[Grand Finale? Maybe] Mirabelle Uzumaki vs Faye Katsuryoku

El Alucard

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Faye saw the phoenix coming and didn't bother rushing. Her feet left the ground as wind chakra expelled from her legs, rectangular barriers of compressed air forming beneath her like stepping stones. She moved through them without any particular pattern, sideways, diagonal, cutting angles that made no logical sense to track, the phoenix carving through the space she'd just been a half second before. It found nothing. She was already somewhere else.

"And there it is." She said it the way you say something you've been waiting to say for a while. Calm. Slightly tired. There was something behind it, not anger, not quite. More like the quiet recognition of a pattern she'd seen before and never particularly enjoyed. The taunting, the goading, the pushing. Mira fought like she needed you to feel small before she felt satisfied. Faye had forgotten about that part. Her voice carried something underneath it though, sound chakra threaded through every syllable, a high frequency wave that slipped past Mira's ears before she'd even registered the words. The ringing started small. It would build. Disrupting her chakra control and balance as she transformed. She's fall fall face first if she tried to move.

Faye watched it from above, continuously repositioning across her wind steps. She clapped right after speaking. Not dramatically. The sound that came out was nothing like a clap should be, a sharp, resonant crash like two heavy cymbals colliding paralysing Mira immediately. Then wind barriers she'd been stepping off released. They came from all sides simultaneously, rectangular shapes of compressed air slamming into Mira from every angle while she stood frozen and unable to respond. Faye simply landed 10 meters from Mira, her sage mode fading as she returned to normal.

"We should stop. if this is how it's going to be." The words came out soft. She looked at Mira for a moment. "This isn't what I wanted our last memory to be. This isn't how I fight anymore."


Type: Offensive | Supplementary
Rank: A rank
Range: Short - Mid range
Chakra: 40
Damage: 80
Description: A more movement based technique of Baria no Michi, where the user will dash towards the opponent and as they run, they will expel Wind chakra from their legs, creating tangible rectangular shapes of Wind, which acts as steps for them, allowing the user to go into the air. The user will then jump forward as they spin, and the user will release these already formed shapes towards the opponent, encircling them and slamming into the opponent from all sides, as the user drops down upon the opponent from above, delivering a final heel drop. In doing so, the user releases a small 1x1 rectangular Wind shape, from his heel, onto the opponent's head for blunt damage. Alternatively, these steps can be used as an evasion method, allowing the user to create these steps from the barriers, and use them to move around an opponent for example, or over an obstacle, only to release the barriers towards the opponent once done.
Notes:
-Can only be used four times per fight
-No A rank and above Baria no michi techniques for the same turn, and the next

Rank: A
Type: Supplementary
Range: Short-Long
Chakra Cost: 30
Damage Points: N/A
Description: The user, gathering their sound chakra into their throat and emitting a sound (anything from a simply whistle to speaking or screaming, etc), creates a high frequency wave that targets a foe's ear, causing this portion of sound to remain in their opponents' ears, manifesting as a building ringing sound. The ringing continues to grow as time progresses, originally disrupting how a person hears hampering their ability to think clearly. From that point, it starts to mess with their balance until they become incredibly disorientated, and unable to mold chakra properly due to this.
Note: Lasts 8 turns and reduces damage of the jutsu used against the user by -5 until this effect wears off while increasing the chakra cost of every technique the enemy uses by +10

Rank: A
Type: Offensive
Range: Short - Long
Chakra Cost: 30
Damage Points: N/A
Description: The user charges sound chakra into each of their hands and slams them together, creating a sound similar to two heavy golden cymbals crashing together. As the hands slam together, it releases a high pitched, high frequency sound wave, resonating in the enemies ear, and causing muscle paralysis upon hearing it. As the loud sound happens, it creates an echoing amongst the field, trapping any who hear it under paralysis, causing slight pain to them, causing their ear drums to bleed. Paralysis lasts one turn but the user cannot use any other sound techniques for 2 turns after using it.


Health: 160
Chakra: 1200
Sage Chakra: 100 - 100 = 0
Speed: 30 > 10
Tracking: 80 > 50
Damage Reduction: 30
Active Bonuses: +20 Katon (Caution) | +25 Katon (Mind, Passive) | +10 Chakra Katon (Chakra fortification) | +3 Speed to Fire (Mind, Passive)
 
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