Well sorry about that, but according to my knowledge that was what I could come up with
Rank: C
Range: Short/Long
Chakra Cost: 15
Damage Points: N/A
Description: The user After performing the required hand seals Ram ? Tiger spits out high-viscosity, chakra infused water, aimed at a surface of wide scope. This is a stream of sticky liquid which can be used to form an adhesive trap that can inhibit a person's mobility. One can effectively reduce their enemy's area of activity with this technique, and has the effect of being able to take complete control over the battlefield. The normal scope of this technique is normally just a few metres, but if prepared, it is also possible to make an entire pond of starch syrup. Being caught in the technique can be avoided by channelling chakra to one's feet allowing one to walk upon it uninhibited, beforehand.
Strong points
Well basically the strong point is that I can limit my opponents movements with this tech making a sticky starch around there feat which allows me a great advantage to prepare for my next move before hand while my opponent is pre-occupied, and with preparation I can increase the ferocity of the jutsu makeing it much more versatile. It can also be effectively used against ground based or fire release jutsu which travel around the ground, I can smother the flame down. And moreover it doesn't require a water source.
Weak points
It requires a variable amount of preparation, which is a quite downfall to this tech and won't be as effective compared to the creating it with preparation, otherwise it's also relatively short.
Combinations-strategies
I can combine it with raiton causing the electricity to flow along causing the caught opponent to become electrocuted, and in simple terms, I can cause the opponent to be distracted while stuck within the starch, casuing my opponent to face an immediate distraction whilst immediately being stuck, which allows me the serenity to prepare for my next attack.
Ways to counter this technique
If I can remain calm and figure the tech out I can simply channel chakra towards my feet, which will pretty much render the jutsu ineffective.
Questions
Nope, no questions.
Rank: C
Range: Short
Type: Supplementary
Chakra Cost: 15
Damage Points: N/A
Description: After performing the Tiger hand seal the user creates a clone of themselves made of water. These water clones have 1/10th of the users chakra. These clones are also limited in that they can only travel short range from the user without losing control. When a water clone take enough damage they revert back to normal water.
Note: Can only perform up to C rank Water techniques and requires a water source.
Strong points
Well apparently the technique can be quite useful for one reason I can think of, seemingly it's a great way to deceive and outpace your opponents, giving me prep to perform another tech before hand to catch my nemesis off guard or surprising him, leaving him in a vulnerable position. Or distraction to prepare and plan my next upcoming attack. The clone also acts on will of the user, also quite a considerable advantage.
Weak points
Well the most obvious one would be it requires a nearby water source to execute, means its not handy-or applicable to be used in dry locations, and the water jutsu can only perform C rank water jutsus at most, and the clones can only travel short range from the user itself before losing control
Combinations-strategies
Well like I said previously, I can strategise my next attacks or inspect my opponent before hand using the water clone, or using it as a distraction for my enemy causing him to be surprised allowing me to perform my next jutsu outright on my enemy to instruct a finishing move, whilst my enemy is busy facing distraction.
Ways to counter this technique
Well, A little damage to the the clone can blow it up.
Questions
None
Rank: C
Range: Short
Type: Offense
Chakra Cost: 15
Damage Points: 30
Description: A technique that deals physical damage to the enemy with a liquid mass brought forth from underwater. Its power to kill and maim is augmented by adding a spinning motion to the compactly pressured water. During fights on water, taking advantage of its characteristic ability to attack from anywhere in a 360 degrees radius, in conjunction with other techniques for distraction, confusion and so forth, this technique has an extensive array of applications.
Note: Requires a water source.
Strong points
Mostly the jutsu attacks form all 360 degrees angle, and the greatest ability it can be executed quickly, giving me time and use of combos and preparation beforehand, distracting the enemy while allowing me to attack instantly cause of the jutsus applications which allows it to be preformed almost instantaneously.
Weak points
First. It requires a water source, which means the technique would not be useful in dry condition and locations. And it's easily to manipulate nonetheless. Making it somewhat easier to dodge, or outpace.
Combinations-strategies
Like previously, I can use the technique instantly, allowing me to pefrom my next attack, moreover I can also attack my opponent from all sides, I can maim my opponent distracting him nonetheless, since it's a fast jutsu to excute I can use a lightning move to electrocute my enemy and so forth.
Ways to counter this technique
Since the technique is quick, and doesn't make any sound it's easy to manipulate and can be blocked with a mud wall or shield. Since naturally, water is weak to earth.
Questions
none.
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, I'll do better. Rank: C
Range: Short/Long
Chakra Cost: 15
Damage Points: N/A
Description: The user After performing the required hand seals Ram ? Tiger spits out high-viscosity, chakra infused water, aimed at a surface of wide scope. This is a stream of sticky liquid which can be used to form an adhesive trap that can inhibit a person's mobility. One can effectively reduce their enemy's area of activity with this technique, and has the effect of being able to take complete control over the battlefield. The normal scope of this technique is normally just a few metres, but if prepared, it is also possible to make an entire pond of starch syrup. Being caught in the technique can be avoided by channelling chakra to one's feet allowing one to walk upon it uninhibited, beforehand.
Strong points
Well basically the strong point is that I can limit my opponents movements with this tech making a sticky starch around there feat which allows me a great advantage to prepare for my next move before hand while my opponent is pre-occupied, and with preparation I can increase the ferocity of the jutsu makeing it much more versatile. It can also be effectively used against ground based or fire release jutsu which travel around the ground, I can smother the flame down. And moreover it doesn't require a water source.
Weak points
It requires a variable amount of preparation, which is a quite downfall to this tech and won't be as effective compared to the creating it with preparation, otherwise it's also relatively short.
Combinations-strategies
I can combine it with raiton causing the electricity to flow along causing the caught opponent to become electrocuted, and in simple terms, I can cause the opponent to be distracted while stuck within the starch, casuing my opponent to face an immediate distraction whilst immediately being stuck, which allows me the serenity to prepare for my next attack.
Ways to counter this technique
If I can remain calm and figure the tech out I can simply channel chakra towards my feet, which will pretty much render the jutsu ineffective.
Questions
Nope, no questions.
Rank: C
Range: Short
Type: Supplementary
Chakra Cost: 15
Damage Points: N/A
Description: After performing the Tiger hand seal the user creates a clone of themselves made of water. These water clones have 1/10th of the users chakra. These clones are also limited in that they can only travel short range from the user without losing control. When a water clone take enough damage they revert back to normal water.
Note: Can only perform up to C rank Water techniques and requires a water source.
Strong points
Well apparently the technique can be quite useful for one reason I can think of, seemingly it's a great way to deceive and outpace your opponents, giving me prep to perform another tech before hand to catch my nemesis off guard or surprising him, leaving him in a vulnerable position. Or distraction to prepare and plan my next upcoming attack. The clone also acts on will of the user, also quite a considerable advantage.
Weak points
Well the most obvious one would be it requires a nearby water source to execute, means its not handy-or applicable to be used in dry locations, and the water jutsu can only perform C rank water jutsus at most, and the clones can only travel short range from the user itself before losing control
Combinations-strategies
Well like I said previously, I can strategise my next attacks or inspect my opponent before hand using the water clone, or using it as a distraction for my enemy causing him to be surprised allowing me to perform my next jutsu outright on my enemy to instruct a finishing move, whilst my enemy is busy facing distraction.
Ways to counter this technique
Well, A little damage to the the clone can blow it up.
Questions
None
Rank: C
Range: Short
Type: Offense
Chakra Cost: 15
Damage Points: 30
Description: A technique that deals physical damage to the enemy with a liquid mass brought forth from underwater. Its power to kill and maim is augmented by adding a spinning motion to the compactly pressured water. During fights on water, taking advantage of its characteristic ability to attack from anywhere in a 360 degrees radius, in conjunction with other techniques for distraction, confusion and so forth, this technique has an extensive array of applications.
Note: Requires a water source.
Strong points
Mostly the jutsu attacks form all 360 degrees angle, and the greatest ability it can be executed quickly, giving me time and use of combos and preparation beforehand, distracting the enemy while allowing me to attack instantly cause of the jutsus applications which allows it to be preformed almost instantaneously.
Weak points
First. It requires a water source, which means the technique would not be useful in dry condition and locations. And it's easily to manipulate nonetheless. Making it somewhat easier to dodge, or outpace.
Combinations-strategies
Like previously, I can use the technique instantly, allowing me to pefrom my next attack, moreover I can also attack my opponent from all sides, I can maim my opponent distracting him nonetheless, since it's a fast jutsu to excute I can use a lightning move to electrocute my enemy and so forth.
Ways to counter this technique
Since the technique is quick, and doesn't make any sound it's easy to manipulate and can be blocked with a mud wall or shield. Since naturally, water is weak to earth.
Questions
none.