Alright then.
First one is a pretty cool one. After doing the hand seals the opponent will create a small wall, a normal sized one that is slightly larger then the user. The user will then punch the ground or manipulate the wall to release a large amount of mud to slide off of the wall straight towards the opponent. Its a great jutsu to use for defense as well as attack at the same time. Its sheer size can cause terrain damage and make the area into mud. The crash is powerful enough to push the opponent back and seriously break some bones. Its great to use to stop large summons as well. Its a simple jutsu to create but it takes some time for the mud to fall off. The wall raises normally. Lastly you must be on the ground for it to work though. Again it's pretty weak against lighting release techniques. I assume when talking about combinations I can first use genjutsu to paralyze my opponent for this to fully work but yeah it's a matter of opinion.
For the second one is a basic tech but is pretty nice. The user will quickly, with no hand seals manipulate the earth upfront on them to loosen its quality almost making it more softer. With a slam of the hands on the ground they will manipulate the ground to quickly form into a wave of tough debris and mud which creates almost a landslide which is sent towards the opponent like a wave of earth. It has the destructive property to easily cut and push down trees with ease and still continue forward. Its a very fast moving technique, hard to evade. Its also location based, its best to use in a forest. Its a loud technique so not so good for snick attacks neither. It also has massive destructive force which can crush bodies and overpower Water Waves and Fire Waves by swallowing them. I guess this can be defended simply by targeting wind at the ground, hence pushing oneself upward, or using a Mokuton or Doton pillar to make oneself rise up and avoid the technique and of course many other variations. It's overall a pretty nice technique and I like it. I don't plan on using it in a lot fights because overall the technique is situational but you never know when you will need something like that, right mate!
First one is a pretty cool one. After doing the hand seals the opponent will create a small wall, a normal sized one that is slightly larger then the user. The user will then punch the ground or manipulate the wall to release a large amount of mud to slide off of the wall straight towards the opponent. Its a great jutsu to use for defense as well as attack at the same time. Its sheer size can cause terrain damage and make the area into mud. The crash is powerful enough to push the opponent back and seriously break some bones. Its great to use to stop large summons as well. Its a simple jutsu to create but it takes some time for the mud to fall off. The wall raises normally. Lastly you must be on the ground for it to work though. Again it's pretty weak against lighting release techniques. I assume when talking about combinations I can first use genjutsu to paralyze my opponent for this to fully work but yeah it's a matter of opinion.
For the second one is a basic tech but is pretty nice. The user will quickly, with no hand seals manipulate the earth upfront on them to loosen its quality almost making it more softer. With a slam of the hands on the ground they will manipulate the ground to quickly form into a wave of tough debris and mud which creates almost a landslide which is sent towards the opponent like a wave of earth. It has the destructive property to easily cut and push down trees with ease and still continue forward. Its a very fast moving technique, hard to evade. Its also location based, its best to use in a forest. Its a loud technique so not so good for snick attacks neither. It also has massive destructive force which can crush bodies and overpower Water Waves and Fire Waves by swallowing them. I guess this can be defended simply by targeting wind at the ground, hence pushing oneself upward, or using a Mokuton or Doton pillar to make oneself rise up and avoid the technique and of course many other variations. It's overall a pretty nice technique and I like it. I don't plan on using it in a lot fights because overall the technique is situational but you never know when you will need something like that, right mate!