[ARCHIVE] Custom Elements Bureau - II

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-Kenshin-

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Re: Custom Elements Bureau

Custom element Japanese name: Uran-guchiton

Custom element English name: Uranium Ore Release

The element is based on: Earth + Lightning

Facts that prove the element to be possible (in the manga context): We've seen on numerous occasions the ability for ninja to isolate specific forms of earth such as Gold Dust, and even some of Gaara's sand techniques which utilize specific minerals based on their hardness. Uranium Ore would be no different as Uranium is a fairy common element found within the crust of the earth being more common than elements such as Gold, Silver, and Tungsten; and Uranium Ore is something that is commonly mined for in the real world. Considering the physical world of Naruto has been shown to be identical to the real world (i.e. takes place on Earth), it would be logical for Uranium to be just as prevalent. We've also seen that lightning can be combined with earth in a way that's able to alter molecular structure, as seen with Dust Release and Blast Release. This is how the structure of the Uranium would be altered in order to achieve different affects.

How it works: Uranium is the mixture of earth and lightning. When making Uranium Ore from pre-existing earth, the user uses their earth chakra to gather Uranium into the rocks while then using their lightning chakra to manipulate their atomic structure by adding or removing protons, neutrons and electrons. This allows them to create specific isotopes which have slightly different effects. Once made, the Uranium Ore takes the form of normal earth with bright green glowing cracks running through it. The two isotopes used when making Uranium Ore are U-235 and U-232 (140 Neutrons, 92 Protons). The use of lightning chakra to create these Isotopes is necessary because in nature 99% of Uranium exists as U-238, a relatively stable and non harmful isotope.

Isotope U-232: Uranium Ore U-232 work by the user combining earth and lightning chakra to alter the atomic structure of the Uranium in the earth to create Isotope U-232. This isotope is rather radioactive and emits gamma radiation, which unlike alpha radiation can travel over some distance. This gives the Uranium Ore using this isotope a dangerous radioactive component that can both weaken and sicken someone exposed to it long enough. For this to impact someone, they must be within short range of the Uranium Ore source. This makes things that are usually not a direct danger, like prisons or cages, potentially deadly.

Isotope U-235: Urainium Ore U-235 works by the user combining earth and lightning chakra to change the atomic structure of the Urainium in the earth to create isotope U-235 (143 Neutrons 92 Protons). This isotopes is one of the two that are commonly used in nuclear weapons. While still radioactive, it only gives off alpha radiation, which travels very short distances. This makes it only dangerous to handle directly, creating radiation burns on the skin when touched. The reason its used for nuclear weapons is because its one of the isotopes that are fissile, or support fissile reactions. By using their chakra to start this reaction, the user can explode sources of U-235 (normal sized explosion, nothing on a nuclear level). A side effect of this is ambient radiation being left in the explosion's wake.

Usage Examples:

(Uran-guchiton: ) - Uranium Ore Release: Prison of Despair
Type: Attack
Rank: B
Range: Short-Long
Chakra Cost: 20
Damage: N/A (15 per turn)
Description: The user forms two hand seals and stomps on the ground raising a prison of Uranium Ore around the target. The prison consists of overlapping vertical and horizontal bars that have green glowing cracks running through them. If made with U-232 the prison bars emit a steady dose of radiation that weakens and damages those trapped within it.

(Uran-guchiton: ) - Uranium Ore Release: Nuclear Conversion
Type: Supplementary
Rank: A
Range: Short-Long
Chakra Cost: 30
Damage: N/A
Description: The user manipulates the structure of the Uranium Ore to change the isotope of an already existing source. Using this they can cause the Uranium to change from U-232 to U-235 or vice-versa giving the Ore the properties of either isotope.

(Uran-guchiton: ) - Uranium Ore Release: Fission Chain Reaction
Type: Attack
Rank: S
Range: Short-Long
Chakra Cost: 40
Damage: 80 (10 per turn after)
Description: This technique takes advantage of U-235's unstable nature and existence as a fissile isotope and causes it to undergo a series of fission reactions, resulting in a powerful explosion. The fallout from the explosions leaves a field of radiation that slowly damages and weakens anyone who remains in it, though it can be blown away by a strong gust of wind.
-Requires an existing source of U-235.
-Can be used twice per battle.

Conditions to be able to use it:
- Must have Mastered Earth & Ligthning
- Must be Kage Rank
- Must undergo a Extreme training session with either Akāgami or Typhon

Is weak to:
-Water and Water CEs: Can absorb and act as a buffer to the radiation released by Uranium,
-Lightning and Lightning CEs: As its an Earth based element, its physical structure has the same weakness to lightning.
-Decay: Can speed up the rate of decay of the Uranium Isotopes causing them to become more stable and nullify the radiation.
-Heavy Metals: Can shield against radiation.

Is strong against:
-Fire and Fire CE Elements (Fire has no effect against the Urainium Ore)
- Eart and Earth Ce's (Urainium Ore is alot stronger then Earth)
- Wind and Wind ce's (Wind would simple disperse against the Urainium Ore)
- Wood Release ( When coming in contact with the Urainium Ore the wood would break into pieces)

Co-creator: Typhon

Students I passed this custom element on too:



_______________


✗ Declined: We already have a radiation element, so you can't use that. Removing that there is nothing special about this.

 
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Wakizashi

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Re: Custom Elements Bureau

Custom element Japanese name:
Rikiddo Natoriton

Custom element English name:
Liquid Sodium Release

The element is based on:

Earth+Lightning
This is due to the electrolysis used to create and control the Sodium. The user will first release their lightning chakra into the nearby earth and spread it evenly over an area. By using their earth chakra the user will locate smaller traces of sodium and then run a current of lightning through the ground, this fuses traces of sodium over the area and creates a larger and more concentrated version, this process was originally intended to create a solid state of sodium but the heat generated by the lightning used caused the sodium to melt and thus the Liquid Sodium Release was created.

Facts that prove the element to be possible (in the manga context):

Sodium is a soft, silvery, highly reactive metal and is a member of the alkali metals. The metal occurs in nature, but only in small quantities and must be prepared by the electrolysis of other elements, extracting the sodium from them. Sodium is the sixth most abundant element in the Earth's crust, and exists in numerous minerals such as feldspars, sodalite and rock salt.

Sodium is highly reactive with water and once they come in contact they produce hydrogen gas coupled with a exothermic reaction this produces a subsequent explosion. All of the above is true for Liquid sodium as it is derived from its original solid form.

As seen in both the manga and anime multiple different types of metals have been used for varying purposes. Many of these metals would contain traces of Sodium and such is present in the narutoverse.

This element is intended to be used in a very similar manner to the water element.

How it works:

Liquid Sodium is controlled in a simliar manner to suiton jutsu. Allowing the user to create waves, vortexes and orbs out of Liquid Sodium. When the sodium comes in contact with water it causes an exothermic reaction and a subsequent explosion, the size of the explosion is relative to the amount of both the water and the liquid sodium. Direct exposure to liquid state sodium causes immediate caustic burns to the opponent, burning their skin and causing lasting damage to the muscles underneath this restricts the movement of the limb that was hit. All liquid sodium has a shiny, silvery appearance.

Usage Examples:

(Rikiddo Natoriton: Natori Doukasayou)-Liquid Sodium Release: Sodium Assimilation
Type: Supplementary
Rank: A
Range: Short
Chakra:35
Damage: N/A
Description: The user will activate this jutsu in order to use the Sodium Release. They will release their chakra into the ground and by the process of electrolysis they bring together the traces of Liquid Sodium in order to create a useable amount. The amount of time this stays active is relative to the rank of the Sodium jutsu that the user can implement.
Note:
~After 1 turn D and C ranks become available
~After 2 turns B and A become available
~After 3 turns S and Forbidden ranks become available

(Rikiddo Natoriton: Tsuchi Shintou)-Liquid Sodium Release: Earth Permeation
Type: Supplementary
Rank: A
Range: Short-Mid
Chakra:35
Damage:N/A
Damage: The user will sink some Liquid Sodium into the ground at a specified area. By doing so this breaks down the earth at that location, meaning that if anyone tries to use an earth jutsu in that area then the earth will crumble away as the jutsu starts to form.
~The earth cannot be used at that point for 2 turns
~The affected area is a circle with a radius of 10m

(Rikiddo Natoriton: Fushoku Kasui)-Liquid Sodium Release: Caustic Stream
Type: Offensive/Supplementary
Rank: C
Range: Short-Long
Chakra:15
Damage: 15
Description: The user will manipulate their Liquid Sodium to form a small stream of it that will move along the ground silently. Once it reaches the opponent it coils up their legs and causes caustic burns upon contact, causing damage and hindering future movement. The sodium will bind the opponents leg to the ground, preventing them from moving from their position.

(Rikiddo Natoriton: Natoriumu Shuuren)-Liquid Sodium Release: Sodium Convergence
Type: Offensive
Rank: A
Range:Short-Mid
Chakra:30
Damage:60
Description:The user will manipulate their Liquid Sodium into two separate torrents. They will start from either side of the user and will travel in an arc to the left and right of the opponent. Upon reaching him they will crash together with the opponent in the middle. Damaging them and covering the opponent and the area around them in Liquid Sodium.

Conditions to be able to use it:
Mastered Both Earth and Lightning

Is weak to:
Wind: As Wind>Lightning this cancels out the electrolysis that binds the Sodium causing it to break down.

Water: Sodium reacts with water to produce Hydrogen gas and as it is an exothermic reaction it causes an explosion ,this destroys the sodium. The size of the explosion is relative to the amount of sodium and water.

Ice: As Ice is just the solid state of water this also produces the exothermic reaction, thus annihilating the Sodium.

Is strong against:

Fire:Sodium has a low melting point and since the sodium is already melted down, fire's only effect is to heat up the sodium. So once liquid sodium comes in contact with fire it simply overwhelms it, smothering it like a suiton technique would.

Earth:Liquid Sodium leeches into soil and rock very easily,breaking down the soil and making it crumble away. Making it unusable for doton techniques.

Is neutral against:

Lightning: Due to the lightning that is already a part sodium release, further contact with lightning has no effect on sodiums structure and is neutral to it.

Co-creator:
xHoudinii

Students I passed this custom element on too:N/A

<--since Liquid Sodium is similar to Francium in that it explodes on contact with water. xHoudinii gained Cobalts permission through VMs if its needed.

_______________


✗ Declined: In the end the only difference between Francium and this one is that it's a liquid, however you have no proof the liquid version would react the same. You just explained the characteristics of the solid version and then said because it's the liquid version of it, it has the same properties and that's an incorrect argumentation.

 
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Re: Custom Elements Bureau

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Custom element Japanese name: Shioton

Custom element English name: Salt Release

The element is based on: Earth + Water + Chakra Control

Facts that prove the element to be possible (in the manga context): All animal life on earth needs certain amounts of Salt in their diet so why wouldn't it be the same in the Narutoverse. It is the main seasoning for all types of food. Salt is also a natural composition of the sea and earth, making it perfectly possible to exist in the Narutoverse. (That rhymed unintentionally xd)

How it works:
Size

Most grains of salt are near microscopic. There are many advantages to salt due to its size. Due to their pinhead size this gives it a very light weight (when spaced apart), allowing the user to use it as mist if needed too. Salt can also be a heavy dense material once clumped together. This way, it can be used in a variety of ways once manipulated correctly, allowing the user to create pillars, swords, shields of salt etc.

Properties

Salt is made up of mainly sodium chloride which is why it gets its harsh composure. This causes salt to have a great stinging effect on ones eyes if contacted with. Even smelling salt can be quite nasty, leaving one sneezing with a very uncomfortable itch in their nose, once inhaled.

How it can be used​

Salt can be used in many different way's. To create pillars, shields, swords, ninja tools, one can take advantage of it's composure by spraying it in the targets face causing their eyes to burn and continuosly sneeze. The possibilities are endless as long as the user has a vivid imagination. One can even mix salt with water, causing to water to sting ones eyes and nose if contacted with. As long as the user thinks about his techniques with salt he can think up of endless of them.

Salt Release

By mixing earth and water chakra together correctly, the user can create Salt chakra. With enhanced chakra manipulation at a high level the user can then physically create salt anywhere he focuses his chakra on the battlefield.

Usage Examples:
This is just a rough idea of the jutsus
(Shioton: ) - Salt Release: Salt Technique
Type: Supplementary
Rank: C
Range: Short
Chakra: 15
Damage: 30
Description: The user gathers his Salt chakra and releases it creating tools, pillars and weapons out of Natural Salt.

(Shioton: ) - Salt Release: Colossal Salt Wave
Type: Attack
Rank: S
Range: Mid - Long
Chakra: 40
Damage: 80
Description: The user channels his Salt chakra into the ground and manipulates it, causing a giant, 20 meter high and 30 meter wide, wave of Earth Salt to emerge from the ground. The wave moves at a fast pace and strikes the target with brute force, shattering their body.
-Usable once
- Cannot use Salt jutsu next turn

Conditions to be able to use it: Mastery Over Earth and Water

Strengths and weaknesses:
It would be strong against ice techniques because the salt melts the ice and causes it to dissolve.

It would also be strong against wood because it can prevent it from growing

It would be weak against fire because fire would vaporize the salt crystals and lightning as lightning would easily destroy the salt.

It would also be weak against water, because like Gaara's sand water causes it to dissolve and makes it hard to manipulate.

Co-creator:

Students I passed this custom element on too:


_______________


✗ Declined: Overall too vague. Proving that salt exists, isn't so difficult, so I will let that one go. However the way you make into the element and especially the way how you are planning to use it, is not explained well. You are talking about shields, pillars, mist and combining it with water waves. Then you're not consistent and clear. Also organize your strengths and weaknesses better.

 
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Rasnall

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Re: Custom Elements Bureau




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Custom element Japanese name: Kettou | シュガー

Custom element English name: Sugar Release

The element is based on: Doton + Chakra control

Facts that prove the element to be possible (in the manga context):
In the Narutoverse we see multiple things that show that Sugar exists. We firstly know that Ninja in the Narutoverse have the same basic make-up to us (blood, sweat etc) this would mean that Sugar's are present in their bodies. We see plants that are green, using photosynthesis these plants create energy in the way of sugar's. More obviously we see food (sweets) being eaten throughout the series and even Obito being given one by the old lady he helps.
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How it works:
As Sugar is both an earthly and organic substance it is in wide abundance from pulling it out of the ground or leaching it from people or plants. Sugar Release users are also able to summon large amounts of Sugar to the field or have the option of storing it inside a gould that they can carry (as long as this is mentioned in the bio first).

The Sugar grains themselves are very versatile and can be manipulated into may different shapes (Spikes, Domes, Walls) and due to its loose nature it can be rotated and/or compressed with great ease (Spheres, Balls, Cubes). Sugar grains created or leached by the user can be manipulated through the air in large volumes similar in ways to how Garra manipulates his Sand. Although Sugar has many different qualities and forms which makes it very different to Sand.

Sugar grains can take on different properties once combined with other elements for example:
When combined with Suiton at the point of manipulation, if enough Sugar is dissolved into the water it will begin to change the properties of the water, giving it more of an adhesive Treacle like quality.
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When combined with Katon at the point of manipulation, the Sugar grains will bind together and will become crystallized (in no way as strong as crystal, just a change in density) in this form the Sugar grains will not break away to be dissolved in water. This will give it a coloured tint with multiple jagged edges.
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Usage Examples:
[Kettou: Kettou Shuhou] Sugar Release: Sugar Technique
Type: Offensive/Defensive/Supplementary
Rank: C
Range: Short - Mid
Chakra: 15
Damage: 30(Depending on use)
Description: The user can manipulate existing Sugar Grains on the field into different shapes to create weapons, pillars, shield etc.
Note: Must have Sugar Grains available on the field.

[Kettou: Kettou Bakushin] Sugar Release: Sugar Rush
Type: Supplementary
Rank: E
Range: n/a
Chakra: n/a
Damage: n/a
Description: Taking a hand full of Sugar the user will consume this in one mouth-full. With increased Sugar levels in the blood stream the user will begin to feel hyperactive and energetic, while finding that he also has a new found strength and speed, the energy released from the Sugar gives the user additional energy and allows them to react quicker then usual during the use of Taijutsu. Also allows them to respond to difficult situations much quicker then before.
Note: Can only be used x1
Note: +10 to Taijutsu
Note: Lasts for 5 turns, after which the user will feel exhausted.

[Kettou: Kettou ] Sugar Release: Sugar Crystallization
Type: Offensive/Defensive
Rank: A
Range: Short - Long
Chakra: 35
Damage: 60 (Depending on use)
Description: The user will channel Katon chakra while manipulating Sugar Grains on the field to bind them together into a more dense crystal state (no actual properties of crystal). This Crystal state have very jagged and rough edges but can still be used as a projectile if needed. The user can make many different forms with this i.e. Spears, Spikes, Shields etc.
Note: Must have Sugar Grains present on the field.
Note: Can not use any Katon jutsu the next turn.

Conditions to be able to use it: Mastery of Doton, Chakra control, Kage Rank, Knowledge of Sugars.
____________________________________

Sugar Grains:
Is strong against:

Katon: As Sugar Grains have a high melting point, Katon release jutsu and other elements using heat are not very effective at sugar grains, however when they come into contact with extreme heat related jutsu's (A-Rank or higher) then the Sugar grains will bind together and form one solid crystal state. (No actual strengths of the Crystal element)

____________________________________

Sugar Grains:
Is weak to:

Raiton: Sugar Grains lack the density to effectively stop the cutting powers of Raiton, even if bound together in the crystal state, the cutting and vibrating properties of Raiton will shatter the bonded Sugar's.
Futon: Due to the loose nature of the sugar grains, they can very easily be manipulated by strong gusts of wind.
____________________________________

Co-creator: N/A

Students I passed this custom element on too: N/A


_______________


✗ Declined: It's not hard to prove that sugar exists, however the way how you say you create it I find poor. Especially saying that you are going to extract it I find stupid as how much would you be able to extract then? Even if you would extract everything, we're talking here about amounts barely worthwhile or even noticeable. I'm also getting quite annoyed that now everyone is trying to pull the "gourd"-trick, however in the case of sugar it becomes even more ridiculous considering it's not very strong. You also don't make up your mind as you switch between sugar similar to sand, solid, combined with water it becomes a syrup and with fire a crystal. That 'crystal' btw is caramel, already existing CE and considering you have no control over that caramel, I sincerely doubt it would be strong. It's still sugar we are talking about.

 
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KeotsuEclipse

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Re: Custom Elements Bureau

Custom element Japanese name:(虹遁) Nijiton
Custom element English name: Rainbow Release
The element is based on:Highly refined Raw Chakra + its manipulation
Facts that prove the element to be possible (in the manga context): Chakra exists in the manga as an “object” composed of two different materials: Physical Energy and Spiritual Energy. The ratios of this, which vary from person to person, create their unique chakra balance, and chakra signature. We have also seen chakra be refined into more complex things, either elements, solid matter, or even just “denser” regular chakra, via the Rasengan.

We have also witnessed Rainbows – and completely, a blue sky – which proves the existence of light refraction and reflection.
How it works: Matter is energy. It is energy in a “stored” form, demonstrated most basically by the famous equation e=mc^2. Matter itself, being stored energy, is also susceptible to outside sources of energy, and can interact with them. Movement caused by force, excitation caused by heat, and the changes in the states of matter all illustrate this.

Chakra itself, is also energy. It is often portrayed as a flickering thing – a force. Chakra applied to something can make it do something it was originally not doing, from changing material states, to evoking motion. By these simple definitions, and the fact that it is composed of two separate sources of energy in and of itself, make chakra a form of energy.

Rainbow Release, is the “matter” form of chakra; that is, Nijiton is chakra so heavily refined and condensed that it takes on a material form.

Created by extreme chakra control, chakra will be so heavily condensed that it takes on a new form, creating a “Neutral” element in Nijiton. The process itself, like creating actual matter from energy, can best be described as “compression of the captured energies.” Unlike natural energy and matter, though, its ratio is much smaller, far from the “c” needed in the equation. Even with this, Nijiton takes a considerable amount of chakra more to use techniques with, but they also provide much more power – using this concept, it equalizes with other elements, meaning that though effort is needed to compress the chakra, thus expending energy on the user’s behalf, it ultimately creates a more powerful result. This equalization balances out perfectly, so that less chakra (in the context of the massive amounts needed for Nijiton) can be used to create equivalent forces with standardized jutsu for standardized amounts of energy.

Like how the Rasengan was shown to be “tangible”, since it interacts and compresses when in contact with physical matter, Nijiton works in a similar respect. The chakra itself is “thick”, and can best be described as similar to a superfluid, though this is only a vague comparison to how it reacts with other elements. This is because, rather than being made of subatomic particles, the entire “being” of a Nijiton technique is one large “field,” where point A is both point B and C, and is in every other point inside the field at any given instance of time. This field nature also means that when it collides with other energies, it creates perfect equilibriums, and thus forces are perfectly negated. When a Nijiton jutsu and a jutsu of equal power collide, they simple disappear upon contact – there is no “explosion”.

Like other forms of chakra, though, it can be suspended in the air, and manipulated into various forms by using shape manipulation.

Due to the fact that the chakra takes on a unique structure to form this “material” state, it also takes on a different appearance, unlike pure chakra, which is either invisible, or blue. Due to its odd nature, it reflects photons of all wavelengths, and thus appears to fluctuate in color, seemingly like a rainbow, thus the element’s namesake.

This form of chakra was actually discovered and utilized by Samurai, since with what philosophy of chakra they do observe, they do so with its most base form.
Usage Examples:

(Nijiton: Shōheki)Rainbow Release: Barrier
Rank: A
Type: Defensive
Range: N/A
Chakra Cost: 30
Damage: N/A
Description: The user creates a sphere of Rainbow Chakra around their body, which is invisible to their own eye, but not to the opponent, to whom this technique will appear as a rainbow colored orb. Utilizing the “field” nature of Nijiton, this technique can block any one technique, physical or ethereal. This works by, when contact is made on even a single point of the orb, the entirety of the force is dispersed throughout the sphere, causing the sphere itself to use the force to cancel itself out, in perfect equilibrium, in order to maintain its fundamental state as a “field”; this can also be referenced in that the “superfluid” suddenly acquires an infinite surface tension upon the instant of contact, and does not release this surface tension until force is no longer applied. Though this can block a technique of any magnitude, it disappears immediately after doing so, the dissipated energy having exhausted the chakra.

(Nijiton: Seijin no Hikari) Rainbow Release: Saint’s Light
Rank: S
Type: Offensive
Range: Short-Mid
Chakra Cost: 40
Damage: 80
Description: The user will condense Rainbow chakra into their hand and then launch it forward in an orb slightly bigger than a basketball – the orb’s path can be controlled with hand motions, allowing its flight path to be manipulated for tactical assaults. The orb itself appears as a blue sphere with a pink cross in the center, and explodes into shards of Rainbow chakra upon contact.

Conditions to be able to use it:Have no chakra affinity, and have a strong philosophy, and understanding of the concepts of Limits, and thus Infinity and Zero.
Is weak to: Nothing. Being both “energy” (chakra), and also “Matter”, and being composed of simply refined raw chakra, Nijiton has no weakness.
Is strong against: Nothing. Being both “energy” (chakra), and also “Matter”, and being composed of simply refined raw chakra, Nijiton has no strengths. It is neutral to any and all elements.
Co-creator:Demosthenes
Students I passed this custom element on too:

_______________


✗ Declined: As overall it doesn't make much sense and contradicts itself..

 
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Re: Custom Elements Bureau

Custom element Japanese name:
Furikuton
Custom element English name:
Friction Release
The element is based on:
Chakra Manipulation+Advanced Chakra Control
Facts that prove the element to be possible (in the manga context):
In the manga, it is shown that friction exists, as gravity and other natural forces occur. It is also shown by the Chibi jutsu (Water Release: Steaming Danger Tyranny Technique) that friction is possible to be created.
How it works:
The user will use various mediums to create friction through, such a water, earth, and wind (as they are mainly effected by it) and increase the amount of force and resistance between two objects or elements. An example of this, would be a meteor breaking apart in the sky due to friction, or sliding chalk across the ground and it crumbling as it marks the surface. Users of friction can also use this to enhance taijutsu damage, using raw skin friction to shear and tear at the opponents's body. On the opposite side of that, it can reduce friction, causing there to be no momentum loss between the friction that would be created between two surfaces.
Usage Examples:
Furikuton-yajuu hirate (Friction release-Beast Palm)
Type-Supplementary
Rank-A
Chakra-30
Damage-60
Range-Short
Description-The user manipulates the skin friction of himself or an opponent he is in contact with to increase, causing shearing or tearing of the skin with contact, causing abrasions and bleeding.
Lasts three turns

Furikuton-suraido(Friction release-Slide)
Type-Supplementary/Defensive
Rank-A
Chakra-30
Damage-N/A
Range-Short/Mid
Description-
The user manipulates the surface area of himself or something he is in contact with to zero, causing that area to be slippery, an unable to be held on to, also preventing someone from stopping or slowing down in the area. This can also be used on objects, to decrease the drag from wind resistance.
Lasts three turns.

Furikuton-nagareboshi shoutou(Friction Release-Meteor Exinction)
Type-Defensive
Rank-S
Chakra-40
Damage-80 (if opponent is moving faster than 2nd gate speed)
Range-Short/Long
Description-
The user increases the air friction of the area majorly, causing physical objects within the area to break apart and slow down. Earth jutsu would be eaten away as if they were being dragged on the ground, Water jutsu would evaporate from the heat created between the surfaces, and wind jutsu would slow down, causing them to be less effective. Ninja and animals in this area would be only affected if moving above 2nd gate speed, causing their skin to burn the faster they go.

Conditions to be able to use it:
Must have mastered Wind, Water, and Earth along with advanced Chakra control and Manipulation.
Is weak to:
Lighting Jutsu because lighting is unaffected by the friction.
Fire jutsu because they are also unaffected by the friction.
Is strong against:
Earth-Can cause the earth to reduce itself to sand
Water-increasing the friction exerted on it will cause the water to evaporate while in motion.
Co-creator:
Kirabi
Students I passed this custom element on too:
N/A

_______________


✗ Declined: There's no element. You are bound by the necessity of two substances slide along each other. You just say you increase the friction, but there is nothing that conforms with that friction.

 
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Re: Custom Elements Bureau

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Serpent said:
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Custom element Japanese name: Taruton

Custom element English name: Tar Release

The element is based on: Fire + Earth + Chakra

Facts that prove the element to be possible (in the manga context): A dark, thick, liquid distilled from wood or coal, consisting of hydrocarbons, resins, and alcohols, and used in road making and for coating and preserving timber. All of though's elements can be found in Naruto. We have even seen Tar in the 1st Naruto Movie.. "Ninja Clash in the land of Snow". In the movie when the camera crew team 7 and the princess were heading to their hideout. the camera crew drive a truck that has tires. Tar Has meny diffrent characteristics. Depending on the amount of Heat, Tar can take form of a super hot heated goo that flows much like lava. It also has the ability when in a more, cooled state, to be able to streach much like rubber.

How it works: Tar's are made with fine grains of different minerals "earth", by mixing the correct minerals using your Doton Chakra you get the perfect recipe, the only thing left is to heat them under pressure, and that's where Katon and Chakra come into play. By Using Doton and Katon and adding Chakra for pressure the user will be able to Convert the minerals into Tar and with basic Chakra control, manipulate the Tar for Jutsu's.

Usage Examples:
(Taruton: Tarudeguchi) Tar Release: Tar Geyser
Type: Offensive
Rank: A
Range: Short
Chakra Cost: 30
Damage points: 60
Description: This technique creates a molten geyser of Tar that emerges from the ground, and advances directly against the opponent. cooling down the Tar can weaken the Tar to a hardened state.
Note:
-Can only be used 3 times per battle.
-Must know Tar Release.

(Taruton: Tarusu Kazangan) Tar Release: Field of the Tar Pits
Type: Offensive
Rank: S
Range: Short
Chakra Cost: 40
Damage points: N/A
Description: A jutsu that helps bring out more substance for Tar jutsu, can also add a certain twist to the battlefield by changing a rocky terrain to a Molten terrain of Tar Pits.
Note:
-Can only be used once per battle.
-Must know Tar Release.

(Taruton: Baindo) Tar Release: Binding
Type: Offensive
Rank: B
Range: Short-Mid
Chakra Cost: 20
Damage points: N/A
Description: after making 3 hand seals, rubbery Tar will erupt from the ground coiling around the opponent binding them.
Note:
-Can only be used 3 times per battle.
-Must know Tar Release

Conditions to be able to use it: Must have Katon and Doton Mastered.

Is weak to: Tar is weak to both Water and water like Elements This is because of Tar's inability to mix with water. when Water comes into contact with Tar the effects are much like when Lava and water. The water will rapidly cool down Tar making it weak and usless. Tar is also weak to Earth and Earth like Elements such as Metal this is because Tar does not have the brute force like Earth Element. This means that Earth and simular elements can easily smash their way through Tar. Tar also becomes britle and weak in Cold Temperatures

Suiton | Doton | Cold Temperatures | Suiton like Elements | Earth like Elements

Is strong against: Tar has an incredable talerance to Heat, because of this Tar is able to overcome the heat from Fire and Fire like Elements. This makes Tar Ideal to use aginst such elements. Tar is also strong aginst Wind and Wind like Elements. Strong winds heat up tar, making it stronger. This is also why Tar is strong aginst Hot Temperatures.

Katon | Fuuton | Hot Temperatures | Katon like Elements | Fuuton like Elements

Co-creator: N/A

Students I passed this custom element on too: N/A

_______________


✗ Declined: I was almost going to approve it, however I'm getting the impression you are trying to use this too as 'rubber', which does not fall under your CE. I can agree that when your tar has cooled down it has become some rubber substance, but that does not fall under your CE in the manner that you have any control over that. When someone uses a lava jutsu, the lava will eventually cool down to a solid, but the lava user has no control over that. Yes you can use additional jutsu's, for example a water jutsu, to hasten the process of cooling down, but you do not have the inherent ability to say "I'm going to cool down my tar now because I can use tar jutsu'". So a jutsu that says you coil tar around the user and then tie him down by cooling the tar is not something you can do.

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Custom element Japanese name: Taruton

Custom element English name: Tar Release

The element is based on: Fire + Earth + Chakra

Facts that prove the element to be possible (in the manga context): A dark, thick, liquid distilled from wood or coal, consisting of hydrocarbons, resins, and alcohols, and used in road making and for coating and preserving timber. All of though's elements can be found in Naruto. We have even seen Tar in the 1st Naruto Movie.. "Ninja Clash in the land of Snow". In the movie when the camera crew team 7 and the princess were heading to their hideout. the camera crew drive a truck that has tires. Tar has one characteristic, using high amounts of Heat, Tar can take form of a super hot heated goo that flows much like lava.

How it works: Tar's are made with fine grains of different minerals "earth", by mixing the correct minerals using your Doton Chakra you get the perfect recipe, the only thing left is to heat them under pressure, and that's where Katon and Chakra come into play. By Using Doton and Katon and adding Chakra for pressure the user will be able to Convert the minerals into Tar and with basic Chakra control, manipulate the Tar for Jutsu's.

Usage Examples:
(Taruton: Tarudeguchi) Tar Release: Tar Geyser
Type: Offensive
Rank: A
Range: Short
Chakra Cost: 30
Damage points: 60
Description: This technique creates a molten geyser of Tar that emerges from the ground, and advances directly against the opponent. cooling down the Tar can weaken the Tar to a hardened state.
Note:
-Can only be used 3 times per battle.
-Must know Tar Release.

(Taruton: Tarusu Kazangan) Tar Release: Field of the Tar Pits
Type: Offensive
Rank: S
Range: Short
Chakra Cost: 40
Damage points: N/A
Description: A jutsu that helps bring out more substance for Tar jutsu, can also add a certain twist to the battlefield by changing a rocky terrain to a Molten terrain of Tar Pits.
Note:
-Can only be used once per battle.
-Must know Tar Release.

(Taruton: Tama) Tar Release: Bullet
Type: Offensive
Rank: B
Range: Short-Mid
Chakra Cost: 20
Damage points: 40
Description: after making 3 hand seals, the user will release a Large molten bullet of Tar that's size is equal to that of "Great Blaze Ball".
Note:
-Can only be used 3 times per battle.
-Must know Tar Release
Conditions to be able to use it: Must have Katon and Doton Mastered.

Is weak to: Tar is weak to both Water and water like Elements This is because of Tar's inability to mix with water. when Water comes into contact with Tar the effects are much like when Lava and water. The water will rapidly cool down Tar making it weak and usless. Tar is also weak to Earth and Earth like Elements such as Metal this is because Tar does not have the brute force like Earth Element. This means that Earth and simular elements can easily smash their way through Tar. Tar also becomes brittle and weak in Cold Temperatures

Suiton | Doton | Cold Temperatures | Suiton like Elements | Earth like Elements

Is strong against: Tar has an incredible tolerance to Heat, because of this Tar is able to overcome the heat from Fire and Fire like Elements. This makes Tar Ideal to use against such elements. Tar is also strong against Wind and Wind like Elements. Strong winds heat up tar, making it stronger. This is also why Tar is strong against Hot Temperatures.

Katon | Fuuton | Hot Temperatures | Katon like Elements | Fuuton like Elements

Co-creator: N/A

Students I passed this custom element on too: N/A

===========

I took out everything about Tar being like Rubber and Added a new Example Jutsu. I will be sure to only submit "Molten Tar" Ninjutsu and not use this element as "Rubber"..

P a t e n t C e r t i f i c a t e
I, Caliburn of the Custom Elements Bureau, by the power invested in me by Versuvio, Rei, Nexus and Zise, give you the following:

Serpent, our loyal member, gave on the date February 5th 2013 a request for a Patent on his custom element (Tar); after reading the submission, I decided that the submitted element satisfies all requirements, and am therefore giving him his rightfully earned patent on this element by the following;​

Taruton
Powered by Caliburn
Copyright 2013, Serpent, NarutoBase.net​

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Re: Custom Elements Bureau

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Custom element Japanese name: Seishinton(精霊)

Custom element English name: Spirit Release the Shaman Ability.

The element is based on:Wind + Earth + Water + Chakra

Facts that prove the element to be possible (in the manga context): Spirits in the real world have not been proven to 100% exist and so may be the same in Naruto. But In Naruto there is more of a chance of it being real as, the tailed beasts are like spirits living inside of each of the jinchuuriki, so that means spirits may be able to live around us. Naruto also saw the spirit of Minato to stop him from proceeding to become the tailed beast in the Pain arc.

How it works:
Anyone who knows Spiritual Release is referred to as a 'Shaman'. The user will focus themselves with the three elements in once spot, they will then sense for a Spirit around them that they can use. Each 'Shaman' will have to find a Unique spirit to use [This makes each seem unique, the different Spirits each person will have won't be drastically different, they get to choose the name of the Spirit and the Animal, but not their own Jutsu's only the ones available[When made]]

E.g
Spirit : Human
Gender : Male
Name : Tokageroh
OR
Spirit : Tiger
Gender : Female
Name : Trigess

(User Would state there spirit in Bio under the fact that they have Spirit Release)

Once the User has found their selected spirit it is able to communicate with them and any other 'Shaman'. The Spirit can be replaced for another, but the Shaman is only able to have one spirit at a time. The spirit cannot hurt the enemy in it's normal spirit form. The spirit can be fused within things to perform it's attack, it is called an Oversoul when within a medium (Object) Or Hyoi Gattai when within a person.

Usage Examples:

(Seishinton : Supirittobōrumōdo) - Spirit Release : Spirit Ball Mode
Rank : D
Type : Supplementary
Rank : Short
Chakra Cost : 10
Damage Points : N/A
Description :
The Spirit becomes a ball in the users hand that can be seen by anyone when the Bird > Tiger > Serpant Handseal is made. No other Handseals can be made when in the Ball is still in hand. Cannot be thrown.

(Seishinton : Kuron Hyoi Gattai) - Spirit Release : Clone Hyoi Gattai
Rank: A
Type:Supplementary
Range:Short
Chakra Cost: 40
Damage Points:N/A
Description:
The Spirit must be in spirit ball mode to be able to use. The hand with the ball on is placed on the clone, the spirit takes control of the Shadow clone when the contact is made, the ball disappears. The spiritual Clone is still controlled by user, but the clone is not one hit killed, it takes a B-Rank or Higher attack to make it disperse, the Spirit then becomes a spirit again. The Spirit can come out of the clone again when commanded, it becomes a spirit then too.
Note :
-The Spirit can only be placed in one clone, and then dispersed from it to be able to be put in another. (Can't be in more than one at same time.)
-Only placed in Shadow Clones.

(Seishinton : Hyoi Gattai) - Spirit Release : Hyoi Gattai
Rank : S
Type : Supplementary
Range : Short
Chakra Cost : 50
Damage Points : N/A
Description :
The Spirit Must be in spirit ball mode to be able to use, The hand with the ball on is placed on the chest of user and the ball disappears into user. The user is granted with the Spirit's bonus, depending on type of spirit.
Mammal (Includes Humans) : +10 Damage to Earth Release.
Bird : +10 Damage to Wind Release
Fish : +10 Damage to Water Release
Reptile : +10 Damage to Wood Release
Amphibian : +10 Damage to Lava Release
Note :
- Can only be used once per match
- Lasts for 4 turns

(Seishinton : Oversoul ) - Spirit Release : Oversoul
Rank : D
Type : Supplementary
Range : Short
Chakra Cost : 10
Damage Points : N/A
Description
When the The Tiger > Serpant > Bird handseals are weaved, the spirit fuses into a weapon (Kunai, Sword etc.) It gives it no power bonus only the ability to perform more Spirit Release Techniques.

(Seishinton : Supirichuarusurasshu) - Spirit Release : Spiritual Slash
Rank : B
Type : Attack
Range : Short - Mid
Chakra Cost : 20
Damage Points : 40
Description :
Must have a weapon which has had the oversoul jutsu performed on it. When the sword is slashed (Vertically, Horizontally, Diagnally) It emits a powerful slash which looks like a curved line in the air and travels towards the opponent. The length of the line is about a Metre and Half (1.5 Metres) It only travels in a straight line.
Note :
-Must have been Oversouled into a Sword.


^There will be different ones for Kunai and other weapons.


Conditions to be able to use it:
Mastery of Earth and training in Wind and Water.

Is weak to:
Spirit Release is weak against Fire and Lightning. Fire and lightning usually represses spirits. Since Fire has no spirits that linger in it and is dangerous, the same as lightning, there are no spirits of anything that would linger around it. The Attack would be suppressed easily and would just be nulified.

Is strong against:
Spirit Release is strong against Earth and Wind and water, it has the ability to easily overcome these as it comes across these substances all the time as a spirit and is used to it. There are usually spirits that linger in all of these elemental areas [Fish in water, Bird in Air, Bugs In Earth] Sould release would strengthen all of these elements and also be able to travel through them (Cut through) easily.

Co-creator: N/A

Students I passed this custom element on too:N/A

_______________


✗ Declined: This is not an element and your explanation doesn't make much sense.

 
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Re: Custom Elements Bureau

Custom element Japanese name: Mizu Kitai

Custom element English name: Water Gas

The element is based on: Earth + Wind + Fire + Chakra

Facts that prove the element to be possible (in the manga context):

Wiki that proves water gas exists.

It was shown in the manga that mist can be created by using water chakra at a molecular level, while at the same time vapor can be made by mixing water with wind. Using these two, if we add earth chakra to our water chakra and create a substance what we then heat up, we can create gas like substances. In these substances the earth chakra becomes the base and replaces materials found in the earth. The water chakra becomes the gas when gets in contact with the air around the substance. The fire chakra will be the catalyst, what will heat the substance and vaporize the water.

During the burning, a high amount of carbon monoxide gas is being produced, what’s concentration becomes less after mixing with the vaporized water and air. However even with less concentration, the gas will be the same dangerous and toxic. Similarly to a tailed beast’s bomb, with a proper ratio of earth, water and fire chakra, the user becomes able to control the process and make more carbon monoxide than normally it is done in water gas. The gas made like this will become more toxic than the normal water gas, but still stays extremely flammable and remains invisible.

How it works:

To produce water gas the user has to mix 3 types of chakra. He starts by releasing earth and water chakra in the air and mix them into one. After this he releases his fire chakra and add it to the substance. After that he slowly starts to heat it up, continually producing water gas. This gas will be extremely flammable and toxic at the same time.

To prevent self poisoning, the user adds his regular chakra to the gas and use chakra/shape manipulation to gain control over the gas. With this the user will be able to keep it around his opponent, move into a desired location, or form it into different shapes.

Due to the high flammability the user can ignite the water gas whenever he wants, but has to perform necessary hand seals or use catalysts such as fire jutsus or exploding bombs. Also because of this, the gas can be easily be exploded by the opponent, but this would cause extreme amount of heat and destruction force, which makes it quite destructive.

With changing the ratio of the used elements, the user can make the gas less flammable and more toxic, or vice versa. It’ll also allow the user to create different typed and purposed jutsus, starting with a gas that poisons the opponent and make him faint, to a gas that explodes and produce extreme heat.

Usage Examples:

(Mizu Kitai: Meimei Oujou) - Water Gas Release: Invisible Death
Type: Attack
Rank: A-rank
Range: Short-Mid
Chakra: 30
Damage: 60
Description: After performing 2 hand seals, the user creates water gas with a higher amount of carbon monoxide in it under/around the opponent's leg and use chakra manipulation to direct the gas upward into his mouth/nose, making him breath in a high amount of gas. Once the opponent inhales it, the gas causes headache and dizziness, making the opponent confused and slowing down his reaction speed. Then in the next turn he starts retching and eventually faints afterward. After the opponent faints, without treatment the gas slowly kills him.
- first turn: headache, dizziness
- second turn: stronger headache, dizzines and retching
- third turn: faint

(Mizu Kitai: Fuzei no Gehenna) - Water Gas Release: Gehenna's Air
Type: Attack
Rank: A-rank
Range: Short-Mid
Chakra: 30
Damage: 60
Description: The user performs a series of 3 hand seals and create water gas around ground level. This gas covers a mid range area chosen by the user and slowly starts to steam upwards. This will create a field similar to the hidden mist jutsu, however it doesn’t have any color and thus invisible. Then as the opponent is standing inside this field, he inhales the attenuated carbon monoxide gas. The gas will slowly cause headache, dizziness and greatly slows down the opponent’s reactions. Due to the smaller amount, retching only occurs if the opponent stays in the field for a long time, but he will also lose consciousness.
– 1st/2nd turn: headache, dizziness
– 3rd turn: retching
– 4th turn: faint

(Mizu Kitai: Fudou Renda) - Water Gas Release: Floating Mine Barrage
Type: Attack
Rank: A-rank
Range: Short-Long
Chakra: 30
Damage: 60
Description: After a series of 3 hand seals the user creates several ball shaped water gas spheres around the opponent or somewhere in the battlefield. He then compress the gas into a higher density, making it easier to explode later. Then as the opponent gets close to one of these gas balls, the user performs the Confrontation hand seal and with a burst of fire chakra makes it explode, creating an explosion strong enough to leave marks in the ground and damage the opponent seriously.
- explosions only have a short range reach, but can destroy objects
- gas balls can be created only in mid air and have to state where they are

Conditions to be able to use it:
Mastery over Earth, Water and Fire

Is weak to:
- Wind: the gas is lighter than normal air, what makes it easier to blow away with wind
- Water: if we add water to the created gas (like rain or water jutsus), the water would attenuate the gas making it less flammable and toxic

Is strong against:
- Fire: even if the gas is highly flammable, if we make it explode with a fire attack, the created explosion would produce way much more heat than a normal fire jutsu and at the same time the shock wave would easily block/destroy/redirect the incoming attack
- Lightning: similarly to the fire, it would ignite the gas and create a giant explosion

Co-creator:

Students I passed this custom element on too: N/A

_______________


✗ Declined: Overall gasses aren't a really good idea for CE due to their nature. I'm never going to accept something like that you use your normal chakra to protect yourself. Not only is that not possible unless you would know Yin/Yang that allows you to use multiple chakras at the same time, it's overall just sneaky. Also you can't just blow it up like that, you will always need an external sources. You can't just say 'now blow up'. This also could be considered trespassing on the domain of med ninjutsu who use poisons and toxins. That fire and lightning are 'weaknesses' is in fact not correct. They would just make it explode instantly, meaning your jutsu would disappear too. It depends on how the jutsu was used who would be the victor, however that's not so important as on the level of the element itself it would completely disappear. So as the element on itself those are not strengths.

 
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Re: Custom Elements Bureau

Custom element Japanese name: Kerachin
Custom element English name: Keratin Release
Keratin is- a tough form of protein. It has two forms, a-Keratin and b-Keratin. a-Keratin is the key structural component of hair, skin, horns, nails, claws, hoofs. b-Keratin is harder than a-Keratin, and it is the key structural component of shells(Turtles), beaks, feathers, and scales. Keratin molecules join together in bundles to form intermediate filaments, which are tough, insoluble, and form strong unmineralized tissues found in reptiles, birds, amphibians, and mammals.

The element is based on: Keratin+Wind+Earth+ Chakra Manipulation

Facts that prove the element to be possible (in the manga context):
-Jirayah uses a technique called Needle Jizo, where he grows his hair rapidly and adds chakra which grants the strands of hair the hardness and shape of needles

-Akimichi clan members also have a technique which grows out hair called Spike Human Bullet Tank. They use the Human Bullet Tank technique where they rapidly grow their hair out to wrap around their body, which results in a multiple hardened spiked ball attack.

-Claw Creation Technique: The user to temporarily enhance the normal growth of the nails on both their hands and feet, causing them to grow considerably longer in a short space of time as a result. It also seemingly enhances the durability of the nails, allowing them to even clash against swords without breaking. (Two Tailed Jinchiriki)

How it works: By stimulating the growth and density of ones own Keratin, while utilising wind chakra to make the keratin oxidize and bind together in larger quantities then normal, and then you use your chakra manipulation to control the shape, size, and location of the bounded Keratin. This could be applied into creating solid defences around the users body, by 'growing' the extra keratin from the skin, hardening it into a solid plated armour or by creating thin, sharp weapons by growing it from the users fingernails that are also made of keratin.

Keratin is the base of the CE, and is used to stimulate itself and control the density of Keratin. The wind is used for oxidation, Chakra Manipulation is used to shape and form the large quantities of the Keratin, and finally Earth chakra is used to give the Keratin it's strength.


Usage Examples:

(Kerachin: Furubodi no sōkōban) Keratin: Full body armour plate
Type: Defencive
Rank: S
Range: Short (Applied on self)
Chakra: 40
Damage: N/A
Description: The user will flood there Karachin chakra through there system, releasing it all over there skin to create reptilian looking plates of protective armour after they perform the Snake . These plates allow the user full movement while giving an impervious defence against swords, kunai and shuriken. It also protects against A-rank or lower Earth, Wind, and Water
- Can only be used 1 time pre match,
- Armour plates last for three turns or until destroyed.

(Kerachin: Furuhandosōdo) Keratin: Full Hand Sword
Type: Offensive
Rank: A
Range: Short
Chakra: 30
Damage: 60 (+20 to kenjutsu)
Description: While performing the Seal of Confrontation, the user channels there Keratin chakra to manipulate their Keratin in the nails of there free hand to wrap around there hand and extent into a long, sharp sword. This sword can not only deal significant damage on it's own, it can also be used to execute compatible kenjutsu attacks (up to S-rank) while adding extra damage.
- Can only be used 2 times per match,
- Sword lasts up to 4 turns unless destroyed.

(Kerachin: Kerachin katachiKeratin: Keratin Figure
Type:Supplementary
Rank:B Rank
Range:Short-Mid.
Chakra:20
Damage:40
Description: User creates a starved looking figure made of skin and dense Keratin(as bones). Due to the fact it is literally kin and bones, the figure is quite nimble and quick. It also can extend claws from its knuckles, shoot dense nails as projectiles, and change leg structure, to resemble a horse, adding hoofs for increased jumping ability passively. While attacking the opponent with claws, the figure can use Kenjutsu up to B Rank. Only leaves when it is killed. When killed the figure disintegrates.
-Can be used 3
-Only one can be made at a time
-When using kenjutsu it counts as one of users turns

Conditions to be able to use it: Must have full mastery of Wind and Ninjutsu to be able to use Keratin.

Is weak to: Lightning and Fire as they can pierce and burn through Keratin respectively.

Is strong against: Earth as Keratin can be made tougher than it. Wind as Keratin is denser than what wind can not cut through. Water as Keratin is insoluble.

Co-creator:

Students I passed this custom element on too:
-
-

_______________


✗ Declined: This falls under what Scorps is currently trying to submit.

 
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Bruce Banner

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Re: Custom Elements Bureau

Custom element Japanese name: Asechiren | アセチレン

Custom element English name: Acetylene Release

The element is based on: Wind + Lightning and Pure Chakra

Facts that prove the element to be possible (in the manga context): Acetylene is the chemical compound with the formula C2H2. It is a hydrocarbon and the simplest alkyne. This colorless gas is widely used as a fuel and a chemical building block. It is unstable in pure form and thus is usually handled as a solution. Pure acetylene is odorless, but commercial grades usually have a marked odor due to impurities.

As an alkyne, acetylene is unsaturated because its two carbon atoms are bonded together in a triple bond. The carbon-carbon triple bond places all four atoms in the same straight line, Since acetylene is a linear symmetrical molecule.
Today acetylene is mainly manufactured by the partial combustion of methane or appears as a side product in the ethylene stream from cracking of hydrocarbons. Its presence in ethylene is usually undesirable because of its explosive character and its ability to poison Ziegler-Natta catalysts.

As we have seen Mei’s Boil release : Skilled Mist Technique. a cloud of mist which she releases from her mouth. This mist has extremely corrosive properties, capable of melting even the bones of Sasuke Uchiha's Susanoo. By that principle An important reaction of acetylene is its combustion, At temperatures below the triple point, solid acetylene can change directly to the vapor (gas) by sublimation, it’s the same form of Mei’s Skilled Mist Technique.

How it works: The user could use his acetylene chakra to make an item become combustible and flammable just by touching it or transfer his chakra upon the object, or he can use acetylene in form of gases to create a gases clone which could explode in contact.

Usage Examples:

Asechiren: Combustion touch (Acetylene Rlease: Nenshō tatchi)
Type:Attack
Rank: C
Range:Short-Mid
Chakra Cost:15
Damge Points:30
Description: The user 3 serial hand seal and focus his acetylene chakra in his dominant hand. By doing so, every item the user touch such as Kunai, shuriken, a chunk of rock or even a single needle should become combustible. It will explode when comes in contact with solid object/material.

Asechiren: Destructive Landmine (Acetylene Release: Hakai-tekina jirai)
Type: Offensive
Rank: B
Range:Short - mid
Chakra Cost:20
Damage Points:40
Description: The user will perform 5 serial hand seal and slam his hands into the ground which he release a certain amount of acetylene chakra across the battlefield ground, making it become a hostile land mine. When something or someone touches or steps on the ground, it will instantly explode causing 3 degree severe burn lead to death. The battle field ground itself will become a land mine

Conditions to be able to use it: Definitely have to have mastered wind to create the gas form and then add lightning chakra to make it combustible and flammable. As to control the mixture between them, the user has to combine with pure chakra.

Is weak to: Water, to reduce the it’s combustible effect. lightning itself, to spread away the combustible molecules and become harmless.

Is strong against: Because it’s combustible and flammable, Acetylene strong against Wind. due to lightning combination, Acetylene also strong against earth element or any other Solid CE’s or material. It can also overcome fire or make it even bigger.

Co-creator: N/A

Students I passed this custom element on too: N/A

_______________


✗ Declined: You didn't even explain how you make this element. Also it's not because something it's flammable it can be set aflame by itself. For that you need a secundary source. Also your strengths and weaknesses aren't really based on a logical reasoning.

 
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Re: Custom Elements Bureau

Custom element Japanese name:
Chishi Ejji

Custom element English name:
Vorpal Edge

The element is based on:
Wind + Lightning + Chakra Control.

Facts that prove the element to be possible (in the manga context):
Wind has been shown to have great cutting abilities alongside lightning. Recently in the anime, Danzou had a jutsu which allowed him to spew out his wind chakra onto a Kunai, making it longer and sharper, giving it greater cutting abilities and range. Not only that, but we’ve seen that Asuma was capable of coating his chakra blades in fuuton chakra, enhancing its cutting abilities greatly, creating an aura around it, with the chakra itself effectively being a blade. It’s also been shown that using lightning chakra, the user can channel the lightning into a object, causing it to vibrate faster and drastically increasing its sharpness. Vorpal Edge would effectively put both of these characteristics to play so as to create a higher form of wind with immense practically unrivaled cutting capabilities or to be the absolute opposite and have no cutting capabilities. Not only that but the user would also be able to coat objects with this immense wind; the Vorpal Edge coating would achieve the same effects to the aforementioned lightning and wind elemental cutting power enhancers, except would be much more potent, versatile, and there would be no change to the object itself; maintaining its size and structure but giving it the ability to cut. This would allow the user to do things like focusing their Vorpal chakra around their arm with a punch or karate chop being used to slice a person's arm off. Vorpal Edge would be capable of sharpening a object regardless of it’s shape, even if it were a round ball.

How it works:
Vorpal Edge sometimes called Golden Wind works by combining ones Wind chakra nature with Lightning chakra. To create Vorpal Edge, the user will start by focusing on their wind chakra, amassing their chakra to create one entity of flowing wind. While in actuality the entity of wind is comprised of hundreds of thousands of miniscule serrated wind blades that ripple in a linear fashion; the user then continues by adding their lightning chakra to the mix, combining it with the wind so as to induce hyperactivity, causing the serrated blades to vibrate, swirl and flex at immense speeds, in a erratic yet linear like motion; the addition of lightning also giving Vorpal Edge it’s golden glow. The lightning and wind combined creates a visually subtle flowing motion, while on a microscopic level the wind and lightning are moving at immense speeds so as to create a shredder like effect. Due to the aforementioned shredding effect being immensely linear and focused, rather than leaving a victim's body ravaged it simply creates a seemingly clean cut. Also the wind moves in such a way that it becomes similar to a grater in the aspect that one side has immense shredding capabilities while the other side is the exact opposite having no shredding capabilities whatsoever. Furthermore, the reason why Vorpal Edge wind would be unrivaled when it comes to cutting power is that it’s shredding capabilities work as a double pronged spear, reducing the opposing techniques cutting abilities while resuming to slice through it. When Vorpal Edge clashes with another sharp object per say a normal blade of wind, the Vorpal Edge acts like a sort of sandpaper, destroying the Winds cutting edge while also slicing through the blade of wind with it’s own “Edge”. In essence, Vorpal Edge is similar to Rasenshuriken in a sense, however unlike Rasenshuriken which simply explodes in a chaotic mess that ravages and destroys the opponent's body on a cellular level, Vorpal Edge focuses all of the shredding power into a linear destructive force allowing it to capitalize on its full destructive potential rather than simply allowing it all to release on the area around the target which in turn could be seen as a waste of Rasenshuriken’s offensive power. Like all elements, Vorpal Edge can be divided into categories:

The Main Release - Golden Wind:
As aforementioned the user simply focuses on their Vorpal Edge chakra, creating whole entities comprised solely of Vorpal Edge. The object will contain the qualities of Vorpal Edge and could be seen as an advanced form of wind, containing its intangibility factor, and being relatively transparent. Regardless of the shape or size of the technique, it will retain Vorpal Edge's sole characteristic. It will shred and slice through something regardless of shape or size.


The Secondary Release - Vorpal Coating
Vorpal Edge can also be used to coat objects; this results in the coating increasing or decreasing the sharpness of an object, for instance the user could manipulate a bowling ball, giving it the severing capabilities of the most honed blade, yet the bowling ball would remain relatively unchanged appearance wise, there would be slight disorientations in the area around the ball, but nothing major that would be easy to spot apart from the characteristic golden glow. Or it could be used to make something that is already sharp, not sharp, manipulating the object so as to make it “Blunt”. The object in question would have no cutting power. This is done by allowing the shredding side to face inwards on the object, while the blunt side faces outwards. For instance the user could make spikes that are rising beneath him completely harmless, or make it so that a kunai couldn’t even put a scratch on a piece of rather flimsy cloth. In short Vorpal Edge coatings has the ability to make something a dangerous weapon regardless of its shape, or something that would usually be regarded as a dangerous weapon with high piercing or slicing capabilities a blunt and useless toy. This is done by mimicking the characteristics of Vorpal Edge wind and applying them onto an object in the form of a coating while concentrating on the “flow” aspect. The user can use this to surround the terrain itself, for instance surrounding gravel so as to direct a hollow Vorpal entity filled with gravel towards the opponent, coat the ground so as to prevent spikes from piercing themselves ect. Can even coat/combine with plasmas depending on the technique and situation



The Specific Release
The User manipulates their body, or objects within a immediate vicinity, (The vicinity being 3 inches), changing the qualities of the object to suit their needs, objects that are manipulated within the immediate vicinity of the user remain relatively unchanged appearance wise. This time however, the glow is much much more translucent, and would under most circumstances only be marginally seen. This is proven to be possible as there is a B-ranked wind jutsu (Wind Release: Hardliner Revolving Cut) jutsu which allows you to channel wind chakra to your foot and have enough power to cut through a mechanical puppet, with the use of Vorpal Edge you can manipulate your body further to cut through harder things as it's more versatile and sharper than normal wind.

Usage Examples:
Vorpal Creation
Rank: A
Range: Short - Mid
Type: Offensive/Defensive
Chakra Cost: 30
Damage: 60
Description: The user creates constructs of Vorpal.

Vorpal Surroundings
Rank: A
Range: Short - Long
Type: Supplementary/Offensive
Chakra Cost: 30
Damage: 60
Description: The user focuses their Vorpal Edge chakra, targeting their surroundings, coating it with Vorpal and manipulating the Vorpal and coated object(s) to their will. Using this technique the user could coat any solid objects on the field. Making the coated object extremely sharp on either all or just a single side. The coated object will gain a golden translucent glow and then after the glow is created the Vorpal Edges qualities will become apparent. Alternatively the user can make the object in question extremely blunt, so as to prevent harm to himself or allies.

Full Vorpal Body
Rank: A
Range: Self (+3 inches)
Type: Supplementary
Chakra Cost: 30
Damage: 60
Description: The user coats their body in Vorpal Edge, the user can either coat their whole body, part of their body, or a object close to their body or one that they’re holding. The affected area will become extremely sharp, allowing the user to easily slice through dense materials with just a single swing of his arm. Alternatively the user can coat their body, but rather than having the coating directly affecting the user, it rather lies in wait and decreases the sharpness of anything that comes within a 3 inches vicinity of the user drastically, rendering it relatively harmless.

Conditions to be able to use it:

- Mastery of the Wind Element
- Mastery of the Lightning Element
- Great Chakra control

Is weak to:

-Vorpal Edge is weak to Large pull/push wind jutsus such as pressure damage or wind drilling bullet as lowered sharpness doesn't necessarily affect their destructive capabilities. While Vorpals Edge doesn't grant it a great benefit over wind. While the wind could easily blast and disperse vorpal and weaken the lightning role utilized in the formation of Vorpal Edge.

-Vorpal Edge is weak to Water; this is because if you put water through a shredder the same volume of water is going to come out, albeit dispersed slightly. Vorpal Edge clashing with water would follow this same principle, however the water would also disrupt the small focused static charges within Vorpal that controls the immense vibrations and shredding capabilities, effectively weakening Vorpal Edge greatly leaving just wind that has flowing blades. Effectively, with enough force a water technique would be able to pass through Vorpal Edge while only taking minor damage and still keep a decent proportion of it’s original quantity. Much larger Vorpal Structures could also possibly end up discharging some of the electricity into the water, which would empower the water with a electric charge. The same goes for most other liquid elements as well particularly the more viscous ones.

Is strong against:

-Vorpal Edge has a double strength against lightning, due to possessing the qualities of Wind nature, making it an insulator of electricity, not only that but Vorpal Edge will result in the lightnings sharpness quality in which many lightning techniques rely on being reduced dramatically, meaning that it isn't only insulated, but it loses it’s edge of cutting power and thus offensive capabilities. Lastly, Vorpal Edge would absorb some of the lightnings energy, allowing the blades to become more energetic and enhancing it’s cutting capabilities.

-Vorpal Edge is strong against all forms of slicing wind techniques, as mentioned above, it will reduce the slicing capabilities of the technique in question, rendering it relatively harmless and free to be overshadowed by the slicing capabilities of Vorpal.

-Vorpal Edges extensive cutting capabilities would allow it to slice through dense earth structures with relative ease, the same goes for most if not all crystalline and metal structures and most other Solids.

-Despite being primarily Wind based, Vorpal Edge is easily able to disperse fires flames due to the shredding motion, and then continue to absorb some of the heat energy that fire converting it to energy that would allow the molecular shredding capabilities of Vorpal to further increase. In effect the Fire does immense damage to Vorpal Edge, however this damage is lessened by the flames quickly being shredded to extinction and then the heat energy being absorbed to re-power the Vorpal Edge.

Co-creator: Scaze

Students I passed this custom element on too:

_______________


✗ Declined: It remains a fact that you simply do not have any foundation for this element. You have neither real life evidence that can be used as a reference nor manga facts that could back it up. In the end you just listed the cutting abilities of wind and lightning and then said the the result would be an element that's even more sharper. But you have no proof that that would be the result.

Custom element Japanese name:
Chishi Ejji

Custom element English name:
Vorpal Edge

The element is based on:
Wind + Lightning + Chakra Control.

Facts that prove the element to be possible (in the manga context):

In the anime, a character called Raiga was seen to be using a jutsu which forms a whirling vortex of wind and Lightning around themselves which proves that it’s possible to add the two elements to create a more destructive element which brings in both aspects and features of Lightning and Wind.
(Raiton: Rairyu no Tatsumaki) - Lightning Release: Thunder Dragon Tornado
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user forms a whirling vortex of wind and electricity around themselves. The vortex will take on the form of a dragon’s head and will cover the area in front of them. Even if the attack doesn't directly connect with his foe, the lightning can jump from the vortex to hit a nearby target.

Furthermore, Kakuzu’s masks also used the two elements (Wind and Lightning) together simultaneously to create a destructive cyclone of wind which traps the opponent whilst the Lightning shocks them, showing that the two elements could be used together.

Vorpal Edge would also, like the mentioned jutsus, add the two elements together, however, unlike the examples shown, Vorpal Edge would mostly concentrate on the cutting abilities of the two elements, creating an element which has the ability to ‘shred’ attacks turning most if not all solid materials into dust.

How it works:
Vorpal Edge sometimes called Golden Wind works by combining ones Wind chakra nature with Lightning chakra. To create Vorpal Edge, the user will start by focusing on their wind chakra, amassing their chakra to create one entity of flowing wind. While in actuality the entity of wind is comprised of hundreds of thousands of miniscule serrated wind blades that ripple in a linear fashion; the user then continues by adding their lightning chakra to the mix, combining it with the wind so as to induce hyperactivity, causing the serrated blades to vibrate, swirl and flex at immense speeds, in a erratic yet linear like motion; the addition of lightning also giving Vorpal Edge it’s golden glow. The lightning and wind combined creates a visually subtle flowing motion, while on a microscopic level the wind and lightning are moving at immense speeds so as to create a shredder like effect. Due to the aforementioned shredding effect being immensely linear and focused, rather than leaving a victim's body ravaged it simply creates a seemingly clean cut. Also the wind moves in such a way that it becomes similar to a grater in the aspect that one side has immense shredding capabilities while the other side is the exact opposite having no shredding capabilities whatsoever. Furthermore, the reason why Vorpal Edge wind would be unrivaled when it comes to cutting power is that it’s shredding capabilities work as a double pronged spear, reducing the opposing techniques cutting abilities while resuming to slice through it. When Vorpal Edge clashes with another sharp object per say a normal blade of wind, the Vorpal Edge acts like a sort of sandpaper, destroying the Winds cutting edge while also slicing through the blade of wind with it’s own “Edge”. In essence, Vorpal Edge is similar to Rasenshuriken in a sense, however unlike Rasenshuriken which simply explodes in a chaotic mess that ravages and destroys the opponent's body on a cellular level, Vorpal Edge focuses all of the shredding power into a linear destructive force allowing it to capitalize on its full destructive potential rather than simply allowing it all to release on the area around the target which in turn could be seen as a waste of Rasenshuriken’s offensive power. Like all elements, Vorpal Edge can be divided into categories:

The Main Release - Golden Wind:
As aforementioned the user simply focuses on their Vorpal Edge chakra, creating whole entities comprised solely of Vorpal Edge. The object will contain the qualities of Vorpal Edge and could be seen as an advanced form of wind, containing its intangibility factor, and being relatively transparent. Regardless of the shape or size of the technique, it will retain Vorpal Edge's sole characteristic. It will shred and slice through something regardless of shape or size.

The Secondary Release - Vorpal Coating
Vorpal Edge can also be used to coat objects; this results in the coating increasing or decreasing the sharpness of an object, for instance the user could manipulate a bowling ball, giving it the severing capabilities of the most honed blade, yet the bowling ball would remain relatively unchanged appearance wise, there would be slight disorientations in the area around the ball, but nothing major that would be easy to spot apart from the characteristic golden glow. Or it could be used to make something that is already sharp, not sharp, manipulating the object so as to make it “Blunt”. The object in question would have no cutting power. This is done by allowing the shredding side to face inwards on the object, while the blunt side faces outwards. For instance the user could make spikes that are rising beneath him completely harmless, or make it so that a kunai couldn’t even put a scratch on a piece of rather flimsy cloth. In short Vorpal Edge coatings has the ability to make something a dangerous weapon regardless of its shape, or something that would usually be regarded as a dangerous weapon with high piercing or slicing capabilities a blunt and useless toy. This is done by mimicking the characteristics of Vorpal Edge wind and applying them onto an object in the form of a coating while concentrating on the “flow” aspect. The user can use this to surround the terrain itself, for instance surrounding gravel so as to direct a hollow Vorpal entity filled with gravel towards the opponent, coat the ground so as to prevent spikes from piercing themselves ect. Can even coat/combine with plasmas depending on the technique and situation

The Specific Release
The User manipulates their body, or objects within a immediate vicinity, (The vicinity being 3 inches), changing the qualities of the object to suit their needs, objects that are manipulated within the immediate vicinity of the user remain relatively unchanged appearance wise. This time however, the glow is much much more translucent, and would under most circumstances only be marginally seen. This is proven to be possible as there is a B-ranked wind jutsu (Wind Release: Hardliner Revolving Cut) jutsu which allows you to channel wind chakra to your foot and have enough power to cut through a mechanical puppet, with the use of Vorpal Edge you can manipulate your body further to cut through harder things as it's more versatile and sharper than normal wind.

Usage Examples:
Vorpal Creation
Rank: A
Range: Short - Mid
Type: Offensive/Defensive
Chakra Cost: 30
Damage: 60
Description: The user creates constructs of Vorpal.

Vorpal Surroundings
Rank: A
Range: Short - Long
Type: Supplementary/Offensive
Chakra Cost: 30
Damage: 60
Description: The user focuses their Vorpal Edge chakra, targeting their surroundings, coating it with Vorpal and manipulating the Vorpal and coated object(s) to their will. Using this technique the user could coat any solid objects on the field. Making the coated object extremely sharp on either all or just a single side. The coated object will gain a golden translucent glow and then after the glow is created the Vorpal Edges qualities will become apparent. Alternatively the user can make the object in question extremely blunt, so as to prevent harm to himself or allies.

Full Vorpal Body
Rank: A
Range: Self (+3 inches)
Type: Supplementary
Chakra Cost: 30
Damage: 60
Description: The user coats their body in Vorpal Edge, the user can either coat their whole body, part of their body, or a object close to their body or one that they’re holding. The affected area will become extremely sharp, allowing the user to easily slice through dense materials with just a single swing of his arm. Alternatively the user can coat their body, but rather than having the coating directly affecting the user, it rather lies in wait and decreases the sharpness of anything that comes within a 3 inches vicinity of the user drastically, rendering it relatively harmless.

Conditions to be able to use it:

- Mastery of the Wind Element
- Mastery of the Lightning Element
- Great Chakra control

Is weak to:

-Vorpal Edge is weak to Large pull/push wind jutsus such as pressure damage or wind drilling bullet as lowered sharpness doesn't necessarily affect their destructive capabilities. While Vorpals Edge doesn't grant it a great benefit over wind. While the wind could easily blast and disperse vorpal and weaken the lightning role utilized in the formation of Vorpal Edge.

-Vorpal Edge is weak to Water, and most other Liquid based CEs; this is because if you put water through a shredder the same volume of water is going to come out, albeit dispersed slightly. Vorpal Edge clashing with water would follow this same principle, however the water would also disrupt the small focused static charges within Vorpal that controls the immense vibrations and shredding capabilities, effectively weakening Vorpal Edge greatly leaving just wind that has flowing blades. Effectively, with enough force a water technique would be able to pass through Vorpal Edge while only taking minor damage and still keep a decent proportion of it’s original quantity. Much larger Vorpal Structures could also possibly end up discharging some of the electricity into the water, which would empower the water with a electric charge. The same goes for most other liquid elements as well particularly the more viscous ones.

Is strong against:

-Vorpal Edge has strength against lightning, due to possessing the qualities of Wind nature, making it an insulator of electricity, not only that but Vorpal Edge will result in the lightnings sharpness quality in which many lightning techniques rely on being reduced dramatically, meaning that it isn't only insulated, but it loses it’s edge of cutting power and thus offensive capabilities. Lastly, Vorpal Edge would absorb some of the lightnings energy, allowing the blades to become more energetic and enhancing it’s cutting capabilities.

-Vorpal Edge is strong against all forms of slicing wind techniques, as mentioned above, it will reduce the slicing capabilities of the technique in question, rendering it relatively harmless and free to be overshadowed by the slicing capabilities of Vorpal.

-Vorpal Edges extensive cutting capabilities would allow it to slice through and shred dense earth structures with relative ease, the same goes for most if not all crystalline and metal structures and most other Solids. (Wood, Plant, Steel, Crystal etc)

-Despite being primarily Wind based, Vorpal Edge is easily able to disperse fires flames due to the shredding motion, and then continue to absorb some of the heat energy that fire converting it to energy that would allow the molecular shredding capabilities of Vorpal to further increase. In effect the Fire does immense damage to Vorpal Edge, however this damage is lessened by the flames quickly being shredded to extinction and then the heat energy being absorbed to re-power the Vorpal Edge.

Co-creator: Scaze

Students I passed this custom element on too:

_______________


✗ Declined: Do not resubmit again, this is not going to be approved. Any element can be combined in a combo attack with any other element. That still something completely different than making two elements one.

 
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Nathan

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Re: Custom Elements Bureau

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Custom element Japanese name: Hani.
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Custom element English name: Honey.
The element is based on: Fire | Water | Earth
Facts that prove the element to be possible (in the manga context):
Bee's in the anime.

Bee Honey Technique
Suzumebachi summons a large number of bees that swarm over and sting the opponent. Every time a bee is injured or destroyed, it releases sticky honey on the opponent, which is strong enough to immobilize them. This is particularly effective against opponents who rely on close range physical attacks, such as practitioners of the Gentle Fist.

Honey Clone
Suzumebachi, Jibachi, Kurobachi All used Bee's wax also called Honey technique's which are shown in the Anime and Manga

The user makes a clone made of bee wax and when injured enough it dissolves back down into wax.

Honey Spit Trap
The giant bee spits massive amounts of honey on its opponent, encasing them and preventing them from escaping.

How it works:
The melting point of crystallized honey is between 40 and 50 °C (104 and 122 °F), depending on its composition. Below this temperature, honey can be either in a metastable state, meaning that it will not crystallize until a seed crystal is added, or, more often, it is in a "labile" state, being saturated with enough sugars to crystallize spontaneously. The rate of crystallization is affected by the ratio of the main sugars, fructose to glucose, as well as the dextrin content. Temperature also affects the rate of crystallization, which is fastest between 13 and 17 °C (55 and 63 °F). Below 5 °C, the honey will not crystallize and, thus, the original texture and flavor can be preserved indefinitely.

Since honey normally exists below its melting point, it is a super-cooled liquid. At very low temperatures, honey will not freeze solid (crystallize). Instead, as the temperatures become colder, the viscosity of honey increases. Like most viscous liquids, the honey will become thick and sluggish with decreasing temperature. While appearing or even feeling solid, it will continue to flow at very slow rates. Honey has a glass transition between -42 and -51 °C (-44 and -60 °F). Below this temperature, honey enters a glassy state and will become a non-crystalline amorphous solid.

The viscosity of honey is affected greatly by both temperature and water content. The higher the humidity, the easier honey will flow. Above its melting point, however, water has little effect on viscosity. Aside from water content, the composition of honey also has little effect on viscosity, with the exception of a few types. At 25 °C (77 °F), honey with 14% humidity will generally have a viscosity of around 400 poise, while a honey containing 20% humidity will have a viscosity of around 20 poise. Viscosity increase due to temperature occurs very slowly at first. A honey containing 16% humidity, at 70 °C (158 °F), will have a viscosity of around 2 poise, while at 30 °C (86 °F), the viscosity will be around 70 poise. As cooling progresses, honey will become more viscous at an increasingly rapid rate, reaching 600 poise around 14 °C (57 °F). However, while honey is very viscous, it has rather low surface tension.

A few types of honey have unusual viscous properties. Honey from heather or manuka display thixotropic properties. These types of honey enter a gel-like state when motionless, but then liquify when stirred.
Since honey contains electrolytes, in the form of acids and minerals, it exhibits varying degrees of electrical conductivity. Measurements of the electrical conductivity are used to determine the quality of honey in terms of ash content. catalase, and pinocembrin.[vague] The specific composition of any batch of honey depends on the flowers available to the bees that produced the honey.
Typical honey analysis.
Fructose: 38.2%
Glucose: 31.3%
Sucrose: 1.3%
Maltose: 7.1%
Water: 17.2%
Higher sugars: 1.5%
Ash: 0.2%
Other/undetermined: 3.2%
Its glycemic index ranges from 31 to 78, depending on the variety.
Honey has a density of about 1.36 kilograms per liter (36% denser than water).
Isotope ratio mass spectroscopy can be used to detect addition of corn syrup or sugar cane sugars by the carbon isotopic signature. Addition of sugars originating from corn or sugar cane (C4 plants, unlike the plants used by bees, which are predominantly C3 plants) skews the isotopic ratio of sugars present in honey, but does not influence the isotopic ratio of proteins; in an unadulterated honey the carbon isotopic ratios of sugars and proteins should match. As low as 7% level of addition can be detected.

So by using the sugars from the earth and the users body, they can manipulate the sugars in their body and the ground combining it with their suiton chakra making honey. They can they use heat to manipulate and combine the sugars and change its density.

Usage Examples:

[Hani No Jutsu] Honey Technique
Type: Supplementary
Rank: C
Range: Short to Mid range
Chakra Cost: 20
Damage: 30
Description: The user will concentrate a lot of chakra trough the Honey he's releasing turning it into a Solid Shape thus making the user possible to use their chakra to create small pillars of Honey, small tools, and small shields of Honey.

[Hani Bushin] Honey clone
Type: Supplementary
Rank: B
Range: Short
Chakra cost: 30 per clone
Damage points: N/A
Description: After performing 2 necessary hand seals, the user will release their chakra and create a certain number of Honey clones. The clones will be made up of Honey, and because of this, will only be able to use honey jutsu. When hit my the enemy in combat, the clones bodies will turn to Honey if it's in Liquid style, so if you kick a clone or punch, the kick/punch will sink into their bodies and the enemy will be trapped. The clones can use the effects of their Honey skills to either liquidify their bodies, or harden them.
Notes:
- Can make up to 3 clones.
- Can use up to A rank Honey jutsu.
- Clones can be destroyed by C rank Fire.

[Gooruden Hani No Jutsu] Golden Honey Technique
Type: Supplementary
Rank: A
Range: Mid
Chakra: 30
Damage: -
Description:
The user begins by building up chakra in his stomach. When enough chakra is gathered, the user releases it from his mouth, creating a stream of golden honey. This natural adhesive is capable of pinning full grown shinobi to walls, and has even been known to knock birds out of the sky. When in use though, the honey will absorb chakra from enemy shinobi, greatly lessening their ability to fight back. Mixing both its adhesive qualities and its ability to absorb chakra from enemy jutsu.

Conditions to be able to use it:
Mastery over Water.
Mastery over Fire.
Mastery over Earth.
Is weak to:
Fire and some CE variant(s) - Melts the honey making it useless
Earth and some CE variant(s) - Honey isnt hard enough to break through earth
Is strong against:
Water - Its denser than the water so water can't break through its stickiness
Lightning - Because honey can conduct lighting depending on its make up.
Wind - If wind is used on honey it will just make a bubble like shape
Co-creator: Jokey
Students I passed this custom element on too: ?? & ??

This has been dropped by Jokey; If I need permission to submit it or anything. I have it from Jokey; .
I have Nexus' permission to resubmit Honey; .

_______________


✗ Declined: CE can't normally be dropped, so it's already a very unusual case. On top of that it concerns an element that in fact easily could be considered canon for the Kamizuru clan, so I'm still far from certain if I überhaupt ever going to approve this. That it got before matters not. Putting all that aside you talk way too much about all the scientifical stuff, which is in most cases not even needed, and way too little about how you exactly make it as just saying I use sugars I find not enough. To control the sugars in your own body, you should be a med nin because not only is it not even visible, the quantity is also very doubtful. Same goes for extracting sugars from the earth.

 
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Re: Custom Elements Bureau

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Custom element Japanese name: Kapusaichinton
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Custom element English name: Capsaicin Release
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The element is based on: Earth + Water + Chakra Control

Capsaicin is a chemical, mainly found in chilli peppers, and chilli peppers are the fruit of certain plants. It is an irritant for mammals, including humans, and produces a sensation of burning in any tissue with which it comes into contact. Capsaicin is a deterrent against certain herbivores and fungi. Pure Capsaicin is a hydrophobic, colorless, odorless, crystalline to waxy compound. In order for plants to grow from the earth, they need water, air, and of course, sunlight. This allows the plant to grow and bear the fruit, which in turn, contains this very component, Capsaicin.

Facts that prove the element to be possible (in the manga context):

Think of the Land of Rice fields. Taking into account that they are human just like us and that they know how to maintain plantations and grow different species of vegetables, we can safely assume that they also know how to grow chili peppers. Since every human likes their food with different levels of spiciness, I believe that there are also ninja who like their meals spicy and hot. Now, Capsaicin is what gives the spicy and hot feeling to each different sort of chili peppers, which in the end is the idea behind the creation of this element. Also, many jutsu types also derive off the factor of living things from the earth. Simply think of Yamato's Wood Release and the other types of jutsu that require mother nature's work and happenings. Wildlife and plants work the same way they do in the Naruto World as in the real world as well.

How it works:

Capsaicin is an akaline oil, and has an extremely unique molecular shape. All mammals, and especially humans, have nerve cells that detect heat or pain, and when Capsaicin comes in contact with the skin, they tend to attach to these very receptors and then release a lot of calcuim ions to flow in. As a result, humans feel a burning or stinging pain, and severe over-exposure of Capsaicin can also lead to death. Capsaicin also prevents nerve cells from communicating with each other by blocking the production of certain neurotransmitters, and at high concentrations, it even destroys the cells itself. Furthermore, such heat is measured by units named Scoville Heat Units (SHU). Tapasco itself can go up to 8,000 SHU only. However, pure Capsaicin itself goes up to 16,000,000 SHU, and that alone is quite, quite hot.

The elemental properties of Capsaicin are what make it so unique and dangerous, but on the other side, unharmful and pleasant. Capsaicin is, as already said, an irritant for mammals, a pest deterrent and an anti-funghi agent. It creates a burning and painful sensation when in contact with mucous membranes of our cells. Through precise chakra control the level of its heat (SHU) can be controlled and reduced, same as increased, depending on the use. High SHU Capsaicin would mostly be used to attack the opponent and cause neurological pain and to cripple the opponent. It would also be used on mammal summons, in order to disperse them and on funghi and plant based elements in order to deteriorate them and render them useless. Low SHU Capsaicin however, would be used as a stimulant to the user and as a temporary pain reliever. There are three ways of using Capsaicin, and each of them has slightly different characteristics, although with pretty much the same effects, which can be controlled by the level of SHU.

Main Release:
With the simple combination of earth + water, the user can call up the properties of Capsaicin in its natural state, which is an odorless, hydrophic, waxy compound. He can release as much as a small lick of Capsaicin up to a huge wave of it, depending on its technique. Being a waxy compound, it has a bit of sticky property to it, which helps it fulfill its task when it gets in contact with the targeted object. Different objects and shapes can be used in order to effectively transfer and expand the Capsaicin itself.

Alternative Release:
Much of the RP's limit is but the user's own imagination - because it is a molecular compound able to take many different forms, a user can manipulate the Capsaicin in ways they wish. This form of the Capsaicin element would be based on its powder-like features. Using precise chakra control and the balance between earth and water chakra, he can turn it into a powder which is pure dark red colored and has a very highly volatile and pungent smell. It is mostly used to be spread directly into the battlefield and when inhaled by mammals, specifically summons, dispersing them. As it's falling onto the ground, over a span of turns it starts accumulating there and every activity brings it back into the air, which repeats the process. While accumulated on the ground it becomes virtually impossible to use funghi and plant based elements because of the deterioration ability of the powder.

Advanced Release:
The advanced release is where the precise chakra control comes in as the main requirement. Through this time of the release, the user can control the levels of SHU the Capsaicin release has and therefore concentrates on the low leveled SHU Capsaicin and its use. Since Capsaicin has a very wide medical use, it's also applicable in the NarutoVerse. With the use of this release, the user could use it as a temporary stimulant and pain reliever for himself, focusing Capsaicin chakra into his own cells through his chakra system. The highly controlled, low SHU Capsaicin would have the same effect as the high SHU variant, except with a much lesser magnitude. It would completely wipe out the possibility of death due to over exposure. Also, the way it acts as a stimulant is simple. When it gets into contact with the user's neurons and causes the burning sensation, it also builds up blood pressure, which results in the explosion of power and joyful feelings inside the user's brain. On the other hand, its pain relieving ability is caused on the same principle, resulting in the nerves being overwhelmed by the influx of Capsaicin and being unable to report pain for an extended period of time.​

Usage Examples:

Kapusaichinton: Karai Nami | Capsaicin Release: Spicy Wave
Type: Offensive
Rank: C
Range: Short to Long
Chakra: 15
Damage: 30
Description: The user sends his capsaicin chakra into the earth of the battlefield and manipulates it so that it turns into a field of pure capsaicin that seeps into the ground.

Kapusaichinton: Danzai! | Capsaicin Release: Conviction!
Type: Supplementary
Rank: C
Range: Short
Chakra: 15
Damage: -
Description: The user releases their capsaicin chakra into their own cells, and as it touches the neurons of it, it triggers the stimulants to release feelings of excitement, motivating the user momentarily.

Kapusaichinton: Ame bāningu | Capsaicin Release: Burning Rain
Type: Attack
Rank: A Rank
Range: Short/Mid
Chakra: 30
Damage: 60
Description: With a simple handseal the user can create a cloud above a specific point of the battlefield and make it rain capscaisin. The cloud is about an average sized human in diameter and doesn't affect a huge area of the battlefield. However, as it's falling on the ground, due to it's waxy nature, it starts accumulating and trapping everything caught withing it. It takes a full turn for the cloud to form but once it forms the user can maintain it for a period of 4 turns in which he can control it's movement and move to a desired location, within mid range from the user.
Note: Takes a full turn to form
Note: Lasts four (4) turns

Kapusaichinton: Kapusaishinfīrudo | Capsaicin Release: Capsaicin Field
Type: Attack/Supplementary
Rank: S Rank
Range: Short/Long
Chakra: 40
Damage: N/A
Description: While taking a deep breath, the user performs three handseals and infuses the air with Capsaicin chakra. As he exhales, a red powder starts engulfing the field and floating through the air. It's almost invisible to the naked eye, until it starts accumulating on the ground. The powder stays a full turn in the air, until it starts accumulating on the ground. It also takes a full turn to completely spread through the air, up to long range. After three full turns of exposure to the powder the opponent would start to feel severe damage. His eyes would start hurting and he would have trouble breathing due to the capsaicin he already unknowingly inhaled.​

Conditions to be able to use it:

  • Mastered Earth
  • Mastered Water
  • Great and precise chakra control
Is weak to:

  • Wind and variations - Because capsaicin has such a delicate structure, and especially if released in powder, Wind jutsu can easily cut through it and blow the powder away.
  • Lightning and variations - Much like the concept of earth being weak to lightning, a huge part of capsaicin itself is also formed of earth, and lightning, being such a wild element, can also tear it apart.
Is neutral to:

  • Fire and variations - Capsaicin is not really flammable and it needs to be heated over 100°C to be able to burn
Is strong against:

  • Water and variations - Capsaicin is extremely, extremely insoluble in water, at a rate of .0013 grams per 100 mL of water. Water generally does not affect capsaicin at all.
  • Earth and variations - As capsaicin is formed from the earth like plants, earth would only empower it and give it more growing area
  • Fungus/Mushroom - Capsaicin deters the fungus, and in doing so limits this form of predispersal seed mortality.
Co-creator: Kiritsugu

Students I passed this custom element on too: N/A

_______________


✗ Declined: Never provided any proof that it's actually possible to use this as an element. Just saying earth + water is way too weak. Also an element is not going to change from a white, sticky fluid to red powder

 
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Re: Custom Elements Bureau

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Custom element Japanese name:
Hakuboku

Custom element English name:
Chalk Release

The element is based on:
Earth + Water + Wind +Advance Chakra Manipulation

Facts that prove the element to be possible (in the manga context):
The fact that this element is possible, and it infact does exist is the fact that Natural chalk is found in aquatic conditions such as in underwater deposits. It is formed by the gradual build up of minute calcite plates that have been shed from micro-organisms called coccolithophores.. As in narutoverse we know that they have major seas, oceans, rivers and they form from under water. Etc. So with that being said In part one of naruto we have seen a Chalk Board With letters written in chalk and the chalk on the edge of the board. Letting us know that Indeed chalk does Exist in the narutoverse

How it works:
The user will mix up their chakras through their body, Or simply channel large amounts of water chakra through the ground infusing it with earth and wind to cause chalk to be made, Or Infusing their earth chakra and wind chakra inside a body of water to utilize chalk to form. When chalk touches down or hits a hard surface it disperses into chalk powder... Chalk powder cant be used offensivly since it indeed is not hazerdous and does not contain enough physical strength to cause damage but it can be used for special reasons. Ex. Distractions, Blinding them, and more. (Will explain a jutsu in the Jutsu Example). Chalk powder can only be formed by crushing chalk and this can go about many ways. One; The user will simply create chalk and crush it. Or Two; The user will use a chalk attack and if it hits a hard surface, it indeed will produce a moderate amount of chalk dust. The main purpose of how it work is offensivly attacking. Though it breaks easy, It is lighter than most rocks, and can be used in multiple ways.
Usage Examples:

(hakuboku: hakuboku peretto) Chalk Release: Chalk Pellets

Type: Attack
Rank: B
Range: Short-Long
Chakra: 20
Damage: 40
Description:The user will do the tiger handseal and spit out several chalk pellets. (about 5 inches) thes chalk pellets launch from the user mouth towards the opponent in great haste. Causing minor damage if the attack lands

(Hakuboku: Anime soushi) Chalk Release: Animation Creation
Type: Sup/Attack
Rank: A
Range: Short
Chakra: 25
Damage: 50
Description: The user will create a piece of chalk or use an existing piece of chalk and draw any animal in quick haste. Once they are finished drawing the animal the user will do 1 handsign . Once they handsign is done the animal will emerge from the chalk outline made out of chalk. The animal has no special abilitites but to simply do as it was created for. (This is a more advance version of Chalk Shadow Clone technique)

(Hakuboku: Hakuboku kayaku) Chalk Release: Chalk Powder

Type: Sup
Rank: C
Range: Short-Long
Chakra: 20
Damage: N/a
Description: The user will utilize any chalk on the field and channel their chakra into it. By doing so they will simply crush the chalk creating chakra dust. This is used to blind the opponent temp. distract the opponent, or anything of that nature

Conditions to be able to use it:
-Must Master Earth
-Must Master Water
-Must Master Wind

Is weak to:
Earth (Most Earth base CE, and KG Included)- Chalk is one of the weakest types of rock. Easily able to be broke apart
Lightning (Lightning Base CE)- Still part of the rock family it breaks down Chalk.
Wind- It is only weak to wind because of the cutting abilitites most wind techs provide. If the wind tech dont provide a sharp edge then they are mutual.
Marshmallow- It bounces off of marshmallow and cant pierce through it

Is strong against:
Water (Water Base CE ) - Chalk can substain, and Hold a large amount of water, Also being able to not be affected by water, and still being part of the rock family
Fire (Fire base CE) - Heat can not bypass chalk and chalk can not melt. Leaving chalk non-affected by fire
Plants/Mushrooms- Chalk can pierce through plants/fungi with ease. Still being part of the rock family

Is Neterual against:
Ice- Ice and Chalk density are pretty much the same, causing both to break if collided together.
Lava- Seeing as heat does not affect chalk, It cant melt. But Chalk can not pierce through lava
Mud- Mud is heavy enough to stop chalk but mud can not pierce through chalk



Co-creator:Loki
Students I passed this custom element on too: ? & ?

(I added some CE to the weakness and strength just to further explain what it is weak and strong against)

_______________


✗ Declined: It falls under Mugi's Calcium CE.

 
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-Cobalt-

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Re: Custom Elements Bureau

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Custom element Japanese name: Lachrimuton
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Custom element English name: Lachrymator Release
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The element is based on: Water Release + Earth Release + Fire Release + Chakra Control

Facts that prove the element to be possible (in the manga context): Lachrymators (more commonly known as eye irritants) are (not necessarily) gaseous substances which stimulate nerves causing pain and various harmful side effects (chemical rashes, damage to the ocular nerves etc.). In the series we’ve seen things which create the same or similar effects to people. A perfect example of that is the chili bomb shown in the filler arc where Jiraya and Naruto fight the conch king. The chili bomb causes pain on minimal levels breaking the villagers out of Genjutsu. This is the in relation to the chili bombs only at a much higher destructive level.

We've seen other types of projectiles/bombs which release gasses that deal damage to the target. Smoke bombs can cause suffocation and temporary blindness, the 5 Senses Confusion Disorder which messes with the targets senses disorienting them.

Even though I've mentioned only gasses here, my element will be liquid thus why it requires Water Release for it's creation. We've seen all kinds of liquids in the anime starting from water, alcohol etc. Since we've seen these we can assume that something like lachrymators exist in the Narutoverse.

How it works:
Tear gas works by irritating mucous membranes in the eyes, nose, mouth and lungs, and causes crying, sneezing, coughing, difficulty breathing, pain in the eyes, temporary blindness, etc. Lachrymators are thought to act by attacking sulfhydryl functional groups in enzymes. One of the most probable protein targets is the TRPA1 ion channel that is expressed in sensory nerves (trigeminal nerve) of the eyes, nose and mouth.

Lachrymators are eye irritants. The main purpose of this element is to create harm to the opponent by damaging their eyes and respiratory system meaning it’s mainly an offensive element. Using the nature chakra types Water, Earth and Fire the user is able to create these dangerous substances. The water part of the element would manifest the form of the element. This element will be created in a liquid state. Utilizing water chakra the user creates the liquid which upon touch can lead to these uncomfortable effects. The user will even have the ability to turn existing water into a lachrymator (only if no foreign chakra is present inside the water) and then further develop the liquid.

The second element required for the creation of Lachrymators is Earth Release. After creating the liquid, the user uses Earth release to bring forth the substances required to create the harmful effects, so Earth is the element that gives the lachrymators damage.

The last element in order is Fire Release. Utilizing fire chakra after the water and earth part, the user uses the fire chakra to evaporate the harmful substances of the liquid sending them into the air, creating a sorts of pyro distillation leaving behind only regular water, while the harmful substances are released into the air as an aerosol (aerosol- suspension of liquid droplets, resembling them as if they were released from a spray can.).

In summary, water creates the body for the liquid, earth draws in and creates the required minerals and fire brings it all together evaporating the liquid, releasing the substance into the air.

If you’ve ever faced tear gas or something similar to it you should know how fast the effects kick in. When the target indirectly inhales the substance (so no direct contact is made between the skin and liquid) the effects are less lethal but still dangerous. Through indirect contact by inhalation the target would feel an extremely uncomfortable, painful “itch” in his mouth, nose and throat stimulating defensive reflexes such as coughing and sneezing, and also the eyes which causes tearing. After longer indirect exposure the target will get a headache along with dizziness and nausea, resulting in loss consciousness after longer exposure to the substance.

The effects of direct exposure to the liquid are much worse than the indirect exposure. When the liquid is directly released at the opponent it causes the same effects only at a much higher rate. The respiratory system will be attacked, causing different kind of aches in the chestal area (lungs) making it difficult to breathe while also attacking the remaining respiratory system (mouth, nose) along with nausea and overall weakness. If the targets eyes are directly exposed to the liquid the damage to the ocular nerves can be so big the target can turn blind and lose it’s eyesight, though that is only with direct contact. The target will also feel a burning sensation in his eyes making it difficult to see, only water being able to rid of these effects in time.

Regarding the looks of the element, it would be a translucent, odourless liquid just like water. This element can be considered a counterpart of Perfume Release. While Perfume has the task to attract opponents and lure them in through mild and attractive smells, lachrymators have the task to repel and damage the opponent in the most brutal ways. The users of this style do feel the effects of this element but only in small, unsignificant levels which do not cause great harm.

The liquid has a wide variety of properties such as inducing genjutsu, dealing basic damage, small amounts of toxicity and similar. Here is a full list of effects lachrymators can cause:

-stinging and burning of the eyes, nose, mouth, and skin
-excessive tearing
-blurred vision
-runny nose
-salivation (drooling)
-exposed tissue may develop a rash and a chemical burn
-coughing and difficulty breathing, including a feeling of choking
-disorientation and confusion, which may lead to panic
-intense anger

The element will be created either through the users own chakra by expelling it from his mouth and/or body, by turning existing water into the liquid through the usage of chakra, or by using the users own chakra to manifest the liquid on the field. It is equally versatile as water so the user will be able to do the same things with this element. Due to being able to expel the liquid through their body the user is mostly immune to the effects of the lachrymators, feeling only slight effects which don't harm the user at a noticable scale.

Like all elements in the Narutoverse, Lachrymator Release will have three forms.

Main Release:

Techniques of the main release are basic manipulation of Lachrymators allowing the user to create waves, blasts, vortexes, orbs and other constructions of the liquid. The liquid created with the main release will have all of the above mentioned effects (temporary blindness, stinging and burning of eyes, skin, nose, mouth etc.). The user will have great versatility with the techniques of the main release.

Alternative Release:

Techniques of the alternative release have different effects than the basic techniques. Unlike the main release, the alternative release will not aim to create harm to the opponent but rather induce other effects. Using the alternative release, the user will create low-level concentration of the harmful liquid, making it less painful but with the aerosol released into the air having the users chakra, the user will be able to induce genjutsu using the alternative release in a almost undetectable way. These techniques will not cause any actual harm to the opponent though they will notice minor effects of the aerosol such as a slight stinging feeling in their nose and mouth.

Advanced Release:

The advanced release utilizes fine chakra manipulation and creation of liquid from the users body. Using this the user will be able to break out of genjutsu by tingling his nerves with the substances thus causing a reaction which would be an equivalent to pain. The user can also use the advanced release to cleanse his body from any other harmful substances that may have entered his body such as poison and similar.

Usage Examples:

Lachrymator Release: Sweat it off | Lachrimuton: Ase Sorre Ofu
Type: Offensive/ Defensive
Rank: C-rank
Range: Short
Chakra: 15 (-5 to keep active each turn)
Damage: 30
Description: The user focuses his chakra throughout his body turning his sweat into a lachrymator. This technique is mainly used in melee range in order to harm the opponent and gain the upper hand in close combat. This is a passive technique, which once activated remains active for the remainder of the battle unless the user cancels it.
Note: Once activated lasts for the remainder of the battle unless cancelled.
Note: Usable twice per battle.
Note: Must be taught by -Cobalt-.

Lachrymator Release: Spray | Lachrimuton: Funsha
Type: Offensive
Rank: B-rank
Range: Short-Mid
Chakra: 20
Damage: 40
Description: The user performs two hand seals and channels his chakra to his mouth, expelling a lachrymator from his mouth in the form of a quick stream which spreads further as it travels further thus covering an expansive area. The user can use a fire technique to ignite the lachrymator liquid intensifying the effects of it.
Note: Usable 4 times per battle.
Note: Must be taught by -Cobalt-.

Lachrymator Release: Water Conversion Technique | Lachrimuton: Sui Kaishin No Jutsu
Type: Supplementary/ Offensive
Rank: C-rank
Range: Short- Long
Chakra: 15
Damage: 30
Description: The user focuses his chakra into any present water on the field and turns it into a lachrymator which he can then manipulate to induce the effects of the liquid. Any water can be transformed unless it has no foreign chakra present in it.
Note: Must be taught by -Cobalt-.

Conditions to be able to use it: Mastery over Water Release, Fire Release and Earth Release along with accurate chakra control.

Is weak to:

Water Release and Water based elements: Too much water and water based elements (which are utilized as liquids) can overpower the substances in the liquid neutralizing them and leaving regular water behind. An equal amount of water proportional to the liquid is required to neutralize the harmful substances.

Lightning Release and Lightning based elements: The liquid conducts electricity just like regular water, but due to its properties the lightning diffuses the substances in the liquid leaving normal water behind. Lightning can also be used to distillate the liquid, releasing the harmful substances into the air.

Earth Release and Earth based elements: Lachrymators in any state can be contained by Earth or Earth based Elements. Yet it can work as a double edged sword. If the Earth isn't thick enough, it will be infused with the lachrymator stopping the liquid though not preventing the harmful substances evaporated in the air.

Is strong against:

Fire Release and Fire based elements: Fire only strengthens the substances in the liquid, intensifying the effects. The liquid is also highly flammable making it similar to oil in these matters.

Wind Release and Wind based elements: Wind spreads the substances through the air increasing its overall range but lowering its concentration. The substances will be blown away for the duration of the wind technique.

Organic elements: Wood, Mushrooms and anything similar to that, lachrymators poison the plants when absorbed by them.

Water Release and Water based elements: Working as a double edged sword, a unsufficient amount of water will only further spread the liquid increasing it's overall amount.

Co-creator: Gutsy Jiraya

Students I’ve passed this onto:


_______________


✗ Declined: Overall I find your explanation just going around the bush and on the crucial parts you go over it too easy. All your examples are gasses and then you just 'jump' to a liquid state, which is quite different as it's not because as a gas it has those qualities, it has them as a liquid. Also just transforming it into such a complex chemical substance as, what is in fact tear gas, you do it way too easy.

 
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Re: Custom Elements Bureau

Custom element Japanese name:

Seshiumu kaihou

Custom element English name:

Cesium release

The element is based on:

Chakra Control + earth + lightning

Facts that prove the element to be possible (in the manga context):

The element is easily possible, as the user would use their chakra as a medium, to find the cesium minerals in the earth, and thereafter change the properties of the earth around it to cesium itself. This would create the pure cesium mineral ore, that would be utilized as any other earth based element in the narutoverse, such as deidaras exploding clay. Cesium however, also has a unique property, similar to that of light storage, it builds up an electric charge in sunlight, and thus one must also keep the lightning stored within, at check so as to not corrode, or corrupt the mineral.

How it works:

Similar to many elements in the narutoverse cesium has three ways of release:

Main release state: This state is achieved by simple manipulation, creation, and expansion of the the ore form of cesium, that is released through the earth as a medium, along with chakra control in order to achieve a desired outcome of the element.

Secondary release state: When cesium is released, in its secondary state, the user, takes advantage of its low melting point, and heats up the element internally utilizing a chakra current, that allows the manipulation, and use of its liquid form.

Advanced release state: The user takes advantage of cesium's natural properties, such as gathering an electrical charge from sunlight, and amplifies it giving cesium an unsuspected edge.

Usage Examples:

Seshiumu Kaihou Dappi: Cesium release emergence
Rank: A
Type: Attack/Defense/Supplementary
Range: Mid
Chakra Cost: 30
Damage: 60
Description: The user, will convert earthen material, into cesium, and draw it from the ground, into many things such as pillars, spikes, shields etc, for multitudes of uses

Seshiumu kaihou Kurumu: Cesium Release Envelop
Rank: A
Type: Defense/Supplementary
Range: Self
Chakra Cost: 30
Damage: N/A (+10-20(if electricity is stored)
Description: The user will cause cesium, to envelop his/her body, in its fullest, conforming to all their curves, allowing free movement, and the use of handseals. The cesium will absorb incoming lightning based attacks, and displace it onto the outside of the armor.
Restrictions:
-Usable thrice
-Lasts a single turn, then melts of the user due to its physical properties

Seshiumu Kaihou Eki Seshiumu Souran: Cesium Release Liquid cesium control
Rank: S
Type: Supplementary/Attack/Defense
Range: Short-Long
Chakra cost: 40
Damage: 80
Description: The user, will utilize their chakra, and take control of any liquid based cesium in range, and manipulate its shape, positioning, and size in many ways
Restrictions:
-No cesium based techniques in the turn after
-no cesium based techniques above A rank in the turn after
-Usable thrice

Conditions to be able to use it:
Mastery over earth, lightning, and have great chakra control
Is weak to:
Earth- Earths properties, and dense structure outmatch that of cesium.
Metal based elements- Cesium, is far too soft of a metal element, to have any impact against other metals, in addition most metals are far denser.
Wind based elements- Cesium, is soft enough to be cut by strong winds, as well, as neutralizing the electrical charge.
Extremely high temperature elements-They can cause cesium to boil, and turn to gas which cannot be controlled

Is strong against:
Water based elements- When in contact with water, cesium undergoes a chemical reaction, releasing hydrogen gas, and sparks, making a rapid combustion/explosion that will scatter water, and or turn it to steam from the heat of the reaction.
Lightning based elements- Cesium's properties, absorb lightning, like a magnet, and can also store the electricity
Fire based elements-though having a low melting point, cesiums boiling point is far higher, therefore, when melted, it can douse fire.
Co-creator:
Students I passed this custom element on too: ? & ?

_______________


✗ Declined: Has been submitted before and declined.

 
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Re: Custom Elements Bureau

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Custom element Japanese name: Kinton release. キン
Custom element English name: Bacteria release.
The element is based on: Earth | Water | chakra control.
Facts that prove the element to be possible (in the manga context):

Diseases/Sickness;

Has been shown that in Naruto, people get sick that is thanks to Bacteria. One big example is; Itachi Uchiha and his unknown illness, but the illness most likely had help from bacteria. It is believed he had Microscopic polyangiitis.

Bacteria are very tiny organisms, that are typically present in almost every habitat on the planet. Even though they measure just a few micrometers, they prove life-threatening when they infect the respiratory system and deteriorate digestive health. They are ubiquitous to soil, radioactive waste, water, biomass and even organic matter. Bacteria inhabit the bodies of life forms, like plants and animals. They are much more in number than the human cells in the human body, and thrive on the skin and within the digestive ulact. Bacteria play a very vital role in recycling nuulients. While majority of bacteria in the human body are countered by the immune system, there are a few that are pathogenic in nature.

Food Poisoning;

Eating food that is old and/or off has been shown in the anime more then once, when Naruto drank some off milk he was on the toilet.

There are over two hundred types of bacteria, viruses and parasites that can cause foodborne diseases. Reactions to these germs can range from mild gastric discomfort to death. The easiest way to prevent foodborne illness is to properly handle and cook foods. This includes washing your hands and utensils carefully and cooking meat thoroughly.

How it works:

Bacteria, (singular: Bacterium), microscopic, one-celled organisms. Most bacteria range in size from 0.15 to 4 micrometers. (A micrometer is 0.001 millimeter [about 1/25,000 of an inch].) The largest known bacterium, Thiomargarita namibiensis, is more than 750 micrometers long. Bacteria are found in soil, in water, and in the air. They are also found on plants, on the surfaces of decayed or decaying matter, and in the intestinal and reproductive tracts of humans and other animals.

Although many infectious diseases are caused by bacteria, there are relatively few disease-producing species compared to the large number of harmless and useful ones.

We each house two to five pounds (1.0 to 2.26 kilograms) of live bacteria inside our bodies. These microorganisms come in good and bad varieties, or more to the point, can be helpful or harmful. While the vast amount of attention is given to the bad kinds because of their potential for creating illness, humans share a necessary symbiotic relationship with many types of helpful bacteria. Some are crucial to our very survival.

Main release:

The user will mainly transfer Bacteria via blood to blood contact, releasing their Bacteria chakra though the air or using touch to infect them with Bacteria those will be the main ways to infect the users victims

Advanced Release:
The advanced release is where the precise chakra control comes in as the main requirement. The user will manipulate the existing bacteria and by using there fine chakra control they are able to create a finer and more dangerous bacteria; Helicobacteriosis.

Definition:

Helicobacteriosis refers to infection of the gastrointestinal tract with the bacteria, Helicobacter pylori (H. pylori). While there are other rarer strains of Helicobacter species that can infect humans, only H. pylori has been convincingly shown to be a cause of disease in humans. The organism was first documented to cause injury to the stomach in 1983, by two researchers in Australia, who ingested the organism to prove their theory. Since then, H. pylori has been shown to be the main cause of ulcer disease, and has revolutionized the treatment of peptic ulcer disease. It also is believed to be linked to various cancers of the stomach.

Description:

H. pylori is a gram-negative, spiral-shaped organism, that contains flagella (tail-like structures) and other properties. In addition to flagella, which help the organism to move around in the liquid mucous layer of the stomach, H. pylori also produces an enzyme called urease, that protects it from gastric acid present in the stomach. As the production of this enzyme is relatively unusual, new diagnostic tests have enabled rapid identification of the bacteria.
H. pylori also produces two other chemicals: a cytotoxin called vacA, and a protein known as cagA. Patients with ulcer disease are more likely to produce the cytotoxin (vacA). The cagA protein not only occurs frequently in ulcer disease but also in cancer. It is still not known how these substances enable H. pylori to cause disease.

Causes and symptoms:

once infection begins, a form of chronic inflammation (chronic gastritis) always develops. In most individuals, initial infection causes little or no symptoms; however, some individuals such as the original researchers who ingested the bacteria, wind up with abdominal pain and nausea.
In about 15% of infected persons, ulcer disease develops either in the stomach or duodenum. Why some develop ulcer disease and others do not remains unclear. Ulcer symptoms are characterized by upper abdominal pain that is typically of a burning or "gnawing" type, and usually is rapidly relieved by antacids or food.
Acid secretion increases in most patients with duodenal ulcers. This increase returns to normal once H. pylori is eliminated. It is now known that elimination of the bacteria will substantially decrease the risk of recurrent bouts of ulcer disease in the vast majority of patients. In fact, a 2003 report showed that by eradicating H. pylori, ulcer bleeding rarely recurs.
In the last decade it has been shown that H. pylori is not only the prime cause of ulcer disease of the stomach and duodenum, but is also strongly associated with various tumors of the stomach. Bacterial infection is nine times more common in patients with cancer of the stomach, and seven times more common in those with lymphoma of the stomach (tumor of the lymphatic tissue), called a MALT tumor. It is believed that the prolonged inflammation leads to changes in cell growth and tumors. Eliminating H. pylori can lead to regression of some tumors.
In addition to the above damage caused by H. pylori, some individuals lose normal gastric function, such as the ability to absorb vitamin B12.

Usage Examples:

Kinton: Helicobacteriosis | Bacteria Release: Helicobacteriosis
Type: Offensive, Supplementary
Rank: S-rank
Range: Short - Mid
Chakra: 40
Damage: 80
Description:
The user will breath out a heap of bacteria then by using his fine chakra control the user will convert the bacteria into; Helicobacteriosis and stronger and more dangerous bacteria, once this bacteria reaches the target, the target will start to feel upper abdominal pain, that of a burning pain. It will get to the point where the target will cough up blood and fall to floor in agony.
Notes:
- The Helicobacteriosis must touch the target.
- This jutsu only lasts for two turns after it is used.
- If the Helicobacteriosis is to close to the user, it will effect him as well.
- Can only be taught by Nathan.

Kinton: Waribushin Sono Ee Yori Sono Warui | Bacteria Release: Dividing The Good From The Bad
Type: Supplementary
Rank: B-rank
Range: Short
Chakra: 20
Damage: N/A
Description:
The user will gather up his kinton chakra and divide the chakra up in his hands; in his right hand the good based bacteria that will help the user become a little more immune to the effects of the bad bacteria, while in his left hand is the bad based bacteria that the user will use for other techniques.
Notes:
- Must be used before you use any Bacteria Release techniques.

Kinton: Hakkekkyuu | Bacteria Release: White Blood Cell
Type: Offensive, Supplementary
Rank: B-rank
Range: Short
Chakra: 20
Damage: 40
Description:
The user will first cut himself on his arm or hand and collect a sample of his blood, then the user will perform the Rat > Snake > Dog hand seals. Then the user will get close to the target, cut the target and have the blood of the user touch the cut of the target, the user will perform one hand seal and the target body will start to get overrun by white blood cells.

Kinton: Intouen | Bacteria Release: Sore Throat
Type: Offensive
Rank: A-rank
Range: Short
Chakra: 30
Damage: 60
Description:
The user places there hand on the targets throat, sending their bacteria chakra into the targets throat. After awhile the target will feel intense pain in there esophagus.

Conditions to be able to use it:
Mastery of Water.
Mastery Earth.
Have good chakra control.
Is weak to:
Wind: If the Bacteria is floating in the air, wind would blow it away.
Lighting: Cuts though the Bacteria, or surge the lighting though your body to remove it.
Fire: Burns it, making it useless.
Ice: The coldness of ice freezes the Bacteria making it useless.
Is strong against:
Water: Expends the Bacteria, making it bigger.
Earth: Bacteria is small enough to fall though the soil/earth making it weaker and/or able to bypass easier. This also goes for earth based defenses.
Co-creator: Blizzard
Students I passed this custom element on too: ? & ?

I have Rain Of Hell permission to focus on Bacteria as an element all together. .

_______________


✗ Declined: This is never going to be approved.

 
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Korra.

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Re: Custom Elements Bureau

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Custom element Japanese name: Furintōn
Custom element English name: Flint Release
The element is based on: Earth + Fire + Chakra Control
Facts that prove the element to be possible (in the manga context): Flint is a hard, sedimentary cryptocrystalline form of the mineral quartz. We have been shown in the manga that Gaara can use his sand (sand is made of quartz as well) to grind up large deposits of rock to use a source for his sand, showing us that other rocks do in fact exist in the Narutoverse.
How it works: The user combines their Earth-based chakra and Fire-based chakra. The Fire-based chakra thins out the Earth-based chakra, creating a hard, thin rock substance. The Fire-based chakra helps to mould the Flint into the appropriate shape for use, a phenomenon that is normally done in nature using chemical processes fuelled by heat. The end result is a hard flint stone with sharp edges that if struck by ninja tools or metal elements would react with oxygen from the atmosphere to produce parks capable of igniting flammable gas. Using chakra control, the user gives the rocks support and keeps them from crumbling right away also allowing the user to manipulate the size and shape of the flint rocks, from walls to weapons. The user can launch the flint at the opponent and when it comes in contact with the opponent, slice them like it where wind but still impact as if it where normal earth jutsu.
Usage Examples:

Furintōn: Furinto No Sakusei | Flint Release: Creation of Flint
Type: Offensive/Supplementary
Rank: C-rank
Range: Short
Chakra: 15
Damage: 30
Description: The user will create flint and turn them into weapons like kunai, shuriken, sword, etc.The user can cause the weapons to spark if they are stuck against by normal weapons or metal elements to cause flammable gasses and materials to ignite. These weapons are also significantly sharper than standard ninja tools, being comparatively sharper than wind jutsu of the same rank.

Conditions to be able to use it: Mastery of Fire + Earth and Ninjutus
Is weak to: Lightning, as Flint is just another type or earth it suffers from the same weaknesses; and water as it can erode away the thin layers of flint that make it sharp, leaving nothing behind.
Neutral to: Fire: The explosion would make fires bigger.
Is strong against: Earth, Flint can slice through it being just as dense as the earth but sharper.; and wind as the flint is far sharper than what wind can be made.
Co-creator: Shinta
Students I passed this custom element on too: ? & ?

_______________


✗ Declined: For starters this has been submitted before by Rikerslade, who is still active, and I can't see any kind of statement he has no intention of resubmitting it. Secondly your explanation lacks quite a lot of sense and is contradictory. I really don't get why you say "using chakra to keep it from crumbling away" and saying "slice them like wind, but same impact as earth" doesn't even make sense. Flint was used a lot by the early humans because they could easily be transformed into spearheads and axes by slicing of chunks in a certain angle. But those were rocks the size of your hand, saying you make a wall out of it, is just weird as how is a wall going to slice? Unless you make it have sharp edges, but that can be done with shape manipulation with the normal earth element. There wouldn't be or barely any difference between getting cut by a sharp earth projectile or flint.

 
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Tosen

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Re: Custom Elements Bureau

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Custom element Japanese name:
Wata

Custom element English name:
Cotton

The element is based on:
Earth + Water + Chakra Control

Facts that prove the element to be possible (in the manga context):
We all know that cotton is used to make a number of textile products that we use and wear on a daily basis such as, clothing(shirts, socks, underwear), towels, bed sheets, robes, tents, fishing nets and even explosives and book bindings. This brings me to my point on how cotton exists in the manga. In the manga we have seen plenty of products that are made from cotton or are partially made from cotton. Most of these things are bath towels, robes, socks, underwear, and even most T-shirts are made from cotton. We have seen Naruto, Sai and Sakura and Yamato use towels and robes when they were at the hot spring when they were out searching for Sasuke. We have seen Naruto in his underwear countless of times as well. We have seen Naruto use bed sheets on his bed. After the Pein arc had ended we see many tents put up for shelter. We have also seen many books such as Jiraiya’s famous Make out Paradise. The binding of the book is made from cotton as all book bindings are made from it. So in essence the cotton industry is alive and well in the manga.

How it works:
The user will send both his Earth and Chakra natures into the ground below and begin to mix them together along with the soil in the ground, which will cause a boll, or protective capsule to grow above the surface of the ground. After the boll or protective capsule grows it will open up releasing a ball of cotton. This is where chakra control steps in. The user will use his chakra and use it to control the ball of cotton however he sees fit; such as, stretching it out to form walls, shields, clones, or fluffy armor to help him in battle.

Usage Examples:
(Wata: Wata Hei) Cotton Style: Cotton Wall
Type: Defense/Supplementary
Rank: A
Range: Short-mid
Chakra: 30
Damage: N/A
Description: The user will slam his hands on the ground and cause a thick yet flexible mass of cotton to form from the ground. As the cotton forms the user begins to stretch it out with chakra control making it into a wall of cotton. The wall of cotton is able to absorb water based jutsus up to A rank and is able to deflect non sharp objects.


(Wata: Wata Nohara) Cotton Style: Cotton Field
Type: Supplementary
Rank: C
Range: Short-Long
Chakra: 15
Damage: N/A
Description: The user will send his chakra throughout the ground and cause cotton balls to form all over the ground, covering the entire area. This jutsu can be used as a catalyst for other cotton jutsus.


(Wata: Wata Bushin) Cotton Style: Cotton Clone
Type: Supplementary
Rank: B
Range: Short
Chakra: 20
Damage: N/A
Description: The user will form a clone of himself out of cotton. The clone is able to use cotton jutsu and when the clone disperses it explodes into hundreds of cotton balls that cover everything within short range of it.


(Wata: Wata Ada) Cotton Style: Cotton Revenge
Type: Offensive
Rank: A
Range: Short-Mid
Chakra: 30
Damage: 60
Description: Using already formed cotton the user will send his chakra into it and make the Tiger>Rabbit>Dragon>Snake hand-seals, which will cause the designated cotton to explode taking out everything within range.


(Wata: Absorbing Kira- Wata Kan`oke) Cotton Style: Absorbing Killer Cotton Coffin
Type: Offensive
Rank: S
Range: Short-Long
Chakra: 40
Damage: 80
Description: After creating a large mass of cotton or using preexisting cotton, the user will have it cover their opponent’s entire body similar to that of Garra’s sand coffin. As they are trapped the cotton using its ability to absorb water will begin draining the opponent of all the water inside of them, causing them to become dehydrated and eventually pass out from the lack of water in their system.
~Can only be used once
~No Cotton jutsus during the next two turns
~No Earth and Water Jutsus during the next turn

Conditions to be able to use it:
Mastery over earth and water is necessary to create the substance of cotton. In addition great chakra control is also of great importance for the manipulation of the cotton to make it into the desired objects of the users desire.

Is weak to:
Fire: Cotton is very flammable making it extremely weak to all fire based attacks.
Wind: Cotton is very light weight making it easy to blow away with wind based attacks.
Void: Void is an empty space making cotton unable to grown making it completely useless.
Dark Release/Release Ability (canon): Being a less tangible element that cotton is, the release ability of the canon dark release is able to over come it.

Is strong against:
Water & Oil: Cotton contains fibers that are 99 percent cellulose which gives it the ability to absorb water and oil.
Ice: Cotton has no freezing point making all ice based attacks useless against it.
Dark Release/Absorption Ability (canon): As cotton is a physically solid substance, Canon Dark Release is unable to absorb it.


Co-creator:
Albel Nox

Students I passed this custom element on too: ?&? N/A

_______________


✗ Declined: I want a more clearer explanation of how you now actually make it as I don't really understand all that boll stuff as if you do that all the time, you died 10 times over before you can do your jutsu. I also want a better explanation of strengths and weaknesses. It says it's strong against ice because it doesn't have a freezing point, but that just means it's strong against cold temperatures. If someone throws an ice spike towards you, the temperature really isn't going to be the thing you should be concerned about. If wind can just blow it away, then explain me what things like earth, metal, wood and also solid ice would do to it? I mean if wind can easily blow it away, I see all those easily go through cotton. So you need to give better reasonings.

 
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