[ARCHIVE] Custom Jutsu Submission - I

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Emperor

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Re: ♦ Custom Jutsu Submission ♦

Type: Attack
Rank: A
Range: Short-Long
Chakra cost: 35
Damage: Either 20 or 70 depending on conditions below.
The user of this technique focuses mild amounts of wind element in one palm, and larger amounts of water element in the other. He then claps his palms together, and opens his hands forward, spraying a violent stream of water, enhanced in speed by wind, forward covering the whole area before the user. Normally, the speed of the water only cuts an opponent like a sword [ 20 damage ] but if the opponent is covered with or in contact with lightning, the water and wind will react violently with the lightning, electrocuting the opponent. This is why the user primarily uses this technique after using a lightning technique to set up the opponent. If used when a lightning jutsu is in the air, the lightning will react with this violently to create a huge shower of sparks.
? Can only be used thrice per battle
? User takes 25 damage from the use of this technique.
~Approved~



Type: Attack
Rank: S
Range: Short-Long
Chakra cost: 40
Damage: 80
The usage of this technique is restricted in that it will only work perfectly when the target is on, in or above a water source. If so, a huge sphere of water will form around the target, engulfing them completely. The sphere is large enough to ensnare summonings. The water of which the sphere is made of begins to spiral rapidly, forming a whirlpool which tosses the target around so much that they are thoroughly disoriented and unable to focus enough to move as required. The water will then implode, crushing the target with devastating pressure. The technique grows in effectiveness with the hardness of the target - the harder the target is, the more effective the implosion will be. The other method of using this technique, is when the target is not in, on or above a water source. In that case, the sphere rises up, begins spiralling, and then rushes at the target, aiming to crush them under its massive weight.
? This technique can only be used once per battle at maximum strength. The second time, it will not form large enough to ensnare summonings. After that, it can not be used again.
? Once the sphere is formed and released, neither the target nor the user can manipulate the waters of the sphere further until it finishes its purpose and collapses back into a large amount of water.
You must be registered for see images



~Declined~ Add one more restriction
Type: Attack
Rank: S
Range: Short-Long
Chakra cost: 40
Damage: 80
The user of this technique spits out a large quantity of water that takes the form of a wave. As it forms before him, obscuring the user from the target's view, the user tosses a large amount of kunai with exploding tags attached into the wave. The wave then lifts itself up before coming crashing down on the target. However, instead of crashing down completely on him, it pauses, forming a dome around him. The water propels the kunai forward, trapping the target in a blizzard of kunai from all directions. The water then itself turns into a multitude of sharp needles that also collapse down, skewering the target.
? This technique can only be used once per battle.
? Though during the initial formation of the wave the water is opaque, when it forms a dome, the water becomes nearly transparent, due to it stretching out. At this point, the target can see the weapons within the water and also see what, if anything, the user is doing.
? Once the wave is formed and released, neither the target nor the user can manipulate the waters of the wave further until it finishes its purpose and collapses back into a large amount of water.
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~Declined~ Either have the tagged kunais or the water spikes, not both
Type: Attack
Rank: S
Range: Short-Long
Chakra cost: 40
Damage: 80
Once the six handseals for this technique are completed, a water source spawns a hundred hand-sized tortoises made of water. Each tortoise vibrates rapidly, increasing its damaging power. The tortoises then launch themselves at the target, their vibration and momentum acting like small drills. The tortoises can drill through most hard substances. As a side effect, the vibration causes a harsh, piercing sound that annoys a normal target and causes pain to one with better-than-average hearing. The tortoises can move from their initial position to attack from a different side.
? This technique may be used only once per battle.
? Unlike most normal Ninjutsu, the speed of the tortoises when they launch themselves at the target is comparatively slow - they travel only, at maximum, at the speed of a thrown weapon.
? Once the tortoises are formed, neither the target nor the user can manipulate the waters of the tortoises further until they finish their purpose and collapse back into a hundred small amounts of water.
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~Declined~ How many are made when formed?
Type: Attack/Defense
Rank: S
Range: Short-Long
Chakra cost: 40
Damage: 80
The user touches the ground with their palm, creating a three-inch thick transparent shield of water to float a metre away from their body on all directions. The shield can defend against weapons, and fire element techniques, and weak techniques of other elements. When the user uses some other technique, the shield temporarily opens to let the jutsu out. The main feature of this shield, however, is that if the user makes the motion of punching, a hand made of water shoots out of the shield in the same direction of the punch, aiming to hit the target exactly like a punch, only with a lot more force. The same occurs for other physical attacks, such as kicks, elbow strikes and so on. The second function is that if the user taps the shield, it flies outward and explodes when on contact with something. This obviously makes the shield go away and un-usable.
? This technique may be used only once per battle. It lasts for three turns before it disappears automatically.
? The shield is completely transparent and allows no hiding of the user's movements.
? Once the shield is formed, neither the target nor the user can manipulate the waters of the shield further until it finishes its purpose and disappears.
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~Approved~ but changed it to three turns
 
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Smoker

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Re: ♦ Custom Jutsu Submission ♦

Yaiba Waza : Sumiyaka Raishuu - Blade Art : Speed Attack
Type: Attack
Rank: S
Range: Short
Chakra Cost: 40
Damage: 80
Description: User Will Focus Massive Amount Of Chakra To Their Legs And Start Moving Faster Then The User Will Start Spinning Around The Opponent Confusing Them Then User Will Take Their Blade And Still Spin But This Time Making Some Wounds After It User Will Put The Sword Back Where It Was And The Wounds Will Appear At The Same Time .
- Must Have A Sword -
- After It User Will Get 20 + Damage Due The Hurting In The Legs -
- Only Tsuke - Kun Can Teach This -

~ Declined. Next time you submit jutsu, please stop capitalising the first letter of every word -_-~
 
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Eddy-kun..

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Re: ♦ Custom Jutsu Submission ♦

(Hitotsu Saru Imari Doragon Nami): One-Tailed Shukaku Dragon Wave
•Type: Attack
•Rank: Forbidden
•Range: Mid-Long
•Chakra Cost: 50
•Damage Points: 90 (+20 if use in Bijuu mode); (25 damage to user)
•Description:Garra manipulate a huge mass amount of sand & wind and compresses it in a lager, volleyball sized sphere with two hands.Then he will shoot it at the opponent.The blast is so powerful it has the capability of completely devouring half a village & completely blowing a human apart.Also able to turn the field into a waste land of sand.
•User takes -25 damage from the use of this technique.
•Can only be used once.
•+20 If use while in Bijuu mode.
•User cannot use Tai- nor Genjutsu for the turn this is used and the turn after that.
•Create large sand source.

~ Declined, do not resubmit ~
 
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Sin

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Re: ♦ Custom Jutsu Submission ♦

Spectral Flame Release: Endless Consumption (Supekutoru Honooton: Hateshinai Konsanpushon)
Rank: S
Type: Attack
Range: Short
Damage: 80 (-10 to user)
Description: While Yugito is in Bijuu Mode, she will open her mouth wide to reveal her razor sharp teeth, within seconds whatever was infront of her is instantly devoured regardless of size or material.
(Usable 2 Times)

Spectral Fire Release: Ghostly Apparition (Supekutoru Katon: Yūrei Bakemono)
Rank: A
Type: Supplementary
Range: Short
Chakra: 30
Damage: N/A
Description: Yugito will spew small Spectral Fireballs that seem to float around her. these fireballs then become copies of her and are able to use Spectral Fire jutsu.

Spectral Flame Release Illusion: Dream Eater (Supekutoru Honooton Xrixyu-Jon: Yume Souruītā)
Rank: S
Type: Attack
Range: Short-Mid
Chakra: 40
Damage: 80
Description: Yugito will cast a genjutsu on the opponent by blowing a spectral fireball that must make contact to work. This causes the opponent to enter into a day-dreaming state. While they are in this state Yugito is then able to freely explore the mind of the opponent and make them relive their worst fears.

Two-Tailed Monster Cat Menacing Fireball (Nibi no Bakeneko Hinotama)
Rank: Forbidden
Type: Attack
Range: Short-Long
Chakra: 50
Damage: 90 (+20 because of Bijuu Chakra) (-30 to user)
Description: When Yugito transforms into the Two-Tailed Monster Cat, she concentrates the demon chakra of her bijuu and a lot of Spectral Fire in a huge fireball inside of her mouth, then she will shoot it at the opponent. on contact the ball explodes, and its strength is enough to blow up one entire village and turn it into a blazing inferno, if someone touches the fire, even with the tip of his fingers, the demon chakra within it will burn the opponent’s arm
•Can only be used once and must be in Bijuu Mode
•After used only Bijuu Style and Lava Release jutsus can be done
•Shortens user’s lifespan (Bijuu Mode Turns Reduced By One)

These are official bijuu jutsus for Yugito/ Nibi No Bakeneko

Don't count for my jutsu count

~ If they are official jutsus, contact Kaito. He will make them for you, don't post them here. ~
 
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Icemyster

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Re: ♦ Custom Jutsu Submission ♦

( shindaisha choushi seppaku) Sleeper Tone Pressure
Type-Supplementary/Attack
Rank-A
Range-Short/Mid
Chakra-30
Damage-N/A
Description-
The user (Must Be Great At wind manipulation) will focus his chakra in the area around him, causing the pressure around him to greatly increase. This causes the muscles of the opponent(if caught) to instantly relax due to the rapidly applied pressure and they fall asleep. This justu is used to only subdue an opponent. it may not be used to kill someone.
*CAn only be taught by icemyster*
*User cannot kill opponent if they use this jutsu to subdue them*
*Can only be used twice per battle*

~ Declined o_O ~

(hi shokushu) Ice Tentacles
Type-Suplementary/attack
Rank-S
Range-Short/Long
Chakra-40
Damage-80
Description-
The user manipulates the water and wind in the air to create up to five ice tendrils that are linked to himself. The user may freely control these tendrils. While they are not exactly hardened ice once they come into contact with an object or opponent they may harden. Lasts four turns
*Can only be taught by icemyster*
*can only be used by ice users*
*Only usable once per Battle*

~ Approved ~

(Hyouton: gyakumodori) Ice release: Reversal
Type-Defense
Rank-S
Range-Short/Mid
Chakra-40
Damage-N/A
Description-
The user manipulates the water and wind chakra's of an ice jutsu, causing it to deteriorate back into water and air. This can only be done by precise chakra control. Due to the strain of the jutsu, the user cannot use any ice jutsu the turn after.
*Can only Be Taught By Icemyster*
*Can only be used three times per battle*
*CAn only be used once if used against a forbidden rank Ice Jutsu*

~ Declined, do not resubmit ~

(Kuchiyose: sukuracchi honoo ga) Summoning: Scratch The Flame Moth
Type-Suppplementary
Rank-S
Range-All
Chakra-40
Damage- Depends on jutsu
Description-
After wiping blood across the Mark of The Monarch(Moth Summoning Contract), the user summons Scratch, the flame Moth. In appearance the Moth, About the same size as gamabunta, is A bright red, and covered in flame like hairs. He has the ability to fire these hairs off like senbon, creating a flaming sensation that makies the opponent feel as if he where on fire. He may use fire jutsu up to the rank of the user.
*Can only be Summoned By those with the mark of the monarch*
*Must Be Taught by Icemyster*
*Cannot Be Re-summoned in a battle*

~ Declined ~
(Kuchiyose: sukuracchi honoo ga) Summoning: Scratch The Flame Moth
Type-Suppplementary
Rank-S
Range-All
Chakra-40
Damage- Depends on jutsu
Description-
After wiping blood across the Mark of The Monarch(Moth Summoning Contract), the user summons Scratch, the flame Moth. In appearance the Moth, About slightly smaller than Gamaken, is A bright red, and covered in flame like hairs. He may use fire jutsu up to the rank of the user. Despite his size, he is a very speedy flyer, often leaving a streak of flame behind him as he flies
*Can only be Summoned By those with the mark of the monarch*
*Must Be Taught by Icemyster*
*Cannot Be Re-summoned in a battle*
*Can stay for only 3 turns*

~ Approved, I edited a bit ~
 
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Ben-sama

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Re: ♦ Custom Jutsu Submission ♦

(Genjutsu : Kunai Shawa) Illusion Technique : Kunai Shower

Rank : A
Type : Supplementary
Range : Short/Long
Chakra Cost : 30
Damage Points : 60
Description : The User Throws A Kunai At The Opponent And Sends The Opponent At A Genjutsu Where The Opponent Thinks That Once The Kunai Reaches Him Many Other Kunais Start Piercing His Body From All Sides. In Reality If The Opponent Blocks The Real Kunai His Body Only Gets Paralysed Due To The Effects Of The Genjutsu.
- Twice Per Battle
- No Genjutsu The Current And The Next Turn The User Used This Jutsu.
- Only Spade May Teach This Jutsu

~ Approved ~

(Sanzoku Buki : Risuto Kens) Bandit Weapon : Wrist-blades
Rank : S
Type : Supplementary
Range : Short
Chakra Cost : 40
Damage Points : N/A
Description : The User Wears Powerfull Unknown Mineral Gauntlets That Contain Two Blades Within Each Of Them, The Blades Can Be In Two States.
State One Is The Blade Being Drawn Back In By A Secret Mechanism Within The Gaunlet That Is Triggered By A Special Movement Of An Arm, In The First State The Gaunlet's Blades Are Slightly Lower Than The Knuckles, Meaning That The Blades Cannot Harm Anything.
In The Second State, Using The Same Mechanism The Blades Are Drawn Out About 40 Centimetres In Front Of The Knuckles And The Blades Are Battle - Ready. During The Blades Drawn Out The User Cannot Perform Any Handsigns, Because The Blades Will Get In The Way Of Performing Correct Handsigns. Both The Blades And The Gaunlets Are Made From And Unknown Mineral. The Mineral Is Extremely Light, Yet Powerfull, Making Each Attack Fast And Deadly. These Blades Can Be Combined With Sanzoku Taijutsu To Make Even More Deadlier Combinations.
- No Jutsus That Require Handsigns Can Be Performed When The Wrist Blades Are In The 2nd State.
- Gauntlets May Be Worn For 5 Turns.
- Only Sanzoku Taijutsu Users May Use These Gauntlets.
- Permission To Use Gauntlets Can Only Be Given By Benazz.
- No Doton Techniques That Require Hand Contact To The Earth Can Be Performed While Wearing These Gauntlets (Wrist Blades).
You must be registered for see images

~ Declined. Tell me if you already have a Custom Weapon in my VMs. Also please stop capitalising the first letter of every word ~
 
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Xylon

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Re: ♦ Custom Jutsu Submission ♦

Water Style; Infinite Dragons Rampage (Suiton; Mugenkyaku Abaremawaru)
Rank; S
Type; Attack
Range; Short-Long
Chakra cost; 40
Damage points; 80
Description; A stronger version of Water Dragon Bullet, the technique requires the user to perform a set of 120 hand seals, whilst the users performing the hand seals, water from nowhere and all sources starts to gather around the user in circular manner surrounding and protection him from incoming attacks, once done the user release a barrage of dragon bullets towards the target which rampage all around the battle field changing its shape, the technique is highly difficult to avoid because of the infinite amount of dragons the users controlling but is balanced with the insane amount of hand seals it consumes.
Note; Usable twice in a battle. The technique last 1 turn.
-Does 10 damage and causes fatigue to the user.
-No water jutsu’s until next turn.
~Declined~ OP


(Ken Sen) Blade Beam
Rank: B
Range: Mid-Long
Type: Attack
Chakra cost: 20
Damage points: 40
Description: The user focuses his chakra through the 1st blade opening in its core (thus while the sword is open, see picture) and releases it as a destructive beam of white chakra. The point of the beam is shaped into the point of a blade and along the edges of the entire bleam smaller blades appear. These blades are long enough to make deep trenches in the earth along the course of the beam.

*Must have Fusion Swords*
*Can only be used with the 1st Blade*
*Usable 4 times in a battle*
*Can only be taught by DS and Caliburn*
~Declined~ OP
Omni Slash of the War God (Omuni Kiritateru Henran Tentei)
Rank: Forbidden
Type: Attack
Range: Mid-Long
Chakra cost: 60
Damage points: 100 (-20)
Description: A stronger version of the Omni Slash. The user releases Ken Ki, focuses an enormous amount of chakra into the Buster Sword and launches himself towards the opponent. He does one strike with the Buster Sword and the sword separates into 6 swords during it, all infused with chakra, that start to hoover around the opponent in a circular formation. The user goes from one sword to another and uses his own chakra, that is spread around the sword, as a launching platform without touching the ground and starts to slash the opponent 6 times.
However this time He does it again 6 times, using the speed of Ken Ki at its max, that it looks like he attacks 6 times at the same time with all six swords, leaving 6 after images. The user finishes by attacking from above one last time with the Beam Sword.
Every time the opponent is hit the chakra, that was infused in the sword, explodes on contact. Whatever is left is blasted to the ground with the final attack of the Beam Blade with a Blade Beam-like attack.

*Must Have Fusion Swords*
*Can only be used with Buster sword*
*-20 damage to the user*
*The user can't use any forbidden-rank jutsu's next two turns*
*The user can't use any jutsu's with the Fusion Swords next two turns*
*Can only be used once per battle*
*Can only be used when released Ken Ki*
*Ken ki will last 1 less turn if this is used*
*Can only be thaught by Dark Sage and Caliburn*

~Restricted Ken Sen by usage, and decreased the damage of omni slash v2, also restricted it to consume ken ki a little~
~Declined~ OP
Water Style; Infinite Dragons Rampage (Suiton; Mugenkyaku Abaremawaru)
Rank; S
Type; Attack
Range; Short-Long
Chakra cost; 40
Damage points; 80
Description; A stronger version of Water Dragon Bullet, the technique requires the user to perform a set of 120 hand seals, whilst the users performing the hand seals, water from nowhere and all sources starts to gather around the user in circular manner surrounding and protection him from incoming attacks, once done the user release a barrage of dragon bullets towards the target which rampage all around the battle field changing its shape, the technique is highly difficult to avoid because of the infinite amount of dragons the users controlling but is balanced with the insane amount of hand seals it consumes.
Note; Usable twice in a battle.
-Does 10 damage and causes fatigue to the user.
-No water jutsu’s until next turn.

~ How long do these bullets rampage ? ~
Water Style; Infinite Dragons Rampage (Suiton; Mugenkyaku Abaremawaru)
Rank; S
Type; Attack
Range; Short-Long
Chakra cost; 40
Damage points; 80
Description; A stronger version of Water Dragon Bullet, the technique requires the user to perform a set of 120 hand seals, whilst the users performing the hand seals, water from nowhere and all sources starts to gather around the user in circular manner surrounding and protection him from incoming attacks, once done the user release a barrage of dragon bullets towards the target which rampage all around the battle field changing its shape, the technique is highly difficult to avoid because of the infinite amount of dragons the users controlling but is balanced with the insane amount of hand seals it consumes.
Note; Usable twice in a battle. The technique last 1 turn.
-Does 10 damage and causes fatigue to the user.
-No water jutsu’s until next turn.
(Ken Sen) Blade Beam
Rank: B
Range: Mid-Long
Type: Attack
Chakra cost: 20
Damage points: 40
Description: The user focuses his chakra through the 1st blade opening in its core (thus while the sword is open, see picture) and releases it as a destructive beam of white chakra. The point of the beam is shaped into the point of a blade and along the edges of the entire bleam smaller blades appear. These blades are long enough to make deep trenches in the earth along the course of the beam.

*Must have Fusion Swords*
*Can only be used with the 1st Blade*
*Can only be taught by DS and Caliburn*

~ Needs restricting ~


Omni Slash of the War God (Omuni Kiritateru Henran Tentei)
Rank: Forbidden
Type: Attack
Range: Mid-Long
Chakra cost: 60
Damage points: 120 (-20)
Description: A stronger version of the Omni Slash. The user releases Ken Ki, focuses an enormous amount of chakra into the Buster Sword and launches himself towards the opponent. He does one strike with the Buster Sword and the sword separates into 6 swords during it, all infused with chakra, that start to hoover around the opponent in a circular formation. The user goes from one sword to another and uses his own chakra, that is spread around the sword, as a launching platform without touching the ground and starts to slash the opponent 6 times.
However this time He does it again 6 times, using the speed of Ken Ki at its max, that it looks like he attacks 6 times at the same time with all six swords, leaving 6 after images. The user finishes by attacking from above one last time with the Beam Sword.
Every time the opponent is hit the chakra, that was infused in the sword, explodes on contact. Whatever is left is blasted to the ground with the final attack of the Beam Blade with a Blade Beam-like attack.

*Must Have Fusion Swords*
*Can only be used with Buster sword*
*-20 damage to the user*
*The user can't use any forbidden-rank jutsu's next two turns*
*The user can't use any jutsu's with the Fusion Swords next two turns*
*Can only be used once per battle*
*Can only be used when released Ken Ki*
*Can only be thaught by Dark Sage and Caliburn*

~ Declined ~
~i'd like the person checking these to check the sword related jutsus separately (ken ki is one of cali's modes if there's a problem identifying that), also i don't think there should be a problem with this since there is nothing much in this except the jutsu's(which will be submitted momentarily) and the special design which offers different valid techniques in the means of sword combat~
~ Do you have another weapon already ? Tell me on VM ~
(Ken Sen) Blade Beam
Rank: B
Range: Mid-Long
Type: Attack
Chakra cost: 20
Damage points: 40
Description: The user focuses his chakra through the 1st blade opening in its core (thus while the sword is open, see picture) and releases it as a destructive beam of white chakra. The point of the beam is shaped into the point of a blade and along the edges of the entire bleam smaller blades appear. These blades are long enough to make deep trenches in the earth along the course of the beam.

*Must have Fusion Swords*
*Can only be used with the 1st Blade*
*Usable 4 times in a battle*
*Can only be taught by DS and Caliburn*

Omni Slash of the War God (Omuni Kiritateru Henran Tentei)
Rank: Forbidden
Type: Attack
Range: Mid-Long
Chakra cost: 60
Damage points: 100 (-20)
Description: A stronger version of the Omni Slash. The user releases Ken Ki, focuses an enormous amount of chakra into the Buster Sword and launches himself towards the opponent. He does one strike with the Buster Sword and the sword separates into 6 swords during it, all infused with chakra, that start to hoover around the opponent in a circular formation. The user goes from one sword to another and uses his own chakra, that is spread around the sword, as a launching platform without touching the ground and starts to slash the opponent 6 times.
However this time He does it again 6 times, using the speed of Ken Ki at its max, that it looks like he attacks 6 times at the same time with all six swords, leaving 6 after images. The user finishes by attacking from above one last time with the Beam Sword.
Every time the opponent is hit the chakra, that was infused in the sword, explodes on contact. Whatever is left is blasted to the ground with the final attack of the Beam Blade with a Blade Beam-like attack.

*Must Have Fusion Swords*
*Can only be used with Buster sword*
*-20 damage to the user*
*The user can't use any forbidden-rank jutsu's next two turns*
*The user can't use any jutsu's with the Fusion Swords next two turns*
*Can only be used once per battle*
*Can only be used when released Ken Ki*
*Ken ki will last 1 less turn if this is used*
*Can only be thaught by Dark Sage and Caliburn*

~Restricted Ken Sen by usage, and decreased the damage of omni slash v2, also restricted it to consume ken ki a little~

Resubmitting these, i would like someone else then check these, i didn't find anything over-powered in any of the techniques, No offense to Rags moderation but i just can't get myself to agree the that a white beam of chakra (B-rank) that can make tranches in ground is over-powered in any possible way. Next time a decline comes the same as this one i want What?, When?, Why?, Who? and Where? with it, Peace!

~ DS, this is absolute crap. If one moderator has declined your jutsu , it is your duty to PM him and ask him politely for the reason, instead of re-posting your custom and trying to go over the mod's head to another. Rag is extremely experienced and if he has declined it, then he would have found something wrong. Also, if you had taken the time to read the first page of the CJ thread you would have noticed that giving a reason is not necessary, and noticed that you cannot demand a reason from the moderators. If you want these customs approved, it is up to Rag from now on, and if you can convince him that it should be Approved, only he will approve it. I am not going to. ~

~Congratulations, you just earned yourself a 2 week ban from the CJ thread. Or do you think you know better than I do at how the RP is suppose to be run? Maybe I should step down and let you take over my positions because obviously you are far more experienced then I am. -_- Don't argue with this decision, its final and not open to discussion, failure to abide by this will be meet with further punishment.
 
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Mugiwara

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Re: ♦ Custom Jutsu Submission ♦

(Iba Shintai)- Uncontrolled Body
Rank: A
Type: Supplementary/Defense
Range: Short
Chakra Cost: 30
Damage Points: N/A (3 to the user)
Description: The user activates this technique, forcing bones to come out, but at the same time, suppressing them with chakra, so they remain in. When the users chakra flow gets disrupted, (by a genjutsu, or something similiar), or when the user is paralyzed and cannot control his chakra perfectly, the bones with burst out uncontrollably around out of the user, and from the ground, defending the user against incoming projectiles, as well as giving the user superficial cuts, breaking him loose from genjutsu or paralyzation.
The Bones burst out at really high speed right after the users chakra flow is disrupted, or when he cannot control it perfectly.
Note: Once activated, this lasts for 6 rounds.
Note: Can only be activated once per battle, once the users chakra is disrupted, the technique ends.

~ I like the idea, but this means you cannot use Kaguya techniques yourself. If you bring bones out to use Kaguya techniques, you will cancel this. If you still want this, add the above restriction to it. ~

(Hone Ami) Bone Network
Rank:S
Type: Attack/Supplementary
Range: Short-Long
Chakra Cost: 40
Damage Points: 80*
Description: The user gathers chakra in his palms, and places them on the ground, creating an underground bone network. Spiky bones appear all over underground, some sticking out of the ground like trees(5-10 bones) around the battlefield. This technique will prevent the opponent from going underground, if he does so, he will get stabbed by the bones that are underground.
Note: *Does only damage if the opponent is underground while the technique is being used, or goes underground after it is used.
Note: Cause of the chakrastrain 5 damage to the user.
Note: The Bone network takes time to create, so while the technique is being used, the user is defenseless.

~ Remove the sticking out part. That makes it like Sawarabai no Mai ~

(Fuuton: Tei Sou)- Wind Release: Air Layer
Rank: S
Type: Attack/Defense
Range: Short
Chakra Cost: 40
Damage Points: 80*
Description: The user uses his wind chakra to push away all the air around him, pressurizing it into thin layer of highly pressurized cutting air 360 degrees around the user, 3 meters away from the user, sucking all the oxygen from inside the layer, pressurizing it into the layer. The user is left without any oxygen to breathe while this technique is active.
Note: *Fire jutsus won't work on the user, because of theres no oxygen after the fire passes the layer.
*Lightning jutsus won't work either, because of the layer of pressurized cutting air. The layer also stops regular projectiles.
*Weakens incoming Earth and Water jutsus.
*Lasts for 1 round because of theres no oxygen for the user.
*Can only be used once per battle.
*Only B rank or lower wind techs for next 2 rounds.

~ What the hell ? A vacuum like this will crush your organs if you use it, and you are not some CE user to remove only Oxygen. Declined. ~
(Iba Shintai)- Uncontrolled Body
Rank: A
Type: Supplementary/Defense
Range: Short
Chakra Cost: 30
Damage Points: N/A (3 to the user)
Description: The user activates this technique, forcing bones to come out, but at the same time, suppressing them with chakra, so they remain in. When the users chakra flow gets disrupted, (by a genjutsu, or something similiar), or when the user is paralyzed and cannot control his chakra perfectly, the bones with burst out uncontrollably around out of the user, and from the ground, defending the user against incoming projectiles, as well as giving the user superficial cuts, breaking him loose from genjutsu or paralyzation.
The Bones burst out at really high speed right after the users chakra flow is disrupted, or when he cannot control it perfectly.
Note: Once activated, this lasts for 5 rounds.
Note: Can only be activated twice per battle, once the users chakra is disrupted, the technique ends and has to be used again.
Note: Does not count as a bone tech, and the user cannot use bone tech unless he cancels this technique

(Hone Ami) Bone Network
Rank:S
Type: Attack/Supplementary
Range: Short-Long
Chakra Cost: 40
Damage Points: 80*
Description: The user gathers chakra in his palms, and places them on the ground, creating an underground bone network. Spiky bones appear all over underground, some parts of some bones are sticking out like roots of a tree. This technique will prevent the opponent from going underground, if he does so, he will get stabbed by the bones that are underground. Does only damage if the opponent is underground while the technique is being used, or goes underground after it is used. Because of the amount of bones created, the bones are weaker than regular kaguya bones, but stronger than regular human bones(Strong as stones).
Note: Underground techs doesn't work.
Note: Can only be used once per battle, lasts until destroyed.
Note: Mental strain on the user, 5 damage.

(Kuchiyose: Shinobi Hiru) Summoning : Ninja Leeches

Summoning Animal: Leeches
Scroll Owner: Mugiwara
Other Users who have signed contract:N/A
Summoning Boss if existing: Pesutokami
Other Summoning Animals tied to contract:N/A

(Kuchiyose: Pesutokami) Summoning: Black Plague God
Type: Summoning
Rank: S
Range: Short-Long
Chakra Cost: 40
Damage Points: N/A
Description: The user summons the Ninja Leech boss, Pesutokami(Pesu for short). Pesu is very big, at the size of the Zero-Tailed beast. Pesu is black, and has spiral shaped lines covering his whole body.
Pesu can stretch nearly to 3 times his own size, and he can move really fast.
Furthermore, he can turn himself invisible to the naked eye(doujutsu can detect his chakra). Pesu's abilities is that he can sneak around undetected, regenerate any of his body part with chakra(<- 3 times per battle) and wrap himself around the opponent to absorb the opponents chakra and give it to the summoner when he makes contact with him again.
Note: Can only be summoned once per battle.
Note: Regeneration ability works only 3 times per battle, this means if he gets cut in half 3 times, he is done for.
Note: Does not have any attacks that can harm the opponent, except from wrapping itself around him to suffocate him.

(Konton Kenbu)- Chaotic Sword Dance
Type: Attack
Rank: S
Range: Short-Mid
Chakra Cost: 40
Damage Points 90
Description: While having body of swords technique active, the user will propel the swords(bones) in his chakra, shooting them out, around the opponent. After shooting the bones out, the user will start opening inner gates, until he reaches the 4th gate, he starts grabbing the nearest bone, charging towards the opponent stabbing him in the side, then continues running around the opponent picking up the bones and stabbing him with great force, and speed. The body of swords technique will be deactivated this technique, and the bones will not regenerate while this technique is active. The speed that the user is running at is so fast, that only sharingan can follow the users movement, but maybe not react. If the user has sharingan transplants, he can hit the opponent with great accuracy, even at that high speed. The user runs at so high speed that he stabs the opponent with all the bones before they hit the ground after being shot out of the users body.
*Can only be used once per battle
*This technique puts a huge physical strain on the users body, so he can only have the gates open for 2 rounds, instead of 3.

(Chakra Shougekiha)- Chakra Shockwave
Type: Attack/Defense
Rank: Forbidden
Range: Short-Mid
Chakra Cost: 50
Damage Points: N/A (Depends)
Description: After opening inner gates, the user will concentrate chakra around his body, and finally release it, releasing a pressurized shockwave made of pure chakra. This shockwave is enough to stop an incomming E rank attack when the first gate is open, D rank attack when 2nd is open, and so on with Forbidden rank when the 7th gate is open. If the opponent is in short range of the user when this is used, it will inflict 10-90 damage, depending on how many gates are open. 10 damage = 1 gate, 90 damage = 7 gates.
*Can only be used twice per battle
*Can only stop one incoming attack each time.
*Damage to the user is increased by 20 each time used, the user will receive this damage when the gates are deactivated.

~ All Approved ~
 
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Chiryoku

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Re: ♦ Custom Jutsu Submission ♦

Volley of the Eternal Arrows – (Seisha no Kagirinai Yas)
Rank: S
Range: Short-Long
Chakra Cost: 40
Damage: 80
Description: The user will mold his wind chakra with the wind affliction of his sword, creating a volley of wind arrows behind him/her. These arrows are incredibly sharp and fast due to their wind affinity. At the moment the user points their sword up and swings it forwards these arrows are released at the opponent.
Note: Twice per battle
Note: Only usable with Dark Monarch

~ Does not deserve S Rank ~

Peasant of the Earth – (Noufu no Koudo)
Rank: S
Range: Short
Chakra Cost: 40
Damage: N/A
Description: A broadsword which looks like it’s incredibly heavy, but actually is very light. It’s the opposite of the sword Dark Monarch, and because of this it has the Earth element. The broadsword doesn’t have any decorations, thus giving it the name of peasant.
It has several effects.

  • Gives +20 to every Earth jutsu of the user
  • -10 damage from each Earth jutsu of the opponent
  • The user can stab this sword into the ground and channel his/her earth chakra through it, causing an earthquake, thus attacking all who are underground. This takes 10 seconds to prepare, the user must stab the sword into the ground and concentrate, leaving him/her open to an attack.
  • The user can slash with this sword, and at that moment let several earth spikes come from the blade. These stab wildly in every direction, so also towards the user’s arm, damaging it.
  • The sword can be infused with Earth-chakra, making it harder to block due to the increased weight. This also makes the sword harder to handle and blunt.
*Only Ingwer Hatake can wield this blade*
*All skills can only be used twice and the Earth Spikes damage the user by 20 when used. The Earth chakra infusion lasts for two turns*
*The sword is indestructible, this doesn’t mean it can destroy everything*
You must be registered for see images

~ Declined. Only one special weapon per person ~

(Suiton: Tate no Perseus) –Water Release: Shield of Perseus

Rank: A
Type: Attack/Defence
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: The user will excrete water from their mouth to create a large circular shield of water that can be used as a means to defend against Physical based techniques to some degree (up to B rank) or the user can use as a projectile based technique to throw at the opponent with devastating power.
Co-created by Kaito-sama

~ Declined. This is basically a combo of water wall and water missile. ~

Fire Release: Armour of Fire – (Katon: Yoroi no Kaisa)
Rank: S
Range: Short
Chakra Cost: 40
Damage: N/A
Description: The user will create an armour of fire around themselves, but keep it distanced with the use of fire chakra. This distance can’t hold all flames back though, and the fire will still hurt the user, but due to the burning effects the user will be in pain, causing his adrenaline levels to rise. Because of this he gets a boost of speed and energy. His body heat will also be raised, causing the blood to go faster around the body. This also increases the user's speed, since the glucose gets to the muscles quicker. This raises the user's speed to about the 2nd Gate. The user will also, due to the high body heat, be able to use fire jutsu quicker.
Note: When deactivated the armour can't be activated again for the rest of the battle
Note: -20 when using the armour at first, then -10 each turn it is active
Note: Using this jutsu will lead to second-degree burns on deactivation
Note: The user will be more vulnerable to water jutsus (+10 to any water jutsu of the opponent)
Note: When deactivated the adrenaline level drops and because the user used alot of energy he/she will be exhausted
Co-created by Axle

~ Declined, jutsu exists. ~
]Volley of the Eternal Arrows – (Seisha no Kagirinai Yas)
Rank: A
Range: Short-Long
Chakra Cost: 30
Damage: 60
Description: The user will mold his wind chakra with the wind affliction of his sword, creating a volley of wind arrows behind him/her. These arrows are incredibly sharp and fast due to their wind affinity. At the moment the user points their sword up and swings it forwards these arrows are released at the opponent.
Note: Twice per battle
Note: Only usable with Dark Monarch

~ Approved ~

Secret Molecule Arts: Brother’s Last Stand – (Bunshi Hijutsu: Tsuins Saigo Kadai )
Rank: S
Type: Supplementary
Range: Short
Chakra Cost: 40
Damage: N/A (-20 to user)
Description: By merging both of the user’s bodies, the speed and strength of one will majorly increase. This is done by the body which merges with the main one. The main bodies’ cellular structure will be changed by the cells of the other one, this increases the blood flow, thus glucose level, increases muscles, but hurts the main body, by this also raising its adrenaline level. This all combined increases the main body’s speed to the 3rd Gate and doubles the damage of taijutsu hits, but renders the merged body useless for the rest of the battle due to exhaustion.
Note: 20 damage to main body per turn
Note: Merged body is useless for the rest of the battle due to exhaustion
Note: Once per battle
Note: Lasts five turns

~ Declined, do not resubmit ~

Illusionary Technique: Illusion Assault – (Genjutsu: Meimu Kagai)
Rank: S
Type: Supplementary
Range: Short/Long
Chakra Cost: 40
Damage: N/A
Description: The user separates his/her bodies, and casts an illusion upon the opponent by utilizing one hand seal for each body. The opponent will think there is a third body, which can be created anywhere the user wishes, for example behind the opponent. The third body is merely an illusion though, a cover for one of the users to perform a specific action.
Note: Must be a Souma no Kou user
Note: Twice per battle

~ Approved ~
 
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Artimis

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Re: ♦ Custom Jutsu Submission ♦

Bijuu Fuukaku: Bijuu Otakebi) Bijuu Style: Bijuu Roar
Rank: Forbidden
Type: Defense\attack
Range: Short- Long
Chakra: 50
Damage: 90 (+20 Bijuu Chakra) (-30 to user)
Description: The Jinchuuriki uses its massive chakra reserve to turn a simple roar into a powerful force of pressure and destruction the roar is so powerful that any Fire/wind/water/lighting jutsu will be send back at the opponent and earth will crumble to nothing.
*Any attacks send back at the opponent will get 30 more damage because of the Bijuu Charka
*Can only be used twice in a fight
*May use while not in full Bijuu form
*can be used by anyone with a tailed beast

~ Declined OPed ~
 
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Eddy-kun..

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Re: ♦ Custom Jutsu Submission ♦

(Sono Rosuto of Shukaku):The Lost Soul of Shukaku
•Type:Supplementary-Attack-Defense
•Rank:Forbidden
•Range:-
•Chakra Cost:50 (+10 continue manipulate the wind & sand)
•Damage Points:60 (- 25 damage)
•Description:By Gaara manipulates his nature wind element on the outer layer and using the powers of the Jinchuriki to manipulates sand around him also.He is able to form a replica of the Shukaku that is roughly twice the size of himself around him.This replica of the Shukaku has the Spear of Shukaku also the Shield of Shukaku.Gaara able to see his opponents but they are not able to see him within the replica.
•User takes 25 damage from the use of this technique.
•Larger sand source is needed because of the Spear of Shukaku also the Shield of Shukaku.
•Can only be used once.
•Only Earth and Wind jutsus can be done while in control of the replica
•Because of wind on the outer layer of the replica lighting attack B rank and down can't penetrated the replica.
•Only last for 3 turns after that the sand falls off also create a sand source.



Please add, edit, or give me any advice to help me make this approvable. Please and thanks. Also this is kinda Gaara form of Susanoo & no not the real sasunoo it's only just a image of how it would work.Also it has no shape or form of sasunoo.

~ Very nice, Approved ~
 
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Nero

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Re: ♦ Custom Jutsu Submission ♦

(last jutsu of the week)

You might call this OPed but this is Naruto based in the manga and in anime this actually happened and im making it a jutsu to make it clear.

(Madara Ryoku) Madara Strength
Type: Offensive/ Supplimentary/ Defensive
Rank: S
Range: Short
Chakra: N/A (but if chakra is added then 40)
Damage: 80 (if added chakra then 90)
Description: As seen in manga and anime madara has more strength than any man. More than shodaime now. He has the raw power to break bones and block swords with flesh. As seen madara is able to use his strength anywhere that is needed. Using this strength he is capable to break anything with the added chakra he deals more damage. So the jutsu is able to manipulate strength within the body in any place within the body and release the strength to deal damage or use it for supplimentary reasons.
~Only madara characters are ablle to use.
(Dont think this needs restrictions but if you want to add restrictions then go ahead)

~ If this actually happened, PM Kaito, he will make it for you , dont submit it here ~
 
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Geezus

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Re: ♦ Custom Jutsu Submission ♦

Custom Weapon: Bullet Blade (Soudu Dan)
Rank: S
Range: Short-Long
Chakra: (+20 per Blade Extension)
Damage: 30 from each hit.
Description: A sword with four extensions; it has the appearance to look like Hidan's Scythe. These extensions are attached to chains within the inner mechanisms of the sword making the user able to fire off these extentions to accomplish a variety of effects such as grappling objects to pull the user towards it, attacking the opponent or even binding the opponent.
(Can also use Sword-Gun Jutsu)


~ Fire off: Explain. ~
 
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Sinister

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Re: ♦ Custom Jutsu Submission ♦

(Genjutsu:Kagami Gyakuten )- Illusion Technique: Mirror reversal
Type: Supplementary
Rank: S
Range: Short/Mid
Chakra Cost: 40
Damage Points: 80 (Or the damage done by the opponents jutsu)
Description: Waiting for the opponent to attack or right before he attacks the user creates an full illusion of everything and everyone on the battle field, tricking the opponent to think that real time is still going on.the user creates an illusion of himself standing directly in front of the foe creating the "Mirror" effect. In actuality the jutsu the opponent sent foward toward the mirror of the user seems as if its coming closer back to him to him, and eventually making contact with the opponent.

•Illusion cannot be dispersed with a small pain, takes a great deal of pain to escape
•Usable only twice per battle
•Usable By Sinister only

~ Remove the pain thing ~
 
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Geezus

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Re: ♦ Custom Jutsu Submission ♦

(Douzen Raikou Gigei)-Natural Lightning Arts
Rank:S
Type:Supplementary(this jutsu is only to start Natural Lightning techs.)
Range:N/A
Chakra Cost:40
Damage Points:N/A
Description: The User throws his hand toward the sky releasing his normal chakra and Raiton chakra.Then an chakra essence will rise into the clouds creating more Negative and positive charges thus activating the use of Natural Raiton Jutsu/techs for the user to use. Because the Lightning is "Natural" It has the potential to strike at the normal speed of lightning (about 1/2 the speed of light) and also Appears in a Yellow color.

- For every turn Natural Lightning Arts is activated the user loses (-10) chakra points
-Must master normal Raiton techs
- Can only be taught by Sinister and Kirabi (with both of our approval)


Douzen Raikou Gigei: Mabushii Oto (Natural Lightning Arts: Radiant Sound)
Rank: S
Type: Attack/Supplementary
Range: Short-Long
Chakra: 40
Damage: 80
Description: The user causes the air around the lightning within The clouds to expand, thus creating the natural phenomenon of thunder. The sound Is the result of a natural sonic boom created by the rapid heating and expansion of air in a lightning discharge. The user then uses chakra and directs this sound towards an opponent, causing shockwaves of sound energy to hit the opponent; making their eardrums explode, pop, or ring depending on the distance.
(Usable Twice Per Battle)
(User Can't Use Natural Arts Next Turn)
-Must Know and have Natural lightning activated
-Can only be taught by Sinister and Kirabi (with both of our approval)

__________

Douzen Raikou Gigei: Suukou Chidori (Natural Lightning Arts: Supreme Thousand Birds)
Rank: S/ Forbidden
Type: Attack
Range: Short-Long(Sound)
Chakra: 40/50
Damage: 80/90 (-20 to User Standard; -30 to User Powered)
Description: After activating a Chidori, Lightning comes from the clouds and charges around this Chidori to increase the Chidori's penatrative and destructive power. Due to this the deafening sound of a regular Chidori is increased 10 Fold from the thunderous power of The lightning paralyzing and defeaning the opponent before it hits. This has Two Mode: Standard and Powered Mode. Which Lets The user have Versatility in Chakra Conservation Or The need For a Powerful Attack.
(Standard Usable 3. Powered Usable 2 Times)
(No Natural Lightning Next Turn.)
-Must Know and have Natural lightning activated
-Can only be taught by Sinister and Kirabi (with both of our approval)

~ ALL DECLINED. Do Not resubmit again this or anything like it. No arguments. -__-" ~
 
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Caliburn

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Re: ♦ Custom Jutsu Submission ♦

These jutsu's already got approved a while ago, I'm just resubmitting them as I did some small changes.

Rank: A
Type: Attack/Defence
Range: Short/Medium/Long
Chakra Cost: 30
Damage Points: 60
Description: The user focuses daton-based chakra into his hand.After that he slams his fist into the ground, sending the chakra into the earth.
If you would draw a straight line between the point of impact and the oppenent, all the earth on this line starts to rise starting from the point of impact and then comes rapidly to the opponent in one straight line. Every time the earth rises spikes appear instantly out of it into all directions(left, right above, even underground) and have different sizes. However the end of these spikes are completely flat(just like a tree trunk). Just before the line reaches the opponent, it releases some large spikes(over 10m) that goes straight for the opponent(also some are released underground)
These spikes are pushed out of the earth with such force that a frontal hit instantly breaks the bones it hits.

*Can only be used by Caliburn*
*Can only be used 4 times/battle*

You must be registered for see images



Rank: S
Type: Attack
Range: Short/Medium/Long
Chakra Cost: 40
Damage Points: 80(-10 for the user and +20 for the oppenent if he would dodge it, the 80 doesn't count then)
Description: This is an advanced form of the Burning ash accumulation-jutsu. The user focuses chakra in his stomach and releases it as an extremely hot ash cloud(1000?C) with incredible speed from his mouth(up to 700 km/hr).
When it travels just above the ground it absorbes large chunks of earth and rock, making it even more dangerous. When traveling over water, the water evaporates and makes the cloud even faster, but a lot lighter.
The jutsu doesn't require any handseals and by clicking your teeth, the cloud explodes tremendously. However even without blowing up it's incredibly strong.
Even if the opponent escapes, the ash burns his lungs and skin.

*Can only be used 2 times/battle*
*The user has automatically -10 damage*
*The user can't use any Katon jutsu's the next turn*
*Can only be used by Caliburn*
*It only travels faster if it goes straight over water, but this doesn't mean it's stronger than water*

Based on a true natural phenomenon:
You must be registered for see images



Type: Attack/Defence
Rank: S
Range: Short
Chakra cost: 40
Damage points: 80
Description: By very extensive training in swordsmanship the muscles of the swordsman have been developed so much that they even can react without interference of the brain as a reflex. The reflex kicks in when the user is attacked from a blind spot/ambushed/suddenly looses track of the opponent. When something/someone enters the reach of the sword, the arm(s) automatically pull out the sword(s) (unless the user already is wielding one) and slash at it/deflect it. It's mainly used for when things as kunai are thrown at the users blind spot or when the opponent is to fast for the user and attacks him head on, in that case it could sever limb(s). The reach is considerd as a globe(the user is the center of it and the edges are the reach of the sword). By dislocating the shoulder and elbowjoints the user can block them on all sides. Of course it won't be of much use when encountering jutsu's, unless the jutsu's are based on projectiles.

*Can only be used by Caliburn*
*Can only be used twice per battle*



Rank: S
Type: Attack
Range: Short
Chakra cost: 40
Damage points: 80
Description: The user pulls out Yubashiri from its scabbard, but he slides the blade (from the guard to the tip) along the metal edge of the scabbard or any other metal object, so lont it causes friction. Yubashiri is an ancient sword that killed thousends of men and creatures across the ages and absorbed their fat into the blade. Fat is very flammable, thus due to the friction with metal, Yubashiri is set on fire. Yubashiri gets surrounded by quick-spinning mini-cyclone of fire, this fire is extremely hot and can even melt boulders and other metal weapons when it collides with them.

*Can only be used by Caliburn*
*Can only be used with Yubashiri*
*Can only be used three times per battle*
*This not a fire-jutsu, this is real natural fire*



~ Put the old ones in quotes, and highlight the changes please ~
 
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chanxyz

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Re: ♦ Custom Jutsu Submission ♦

1.Yari of Odin (Spear of Odin)
Type:Attack
Rank: S
Range: Short to long
Chakra cost:40
Damage Points:80
Description:The user focuses chakra in one hand and makes a spear using shape manipulation.This spear can be thrown or used as a weapon.If it is thrown,it explodes upon contact causing a blast of 3 yards' radius.In addition,elements can be added to have various effect.
Created by Chan.Only Chan can teach this jutsu.

~ Declined ~
 
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Nadare

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Re: ♦ Custom Jutsu Submission ♦

Rank: A
Type: Attack/Defense
Range: Short-Long
Chakra Cost: 30
Damage Points: 60
Description: The user creates the needed handseals, and then slams his hands together. A large amount of invisible electricity starts gathering around him, and eventually covers the whole field. In this state, this electricity does no damage. When the user creates one more handseal, the stature of the electricity changes, and shocks anything in the area. This happens because of the physical reaction, difusion - Participles of certain elements move from the position of more concentration, to a position of less concentration, therefore covering the whole field. This means, that the user uses his chakra, to change the stature of this electricity around his body, that then causes the change of stature of the whole area - this happens because of the difusion. Literally said, this shocks anything in the area. Any thing that is the same size (or smaller) as insects is destroyed in a second, when bigger creatures are only numbed.
*Note: Can only be used once per battle.*
*Note: The harmless electicity takes one turn to cover the whole area.*
*Note: Once the electricity is spread, its stature can be changed 5 times, (This means 5 shocks).*



Rank: A
Type: Attack/Defense
Range: Short-Long
Chakra Cost: 30
Damage Points: 60
Description: When the ground of the area is soaked, or even when there is a lot of water in the area (example; lake,...), the user uses his earth chakra, to absorb the water. The water is absorbed in the deeps of the earth. This can also be used to prevent any mud. It can only absorb water that is still and on the ground (example; lake,...).




Rank: A
Type: Attack/Defense
Range: Short-Long
Chakra Cost: 30
Damage Points: 60
Description: This works on the same basis as Suigetsu's body does, but it's not the same. The user can change the shape of his body on his free will, but this "changes", cannot be used all the time.
*Note: This can only be used once per two turns.*
*Note: No other water jutsu is allowed for the same turn.*



~ All Declined ~
 
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Typhon

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Re: ♦ Custom Jutsu Submission ♦

(Doton: Ageita) Trap Door
Type: Attack/Defense
Rank: A
Range: Short-Mid
Chakra: 30
Damage Points: 60
Description: The user preforms a series of hand seals and creates up to 5 traps throughout the battlefield in locations of their choosing (within the said range). These traps do not have any distinctive features. When the opponent accidentally steps onto one of the trap locations the thin layer of earth on top crumbles revealing a 6 foot deep pit with earthen spikes at the bottom.
~The user must make clear the locations of the trap during their turn.
~The user can also fall into these traps.

(Doton: Doton Sentou) Earth Spire
Type: Attack
Rank: A
Range: Mid-Long
Chakra: 30
Damage Points: N/A
Description: The user forms a series of hand signs and then causes three columns of earth to shoot up from the ground around to the opponent. The three columns twist around the opponent as they grow out of the ground encasing the opponent in a spire of rock. The rock is close enough to the opponent that it completely restricts their movement, but does not crush them.

(Katon: Funka) Eruption
Type: Attack
Rank: S
Range: Short-Long
Chakra: 40
Damage Points: 80
Description: The user releases a large blast of fire that shoots out in a 360 degree ring around the user. The blast is strong enough to leave a crater under the user. The wave of fire moves extremely quick charring the earth it moves over. The wave itself is about 10 feet tall.
~Only usable twice per battle.
~No S-rank fire jutsu for the next turn.
~Does 10 damage to the user.

~ Restrict everything more please ~
 
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~Hasashi~

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Re: ♦ Custom Jutsu Submission ♦

weapon
trident of Poseidon (Poseidon's toraidento)
rank: FORBIDDEN
type: weapon
range: short (ability's are short long)
chakra: 50 to release the seal +10 for every turn used
description: the trident of Poseidon a weapon of mass destruction passed down through the ages. the trident is made of solid sapphire and is worn over the back. on the trident there are a bunch of seals the user will place the trident on the ground and make a few hand seals once done there will be a shining light and the trident will be released from its seal. once released the trident has a few distinctive abilities. the first and strongest is the ability to create water out of thin air (30 chakra to the user every time the ability is used) and the user can shape it any way he wants. the second is by stabbing the trident in to the ground the user can create huge earthquakes and if stabbed into a body of water huge tsunami's. another less distinctive ability is the trident becomes extremely sharp and dense it can pierce through anything and is virtually unbreakable while released.
~once per battle
~can be used as a normal weapon before and after released
~released for 4 turns
~no water for the rest of the battle
~no lightning or earth while the trident is released
~NOT ENTIRELY BASED ON GREEK MYTHOLOGY (though slightly Poseidon was said to have created the seas so i linked one of the abilities with that he was also said to be able to create huge earthquakes and tsunami's by stomping his foot)


please add any restrictions you feel necessary
~Declined~ OP
 
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