A low rustle rolled into Khulna's air and gave way into a ferocious crack, similar to the sound of lightning stripping the bark off of a tree. The Mahou the Titan was dispersed into coalesced and solidified, regaining Thanos' shape and color as the Titan stood facing the town's largest fortification, standing 10 meters away. Thanos raised the Gauntlet towards the door, channeling his chakra through it and releasing a burst of dark-colored energy. The jet struck the fortification's door and, in an instant, reduced it to splinters and shrapnel of metal. The jagged pieces skewered many of the workers inside, as the others turned panickedly towards the entrance.
( Miryoku ) - Charms
Cries of panic and urgency rang through the fort as Thanos lumbered in through the giant hole that once was a door, sunlight draping his form and making him look even more intimidating than before, somehow. Hearing the guards command for reinforcement, Thanos simply clenched his fist once more. As though from thin air, several assassins composed of wind manifested within the fortification. The dozens of assassins rushed throughout the facility, their blades tearing through the bodies of the workers as Thanos simply stepped through. Reading their minds, Thanos focused on one in particular. "The hammer," it thought frantically. The worker's eyes briefly darted towards a hallway.
(Fuuton: Chouyaku no Shinpou) – Wind Release: Leap of Faith
Type: Supplementary/Offensive/Defensive
Rank: S
Range: Short - Long
Chakra cost: 40 (-10 chakra per turn)
Damage points: 80
Description: The user will channel their fuuton chakra into the surrounding air in order to create a number of traditional assassins composed entirely of tangible wind with a slight greenish hue. These assassins possess the natural capability of flight due to their weightlessness and are all fully equipped with twin hidden blades jutting out of their forearms. On creation, the assassins typically descend on their targets from above and stealthily dispatch them through the use of their bladed weapons by targeting vital locations on their victim's body. They don't necessarily have to land on top of their targets but can simply be created so they will land near/next to them. These assassins, regardless of the number, will always have to be created a minimum of five meters away from living beings (excluding the user and sentient creations such as the Stone Golems) and must always be created above their targets. The number of created assassins will always equal or exceed the number of designated targets (e.g. if a technique creates a fifty soldiers made of earth, at least fifty assassins of wind will be created). The maximum possible number of assassins that can be created through a single usage of this technique is a hundred and so if more than that number of targets exist, then this maximum of one hundred soldiers will be created. The power of this technique is equally divided between the number of assassins created.
Note: Lasts for four turns
Note: Can be used twice per battle
Note: No S-Rank or above Wind on the turn this is used
With a smirk, Thanos prodded past the worker, brushing his face slightly with the back of his hand before an assassin plunged its blade through his spine. Stepping down the hallway, Thanos approached a singular room. On an anvil in the middle sat the weapon, a large square hammer with various runes and symbols etched into it. "Mjolnir." The titan gripped the handle with his right hand, lifting it from its resting place with a sinister grin.
( Miryoku ) - Charms
Type:
Supplementary / Offensive / Defensive
Rank: D-S
Range: Short - Long
Chakra: 10-40
Damage: 20 - 80
Description: Charms are a set of spells that adds certain properties to an object or creature. Charms are distinguished from Transfigurations in that a charm adds or changes properties of an object; it focuses on altering what the object does as opposed to what the object is. Successful casting of a charm is achieved through concentration, precise wand movements, and the proper pronunciation of an incantation. When in use for nearly all spells, mahou used takes the form of a beam of energy that (if it successfully hits the target) begins to "bewitch" upon contact. Divided and taught at different Years, the basic of Charms start at simply levitation while the higher ranks create a very powerful shield. Unless specifically noted, all charms can extend up to long range.
Bombardment: - Offensive/Defensive
Note: S rank applications are usable only by Year 5 Kisei and higher, A rank by Year 4, etc. .
Note: Specifical restrictions for each spell are listed in each’s description.
Note: Only usable by members of the Kisei clan.
Rank: D-S
Range: Short - Long
Chakra: 10-40
Damage: 20 - 80
Description: Charms are a set of spells that adds certain properties to an object or creature. Charms are distinguished from Transfigurations in that a charm adds or changes properties of an object; it focuses on altering what the object does as opposed to what the object is. Successful casting of a charm is achieved through concentration, precise wand movements, and the proper pronunciation of an incantation. When in use for nearly all spells, mahou used takes the form of a beam of energy that (if it successfully hits the target) begins to "bewitch" upon contact. Divided and taught at different Years, the basic of Charms start at simply levitation while the higher ranks create a very powerful shield. Unless specifically noted, all charms can extend up to long range.
Bombardment: - Offensive/Defensive
- Bombardment charm ( Bombarda ) is a charm used to provoke explosions; one use for this explosion is to blast open sealed doors or to blow bars off of windows. When the dark jet of energy make contact with an item, it causes a short range explosion, ripping the item to shreds if of S rank or lower. This allows the user to quickly release a burst of energy to destroy large attacks or to cause great damage to an opponent by creating an explosion on contact. This can only be used in mid or Long range and 3 times max. After usage, the user cannot use any S rank Charms the next turn and must wait two turns before reusing this.
Note: S rank applications are usable only by Year 5 Kisei and higher, A rank by Year 4, etc. .
Note: Specifical restrictions for each spell are listed in each’s description.
Note: Only usable by members of the Kisei clan.
Cries of panic and urgency rang through the fort as Thanos lumbered in through the giant hole that once was a door, sunlight draping his form and making him look even more intimidating than before, somehow. Hearing the guards command for reinforcement, Thanos simply clenched his fist once more. As though from thin air, several assassins composed of wind manifested within the fortification. The dozens of assassins rushed throughout the facility, their blades tearing through the bodies of the workers as Thanos simply stepped through. Reading their minds, Thanos focused on one in particular. "The hammer," it thought frantically. The worker's eyes briefly darted towards a hallway.
(Fuuton: Chouyaku no Shinpou) – Wind Release: Leap of Faith
Type: Supplementary/Offensive/Defensive
Rank: S
Range: Short - Long
Chakra cost: 40 (-10 chakra per turn)
Damage points: 80
Description: The user will channel their fuuton chakra into the surrounding air in order to create a number of traditional assassins composed entirely of tangible wind with a slight greenish hue. These assassins possess the natural capability of flight due to their weightlessness and are all fully equipped with twin hidden blades jutting out of their forearms. On creation, the assassins typically descend on their targets from above and stealthily dispatch them through the use of their bladed weapons by targeting vital locations on their victim's body. They don't necessarily have to land on top of their targets but can simply be created so they will land near/next to them. These assassins, regardless of the number, will always have to be created a minimum of five meters away from living beings (excluding the user and sentient creations such as the Stone Golems) and must always be created above their targets. The number of created assassins will always equal or exceed the number of designated targets (e.g. if a technique creates a fifty soldiers made of earth, at least fifty assassins of wind will be created). The maximum possible number of assassins that can be created through a single usage of this technique is a hundred and so if more than that number of targets exist, then this maximum of one hundred soldiers will be created. The power of this technique is equally divided between the number of assassins created.
Note: Lasts for four turns
Note: Can be used twice per battle
Note: No S-Rank or above Wind on the turn this is used
With a smirk, Thanos prodded past the worker, brushing his face slightly with the back of his hand before an assassin plunged its blade through his spine. Stepping down the hallway, Thanos approached a singular room. On an anvil in the middle sat the weapon, a large square hammer with various runes and symbols etched into it. "Mjolnir." The titan gripped the handle with his right hand, lifting it from its resting place with a sinister grin.