[CFS] Coctor Vebra!! with Priest

Priest

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*Peeks and sneaks in because he's late*

Ohaidere Lili sensei! I ws late I know. I was saving lifes and praying for the deceased. You remember how you like taking saving lifes?

Okay now.

Tell me what you know about Vector Cobra and why you want to learn it.
 

Lili-Chwan

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Well, I should be the one to call you that, not the other way around, Lili-Sensei. - I mean, Priest-Sensei!

Anywho, as far as I'm aware, Vector Cobra revolves around the usage of Vector Cobras, which are Fuuin-based malleable arrows that are initially engraved in your skin. Then, through chakra activation, you are able to project them from your skin and grant them tangible form, and from then on, move them around, attached to your body by the end, or have them actually behave like a projectile. They are equivalent to normal Ninjutsu, thus one rank weaker than Elemental Ninjutsu, but can easily be infused with one, to acquire it's characteristics. This allows for a very versatile offensive and defensive style that plays in equal terms with most techniques used in a battle.

There are 16 Vectors, 4 for each Limb, though they cover the whole body quite evenly. The substance used to carve the fuuin is variable, which makes me wonder if you can carve the fuuin Vectors with something like Poison, and what would be the effect of different substances on A. The Host and B. The Opponent. I'm not immune, for example, to my Cubozoan Venom, but if there's some sort of mechanism that allows me to seal it on my body, as in, the Vectors aren't actually seeping into my body (since they can detach and project at will), then i'd be able to create Venomous Vector Cobras that would be quite nice to have. Maybe this could be a custom jutsu, passive, where you explain a way to "carve" other liquids into the skin, so that they're not actually tattooed but instead sealed over the skin, and can be manipulated at will.

I have a question, though, are these tattoos visible? Or can I hide them while they're inactive?
 

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Actually, Minato taught Jiraya the rasengan and still calls him sensei.


Okay. You've said most of the stuff embeded within vector cobra but the Taijutsu part. The cobras are elastic and can extend yet they are very strong and durable that you can rest your entire weights on them. They provide balance and stability making you able to sway/manouvre and use all your limbs without moving from a position so far atleast one cobra is embeded on the ground.

Yea ofcourse if the poison is something that can be used to tattoo. Perhaps, you mix the potion for the tatoo with cubozoan poison, though this may be mentioned specifically in your bio giving you a taste to your kind of cobras. However the problem comes when they attach your own very skin. My Pitohui summoning have toxins too but I'm immune to them unlike yours. As you said, a jutsu might be made with respect to that.


Nope, they are quite visible if your clothe is not covering them, its just like most tattoo seals are visible much. Unless ofcos you have a passive tatoo masking jutsu.
 

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Translucent ink? Is it blood of a unicorn?. Then that means even they'll be translucent when you use them in tangible form which is quite ^^ humm, Over the edge I think.

If you shoot the vector, as in they detach from you, then you have no control over them again. They simply move on the path which they were sent.
If they are still attached to you, then you can recall them back.

So have you the ink you want to use as the material for the tatoo in mind? ink, blood(blood'll be red though)

First is impriting the seals on your body. They don't need chakra whatsoever but they are very sensitive and responds to your chakra.
While on your body, they are not tangile. However as they respond to your chakra they are able to switch between this two phases in an instant.

you should probably do that yourself because I can't. I'm a Priest you know.

Questions?
 

Lili-Chwan

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I'm probably going with white tattoo ink :) that is, until I get some better liquids, or techniques to allow me to infuse venom.

*imprints the vectors on my skin*

Toriann will probably get dark blood, that looks black on her skin, but has some deep crimson shades when it is flying around

*imprints the vector on her skin*
 

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*Gives you the first scroll*

† (Bekuta Kobura: Erumesu no Shisha no Tsue) Vector Cobra: Caduceus of Hermes †
Rank: B
Type: Supplementary
Range: Short-Mid
Chakra: 20 (-10 per turn)
Damage: 40
Description: The user activates up to 4 snakes on any part of his body for basic supplementary use. They can extend up to 10m max and can pick up tools, act as extra limbs, aid the user in complex movements and manouvres during taijutsu and perhaps offensive usages where they can be used to grab, restrain and attack. While using the limbs, the user still moves at average speed.
-Can not be infused with elemental chakra.
-Last for 3 turns.


The basic aspect of the style actually. Instead of having some vectors passive, I decide to make this to act as extra limbs. Easy to decipher.
 

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Actually you can later infuse them with elemental chakra but then you'll be posting the next jutsu I'm gonna teach.

Though not infusing them with elemental chakra makes it so that you are able to to any elemental techniques of your own while they are active.
Its just like having extra hands like doc octavia, they don't disturb you from doing other techniques.

Yes they can pierce skin and shater bones.
 

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† (Bekuta Kobura: Damballah Ihan) Vector Cobra: Violation of Damballah †
Rank: A
Type: Offensive/Defensive/Sup
Range: Short-Mid
Chakra: 30
Damage: 60
Description: The user activates up to 4
snakes(depending on his rank) on any part
of his body. These snakes then begin to
extend to their full 10 meter length immediately, coiling near the user to stay
close by until they are needed. The user then
releases elemental chakra through the
snakes to augment their power, increasing
their strength proportionally to which
elemental was used.

♦ Fire: The cobra themselves has gained a very high temperature, characteristic of fire, and causing 2nd degree burns on contact, and 3rd degree on prolonged contact without having to cause actual fire.

♦ Wind: The cobras gain a sharp cutting
property, characteristic of wind. Touching
the cobra at any point will result in a deep cut
mark forming on whatever made contact,
allowing the cobras to wrap around objects
to reduce it to mere splinters of what it once was.

♦ Lightning: The cobras aesthetically gain
small sparks that appear periodically across
their body as lightning chakra is channeled
through them. The lightning element allows
the cobras to change their size to become
thin at any point along their bodies, which combined with the natural piercing property
of the element allows the cobras to shrink
down to a very small size(though can be seen clearly) at the end to pierce through any object like a perfect arrow. The cobra
can then reform to normal size after
completely piercing through an object a
portion at a time, meaning that the head can
be on one side of a rock, full-sized, while a
quarter of the way towards the user is shrunk to a very thin size as it's piercing
through the rock, and out the side closest to
the user the vector is normal sized once
more. The "shape-shifting" of the snakes
also allow this technique to pass through a
barrage of precise attacks (ie. shower of senbon) without making contact with
anything/losing any power.

♦ Earth: The snakes, when infused with the
earth element, become heavier than they
normally are (10x). However, because the
speed, strength, and mobility of the
serpents are determined by the user's
chakra control, almost removing the factor of "weight" from these three aspects
though not entirely as they still move as
fast as the average earth jutsu, this
serves only two purposes: to increase the
force of impact, allowing the snakes to
crash through defenses, though they lose some momentum after impact, and to
restrain an enemy by crushing them with
the immense weight of the earth-infused
Vector Cobras. The user's earth chakra additionally allows the serpents to "meld"
with the earth, much like the "Earth Release:
Hiding in Rock Technique", allowing the
serpents to move in and out of the earth
without creating disturbances, tremors, or
otherwise altering the battlefield (though they can still be seen by sensors/Dojutsu
users/others who can "see/feel" chakra).

♦ Water: The snakes, when given the element
water, begin to excrete a transparent sticky
fluid, similar to "Water Style: Starch Syrup
Capture Field". Because the snakes only
secrete a small portion of this fluid until it is
used, it is difficult for normal eyes to see the water while still on the snakes (though
anyone who can see/feel chakra can "see" it).
As the snakes make contact with objects,
they leave behind this chakra-infused sticky
residue which can snare other objects on it,
restraining their movements and trapping it. The snakes themselves, if they touch an
object which is weak enough (ie. solid matter
based projectiles), they can drag the object
with them, it sticking to the layer of sticky
water covering the serpents. If the Vector
Cobras have objects stuck onto them, they can dislodge them by making sharp turns,
releasing the object with a layer of sticky
water at speeds equivalent to the average water jutsu .

The cobras can then be released towards the
target, being manipulated to move in any
direction the user wishes as they move,
creating effects related to the element
infused into the snake. The cobras also can
be made to begin their assault upon activation, instead of coiling around the user.
The cobras may be used independently from
each other, but all four snakes need to have
the same element.
NOTE: Once activated, they can last 2 turns
and after that, they revert back to their
position on the user's body unless perhaps
they are destroyed. The user however, can
decide to deactivate them before the end of
their turn limit.
NOTE: Only one elemental infusion can be
used in one turn.
NOTE: Each elemental infusion can be used
2x max
Note: Can only be used 5 times max
NOTE: No other element can be used except the element that is currently infused with the
cobras. Meaning if a fire infused cobra is
activated and still active, the user can only
use Katon.
NOTE: Students will need to wait two turn in
between usage. Meisters have one turn wait.


Lets discuss.
 

Lili-Chwan

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† (Bekuta Kobura: Damballah Ihan) Vector Cobra: Violation of Damballah †
Rank: A
Type: Offensive/Defensive/Sup
Range: Short-Mid
Chakra: 30
Damage: 60
Description: The user activates up to 4 snakes(depending on his rank) on any part of his body. These snakes then begin to extend to their full 10 meter length immediately, coiling near the user to stay close by until they are needed. The user then releases elemental chakra through the snakes to augment their power, increasing their strength proportionally to which elemental was used.

♦ Fire: The cobra themselves has gained a very high temperature, characteristic of fire, and causing 2nd degree burns on contact, and 3rd degree on prolonged contact without having to cause actual fire.

♦ Wind: The cobras gain a sharp cutting property, characteristic of wind. Touching the cobra at any point will result in a deep cut mark forming on whatever made contact, allowing the cobras to wrap around objects to reduce it to mere splinters of what it once was.

♦ Lightning: The cobras aesthetically gain small sparks that appear periodically across their body as lightning chakra is channeled through them. The lightning element allows the cobras to change their size to become thin at any point along their bodies, which combined with the natural piercing property of the element allows the cobras to shrink down to a very small size(though can be seen clearly) at the end to pierce through any object like a perfect arrow. The cobra can then reform to normal size after completely piercing through an object a portion at a time, meaning that the head can be on one side of a rock, full-sized, while a quarter of the way towards the user is shrunk to a very thin size as it's piercing through the rock, and out the side closest to the user the vector is normal sized once more. The "shape-shifting" of the snakes also allow this technique to pass through a barrage of precise attacks (ie. shower of senbon) without making contact with anything/losing any power.

♦ Earth: The snakes, when infused with the earth element, become heavier than they normally are (10x). However, because the speed, strength, and mobility of the serpents are determined by the user's chakra control, almost removing the factor of "weight" from these three aspects though not entirely as they still move as fast as the average earth jutsu, this serves only two purposes: to increase the force of impact, allowing the snakes to crash through defenses, though they lose some momentum after impact, and to restrain an enemy by crushing them with the immense weight of the earth-infused Vector Cobras. The user's earth chakra additionally allows the serpents to "meld" with the earth, much like the "Earth Release: Hiding in Rock Technique", allowing the serpents to move in and out of the earth without creating disturbances, tremors, or otherwise altering the battlefield (though they can still be seen by sensors/Dojutsu users/others who can "see/feel" chakra).

♦ Water: The snakes, when given the element water, begin to excrete a transparent sticky fluid, similar to "Water Style: Starch Syrup Capture Field". Because the snakes only secrete a small portion of this fluid until it is used, it is difficult for normal eyes to see the water while still on the snakes (though anyone who can see/feel chakra can "see" it). As the snakes make contact with objects, they leave behind this chakra-infused sticky residue which can snare other objects on it, restraining their movements and trapping it. The snakes themselves, if they touch an object which is weak enough (ie. solid matter based projectiles), they can drag the object with them, it sticking to the layer of sticky water covering the serpents. If the Vector Cobras have objects stuck onto them, they can dislodge them by making sharp turns, releasing the object with a layer of sticky water at speeds equivalent to the average water jutsu.

The cobras can then be released towards the target, being manipulated to move in any direction the user wishes as they move, creating effects related to the element infused into the snake. The cobras also can be made to begin their assault upon activation, instead of coiling around the user. The cobras may be used independently from each other, but all four snakes need to have the same element.

NOTE: Once activated, they can last 2 turns and after that, they revert back to their position on the user's body unless perhaps they are destroyed. The user however, can decide to deactivate them before the end of their turn limit.
NOTE: Only one elemental infusion can be used in one turn.
NOTE: Each elemental infusion can be used 2x max
Note: Can only be used 5 times max
NOTE: No other element can be used except the element that is currently infused with the cobras. Meaning if a fire infused cobra is activated and still active, the user can only use Katon.
NOTE: Students will need to wait two turn in between usage. Meisters have one turn wait.


So no custom elements?
 

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Primarily no custom element, secondarily if you have a cej that allows infusion with objects then you can use it with the first technique.
The first tech only mean you can not freeform element with it, if you have any elemental jutsu that allows infusion then you can use it so far you post the elemental infusion tech.

What i was saying is,
You can by posting the added weight technique, infuse "Caduceus of Hermes" with earth chakra. Now the difference btwn this and Violation of Damballa is that for violation of Damballa, you don't need to post another elemental tech to be able to infuse it with the basic 5.

Have I answered your question.
 
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