that were needed to start their village.
The secondary personality merely wanted to be something more than a tool, a being with its own objectives. This was the only way it knew how to do that. Break the bonds forced upon it and lash out scratching toward something it could call it's own. More cohesive and now working together the two personalities, the two halves, of the whole set out toward their answer.
Chakra:
1900
Senjutsu chakra:
620 - 10 = 610
Remaining senjutsu chakra: 610
Remaining senjutsu chakra in seal: 570
ELM from LM 110 | LLM
 
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#27
( Sandāu~ēbu ) - Thunderwave
Type: Tool
Rank: A
Range: Short - Long
Chakra: N/A ( - 5 per turn when used )
Damage: N/A
Description: Thunderwave is a basic chest plate outfitted with a surround sound speaker system, and a microphone. It can be used to play music or make noises more audible than normal similar to a karaoke machine. It is able to produce sound louder than most techniques or the clashing of techniques and can be much louder than the user or opponent can scream. In essence it can act like the (Utsusemi no Jutsu) - Empty Cicada Shell Technique passively at all times being louder and stronger than even that basic technique. It comes pre-loaded with all of the wielder's favorite songs. In battle it can be used to play theme music or it can make the user louder as it has a built in microphone system connected to the speaker system.

The primary use of Thunderwave as mentioned above is the ability to play music with the offshoot of this being the ability to cancel sound waves with sound waves while playing music. This is similar to the Scientific Ninja Tool: Shijima and works like a noise-cancellation speaker. The system can emit a sound wave with the same amplitude but with inverted phase also known as antiphase to the original sound. The waves combine to form a new wave, in a process called interference, and effectively cancel each other out. This effect is called destructive interference and is able to nullify sound techniques in equal rank. The sound can encompass a short - long range area around the user being louder the closer to the user the people who can hear it are and due to this it has a dampening system as to not harm the users ears or cause them any undue problems. It can be fine-tuned to look different depending on the wielder's appearance or preference.
Note: Sound techniques can only be canceled once per turn three times per battle.
Sado read the riddle again, replaying it in his mind. He knew there was a chance he was wrong but even knowing that just being able to have his own adventure separate from his village, separate from the responsibility put upon him. That was a reward in itself especially for the secondary personality who needed to feel as if it had its own existence different than the primary personality who reigned over the body they shared. The secondary personality seemed more at ease, it had gotten a turn to have an adventure. To return to it's more mercenary-like roots, taking an objective and bringing it to completion. Even if it wasn't right, it felt nice.
At the borders of frost and sin
More is hidden than seen
Beneath the icy floes,
Rests the dark gem which you seek.
Sado gradually meandered into the marketplace with the small green gem still in his right hand flipping it around his fingers like a coin. It moved from the index finger to the middle then the ring and finally the little finger flipping around and back upon itself flipping up the hand. The secondary personality seemed proud of itself, almost happy with its accomplishment but internally it was questioning itself. The demeanor a facade to an unsure and borderline insecure line of thinking. He internalized these thoughts as he approached the noticeboard looking for whoever he was supposed to show the stone to.
Was this really what the mercenary job wanted? A small green stone from Javarechi? To him it felt wrong, and in a way almost stupid. Why would the claimant want a simple stone with no intrinsic power like the Storm Giant's Signet he wore on his finger. As he walked through the marketplace music began to blast outward from his person echo'ing outward for a bit toward the people around pushing into their ears and washing over his insecurity. He was garnering a lot of attention as the people looked at him like he was a nuisance.
Chakra:
1900
Senjutsu chakra:
580 - 30 ( SM for travel posts ) = 550
550 - 05 ( Thunderwave ) = 545
Remaining senjutsu chakra: 550
Remaining senjutsu chakra in seal: 570
@Drackos
Started here
Gem obtained here
ELM from LM 104
 
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#28
( Sandāu~ēbu ) - Thunderwave
Type: Tool
Rank: A
Range: Short - Long
Chakra: N/A ( - 5 per turn when used )
Damage: N/A
Description: Thunderwave is a basic chest plate outfitted with a surround sound speaker system, and a microphone. It can be used to play music or make noises more audible than normal similar to a karaoke machine. It is able to produce sound louder than most techniques or the clashing of techniques and can be much louder than the user or opponent can scream. In essence it can act like the (Utsusemi no Jutsu) - Empty Cicada Shell Technique passively at all times being louder and stronger than even that basic technique. It comes pre-loaded with all of the wielder's favorite songs. In battle it can be used to play theme music or it can make the user louder as it has a built in microphone system connected to the speaker system.

The primary use of Thunderwave as mentioned above is the ability to play music with the offshoot of this being the ability to cancel sound waves with sound waves while playing music. This is similar to the Scientific Ninja Tool: Shijima and works like a noise-cancellation speaker. The system can emit a sound wave with the same amplitude but with inverted phase also known as antiphase to the original sound. The waves combine to form a new wave, in a process called interference, and effectively cancel each other out. This effect is called destructive interference and is able to nullify sound techniques in equal rank. The sound can encompass a short - long range area around the user being louder the closer to the user the people who can hear it are and due to this it has a dampening system as to not harm the users ears or cause them any undue problems. It can be fine-tuned to look different depending on the wielder's appearance or preference.
Note: Sound techniques can only be canceled once per turn three times per battle.
Sado read the riddle again, replaying it in his mind. He knew there was a chance he was wrong but even knowing that just being able to have his own adventure separate from his village, separate from the responsibility put upon him. That was a reward in itself especially for the secondary personality who needed to feel as if it had its own existence different than the primary personality who reigned over the body they shared. The secondary personality seemed more at ease, it had gotten a turn to have an adventure. To return to it's more mercenary-like roots, taking an objective and bringing it to completion. Even if it wasn't right, it felt nice.
Sado gradually meandered into the marketplace with the small green gem still in his right hand flipping it around his fingers like a coin. It moved from the index finger to the middle then the ring and finally the little finger flipping around and back upon itself flipping up the hand. The secondary personality seemed proud of itself, almost happy with its accomplishment but internally it was questioning itself. The demeanor a facade to an unsure and borderline insecure line of thinking. He internalized these thoughts as he approached the noticeboard looking for whoever he was supposed to show the stone to.
Was this really what the mercenary job wanted? A small green stone from Javarechi? To him it felt wrong, and in a way almost stupid. Why would the claimant want a simple stone with no intrinsic power like the Storm Giant's Signet he wore on his finger. As he walked through the marketplace music began to blast outward from his person echo'ing outward for a bit toward the people around pushing into their ears and washing over his insecurity. He was garnering a lot of attention as the people looked at him like he was a nuisance.
Chakra:
1900
Senjutsu chakra:
580 - 30 ( SM for travel posts ) = 550
550 - 05 ( Thunderwave ) = 545
Remaining senjutsu chakra: 550
Remaining senjutsu chakra in seal: 570
@Drackos
Started here
Gem obtained here
ELM from LM 104
Sado would continue wandering through the marketplace, nothing remarkable occurring around him at all. Whatever he was waiting for to happen, or whoever he was trying to find, clearly was not going to arrive.

(Incorrect location. You have infinite attempts though so feel free to go back out there and try it again)
 
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#29
Sado was slow to realize it but eventually, he got the point. If the item he had was correct someone probably would have sought him out.

After a bit of time, he set back out to try again, this time with a worn piece of jade in his possession that was obviously useless.

LLM
 

Pyro NB

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#30
Arriving in Tsuchi Heihō Cynn would stop and reverse summon Desmond to her location.
-----
~Coming from: x

~LLM
Jutsu:
(Gyaku Kuchiyose no Jutsu) – Reverse Summoning Technique
Rank: A
Type: Supplementary
Range: N/A
Chakra cost: 30
Damage points: N/A
Description: This technique is the counterpart of the summoning technique, in which it allows an animal to summon the human that they have a contract with back to their side, regardless of where they are. The animal must be at least B-Rank in strength to have enough chakra to use the technique though all animals that can use Ninjutsu in any form can use this technique on their summoners.
Post automatically merged:

Appearing next to Cynn out of a smoke cloud Desmond would look to her then and pet her head Good work Cynn. Overjoyed she would smile as they made their way to the noticeboard. Noticing all the riddles that have been crossed off Desmond thought to himself "Dam." Not knowing who requested the gem Desmond wove a seal spoke aloud projecting his voice from the sky so that it could be heard throughout the marketplace If you are looking for a black gem from Aisu Bay, I have one right here. Meet me by the noticeboard. With that being done Desmond would lean against the board and await any sign from anyone whilst maintaining a watch on all of his surroundings. He would also send Geets another text stating that he is in a safe location and that he will reaquire his kuni.
-----
Chakra: 2020-5-5-10=2000

Jutsu:
(Utsusemi no Jutsu) - Empty Cicada Shell Technique
Rank: D
Type: Supplementary
Range: Short-Long
Chakra Cost: 10
Damage Points: N/A
Description: Forming the needed hand seal Ram, a shinobi can project his voice to a different area to hide their location and the number of allies at their side. It is an excellent complement to stealth tactics.
@Drackos
~Coming from: x
~Gem collected here: x
~I Started here:
x
 
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#31
Arriving in Tsuchi Heihō Cynn would stop and reverse summon Desmond to her location.
-----
~Coming from: x

~LLM
Jutsu:
(Gyaku Kuchiyose no Jutsu) – Reverse Summoning Technique
Rank: A
Type: Supplementary
Range: N/A
Chakra cost: 30
Damage points: N/A
Description: This technique is the counterpart of the summoning technique, in which it allows an animal to summon the human that they have a contract with back to their side, regardless of where they are. The animal must be at least B-Rank in strength to have enough chakra to use the technique though all animals that can use Ninjutsu in any form can use this technique on their summoners.
Post automatically merged:

Appearing next to Cynn out of a smoke cloud Desmond would look to her then and pet her head Good work Cynn. Overjoyed she would smile as they made their way to the noticeboard. Noticing all the riddles that have been crossed off Desmond thought to himself "Dam." Not knowing who requested the gem Desmond wove a seal spoke aloud projecting his voice from the sky so that it could be heard throughout the marketplace If you are looking for a black gem from Aisu Bay, I have one right here. Meet me by the noticeboard. With that being done Desmond would lean against the board and await any sign from anyone whilst maintaining a watch on all of his surroundings. He would also send Geets another text stating that he is in a safe location and that he will reaquire his kuni.
-----
Chakra: 2020-5-5-10=2000

Jutsu:
(Utsusemi no Jutsu) - Empty Cicada Shell Technique
Rank: D
Type: Supplementary
Range: Short-Long
Chakra Cost: 10
Damage Points: N/A
Description: Forming the needed hand seal Ram, a shinobi can project his voice to a different area to hide their location and the number of allies at their side. It is an excellent complement to stealth tactics.
@Drackos
~Coming from: x
~Gem collected here: x
~I Started here:
x
Desmond would find that all around him were locked in a time-stasis, frozen from their daily chores and activities as the clouds darkened, bringing the peaceful marketplace scene to an eerie darkness. But no man appeared. Rather, a voice began speaking in his mind. "Our tenth and final Champion. You hold the husk of an ancient weapon. A relic that predates even the Sage of Six Paths and his blasphemy. But you lack so much, and of such importance. You must undertake Our arduous task to imbue the gift We impart to you with power. Until then, the secrets of the Sunlit Forge will remain hidden from you. Seek out your higher purpose." As fast as the voice appeared in his mind, so too did it leave. He was left alone with his thoughts, the hustle and bustle of the marketplace.
 

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#32
Time froze around Desmond everyone but him had stopped then immediately a voice began to speak inside his head. Just as the voice stopped talking time resumed Cynn did you hear that? Of course I did we're mentally linked, Desmond. Ok so I'm not crazy. Well just a little crazy. (mental conversation) Desmond let out a scuff and a smirk before summoning his 5 puppets back to his side. Upon arrival, Balthazar would grab Desmond's shoulder What the fuck happened! Dwayna began searching Desmond's body Are you injured, Melandru had drawn her bow and began scouting for potential enemies. Calm down I had Cynn summon me here so that I could turn in this gem, I'm unharmed, and Melandru put that bow away we are in neutral territory well at least I assume it is neutral. The twins being in the presence of Desmond's chakra reactivated and drew their weapons, What the fuck was that?! Who do we have to kill?! Lyssa stand down everything is fine. Now everyone relax let's go sit at that tavern over there and rest for a bit. The group settled down and did as suggested.
-----
Chakra: 2020-5-5-30-30-40-40-40=1,830

Jutsu:
(Kinzoku Kugutsu: Lyss) - Autonomous Puppet: Lyss
Type: Tool
Rank: A
Range: Short-Long
Chakra: 30-40(chakra bullets), 30(Abilities)
Damage: 60-90(chakra bullets), 60(Freeform)
Description: Lyss is designed after the twin Goddesses of beauty, water, and illusion Lyssa from Tyrian lore. Being an auto puppet she is programmed to initiate defensive measures when unknown or hostile chakra signatures come within range but is also programmed to follow their owner's orders to the letter, and has been programmed with learning and speech capabilities to further increase her usefulness in battle while also increasing their realism. She has a fair skin tone, long white hair, and wears purple and gold armor. She is made up of layered chakra metals with rubber between each layer. Along with her normal auto puppet abilities, Lyss is fully capable of performing non-chakra related taijutsu, puppetry techniques, and has a unique function of her own.

Abilities:
Weapons:
Lyss's daggers are laced with a puppeteer poison, upon being cut by the daggers, the victim will be partially paralyzed after three turns. After six turns the victim is completely paralyzed and after seven turns, the victim dies from the poison. Puppeteer poison, due to being minimalistic in its nature, is as advanced as poisons created by medics and as such, both the effects triggered by inhalation and ingesting of it takes the same amount of time.

Lyss:
Lyss's unique function allows the puppet to release a mist of adhesive water from within(A-Ranked). This concoction sticks to anything within a short-range radius of Lyssa but the key component to this is when the water adheres to a victim's eyes. The water forms a type of contact lens over the cornea causing light to drastically reflect around it which in turn causes the victims to view things as if looking through a kaleidoscope. The water naturally conductive to electricity, however, loses its adhesive nature after three turns returning the affecteds vision back to normal.

Notes:
~Chakra bullets are still subject to the same rules as the normal auto puppets
~Unique function last 3 turns with a 5 turn cooldown between uses
~The rubber insolation can protect against non-focused electricity A-Rank and below 3x per fight
~Takes up one of the user's auto puppet slots
~Can only be taught by Pyro NB

(Kinzoku Kugutsu: Irīya) - Autonomous Puppet: Ilya
Type: Tool
Rank: A
Range: Short-Long
Chakra: 30-40(chakra bullets), 30(Abilities)
Damage: 60-90(chakra bullets), 60(Freeform)
Description: Ilya is designed after the twin Goddesses of beauty, water, and illusion Lyssa from Tyrian lore. Being an auto puppet she is programmed to initiate defensive measures when unknown or hostile chakra signatures come within range but is also programmed to follow their owner's orders to the letter, and has been programmed with learning and speech capabilities to further increase her usefulness in battle while also increasing their realism. She has a fair skin tone, long white hair, and wears purple and gold armor. She is made up of layered chakra metals with rubber between each layer. Along with her normal auto puppet abilities, Ilya is fully capable of performing non-chakra related taijutsu, puppetry techniques, and has a unique function of her own.

Abilities:
Weapons:
Ilya's whip has special seals placed on it which activate when they come into contact with a target. These seals drain 5 chakra every time the weapon hits or 5 every turn a target is bond storing this chakra within her body which can later be used to fuel the puppets attacks. The trick to this, however, is that the weapons must also be held by Ilya in order for the seals to activate further preventing friendly fire in case the puppet is disarmed.

Ilya:
Ilya's unique function allows her to release a puppeteer poison in gas form, Inhalation the victim will be partially paralyzed after three turns. After six turns the victim is completely paralyzed and after seven turns, the victim dies from the poison. Puppeteer poison, due to being minimalistic in its nature, is as advanced as poisons created by medics and as such, both the effects triggered by inhalation and ingesting of it takes the same amount of time.

Notes:
~Chakra bullets are still subject to the same rules as the normal auto puppets
~Unique functions last 3 turns with a 5 turn cooldown between uses
~The rubber insolation can protect against non-focused electricity A-Rank and below 3x per fight
~Takes up one of the user's auto puppet slots
~Can only be taught by Pyro NB

(Ōtsutsuki Ningyō: Barutazāru) - Ōtsutsuki Puppet: Balthazar
Type: Puppet
Rank: S
Range: Mid-Long(Purge)
Chakra: 40(Summon/Abilities), 20(Purge)
Damage: 80(Freeform), 10-80(Purge)
Description: Balthazar is designed after the God of war, fire, and courage from Tyrian lore. Balthazar looks like a walking suit of armor obsidian black armor with a spiked helm, wolf head pauldrons, and skulls adorning his chest plate; in between each piece of metal, he glows with the color of fire. Being a Ōtsutsuki puppet Balthazar is capable of speech when brought to life via (Ōtsutsuki-ryu: Kugutsu no Jutsu) Ōtsutsuki Style: Puppet Technique. Balthazar is made up of multiple layers of chakra metal with the bottom layer lined with various needles and has an artificial circulatory system woven into his body. Along with the ability to perform puppetry techniques, he is built with a few unique ones of his own.

Abilities:
Weapons:
Balthazar being the God of war wields a black long sword with wolf head hilt and black shield with a wolf head adorning the front of it. By channeling the appropriate chakra into the sword Balthazar becomes capable of performing non-elemental kenjutsu. Balthazar’s shield, when infused with chakra, is capable of defending against elemental ninjutsu B-rank and below within reason.

Armor:
Balthazar at the will of the user can be disassembled and reassembled onto a target as armor. When worn the user is granted the added defenses of the puppet but is also passively enhance for war due to the puppet. Once the armor is placed upon the target several needles laced with enough adrenaline penetrate the skin granting the user a passive 1.5x increase to their base speed.

Purge:
This function is hidden inside of Balthazar in the form of several seals that are etched into his armor capable of absorbing up to two A-Rank fire techniques regardless of size (not simultaneously). This, however, isn’t the only function of the seals. When releasing, the user can release the sealed fire in the form of a giant maelstrom that engulfs and turns anything in the vicinity to ash.

Notes:
~Adrenaline lasts up to four turns and is usable once per event.
~Purge ability can only be released twice per event
~Can only be taught by Pyro NB

(Ōtsutsuki Ningyō: Merandōru) - Ōtsutsuki Puppet: Melandru
Type: Puppet
Rank: S
Range: Short-Long (Arrows)
Chakra: 40
Damage: 80(Freeform), 40(Arrows), 80(Barrage/Debilitating)
Description: Melandru is based on the Goddess of nature, earth, and growth from Tyrian lore. Melandru has a human female torso and a lower body designed to look like it’s made up of wood; her body has very intricate designs on it to make it look like she is covered in bark and leaves of trees with colors to match. Being a Ōtsutsuki puppet Melandru is capable of speech when brought to life via (Ōtsutsuki-ryu: Kugutsu no Jutsu) Ōtsutsuki Style: Puppet Technique. Melandru is made up of multiple layers of chakra metal with active camo on the outermost layer and has an artificial circulatory system woven into her body. Along with the ability to perform puppetry techniques, she wields a metal longbow and is built with a few unique ones of his own.

Abilities:
Armor/Arrows:
The active camo built into Melandru works more like a chameleons skin versus traditional active camo. When entering a battle or simply when ordered to Melandru passively changes her color configuration to match that of the surrounding environment. Unlike complete invisibility, she has to remain still or else run the risk of being spotted by the enemy. Melandru’s bow is made of the same material as she is but her arrows are made up of B-rank chakra infused earth. Melandru has four different arrow abilities that she can interchange between.

Barrage:
The first utilizes a set of seals placed along the shaft of her arrows; these seals when triggered release from them hundreds of more arrows broadening the range of her attack. This barrage can cover a 15m radius around its initial target and is the equivalent to S-Rank in damage.

Debilitating Shot:
With the second ability, she utilizes an arrow soaked in a mixture of several blood thinning herbs. Upon entering short-range of the target the arrow ignites several flashbang seals etched into it causing temporary blindness(1 turn) and also sending shards of the arrow flying in in all directions. These shards will cut and embed themselves into anything within a 5m radius of the initial explosion causing those hit to bleed continuously for 3 turns(-5 health per turn) and is S-rank in terms of the initial damage.

Seeking Arrow:
The third ability can only be used on her regular arrows which once loose she can command to track a foreign chakra target in case they attempt to evade or cause it to bend around opponents attempted defense no matter what the angle. Another feature of this ability allows the arrow to branch off to track and hit up to two additional targets but also lowering the dmg done.

Notes:
~Barrage can be used once every 2 turns
~Debilitating has a 2 turn cooldown
~Seeking has a 1 turn cooldown
~Can only be taught by Pyro NB

(Ōtsutsuki Ningyō: Dou~eina) - Ōtsutsuki Puppet: Dwayna
Type: Puppet
Rank: S
Range: N/A
Chakra: 40
Damage: 80
Description: Dwayna is based on the Goddess of healing, air, and life from Tyrian lore. Dwayna appears as a young, tall and slender woman adorned in gold and blue armor with fair skin with cyan hair and wields a staff as her weapon. Being a Ōtsutsuki puppet Dwayna is capable of speech when brought to life via (Ōtsutsuki-ryu: Kugutsu no Jutsu) Ōtsutsuki Style: Puppet Technique. Dwayna is made up of multiple layers of chakra metal with hundreds of hollow threads between each layer. Along with the ability to perform puppetry techniques, she is built with a few unique ones of his own.

Abilities:
Armor:
Dwayna’s sash is lined with metal feathers symbolic of her depiction of having wings in the lore. In this design, however, her sash when prompted while stiffen and move from her waist to her back and actually act like wings allowing her the ability to fly/evade if necessary whilst also acting as a fan to perform futon jutsu that make use of them.

Cleansing:
Dwayna takes her staff and throws it into the ground. Upon hitting the ground the staff will begin to glow as a seal spreads 10m out from it onto the ground. This seal (A-rank) activates when a land-based jutsu/technique is performed within range or if there are traps laid about the area to which the seal begins to instantly draw in the chakra from said jutsu/techniques and transfer it into Dwayna storing it within her. This includes friendly jutsu/techniques.

Life/Death:
Using her threads Dwayna can pierce the skin of shinobi, and other puppets to either absorb and transfer chakra (up to 30 per turn), extract or inject poisons, stitch together severed limbs. The threads can also be used for non-healing purposes in the form of binding targets, strangling, or impaling.

Archangel:
Utilizing the feathers in her sash Dwayna can send them flying towards her target(s) similar to that of a shinobi throwing kunai. These feathers either have explosive seals, flashbang seals, or summoning seals(not animals) etched onto them. The summoning seals replace the need for ninjutsu scrolls allowing the user to summon puppets or ordinary weapons from them(kunai/swords/shuriken).

Notes:
~Life/Death has a 2 turn cooldown between uses
~Archangel has a 2 turn cooldown between uses
~Cleansing can only be used 4 times per event, has a 3 turn cooldown
~Threads no matter how many are created are equivalent to A-Rank as a whole
~Evading is passive upon activation of wings but costs a move every turn after that
~Absorbing and transferring chakra and injecting/extracting poison requires Fūinjutsu and Medical/poison training, respectively
~Can only be taught by Pyro NB
Post automatically merged:

Starting: Powering the Weapon Core, Part I (The Candidates, 2)
-----
Desmond having refilled his energy and regained the majority of his chakra he signaled for his party to take the same formation they always do and head out. Just as they were leaving a crow of unknown origin landed on Desmond's shoulder dropping a note down into his hand before taking off. The letter read:

“What you hold is nothing less than a gift from Us. But it is powerless. A husk of something once so bright and dark. It must be powered. In order to do this, you must undertake Our arduous task. Seek out the blood of the guilty, one hundred offerings should suffice. Then purify its essence in the tears of an innocent soul, unharmed by you."
Reading this and having hidden anger toward people would take the words quite literally and would set out on his goal to slaughter the masses.
-----
Chakra: 2040-5-5=2030

~LLM
 
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