I honestly did forget about BA area lol. You’re on point. “it's more likely you'd be picked for special missions or ability missions if you shown a decent amount of activity in the ninja world beforehand” where’s that written? Is that inside knowledge mods only know that regular players didn’t have until now? If it was mentioned that, missions submitted generally on a basis of regularity; would increase a chance for an ability mission given to a user. What would you think would happen then? Because that’s HUGE!
Battles do give a player invaluable experience to learning the game’s mechanics. Shit, am very much a product of it. I don’t repeat my mistakes and slowly am mastering the game. Furthermore, there’s a catch tho, battles that are official take time and generate partially subpar to the spamming Rn. Yes getting abilities you don’t know how to use vs not having them, I’d take the latter. Why? Because by the time you learn how to use them, you’d be even more superior to who hadn’t gotten them and now is learning how to use them. Even then, it depends on the person, some people get the game faster than others while some (me), try to subjectively attack the system logically only to fail Lmaooo
Edit: also please reply to training lol
It's not really insider knowledge or anything, it's just the way you'd expect most people to look at any allocation of resources in my opinion. If you're going out of your way to create something unique and interesting you wouldn't want your effort to go to waste, so you'll be most likely to pick someone you think it's not wasted on. Often the person creating the task is hopeful it will be completed, regardless of success or failure they'd still want the challenge to be taken.
In regards to the time it takes to complete official battles, it can certainly vary depending on who your opponent is and what rule set you're using, a few months back we started trialling a system for battles more akin to the ninja sparring you see in the canon series, think chunin exam fights or the kakashi vs obito childhood fight. This system removes for the most part things like quoting and technicalities in favour of just going for it, conducting the fight completely from start to finish (roughly around 10-14 fight posts) then you submit the fight to a sensei or mod, ideally a sensei, they will grade it like a battle test and determine a winner. Then you can submit the completed fight for kumi. That process can be quite speedy, provided you're fighting someone who replies expediently.
I will draft up some official rules for that system of fighting as soon as I have the free time to do so, cause I've been meaning to for a while and I think some people don't know it exists, those who don't frequent discord much for example. That method can help you practice combinations and get some potentially useful insight from an experienced sensei or mod while earning kumi, which would be the best m