[Nin] Training with Kaguya-Sensei

Joker

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(Konbi Henge) - Combination Transformation

Performing this in battle

The user and his partner/summon would form a single handseal, transforming into one being. I honestly don't know what else to say, since it's not really fit for battle.

Using it offensively and how to defend

As you said, this technique isn't fit for really big fights and performing it out in the open would certainly give the transformation away, thus making it pointless and a waste of chakra. Although, if you erupt a Doton wall in front of you, then use the technique, you could keep it a secret. Here's why I think it could be useful; after you've summoned the wall, you can quickly transform you, and your summon to take the appearance of yourself. Now, after this, you and your summon will be one, which may seem like nothing now, but it possess the element of surprise. You can then advance towards your opponent, engaging them in CQC. When you feel as if the time is right, you and your summon'll split up, causing confusion for that brief moment, so during that time, you capitalize on that and give a fatal blow. Now as for defending, it they use it the way I stated above, you can easily use an omni-directional attack to land a hit on them both, making their summon go away; if it's a partner you can easily fatally wound both.

My Opinion

The use I stated above is risky; so I most likely wouldn't pull it off, therefore the technique battlewise is relatively useless, I say a zero to be honest.

Performing

Looking at the clone to his left, Carl walks over it and makes the Tiger seal, gripping his shoulder. As they begin to transform, he manipulates his chakra, attempting to take the form of a fairly large wolf. Coming off as a success, Carl releases the technique and dusts himself off, "Being on all fours doesn't really suit me much"

Rank: C
Type:Supplementary
Range:Short
Chakra Cost:15
Damage Points:N/A
Description:The user and either there summon or a partner combine into one transformation.
NOTE:Must have a summoning or partner to use this jutsu.






(Shinra Banshō Dōka No Jutsu) - Assimilate All Creation Technique

Performing this in battle

By grabbing a rock of some sort from your surroundings, you're able to take on the properties of it, hardening your a certain part of your body temporarily. So, in a case where your enemy makes hard earth constructs, you can touch them, taking on it's hardness. You can also make your body as loose as gravel, making it way easier to take attacks.

Using it offensively and how to defend

The technique itself is pretty simple, you grab a rock, take it's properties, and apply it to a point in your body. For close range purposes, the point you harden could be your first or legs, so when you go in for the punch, it's more effective. Now as for defending, you can simply harden your body when your tries to hit you, nullifying their attack. Now as for if your opponent uses it, you can then use Raiton, being that's Earth's natural weakness, to pierce them.

My Opinion

Not bad, but i'd make sure that when I use it, there's no Raiton jutsu being used, so mainly for close range fights, or possibly Kenjutsu ones.

Walking over, Carl picks up a small rock. As he forms a handseal, he absorbs the properties of the rock and manipulates the chakra into his left hand. He then takes his left hand and gently plops the rock there, afterwards he crushes it with sheer force.
 

Crutch Kaguya

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Gyorai Shin) - Torpedo Needle
Rank: C
Type: Attack
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: Removing nails from their pocket, the user will throw them into the air and then plant them tip first into the earth. Using their chakra, the nails will travel into the ground. Then at the user's discretion, they can fire the nails from the ground through the feet of their target to nail them in place. They can then fire the remaining nails from the ground to cut the target to pieces.


This uses items that you have on your person. The user takes out nails and focuses their chakra into each of the nails. The user then uses that chakra to move the nails underground and cause the nails to rise up underneath the opponent. It is basically moving you chakra with the nails being a medium in between. The technique is very useful to attack your opponent from below for a sneak attack or to attack you opponent while he is underground if you can find it. It can be countered by sensing the nails underground or seeing the opponent put the nails in the ground allowing you to be prepared when the nails come up and giving you an opportunity to avoid or counter.



(Hitei Mushou) - Flying Nail Mist Pierce
Rank: C
Type:Attack
Range:Short-Mid
Chakra Cost:15
Damage Points:30
Description: After forming the needed hand seal, the user will emit a flying mist of small nails from their mouth. These small nails can travel towards the opponent at quite a distance.


This technique requires only one hand seal and is a very simply projectile launching attack. The technique requires the user to focus their chakra in their stomach then carefully move their chakra to their mouth. While moving the chakra they condense and sharpen it to take the shape and form of a nail. The user does this precisely so that the chakra does not completely turn into nails half way and then end of piercing you from the inside. This techniques offensively is nothing more than a spray of needles. I cannot counter any elemental attacks other than ones its can pass through like lightning, and to defend against it just use any elemental attack capable of pushing objects; earth, wind, fire, and water. Very easy to counter. More of a distraction based technique or one to combined with wind.
 

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(Gyorai Shin) - Torpedo Needle

Performing this in battle

The user takes nails from their pocket, and throws them in the air. As they descend and submerge within the ground, the user makes them travel underneath the surface, and at the right time, they shoot out and nail the target in their place. Afterwards, they take the remaining nails and use them to cut the target in all directions. Though, the user must have nails on them to carry this out.

Using it offensively and how to defend

I would suggest covering your intentions, otherwise your opponent might get the jist of what you're trying to do. So I suggest errupting something like an Earth wall between yourself and the latter. Afterwards, you toss them in the air, only high enough so they aren't visible behind the wall, then let them submerge underground. Then, at that moment run from behind the wall and advance towards your foe, so the second they try to move, you can quickly nail them down, and attack in two different ways. As for defending against it, viewing your opponent put them in the ground should give away their aim, or sensing the nails underground. So once they come up, you can jump up and away with wind stream.

My Opinion

It restricting movements his a nice touch, but for the technique to be easily blown back is a maajor set back, three out of ten.




(Hitei Mushou) - Flying Nail Mist Pierce


Performing this in battle

By focusing and manipulating their chakra inside their stomach, the user slowly brings it up their throat, making sure not to pierce themselves from the inside. Once in the mouth, the user blows them out their mouth in a spray of nails. Using this technique in close range is ideal, i'll explain why in a bit.

Using it offensively and how to defend

I suggest using this in a Taijutsu oriented battle. First, focus and get the half-made needles up your throat, then engage the enemy in CQC, and attack them, constantly pressuring them. When the time is right, spit the stream of nails out, followed up by another attack to give them little options for a counter. As for defending, techniques such as Gale Palm should blow all the nails back along with the enemy, giving you time to think of another counter.

My Opinion

Not that unique, but could be useful. There's a risk though, you need full concentration on the nails forming, so a slip-up could result in you killing yourself. Four out of ten.
 

Crutch Kaguya

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(Jouro Senbon) - Sprinkling Needles
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: After hurling their umbrella into the air, the user will unleash a torrent of needles. Using their chakra they can guide these needles towards their opponent.


These technique follows the same concept as the previous simply the chakra is focused more sharply since it is a needle no a nail so I'll keep it short. Just instead of focusing the chakra in your stomach, you focus the chakra at the sharp points of an umbrella. You throw the umbrella into the air while it spins and release your chakra from the sharp point and direct the needles at your target. Defend against it the same way as the technique above, and offensively, most useful as a distraction, not as a direct attack.


(Soushuuha) - Manipulate Advancing Blades
Rank: C
Type:Attack
Range:Short-Long
Chakra Cost:15
Damage Points:30
Description: This technique allows a shinobi to hover multiple kunai in the air while they approach a target. The technique allows a ninja to unleash a torrent of kunai, shuriken, or other weapons much more quickly than if each was thrown individually.

Once you have several kunai you then channel small amounts of chakra into all of you them. Then when you throw your kunai, you remotely control your chakra to hold the kunai in the air. You need use your chakra to constantly provide an upward force on the kunai that negates the force of gravity so that it remains at rest. Not enough chakra will cause it to start falling or not even levitate. It requires no hand seals from that I am aware. The technique is great offensively in a fist fight. You can throw the kunai in front of you as you run toward you opponent and then as you attack them with your body you can use the openings to unleash the kunai. But in other fights, again, any elements technique that can push stuff can be used to block it. You can even throw an explosive kunai and just knock all the levitating kunai away.
 

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(Jouro Senbon) - Sprinkling Needles

Performing this in battle

The user would throw an umbrella that they possess into the air, and from their a shower of needles would rain upon the enemy. The they can then use their chakra and guide the needles to their target, though the technique only goes to mid-ramge. Therefore you would atleast need to do it swiftly, like in a moment of confusion, where everything is chaotic and their guard is down, even if it is for a split second, take the opportunity and exploit it as much as you can to recieve fruitful results that could help you win the battle.

Using it offensively and how to defend

For this technique, an umbrella is required, so I have a couple ways to use it offensively. For one, if there's an attack racing towards you, you can throw your umbrella in the air and use 'Hiding Like a Mole', to burrow underground. From there, the needles will release and since you can sense above you, you can use your chakra to guide the needles towards your target. Another way is, fight them in close range with your umbrella in your less dominant hand, and your sword in your dominant one. From there, randomly throw the umbrella in the air, try not to attract too much attention, while still engaging them jn Kenjutsu. Then on the needles start to shower out of the umbrella, jump back and guide them. Now, as for defending against it, if you're not aware of the umbrella, and you already have the needles raining down on you, I suggest using 'Gale Palm' or 'Great Break Through' to push the umbrella and needles back.

My opinion

Not THAT bad, but kind of hard to use without attracting attention, but if you're able to pull it off in an example I said above, it can prove pretty useful, four out of ten.



(Soushuuha) - Manipulate Advancing Blades

Performing in battle

Relatively simple, you take kunai from your bag of equipment, and they begin to hover over you. As you run towards the intended target, you're able to hurl all of them at once or one at a time at your adversary similar to a torrent. This could work in a -close range attack too, peferably Taijutsu or Kenjutsu based.

Using it offensively and how to defend

There's multiple ways to use this technique to your advantage, for today i'll be using Kenjutsu as an example. While you're away from your opponent, throw multiple kunai in the air and have them hover above you. Now, after this, you can run up on the attacker and engage them in CQC, which'll limit their fighting capabilities. So, once you've done with, while clashing swords, you can send the kunai to a vital spot, so they not only have to focus on you infront of them, but they have to block the impending kunai. As for defending, you can use the subsitution technique to take the brunt of the attack, or you can focus all your suiton chakra around your body, so once the kunai hit you, they'll just go through without a problem.

My Opinion

It's a good distraction move to exploit on and attack your opponent while pre-occupied. I'll give it a five and a half out of ten.
 

Crutch Kaguya

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( Rakka Kibaku Fuda ) - Falling Paper Bomb
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: N/A
Damage points: 25
Description: The user will throw three paper bombs connected to kunai that act like parachutes and float down above the enemy where the user will then make the hand seal to explode the explosive tags when they reach their desired location.


Another technique that requires the use of weapons. This uses kunai in conjunction with paper bombs to make a lethal combo. The technique actually requires no hand seals or use of chakra. This is a purely weapons based technique. Grab three kunai that have paper bombs connected to them and throw them in and arc upward toward the target so that when they come down the parachutes made using the paper bombs open and float down. Make one seal to make the tags explode. This is a good technique to attack the opponent from above as a distraction to follow up with a ground based attack. The technique by itself is not that powerful and I prefer throwing paper bomb kunai in free form. Guarding against it is simple. Again, any wind, fire, or water blast that can knock them back and be used to counter. Or the simplest way, the way I recommend is to just throw kunai yourself and deflect them.

After this I will post the list of B-ranks and we will continue from there.
 

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( Rakka Kibaku Fuda ) - Falling Paper Bomb

Performing this in battle

The user would take three kunai with parachutes attached to them, and throw them in almost an arch-like fashion above and towards your opponent. Once they start to descend, the parachute will open, causing a slow hover above them. They're activated with a simple handseal which can be used whenever, and it only works with three kunai. Now, as they're being used an the opponent is focused on them, the user can use Earth based attacks to attempt to finish them, while they're distracted. Like you can erupt sharp columns of Earth to impale them on all sides.

How to use offensively and how to defend

Using it offensively might be a little tricky, in the sunlight once the parachutes eject, they'll produce a slight shadow revealing their location. Then again, that can be used as distraction. While throwing them in an arc, you can an erupt a pillar of Earth beneath the opponent to practically push then towards the explosive blades. Or, you could use the 'Earth Pillar Prison' technique and restrain their movements so the kunai do hit. Now as for defending, due to the parachutes, you can shoot a gust of wind such as, 'Gale Palm' or, 'Great Break Through', to blow them back at your opponent, and make your counter attack. But if you don't feel like wasting chakra, then simple kunai will do.

My Opinion

To be honest, it's pretty stale and useless, which would on take up a jutsu turn. This is something you could easily achieve in freeform, so my rating is zero out of ten.
 

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Read over them before we begin.

(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.

( Gen'ei Tajū Shuriken ) - Multiple Phantom Shuriken
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: After performing the shadow clone technique the user and the two clones perform the Dog → Rabbit → Monkey → Clap Hands and they throw several shuriken which multiply and attack the opponent.
Note: Requires two shadow clones before use.

(Kuchiyose: Rashōmon) - Summoning Technique: Rashōmon
Rank: B
Type: Supplementary, Defence
Range: Short
Chakra cost: 20
Damage points: N/A
Description: This summoning creates a demonic form of the main gate of old Kyoto, which is capable of blocking almost any attack. The Rashomon stands tall and wide covering a range of about 10 meters in width and height.
Note: This technique can only block B rank and below.

(Hiru Banshō: Bōka no Jutsu) - Leech All Creation: Attack Prevention Technique
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: Using this jutsu, the user can merge with another object and take on its properties to avoid any damage. Orochimaru uses this to merge with a tree just before his battle with his former student, Anko Mitarashi.
Note: Cannot protect user from certain techniques that affect the actual object they merge with.
Note: Technique counts as one of the users Substitution technique usage.

(Kekkai Houjin) - Barrier Method Battle Array
Rank:B
Type:Attack
Range:Short
Chakra Cost:20
Damage Points:40
Description: Kekkai Houjin is a high-level Ninjutsu trap technique. An array of explosive markers is jointly placed around the boundary of an area. If any opponent walks through the boundary, the seals will activate and explode.
 

Crutch Kaguya

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(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.


The basis of this technique is chakra distribution. Focus your chakra throughout your body and feel the amount of chakra inside of you. Once you feel that you know the total amount of chakra, begin to divide the chakra in half. Once you have found the perfect balance between half of the chakra that will remain in you and the half that will be released, perform the single seal and release half of your chakra out of your body at once. Shape the chakra into your image and mold the chakra to have a physical appearance. The clone should look exactly like you, if it is deformed it means there is no balance in the distribution. Offensively and defensively the allows you to defend against several attacks or attack several times at once. One physical blow to the clone will cause it to time out. One of the most useful techniques in the entire RP. If used wisely it is a game changer.


( Gen'ei Tajū Shuriken ) - Multiple Phantom Shuriken
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: After performing the shadow clone technique the user and the two clones perform the Dog → Rabbit → Monkey → Clap Hands and they throw several shuriken which multiply and attack the opponent.
Note: Requires two shadow clones before use.


Now perform the shadow clone jutsu. Perform the hand seals while focusing small amounts of chakra into the shuriken you are holding in your hand. You notice that this technique requires you to have clones already and requires 4 hand seals. It is basic the multiplication of other objects requires more focus that yourself. Throw the shuriken and then divide the chakra you put into the shuriken into equal amounts. Cut the chakra in these equal amounts to separate parts and move to chakra out, once you move it out of the shuriken shape the chakra into the very shape of the shuriken and give the chakra physical characteristics. This technique can be used to defend unless someone is running at you, and offensive again not really offensive unless someone is running at you. To defend against it there are several ways, state a few. I feel it's simple enough that I don't want to take away from your responses.
 

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(Kage Bunshin no Jutsu) - Shadow Clone Technique

Performing this in battle

This is probably one of the most useful techniques on could possibly have, as seeing it divides chakra evenly, making the opponent unable to tell the difference between a copy, and original. In battle, this technique can be used as a trick to divert attention from the actual body. For example, you can conceal your presence, or hide temporarily, forming a clone with you. Then, you can use "Hiding Like a Mole" to burrow yourself underground, while the copy advances at the adversary head on. While they're focused on the clone, you can lunge out of the ground and attack them with a lethal jutsu, perhaps ending the fight, right then and there.

How to use offensively and how to defend

Considering it's just a supplementary technique, that doesn't mean you can't use it for offensive purposes. By making two clones, you can barrage your enemy with a series of attacks, or use the clones as shield to get you close enough to deliver a goos blow. As for defending against, considering this technique can be extremely tricky, I suggest using the "Tiger Will" technique to constantly have an idea where your opponent is, so if they form a clone, you'll know it in case they try to hide it. Then, omni-directional attacks are advised, to make sure the original or clone, doesn't sneak up on you from behind.

My Opinion

One of my favorite techniques, it's constantly shown it's usefulness and can seriously aid you in battle. Ten out of ten.



( Gen'ei Tajū Shuriken ) - Multiple Phantom Shuriken

Performing this in battle

By creating two shadow the weaving some seals, the user tosses a couple of shurikens, only to have them multiply on their way to the opponent. Not really a bad technique, ot's battle usage can come in handy. I think using it as a distraction is better than anything though, considering they're JUST shurikens, nothing really special, allowing the enemy to blow them back with a simple wind technique if they please.

How to use offensively and how to defend

Using if offensively should be pretty easy. Considering the three technique limit per move, I say you can complement a couple of shuriken with your wind chakra before-hand, then you can set up a distraction. An easy to pull off distraction is the umbrella technique. By throwing up the umbrella and releasing the needles, you can then lunge the shurikens at them, multiplying them as they advance. As for defending, Gale Palm should be able to blow them back, preventing them from continuing further, or you can get ride of the clones before they have the chance to launch the weapons, like with spikes that impale them from the Earth.

My Opinion

It has it's pros and cons, but personally I would use it as more of a distraction measure, rather then a head on attack, and even then it can be deflected pretty easily, four out of ten.
 

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(Kuchiyose: Rashōmon) - Summoning Technique: Rashōmon
Rank: B
Type: Supplementary, Defence
Range: Short
Chakra cost: 20
Damage points: N/A
Description: This summoning creates a demonic form of the main gate of old Kyoto, which is capable of blocking almost any attack. The Rashomon stands tall and wide covering a range of about 10 meters in width and height.
Note: This technique can only block B rank and below.


This technique is pretty much plain and simple. It requires no hand seals and is simply a summoning. It summons a wall. The wall can block attacks up to B-rank. Nothing more for me to explain. If possible use the wall to block your opponents vision and do some set-ups for future sneak attacks that you opponent will be unaware of.



(Hiru Banshō: Bōka no Jutsu) - Leech All Creation: Attack Prevention Technique
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: Using this jutsu, the user can merge with another object and take on its properties to avoid any damage. Orochimaru uses this to merge with a tree just before his battle with his former student, Anko Mitarashi.
Note: Cannot protect user from certain techniques that affect the actual object they merge with.
Note: Technique counts as one of the users Substitution technique usage.


This technique requires that you focus your chakra throughout your entire body then some of the chakra outside of your body into another object (in this case the object you are trying to merge into). The technique requires no hand seals and is thus most efficient in situations where there is absolutely no other way to escape and can only be used once per battle since it is considered a substitution. Using the chakra outside of your body, you examine the properties of the object, then you slowly begin changing the chakra throughout your body to match the properties of the element. You then merge the chakra throughout your body with the chakra you channeled outside of your body onto the object so that you can blend into the object for a quick escape. No offensive uses, no real defense uses either. Just a quick technique to run away from something you can't guard.
 

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(Kuchiyose: Rashōmon) - Summoning Technique: Rashōmon

Performing this in batlle

The Rashomon gate is for defense, therefore it should be used as such. It erupts from the ground to block any incoming attack in the desired direction, but due to this, it only blocks linear, straight on moves. So, of your opponent perhaps shoots a large fireball in your direction, you can simply clap your hands, or whatever, and summon the ten meter wall to block the attack.

How to use offensively and how to defend

This technique has no offensive purpose, whatsoever. So, I thought, like you said, it can be used to set up future offensive attacks, and traps. By summoning the wall to temporarily block your opponent's vision, you can formulate an idea to deal a critical hit. Like, you can create a shadow clone and have yourself burrow underground, then use the shadow clone to attack said opponent, while you come at him from either behind, or underneath, giving you twice as much of a chance to land a hit on him. In terms of defending from the technique, well, basically use high ranked jutsu to pierce through it, or manuever around it, since it only faces one direction.

My Opinion

It's a nice technique, not a fan of it's linear defensive capability, but I believe there are ways to use that to your advantage, so i'll give it a seven out of ten.



(Hiru Banshō: Bōka no Jutsu) - Leech All Creation: Attack Prevention Technique

Performing this in battle

Now this can be used in a couple different, creative ways. In battle, if your opponent just so happens to summon the Rashomon gate, you can use that to your advantage and merge with it, then come out from the other side. Then, if there's an attack that you just can't see yourself blocking, or countering, you have the opportunity to merge with your surroundings to avoid it.

Using it offensively and how to defend

It kinds of reminds me of HLAM, but a little bit more handy. For offensive purposes, the user can create a clone, then have it merge with a war fan of some sort. Then, engaging the opponent in CQC, when it's least expected, have the clone pop out and attack the enemy, giving the original a chance to attack him aswell if the clone's attack fails. As for defending, if you see someone merge with something, and you think it's this very jutsu, aim for the object they merged with at all costs, destroying it, and them in the process.

My Opinion

It's useful, but it's risky, since if they destroy the object, they kill you too. I'd say, five out of ten, but I do have one question. What is the limit of things it enables the user to merge with? Like, can the user merge with ANYTHING, or does size matter?
 

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Anything that is not infused with chakra that is B-rank or stronger. You cannot merge into an object infused with stronger chakra. When it comes to size, it's a matter of common sense. You would rather merge with a large rock and move away from the attack to avoid damage, rather than merge with a small rock then end up taking the brunt of the damage. But the size of the object you're trying to merge with doesn't matter, but the size does determine how much of your body can fully merge with it.

This is the last B-rank technique, after this we can move onto A-ranks once you reply.


(Kekkai Houjin) - Barrier Method Battle Array
Rank:B
Type:Attack
Range:Short
Chakra Cost:20
Damage Points:40
Description: Kekkai Houjin is a high-level Ninjutsu trap technique. An array of explosive markers is jointly placed around the boundary of an area. If any opponent walks through the boundary, the seals will activate and explode.



This technique is a trap. It is not really an attack and cannot be used to defend either. The technique only serves purpose in fights that involve high level strategic methods and sneaky manipulation of the terrain; it would be essentially useless in a shoot out because you wouldn't be able to set the explosive markers and your opponent can just falsely activate the trap by using a big enough enough that can trigger the markers while also overpowering the markers. The best way to use this technique is in a battle where you are planning to win using skill and strategy. I would personally first make a clone and make sure the clone in made out of the opponents sight and take the opponent one of one while the clone prepares the seals then I'll lead the opponent toward the boundary then suddenly jump back far behind it then when the opponent follows he'll activate the markers. You'll probably never use this technique and no one else will use it against you either.
 
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Joker

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Alright, got it.

(Kekkai Houjin) - Barrier Method Battle Array

Performing this in battle

Now, I would probably never use this, like, at all, but I guess it serves some purpose since it was made. In the heat of battle, you, yourself are going be occupied by engaging the enemy. So, for this particiular technique, using a shadow clone to set up the trap is highly advised. While they're doing this, you should be drawing as much attention away from it as possible, because it's obvious you don't want to give away your intentions. Once the clone is done, you then lead your opponent to said trap, trying to make him set it off.

How to use offensively and how to defend

Similar to what I said above, constantly distract your opponent, then lead them to the trap. There's nothing more I can say really, it has no real offensive purpose, and it's extremely difficult to be creative and give it one. As for defending against it, once you're aware of the trap, and it's going off, you can simply create a shield of Earth to encase you, while simultaneously cover you in all areas.

My Opinion

I really don't like it, won't ever use, and it's pretty much overall useless, zero out of ten.
 

Crutch Kaguya

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Please read over them before we begin.

(Kuchiyose: Sanjū Rashōmon) - Summoning Technique: Triple Rashōmon
Rank: A
Type: Supplementary, Defence
Range: Short
Chakra cost: 30
Damage points: N/A
Description: This summoning is an upgrade of the standard Rashomon in which the user summons 3 of these demonic forms of the main gate of old Kyoto. Each gate has a specific duty: the first red gate takes the attack head-on, the second green gate reduces the power of the attack, and the third blue gate disperses the pressure.
Note: This technique can only block A rank and below.


(Bunshin Bakuha) - Shadow Clone Explosion
Rank: A
Type: Supplementary
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description:At first glance the clone appears to be a normal tangible Bunshin, but the user can detonate the clone at any time to form a very large explosion. (This shadow clone variant can only use normal ninjutsu, and Taijutsu).
Note:Must already know shadow clone jutsu to use this jutsu.


(Meisaigakure no Jutsu) - Hiding with Camouflage Technique
Rank: A
Type: Supplementary
Range: Short
Chakra Cost: 30 (-10 per turn active)
Damage Points: N/A
Description: This is a ninja escape technique that allows the user after performing the Tiger hand seal to control how light is reflected around their body with chakra inflections. The technique also erases the user's scent and shadow, and is usable on any terrain, making it ideal not only for covert maneuvers but also offensive strikes. Perceiving the user's position is possible only for ninja who are astute enough to observe minute variations within their surrounding environment, such as distortions of air currents in the immediate vicinity or distinguishing sounds, i.e. footsteps etc. However, the usefulness of this ability can be entirely negated by those with special vision or sensory skills. The Second Tsuchikage, Mū's mastery of this technique helped earn him the moniker "Non-Person" seemingly having neither form nor chakra while the technique was active. Thus, he could not be sensed through traditional means.
Note: Technique lasts a total of 3 turns

(Mikadzuki no Mai) - Dance of the Crescent Moon
Rank: A
Type: Supplementary
Range: Short-Mid
Chakra Cost: 20
Damage Points: 40
Description: As the ninja charges at the opponent, they create multiple shadow copies to confuse the opponent. Using the confusion, the real ninja will attack from the opponent's blindside.


(Shihouhappou Shuriken) - All Directions Shuriken
Rank: A
Type: Attack
Range: Short-Mid
Chakra Cost: N/A
Damage Points: N/A
Description: After utilizing the Kage Bunshin no jutsu, the user will spread out in various directions to surround the opponent before releasing a barrage of projectiles simultaneously.

(Shuriken Kage Bunshin no Jutsu) - Shuriken Shadow Clone Jutsu
Rank: A
Type: Offensive
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: The user creates a thousand shadow clones from one shuriken after performing Ram → Rat → Bird → Boar → Tiger, striking down the enemy. This is a technique that combines ninja tools with ninjutsu. Compared to normal shadow clones, clones of material objects are said to be on a far higher level. There is no need for preparations beforehand, like stocking up on shuriken, yet since the shadow clones are real and not illusions, all the shadow blades that fly around are equally lethal.


(Himitsu Kibaku Fuda no Jutsu) Hidden Explosive Tags Technique
Type: Offensive
Rank: A-Rank
Range: Short-Mid
Chakra: 30
Damage: 60
Description:
The user does a sequence of 4 hand seals (Tiger → Rat → Bird → Snake) or slams his hand on the ground or surface. Using his chakra, he is able to stream a multitude of paper tags through the ground and use his chakra to keep them hidden from sight. As they stream towards the target, they are undistinguishable from the ground, seamlessly merged with it. Nearing the target, they rise from the ground, "crawling" up the target. As they wrap themselves in lairs around the target, the user can choose when to detonate them, making a quicker, weaker detonation or waiting for more paper tags to pile in the target and adding more damage.


(Rasengan) - Spiral Sphere
Rank: A
Type: Attack
Range: Short
Chakra Cost: 30
Damage Points: 60
Description: Rasengan was a Ninjutsu technique developed over the span of three years by the Fourth Hokage. The technique was taught to his sensei Jiraiya, who then passed it on to the young ninja Naruto years later. The technique is unlike many other jutsu in that it does not require any hand seals. It just relied on the ninja's ability to mold chakra. The ninja concentrates a contained, fast, rotating sphere of chakra in the palm of their hand, which can create a destructive impact. Limit: None
 

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(Kuchiyose: Sanjū Rashōmon) - Summoning Technique: Triple Rashōmon
Rank: A
Type: Supplementary, Defence
Range: Short
Chakra cost: 30
Damage points: N/A
Description: This summoning is an upgrade of the standard Rashomon in which the user summons 3 of these demonic forms of the main gate of old Kyoto. Each gate has a specific duty: the first red gate takes the attack head-on, the second green gate reduces the power of the attack, and the third blue gate disperses the pressure.
Note: This technique can only block A rank and below.


Just a summoning. This summoning happens to summon 3 walls instead of 1. The use of this technique is purely defensive. It'll allow you to defend against an A-rank tech. The technique works by giving each of the three walls a purpose. The first wall is meant to rake the burnt of the attack. It is essentially meant to take all the physical force and power of the attack and slow it down. The second wall is mean to reduce the power of the attack by completely removing the physical aspects of the technique it is blocking and leaving it as energy only. The final wall is meant to simply prevent the energy from coming close to you. Since the first two wall not only take the burnt of the physical force but also cause the attack to lose a lot of energy as well, the last wall's sole duty is to spread the energy out as it collides with the attack and disperse the blow by evenly distributing the pressure within itself.



(Bunshin Bakuha) - Shadow Clone Explosion
Rank: A
Type: Supplementary
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description:At first glance the clone appears to be a normal tangible Bunshin, but the user can detonate the clone at any time to form a very large explosion. (This shadow clone variant can only use normal ninjutsu, and Taijutsu).
Note:Must already know shadow clone jutsu to use this jutsu.


The jutsu involves creating a clone with the only difference being the chakra distribution. When you divide your chakra, instead of dividing the chakra evenly, focus a large amount of concentrated chakra and then release the concentrated chakra out of your body. Then shape this chakra into your appearance. This clone cannot use elemental techniques so it is only useful for regular ninjutsu and physical attack so must be used wisely and cannot be used as freely as a normal shadow clone. Any chakra sensors or eye techniques can tell the difference between this clone but a normal ninja cannot. So don't god mod and meta game when you're opponent uses this technique, treat it as a regular clone for the fun of the game. If you can sense or see the difference then state that. Now what makes it explode is the large concentrated chakra you used to make it. You can disperse the clone while releasing the energy to cause a large explosion due to the sudden expansion of compressed chakra. This is more for supplementary uses, not offensive or defensive.


If you noticed, you can see that both of the techs above are advanced versions of ones you already learned.
 

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(Kuchiyose: Sanjū Rashōmon) - Summoning Technique: Triple Rashōmon

Performing this in battle

Just like it's earlier variant, the Rashomon gates are soley for defensive purposes, despite me trying to come up with ways to use them offensively. Now, with that said, in the heat of battle, the gates are used to defend against from strong attacks. When an attack comes your way, you summon the gate infront of you, with each wall serving a purpose in blocking it. The first one taking the brunt of it, the second reducing it's power to a minimum, and the last to completely disperse it.

Using it offensively and how to defend

The gates can't be used offensively, and there's nothing t. defend from because of this.

My opinion

Pretty great technique, it's walls are well structured and each have a purpose and part in blocking the attack, let's say nine out of ten.



(Bunshin Bakuha) - Shadow Clone Explosion


Performing this in battle

A simple technique, but can also prove fairly deadly. I would say, you don't need to conceal the use of this one, so your opponent doesn't think you're plotting something, but it can also help lower their guard. You create the clone with a concentrated amount of chakra, then you can make it explode whenever. I recommend this for close range Taijutsu battles, and heres why.

Using it offensively and how to defend

Now, offensively, I say hide the usage of the clone for this purpose. Switch yourself with the clone, then advance on the enemy with great speed. Once close, you can perform regular Taijutsu moves, or freeform, whichever you wish. While landing a blow with the doppleganer, have the original disperse and detonate it to add to the opposers damage. Moving on to defending, treat it like you do all clones, keep your distance and use long range attacks. If you happen to engage it in physical combat, erupt a shield of some sort to take the brunt of it's hit, and explosion.

My opinion

Pretty handy, can be used to change the favor of the battle, but I don't like the restrictions too much, so seven out of ten.
 

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(Meisaigakure no Jutsu) - Hiding with Camouflage Technique
Rank: A
Type: Supplementary
Range: Short
Chakra Cost: 30 (-10 per turn active)
Damage Points: N/A
Description: This is a ninja escape technique that allows the user after performing the Tiger hand seal to control how light is reflected around their body with chakra inflections. The technique also erases the user's scent and shadow, and is usable on any terrain, making it ideal not only for covert maneuvers but also offensive strikes. Perceiving the user's position is possible only for ninja who are astute enough to observe minute variations within their surrounding environment, such as distortions of air currents in the immediate vicinity or distinguishing sounds, i.e. footsteps etc. However, the usefulness of this ability can be entirely negated by those with special vision or sensory skills. The Second Tsuchikage, Mū's mastery of this technique helped earn him the moniker "Non-Person" seemingly having neither form nor chakra while the technique was active. Thus, he could not be sensed through traditional means.
Note: Technique lasts a total of 3 turns


The technique requires one hand seals and has no offensive or defensive purposes. It is used to gain tactical advantage. The technique will mask your scent and shadow so against normal ninja you can essentially become invisible. You can use this technique to move behind your opponent or to come close and sneak attack them. The only way your opponent will know you are there is if they can detect changes to the environment like leafs beings moves, footsteps in the sand, or common sense like if you are wet and you leave a trail of water on the ground wherever you go. Defending against this technique is to use your surroundings to your advantage. Use techniques that push dust so the dust hits them or mud. You can also detect their location if they use a technique and you spot the location from which it originated. Sensory and eye techniques basically cancel this out, using it against those bios is a waste of a technique.



(Mikadzuki no Mai) - Dance of the Crescent Moon
Rank: A
Type: Supplementary
Range: Short-Mid
Chakra Cost: 20
Damage Points: 40
Description: As the ninja charges at the opponent, they create multiple shadow copies to confuse the opponent. Using the confusion, the real ninja will attack from the opponent's blindside.


This jutsu is pretty simple. Its a straightforward attack. You create three shadow clones (this technique makes them for you) and then you attack the opponent at the same time and the real you catches the opponents blind side. An easy way to defend is to just account for all the clones at the same time, and offensively you can use this in close range and combine it with jutsu that weaken the opponents senses so that their blind spots and open areas increase in size and landing an attack becomes more possible.
 
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