The Lost Shores (239)

Drackos

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The Lost Shores

The Lost Shores are a major estuary for the complex Tobusekai river system. The shores are largely unpopulated, and largely devoid of animal life. It is said that giants once roamed the shores, as there are numerous craters that litter the shores alongside with many irregularities in the rivers’ flow. Off the shores of the coast are numerous warships bearing the standard of Shogun Takauji Ashikaga; yet all of the ships are strangely devoid of any life with no signs of the Shogun.
 

Korra.

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Arriving from here https://animebase.me/threads/graveyard-of-sin-115.756128/page-16#post-21933365

This post marks the beginning of my (our) mission using these storyboard elements:

- Create a new port for the village (2)

- Conquer a landmark of a whole new world (2)

Summary: Korra and Vayne arrive to the new land and stop at the Lost Shores. Seeings how this seem to be were ships would be the two would transform it to a port and claim a landmark of a whole new world.

___________________________________________________________

As Korra and Vayne arrive to the new land they would take not of the entire area. They would notice the ships looking abandon in the ocean while noticing the weird river system spread throughout the area. Even with the land being messed up this land would still make a good area to set up shop and create a port. Vayne and Korra would than go through the entire landmark making sure to make not of what is what and where everything is located. Once they finish their survey they would start to get to work.

Hey lets go grab some wood and build a shack and some ports for now till the real me can come out here and use Wood Snake to build more.

Wait your a clone?

Yes? Ohh right didn't tell yall but the real me is still back home.

Well sh#t this makes things more complicated.

Well for now. Ill build the ports and you can gather the ships for us deal?


Fine that works.

Good now let's us see this whole new world.
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After agreeing the two would go through the landmark finding trees as they can. Korra would use her paper skills to chop the trees down with Vayne helping. Korra would use the paper to help carry the trees back to the shore line. The two of them would spend an hour doing this till they got enough wood. After getting enough Korra would use her paper skills to start help creating a port and house on the the shoreline. As Korra would be busy doing this Vayne would go out into the water and going onboard the ships. First he would be checking for any loot and take not of it so the two would know what they might have to sell. As Vayne does the inventory Korra would be working on the house. Korra would be using her paper skills to cut the trees into wood planks and such and use it to stack the wood into a house that sits on the shoreline. The house Korra would be building would be 4 stories tall to give any Sin Village enough room to all house while also being able to store any items Vayne would find aboard the ships. As Korra finishes the house she would use her paper skills to make a Sin Village Flag on top of the house to declare that they have claimed the new land under the Sin Village. After finishing the house Korra would use the rest of the wood in comination with her paper skills to create a bridge/port on the shoreline so that they can bring the ships inland and parked. After half hour, Korra would finish the project and yell at Vayne.

VAYNE! Go ahead and bring in the ships now!


I can use help there a more than one!

Ohh yeah you right!

Korra would walk on the water while Vayne would start bringing in one of the ships. As Vayne brings in the first ship Korra would start bringing in other one while using her paper skills to tug along a few more ships to help break down the load. The two of the them would spend an hour doing this till all the ships are parked in port. After getting the ships in the two would start unloading the ships of their inventory and bringing them into the house. The ships would contain a variety of inventory ranging from spices, gold, weapons, minerals, tools, etc. The two would spend time separating the loot and getting everything square away for when the rest of the crew would arrive.

What the port kind of looks like
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Mission Ends
 

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This post marks the beginning of my mission using these storyboard elements:
  • Steal a large or valuable asset ( 4 )
  • Steal valuable information from the enemy ( 4 )
Summary: Stealing the Shogun's ships and sending them home. Someone said something about colonial income.
Vegeta and Sado would enter into the landmark with Sado's two clones. Sado would immediately notice the numerous Ashikaga ships and the port that was built in the wake of their entrance into the Eastern Continent. Sado and his two clones walked over to the ships looking them over noticing the sigils on the sides and sails. Sado and his clones were instantly and irrevocably attracted to these ships as Sado ordered the other two clones to explore the ships for traps, information or treasure.
As soon as he saw those sails with the Ashikaga family crest, the ideas in his mind sparked. Abandoned, and left like trash on the wayside, these ships, this armada could be repurposed. Stolen and used against others, primarily the very person who ditched them at the shores of Tobusekai. Sado would enter into the cabin of the largest ship finding the biggest and most opulent cabin as he and the other clones began to look into the remaining belongings.
Together they found numerous trinkets, abandoned and forgotten armors, a mix between samurai and shinobi attire, there were weapons, dull and broken blades, swords, spears, etc. Each ship had its own set of canons, there were some clothes, a few jewels and other objects strewn about. However, there were no signs of life, no remaining people.
They had completely deserted these ships leaving them in such a precarious position. It was surprising that they hadn't been swept out to sea. Sado flipped the grand, extravagant, bed, finding a letter written on parchment. It seemed to be one of the only useful things.
"To the honorable Shogun Takauji Ashikaga. Your rightful place in the legitimate Hangurian empire was stolen from you by these barbaric fools that would dare call themselves villages. But we offer you the power to take it back. You are a skilled warrior, of that there is no question. Your legacy has reached far and wide; you are a known as an infamous combatant even here in the East. But even the greatest of champions will need help to reconquer the West. You have seen it yourself: the West is devolving into what you know to be the East. A terrible land of conflict, lawlessness, and chaos. There is no safety there anymore. But She can provide you the strength you need to bring your righteousness to bear upon them. Come to Us in the Far East. It is there we can give you what you need."
Sado would begin reading the letter out loud for his clones and his allies to hear. He used Thunderwave to increase the volume to a tone that could be heard throughout the area as he stressed the words "barbaric fools." He was prompt to laugh and point out that Sado himself was the only one known for his barbaric tendencies, the Hangurian Black Ones and their proud Shogun had picked up their belongings, their lives, and their ships and came to Tobusekai for the power needed to defeat "barbaric fools Tsumigakure." They were talking directly about him and his village, even if they didn't want to use his name, they were indirectly discussing the goliath barbarian that crippled the remaining freehold, morally and physically bankrupted them with the Razing of Degarashan and left them to flee in embarrassment.
This was valuable information it showed that the Shogun was running from them, the only tactical advantage he had left was this mysterious person the "She" and "Us" referred to in the letter. He was scrambling to find the power needed to return. It was as he thought, if he left them to their own devices, here in a new land, and didn't chase them here, they would have eventually returned to the mainland to reclaim what Sado had made his.
Sado would gradually walk up the steps out of the captain's quarters stepping forward onto the deck of the ship. He would form a few hand seals as a dense white powder began to materialize around the Ashikaga crests littered around the ship. The ones on the sails and the huge ones on the sides of the ships would abruptly be covered in chalk replacing the Ashikaga family crests with the seal of Tsumigakure. These were their ships now, as the music began to erupt outward through the landmark.

(Chōkuton - Rudī wa chōku ) Chalk Release - Rudy's Got the Chalk
Type: Offensive/Defensive/Supplementary
Rank: B - S
Range: Short - Long
Chakra: 20 - 40
Damage: 40 - 80
Description: The user performs two hands seals and forms objects such as weapons, tools or constructs out of chalk to attack an opponent, or defend against other techniques with relative ease. These objects can be made of solid chalk. If the user is using an already formed source of chalk they can do so with slight motions of the hands or they can create chalk from their body or materialize it in short range and have it move outward to attack or defend. Forming a source outside of short range will require the two hand seals. At any time the user can form an additional hand seal forcing the chalk particles in a solid source to grind against one another breaking down solid chalk into it's dust-like form. Additionally when solid chalk from this technique clashes with another technique it has the potential to be broken down into it's dust-like nature.
Note: S rank can only be used once per turn
( Sandāu~ēbu ) - Thunderwave
Type: Tool
Rank: A
Range: Short - Long
Chakra: N/A ( - 5 per turn when used )
Damage: N/A
Description: Thunderwave is a basic chest plate outfitted with a surround sound speaker system, and a microphone. It can be used to play music or make noises more audible than normal similar to a karaoke machine. It is able to produce sound louder than most techniques or the clashing of techniques and can be much louder than the user or opponent can scream. In essence it can act like the (Utsusemi no Jutsu) - Empty Cicada Shell Technique passively at all times being louder and stronger than even that basic technique. It comes pre-loaded with all of the wielder's favorite songs. In battle it can be used to play theme music or it can make the user louder as it has a built in microphone system connected to the speaker system.
The primary use of Thunderwave as mentioned above is the ability to play music with the offshoot of this being the ability to cancel sound waves with sound waves while playing music. This is similar to the Scientific Ninja Tool: Shijima and works like a noise-cancellation speaker. The system can emit a sound wave with the same amplitude but with inverted phase also known as antiphase to the original sound. The waves combine to form a new wave, in a process called interference, and effectively cancel each other out. This effect is called destructive interference and is able to nullify sound techniques in equal rank. The sound can encompass a short - long range area around the user being louder the closer to the user the people who can hear it are and due to this it has a dampening system as to not harm the users ears or cause them any undue problems. It can be fine tuned to look different depending on the wielder's appearance or preference.
Note: Sound techniques can only be canceled once per turn three times per battle.

Chakra:
2900
Sado's Remaining chakra:
2900
Sado's senjutsu chakra:
425 - 110 ( Travel | Missed turns ) = 315
315 - 040 ( Rduy's Got the Chalk ) = 275
275 - 005 ( Thunderwave )
Remaining Senjutsu chakra: 315
Sado's senjutsu chakra stored in Sage Release seal: 862

Clone 2
Chakra:
343 - 40 ( Air Current ) = 303

Clone 3
Chakra:
343 - 10 ( Water technique ) = 333
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Sado would then explain to his clones that he wanted these ships delivered to the Motoi Drylands. He had plans for them, trade routes between the Eastern Continent and Tsumigakure, to draw in revenue from this new and perplexing land. The lawlessness and chaos that was talked about in the letter reminded him of his time in the Tribe of the Shifting Soul.
His clones would need to build a port in the Motoi Drylands where goods, resources, and people could be sent between the Motoi Drylands and the Lost Shores. He explained that they were to protect the ships and explain to the Uchiha that resided in the Motoi Drylands that they were a gift from Sado Yasutora. Tsumigakure already had their foothold in the Eastern Continent thanks to Korra's clone, and the clever actions it had taken.
Now they would have to take the time to claim new lands, track down information about the Shogun, and these individuals he was working with. The clones would find their way to the front of the ships as they were instructed. They took the better part of six or so hours trying to figure out how the ships worked, needing to study up on how to actually sail. Then they would set off back toward the mainland with two of the ships. to begin setting up the port.
They understood how to use the wheel to steer the ship by they didn't understand how to raise and lower the sails properly so they used wind release, and water release techniques to move the ship. The first clone would create strong gusts of wind directing them toward the sails allowing the ships to pick up an immense amount of speed. In unison, to these actions, the second clone would manipulate the water creating streams behind the ships to move them forward.
It took some work but together they were able to move the armada back toward the mainland sailing north-west sailing up and around the seas toward home. They plotted a course toward the Motoi Drylands sailing through the seas to get there. It was a long and drawn out process since neither had ever sailed a ship before. The music sent them off on their way.

(Fūton: Kiryū Ranbu) - Wind Release: Air Current Wild Dance
Type: Supplementary
Rank: S
Range: Short-Long
Chakra: 40 (+15 per turn)
Damage Points: N/A
Description: After making the Rat handseal, the user creates and controls air currents from the palms of their hands, forming a large field of raging air currents and gusting winds. The technique expands quickly, rapidly spanning through all of the battle field, gathering debris, dust and other small particles in its path. The technique effectively creates a very large controllable "dust" storm.
Note: Lasts 3 turns or until released.
(Suiton No Jutsu) - Water technique
Type: Supplementary/Offensive/Defensive
Rank: D
Range: Short-Mid
Chakra: 10
Damage: 20
Description: Creates small waves of water,small blasts, and small shields of water.
Note: Doesn't require a water source but can be used to manipulate existing water.
Travel Itinerary 239 > 260 > 259 > 256 > 257 > 255 > 254 > 116
Clones departing 239 @ 11:45 PM ( 04/23/2019 )
260 - 12:45 AM - 01:45 AM
259 - 01:45 AM - 02:45 AM
256 - 02:45 AM - 03:45 AM
257 - 03:45 AM - 04:45 AM
255 - 04:45 AM - 05:45 AM
254 - 05:45 AM - 06:45 AM
116 - 06:45 AM ( 04/24/2019 )
 
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Sado would depart heading north-east following some of the riverways.

He hoped to find some semblance of life, or a trail to follow leading him to the Hangurian Black Ones.

LLM
 

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Hanging back doing his best two step to the music, Geets receives a text from Irene, with no pics attached ._. He makes a seal creating an FTG seal on the ground and then teleports away to the FTG seal left at the Kage mansion in Tsumi..

( Fūin Hirashin no Jutsu ) - Seal of The Flying Thunder God technique
Rank: A-Rank
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A
Description: This is the technique through which Senju Tobirama and Namikaze Minato apply the sealing formula, that will allow the use of their trademark space time techniques, to any desired object through physical contact and allowing him to teleport to that desired location through the Flying thunder God Technique and the use of its variations. While Minato carries with him multiple kunais marked with the seal (making the core aspect of his fighting style which revolves around the use of FTG Kunais), Tobirama doesn't. To use the Flying Thunder God technique on kunais, Tobirama has to apply the seal to them though through one use of the technique he can mark up to 5 kunais (this is valid only for kunais and other basic weapons, not enemies or other targets of the seal).
Note: Can only be used by Senju Tobirama and Namikaze Minato bios.
(Hiraishin no Jutsu) - Flying Thunder God Technique
Rank:S
Type: Attack
Range: Short-Long
Chakra Cost: 40
Damage Points: N/A
Description: A complex Space Time Ninjutsu technique, the Flying Thunder God Technique works almost as a summoning technique. The user basically teleports himself to the location of a given seal mark. This seal mark is place by the ( Fūin Hirashin no Jutsu ) - Seal of The Flying Thunder God technique and can be placed in anything. Normally used in special kunais, thrown by the user, the technique can also be used to teleport to any thing marked with the tag. The technique is not a movement technique but rather simply a pure teleport technique.
Note: Only Minato and Tobirama bios can use this jutsu. It is unavoidable unless with space/time ninjutsu and can only be used 4 times per battle
Post automatically merged:

https://animebase.me/threads/graveyard-of-sin-115.756128/page-16#post-21934534

With another "swink" noise, Geets and Irene return, where he quickly breaks down everything that's happened so far..

(Hiraishin no Jutsu) - Flying Thunder God Technique
Rank:S
Type: Attack
Range: Short-Long
Chakra Cost: 40
Damage Points: N/A
Description: A complex Space Time Ninjutsu technique, the Flying Thunder God Technique works almost as a summoning technique. The user basically teleports himself to the location of a given seal mark. This seal mark is place by the ( Fūin Hirashin no Jutsu ) - Seal of The Flying Thunder God technique and can be placed in anything. Normally used in special kunais, thrown by the user, the technique can also be used to teleport to any thing marked with the tag. The technique is not a movement technique but rather simply a pure teleport technique.
Note: Only Minato and Tobirama bios can use this jutsu. It is unavoidable unless with space/time ninjutsu and can only be used 4 times per battle
 
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After being caught up with everything, Irene smirks at the idea of a full on expansion. Wanting to explore a certain place she'd already heard stories of, she'd take off alone towards the location to the North-east; Leaving the land mark and port.

LLM
 
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Vegeta

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Korra comes out the house to see everyone.

Took yall long enough huh?
Seeing Korra, Vegeta walks up to her..

Yeah we had someone to deal with at home, held us up a bit longer than expected. I'm thinking of heading out and exploring some of the lands myself. Here I want you to take this..

Geets then hands Korra a kunai with an FTG seal already on it's handle. He also gives her one of his burner cells in case she needs to reach him quickly..
 

Korra.

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Seeing Korra, Vegeta walks up to her..

Yeah we had someone to deal with at home, held us up a bit longer than expected. I'm thinking of heading out and exploring some of the lands myself. Here I want you to take this..

Geets then hands Korra a kunai with an FTG seal already on it's handle. He also gives her one of his burner cells in case she needs to reach him quickly..
Ahh makes sense than I was about to say yall seem so busy before we left.

Korra would take the FTG and cell.

This should work tho you do know im just a clone but Ill keep these on me.
 

Vegeta

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Ahh makes sense than I was about to say yall seem so busy before we left.

Korra would take the FTG and cell.

This should work tho you do know im just a clone but Ill keep these on me.
Staring at the clones chest, Geets thinks to himself how real she seemed..

If anything is to happen to you, just chunk them in a bush or something. The cell is untraceable so im not too worried. Later..

And with that, Geets took off from the area ready to explore, but not before activating his Byakugan..

(Dōjutsu: Byakugan) Eye Technique: The All Seeing White Eye
Type: Supplementary
Rank: C
Range: Short-Long
Chakra: 15 (+5 per turn to keep active)
Damage: N/A
Description: The kekkei genkai intrinsic to both the Hyūga and Ōtsutsuki clans—descendants of Kaguya Ōtsutsuki. Those who possess this dōjutsu have it manifested as eyes with featureless white irides and no visible pupils. And when activated, the pupils become more distinct and the veins near their temples bulge. To activate the dōjutsu, Hyuga but not Ōtsutsuki clan members are initially obliged to use a rather long and specific sequence of handseals: Horse → Tiger → Boar → Hare → Rat → Dog → Horse → Dog → Hare → Rat → Boar → Snake. But once activated, the dōjutsu user is endowed with a range of skills.

To start, an activated Byakugan gives the user a near 360º diameter field of vision bar one blind spot at the back of the neck, above the first thoracic vertebra. Its vision can penetrate through any solid objects or obstructions, and likewise remains unaffected by blinding interferences. But that being said, certain barriers and the like may distort its perception. In addition, it is able to follow high-speed movements, which enables those with this dōjutsu to analyze their foes' actions and better react to them. The Byakugan is also able to see chakra to a higher degree than the Sharingan and ergo, identify where a person's chakra signature originates from. Beyond that, it can discern certain types of clones from the real person. And its ability to see chakra is in fact so acute that those who possess this dōjutsu are even able to see the chakra pathway system and the 361 tenketsu that comprise it. The Hyūga clan has gone so far as to develop their unique Gentle Fist style in order to capitalize on this particular ability.

Note: Hyuga clan bios of at least Sannin rank become able to passively activate their dōjutsu upon one month having passed since Gentle Fist training concluded. Ōtsutsuki bios never need to expend a move in order to activate it.
Note: While traversing the NW, bios with activated Byakugan are able to see up to two 2 adjacent landmarks away while those of sage rank can see as far as three away, but this doesn't extend beyond an ocean landmark.

LLM
 

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Hanging back doing his best two step to the music, Geets receives a text from Irene, with no pics attached ._. He makes a seal creating an FTG seal on the ground and then teleports away to the FTG seal left at the Kage mansion in Tsumi..

( Fūin Hirashin no Jutsu ) - Seal of The Flying Thunder God technique
Rank: A-Rank
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A
Description: This is the technique through which Senju Tobirama and Namikaze Minato apply the sealing formula, that will allow the use of their trademark space time techniques, to any desired object through physical contact and allowing him to teleport to that desired location through the Flying thunder God Technique and the use of its variations. While Minato carries with him multiple kunais marked with the seal (making the core aspect of his fighting style which revolves around the use of FTG Kunais), Tobirama doesn't. To use the Flying Thunder God technique on kunais, Tobirama has to apply the seal to them though through one use of the technique he can mark up to 5 kunais (this is valid only for kunais and other basic weapons, not enemies or other targets of the seal).
Note: Can only be used by Senju Tobirama and Namikaze Minato bios.
(Hiraishin no Jutsu) - Flying Thunder God Technique
Rank:S
Type: Attack
Range: Short-Long
Chakra Cost: 40
Damage Points: N/A
Description: A complex Space Time Ninjutsu technique, the Flying Thunder God Technique works almost as a summoning technique. The user basically teleports himself to the location of a given seal mark. This seal mark is place by the ( Fūin Hirashin no Jutsu ) - Seal of The Flying Thunder God technique and can be placed in anything. Normally used in special kunais, thrown by the user, the technique can also be used to teleport to any thing marked with the tag. The technique is not a movement technique but rather simply a pure teleport technique.
Note: Only Minato and Tobirama bios can use this jutsu. It is unavoidable unless with space/time ninjutsu and can only be used 4 times per battle
Post automatically merged:

https://animebase.me/threads/graveyard-of-sin-115.756128/page-16#post-21934534

With another "swink" noise, Geets and Irene return, where he quickly breaks down everything that's happened so far..

(Hiraishin no Jutsu) - Flying Thunder God Technique
Rank:S
Type: Attack
Range: Short-Long
Chakra Cost: 40
Damage Points: N/A
Description: A complex Space Time Ninjutsu technique, the Flying Thunder God Technique works almost as a summoning technique. The user basically teleports himself to the location of a given seal mark. This seal mark is place by the ( Fūin Hirashin no Jutsu ) - Seal of The Flying Thunder God technique and can be placed in anything. Normally used in special kunais, thrown by the user, the technique can also be used to teleport to any thing marked with the tag. The technique is not a movement technique but rather simply a pure teleport technique.
Note: Only Minato and Tobirama bios can use this jutsu. It is unavoidable unless with space/time ninjutsu and can only be used 4 times per battle
...swink...

In a burst of smoke, the most powerful, handsomely manly duo in the eververse reappears, Vegeta would instruct Boit of their next destination and they would leave once more..
LLM
 

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Sado was drinking at a tiny, ramshackle, bar directly across from the port. It seemed as though, with trade starting up the residents of Tobusekai along with people flocking here from Tsumigakure to find a better life have gathered into a niche community. It was primarily made up of sailors, adventurers, explorers, as well as researchers and the odd few families who with the protection of Tsumigakure felt that Tobusekai might be where they made their riches and name.
With a bottle in his left hand, Sado yelled out in a drunken slur his voice bellowing out through the bar carrying out over the heads of the other patrons. He was speaking in a sing-song tone using his Thunderwave technology to amplify music and his voice as if he were making this establishment into a karaoke bar. A young barmaid was standing near him trying to explain that this wasn't that kind of bar, however, Sado appeared to be three sheets to the wind.
He continued ignoring both the woman and the crowd that seemed to be cheering and jeering depending on their state of inebriation. She seemed distressed because the man was causing a visible disturbance. None of the patrons would speak up, due to his sheer size and stature and the fact that he seemed drunk, but the woman seemed braver than any man in the pub.

I am-... a question to the world. Not an answer to be heard. Or a moment that's held in your arms. What do you think you'd ever say!? I won't listen anyway! You don't know me, and I'll never be-... what you want me to be! And what do you think you'd understand!? You think I'm a BOY!? No! I'm a MAN! YOU CAN'T TAKE ME, AND THROW ME AWAY! And how can you learn what's never shown!? Yeah, I stand here on my own, they don't know me-.... because I'm not here!

The barmaid tried to cut him off, but he only seemed to get louder until Salazzle explained there was no stopping him.

Don't worry honey, he's not really drunk, he's just idiotic.

I'm sure once he's done wallowing in self-pity and abdication he'll reimburse you for any damages or business problems.


Before Salazzle could continue Sado completely cut her off as he got louder again drowning out most other sounds while his voice radiated outward. He began to slow down as his voice became softer in places he picked up a few rumors about what was going on elsewhere in Tobusekai.
Playing the drunken fool had its perks, most times people didn't care if a drunk heard their gossip. He heard a sailor and another individual talking about the Pit and an excavation. It seemed some kind of cult had been looking for something. That piqued his interest. What could be hidden away?
He wanted to know, not only that, like the Badlands of Earth, and Tobusekai, he wanted to make it the property of Tsumigakure. He continued listening to the voices go back and forth as he kept up the act of being a drunk.

I want a moment to be real. Wanna touch things I don't feel. Want to hold on, and feel I belong! How, can the world want me to change!? They're the ONES WHO STAY THE SAME. They don't know me. Because I'm not here. You-... you see the things they never see. All you wanted I could be, now you know me, and I'm not afraid. And I want to tell you-... who I am. Can ya help me be a man!? They can't break me, as long as I know who I am! They can't tell me, who to be because I'm not what they see! Yeah, the world is still sleeping why I keep on dreaming for me. Their words are just whispers and lies that I'll never believe!

With the last few words, the music died off fading into nothing as the crowd realized they didn't have to be so loud anymore. Some people clapped some booed, but what Sado did was a juxtaposition of everything he had just been doing.
His stance, posture, and tone all sobered up, instantly. The barmaid realized that the tiny lizard at his side was right with what she told her. The behemoth of a man wasn't actually drunk, but looking back at what he had said in what seemed to be a drunken stupor, she didn't think he was as idiotic as the lizard put on. To her, it seemed he was playing a game, and to a degree that thought was correct. Everything Sado did was just to distract himself. Even this moment, in a tiny rundown pub.
He was just trying to play the part, any part, just as long as it was interesting. He walked forward striding forth with confidence dropping a vast sum of coin upon the bar as he walked past it and out of the door looking for any of his shinobi. He wanted to see what this Pit had to offer. He meandered through the port, looking through the crowds trying to find someone interesting.​
 
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Howard

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Sado walked the streets, alone, looking for his allies.

Maybe he'd have to look into these instances of cult activity himself.
Chakra:
2900
Sado's Remaining chakra:
2900
Sado's senjutsu chakra:
270 - 30 ( Swamp ) = 240
240 - 30 ( Mud Wrap ) = 210
210 - 60 ( Bovine Intervention x2 ) = 150
150 - 40 ( Sage Mode ) = 110
110 - 10 ( Thunderwave ) = 100
Remaining Senjutsu chakra: 100
Sado's senjutsu chakra stored in Sage Release seal: 862
 
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Sado would leave a note, explaining where he went and what he planned to do.
Bored now, if you need to find me I'll be somewhere else. Going to meander toward "the Pit" and investigate, I heard rumors about it. Going to claim landmarks to the north on the way. I want to learn about the "Mother Cult" I'm curious if the leader of said cult is the "She" referred to in the letter found on one of the Ashikaga Warships. K, bye.
Travel Itinerary 239 > 242 > 245 > 246
Departing 239 @ 3:29 AM (
242 - 4:29 AM - 5:29 AM
245 - 5:29 AM - 6:29 AM
246 - 6:29 AM - 7:29 AM ( 06/14/2019 )
 

Korra.

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The clone of Korra would come out from the house bored after being lazy for so long. After reading the note from Sado she would take the burner phone given to her by Geets and text Sado.

SADO! I AM BORED DO YOU HAVE SOMETHING I CAN DO!
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( Sandāu~ēbu ) - Thunderwave
Type: Tool
Rank: A
Range: Short - Long
Chakra: N/A ( - 5 per turn when used )
Damage: N/A
Description: Thunderwave is a basic chest plate outfitted with a surround sound speaker system, and a microphone. It can be used to play music or make noises more audible than normal similar to a karaoke machine. It is able to produce sound louder than most techniques or the clashing of techniques and can be much louder than the user or opponent can scream. In essence it can act like the (Utsusemi no Jutsu) - Empty Cicada Shell Technique passively at all times being louder and stronger than even that basic technique. It comes pre-loaded with all of the wielder's favorite songs. In battle it can be used to play theme music or it can make the user louder as it has a built in microphone system connected to the speaker system.
The primary use of Thunderwave as mentioned above is the ability to play music with the offshoot of this being the ability to cancel sound waves with sound waves while playing music. This is similar to the Scientific Ninja Tool: Shijima and works like a noise-cancellation speaker. The system can emit a sound wave with the same amplitude but with inverted phase also known as antiphase to the original sound. The waves combine to form a new wave, in a process called interference, and effectively cancel each other out. This effect is called destructive interference and is able to nullify sound techniques in equal rank. The sound can encompass a short - long range area around the user being louder the closer to the user the people who can hear it are and due to this it has a dampening system as to not harm the users ears or cause them any undue problems. It can be fine tuned to look different depending on the wielder's appearance or preference.
Note: Sound techniques can only be canceled once per turn three times per battle.
The music pierced through the landmark as Sado moved forward.

I Am BoREd dO YoU HaVe SomEThING I caN Do!?

Sado spoke in a mocking tone as he got the message reading over it.

I specifically left a note for such an occasion. God damn.

Sado sent back a long string of text in three rapid-fire messages, before sending a final fourth.
At least now he had someone to investigate the Mother Cult for him which could be useful.

Salazzle replied to his bitching and moaning confused with his change in tone.

I don't know why you're complaining. At least Korra completes the missions you give her.

Has the Yin energy made you a little bitch, today?


The salamander grinned at Sado, hiding it behind her left hand they continued on leaving.

ELM from LM ( 247 ) | LLM
This post starts a mission

The Excavation Site
Players involved:
Korra, Shady Doctor
Rank: B
Description: Rumors spread through the east of the Mother Cult and their excavation site. You as a shinobi of Tsumigakure are tasked with traveling to Excavation Site ( 244 ) and spying upon the Necromancers, cultists and the undead. Your job is to gather as much usable information as possible in non-combative ways. Things like their objectives, their level of intelligence, their positions and order of command. Stay out of sight, and don't be found. You are permitted to do this as a group or solo.



Dam must have missed the note but we got technology so a text would have worked!


After getting the instructions Korra would text her partner to meet her there while she didnt want to wait.

Lets get it!


LLM

Starting at 239 at 11:07 PM EST
243 at 12:07 AM EST till 1:07 AM EST
Arrive at 244 at 1:07 AM EST
 
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Korra.

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Coming from here https://animebase.me/threads/excavation-site-244.768238/#post-21944897
___________________________________________________________

Korra would return to the port she helped create. She goes into the house and writes down everything she saw in a scroll. Knowing that her main self will have to study the undead and seeing that there is a connection to the dig site she would write everything and explain that Sado would want her main body to do experiments. After writing on the scroll the clone would summon a carrier bee that would take the scroll to the main Korra.

(Kuchiyose no Jutsu) - Summoning Technique
Rank: B
Type: Defense/Attack/Suplementary
Range: N/A
Chakra Cost: 20
Damage points: N/A
Description:
To summon the creature the ninja will wipe blood on his hand, perform the Boar → Dog → Bird → Monkey → Ram handseals and then touch the ground or another object, where a sealing formula will appear. Though it appears that as long as significant pressure is placed against the blood in some form, the summon will be complete, most summoning uses use a solid surface, though in some cases it can even be done mid air. There can be variations to the summoning steps, some ninja like Temari will wipe blood on her fan, then by swinging the fan the animal is summoned. Other ninja like Orochimaru wipe the blood across a snake tattoo on their arm first, then touch the ground. Others will clap their hands directly like Nagato through the use of his Animal Path. The user must have signed the contract with the creature he wants to summon but the technique can be used to summon a generic creature of that contract (B-Rank) which will have no special traits or abilities beyond those normal to the rest of the animals in the contract. The animal is always summoned on the mark that appears upon slamming the users hand or, if not the case, always in short range of the user.

After that Korra would take out her cellphone and text the others about what she saw and what they will have to deal with. She would send them the picture of the cultist looks and the equipment they are using. She would also explain to them who their leader is and suggest that maybe they should capture that person to gain more knowledge. After that Korra would rest for a little bit before going back out again.

Chakra: 2000 - 20 = 1980

Mission Ends
 
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