Re:
Custom Jutsu Submission 
~Declined~ Add one more restriction
~Declined~ Either have the tagged kunais or the water spikes, not both
~Declined~ How many are made when formed?
~Approved~ but changed it to three turns


Type: Attack
Rank: A
Range: Short-Long
Chakra cost: 35
Damage: Either 20 or 70 depending on conditions below.
The user of this technique focuses mild amounts of wind element in one palm, and larger amounts of water element in the other. He then claps his palms together, and opens his hands forward, spraying a violent stream of water, enhanced in speed by wind, forward covering the whole area before the user. Normally, the speed of the water only cuts an opponent like a sword [ 20 damage ] but if the opponent is covered with or in contact with lightning, the water and wind will react violently with the lightning, electrocuting the opponent. This is why the user primarily uses this technique after using a lightning technique to set up the opponent. If used when a lightning jutsu is in the air, the lightning will react with this violently to create a huge shower of sparks.
? Can only be used thrice per battle
? User takes 25 damage from the use of this technique.
~Approved~
Rank: A
Range: Short-Long
Chakra cost: 35
Damage: Either 20 or 70 depending on conditions below.
The user of this technique focuses mild amounts of wind element in one palm, and larger amounts of water element in the other. He then claps his palms together, and opens his hands forward, spraying a violent stream of water, enhanced in speed by wind, forward covering the whole area before the user. Normally, the speed of the water only cuts an opponent like a sword [ 20 damage ] but if the opponent is covered with or in contact with lightning, the water and wind will react violently with the lightning, electrocuting the opponent. This is why the user primarily uses this technique after using a lightning technique to set up the opponent. If used when a lightning jutsu is in the air, the lightning will react with this violently to create a huge shower of sparks.
? Can only be used thrice per battle
? User takes 25 damage from the use of this technique.
~Approved~
Type: Attack
Rank: S
Range: Short-Long
Chakra cost: 40
Damage: 80
The usage of this technique is restricted in that it will only work perfectly when the target is on, in or above a water source. If so, a huge sphere of water will form around the target, engulfing them completely. The sphere is large enough to ensnare summonings. The water of which the sphere is made of begins to spiral rapidly, forming a whirlpool which tosses the target around so much that they are thoroughly disoriented and unable to focus enough to move as required. The water will then implode, crushing the target with devastating pressure. The technique grows in effectiveness with the hardness of the target - the harder the target is, the more effective the implosion will be. The other method of using this technique, is when the target is not in, on or above a water source. In that case, the sphere rises up, begins spiralling, and then rushes at the target, aiming to crush them under its massive weight.
? This technique can only be used once per battle at maximum strength. The second time, it will not form large enough to ensnare summonings. After that, it can not be used again.
? Once the sphere is formed and released, neither the target nor the user can manipulate the waters of the sphere further until it finishes its purpose and collapses back into a large amount of water.
Rank: S
Range: Short-Long
Chakra cost: 40
Damage: 80
The usage of this technique is restricted in that it will only work perfectly when the target is on, in or above a water source. If so, a huge sphere of water will form around the target, engulfing them completely. The sphere is large enough to ensnare summonings. The water of which the sphere is made of begins to spiral rapidly, forming a whirlpool which tosses the target around so much that they are thoroughly disoriented and unable to focus enough to move as required. The water will then implode, crushing the target with devastating pressure. The technique grows in effectiveness with the hardness of the target - the harder the target is, the more effective the implosion will be. The other method of using this technique, is when the target is not in, on or above a water source. In that case, the sphere rises up, begins spiralling, and then rushes at the target, aiming to crush them under its massive weight.
? This technique can only be used once per battle at maximum strength. The second time, it will not form large enough to ensnare summonings. After that, it can not be used again.
? Once the sphere is formed and released, neither the target nor the user can manipulate the waters of the sphere further until it finishes its purpose and collapses back into a large amount of water.
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~Declined~ Add one more restriction
Type: Attack
Rank: S
Range: Short-Long
Chakra cost: 40
Damage: 80
The user of this technique spits out a large quantity of water that takes the form of a wave. As it forms before him, obscuring the user from the target's view, the user tosses a large amount of kunai with exploding tags attached into the wave. The wave then lifts itself up before coming crashing down on the target. However, instead of crashing down completely on him, it pauses, forming a dome around him. The water propels the kunai forward, trapping the target in a blizzard of kunai from all directions. The water then itself turns into a multitude of sharp needles that also collapse down, skewering the target.
? This technique can only be used once per battle.
? Though during the initial formation of the wave the water is opaque, when it forms a dome, the water becomes nearly transparent, due to it stretching out. At this point, the target can see the weapons within the water and also see what, if anything, the user is doing.
? Once the wave is formed and released, neither the target nor the user can manipulate the waters of the wave further until it finishes its purpose and collapses back into a large amount of water.
Rank: S
Range: Short-Long
Chakra cost: 40
Damage: 80
The user of this technique spits out a large quantity of water that takes the form of a wave. As it forms before him, obscuring the user from the target's view, the user tosses a large amount of kunai with exploding tags attached into the wave. The wave then lifts itself up before coming crashing down on the target. However, instead of crashing down completely on him, it pauses, forming a dome around him. The water propels the kunai forward, trapping the target in a blizzard of kunai from all directions. The water then itself turns into a multitude of sharp needles that also collapse down, skewering the target.
? This technique can only be used once per battle.
? Though during the initial formation of the wave the water is opaque, when it forms a dome, the water becomes nearly transparent, due to it stretching out. At this point, the target can see the weapons within the water and also see what, if anything, the user is doing.
? Once the wave is formed and released, neither the target nor the user can manipulate the waters of the wave further until it finishes its purpose and collapses back into a large amount of water.
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~Declined~ Either have the tagged kunais or the water spikes, not both
Type: Attack
Rank: S
Range: Short-Long
Chakra cost: 40
Damage: 80
Once the six handseals for this technique are completed, a water source spawns a hundred hand-sized tortoises made of water. Each tortoise vibrates rapidly, increasing its damaging power. The tortoises then launch themselves at the target, their vibration and momentum acting like small drills. The tortoises can drill through most hard substances. As a side effect, the vibration causes a harsh, piercing sound that annoys a normal target and causes pain to one with better-than-average hearing. The tortoises can move from their initial position to attack from a different side.
? This technique may be used only once per battle.
? Unlike most normal Ninjutsu, the speed of the tortoises when they launch themselves at the target is comparatively slow - they travel only, at maximum, at the speed of a thrown weapon.
? Once the tortoises are formed, neither the target nor the user can manipulate the waters of the tortoises further until they finish their purpose and collapse back into a hundred small amounts of water.
Rank: S
Range: Short-Long
Chakra cost: 40
Damage: 80
Once the six handseals for this technique are completed, a water source spawns a hundred hand-sized tortoises made of water. Each tortoise vibrates rapidly, increasing its damaging power. The tortoises then launch themselves at the target, their vibration and momentum acting like small drills. The tortoises can drill through most hard substances. As a side effect, the vibration causes a harsh, piercing sound that annoys a normal target and causes pain to one with better-than-average hearing. The tortoises can move from their initial position to attack from a different side.
? This technique may be used only once per battle.
? Unlike most normal Ninjutsu, the speed of the tortoises when they launch themselves at the target is comparatively slow - they travel only, at maximum, at the speed of a thrown weapon.
? Once the tortoises are formed, neither the target nor the user can manipulate the waters of the tortoises further until they finish their purpose and collapse back into a hundred small amounts of water.
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~Declined~ How many are made when formed?
Type: Attack/Defense
Rank: S
Range: Short-Long
Chakra cost: 40
Damage: 80
The user touches the ground with their palm, creating a three-inch thick transparent shield of water to float a metre away from their body on all directions. The shield can defend against weapons, and fire element techniques, and weak techniques of other elements. When the user uses some other technique, the shield temporarily opens to let the jutsu out. The main feature of this shield, however, is that if the user makes the motion of punching, a hand made of water shoots out of the shield in the same direction of the punch, aiming to hit the target exactly like a punch, only with a lot more force. The same occurs for other physical attacks, such as kicks, elbow strikes and so on. The second function is that if the user taps the shield, it flies outward and explodes when on contact with something. This obviously makes the shield go away and un-usable.
? This technique may be used only once per battle. It lasts for three turns before it disappears automatically.
? The shield is completely transparent and allows no hiding of the user's movements.
? Once the shield is formed, neither the target nor the user can manipulate the waters of the shield further until it finishes its purpose and disappears.
Rank: S
Range: Short-Long
Chakra cost: 40
Damage: 80
The user touches the ground with their palm, creating a three-inch thick transparent shield of water to float a metre away from their body on all directions. The shield can defend against weapons, and fire element techniques, and weak techniques of other elements. When the user uses some other technique, the shield temporarily opens to let the jutsu out. The main feature of this shield, however, is that if the user makes the motion of punching, a hand made of water shoots out of the shield in the same direction of the punch, aiming to hit the target exactly like a punch, only with a lot more force. The same occurs for other physical attacks, such as kicks, elbow strikes and so on. The second function is that if the user taps the shield, it flies outward and explodes when on contact with something. This obviously makes the shield go away and un-usable.
? This technique may be used only once per battle. It lasts for three turns before it disappears automatically.
? The shield is completely transparent and allows no hiding of the user's movements.
? Once the shield is formed, neither the target nor the user can manipulate the waters of the shield further until it finishes its purpose and disappears.
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~Approved~ but changed it to three turns
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