She really is an amazing character, even with so few words.Sorry this is OT but im in love with your Sig
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She really is an amazing character, even with so few words.Sorry this is OT but im in love with your Sig
Snipers tend to be Quiet. But yeah Lena is partially inspired from herShe really is an amazing character, even with so few words.
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Tbh i was gonna use either my current one or this oneSnipers tend to be Quiet. But yeah Lena is partially inspired from her
true thatboth are cool, i prefer the pixel one though - perfectly looped and also there is somethin about pixel art <3
Aye, best be great - more Gwen pls u-utrue that
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Also, really looking forward to Spiderverse 2 too
Yeah Olivia Octavius was an awesome revealIm betting they do a thing thats like multiple villains hoping, or like multiple sinister six. like Rhino from Gwen, Gobbo from Miles, etc etc. Tbh I did like Olivia Octavius. Great creation.
Loved the post credit meme
Id really love to see an Ultimate Spiderman universe.
Id love to see some Felicia Hardy/Black Cat introduced. They havent had her in any movie/seriesYeah Olivia Octavius was an awesome reveal
It's cause she's too hotId love to see some Felicia Hardy/Black Cat introduced. They havent had her in any movie/series![]()
Honestly not even wrongIt's cause she's too hot
Never amHonestly not even wrong
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Total Babe
Hum... I actually have a question:
-Kumi is the currency used in the RP to buy abilities right? Its also what you may use to buy CJs from others, etc. but, what is the income of an RPear?
Think about the following: any RPG game has a currency income to your character from doing everything. That currency can be XP, Gold, Glimmer, wtv depending on the game. The amount you earn is linked to the activity you do, but everything gives you the currency. Want to earn more? do harder things. Don't want to do harder things? you'll earn less. But you'll always earn.
So, outside missions and the NW, what is the basic income of an rpear?
And its important to have the kumi flowing, both as income and expense. You want people to want to play to want to earn kumi to want to buy the abilities thus spending kumi. You want the economy to move and by dynamic. Atm, it seems it isn't.
As someone who just popped back up from a hole in the ground, the whole system is a wall. A very time consuming wall. Its a very well structured and seemingly fun wall. But a wall nonetheless.
I think a good addition to the RP would be alternative income for active RPears and promoting different ways to enjoy the RP that are also rewarding. You can be a NW rpears, a battle arena one or simply like teaching others. But all paths should be rewarding in their own ways. As a result, you'd appeal to more people as a whole. You'd appeal still to the avid NW rpears but also the more moderate, less time invested ones that just want a fight here and there or that just want to teach.
Just my two cent guys![]()
A bio can cost...lets say 25k kumi for for example, a children of tiamat bio. Thats 8333 posts with more than 50 characters. Thats 50 months of premium.... (more than 4 years). I had a battle in the battle arena and no Kumi, so I assume you're saying battles in the NW. Again, what if an RPear is active but doesn't want to go into the NW? Also, unless the prize is 25k kumi, then its mute. Prizes before were permissions to make a given bio.
What I mean is, is the goal of the RP to grow and appeal to more people? Then it needs to broaden its appeal to engage diferent types of players. To do so, it has to create a dynamic economy that allows people to grow in power but also makes people do cjs, make bios, post battles, etc. Generate activity. Unless, the goal is to only catter to the current RPears in which case, power creep and slow progression will still be an issue.
And I don't mean as a criticism. Just a suggestion. The RP is broad and as such can appeal to different types of players. Putting all your eggs in the NW basket might allienate other types of players. And the more players you have, the more active the RP. Which in turn makes it more dynamic, promotes further economic growth, brings more people to the forum to experience other areas, might bring more premium, etc etc etc.
Thus why I suggest that the overal Kumi economy be re-assessed as I feel it could be rebalanced a bit to promote more diversity and activity. Again, just my opinion.
It will make it yearning to go there then, I don't like fighting other RPers because I suck at it. So, yeah. I'll definitely shoot my shot if this is a thing...I think it should be only for rogue shinobi. Village people already have too much <.< lolHow do you guys feel about all Witchwood prizes being converted to Kumi rewards?
Purpose, if we're honest. Like the little mini events I see happening in villages give them incentive to pursue goals, it's why Tsumi is so popular partly. Not that I'm saying it's a mod responsibility to emulate that or anything, but that's what is missing from solo rpers it feels like. But that's something you can only make for yourself if you're a solo and there isn't a major RP event on. Maybe if there was something in place to reward solo's to a minor degree that could incentivize.Aside from colonial Kumi, which can only be applied to missions for a moderate bonus, what do villagers enjoy over other RPers?
I think you're just adding fuel to a fire of petty with that one tbh,i think WWA should have some kind of reward for winning, but the minute you put kumi there, people become too petty and i feel it'll just deter people from going to WWA even more imoHow do you guys feel about all Witchwood prizes being converted to Kumi rewards?