I see. Thanks for the info.
Rank: C
Type: Defence/Supplementary
Range: Short/Long
Chakra Cost: 15
Damage Points: N/A
Description: Using this jutsu, a person can hide underground until they're ready to attack an opponent by merging with the ground itself. By utilizing earth-chakra, the person can stealthily emerge from the ground without disrupting the ground around him. The disadvantage with this technique is that merging with the ground is rather slow and while perfomring the technique, the user is vulnerable to high ranked Earth techniques. The user isn't hidden from doujutsu or sensory ninjas and cannot travel beyond the 3 meter deep mark. Moving around in the ground is slow and the user cannot sense very well what is happening above.
Creative uses/strengths:
Rank: C-A
Type: Supplementary
Range: Short/Long
Chakra Cost: 15-30
Damage Points: N/A
Description: The user will first perform the required hand seals Rabbit β Boar β Rat β Horse β Tiger β Snake and slamming the hands on the ground, the user can, by flowing concentrated chakra into the Dragon Veins flowing underground, tear the earth apart, creating large chasms by raising the earth in two opposite sides in the desired location and then splitting that piece of earth through the center. The length, width, direction, and curve of the chasm are all up to the user. Manipulating the Dragon Veins requires fine chakra control, but if one has such skill, they can use this technique to divide the space between the enemy and their own team in two, destroy enemy camps or defences, and even to attack.
Note: This does not split the earth apart directly to cause opponents to fall in the fissure.
Perform The Technique: I gather my raw chakra and begin to focus upon it. Once I've gathered enough, I nature manipulate it to Doton chakra and perform the Rabbit β Boar β Rat β Horse β Tiger β Snake handseals and slam my hand on the ground. I channel my chakra towards the Dragon Veins flowing underground. I use a considerable amount of chakra, as the terrain in front of me is drastically changed, as the Earth is cut in exactly half.
Creative uses/strengths:
Rank: C
Type: Supplementary/Offensive/Defensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: After performing snake hand seal the user slams their hand on the ground. The result is that the ground becomes heavily turned up with chunks of rubble popping out of the ground. This technique is used as a means to distract opponents to either create an escape or follow through with a surprise attack although it can also do some damage or be udes to destroy enemy earth techniques of equal rank and below.
Perform The Technique: Focusing on my raw chakra, I think about Earth's properties. Gathering enough, I nature manipulate it to Doton chakra and perform the snake hand seal. Once more, I slam my hand on the ground, channeling enough through it required for the tech.
Creative uses/strengths:
Rank: C
Type: Defence/Supplementary
Range: Short/Long
Chakra Cost: 15
Damage Points: N/A
Description: Using this jutsu, a person can hide underground until they're ready to attack an opponent by merging with the ground itself. By utilizing earth-chakra, the person can stealthily emerge from the ground without disrupting the ground around him. The disadvantage with this technique is that merging with the ground is rather slow and while perfomring the technique, the user is vulnerable to high ranked Earth techniques. The user isn't hidden from doujutsu or sensory ninjas and cannot travel beyond the 3 meter deep mark. Moving around in the ground is slow and the user cannot sense very well what is happening above.
Perform The Technique: I build up chakra in my body and channel it throughout my body. Focusing on it, I convert it to Doton chakra and channel it towards the ground, as slowly and gradually, I successfully merge with the ground. I then go underground, as I remember my opponent's location from before.
Creative uses/strengths:
- Good for silent assassinations.
- I would first place the opponent under a A-ranked Genjutsu and then Suiton: Syrup Starch Technique to trap him, and using the time gap, I would assassinate him without him realizing it.
Drawbacks/counters:
- Pretty slow.
- User is unable to sense anything from underground.
- If the opponent realises the user's position, he can easily trap him underground and handicap him.
- Cannot travel beyond 3 meters.
- User isn't hidden from Sensory nins or Dojutsu users.
Rank: C-A
Type: Supplementary
Range: Short/Long
Chakra Cost: 15-30
Damage Points: N/A
Description: The user will first perform the required hand seals Rabbit β Boar β Rat β Horse β Tiger β Snake and slamming the hands on the ground, the user can, by flowing concentrated chakra into the Dragon Veins flowing underground, tear the earth apart, creating large chasms by raising the earth in two opposite sides in the desired location and then splitting that piece of earth through the center. The length, width, direction, and curve of the chasm are all up to the user. Manipulating the Dragon Veins requires fine chakra control, but if one has such skill, they can use this technique to divide the space between the enemy and their own team in two, destroy enemy camps or defences, and even to attack.
Note: This does not split the earth apart directly to cause opponents to fall in the fissure.
Perform The Technique: I gather my raw chakra and begin to focus upon it. Once I've gathered enough, I nature manipulate it to Doton chakra and perform the Rabbit β Boar β Rat β Horse β Tiger β Snake handseals and slam my hand on the ground. I channel my chakra towards the Dragon Veins flowing underground. I use a considerable amount of chakra, as the terrain in front of me is drastically changed, as the Earth is cut in exactly half.
Creative uses/strengths:
- Can be used to change the terrain according to our need and can be used to destroy enemy camps, etc.
- Can be used to push a fast moving opponent back.
- The user can choose from where the Earth could be torn.
Drawbacks/counters:
- Takes time to execute.
- Requires precise chakra control.
- Has 6 handseals to it which take time.
Rank: C
Type: Supplementary/Offensive/Defensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: After performing snake hand seal the user slams their hand on the ground. The result is that the ground becomes heavily turned up with chunks of rubble popping out of the ground. This technique is used as a means to distract opponents to either create an escape or follow through with a surprise attack although it can also do some damage or be udes to destroy enemy earth techniques of equal rank and below.
Perform The Technique: Focusing on my raw chakra, I think about Earth's properties. Gathering enough, I nature manipulate it to Doton chakra and perform the snake hand seal. Once more, I slam my hand on the ground, channeling enough through it required for the tech.
Creative uses/strengths:
- Can be used to deceive the opponent
- Can be used as an escape tactic.
- Requires no so handseals to perform.
- Quick and immediate.
Drawbacks/counters:
- Doesn't deal much damage.
- When the ground starts shaking slightly, the opponent can easily predict the jutsu.
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