Re: ☯ Dante's Customs
Other CJs
Other CJs
Other CJs
(Raiton: Chidori Raikō Panchi) - Lightning Release: Two Thousand Chidori Current Punch
(Raiton: Sōdai Chidori Raikō Panchi) - Lightning Release: Grand Three Thousand Chidori Current Punch
(Shigure Sōen Ryu) - Shower In Late Autumn
(Disqualo Dageki) - The Shark Blow
(Yarazy No Ame) - Last Minute Rain
(Samedore Ame) - Early Summer Rain
(Shibuki Ame) - Spraying Rain
(Shinotsuku Ame) - Pelting Rain
(Shajiku no Ame) - Axle of Rain
(Yottsu Iregyura Chakra Hēka) - Four Irregular Chakra Swords
(Hēshi Mune Hōmen) - Dying Will Release
(Suiton: Buatsui Monsu-n no Jutsu) - Water Release: Massive Monsoon Technique
(Suiton: Inryōkuken) - Water Release: Gravitational Pull
(Suiton: Zukindama) - Water Release: Pounding Bullets
(Suiton: Unari Shishinami) - Water Release: Roaring Lion Wave
(Suiton Kuchiyose: Mizujū no Hokaku no Jutsu) - Water Release Summoning: Whale Mouth Capture Technique
(Sǐshén Liándāo Yìshù:Kama Erementaru Yueki) - Reaper Scythe Arts: Scythe Elemental Infusion
(Raiton: Chidori Raikō Panchi) - Lightning Release: Two Thousand Chidori Current Punch
Type: Attack
Rank: S
Range: Short - Long
Chakra Cost: 40
Damage Points: 80
Descripton: The user uses chidori nagashi, followed right after chidori. The nagashi charges up the chidori, for an ultimate punch. You can also use it to send a charge in the ground or air making the current reach further than the regular chidori Nagashi. But this attack cuts the users chakra in half, and the user gets only 2 moves next turn because of the nagashi's numbness effect
Note: Can only be taught by Sasuke08
Rank: S
Range: Short - Long
Chakra Cost: 40
Damage Points: 80
Descripton: The user uses chidori nagashi, followed right after chidori. The nagashi charges up the chidori, for an ultimate punch. You can also use it to send a charge in the ground or air making the current reach further than the regular chidori Nagashi. But this attack cuts the users chakra in half, and the user gets only 2 moves next turn because of the nagashi's numbness effect
Note: Can only be taught by Sasuke08
Type: Attack
Rank: S
Range: Short - Long
Chakra Cost: 40
Damage Points: 80
Descripton: The upgraded form of chidori current punch, this technique takes 1 turn to use. This technique sends lightning in the ground, air, if the lightning hits the opponent they can't use more than 1 jutsu next turn, them and whatever else it strikes, and strikes at the opponent with a grand chidori. This chidori cannot be stopped by a S-rank wind technique.
Note: After using this move the user cannot move at all for 1 turn
Note: Can only be taught by Sasuke08
Rank: S
Range: Short - Long
Chakra Cost: 40
Damage Points: 80
Descripton: The upgraded form of chidori current punch, this technique takes 1 turn to use. This technique sends lightning in the ground, air, if the lightning hits the opponent they can't use more than 1 jutsu next turn, them and whatever else it strikes, and strikes at the opponent with a grand chidori. This chidori cannot be stopped by a S-rank wind technique.
Note: After using this move the user cannot move at all for 1 turn
Note: Can only be taught by Sasuke08
Rank: B
Type: Supplementary
Range: Short
Chakra Cost: N/A
Damage Points: N/A
Description: An ancient Japenese sword style in which some say is the most unbeatable style in the world the user picks up thier sword and holds it close to their eyes with one hand as this technique the user needs to be able to use only 1 hand to control the swords movements, the users feet are spread shoulder length apart, this sword style has 7 totally different forms
Note: while in this form the user can use no Gen or Ninjutsu unless used before the technique
Note: Can only be taught by Axle
Note: Only lasts 3 turns
Type: Supplementary
Range: Short
Chakra Cost: N/A
Damage Points: N/A
Description: An ancient Japenese sword style in which some say is the most unbeatable style in the world the user picks up thier sword and holds it close to their eyes with one hand as this technique the user needs to be able to use only 1 hand to control the swords movements, the users feet are spread shoulder length apart, this sword style has 7 totally different forms
Note: while in this form the user can use no Gen or Ninjutsu unless used before the technique
Note: Can only be taught by Axle
Note: Only lasts 3 turns
Rank: A
Type: Offensive
Range: Short
Chakra Cost: 30
Damage Points: N/A
Description: The user concentrates chakra into their blade, and when it comes in contact with another object, the chakra flows out of the sword like a current, and goes into the opponent thus stunning the opponent for 1 turn
Note: Can only be used once per battle
Note: Can only be taught by Axle
Type: Offensive
Range: Short
Chakra Cost: 30
Damage Points: N/A
Description: The user concentrates chakra into their blade, and when it comes in contact with another object, the chakra flows out of the sword like a current, and goes into the opponent thus stunning the opponent for 1 turn
Note: Can only be used once per battle
Note: Can only be taught by Axle
Rank: A
Type : Offense
Range: Short - Mid
Chakra Cost: 30
Damage Points: 60
Description: The user drops their sword with the blade facing toward the enemy, then the user focuses their chakra in their foot, and kicks the sword with incredible power in speed, and as soon as the sword hits the mark, the user is there holding the sword again (the sword causes a distraction giving the user time to rush in toward the opponent)
Note: the user can only use this technique while in Shigure Sōen Ryu
Note: Can only be taught by Axle
Note: Can only be used once per battle
Type : Offense
Range: Short - Mid
Chakra Cost: 30
Damage Points: 60
Description: The user drops their sword with the blade facing toward the enemy, then the user focuses their chakra in their foot, and kicks the sword with incredible power in speed, and as soon as the sword hits the mark, the user is there holding the sword again (the sword causes a distraction giving the user time to rush in toward the opponent)
Note: the user can only use this technique while in Shigure Sōen Ryu
Note: Can only be taught by Axle
Note: Can only be used once per battle
Rank: A
Type: Offense
Range: Short
Chakra Cost: 30
Damage Points: 60
Description: The user rushes in toward the opponent holding the blade with one hand, in the middle a sideways swipe towards the opponents face, the user drops the blade with excellent timing, causing the blade to fall in the user's other hand, for a clean sweep at the opponents mid-section
Note: Can only be used while in Shigure Sōen Ryu
Note: Can only be taught by Axle
Type: Offense
Range: Short
Chakra Cost: 30
Damage Points: 60
Description: The user rushes in toward the opponent holding the blade with one hand, in the middle a sideways swipe towards the opponents face, the user drops the blade with excellent timing, causing the blade to fall in the user's other hand, for a clean sweep at the opponents mid-section
Note: Can only be used while in Shigure Sōen Ryu
Note: Can only be taught by Axle
Rank: A
Type: Defense
Range: Short
Chakra Cost: 30
Damage Points: N/A
Description: The user puts all their chakra in their sword, then strikes the water, causing a giant water splash, this splash causes the opponent not to see the user
Note: Can only be used while in Shigure Sōen Ryu
Note: Can only be taught by Axle
Note: Needs a Water source
Type: Defense
Range: Short
Chakra Cost: 30
Damage Points: N/A
Description: The user puts all their chakra in their sword, then strikes the water, causing a giant water splash, this splash causes the opponent not to see the user
Note: Can only be used while in Shigure Sōen Ryu
Note: Can only be taught by Axle
Note: Needs a Water source
Rank: A
Type: Offensive
Range: Short
Chakra Cost: 30
Damage Points: 60
Description: The user rushes in as if to clash with the opponent, but almost instantly slides down as if playing baseball, and slices the opponents, and leaving the opponent vulnerable to another attack
Note: Can only be used while in Shigure Sōen Ryu
Note: Can only be taught by Axle
Type: Offensive
Range: Short
Chakra Cost: 30
Damage Points: 60
Description: The user rushes in as if to clash with the opponent, but almost instantly slides down as if playing baseball, and slices the opponents, and leaving the opponent vulnerable to another attack
Note: Can only be used while in Shigure Sōen Ryu
Note: Can only be taught by Axle
Rank: B
Type: Offense
Range: Short
Chakra Cost: 25
Damage Points: 40
Description: the user focuses their chakra in their feet,then releases in an instant causing the user to charge towards the opponent like the user was shot out of a cannon,and while charging the user is holding the blade with 2 hands in a thrusting motion, this attacks power is equivalent to one of Tsunade's punches.
Note: The user can only use this technique while in Shigure Sōen Ryu
Note: Can only be taught by Axle
Note: Can only be used 3 times per battle
Type: Offense
Range: Short
Chakra Cost: 25
Damage Points: 40
Description: the user focuses their chakra in their feet,then releases in an instant causing the user to charge towards the opponent like the user was shot out of a cannon,and while charging the user is holding the blade with 2 hands in a thrusting motion, this attacks power is equivalent to one of Tsunade's punches.
Note: The user can only use this technique while in Shigure Sōen Ryu
Note: Can only be taught by Axle
Note: Can only be used 3 times per battle
Rank: S
Type: Offensive
Range: Short - Mid
Chakra Cost: 40
Damage points: 40
Description: The user then focuses pure wind chakra into 4 swords, an extra long sword (about the length of 2 arms) in one hand and 3 short handles of swords in one hand, the user can throw the short swords at very high speeds, they only work with the users chakra. When the chakra is focused in the long blade, a blue aurora is produced around the blade, so that if the opponent tries to block short range, then he will still be cut,unless the opponent focuses wind or lightning chakra in his blade, when focused in the short handles, nothing but a blue aurora is produced from where the blade is supposed to be.
Note: Lasts 3 turns
Note: Can only be used twice per battle
Note: Can only be used by Axle
Type: Offensive
Range: Short - Mid
Chakra Cost: 40
Damage points: 40
Description: The user then focuses pure wind chakra into 4 swords, an extra long sword (about the length of 2 arms) in one hand and 3 short handles of swords in one hand, the user can throw the short swords at very high speeds, they only work with the users chakra. When the chakra is focused in the long blade, a blue aurora is produced around the blade, so that if the opponent tries to block short range, then he will still be cut,unless the opponent focuses wind or lightning chakra in his blade, when focused in the short handles, nothing but a blue aurora is produced from where the blade is supposed to be.
Note: Lasts 3 turns
Note: Can only be used twice per battle
Note: Can only be used by Axle
Rank: Forbidden
Type: Supplementary
Range: Short
Chakra Cost: 50
Damage Points: N/A
Description: The user releases 90% of their remaining chakra into a force known as the user's "Dying Will", the user's 5 senses are pushed to the Max, also it greatly increases the users reaction time dramatically improved ten fold, but this jutsu takes a lot of pressure on the user's body
Note: Can only be used once per battle
Note: Only lasts 3 turns
Note: After using this jutsu is cancelled, the user can only used B and below ranked jutsu
Type: Supplementary
Range: Short
Chakra Cost: 50
Damage Points: N/A
Description: The user releases 90% of their remaining chakra into a force known as the user's "Dying Will", the user's 5 senses are pushed to the Max, also it greatly increases the users reaction time dramatically improved ten fold, but this jutsu takes a lot of pressure on the user's body
Note: Can only be used once per battle
Note: Only lasts 3 turns
Note: After using this jutsu is cancelled, the user can only used B and below ranked jutsu
(Suiton: Buatsui Monsu-n no Jutsu) - Water Release: Massive Monsoon Technique
Type: Supplementary
Rank: A
Range: Short - Long
Chakra Cost: 30
Damage Points: N/A
Description: The user first uses the Dog hand seal and then creates a large rainstorm that stretches many miles. There is so much rain that there is enough water to form water release jutsu.
Note: Can only be used 3 times.
Rank: A
Range: Short - Long
Chakra Cost: 30
Damage Points: N/A
Description: The user first uses the Dog hand seal and then creates a large rainstorm that stretches many miles. There is so much rain that there is enough water to form water release jutsu.
Note: Can only be used 3 times.
Type: Offensive
Rank: B
Range: Mid
Chakra Cost: 25
Damage: N/A
Description: After performing the following Tiger - Dragon hand seal the user creates a powerful Water Release technique that has the ability to draw water towards the user or push it away from him. With this, the user has the ability to churn large whirlpools in the ocean and can even deflect other Water-based ninjutsu. The user can only control up to B-rank Suiton techniques.
Rank: B
Range: Mid
Chakra Cost: 25
Damage: N/A
Description: After performing the following Tiger - Dragon hand seal the user creates a powerful Water Release technique that has the ability to draw water towards the user or push it away from him. With this, the user has the ability to churn large whirlpools in the ocean and can even deflect other Water-based ninjutsu. The user can only control up to B-rank Suiton techniques.
Type: Offensive
Rank: B
Range: Mid
Chakra Cost: 25
Damage Points: 40
Description: After performing the following hand seals Dog - Rabbit - Tiger the user creaes a water style ninjutsu that allows the user to spew multiple water bullets from his mouth. The bullets are somewhat slow, but leave a great impact on whatever they hit or make contact with.
Rank: B
Range: Mid
Chakra Cost: 25
Damage Points: 40
Description: After performing the following hand seals Dog - Rabbit - Tiger the user creaes a water style ninjutsu that allows the user to spew multiple water bullets from his mouth. The bullets are somewhat slow, but leave a great impact on whatever they hit or make contact with.
Type: Offensive
Rank: B
Range: Mid
Chakra Cost: 25
Damage Points: 40
Description: After performing the following Snake - Ox hand seals the use then gathers chakra at his mouth, the user will form the appropriate hand seals and expunge a large blast of water from their mouth. As it flies through the air, the water blast will take the shape of a Lion's head. The blast's impact has shown to be strong enough to shatter rock in multiple pieces.
Rank: B
Range: Mid
Chakra Cost: 25
Damage Points: 40
Description: After performing the following Snake - Ox hand seals the use then gathers chakra at his mouth, the user will form the appropriate hand seals and expunge a large blast of water from their mouth. As it flies through the air, the water blast will take the shape of a Lion's head. The blast's impact has shown to be strong enough to shatter rock in multiple pieces.
Type: Offensive
Rank: A
Range: Short
Chakra Cost: 30
Damage: 60
Description: After the user performs a string of the following hand seals Bird →Monkey → Snake → Ram → Boar the user then creates a prisoning jutsu, which approaches differently, needing a source of water. The user does the hand seals, and places his palms on the ground. A body of water shaped like a whale gets out of the source and swallows the enemy. Then, the "whale" turns into a bubble with the enemy within leaving him stuck for a maximum of 2 turns.
Note: Can only be used 3 times per match.
Rank: A
Range: Short
Chakra Cost: 30
Damage: 60
Description: After the user performs a string of the following hand seals Bird →Monkey → Snake → Ram → Boar the user then creates a prisoning jutsu, which approaches differently, needing a source of water. The user does the hand seals, and places his palms on the ground. A body of water shaped like a whale gets out of the source and swallows the enemy. Then, the "whale" turns into a bubble with the enemy within leaving him stuck for a maximum of 2 turns.
Note: Can only be used 3 times per match.
(Sǐshén Liándāo Yìshù:Kama Erementaru Yueki) - Reaper Scythe Arts: Scythe Elemental Infusion
Type: Supplementary
Rank: A
Range: Short
Chakra Cost: 30 (-15 for ever turn activate)
Damage Points: N/A (+10 to Reaper Scythe Arts Jutsus)
Description: The user will infuse a elemental chakra into their scythe causing a effect onto the scythe depending on the chakra infused.
Katon: The scythe's blade is cover in fire producing a burning effect upon contact.
Suiton: The scythe is cover water, increasing its lenght up to 3 times.
Raiton: The chakra is cover in lighting like how Sasuke blade gets to increase the scythes penetration and to have a numbing effect upon impact.
Doton: The scythe can have its weight either increased (3 times as much) or decreased (3 times as much) to either increase impact or speed, depending on the situation (only one weight change per use, meaning either use this infusion for more weight or less with each use)
Futon: The blade is covered in greenish chakra (like what Danzo does) increaseing its cutting power.
Note: Infusions last 4 turns
Note: Can only be used 4 times a battle.
Note: Can only have one infusion active. With earth infusion, each changing of weight
Rank: A
Range: Short
Chakra Cost: 30 (-15 for ever turn activate)
Damage Points: N/A (+10 to Reaper Scythe Arts Jutsus)
Description: The user will infuse a elemental chakra into their scythe causing a effect onto the scythe depending on the chakra infused.
Katon: The scythe's blade is cover in fire producing a burning effect upon contact.
Suiton: The scythe is cover water, increasing its lenght up to 3 times.
Raiton: The chakra is cover in lighting like how Sasuke blade gets to increase the scythes penetration and to have a numbing effect upon impact.
Doton: The scythe can have its weight either increased (3 times as much) or decreased (3 times as much) to either increase impact or speed, depending on the situation (only one weight change per use, meaning either use this infusion for more weight or less with each use)
Futon: The blade is covered in greenish chakra (like what Danzo does) increaseing its cutting power.
Note: Infusions last 4 turns
Note: Can only be used 4 times a battle.
Note: Can only have one infusion active. With earth infusion, each changing of weight
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