(Oto-Genjutsu: Sunappujin) Illusionary Sound Technique: Snapping bombardment
Type: Offensive
Rank: A
Range: Short-Mid
Chakra Cost: 30
Damage points: N/A
Description: The user will focus his chakra and snap his fingers. This will create a sound wave that will travel in all directions and place anyone who hears it (other then the user) into a Illusion. In this illusion, the target(s) will suddenly find themselves being bombarded by multiple shock-waves of sound that continuously hit from multiple angles keeping the opponent bound in both the illusion and the real world. Loud explosions will also be heard that will deafen the opponent while the illusion is in place. Ultimately, this technique is designed to hinder the opponent while masking another possible threat.
Note:
-Requires a two turn cool down
-Can only be used three times per battle
-Can only be taught by Serpent
Approved
(Fuuinjutsu: Edo Soutei) Sealing Technique: Impure World Binding
Type: Offensive
Rank: A
Range: Short
Chakra Cost: 30
Damage points: N/A (+20 each turn that passes)
Description: After placing a special tag for "Edo" (Impure World) upon a target. Ghostly arms will reach out from the seal and bind the opponent. If they successfully catch the opponent, he will be immobilized do to the impure nature of the arms. This will also prevent a target from focusing high levels of chakra while bound. (cannot use techniques S-ranked or above while bound) The arms will constrict and tighten overtime which can lead to broken bones if not unbound.
Note:
-Requires a two turn cool down
-Lasts three(3) turns
-Can only be used three times per battle
-Can only be taught by Serpent
Declined - too much like kinjutsu for my liking.
(Kchuysei: Edo Kanmon) Summoning: Impure World Gateway
Type: Offensive
Rank: S
Range: Short-Mid
Chakra Cost: 40 (-200 chakra from target)
Damage points: N/A
Description: The user will slam his hands together causing a gateway to open up from under the targeted area. This gateway leads into the Impure World. A massive Ghostly arm will reach out from the gateway and catch the Target. If it successfully catches the target, it will be immobilized, this is caused by the impure nature of the arm and as it does not physically bind them. The arm will then absorb chakra from the target before it drags the chakra back into the gateway and takes it to the netherworld.
Note:
-Can only be used twice per battle
-Requires a four(4) turn cool down
-Cannot use techniques above S-rank next turn
-Can only be taught by Serpent
Declined - same as above.
Type: Offensive
Rank: A
Range: Short-Mid
Chakra Cost: 30
Damage points: N/A
Description: The user will focus his chakra and snap his fingers. This will create a sound wave that will travel in all directions and place anyone who hears it (other then the user) into a Illusion. In this illusion, the target(s) will suddenly find themselves being bombarded by multiple shock-waves of sound that continuously hit from multiple angles keeping the opponent bound in both the illusion and the real world. Loud explosions will also be heard that will deafen the opponent while the illusion is in place. Ultimately, this technique is designed to hinder the opponent while masking another possible threat.
Note:
-Requires a two turn cool down
-Can only be used three times per battle
-Can only be taught by Serpent
Approved
(Fuuinjutsu: Edo Soutei) Sealing Technique: Impure World Binding
Type: Offensive
Rank: A
Range: Short
Chakra Cost: 30
Damage points: N/A (+20 each turn that passes)
Description: After placing a special tag for "Edo" (Impure World) upon a target. Ghostly arms will reach out from the seal and bind the opponent. If they successfully catch the opponent, he will be immobilized do to the impure nature of the arms. This will also prevent a target from focusing high levels of chakra while bound. (cannot use techniques S-ranked or above while bound) The arms will constrict and tighten overtime which can lead to broken bones if not unbound.
Note:
-Requires a two turn cool down
-Lasts three(3) turns
-Can only be used three times per battle
-Can only be taught by Serpent
Declined - too much like kinjutsu for my liking.
(Kchuysei: Edo Kanmon) Summoning: Impure World Gateway
Type: Offensive
Rank: S
Range: Short-Mid
Chakra Cost: 40 (-200 chakra from target)
Damage points: N/A
Description: The user will slam his hands together causing a gateway to open up from under the targeted area. This gateway leads into the Impure World. A massive Ghostly arm will reach out from the gateway and catch the Target. If it successfully catches the target, it will be immobilized, this is caused by the impure nature of the arm and as it does not physically bind them. The arm will then absorb chakra from the target before it drags the chakra back into the gateway and takes it to the netherworld.
Note:
-Can only be used twice per battle
-Requires a four(4) turn cool down
-Cannot use techniques above S-rank next turn
-Can only be taught by Serpent
Declined - same as above.
Last edited by a moderator: