(Sennika: Kemono Hen'i) - Sage Transformation: Beast Mutation( Sennika: Kemono hen'i ) - Sage Transformation: Beast Mutation
Chakra: 40 (-10 per turn)
Description: This is a type of sage transformation technique that requires no complex metamorphosis thus the transformation is able to be sustained so long the user has chakra to sustain it. The sage transformation user would morph only part of their body resemble those of animals though no new appendages are added, only the user's body parts itself undergoes rapid transformation. For example, the user's hands forms into that of a bear, legs of a cheetah, ears of a rabbit, legs of a frog or eyes of an eagle. Depending on the type of animal the body is morphed to, the user gains enhanced ability though only one enhancement can be made at a time. One metamorphosis would need to be deactivated before another is made.
Ears of Rabbit
The user, by transforming his ears into those of rabbits, his ears would now become long and sensitive to the slightest of sound, even any thing that moves through the pores of the ground from a very far distance. He would thus gain enhanced hearing due to rabbit high audible frequency range. This would increase tracking and reaction speed by a measly 3 folds.
Legs of Cheetah
The user, by transforming his legs into those of cheetah, his legs reconstructs to having stronger muscles and appendages for easy and swift retraction. The user would gain 2x running speed though he would be unable to use the legs properly for taijutsu due to how they are shaped.
Hands of Bear
The user, by transforming his hands into those of a bear, his hands would grow strong sharp claws and become stronger than they were. The user would gain +30 to their taijutsu, however, he looses the ability to make hand seals as the hands/paws would gain less fluidness in making hand seals like normal.
Shell of Tortoise
The user, by transforming his skin, they make it become as hard as a tortoise shell, thus his skin would become impenetrable to S-rank and below jutsu. As a drawback, he would become slow with a 3 level reduction in speed.
Hinds of Frog
The user, by transforming his legs to those of a frog, his legs would morph accordingly becoming webs and longer with stronger and easily retractable muscles at the knee joints. He would be able to jump 3x higher and thus able to traverse up to mid-range in a single leap and very fast. He is able to passively use this to dodge a technique with size threshold below its range once per turn though this would count as a move. The webbed feet allows for 2x swimming speed but Taijutsu used with the feet would suffer a -10 damage.
- Usable three times per battle, with each enhancement being able to be used only once.
- Each enhancement can last as long as the user has enough chakra to maintain it though one has to be deactivated for the other to work.
Declined: this reads like five separate CJ crammed into one under the shared, albeit rather broad idea of acquiring animal-like traits, which already has customs developing for it. Try to use this similar custom-turned-canon move that was made by Howard, entitled: "The Mighty Wings of Illidan" as a point of reference. But beyond just partitioning this into multiple CJ, some of the perks due to these transformations need to be reduced in effect. To say something like: "increase tracking and reaction speed by a measly 3 folds," well that's just sugarcoating it. A boost at that level put the "Ears of Rabbit" right on par with dōjutsu such as Byakugan and 3T Sharingan; that's too much of a boost, especially when it can last indefinitely. And there were, naturally, big issues with some of the others too. Under no circumstances are you going to be immune to S-rank and below damage, again, indefinitely. As for "Hinds of Frog," it too would need to be toned down.
( Sennika : Hōfuku ) - Sage Transformation: Retribution
Description: Applying the process of sage transformation, the user would collect chakra from their DNA makeup for a whole turn and whenever they are ready, imbue this additional chakra into a summoning animal they conjure. This would give the summoning a perfect layer of chakra in the form of a sage transformed skin. This layer of chakra would give the summoning a durability from techniques of the same rank as it but the durability would be overcome with techniques one rank above the summoning. This can only be applied to single summoning at a time and would expire when the said summoning expires. Collection of chakra is passive but giving this chakra to a summoning would cost a move but used in the same timeframe as the summoning of the animal.
- Usable only 3x per battle
- Works on only a summoning animal at time but can't be used on summonings from different contracts. (In any case)
DNR: effectively made by Howard via his "Blesssing of Forgotton Kings" CJ, which was donated to the canon list.
( Ninpou: Gen'in to kekka ) - Ninjutsu: Cause and Effect
Description: This is a simple jutsu used in the same timeframe of another supplementary jutsu. This serves the shift the nature of a supplementary jutsu to another nature. Elaborately, this works on supplementary jutsus that affect or augment a particular elememental nature or elemental natures. This jutsu would layer on the supplementary technique, reconfiguring it to work on another element instead. If the supplementary technique is meant to affect a single elemental nature, then this jutsu would change it to another single elemental nature. If it affects more than one elemental natures then this technique would change it to the amount of elemental natures but different or change one of them while leaving the other unchanged, but at least one must be changed.
- Can only be used in the same timeframe as the supplementary technique (only)
□ Declined. Just no. □
Rank: A - S
Chakra: 40 (-10 per turn)
Description: This a Sage Transformation technique that requires no complex metamorphosis thus the transformation is able to be sustained so long the user has the chakra to sustain it. The Sage Transformation user is capable of morphing a portion of their body to resemble that of animals found in nature. The user does not create a new appendage, rather he alters the pre-existing appendage to mimic that of animals. This transformation is more of an advanced form of "Beast Mimicry" a technique used by those of the Inuzuka. For one this technique is incredibly versatile, the user is able to transform their body to any beast ever existence so long it' s logical and reasonable. While a full body transmutation requires the S rank application the A rank application is capable of transforming only a portion of the users body. With each transformation the user is capable of enhancing their abilities, for example with a quadrupedal animal like a cheetah, or a horse; the user gains enhanced speed, adding +5 lvls to their overall speed. For any primate, or animal with claws, all of the user physical attacks that utilize these claws, or the raw strength of these animals are enhanced by one rank. As for animals with innate abilities like the enhanced smell of a dog, the hearing of a rabbit, the eyesight of a hawk. This ability is translated into a tracking boost of +5 lvls, these innate sensing abilities also enable the user to see, hear or smell anyone a landmark away. Lastly animals with enhance durability or thick hides, such as Armadillos, or Turtles etc gain enhance durability, should the user replicate this property the user will be resistant to A rank and below techniques. The S rank application of this jutsu is able to completely replicate the animal 's DNA, using the nature energy passively absorbed the user can spark a controlled transformation.
Note: The S rank application is usable three times per battle, with each enhancement being able to be used only once. The A rank enhancement can
only last a total of four turns, while the S rank lasts three.
Declined: I'll preface this check with an acknowledgment that ST is a field I'm still becoming more informed about. First and perhaps most importantly, this CJ would actually infringe upon a still-pending CJ made by Howard, which is entitled " " and has an initial submission date that predates your own.
( Sennika: Itami Hōfuku ) - Sage Transformation: Armour of Retribution
Chakra: 40 (-10 per turn)
Description: The user would focus chakra throughout his body and create a thick armour skin, made from Jugo's cells. The armour is quite thick and very durable that it can not be weakened but only destroyed by something capable of destroying it. The armour is able to grow appendages like spikes, tendrils etc, which can grow up to mid range and can be used to attack, bind, etc. The armour's special ability is its sentience and its ability to morph into any shape to assist the user even if the user does not will it. It is able to use all sage transformation technique the user knows while leeching chakra from the user to do so. The armour however, is smart and while linked with the user's thought, is able to react in case the user is about to do a specific action. For example, the amour would leave openings if the user wills it or when it is required. The armour also would act as a conduit for chakra transportation as the user is able to throw or eject things outwards from the armour as if it is his own skin. Sage transformation used by the armour are stronger, carrying a +20 damage and of course would count as move like normal though they don't require the user's input.
- Lasts for Four turns
- Can be used Twice per conflict
- Two turns in between each use.
Declined: I will not allow this "armor" to be sentient unless there is some prior basis with regards to ST for it.
( Sennika: Taiyou no Eden ) - Sage Transformation: Garden of Eden
Range: Short - Long
Chakra: 40 (-10 per turn)
Description: By focusing the ever constant sage chakra all throughout the terrain, the user is able to transform it the way he likes. This can be done by creating organic appendages, spikes, tendrils, constructs only limited by the user's imagination. This is partially reminiscent to "Sage art; Inorganic Reincarnation", however, the user is not taking control of the terrain but summoning in the terrain, an abundance of Jugo cells mixed with the terrain and manipulated by the user as if he is manipulating his own skin. The fleshy terrain is sticky to everything except the user thus they would ensnare anyone touching it. By transforming the terrain, chakra would not be able to be channelled into the ground for Earth techniques due to the fact that they need to pass through a thick layer of sage chakra to have access to the ground.
- Lasts a maximum of Four turns
- Can only be used twice a battle with two turns interval between each use.
Declined: I believe this to be well beyond the scope of what ST can do and unless an approved CJ along a loosely similar concept can be offered to the contrary, then think of this more akin to a DNR.
□ All Pending. Leaving for Pekoms. □
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