[ARCHIVE] Custom Jutsu Submission - I

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Musashibo

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Re: ♦ Custom Jutsu Submission ♦

Rank: S
Type: Supplementary/Defense
Range: Short
Chakra Cost: 40 chakra from the beginning.
Damage Points: N/A
Description:
History and Looks
This weapon was made by the Hyuuga flamily to expand their KG through weapon means. Though it is still a new type of style of fighting they believed that the tonfa used in conjunction with gentle fist will aid any of their family members in battle greatly. These metallic tonfas are made of the best metals found in the world of this time and forged with not only great skill, but with chakra. These tonfa seem to never be damaged and can withstand a lot of damage, or in a simpler term, "Indestructible".
Abilities and Costs
This pair of weapons are made to have a open channel in the core allowing the Hyuuga to channel his or her chakra within the item with ease. This core has multiple exits that will surface around the tonfa and cover the weapon with the user's chakra. This can be described as if a colored flame appeared. The user can have no chakra, 1 type of chakra (Basic Elemental Wheel or Normal Chakra), or 2 chakra types (Basic Elemental Wheel or Normal Chakra) which will be focused each turn. No chakra is consumed if there is no chakra being channeled, if the user has 1 charging chakra type it will cost 10 to charge it and 5 to keep it every turn after, and if the user wants 2 charges the user will have to use 20 chakra and 10 to keep both active afterwards. This is still under experimentation and the Hyuuga can only user those types of chakras for that turn (If I have water and wind then I can only do Water or wind jutsus of any kind). All charges add 10 damage to the element(s) chosen for that turn since the other types are unavailable for that turn.
Notes
Note: Only Musa can give these out.
Note: 40 chakra when brought out, 10 chakra for a charge, and 5 chakra to keep it active.
Note: +10 Damage to chosen element(s).
Note: Only the chosen elements are usable when charged, Normal chakra will allow the user to use ninjutsu, genjutsu, and summoning.
Note: These weapons are indestructible, but it doesn't mean it can destroy everything.
Note: No tools available while wielding these.
Note: Can only be used once per battle, and if unequipped the user will not be able to re-equip.
Note: Only the Hyuuga family can use this.
Note: User can protect himself from C rank and lower jutsus by blocking with the tonfa if the charge(s) are it's weakness.
Picture
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Rank: A
Type: Attack/Defense
Range: Mid distance
Chakra: 40
Damage: N/A (+40 to whatever elemental jutsu used, If redirected)
Description: User holds his hands up in the form of making a diamond with his thumb and palms open. He then begins to focus his chakra to a required amount and timing to defend against the opposing jutsu. The user will have to collect chakra for this defense in order to be able to defend against the jutsu. The user needs to be far away enough to be able to charge his chakra to the specified type to absorb and then redirect the attack back at them. Though it can defend and redirect, the highest rank the user can throw back at the opponent is B Rank. A Rank jutsus will be absorbed and the type of chakra will enhance the next attack of that type from the user.
Note: Only Musa can teach this.
Note: Can only be used three times per battle.
Note: Must wait 2 turns to use again.
Note: User will take 10 damage due to impact.


Rank: S
Type: Attack/Supplementary
Range: Short
Chakra: 40
Damage: N/A (80 if target is living being)
Description: The user's chakra will instantly change into ice cold chakra allowing him to only use Water, Wind, and Ice for the rest of the turn. The user will place his hand on anything nearby to create a purple colored Ice that will never melt due to heat. This ice is manipulated into ice attacks for the Ice user. Anything can be frozen from water to people. The user will have a sort of icy touch on humans and animals. This ice will slowly grow on the victim and will keep growing unless the user lets go. The ice will make the person very cold, give pain, and weigh the person down depending on the amount. The ice can be broken, but it will deliver a sharp pain to the victim. All ice on the field can be used as material for ice attacks or can be manipulated into water to deliver water attacks.
Note: Only Musa can teach this.
Note: If ice is broken off when on the victim's body, it will deliver a sharp pain causing 5 damage.
Note: Opponents can't be trapped in genjutsus while ice is on them.
Note: The user must stay in physical contact with the victim to continue the process. Holding or grabbing the victim will freeze them slowly from the point of contact, hitting them with a punch will not do anything.
Note: Anything can be frozen, but the bigger means the longer it will take.
Note: This can be used as many times as wanted, but user must wait 2 turns to use again.
Note: Only wind, water, and ice can be used the turn this is activated.
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~ All Declined. First one is OPed, second one needs to be explained better, and third one is highly unrealistic ~
 
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darkecho47

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Re: ♦ Custom Jutsu Submission ♦

earth style: palm of crush (Doton: hira gekiha)
Type: Attack
Rank: A
Range: Short
Chakra Cost: 40
Damage Points: 80
Description:The user concentraits earth into silicon onto his palm and uses it to crush things with massive damage.

Puppetry jutsu: False puppetry ( guujin jutsu: giji guujin)
Type: Supplamentary
Rank: A
Range: Short
Chakra Cost: 40
Damage Points:
Description:The user sends chakra strings onto opponents body through some phisical contact and the user can now controll some of the opponents movements.

~ Declined ~
 
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~Hasashi~

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Re: ♦ Custom Jutsu Submission ♦

reflection binding (touei baindingu)
rank: S
type: attack
range: short-mid
chakra 40
damage: 80
description: this technique requires both the user and the opponent to be on terrain with a reflection below it (I.E. water). The user will focus his chakra and make one hand sign (the jutsu is very fast) once done the users chakra will travel through the terrain below and grab on to the reflection of the opponent. Once this happens it will appear if you looked at the reflection that there are millions of small ropes holding on to the opponent completely sealing his movements. then the user will say ''rip'' and in the reflection the strings will rip through the opponents flash all over killing him
~once per battle
~no ninjutsu for 3 turns afterwards (not including elemental jutsu)
~no taijutsu three turns afterwards
~no other jutsu can be used by the user in the same turn


grand cell explosion (yuuen kanbou bakuha)
rank: FORBIDDEN
type: attack
range: short-long
chakra: 50
damage: death
description: this technique requires the user to be completely still. He will focus his chakra on the air around his opponent and inside the opponent or better put on the water inside the blood of the opponent (blood is 95% water) once the technique finishes all the blood cells in the opponents body will burst causing the opponent extreme damage however if the user moves the technique will fail and after 4 turns the users own blood cells will burst
~once per battle
~no water jutsu for the rest of the battle
~no ninjutsu for the rest of the battle (normal ninjutsu such as shadow clones)
~the user must stay still for one whole turn
~the user must have amazing chakra control (i.e. be a member of kiyoshi or hyuuga clans or be a character with great chakra control)

~ Declined - both OPed ~
 
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-Ace-

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Re: ♦ Custom Jutsu Submission ♦

(Koudo fuukaku:daichi kabe)-Earth Style:Earth Wall
Type: Defense
Rank:C
Range:Short-Mid
Chakra Cost:30
Damage:40
Description:The user creates a giant earth wall and can only get break with super chidori.When the enemy hints the wall can get damage and bleed.

Looks:
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~ Declined - Please read the rules. Next time you will be banned from this thread ~
 
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Axle

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Re: ♦ Custom Jutsu Submission ♦

(kame ude kawa) Turtle Arm Shell
Rank: Forbidden
Type: Defensive
Range: Short
Chakra: 40
Damage: N/A
Description:After doing one handsign, a giant turtle shell appears on the user's arm, this shell is as big as the user's body, this reduces the user's speed tremendously, but it can be thrown toward the opponent with the ability of being unaffected by S-rank attacks, the user can also use the shell to defend, it can black all S-rank attacks. This technique does not slow down the user's handsigns.
Note: can not be destroyed by S-rank attacks
Note: must have a contract with turtles
Note: only Axle may teach
Note: this doesn't reduce a sage's speed as much

~ Needs restrictions and reduced power ~

(Kame vijon) turtle vision
Rank: B
Type: Supplementary
Range: Short-Mid
Chakra: 25
Damage: N/A
Description: The user gains the vision of a turtle. The user gains heat seeking vision like a turtle uses to stay alert at all times
Note: Must have a contract with turtles
Note: only Axle may teach
Note: lasts 2 turns

~ Just NO ~

Summoning Technique: Three Bats of Darkness(Kuchiyose no Jutsu: San Koumori Ankoku)
Rank: S
Type: Defense/Attack/Suplementary
Range: Short-Long
Chakra Cost: 40
Damage points: N/A
Description:after doing the necessary hand seals and wiping blood across their arm, the user summons 3 bats, one bat can't see, another can't hear, and the last one can't send sound waves (speak), these bats can transfer their disabilities to the opponent from the scent coming off their bodies, if they do this the user can't use wind jutsus for the rest of the battle
Note: can only be used once
Note: can only be taught by Axle
Note: lasts the whole battle

~ No, never again submit this ~
 
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Passion

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Re: ♦ Custom Jutsu Submission ♦


( Suiton: Suikujira dangan ) - Water release: Water Whale missile

Rank: S
Range: Short - Mid
Chakra cost: 40
Damage points: 80 ( + 10 if used with lightning attack )
Description: User will focus huge amount of water chakra into large water source and perform Rabbit - Bird - Dog handseals causing the water chakra that's infused to water source raise up in form of big whale that's size of tsunami tidal wave. The Whale can only be used as a missile causing it to jump on its target crushing everything that's beneath it. When the whale collides with soild materials it will explode and send water that's inside of it 50 meters above the ground due the strong blast that it makes.
Note:
- Causes 15 damage to user due strain of this move
- Requires very large water source.
- The whale is size of tidal wave
- The water that is sent to skies from the blast can be used for rain jutsu
- The rain of water lasts only one
- No water moves for one turn.

( Rōnin kenshi jutsu: Shi ken jiten ) - Ronin swordsman arts: Four sword rotation
Rank: S
Range: Short
Chakra cost: 40
Damage points: 80 ( - 10 to user )
Description: User will draw out all four blades of Ronin sword set and take place them in specific order. The shortest blade is held in mouth sideways while user focuses wind chakra into it. The middle sized blade is held in your left armpit while user focuses lightning chakra into it. The Longest blade is held between your legs as Guillotine is still on your back. After the user has placed these blades on their spots he/she will start spinning in high speeds creating three element sword twirl. As that twirl hits user will keep hold of the swords until every sword has hit the opponent three times. After the three hits has landed user will place the swords into their scabbards in a blink of an eye and pull out the Guillotine from his back and hit opponent while twirling cutting the target half.
Note:
- Causes - 10 damage to user due the damage that spinning causes to muscles
- No sword moves or taijutsu for one turn after
- Hardening can't stop this move since one of the blades is infused with lightning chakra.
- The attack lasts five seconds and the opponent is hard to keep up with user unless he/she has sharingan
- Only skilled swordmen can learn this jutsu

~ Both Declined. Do not resubmit the first one, and only at maximum two types of elemental chakra at one time in the second and make it at least realistic ~
( Rōnin kenshi jutsu: Shi ken jiten ) - Ronin swordsman arts: Four sword rotation
Rank: S
Range: Short
Type: Attack
Chakra cost: 40
Damage points: 80 ( - 15 to user )
Description: User will take out his Ronin blade set and set the blades on specific order. Shortest blade, Wind blade is held on user's mouth sideways. Middle sized blade, Lightning blade is wielded on left hand. Longest blade, Water blade is wielded on right hand. As the user has put sword on this order he will focus wind chakra on shortest blade and lightning chakra on middle sized blade. When the chakra is infused to these swords user will run towards the target and make deadly set of multiple slashes and stabs while rotating. When user has rotated for a moment he will put the blades into their scabbards and finish the rotating with swing of Guillotine.
Note:
- Can only be used once
- No Genjutsu or Taijutsu on same turn
- Causes - 15 damage to user
- Skilled swordsman can block the attacks even if he/she has no dojutsu
- No sword attacks for one turn afterwards

~ Approved ~

( Taijutsu: bōgyo chuugaeri ) - Taijutsu: Defending Somersault
Rank: S
Range: Short
Type: Defence - Attack
Chakra cost: 40
Damage points: N/A ( Same as opponents attack )
Description: This move works on the fact that user will focus chakra on brain and nervous system gaining abnormal speed of 3rd gate and calculating skills that are almost good as sharingan's. So as the opponent attacks user he/she will use this move to defend effectively from incoming taijutsu attack and make somersault kick on opponent's chin at the speed of 3rd gate launching opponent back one range.
Note:
- Can be used twice per battle
- Recharging this move takes three turns
- Causes - 10 damage to user every time it's used
- No taijutsu or genjutsu for two turns after usage

~ Are you serious ? Declined ~
 
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Sin

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Re: ♦ Custom Jutsu Submission ♦

(Katana: Nenshou Kousaka) Burning Crossfire
Rank: S
Type: Weapon
Range: Short
Chakra: N/A -40 for summoning it, and 40 for any chakra uses-
Damage: N/A
Description: Yugito will take a small part of her bijuu chakra, upon taking the small part of bijuu power, she will make a seal appear on her hand then placing her hand out showing the seal she will shout Kousaka! The seal will instantly explode with chakra creating a small smokeshield hidding Yugito while the seal creates a special sword known as Kousaka.
Kousaka, is formed by two spirits, one is Kousaka, himself, the other is the spirit of Yugito's old sword Kaisari, both combined there powers, to form 高坂 Kousaka. Kousaka takes the form of a legendery sword. Kousaka has the ability to destroy/defend from a-rank fire jutsus and below. Kousaka can use Kaisari's jutsus as he is part of Kaisari.
Kousaka is very different from both swords, as Kousaka has small wooden branches attached but are cut off as Kousaka is not old but very new.
Kousaka's powers are unknown, but Kousaka has a special form, usable only when Yugito goes into bijuu mode, Kousaka changes as the bijuu chakra rages through Kousaka turning Kousaka into a large hammer that can be charged with bijuu chakra able to smash through nearly anything, including steel or iron.
Kousaka:
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-Wielded by Only Sin-
-This is basically a revamp of Kaisari my old sword, so any jutsus for my old sword will work with this sword-
-Bijuu chakra will make this sword very strong-
-When using the sword, User's attack is minus by -5
~ Restrictions ? ~
(Katana: Nenshou Kousaka) Burning Crossfire
Rank: S
Type: Weapon
Range: Short
Chakra: N/A -40 for summoning it, and 40 for any chakra uses-
Damage: N/A
Description: Yugito will take a small part of her bijuu chakra, upon taking the small part of bijuu power, she will make a seal appear on her hand then placing her hand out showing the seal she will shout Kousaka! The seal will instantly explode with chakra creating a small smokeshield hidding Yugito while the seal creates a special sword known as Kousaka.
Kousaka, is formed by two spirits, one is Kousaka, himself, the other is the spirit of Yugito's old sword Kaisari, both combined there powers, to form 高坂 Kousaka. Kousaka takes the form of a legendery sword. Kousaka has the ability to destroy/defend from a-rank fire jutsus and below. Kousaka can use Kaisari's jutsus as he is part of Kaisari.
Kousaka is very different from both swords, as Kousaka has small wooden branches attached but are cut off as Kousaka is not old but very new.
Kousaka's powers are unknown, but Kousaka has a special form, usable only when Yugito goes into bijuu mode, Kousaka changes as the bijuu chakra rages through Kousaka turning Kousaka into a large hammer that can be charged with bijuu chakra able to smash through nearly anything, including steel or iron.
Kousaka:
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-Wielded by Only Sin-
-This is basically a revamp of Kaisari my old sword, so any jutsus for my old sword will work with this sword-
-Bijuu chakra will make this sword very strong-
-When using the sword, User's attack is minus by -5
-When using sword attacks including water element, attack is minus by -10


Better?

~ Approved ~

(Do/Ka Release: Kaen(Or bureizu) Collumn)Earth/Fire Release: Blaze Collumn
Rank: S
Type: Attack/Supplementery
Range: Short-Long
Chakra: 40
Damage: 80
Description: Standing over the earth, User will press and release fire chakra through the earth, pressing hard, collumns will start to rise upwards, rising both User and Opponent, other collumns will also rise up, so every person will be risen upwards. User will then form one handseal, this handseal will make the fire released into the earth burst upwards, to the opponent covering the User, but also erupting the collumns into fire, of course the User's Collumn won't be affected.

Variation 1: User will do the same as before except for making collumns rise up, User will then make bursts of fire, then making a giant collumn rise up blocking both views of each other, this collumn will make bursts of fire come everywhere, but not affecting the User.

Each Variation takes a few seconds at most
-Can only be used twice per battle
-After use can't use S Rank Earth

~ Declined ~

Summoning Contract: Giraffidae
Summoning Animal: Okapi and Giraffe
Scroll Owner: -Sin-
Other Users who have signed contract: None
Summoning Boss if existing: None
Other Summoning Animals tied to contract:

(Kuchyose: Kirin Kiddo) Summoning Jutsu: Edirone, Giraffe Kid
Rank: B
Type: Supplementary
Range: Short
Chakra Cost: 30
Damage Points: N/A
Description: User will make their finger bleed touching there neck with the bloody finger, will make the User feel a bump and Edirone will appear under the user as the user rides Edirone. Edirone has the natural powers for lightning, charging a chidori nagashi through his body and increasing his speed, able to use a-rank and below lightning. Edirone is one of the fastest giraffes but also one of the weakiest, dissapearing after 2 s-rank jutsus, 3 a-rank jutsus, and 4 b-rank jutsus, any weaker will cause no effect.
-Must have signed Giraffidae contract

~ Declined. If he has Chidori Nagashi active. and you're riding him, won't you get shocked ? O_O Second, restrict it. ~
 
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Mugiwara

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Re: ♦ Custom Jutsu Submission ♦

(Hone Heigou)- Bone Merge
Type: Supplementary
Rank: S
Range: Short
Chakra Cost: 40
Damage Points: N/A
Description: The user uses Shikotsumyaku to merge with the users bones that are on the battlefield. Once he merges with the bones, he can move at high speed through the bones. After the user has merged with the bones, he is completely untrackable.
Note: Only 3 times per battle.
Note: 2 rounds between use.
Note: The user has to be in contact with the bone in order to merge with it.

~ No Kaguya Zetsus please O_O ~

(Tessenka no Mai Tate) - Dance of the Clematis Shield
Rank: S
Type: Defense
Range: Short(Self)
Chakra Cost: 40
Damage Points: N/A
Description: Using the same bones used for Dance of the Clematis Flower, the user will form a huge shield, that is nearly indestructable except to attacks which are Forbidden Rank. The shield is spiral formed around the users arm, and big enough to cover one side of the user's body.
The spiral shaped shield starts spinning, deflecting incoming attacks.
Note: Can only be used once per battle
Note: Lasts for one round
Note: While the user has this technique active, he cannot form any handseals cause he only has 1 free hand.

~ Approved, I edited bits ~

(Hone Matsuri)- Bone Constriction
Type: Supplementary
Rank: S
Range: Short-Long
Chakra Cost: 40
Damage Points: 80
Description: The user manipulates bones that are nearby the opponent making them form into 5 whips that pop out of the earth at really high speed capturing the opponents hands, feet, and neck. These whips will harden after capturing the opponent, going back to their diamond hard form, restricting the opponent from making any movement. These whips for at extremely high speed, no handseals needed, the user just stomps the ground.
Note: Usable twice per battle

~ Declined ~
 
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~Hasashi~

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Re: ♦ Custom Jutsu Submission ♦

reflection binding (touei baindingu)
rank: S
type: attack
range: short-mid
chakra 40
damage: 80
description: this technique requires both the user and the opponent to be on terrain with a reflection below it (I.E. water). The user will focus his chakra and make one hand sign (the jutsu is very fast) once done the users chakra will travel through the terrain below and grab on to the reflection of the opponent. Once this happens it will appear if you looked at the reflection that there are millions of small ropes holding on to the opponent completely sealing his movements. then the user will say ''rip'' and in the reflection the strings will rip through the opponents flash all over killing him
~once per battle
~no ninjutsu for 3 turns afterwards (not including elemental jutsu)
~no taijutsu three turns afterwards
~no other jutsu can be used by the user in the same turn


grand cell explosion (yuuen kanbou bakuha)
rank: FORBIDDEN
type: attack
range: short-long
chakra: 50
damage: death
description: this technique requires the user to be completely still. He will focus his chakra on the air around his opponent and inside the opponent or better put on the water inside the blood of the opponent (blood is 95% water) once the technique finishes all the blood cells in the opponents body will burst causing the opponent extreme damage however if the user moves the technique will fail and after 4 turns the users own blood cells will burst
~once per battle
~no water jutsu for the rest of the battle
~no ninjutsu for the rest of the battle (normal ninjutsu such as shadow clones)
~the user must stay still for one whole turn
~the user must have amazing chakra control (i.e. be a member of kiyoshi or hyuuga clans or be a character with great chakra control)

~ Declined - both OPed ~
reflection binding (touei baindingu)
rank: S
type: attack
range: short-mid
chakra 40
damage: 80
description: this technique requires both the user and the opponent to be on terrain with a reflection below it (I.E. water). The user will focus his chakra and make one hand sign (the jutsu is very fast) once done the users chakra will travel through the terrain below and grab on to the reflection of the opponent. Once this happens it will appear if you looked at the reflection that there are millions of small ropes holding on to the opponent completely sealing his movements. then the user will say ''rip'' and in the reflection the strings will rip through the opponents flash all over killing him
~once per battle
~no ninjutsu for 3 turns afterwards (not including elemental jutsu)
~no taijutsu three turns afterwards
~no other jutsu can be used by the user in the same turn
~the user must have amazing chakra control to use this jutsu

~ Approved ~

i dont think this is that OP any good rper should see an extremely simple hole in this jutsu

grand cell explosion (yuuen kanbou bakuha)
rank: FORBIDDEN
type: attack
range: short-long
chakra: 50
damage: death
description: this technique requires the user to be completely still. He will focus his chakra on the air around his opponent and inside the opponent or better put on the water inside the blood of the opponent (blood is 95% water) once the technique finishes all the blood cells in the opponents body will burst causing the opponent extreme damage however if the user moves the technique will fail and after 4 turns the users own blood cells will burst
~once per battle
~no water jutsu for the rest of the battle
~no ninjutsu for the rest of the battle (normal ninjutsu such as shadow clones)
~the user must stay still for one whole turn
~the user must have amazing chakra control (i.e. be a member of kiyoshi or hyuuga clans or be a character with great chakra control)
~no fire jutsu 2 turns after usage

~ Declined, NO, just NO ~


please add any other restrictions you think are necessary
 
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Axle

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Re: ♦ Custom Jutsu Submission ♦

(kame ude kawa) Turtle Arm Shell
Rank: Forbidden
Type: Defensive
Range: Short
Chakra: 40
Damage: N/A
Description:After doing one handsign, a giant turtle shell appears on the user's arm, this shell is as big as the user's body, this reduces the user's speed tremendously, the user can also use the shell to defend, it can black all S-rank attacks. This technique does not slow down the user's handsigns.
Note: can not be destroyed by S-rank attacks
Note: must have a contract with turtles
Note: only Axle may teach
Note: this doesn't reduce a sage's speed as much
Note: can only be used once
Note: lasts 3 turns

(fukappatsu dou) Slow Motion
Rank: A
Type: Supplementary
Range: Short-Mid
Chakra: 30
Damage: N/A
Description: The user casts a genjutsu where everything appears to go in slow motion to the opponent. This includes attacks and taijutsu.
Note: only Axle can teach
Note: the opponent must face extreme pain to break out
Note: lasts 2 turns
Note: can only be used once per battle

~ Both Declined ~
 
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~Hasashi~

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Re: ♦ Custom Jutsu Submission ♦

( Kazangan Ana ) Lava of a hole

Rank: A
Type: Attack
Range: Short-Long
Chakra: 50
Damage: 40
Description: First, the user do handseals after handseal's he open the the ground with
( Earth style ) after he open the ground he full the hole into lava ( The user most now
earth style and fire style to do this jutsu ).

Note: This is only once per battle and you must now fire style and earth style.

Looks:

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lava is bisha's CE or the 4 tails you cant use it like you are saying without one
 

HiddenShadowNinja

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Re: ♦ Custom Jutsu Submission ♦

Genjutsu: (Hioki)- Hypnotic Illusion
Type- Supplementary
Rank- S
Range- Short-Long
Chakra cost- 40
Damage- N/A (+15 to all taijutsu attacks)
Description- This is a doujutsu genjutsu in which the user places himself under the illusion of being invincible by looking into a reflective surface when casting the genjutsu (can be water, glass, or even a sword). This illusion makes it so the user doesn’t feel any pain when attacked, he may still take the damage, but isn’t stopped or stunned by any attacks. It also increases the users strength drastically.
*Only HiddenShadowNinja’s bios can use/teach this jutsu
*Must have a reflective surface near
*This jutsu only lasts for 3 turns
*This jutsu can only be used 1 time per battle

(Ryusui no Ugoki)- Flowing-Water Movement
Type- Supplementary
Rank- C
Range-N/A
Chakra cost-N/A
Damage-N/A
Description- This is a moving technique in which the user uses his speed to move around silently, rapidly alternating between fast and slow movements to confuse the oppenent due to the fluid motion and continuously changing speed.
*Only HiddenShadowNinja’s bios can use/teach this jutsu
*Movements can only be tracked by a level two or higher Sharingan user.

(Futae no Kiwami)- Mastery of the two layers
Type- Attack
Rank- B
Chakra cost- N/A
Damage- 40
Description- An attack in which the user preforms two hits in quick succession with any part of his body. If done with a punch for example, the user would make the first punch with the front knuckles of the hand which neutralizes the hardness of the target, then the second blow, struck with the main knuckles, breaks the target before it recovers from the force of the first blow. This technique can easily shatter rock and even bone. The power of a Futae no Kiwami attack can be compared to one of Tsunade’s strikes because it first breaks the objects natural resistance with the first blow, so the second strike seems more powerful. In reality the second strike is merely utilizing a punches full potential.
*Only HiddenShadowNinja’s bios can use/teach this jutsu
(7:50-8:30 on youtube vid)

~ All Approved, very nice ~
 
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Pain..

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Re: ♦ Custom Jutsu Submission ♦

( Kazangan Ana ) : Lava hole

Rank: A
Type: Attack
Chakra: 30
Damage: 60
Description: First, The user do handseals After handseals he have to open the ground into a hole with earth style. Then, The user full the hole of lava with Fire style. This can
only be use once per battle.

Note: To learn the jutsu you must now Earth style & Fire style


Looks:

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( Ki Seken Kasetsu ) Tree World Construction

Rank: A
Type: Attack
Chakra: 30
Damage: 60
Description: The user control plants life and create large plants to be used as a barrier. The user have to do handseals for this jutsu.

Note: It can only be use 3 times per battle
Note: Only Obito-Uchiha can teach the jutsu

Looks:

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~ Both Declined. Read the Rules and restrictions please ~
 
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Artimis

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Re: ♦ Custom Jutsu Submission ♦

(Yōton: Yougan Kusari) –Lava Release: Lava Pit
•Rank: S
•Type: Attack
•Range: Short-Long
•Chakra Cost: 40
•Damage Points: 80
•Description: The user will stomp the ground causing lava to start to body up under the opponent then the user will do one handsign causing the ground under the opponent to spit apart forming a really big hole under the ground big enough for a summoning like Gamabunta to fall in to once the opponent falls in the user will close both hands together causing the ground to close again.
Note: Useable twice per-battle

~ Declined ~
 
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Musashibo

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Re: ♦ Custom Jutsu Submission ♦

Rank: S
Type: Supplementary/Defense
Range: Short
Chakra Cost: 40 chakra from the beginning.
Damage Points: N/A
Description:
History and Looks
This weapon was made by the Hyuuga flamily to expand their KG through weapon means. Though it is still a new type of style of fighting they believed that the tonfa used in conjunction with gentle fist will aid any of their family members in battle greatly. These metallic tonfas are made of the best metals found in the world of this time and forged with not only great skill, but with chakra. These tonfa seem to never be damaged and can withstand a lot of damage, or in a simpler term, "Indestructible".
Abilities and Costs
This pair of weapons are made to have a open channel in the core allowing the Hyuuga to channel his or her chakra within the item with ease. This core has multiple exits that will surface around the tonfa and cover the weapon with the user's chakra. This can be described as if a colored flame appeared. The user can have no chakra, 1 type of chakra (Basic Elemental Wheel or Normal Chakra), or 2 chakra types (Basic Elemental Wheel or Normal Chakra) which will be focused each turn. No chakra is consumed if there is no chakra being channeled, if the user has 1 charging chakra type it will cost 10 to charge it and 5 to keep it every turn after, and if the user wants 2 charges the user will have to use 20 chakra and 10 to keep both active afterwards. This is still under experimentation and the Hyuuga can only user those types of chakras for that turn (If I have water and wind then I can only do Water or wind jutsus of any kind). All charges add 10 damage to the element(s) chosen for that turn since the other types are unavailable for that turn.
Notes
Note: Only Musa can give these out.
Note: 40 chakra when brought out, 10 chakra for a charge, and 5 chakra to keep it active.
Note: +10 Damage to chosen element(s).
Note: Only the chosen elements are usable when charged, Normal chakra will allow the user to use ninjutsu, genjutsu, and summoning.
Note: These weapons are indestructible, but it doesn't mean it can destroy everything.
Note: No tools available while wielding these.
Note: Can only be used once per battle, and if unequipped the user will not be able to re-equip.
Note: Only the Hyuuga family can use this.
Note: User can protect himself from C rank and lower jutsus by blocking with the tonfa if the charge(s) are it's weakness.
Picture
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Rank: A
Type: Attack/Defense
Range: Mid distance
Chakra: 40
Damage: N/A (+40 to whatever elemental jutsu used, If redirected)
Description: User holds his hands up in the form of making a diamond with his thumb and palms open. He then begins to focus his chakra to a required amount and timing to defend against the opposing jutsu. The user will have to collect chakra for this defense in order to be able to defend against the jutsu. The user needs to be far away enough to be able to charge his chakra to the specified type to absorb and then redirect the attack back at them. Though it can defend and redirect, the highest rank the user can throw back at the opponent is B Rank. A Rank jutsus will be absorbed and the type of chakra will enhance the next attack of that type from the user.
Note: Only Musa can teach this.
Note: Can only be used three times per battle.
Note: Must wait 2 turns to use again.
Note: User will take 10 damage due to impact.


Rank: S
Type: Attack/Supplementary
Range: Short
Chakra: 40
Damage: N/A (80 if target is living being)
Description: The user's chakra will instantly change into ice cold chakra allowing him to only use Water, Wind, and Ice for the rest of the turn. The user will place his hand on anything nearby to create a purple colored Ice that will never melt due to heat. This ice is manipulated into ice attacks for the Ice user. Anything can be frozen from water to people. The user will have a sort of icy touch on humans and animals. This ice will slowly grow on the victim and will keep growing unless the user lets go. The ice will make the person very cold, give pain, and weigh the person down depending on the amount. The ice can be broken, but it will deliver a sharp pain to the victim. All ice on the field can be used as material for ice attacks or can be manipulated into water to deliver water attacks.
Note: Only Musa can teach this.
Note: If ice is broken off when on the victim's body, it will deliver a sharp pain causing 5 damage.
Note: Opponents can't be trapped in genjutsus while ice is on them.
Note: The user must stay in physical contact with the victim to continue the process. Holding or grabbing the victim will freeze them slowly from the point of contact, hitting them with a punch will not do anything.
Note: Anything can be frozen, but the bigger means the longer it will take.
Note: This can be used as many times as wanted, but user must wait 2 turns to use again.
Note: Only wind, water, and ice can be used the turn this is activated.
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~ All Declined. First one is OPed, second one needs to be explained better, and third one is highly unrealistic ~
Rank: S
Type: Attack
Range: Short/Mid/Long
Chakra: 50
Damage: 100
Description: The user will need to have rain already activated to perform this jutsu. The user will focus his or her chakra through one hand seal and hold that hand seal to continue the technique. As the rain is falling the user will guide and manipulate the rain into razor sharp arrows. As they form into the shape they are refined and gathered within the air. The victim does not notice this until the rain begins to stop falling. Due to the nature of this attack the rain will stop momentarily since all the rain water is held in mid air in the form of hundreds of arrows. The user then lets the hand seal stop and the arrow formed rain will strike the opponent from every angle.
Note: Must have rain ready.
Note: User will be unable to perform rain jutsu for 1 turn. This can be used only twice per battle
Note: User will be hurt since this attack is for grouping. Unless covered the user will also suffer same amounts of damage
Note: Only Musa can teach this.



~ Approved, I edited some bits ~
 
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Konoha's Yellow Flash

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Re: ♦ Custom Jutsu Submission ♦

Type: Supplementary
Rank: A
Range:Long
Chakra cost:40
Damage:N/A
Description:
This jutsu creates 2 black shadow figures that somewhat resemble the user. These figures then begin to transform into little black clouds and float into the air. They will float over a given area. The purpose of this jutsu is to provide shady spots in areas where there is no shade, to double the users reach with Kage Mane no Jutsu.
Note:Can only be used twice per battle
Note:Can only be used by konoha?s Yellow flash


Type: Supplementary/Defense
Rank: B
Range:Short
Chakra cost:50
Damage points:N/A
Description:
To use the technique, there must be a shadow present and the user must then step into the shadow and it will pull them in, transporting them to a different spot. The technique can only be used to connect from one shadow to another.
Note: It can only be used for entering and exiting shadows
Note: Only Konoha?s Yellow Flash can use this jutsu
Note: Can only be used 2 times




~ Both Declined. Please do not submit any other technique that involve manipulation of shadows into dragons, clouds etc. or techniques that involve moving through shadows ~
 
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Eddy-kun..

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Re: ♦ Custom Jutsu Submission ♦

Only for Emperor to approve and add any restrictions you think are necessary

Genjutsu: Echo [Hibiki No Jutsu]
Rank: A
Type:Supplementary
Range:Short-Long
Chakra Cost:30
Damage Points:N/A
Description: An audio genjutsu that causes the opponent to hear constant echoing within their mind coming from all sides. This disrupts the opponents sense of hearing so they cannot rely on sound to help them.
Effect: A rather disruptive technique, making them unable truly rely on their hearing so that they can't use it to aide them within battle.This genjutus is triggered by sound.
Note:Can only cast this genjutsu twice per battle

Genjutsu: Limbless Foe Skill [Iiya Eda Kataki no Jutsu]
Rank: S
Type:Supplementary
Range:Short-Long
Chakra Cost:40
Damage Points:N/A
Description:An illusion where the opponent sees a discoloration of their skin, even to the point where their limbs fall off. Tricking them into no longer relying on the use of their limbs
Effect: The effects of this genjutsu, is to trick the user to feel as if their arms have actually fallen off. In the idea that they can no longer rely on their limbs, they will not use handseals or use them for attack.This genjutus is done by sight.
Note:Can only cast this genjutsu once per battle

Genjutsu:Torture of the Thousand Scarabs [Amai Mugen no Jutsu]
Rank: S
Type:Supplementary
Range:Short-Long
Chakra Cost:40
Damage Points:40
Description:A genjutsu with a rather interesting effect. From out of the ground thousands of scarabs emerge from the ground and swarm the target burrowing into his flesh as they proceed to eat away at it but in a way that would leave him alive for quite sometime. In reality however the victim is writhing on the ground swatting at himself and screaming uncontrollably.
Effect: A genjutsu that effects the senses, and causes a true sensation of pain as a result. Is done by chakra transfer as touch
Note:Can only cast this genjutsu twice per battle


Genjutsu:Turn Around [Heki Akumu no Jutsu]

Rank: A
Type:Supplementary
Range:Short-Long
Chakra Cost:40
Damage Points:
Description:A genjutsu that can create an opening for a person too attack. The user performs three hand seals, then the opponent without even knowing it has turned around a complete 180 degrees! It is a great genjutsu to use to disrupt an attack or launch one of your own.
Effect: A strange genjutsu, that literally forces the body to shift around 180 degrees, allowing to disrupt attacks and bringing openings for attacks.This genjutus is done by sight.
Note:Can only cast this genjutsu twice per battle

Genjutsu:Sin of Wrath [Zaigou Doki]
Rank: S
Type:Supplementary
Range:Short-Long
Chakra Cost:40
Damage Points:
Description:A psychological genjutsu. A quite simple genjutsu really though what it manages to accomplish is truly astounding. The opponent is overcome with a blinding rage towards a person only wanting to accomplish one thing in killing the user, but the benefit of this is that they slip into a mindless rage.
Effect: A technique which drives the opponent into a powerful madness, making them want nothing more then to kill the user. When this happens, they really rely on nothing but brute strength and will not use ninjutsu or any type of jutsu. However, with the increase in their rage it will increase the opponents Taijutsu Damage +15,This genjutus is done by sight.
Note:Can only cast this genjutsu once per battle

~ All Approved except for the last one ~
 
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chanxyz

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Re: ♦ Custom Jutsu Submission ♦

Raiton:Nezumi Kira (Lightning release:Rat Killer)
Rank : S
Type :Offense
Range :Short
Chakra Cost :40
Damage Points :80 plus paralyzing effect for one turn
Descripton :After some hand seals,the user focuses lightning chakra into his palms and slams them to the ground sending shock waves into it.This creates a dome of lightning under the user ,in the ground only, and the size of the dome is 1 meter in dimension.This dome stays active as long as the user is assuming this stance.The shock wave is not concentrated at first.But after the opponent(s) from the ground comes into contact,the user will notice where the opponent(s) is ;since there will be disturbances in the dome once something touches it; and focus all the lightning chakra ,in use to form the dome previously, into that/those spot.This will shock the opponent in the ground massively and causes him/them to pop out onto the surface in a paralized state which lasts for one turn.If it is a clone,it will disperse immediately and the user will recognize this to stop the jutsu or not to.

Restriction:2 times per battle.While in this stance,the user is open for an attack.This jutsu will stop if the user disconnects his hands from the ground.The attack happens in the ground only thus no damage to anything above the ground including the opponent.

Additional information:This is developed after examining Banquet of lightning and Chidori Nagashi carefully.Although these two jutsus are very effective, they can yet be further developed.Thus making this jutsu and it is S-rank considering more damaging than Chidori Nagashi but only in the ground.

Created by Chan.

~ Declined ~
 
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-Quest-

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Re: ♦ Custom Jutsu Submission ♦

(Raiton:Raikou Atogama)- Lightning Release: Electric Replacement
Type: Defense/Supplementary
Rank:A
Range:Short
Chakra Cost:30
Damage Points:N/A
Description: Transforms the user to lightning. At this form the user can travel as a lightning current. Cannot attack at this state.

~ No custom elemental replacements ~
 
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Eddy-kun..

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Re: ♦ Custom Jutsu Submission ♦

(Raiton:Raikou Atogama)- Lightning Release: Electric Replacement
Type: Defense/Supplementary
Rank:A
Range:Short
Chakra Cost:30
Damage Points:N/A
Description: Transforms the user to lightning. At this form the user can travel as a lightning current. Cannot attack at this state.
Sorry Question but you just copying Anbu Kakashi Lighting BodyFlicker Jutus
 
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