Rank: B
Type: Offensive
Range: Short-Long
Chakra cost: 20
Damage points: 40
Description: The user performs the Ram → Horse → Tiger → Rabbit → Snake and slams their palm on the ground. Instantly, the ground to the sides of the opponent take the shape of huge jaws and attempt to crush and stab him between them. The size of the jaws can be adjusted to fit the size of the opponent or other uses.
Perform The Technique: Building up Doton chakra, I channel it towards my hands. Next, I perform the Ram→Horse→Tiger→Rabbit→Snake handseals and slam my hand on the ground. The chakra from my hand is transferred to the ground as the ground shakes violently as two jaw like structures rise from it and come together to crush the dummy.
Creative uses/strengths:
- Pretty excellent for combos.Fast moving jutsu.
- The jaws come together from both the flanks, hence making it difficult to escape for the opponent.
- Falters the balance of the opponent and crushes him with immense speed.
- Thinking of combos, I think this would be effective:
Rank: C
Range: Short/Long
Chakra Cost: 15
Damage Points: N/A
Description: The user after performing the required hand seals Ram → Tiger spits out high-viscosity, chakra infused water, aimed at a surface of wide scope. This is a stream of sticky liquid which can be used to form an adhesive trap that can inhibit a person's mobility. One can effectively reduce their enemy's area of activity with this technique, and has the effect of being able to take complete control over the battlefield. The normal scope of this technique is normally just a few metres, but if prepared, it is also possible to make an entire pond of starch syrup. Being caught in the technique can be avoided by channelling chakra to one's feet allowing one to walk upon it uninhibited, beforehand.
as this traps the opponent and reduces his mobility, hence giving him no time to escape the technique.
- Needs 5 handseals to perform.
- Doesn't make the opponent fall down.
- The opponent can take the aerial route and escape it, if he's fast enough.
Rank: B
Type: Supplementary
Range: Short/Mid
Chakra Cost: 20
Damage Points: N/A
Description: The user will first perform the snake hand seal and then cause the earth in the surrounding area to rise up and over a target and create a cavern, imprisoning the target. The user can leave an opening to allow attacks to go in to strike down the trapped adversaries, or close it up completely to prevent escape.
Perform The Technique: Immensely concentrating on my energetic Doton chakra, I let it flow in my body. Controlling it nicely, I perform the Snake hand seal and I use my chakra to summon a cavern. The earth in the surrounding area rises up and forms a cavern, which imprisons the dummy.
Creative uses/strengths:
- Essentially requires only hand seal to perform.
- Can be used to suffocate the opponent by cutting off his oxygen supply by trapping him.
- Fast acting jutsu.
- A suitable combo would be:
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40Description: The user unleashes a spiralling torrent of water from his hands.
and then,
Rank: C
Type: Offense
Range: Short (Short-Long depending on the water technique)
Chakra Cost: 15
Damage Points: 30 (+10 to a water technique when used in conjunction)
Description: This jutsu allows the user to create a wave of electricity from the user's hands. This jutsu can vary in power from a small surge to shock an opponent to a powerful stream of lightning capable of ripping through solid rock. It is ideal to use in conjunction with a water jutsu.
to give massive electric shocks to the opponent and then use Earth Corridor to trap the opponent effectively.
- If the opponent is fast enough, he can escape the jutsu by going high enough in the air.
- Even if the opponent is trapped, he can use Hiding Like A Mole technique to go underground and come out somewhere else.
Rank: B
Type: Offense
Range: Mid/Long
Chakra Cost: 20
Damage Points: 40
Description: The user performs the Ram hand seal and causes causes the ground and everything on and around it to be sucked in towards the middle of a large pit, much like the method an antlion uses to catch prey. Upon being dragged to the centre, the victim will then be sucked underground. There the victim, depending on how deep the user makes them sink, will be trapped and/or suffocated. The range of the pit is determined by how much chakra is put into the technique.
Perform The Technique: Increasing the flow of my doton chakra, I spread it across my body. Performing the Ram handseal, I let the doton chakra escape my body, as the dummy which is mid-range from me, gets sucked into the spiraling whirlpool around him.
Creative uses/strengths:
- Very fast jutsu, which sucks the opponent in.
- Requires only one handseal to perform the tech.
- Covers a long range, hence being very effective.
- An excellent combo would be:
Rank: C
Type: Supplementary
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: The user will manipulate their chakra releasing it into the ground and with a wave of their arm or through the application of a weapon can cause a small wall of dust particles and sand to rise up from the ground and thrusting forwards. This technique creates a simple dust screen that will fade away after 3 turns.
to blind the opponent and use Antlion tech to effectively suck him inside.
- The user has to keep focus on the antlion.
- Effectively works in mid-long range only, as in short range, the user gets sucked in too.
- The opponent can use a streaming wind jutsu targeted at the ground, to make himself go into mid-air, effectively escaping the tech.