[Doton] Training with the Master

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Crutch Kaguya

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(Doton: Ganchūrō no Jutsu) - Earth Release: Rock Pillar Prison Technique
Rank: C
Type: Defence/supplementary
Range: Short/Mid
Chakra Cost: 15
Damage Points: N/A
Description: After performing the required hand seals Rat → Horse → Dog → Snake and they then create a large amount of rock pillars from under ground. They can then be controlled to surround their opponent and create a bamboo-like thicket of rock.


These jutsu requires 4 hand seals. It works by the user sending their earth chakra into the ground below the opponent and merging their earth chakra with the existing earth itself. After the user's earth chakra merges with the earth, the user causes their chakra to rise up from the from different points from the ground. The result is that instead of the earth rising as one slab, many pillars of earth rise up and surround the opponent. The user can make it so the opponent is completely trapped in a pillar prison with each pillar having the thickness of bamboo. The key is that though each pillar is weak, the sheer number of pillars fortify the prison and give it strength. The technique has not true defense purposes other than defense by offense. The technique doesn't directly damage the opponent but can be used to rob the opponent of his senses and limit his range of motion. Of course, it can easily be broken down with a lightning jutsu or by blasting your way out with an appropriate energy jutsu.


(Doton: Doroku Gaeshi) - Earth Release: Earth Shore Return
Rank: C
Type: Defence
Range: Short
Chakra Cost: 15
Damage Points: N/A
Description: After striking the ground with their hands, the user creates a large wall of earth in front of him/her. The defence is not perfect though, since a hard or drilling impact can puncture the wall. Also, since this technique only guards frontal attacks, the enemy can easily attack from the side or even from above.


All in all the typical earth wall jutsu. This jutsu doesn't require any hand seals but does require you take the time to slam your hands on the ground. If done carelessly your opponent can use that short gap to his advantage. The technique truly has no offensive capabilities (these two techs are kinda opposites). It is only short range so it basically just defends against techniques in front of you. It can be used to block water streams or bullets, or fire/wind bullets appropriately of the same rank. If your opponent uses it against you, most likely you won't have to guard against it as it'll cancel out with another one of your technique. But if you do have to guard against it, the a lightning blast or anything with cutting or blasting power stronger than the wall can handle will work.
 

Neji Hyūga2

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Rank: C
Type: Defence/supplementary
Range: Short/Mid
Chakra Cost: 15
Damage Points: N/A
Description: After performing the required hand seals Rat → Horse → Dog → Snake and they then create a large amount of rock pillars from under ground. They can then be controlled to surround their opponent and create a bamboo-like thicket of rock.


How you would perform the technique in battle? The way I'd use this is by casting this tech in order to limit my opponents range of motion and to be able to, even for a short time, contain them in order to do another move.

How you will use the technique offensively? This isn't necessarily an offensive move, but you could use this to contain and limit the enemies movement, giving you a slight opening to attack the enemy.

How you can defend against the tech? A easy way to defend against this is by just blasting it with lightning techs or just an explosive move with energy behind it. It's basically a lot of bamboo sticks and shouldn't be too difficult getting rid of it.

Whether or not you find the technique useful or interesting? I actually find this very useful. Being able to limit the opponents movement with something simple like this is great. It forces the enemy to try to get away or wasting a move removing all these pillars and in that time, it should give you an opening you need to do something.

Rank: C
Type: Defence
Range: Short
Chakra Cost: 15
Damage Points: N/A
Description: After striking the ground with their hands, the user creates a large wall of earth in front of him/her. The defence is not perfect though, since a hard or drilling impact can puncture the wall. Also, since this technique only guards frontal attacks, the enemy can easily attack from the side or even from above.


How you would perform the technique in battle? I'd perform this move by just slamming my hands to the ground to defend against a short ranged move that isn't as powerful as the wall.

How you will use the technique offensively? There really isn't an offensive to this, like you mentioned. Only thing I can say is you can use this to hide where you are and then use something else to sneak to the enemy.

How you can defend against the tech? Something with lightning, cutting power and/or energy comparable to the rank of this tech.

Whether or not you find the technique useful or interesting? I find it pretty simple. It's meant to defend against something close ranged and that's it really. It can, however, be useful for specific situations.
 

Kai NB

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Rank: C
Type: Defence/supplementary
Range: Short/Mid
Chakra Cost: 15
Damage Points: N/A
Description: After performing the required hand seals Rat → Horse → Dog → Snake and they then create a large amount of rock pillars from under ground. They can then be controlled to surround their opponent and create a bamboo-like thicket of rock.


How you would perform the technique in battle?
- I would perform this technique by creating a barricade of bamboo-like rocks separating myself from the opponent, giving me a chance to recuperate and assess the situation at hand.

How you will use the technique offensively?
- I would use this techniqe offensively by creating the bamboo head towards the opponent, forcing him to move out of the way, and leading him towards a trap

How you can defend against the tech?
- I would defend by using a lightning technique or another blast like technique to cut through the thicket of rocks. Even a sword technique may be useful.

Whether or not you find the technique useful or interesting?
- Ehh, not really. I mean, it's seems good for blocking a path, but it can be cut down fairly easily and if the technique's range isn't specified, it can be abused, and the opponent can just say that the bamboo rose a small height which would make it capable of allowing a person to jump on top of the bamboo-like rocks and walk (or hop) across them with ease.



Rank: C
Type: Defence
Range: Short
Chakra Cost: 15
Damage Points: N/A
Description: After striking the ground with their hands, the user creates a large wall of earth in front of him/her. The defence is not perfect though, since a hard or drilling impact can puncture the wall. Also, since this technique only guards frontal attacks, the enemy can easily attack from the side or even from above.


How you would perform the technique in battle?
- I would perform the technique by creating the wall to protect from small projectiles like kunai or shurikens.

How you will use the technique offensively?
- Offensively, I would use this technique to as way of sneaking on the opponent by using the wall as a means of hiding

How you can defend against the tech?
- Well considering this technique can't actually be used offensively, you can't really defend from the tech. But naturally, it can be destroyed with a lightning technique or other piercing techs.

Whether or not you find the technique useful or interesting?
- Very useful because a close range wall of protection is very helpful at times
 

Crutch Kaguya

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(Doton: Doro Hōshi) - Earth Release: Mud Spore
Rank: C
Type: Supplementary
Range: Long
Chakra Cost: 15
Damage Points: N/A
Description: This technique lets the user summon a river of mud infront of them. This technique can have water added to it to speed up the flow and increase its power.


This jutsu without the use of hand seals creates a river of mud. The mud is summoned in front of the user then travels toward the opponent all the way up to long range. If you want, you can combine with a water technique to increase the speed of the mud. This jutsu is very useful offensively when you are close to the opponent or perhaps mid range from the opponent. You can summon the river of mud without any hand seals to catch the opponent off guard. The river of mud will catch them off guard and sweep them away. Of course it is not meant to be a pure offensive technique, you must then use the opening the river creates when it pushes them away to follow up with another attack. The technique does not have defensive capabilities because it is not solid like regular earth and can't be exactly shaped to form defensive structure. It is easy to counter because the river mud is low to the ground. You can use raise the earth underneath you so that river of mud hits the side of the raised earth as you are earth unaffected at the top.


(Doton: Retsudo Tenshō) - Earth Release: Tearing Earth Turning Palm
Rank: C
Type: Offense
Range: Short/Long
Chakra Cost: 15
Damage Points: 30
Description: After performing the required hand seals Boar → Ox → placing hand on the ground, the user causes the ground surrounding the enemy to spiral inwards on itself, burying them alive or crushing them. This technique is capable of causing quite a bit of damage to the area. This technique is much more damaging if used in rocky mountainous areas, or inside a cave.


This jutsu requires 2 hand seals and placing your hand on the ground. This jutsu is essentially a whirlpool of earth somewhat similar to a whirlpool of water. The user will send their earth chakra into the ground to cause the earth underneath the opponent to loosen and crumble. The user will then cause the earth to spin in a spiral with the direction of spin being focused toward the center. If the technique is done with the opponent at the center of the spiral, all the rocks around the user on the ground will converge toward him burying his body in rocks. The jutsu can be countered if you can initially sense the earth chakra in the ground then just channel lightning chakra to negate the earth before there are drastic changes. If the you cannot sense the earth chakra, then you once you see the changes in the earth, you can simply use a technique that allows you to so airborne to get out of the range of the spiral and onto solid ground.
 

Neji Hyūga2

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Rank: C
Type: Supplementary
Range: Long
Chakra Cost: 15
Damage Points: N/A
Description: This technique lets the user summon a river of mud infront of them. This technique can have water added to it to speed up the flow and increase its power.


How you would perform the technique in battle? The way I'd perform this tech is by wanting to do a combination attack which would also throw my opponent off his balance, since they're being swept away from the mud.

How you will use the technique offensively? This tech isn't necessarily for pure offence but it can help lead into another attack and to throw the opponent off their balance.

How you can defend against the tech? Either by hardening the mud with lightning or just elevating yourself up to avoid the mud river coming towards you.

Whether or not you find the technique useful or interesting? Yes, this tech is very useful. It allows you to making combinations with other moves, and makes you're opponent loses their balance. Another great thing about this is that it doesn't require any hand seals to do, which makes this an extremely fast move to perform.

Rank: C
Type: Offense
Range: Short/Long
Chakra Cost: 15
Damage Points: 30
Description: After performing the required hand seals Boar → Ox → placing hand on the ground, the user causes the ground surrounding the enemy to spiral inwards on itself, burying them alive or crushing them. This technique is capable of causing quite a bit of damage to the area. This technique is much more damaging if used in rocky mountainous areas, or inside a cave.


How you would perform the technique in battle? The only time I suspect using this is when my opponent is off balance or using something else so that they wouldn't notice that earth chakra im placing into the ground to make a whirlpool.

How you will use the technique offensively? Yes there is. Once my opponent isn't noticing what's going on, I'd put earth chakra in the ground, sucking them into a whirlpool of rock and dirt. Once trapped within, I could use another tech to finish them off.

How you can defend against the tech? You could just place lightning chakra into the ground to negate the earth turning into a whirlpool or you could just go airborne to just avoid the whole thing all together.

Whether or not you find the technique useful or interesting? I find it alright. It doesn't seem like something I'd use too much but it does have its benefits. This seems like a good move to bait my enemies into either jumping into the air so that I can unleashing something while they're in the sky.
 

Kai NB

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Rank: C
Type: Supplementary
Range: Long
Chakra Cost: 15
Damage Points: N/A
Description: This technique lets the user summon a river of mud infront of them. This technique can have water added to it to speed up the flow and increase its power.


How you would perform the technique in battle?
- I would perform this technique by creating the river of mud when my opponent is performing a technique, thereby making them off balance.

How you will use the technique offensively?
- I would use this techniqe offensively only when adding it with a water technique to force the river flow speed to higher levels, thereby being able to to cause them to be blasted from the current.

How you can defend against the tech?
- As you said, I would use an earth technique to raise the earth below me, thereby going above the mud.

Whether or not you find the technique useful or interesting?
- I find it quite useful in that it can be made at long rages and also requires no handseals and even further powered by water techniques.



Rank: C
Type: Offense
Range: Short/Long
Chakra Cost: 15
Damage Points: 30
Description: After performing the required hand seals Boar → Ox → placing hand on the ground, the user causes the ground surrounding the enemy to spiral inwards on itself, burying them alive or crushing them. This technique is capable of causing quite a bit of damage to the area. This technique is much more damaging if used in rocky mountainous areas, or inside a cave.


How you would perform the technique in battle?
- I would perform the technique by causing the whirlpool to begin while the user is trapped or blinded by some form, most reasonably in a genjutsu.

How you will use the technique offensively?
- Offensively, I would use this technique after previously performing pillars of earth around the target so that the whirlpool also causes the pillars of earth to fall on the target.

How you can defend against the tech?
- I would defend by streaming lightning chakra through the ground or using a wind technique to get me airborne.

Whether or not you find the technique useful or interesting?
- It's not super useful, but it can definitely help at times. I just think it needs to be used in conjunction with quite a few moves to be very effective.
 

Crutch Kaguya

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(Doton: Dochū Eigyo no Jutsu) - Earth Release: Underground Projection Fish Technique
Rank: C
Type: Defence/Supplementary
Range: Short/Long
Chakra Cost: 15
Damage Points: N/A
Description: Using this jutsu, a person can hide underground until they're ready to attack an opponent. By utilizing earth-chakra, the person can stealthily emerge from the ground without disrupting the ground around him. This jutsu can also be used to avoid incoming jutsus.


The way this technique is used is as purely an escape measure. It is best used if the opponent does not have vision of you. There is only one real use for this technique so this explanation won't be that long. When you opponent is attack you from various sides and you feel that there is no way you can defend against all of them, use this defend to merge with the ground of move through it. The user does this by focusing earth chakra throughout his body and actually turning his body into earth. He merges his earth body with normal earth to seamlessly travel through it. It has no offensive uses and cannot be used to defend other than to escape. If the opponent is unaware that you went underground or doesn't have sensing abilities you can use this to your advantage move behind you opponent and give him a surprise. A simple way to counter this technique is that after deducing you opponent went underground (sensing or by seeing it) you can create a Swamp of the Underworld to stop him in his tracks or World Shaking to cause him to come out of the ground. This jutsu can be risky for an opponent who can use you being underground to his advantage.


(Doton: Doryūkatsu) - Earth Release: Earth Flow Divide
Rank: C
Type: Supplementary
Range: Short/Long
Chakra Cost: 15
Damage Points: N/A
Description: The user will first perform the required hand seals Rabbit → Boar → Rat → Horse → Tiger → Snake and then by flowing concentrated chakra from one's palms into the Dragon Veins flowing underground, one can tear the earth apart, creating large chasms by firstly raising the earth in the desired location and then splitting that peice of earth through the center. The length, width, direction, and curve of the chasm are all up to the user. Manipulating the Dragon Veins requires fine chakra control, but if one has such skill, they can use this technique to divide the space between the enemy and their own team in two, destroy enemy camps or defences, and even to attack.
Note: This does not split the earth appart directly to cause opponents to fall in the fissure.


This jutsu requires quite a number of hand seals relative to other jutsu, six to be exact. The jutsu works by sending your earth chakra into the ground and focusing it on the Dragon Veins underground. You then cause your chakra to rise up then split the section of earth that is risen in half. You can manipulate the split in any manner that you desire. The technique can be used to drain certain water techniques or to cause your opponent to fall into the chasm. The technique is mostly used to affect the surrounding environment and doesn't really attack you or can it defend a blast like technique. If the opponent uses it, it is mostly to drain water. Simply use common sense to stop yourself from falling into the chasm in any manner that you feel is appropriate.
 

Neji Hyūga2

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Rank: C
Type: Defence/Supplementary
Range: Short/Long
Chakra Cost: 15
Damage Points: N/A
Description: Using this jutsu, a person can hide underground until they're ready to attack an opponent. By utilizing earth-chakra, the person can stealthily emerge from the ground without disrupting the ground around him. This jutsu can also be used to avoid incoming jutsus.


How you would perform the technique in battle? This is best utilized by trying to escape or evade something, such as when you're enemy is trying to attack you and you can't defend against it since it's coming from a lot of different angles.

How you will use the technique offensively? There really isn't much offense to this except just sneakily getting behind them to attack, or using a jutsu when they aren't aware of your location.

How you can defend against the tech? Using either of the two jutsu mentioned above. It can be dangerous for the user is they're aware of this kind of jutsu and take advantage of the fact you're underground.

Whether or not you find the technique useful or interesting? I find this tech very useful in the fact it enables you to escape and possibly attack the enemy without them knowing where it's coming from.

Rank: C
Type: Supplementary
Range: Short/Long
Chakra Cost: 15
Damage Points: N/A
Description: The user will first perform the required hand seals Rabbit → Boar → Rat → Horse → Tiger → Snake and then by flowing concentrated chakra from one's palms into the Dragon Veins flowing underground, one can tear the earth apart, creating large chasms by firstly raising the earth in the desired location and then splitting that peice of earth through the center. The length, width, direction, and curve of the chasm are all up to the user. Manipulating the Dragon Veins requires fine chakra control, but if one has such skill, they can use this technique to divide the space between the enemy and their own team in two, destroy enemy camps or defences, and even to attack.
Note: This does not split the earth appart directly to cause opponents to fall in the fissure.


How you would perform the technique in battle? I'd be using it to get rid of specific water techs and/or to possibly trap my opponent in a chasm where they could fall and hurt themselves.

How you will use the technique offensively? I'd use it offensively by possibly trapping my opponent in a chasm.

How you can defend against the tech? By using my skills and common knowledge, I'd try to avoid falling down the chasm.

Whether or not you find the technique useful or interesting? This move is alright. It's useful in the fact I can defend against specific water techs and possibly trap my opponent but nothing else really comes to mind.
 

Kai NB

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Rank: C
Type: Defence/Supplementary
Range: Short/Long
Chakra Cost: 15
Damage Points: N/A
Description: Using this jutsu, a person can hide underground until they're ready to attack an opponent. By utilizing earth-chakra, the person can stealthily emerge from the ground without disrupting the ground around him. This jutsu can also be used to avoid incoming jutsus.


How you would perform the technique in battle?
- I would perform the technique by escaping when an attack is used on me and in most cases not visibly seen by the enemy. For example, if it was somebody using Taijutsu on me, I probably wouldn't use this technique as much since they would see me clearly merging with the earth.

How you will use the technique offensively?
- As you said, there is no real offensive way to use this technique, but I would use this technique to escape and follow up with another technique.

How you can defend against the tech?
- I would defend using the two methods you stated above. Another way is for me to stream lightning chakra throughout my body and the surrounding earth so the opponent gets hit by the current.

Whether or not you find the technique useful or interesting?
- I find it very useful. It's a perfect escape route to be used, and can help to get out of sticky situations.



Rank: C
Type: Supplementary
Range: Short/Long
Chakra Cost: 15
Damage Points: N/A
Description: The user will first perform the required hand seals Rabbit → Boar → Rat → Horse → Tiger → Snake and then by flowing concentrated chakra from one's palms into the Dragon Veins flowing underground, one can tear the earth apart, creating large chasms by firstly raising the earth in the desired location and then splitting that peice of earth through the center. The length, width, direction, and curve of the chasm are all up to the user. Manipulating the Dragon Veins requires fine chakra control, but if one has such skill, they can use this technique to divide the space between the enemy and their own team in two, destroy enemy camps or defences, and even to attack.
Note: This does not split the earth appart directly to cause opponents to fall in the fissure.


How you would perform the technique in battle?
- I would perform the technique by draining out water that the opponent may attempt to store, and also to have them fall into chasms to trap them.

How you will use the technique offensively?
- Offensively, I would attempt to have underground mines or explosives or other booby traps set and have the chasm made in a way the has the opponent fall directly towards the booby traps.

How you can defend against the tech?
- I would defend using common sense to escape, or even to merge with the earth itself with the technique above and simply pop out where the earth is not split.

Whether or not you find the technique useful or interesting?
- The only use I like from this technique is to drain out the water, but it's also a downside because I could've used the same water source myself.
 

Crutch Kaguya

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(Doton: Tsuchi Douyou no Hira) – Earth Release: Earth Shaking Palm
Rank: C
Type: Supplementary
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: After performing snake hand seal the user slams their hand on the ground. The result is that the ground becomes heavily turned up with chunks of rubble popping out of the ground. This technique is used as a means to distract opponents to either create an escape or follow through with a surprise attack.


This technique is the same as (Doton: Retsudo Tenshō) - Earth Release: Tearing Earth Turning Palm. The only difference is that this technique requires one less hand seal and at the same time is much weaker. While the other technique can cause severe damage to the opponent if they get caught, this technique can only distract the opponent making them lose balance and such. This technique should mainly used to create an opening for another attack and not as a finishing attack by itself. The user will send their earth chakra into the ground to cause the earth underneath the opponent to loosen and crumble. Now you just move the crumbled rocks and flip them over or move them around or up to make the opponent react to the changes. This can be defend the same way as the other technique, just go air born or out of the range of the center of action.



(Doton: Kengan no Jutsu) - Earth Release: Fist Rock Technique
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: After performing the snake → Seal of Confrontation and then by encasing their arm in rock, the user can deal a powerful hardened punch against an opponent while being protected from direct contact with their target. If necessary, the weight of the rock can be increased to further increase the punch's destructive power through the Earth Release: Added Weight Technique or the Earth Release: Super Added Weight Technique.


What can I say... you do two hand seals and cover your arm in rock. This technique is pretty much just a powerful punch. You can use it to punch through certain earth techs or water techs. Anything you can't do with a punch you can't do with this technique. I'm not gonna tell you how to punch or how to block a punch, instead just tell me how you would punch or counter this strengthened punch.
 

Neji Hyūga2

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Rank: C
Type: Supplementary
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: After performing snake hand seal the user slams their hand on the ground. The result is that the ground becomes heavily turned up with chunks of rubble popping out of the ground. This technique is used as a means to distract opponents to either create an escape or follow through with a surprise attack.


How you would perform the technique in battle? This would best be utilized by using this as a distraction or a way to make your opponent lose their balance.

How you will use the technique offensively? Only way is really to distract them. This is significantly weaker compared to its counterpart.

How you can defend against the tech? Either go airborne to avoid the crumbling earth or just get away from where the center of the jutsu is being focused on.

Whether or not you find the technique useful or interesting? This move is alright, it's very similar to its counter part, and honestly that seems more useful than this but this could help in various situations, just to distract the enemy.

Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: After performing the snake → Seal of Confrontation and then by encasing their arm in rock, the user can deal a powerful hardened punch against an opponent while being protected from direct contact with their target. If necessary, the weight of the rock can be increased to further increase the punch's destructive power through the Earth Release: Added Weight Technique or the Earth Release: Super Added Weight Technique.


How would you punch? The only way I can really think of is using a tech that would allow me to sneak around my opponent and get behind them, or possibly distract them. While doing so, I'd use this tech and just appear from behind them or use some other method of getting to them quickly to strike at them.

How do you defend against this punch?(counter) I think a good way to counter this tech would be just having good reflexes. If you're able to dodge his fists, you should be good but you could also use his strength against him and launch him away with a counter attack. Also a lightning tech that puts a surge through the body or arm would nullify this rock arm of theirs.

Whether or not you find the technique useful or interesting? This is somewhat useful. If you're very strong when it comes to taijutsu this can be useful since it's greatly increasing your damage upon hits but otherwise I don't see much use to this.
 

Kai NB

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Rank: C
Type: Supplementary
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: After performing snake hand seal the user slams their hand on the ground. The result is that the ground becomes heavily turned up with chunks of rubble popping out of the ground. This technique is used as a means to distract opponents to either create an escape or follow through with a surprise attack.


How you would perform the technique in battle?
- I would perform the technique by utilizing it to shake the earth when my opponent is heading towards me causing them to lose balance.

How you will use the technique offensively?
- I would use this technique offensively by causing them to lose balance after activating the technique and then striking them with a surprise attack afterwards.

How you can defend against the tech?
- I would defend using the two methods you stated above. So I could use a wind technique to blow me up into the air, getting myself out of the affected are, which I can then follow up with another attack.

Whether or not you find the technique useful or interesting?
- Well not really. It's great that it can be used to affect balance, but I mean it can easily be avoided and like you said, it's a weaker variation of the other technique.



Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: After performing the snake → Seal of Confrontation and then by encasing their arm in rock, the user can deal a powerful hardened punch against an opponent while being protected from direct contact with their target. If necessary, the weight of the rock can be increased to further increase the punch's destructive power through the Earth Release: Added Weight Technique or the Earth Release: Super Added Weight Technique.


How would you punch?
- I would punch by covering my arm in earth and coming from behind the opponent in a sneak attack as well as using it both defensively to protect from physical attacks headed my way and also to reinforce my punching strength.

How you can defend against the tech?
- Well, because this technique is basically reinforced taijutsu, I would counter with taijutsu defensive techniques. I would also counter by using a lightning based fist attack, which would overpower it.

Whether or not you find the technique useful or interesting?
- No, not really. I'd like this technique if it could be performed without handseals. That way, I could already be mid-punch and then cover my arm in earth to reinforce the punch. But because it requires handseals, it can't really be made while in momentum. For that reason, I don't really find this technique that useful.
 

Crutch Kaguya

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(Doton: Ton'neru chika no Jutsu) - Earth Release: Tunneling Technique
Rank: C
Type: Supplementary
Range: Short - Long
Chakra cost: 15
Damage points: N/A
Description: The user after performing the required hand seals Ram → Dog → Rat → Bird is able to create a wide tunnel in the ground, this cannot travel through rock though or anything with a high density. The large tunnel that is created allows the user to transport others without detection.
Note: The initial entry of the technique is short range.


I'm personally going to keep this short as this technique has absolutely no offensive or defensive capabilities. It does one thing and that is create a tunnel. The tunnel requires four hand seals and the user sends his chakra into the earth and moves the earth so that it creates a wide tunnel. The tunnel can only be created short range from you but it can extend all the way up to long range. It also does work on rocky areas. Basically you can create the tunnel to move underground to escape attacks but a skilled opponent can just use a technique to make the tunnel collapse on you. If your opponent is using a technique that causes force on the ground beneath him you can use this technique to make a tunnel underneath the ground to make him fall into it. But sadly the time it would take would allow him enough to counter. If your opponent uses, respond like I mentioned above. I wouldn't use this if I were you though.


(Doton: Dōka Iwa fubuki) - Earth Release: Assimilated Rock Blizzard
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: After performing the Assimilate All Creation Technique to fuse with an object, the user controls the rocks that make up their "body" and shoot the rocks at the target.
Note: Must use Assimilate all creation technique beforehand.


The technique simply shoots rocks out of your body. It does requires Assimilate All Creation to be active before hand. If it is not active before hand I would not use this technique because it means you would have to use two moves just to shoot rocks out of your body. The user channels his chakra into his body to turn his chakra in to earth then fires the earth out in the form of rocks. Offensively it just throws rocks you can power the rocks by using a fire technique to heat them up but the base technique is just rocks and I personally wouldn't use a second jutsu just to power up a weaker first jutsu. To defend against this an explosive kunai itself should work. Anything that can stop rocks also works. I don't think you'll have a hard time coming up with a way to stop rocks.
 

Neji Hyūga2

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Rank: C
Type: Supplementary
Range: Short - Long
Chakra cost: 15
Damage points: N/A
Description: The user after performing the required hand seals Ram → Dog → Rat → Bird is able to create a wide tunnel in the ground, this cannot travel through rock though or anything with a high density. The large tunnel that is created allows the user to transport others without detection.
Note: The initial entry of the technique is short range.


How you would perform the technique in battle? I'd only be using this is I wanted to try and escape something but as you mentioned, it's easily countered.

How you will use the technique offensively? Only offensive thing you can do is use this under your opponent to make them fall into a hole, but that too is easy to counter.

How you can defend against the tech? If someone uses this, I'd use a move that would disrupt the ground underneath and make the tunnels come collapsing down on them.

Whether or not you find the technique useful or interesting? Honestly don't like this tech that much. There are other ways of going through ground to dodge moves with better outcomes. This is just here to literally make a tunnel and I don't really find that helpful.

Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: After performing the Assimilate All Creation Technique to fuse with an object, the user controls the rocks that make up their "body" and shoot the rocks at the target.
Note: Must use Assimilate all creation technique beforehand.


How you would perform the technique in battle? Only way I'd be using this is if I had creation of all things active so I can shoot rocks easier and to force my opponent to dodge rocks and give me an opening.

How you will use the technique offensively? offensively you can use this to throw rocks at your opponent and that's it really.

How you can defend against the tech? Just throwing an explosive kunai will work or whatever else that can block rocks typically.

Whether or not you find the technique useful or interesting? It's alright I suppose. At the end of the day it's just throwing rocks at your opponent, which they can easily dodge.
 

Kai NB

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Rank: C
Type: Supplementary
Range: Short - Long
Chakra cost: 15
Damage points: N/A
Description: The user after performing the required hand seals Ram → Dog → Rat → Bird is able to create a wide tunnel in the ground, this cannot travel through rock though or anything with a high density. The large tunnel that is created allows the user to transport others without detection.
Note: The initial entry of the technique is short range.


How you would perform the technique in battle?
- I would perform the technique just in order to escape from attacks or battles. Also, I may perform the technique as a way to fool the opponent while I have a substitute or clone go into the cave instead.

How you will use the technique offensively?
- I would use this technique offensively by causing the opponent to fall into the cave and then have the tunnel fall on itself in order to crush the opponent.

How you can defend against the tech?
- I would defend by using the earth to pull me up back to the surface, or even prevent myself from falling in in the first place.

Whether or not you find the technique useful or interesting?
- Not in the slightest. At least, not in a battle. For RP cases, like traveling in Ninja World, I would use this case as it would be much more subtle and quiet and sneaky. But in battle, I don't see myself using this.



Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: After performing the Assimilate All Creation Technique to fuse with an object, the user controls the rocks that make up their "body" and shoot the rocks at the target.
Note: Must use Assimilate all creation technique beforehand.


How you would perform the technique in battle?
- I would perform the technique after performing the Assimilate All Creation Technique, and then throw the rocks towards my opponents and also to stop from the opponent's projectiles from hitting me.

How you will use the technique offensively?
- I would use this technique offensively by aiming the rocks at my opponents and causing them the head towards a trap or distract them while another technique would be performed.

How you can defend against the tech?
- I would defend by using either using an explosive kunai or other projectile based attacks, such as lightning bolt attacks.

Whether or not you find the technique useful or interesting?
- Well, it's fine. Considering a move needs to be activated before hand, it's not all that good, and since all it really does is throw projectiles, it's not like it's a major technique. So all in all, it's okay
 

Crutch Kaguya

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(Doton: Retsudo Tenshin) - Earth Release: Violent Heavenly Earth Needle
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage point: 30
Description: The user after after using earth release: earth flow wave, will perform the snake hand seal and then will create a large needle out of it to impale the opponent.
Note: Must use Earth Release: Earth Flow Wave before hand


This jutsu has two requirements for it to happen: one it requires one hand seal, two it requires Earth Flow Wave to be used. In essence, the user of this jutsu will manipulate the existing chakra that is infused inside of earth flow wave and combine nature manipulate of the earth with simple shape manipulate to create a large needle from Earth Flow Wave to stab the opponent. Looking at the jutsu it is not very complicated. The jutsu simply creates a stabbing instrument. I personally would not use this technique because it is only short range (not a good range to be stabbing the opponent as it gives them more freedom in their response) and because it requires an existing technique. So you basically use 2 moves just to stab the opponent. Offensively this jutsu is not feasible. And since it is only C-rank you can defend against it using anything lightning technique that is stronger (and there are plenty). Use this technique at your own caution, it could lead to your opponent gaining an upper hand.


(Doton: Dāchiganshō) - Earth Release: Ground Bedrock
Rank: C
Type: Offensive, Supplementary
Range: Mid
Chakra cost: 15
Damage points: N/A
Description: After forming the necessary seal Snake, the user creates two walls of earth and traps their target in between them.


This jutsu requires only one hand seal and just causes two wall of earth to crush the opponent. The user simply channels his earth chakra into both sides of the opponent and causes two walls of earth to rise up. The walls of earth slam together with the opponent in the middle and crushes the opponent. This jutsu can be used to distract the opponent while you use another attack. Offensively it just crushes the opponent between two slabs, it is not very restricting. Your opponent has several ways of countering. I would recommend using this technique to force you opponent into a more favorable situation for you rather than a KO. For example you want your opponent to move into long range then you can use this. To defend against this, like I just said, just move straight back and allow to walls to miss because of their limited directional capabilities. Or destroy the wall. Either method works.
 

Neji Hyūga2

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Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage point: 30
Description: The user after after using earth release: earth flow wave, will perform the snake hand seal and then will create a large needle out of it to impale the opponent.
Note: Must use Earth Release: Earth Flow Wave before hand


How you would perform the technique in battle? I'd be using this in conjunction to the tech that is mentioned above to use shape manipulation to stab the opponent with the already existing earth chakra that is present.

How you will use the technique offensively? You'd be using the two techs to basically stab the opponent, and there isn't anything else to it really.

How you can defend against the tech? Pretty much all lightning techs could stop this tech. You could even just counter the move before it happens since it takes a preexisting move in order to perform and a single hand seal.

Whether or not you find the technique useful or interesting? It's cool in the fact you have to combine moves to do another move, but it isn't that good of a move and is easily countered.

Rank: C
Type: Offensive, Supplementary
Range: Mid
Chakra cost: 15
Damage points: N/A
Description: After forming the necessary seal Snake, the user creates two walls of earth and traps their target in between them.


How you would perform the technique in battle? A good way to use this is to distract your opponent to lead into another attack. It's also a decent range so it can be used flexibly.

How you will use the technique offensively? You use this tech to crush your opponent by placing earth chakra on both sides of the opponent. If they try to dodge and are paying too much attention to it, you can use that chance to fire off another tech in the meantime.

How you can defend against the tech? A easy way of dodging it is yet again, use another lightning tech to stop the walls from rising in the first place or you can just simply dodge the incoming walls and predict the move that is going to come afterwards.

Whether or not you find the technique useful or interesting? I like it. It's simple but still good and at a decent range. It allows you to crush your opponent and you can also use it as a distraction to lead with another move.
 

Kai NB

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Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage point: 30
Description: The user after after using earth release: earth flow wave, will perform the snake hand seal and then will create a large needle out of it to impale the opponent.
Note: Must use Earth Release: Earth Flow Wave before hand


How you would perform the technique in battle?
- I would perform the technique while the other technique is active, using them both in conjunction in order to stab the opponent with the existing earth.

How you will use the technique offensively?
- I would use this technique offensively by using the earth provided from the other technique to stab the opponent. I can also use the stabbing to hold the opponent against something, immobilizing their movement.

How you can defend against the tech?
- I would defend by using any lightning technique, or I would also prevent this technique from either occurring by preemptively taking counter measures when the other technique is activated

Whether or not you find the technique useful or interesting?
- I don't find this technique that useful. In the end, this is just stabbing the opponent, but it also requires two moves, and that I don't like.



Rank: C
Type: Offensive, Supplementary
Range: Mid
Chakra cost: 15
Damage points: N/A
Description: After forming the necessary seal Snake, the user creates two walls of earth and traps their target in between them.


How you would perform the technique in battle?
- I would perform the technique to trap the opponent between the earth to which would be a distraction to setup for another attack.

How you will use the technique offensively?
- I would use this technique offensively by having the opponent first be trapped ahead of time, so maybe with a genjutsu or a paralyzing technique, which I would then follow up with this technique to trap them and crush them.

How you can defend against the tech?
- I would defend by using lightning attacks or use a strong enough tai technique to destroy the rock, or even go underground from the attack.

Whether or not you find the technique useful or interesting?
- Well, it's fine. It's a nice technique that offers a simple yet effective technique for putting the opponent in a difficult situation.
 

Crutch Kaguya

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(Doton: Hokoriheki no Jutsu ) - Earth Release: Dust Wall Technique
Rank: C
Type: Supplementary, Defense
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: The user will manipulate their chakra releasing it into the ground and with a wave of their arm or through the application of a weapon can cause a small wall of dust particles and sand to rise up from the ground and thrusting forwards. This technique can be used to push back enemy targets or defend against thrown projectiles.


The technique is simple and fast in that it doesn't require any hand seals but it is indeed a very weak technique. The user sends their chakra into the ground but moves the chakra only on the surface of the ground. You don't send your chakra very deep because you won't really be manipulating the earth that deep. You only want the earth on top. You then use your chakra to separate the earth layer on top from the ground itself creating a small layer of loose earth which you break down into dust. You use your arm to thrust the dust up and toward the opponent. As I said, a very weak technique. At most it can push the opponent away or block projectiles. It can't even be use to defend against water. To counter it just use any technique that can overpower the dust like a fire blast or wind blast.


( Doton: Rokkuhanmā ) - Earth Release: Rock Hammer
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user manipulates their chakra and creates a huge rock from the ground that will rise up, hammering the opponent by slamming it down from above them.


Not really difficult to understand. Sorta of very blunt attack. The user just focuses their chakra into the ground and manipulates the shape to cause it to rise up in the form a large chuck of rock. The rock then slams down onto the opponent after you've lifted it above them. Because of the bluntness of this attack, you can combine it with a supplementary technique to help its offensive use. Because right now, it only has one... smash. Possible use a technique that ruins your opponents balance, or their vision to create an opening. To guard, just blast through the large rock with stronger lightning to cause to break apart.
 

Neji Hyūga2

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Rank: C
Type: Supplementary, Defense
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: The user will manipulate their chakra releasing it into the ground and with a wave of their arm or through the application of a weapon can cause a small wall of dust particles and sand to rise up from the ground and thrusting forwards. This technique can be used to push back enemy targets or defend against thrown projectiles.


How you would perform the technique in battle? You'd perform this tech by putting chakra to the top layer of earth and making the dust rise up, towards your opponent by thrusting your arms up.

How you will use the technique offensively? You can use this to block off some projectiles or to push away the enemy. This move isn't particularly strong.

How you can defend against the tech? By using either a fire blast or a wind tech to blow away the dust really.

Whether or not you find the technique useful or interesting? It's alright I suppose. It's good because it's fast and it allows you to block some projectiles and push away the enemy, which is nice but isn't strong so you shouldn't rely on it for strength.

Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user manipulates their chakra and creates a huge rock from the ground that will rise up, hammering the opponent by slamming it down from above them.


How you would perform the technique in battle? By putting your earth chakra into the ground, you cause a giant chunk of rock to be risen up and be thrown at the opponent.

How you will use the technique offensively? As mentioned above, you can use this to drop on your opponent, which would crush them. This could also be used in conjunction with another move to give an added bonus to it since it's only used to crush the enemy.

How you can defend against the tech? By using a strong enough lightning attack to rip apart the rock into tiny pieces or being able to dodge the incoming rock fast enough.

Whether or not you find the technique useful or interesting? This isn't too bad honestly, despite its linear form of attacking. It's pretty fast and it can crush the opponent which is useful and it could also be used with something possibly giving it an added bonus aside from just crushing.
 
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