[Tai] Training with Nathan-Sensei

Joker

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Lazily swirling in circles, Carl slowly inches toward his intented target. Once he was within arms reach, he unexpectedly snaps back, and does a fluent barrage of punches. One to the left side of his chest, the next one to his gut, dead center, then a strong palm thrust which knocks him back to the ground. As he stands over Castiel, his eyes shimmer with victory.

Surprisingly, he gets back up in another attempt to regain his honor. Carl spins on the heel of his boots and does two full circles, with his right fist, he punches him in the face, then spins faster to follow through with a devastating spin-kick with his alternate leg, successfully kicking him back.
 

Nathan

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Good, good.

(Konoha Daisenkō) - Leaf Great Flash
Rank: B
Type: Offensive, Supplementary
Range: Short
Charka cost: N/A
Damage points: 40
Description: Similar to Tsunade’s Sky leg but the user user charges at their opponent and unleashes a powerful lateral kick aiming at the head that will send their opponent flying away.

We have all seen Tsunade's leg kick; I want you to run at my clone full speed and then raise your leg up once you are close to my clone and simply kick him aiming for his head, doing this will send him flying away, in a backwards direction.

(Raijin) - Zeus
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user will strike the target into the air with a lightning infused uppercutting palm attack.

Now with this one, I simply want you to gather some lighting chakra in one of your palms, then get close to my clone and perform a upper cutting palm attack, which will send my clone up into the air, while also be hurting from the lighting part of this technique/
 

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With a poof of smoke, another doppleganger appears. Charging in a linear fashion, Carl waits 'till he in a vlose enough range, to launch his leg up, and kick the opposer in the face. His body would hurl in spirals as he plummets to the ground.

As he gets up, Carl dashes two him, infusing his lightning chakra into his palms. With a swift arm movement, he lands a palm uppercut which not only shocks him, but sends him flying.
 

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My bad, a bit tired.

Dashing to the sudden arrival of yet another target, his path remains linear yet his intentions are unclear, as he is within suitable distance, he throws his left leg upwards and strikes the chin of Castiel's copy with exceptional accuracy. Ths copy is sent twirling and eventually lands on the ground covered in grass stains and dirt, Carl slowly puts his leg back on the surface, wiping a small bloodstain on the right side of the boot.

As he turns around, the copy gets up and lunges in a desperate sneak attack attempt. Hearing the rustling of the grass, Carl swifly turns around and charges lightning chakra into his right palm, his palm connects with the jawline perfectly and sends him upward all while shocking him in the process.
 

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All good mate.

(Konoha Gōriki Senpū) - Leaf Strong Whirlwind
Rank: B
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points: 40
Description: A taijutsu using a combination of speed and power. The essence of this technique is concentrated in a spinning back kick, with such speed that makes it hard to follow the user's movement, smashing his enemy with overwhelming strength. This is a more Powerful leaf great whirlwind.

So using speed and power, I want you to run up to my clone and perform a very simple spinning back kick. You will do it so that it is so fast that it takes the target time to follow your movements, you could feint and use this.

(Hien) - Flying Swallow
Rank:B
Type:Attack
Range:Short
Chakra Cost: 20
Damage Points: 40
Description: An addition-line technique that augments the killing power of a blade like a kunai or sword by flowing chakra into it. The materialised chakra is shaped like a blade, cutting up everything it touches. It is also possible to alter the attack range of the weapon by adjusting the amount of chakra put into the blade. Seeing through the movements is said to be a Herculean task. The density of the chakra is so high it becomes visible. It not only raises the power of the weapon, but simultaneously turns oneself into a blade as well. The chakra-enhanced blades are strong and sharp enough to strike through solid rock or cut through iron (C rank or below). The user slashes then in a fury of punches of a 18 hit combo.

Simply it is a 18 hit combo. But with the use of your chakra and a kunai or sword, so when you move it it cuts though pretty much anything (C-rank and below rock, iron, steel etc..) not a bad technique. Hard to pull of in my opinion.
 

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Without a moment wasted, his firm stance and determination, Carl races forward, using his legs to stride across the field at full speed, as soon as he reaches his destination of choice, he disappears into a wisp, his presence gone, for a split moment. He reappears behind a tall man with a slender physique, using his left leg, he spins and performs a back kick into the middle area of his neck, launching him forward and dealing a good amount of damage.

Reaching into the pouch on his belt, he pulls out a dagger four inches 'till you reach the hilt. He then focuses his chakra into it, making it so dense the energy that was emitted suddenly becomes visible in every aspect. The blades sharpness is augmented by the chakra, and Carl lunges forth, the man attempting to raise himself of the ground. Now right infront of him, he gives a series of eighteen slashes, legs, arms, torso, neck, head, virtually everywhere, leaving a mutilated corpse on the ground, bleeding out.
 

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Next:

(Toripuru Dainamikku Entorii) -Triple Dynamic Entry
Rank:B
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points: 40
Description: The user uses Dynamic Entry on the opponent and then appears behind them to use it again. They are blasted into the air where they use a third Dynamic Entry to knock the enemy to the ground with great force and speed.

Do the same again, this is just like Dynamic Entry; but once you use it once you reappear behind the target, as they are sent into the air; then use another one to knock your target on the ground with great force. Seems rather straight forward, would be hard to pull off though.

(Konoha Shippūdan) - Leaf Hurricane Bullet
Rank: B
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 40
Description: The user will launch a succession of high and low kicks dealing a several continuous kicks to the chest region alternating between both legs.

Simple enough, get close and perform a rapid succession of low and high kicks, changing from each leg from time to time, aim for the chest section.
 

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Huffing and puffing in exhaustion, Carl manages to muster up some more energy to finally begin to wrap up this set. He dashes forward and bends his right leg, with haste, he unlocks it and lunges upward, but remains on his linear path. His left leg is extended and it connects with one of Castiel's doppleganger's face. Right in that split moment, Carl's gone. Disappeared. Where to? Right behind him. With his new position, he's kicked up, and I mean straight up, but now Carl's above him and delivers the final kick that plunges him into the musty grass below.

A cloud of dust rises and both of their visions are obscured. Suprisingly enough, Castiel gets up, though he's horribly injured. After landing, Carl uses his sense of hearing to locate him, the heavy breathing gave it away. He dashes in a sort of zig-zag like pattern, and kicks him five times in both knees with his left leg, eight times in his throat with his right left, and he delivers ten punches to the face with both arms.
 

Nathan

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Final B-rank.

(Konoha Toppū) - Leaf Gust
Type: Offensive/Defensive
Rank: B-Rank
Range: Short
Chakra: N/A
Damage: 40
Description:
Using simple, yet effective movement when performing a counter attack or a freeform hand attack, the user will manage to spin rapidly and performs a strong rotative high kick to hit the opponent. The technique can be triggered in many ways and more than one kick can be delivered if the user manages to gather enough momentum.

This technique is only used as a counter based technique, when your target does some sort of tai attack, or some free-form attack, you will spin around super duper fast, and perform a strong rotative kick high enough to kick them in the face.
 

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Another clone of Castiel appeared, he races towards Carl's location and attempted to give him a strong uppercut with his right hand. Carl swiftly begins turning on the heel of his left boot, he raises his leg to eye level, and spins erratically. The punch misses, and as his upper half begins to face down, Carl's leg descends and uses his heel to smack him right dab in the face.
 

Nathan

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Alright. The A-ranks, tad different approach, I want you to analzye the three techniques, and we will go from there.

(Rīfu Oshitsubusu Bōfū) Leaf Crushing Storm
Rank: A
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 60
Description: The user strikes the enemy with a powerful knee to the stomach, causing them to double over and he finishes with a strong elbow from the alternating arm to the back of the head. If successful, it will render the target unconscious for 2 turns.

(Seishun Furu Pawā) Youth Full Power
Type: Offensive
Rank: A-Rank
Range: Short
Chakra: N/A
Damage: 60
Description:
The user begins with kicking the opponent into the air. Once the enemy is airborne, the user will quickly follow, positioning himself to deliver a kick to the opponent in the face or upper body, disorienting him and using the movement to position himself above. Once above, the user will finish with a powerful drop kick that will send the opponent back down to the ground, with such might that from a 3rd person perspective, only a flash of light is visible coming down, ending in a crater and a massive dust cloud.
Note: Can only be used by Taijutsu specialists or EIG users

(Konoha Ryūjin) - Leaf Dragon God
Type: Offensive/Defensive
Rank: A-rank
Range: Short-Long
Chakra: 30
Damage: 60
Description:
This is an ultimate taijutsu technique created by the legendary taijutsu master Chen. It appears to be initiated by an upward spin kick at which point it quickly becomes like tornado. Forming into a dragon with long whiskers, it attacks the target aiming to swallow them, at which point they are cut by the razor sharp air currents inside the attack. After initiating the attack, the user appears to remain shielded within the base of the tornado as the outward surface of the dragon seems to be solid enough for a person to impact and rebound off of, making the only way to enter the technique once it has been initiated is by being swallowed. However, there is one distinct weakness to the technique. Since the Dragon God's real form (and what it basically is) is that of an ordinary tornado, though cosmetically shaped into a dragon, its attack power is based on rotation. If one enters the attack's centre (Dragon's Eye) while rotating at high speed, such as Lee's One-Man Front Lotus, it can be dispersed without inflicting damage. The technique, while seemingly similar to Wind Release, is actually just the users own physical power (through the use of the spinning kick) shaping the air into currents through movement. It is, however, enough to fight off elemental ninjutsu of the same rank and below.
Note: Can only be used by Taijutsu Specialists and EIG users
 

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Welp, here we go, finish line status. So, for the first one, you would knee the opponent in their stomach which seems to be pretty painful, it would make them wheeze and try to catch their breath due to the air being knocked out of them from there, you would make your way and elbow them at the back of the head, this would further the damage and also allow you to knock them out for two turns. It's pretty decent, i'd probably use this with an Earthen armor so if and when they decided to prevent me from engaging them at such a close distance, i'd atleast have something protecting me.

Alright, this is like previous ones where you would need to kick your opponent into the air, and take advantage of the fact that they're airborne, and unless they're using a wind-stream technique, their mobility is hindered greatly. After the initial kick which is the cause for them launching into the air, you give 'em another one to the chest, or torso area, then position yourself behind them. Finally, a drop kick which sends them speeding into the ground, leaving a creator behind and most likely broke and smashed bones.

My favorite technique of them all, you do a kick into the air, taking advantage of the air currents, using your raw physical strength your bring them together to shape a vortex of sorts. From there, you shape it into a life, transparent dragon with razor sharp winds, it launches itself at the enemy with a gaping mouth, ready to swallow them whole, and once inside, they're thrashed around and cut by a multitude of sharp winds. The inside of the dragon, where you're at, is the epicenter, and like all tornados, for you it'd be completely calm.
 
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Nathan

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Okay so when you come back from your ban. You got all correct, you understand them well enough for me not to add anything, and with that you have mastered basic taijutsu, enjoy mate.
 
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