[KG] Sage Transformation

Howard

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Yo so, it seems you want to do this the roleplay way but I feel like for a new person it'll be better to just shoot the shit above game so I can explain things to you more easily. First off, Sage Transformation is an ability similar in regards to Sage Mode, this is reinforced by the fact that the natural energy related to Sage Mode also has mutagenic or transformative properties. Look at Jiraiya, and how he gains warts and toad-like features as well as Mitsuki who gains a cyan chakra cloak and other minor transformations ergo his single horn, and skin hue changing. There are other examples for the various forms of Sage Mode in our roleplay as well, as each contract variation permits animalistic transformations.

However, where Sage Mode is an active and conscious choice from the user, where the user must draw in natural energy through meditation or reflection, Sage Transformation is not. Sage Transformation is sort of like a gene-switch that is turned on for members of Jugo's Clan which isn't turned on for normal humans or shinobi in the Naruto Universe. Two examples of this are Jugo from Shippuden who was unable to control his abilities relying on his anger and rage to coax his abilities along the second example of this is Mitsuki from Boruto, who can only access his latent Sage Transformation abilities subconsciously through the use of Sage Mode again showing how closely linked the two are to one another. This means that your biographies body passively draws in ambient natural energy, and due to an enzyme your biographies body produces it doesn't need to worry about turning to stone as a failed Sage Mode user would.

So, when roleplaying you can imagine it like a gate, since your biographies chakra network is a set of gates. You are able to through emotions, and force of will open and close that gate allowing more or less natural energy to enter into your body. This means you gain an intuitive control over the transformations you undergo enabling you to at least have a basic level of influence over your bodily changes. This grows more intuitive the more training you undergo eventually leading to the ability to basically control every facet of your body from size, shape, durability, speed, strength, appearance even granting abilities like flight or high-speed movement.

You good so far, anything you'd like to go over or you don't understand yet?​
 
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I understand. So the difference is, that Sage Mode is an option, that is consciously turned on by the user, and Sage Transformation is activated by your Chakra and genes responding to your emotions. I have one question though; can I master Sage Transformation, to where it is a conscious option, like Sage Mode? Thanks for teaching me.:yay:
 

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You're correct, that's the gist of it, and you can. You are able to roleplay it as if you have complete control over it since you can choose what techniques to use, and how to use them. I was just explaining it from a Naruto series standpoint. You can also have Sage Transformation and Sage Mode on the same biography if you want to. This supports a dynamic that permits an insane level of control over natural energy. I personally have that combination, and I feel it's a highly compatible combination with the potential to make various custom abilities. I've just been too lazy, or too busy with other ideas to delve into the potential it truly has.

We'll move onto the first technique, remember to ask me questions if you have them, or concerns if you misunderstand anything. Anyway first is the basic Sage Transformation technique, which is a versatile ability and has the potential for new roleplayers to use in various useful ways. Through your passive connection to the natural energy you draw into your body you are able to augment your physical form through minor or moderate transformations. These types of transformations range in complexity from things as simple as gaining claws, fangs, spikes, protective plates, or other growths to more extensive transformations like enlarging your arms, legs, or body similar to an Akimichi.

Keep in mind this can be a defensive technique so you can use this defensively to parry, or absorb the damage from certain incoming techniques for example taijutsu or solid or liquid-based techniques increasing your physical durability comparable to the rank of transformation you undergo. For this I want you to show me you understand how to use it by having your biography undergo three distinct and different transformations. This way I can see that you get what it can be used for, or to do and have a level of creativity to make it at least somewhat useful.

(Senninka) - Sage Transformation
Type: Supplementary/Offensive/Defensive
Rank: C-A
Range: Short
Chakra: 15-30
Damage: 30-60
Description: Sage Transformation is an ability wielded by Jūgo's clan, which increases their physical abilities and allows their bodies to perform various shape-shifting feats due to their innate ability to passively absorb natural energy. It is a multifaceted ability that permits them to achieve feats ranging from creating various weapon-like appendages to altering their body structure, as well as a general increase in their physical capabilities. In the experiments created by Orochimaru, this ability is referred to as "Cursed Seal Transformation" (Juinka). The transformation can be used countless times in battle and sustained while the user has enough chakra to do so. The damage the technique can produce is proportionate to the body part altered and the way it was altered. This technique enables the user to produce melee attacks or defenses through the alteration of his body. When utilized by Mitsuki, he gains a cyan chakra shroud that forms into ethereal snakes around his body to aid in his attack range, and he grows out a single horn from his forehead.
Note: Only useable by Sage Transformation bios.​
 
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Below I will put Nezuko transforming and using Sage Transformation, to make a signature move. After your approval of this move, I'll post the next one.

Nezuko strained, her veins pulsing. She pushed her Chakra through her body, allowing the Nature Energy to flow through as well. She expanded and hardened her left arm, then shoved into the ground. She grunted loudly, pushing down still, keeping the flow of Nature Energy constant. As she pushed more, a rip appeared in the ground about four meters in front of her. The crack grew bigger until a giant, spike like appendage burst form the ground. Still pushing, Nezuko made 4 more spikes burst from the ground. The spikes stood about 15 meters tall and about 1 meter wide. Nezuko pulled her hand back up from underneath the Earth, and fell backwards, tired from pushing so hard.
(Senninka) - Sage Transformation
Type: Supplementary/Offensive/Defensive
Rank: C-A
Range: Short
Chakra: 15-30
Damage: 30-60
Description: Sage Transformation is an ability wielded by Jūgo's clan, which increases their physical abilities and allows their bodies to perform various shape-shifting feats due to their innate ability to passively absorb natural energy. It is a multifaceted ability that permits them to achieve feats ranging from creating various weapon-like appendages to altering their body structure, as well as a general increase in their physical capabilities. In the experiments created by Orochimaru, this ability is referred to as "Cursed Seal Transformation" (Juinka). The transformation can be used countless times in battle and sustained while the user has enough chakra to do so. The damage the technique can produce is proportionate to the body part altered and the way it was altered. This technique enables the user to produce melee attacks or defenses through the alteration of his body. When utilized by Mitsuki, he gains a cyan chakra shroud that forms into ethereal snakes around his body to aid in his attack range, and he grows out a single horn from his forehead.
Note: Only useable by Sage Transformation bios.
 
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You're overreaching with the level of ability this technique has. The beginning was fine, using it to increase the size of your arm and attacking with tearing or ripping motions is perfectly doable with Sage Transformation. However, sending portions of your body through the ground and producing massive constructs, in this case, a long-range attack is far too much.

Most transformations are confined to the body and have a short-range attack radius.

So, more like producing spikes, or plates on your arm and punching something or someone to deal damage.

Try again, this time pretend as if I've just had my biography aim a palm-strike for your biographies chest.

Use a transformation to defend against this technique specifically.

(Asshō) - Pressure Palm
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user strikes their opponent with a downwards thrust striking them to the floor.​
 
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Hahaha, sorry okay. I'll do a different move this time.

As the strike came towards Nezuko, she activated her Sage Transformation. As Sado's palm was aimed for her chest, she created spikes from her chest, stopping the man's hand, only a few inches away from her chest. As his hand was now stuck, she jumped forward, releasing the spikes and now focusing the Sage Transformation on her leg. She expanded and hardened her leg, and kicked Sado on the side of his head.
(Senninka) - Sage Transformation
Type: Supplementary/Offensive/Defensive
Rank: C-A
Range: Short
Chakra: 15-30
Damage: 30-60
Description: Sage Transformation is an ability wielded by Jūgo's clan, which increases their physical abilities and allows their bodies to perform various shape-shifting feats due to their innate ability to passively absorb natural energy. It is a multifaceted ability that permits them to achieve feats ranging from creating various weapon-like appendages to altering their body structure, as well as a general increase in their physical capabilities. In the experiments created by Orochimaru, this ability is referred to as "Cursed Seal Transformation" (Juinka). The transformation can be used countless times in battle and sustained while the user has enough chakra to do so. The damage the technique can produce is proportionate to the body part altered and the way it was altered. This technique enables the user to produce melee attacks or defenses through the alteration of his body. When utilized by Mitsuki, he gains a cyan chakra shroud that forms into ethereal snakes around his body to aid in his attack range, and he grows out a single horn from his forehead.
Note: Only useable by Sage Transformation bios.
 

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Nezuko ran towards Sado, Sage Transformation still going, and punched him straight in the chest. He went flying a few meters backwards. As he flew backwards, Nezuko extended her arm out to grab him while he was still flying. She pulled him in, and activated her Sage Transformation in her head. She made a big, thick plate on her head, and slammed it into Sado's own head.
(Senninka) - Sage Transformation
Type: Supplementary/Offensive/Defensive
Rank: C-A
Range: Short
Chakra: 15-30
Damage: 30-60
Description: Sage Transformation is an ability wielded by Jūgo's clan, which increases their physical abilities and allows their bodies to perform various shape-shifting feats due to their innate ability to passively absorb natural energy. It is a multifaceted ability that permits them to achieve feats ranging from creating various weapon-like appendages to altering their body structure, as well as a general increase in their physical capabilities. In the experiments created by Orochimaru, this ability is referred to as "Cursed Seal Transformation" (Juinka). The transformation can be used countless times in battle and sustained while the user has enough chakra to do so. The damage the technique can produce is proportionate to the body part altered and the way it was altered. This technique enables the user to produce melee attacks or defenses through the alteration of his body. When utilized by Mitsuki, he gains a cyan chakra shroud that forms into ethereal snakes around his body to aid in his attack range, and he grows out a single horn from his forehead.
Note: Only useable by Sage Transformation bios.
 

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You don't have to keep mentioning that you "activate" your Sage Transformation.

It's just something you can do at will. Anyway is there anything you want to ask, or that confuses you before we move on?
 
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A rather basic technique however it shows you that you're able to make non-organic constructs out of organic matter. Meaning you are able to create a piston inside your body and use it to increase the force of a punch. You can use this alongside taijutsu, able to compound damage especially if you can land the attack. It doesn't have many uses at high-level, combat, but can be fun, or useful for low-level spars and such. It also can show you the types of things you can build into Sage Transformation custom techniques.

(Kassokuken) - Living Wall Fist
Type: Offensive
Rank: C
Range: Short
Chakra: 15
Damage: 30
Description: While using his Sage Transformation ability, the user can alter his arm into a piston like appendage that he uses to increase the power of his punches.

Pretend like you're using it in combat against my biography and try to combine it with a chakra-less taijutsu technique.

If you have any questions or concerns ask them.​
 
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Nezuko leaped at Sado, then punching him in the chest with her piston fist, causing him to fly backwards. She ran to get behind him as he was still flying through the air, and then slammed her piston fist into his back, driving him into the ground.
(Kassokuken) - Living Wall Fist
Type: Offensive
Rank: C
Range: Short
Chakra: 15
Damage: 30
Description: While using his Sage Transformation ability, the user can alter his arm into a piston like appendage that he uses to increase the power of his punches.
@Howard
 
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Alright, next.

This one has little practicality due to how old it is. Its an extension of the basic Sage Transformation ability were you create spikes that augment taijutsu damage, causing ripping and tearing damage alongside blunt force. You'll find there are a lot of better ways to augment your taijutsu and when we get to them I'll show you how best to use them. For now though roleplay out the use of the technique and ask any questions or concerns you may have.
(Gosunkugi) - Living Spikes
Type: Supplementary
Rank: C
Range: Short
Chakra: 15 (+10 for an additional turn)
Damage: N/A (+10 to a Taijutsu movement)
Description: Via their Sage Transformation ability, the user can alter their body part covering a limb or appendage in dozens of three inch spike like bumps. The spikes themselves are very hard, and stiff enough to pierce regular unaltered human flesh. These spikes can therefor pierce flesh and cause additional lacerations and rather deep wounds nothing life threatening but enough to cause a decent amount of excess pain along with a taijutsu movement. These spikes can not exceed three inches and there can be no more then thirty small spike like growths.
Note: Can be used thrice.
Note: The spikes can last two turns but deplete chakra to be sustained.
Note: Courtesy of Howard
 

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Alright, next.

This one has little practicality due to how old it is. Its an extension of the basic Sage Transformation ability were you create spikes that augment taijutsu damage, causing ripping and tearing damage alongside blunt force. You'll find there are a lot of better ways to augment your taijutsu and when we get to them I'll show you how best to use them. For now though roleplay out the use of the technique and ask any questions or concerns you may have.
(Gosunkugi) - Living Spikes
Type: Supplementary
Rank: C
Range: Short
Chakra: 15 (+10 for an additional turn)
Damage: N/A (+10 to a Taijutsu movement)
Description: Via their Sage Transformation ability, the user can alter their body part covering a limb or appendage in dozens of three inch spike like bumps. The spikes themselves are very hard, and stiff enough to pierce regular unaltered human flesh. These spikes can therefor pierce flesh and cause additional lacerations and rather deep wounds nothing life threatening but enough to cause a decent amount of excess pain along with a taijutsu movement. These spikes can not exceed three inches and there can be no more then thirty small spike like growths.
Note: Can be used thrice.
Note: The spikes can last two turns but deplete chakra to be sustained.
Note: Courtesy of Howard
Nezuko's armed popped with the spikes. She looked on in amazement, at the abilities of Sage Transformation. As practice she charged towards Sado, aiming for an uppercut. As her fist went up, it ripped all along his chest and neck, doing possibly fatal wounds.
(Gosunkugi) - Living Spikes
Type: Supplementary
Rank: C
Range: Short
Chakra: 15 (+10 for an additional turn)
Damage: N/A (+10 to a Taijutsu movement)
Description: Via their Sage Transformation ability, the user can alter their body part covering a limb or appendage in dozens of three inch spike like bumps. The spikes themselves are very hard, and stiff enough to pierce regular unaltered human flesh. These spikes can therefor pierce flesh and cause additional lacerations and rather deep wounds nothing life threatening but enough to cause a decent amount of excess pain along with a taijutsu movement. These spikes can not exceed three inches and there can be no more then thirty small spike like growths.
Note: Can be used thrice.
Note: The spikes can last two turns but deplete chakra to be sustained.
Note: Courtesy of Howard

@Howard
 

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Kind of put me in an rp mood. If you don't get enough information from this feel free to ask me OOC as well.
Sado seemed to take the strike without any real damage being done.

Good but when you use it try to pair it with taijutsu. It's meant to augment damage, for example, a simple slap or a punch can be increased to a lacerating strike that can tear and rupture flesh. A stomp can be made into a more lethal piercing strike. Most of the Sage Transformation abilities go well with taijutsu or physical combat this is an example of that granted it's a weak example.

Here watch this.


His Yang specialty and hearty, durable body saw to him taking no damage. After allowing the ally to get out some needed frustration and anger, he would feign a kick toward the Sage Transformation user's upper body.
This motion was quick and performed with his left leg. However, he would abruptly redirect the momentum as he slammed the strike down in a stomping motion near Nezuko's foot. As he acted out this showy motion he added spikes to his foot and leg allowing the foot to puncture into the ground.
It didn't hit Nezuko and was in no way meant to but created a visible crack in the ground showing the power that the strike held. On top of the cracking ground, several holes were formed in the ground around Sado's foot. It was just a demonstration really.

( Heru Tenma Zetsumei Nigiri ) - Hell Demon Death Grip
Type: Offensive
Rank: A
Range: Short
Chakra cost: N/A
Damage points: 60 ( +10 Living Spikes ) = 70
Description: The user begins by feigning a kick and then redirecting the momentum of the kick into a powerful stomp that pins the target by the ankle. Then, putting more weight on the leg that is pinning the target, the user jerks forwards before delivering a bone-shattering punch aimed to slam them into the ground.
(Gosunkugi) - Living Spikes
Type: Supplementary
Rank: C
Range: Short
Chakra: 15 (+10 for an additional turn)
Damage: N/A (+10 to a Taijutsu movement)
Description: Via their Sage Transformation ability, the user can alter their body part covering a limb or appendage in dozens of three inch spike like bumps. The spikes themselves are very hard, and stiff enough to pierce regular unaltered human flesh. These spikes can therefor pierce flesh and cause additional lacerations and rather deep wounds nothing life threatening but enough to cause a decent amount of excess pain along with a taijutsu movement. These spikes can not exceed three inches and there can be no more then thirty small spike like growths.
Note: Can be used thrice.
Note: The spikes can last two turns but deplete chakra to be sustained.
Note: Courtesy of Howard
Anyway moving on. The next one is really good for evasion or bursts of movement. By creating boosters on your body you can increase the speed and power at which you jump. This is great for redirecting momentum or changing direction while in mid-air but cannot be used for sustained flight. You can use this to avoid various types of techniques including physical combat, line of sight or straight-line attacks as well as many direct methods of attack. It also cements the basis for future abilities that you'll learn. The use of the boosters allows for force, and power to be created from minor, or no movement. Here, try to use it to avoid this next attack.
(Senninka: Funsha no Tobikomi) - Sage Transformation: Jet Booster Jump
Type: Supplementary
Rank: B
Range: Short-Long
Chakra: 20
Damage: N/A
Description: The user reates many jet-like appendages on his back to create a powerful blast which he can use to dash forward at great speed. If used mid air, the user can sustain some control over his "flight". The technique however is only good for a burst of speed and cannot be sustained for flight for example.
Sado would turn his body in a direct way showing that he was about to attack Nezuko and he wanted her to avoid using the technique he explained. He would tilt his lower-body as he threw his weight into a forward punch aimed directly for her midsection. He wanted her to avoid it, so he made it slow and showy.
This gave her a chance to use her Sage Transformation abilities to evade by jumping around, to the left or right or over his attack nullifying it. He watched her closely pulling the punch so that it would never really make contact if she didn't evade properly.

( Assai Kuma Kobushi ) - Crushing Bear Fist
Type: Offensive
Rank: B
Range: Short
Chakra cost: N/A
Damage points: 40
Description: By snapping one leg backwards and using the resulting torque to push their body forwards and increase the force of their strike the user is able to deliver a devastating superman punch to their target.
 

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Nezuko quickly sped out of the way with her boost of speed. When she landed she looked back at Sado. "Not bad eh?" She walked back towards him for her next move to learn.
(Senninka: Funsha no Tobikomi) - Sage Transformation: Jet Booster Jump
Type: Supplementary
Rank: B
Range: Short-Long
Chakra: 20
Damage: N/A
Description: The user reates many jet-like appendages on his back to create a powerful blast which he can use to dash forward at great speed. If used mid air, the user can sustain some control over his "flight". The technique however is only good for a burst of speed and cannot be sustained for flight for example.
@Howard
 

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(Senninka: Funsha Atooshi) - Sage Transformation: Jet Booster Boost
Type: Supplementary
Rank: B
Range: Short
Chakra: 20
Damage: N/A ( +40 to a physical move )
Description: The user will manifest jet like appendages from his body to boost the damage of a punch, kick or other taijutsu related move by triggering them in the right point and adding more power to his attack. It can also be used supplementary to, for example, increase his strength to throw an ally or a projectile or to help defend from a technique by putting more strength behind a defensive move. Beyond a damage boost, the speed of whichever move is used in conjunction with it is greatly increased.
You're doing great, you have a good amount of control over your abilities. Next, we're going to take that property that you just learned about using bursts of chakra to create force, momentum and speed and apply it directly to taijutsu or physical-based movement. Just like what you just did you are able to create boosters on your appendages like your arms or legs.

Through the use of a condensed and pressurized jet of chakra you are able to increase the force and weight behind a technique. Do you know Earth Release yet? This is a great thing to combo with Super Added Weight Rock to gain an intense boost to damage output. This is a good combination because the weight from Super Added Weight Rock can be held for an extended period of time. I'll give you an example so watch me very closely.


(Doton: Chō Kajūgan no Jutsu) - Earth Release: Super Added Weight Rock Technique
Type: Offensive
Rank: S
Range: Short
Chakra: 40
Damage: N/A (+40 if used to add damage)
Description: A more advanced version of the Earth Release: Added Weight Rock Technique, in which the user drastically increases the weight of any object in direct physical contact, but to a much greater extent than that of the original ability. This technique can increase the weight of a target up to 100 times. Under certain circumstances, the technique can be used to increase the force behind attacks.
Note: The weight change lasts 2 turns or until countered.
Sado spoke a bit more into this portion of the training. It seemed they had gotten over the basic stuff and were moving into heavier and more useful things. At least in his opinion. He would begin by increasing the weight of his left arm exponentially pausing for a moment as he lifted his hand and arm up against the force of gravity.
After a moment he would create a booster upon his left arm as he concentrated chakra through it in one quick burst. He was obviously watching his breathing intently as to show the student how best to apply what he was teaching. This was a favorite combination of his, it usually had a two-turn setup.
With an incredible amount of force, Sado would slam his arm and hand down upon the ground performing several one-knuckle punches toward the hard ground. The succession in which he did this would make it seem like one strike but in truth, to trained eyes, he would have hit about three times in a split second. The earth cracked and buckled below the weight and force of the blow. It was basically the epitome of what could be done by a Sage Transformation user via taijutsu based combat.

I want you to do a similar combination. You are able to use the basic Sage Transformation ability if you do not have access to high-level taijutsu augmenting that with the Jet Booster Boost will give you a considerable power increase. The effects of that are just as devastating as this can be in all honesty. This way you get to learn the ability and how to apply it in combat directly alongside other abilities of a similar type. If you don't yet have access to Earth Release, you are free to just use the Jet Booster Boost technique as is.

Give it a shot.


(Senninka: Funsha Atooshi) - Sage Transformation: Jet Booster Boost
Type: Supplementary
Rank: B
Range: Short
Chakra: 20
Damage: N/A ( +40 to a physical move )
Description: The user will manifest jet like appendages from his body to boost the damage of a punch, kick or other taijutsu related move by triggering them in the right point and adding more power to his attack. It can also be used supplementary to, for example, increase his strength to throw an ally or a projectile or to help defend from a technique by putting more strength behind a defensive move. Beyond a damage boost, the speed of whichever move is used in conjunction with it is greatly increased.
( Hitonare Za Tora ) - Taming the Tiger
Type: Offensive
Rank: S
Range: Short
Chakra cost: N/A
Damage points: 80 ( +40 Added Weight ) ( +40 Booster Boost ) = 160
Description: A technique that focuses on overwhelming power and precision. Through careful breathing this technique allows the user to deliver several one knuckle punches in quick succession, each and every one striking the exact same spot on the target with devastating effect. This attack is capable of breaking through most conventional defenses.
It was a really devastating attack for being taijutsu in nature.​
 

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Nezuko watched as Sado showed off his display of power, destroying the earth with ease. She tried next, raising her arm, and transforming it.
Type: Supplementary/Offensive/Defensive
Rank: C-A
Range: Short
Chakra: 15-30
Damage: 30-60
Description: Sage Transformation is an ability wielded by Jūgo's clan, which increases their physical abilities and allows their bodies to perform various shape-shifting feats due to their innate ability to passively absorb natural energy. It is a multifaceted ability that permits them to achieve feats ranging from creating various weapon-like appendages to altering their body structure, as well as a general increase in their physical capabilities. In the experiments created by Orochimaru, this ability is referred to as "Cursed Seal Transformation" (Juinka). The transformation can be used countless times in battle and sustained while the user has enough chakra to do so. The damage the technique can produce is proportionate to the body part altered and the way it was altered. This technique enables the user to produce melee attacks or defenses through the alteration of his body. When utilized by Mitsuki, he gains a cyan chakra shroud that forms into ethereal snakes around his body to aid in his attack range, and he grows out a single horn from his forehead.
Note: Only useable by Sage Transformation bios.
She then released a massive boost from the rockets on her arm, slamming her fist, straight into the ground, crakcking and shattering it. When she was done she looked up at Sado and wiped her brow. "Phew, that was not as easy as I thought it was. Still nailed it though, right?"
@Howard
 

Howard

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Breaking rp, bit tired but want to keep teaching.
You're fine. I suggest denoting your boosts though if you use it in any fight. That way people aren't able to quote you or say you didn't post the techniques or the buffs properly. I don't know if you know the buffing rules but you can have any two buffs added to a technique, passive and active, active and active or passive and passive. Additionally anytime you debuff an opponent you can only have one buff active.

The following explains it further. If you want to buff your techniques often I suggest reading through it.
¤ Boosting Rules ¤

In the Past, Damage Boosting Rules were made so that you could only use 1 Passive Boost and 1 Active boost at any time. You could also not boost any Jutsu if you forced a Debuff to the opponent. This has changed slightly now: You can have up to 2 Boosts applied at any time (Active and Passive, 2 Active or 2 Passive Boosts) and you can only have 1 Damage Boost of any kind added when you Debuff an opponent by any level.

Example:​
• Leg Weights (Active Boost) and Sage Mode being activated (Active Boost)​
• Cali Swordsmen Swords (passive) and Curse Mark (Active)​

You can have One Specialty Speed Boost and One Jutsu Speed Boost applied at any time. Specialty Speed boosts refer to speed boosts granted from a Specialty (Primary, Apex or CFS related ones) and Jutsu Speed Boosts are any that come from a Jutsu, Mode, or Artifact. Its named due to the fact that all of these are in Jutsu form.

Anyway, this next one works on a similar principle to boost the strength of physical techniques. However, it works through stretching and snapping motions. Sage Transformation users can extend their bodies, and from the elastic nature of their tendons, bones, and flesh create whipping like motions or attacks. It also allows you to increase the range of a lot of Short-range taijutsu up to Mid-range. You can also use this evasively to move out of the way of techniques by grasping for something like the ground and pulling yourself out of the way of the incoming technique.

(Senninka: Nigiru Kyojin) - Sage Transformation: Grasping Giant
Type: Supplementary/Offensive
Rank: B
Range: Short-Mid
Chakra: 20
Damage: N/A (+40 when used with Taijutsu)
Description: A pretty basic technique a Jūgo clan member simply changes the elasticity of their arms or legs while attacking allowing them to extend a blow much farther then it could ever hope to naturally go. This could be used to augment taijutsu increasing the range of a technique while also increasing or augmenting the damage it deals. To do this the Jūgo clan member must put excess muscle and force into the attack using snapping and stretching motions to gain the extra momentum to extend their reach and power. Due to them extending their limbs over long distances they put them-self in an awkward position the farther they do so the more danger they put them-self in. It may take only a few moments to extend and retract a limb but those few moments are moments in which they are left in an awkward position where their limbs are stretched far away from their body. These could be adjusted in whipping motions to continue attacking to offset this slight disadvantage.
This can also be used to create and control momentum when in mid air by controlling the way their arms or legs retract. It can also be used to grab onto things such as allies opponents or objects to pull them to them or have them pull them-self to the other person by controlling the way their limbs retract.
Note: Can be used four times per battle
Note: Courtesy of Howard

For this one, I'd like you to do two things.

First I want you to use it in a taijutsu or physical-based combination.

Second I want you to use it to evade an incoming technique.

Pretend I threw

(Fūton: Shinkūken) - Wind Release: Shock Blade
Type: Offensive
Rank: B
Range: Short-Mid
Chakra: 20
Damage: 40
Description: The user swings their blade and a gust of wind is released in the arc that it was swung in. The technique is strong enough to stop projectiles that are thrown at the user.

At your biography and use Grasping Giant to evade.​
 
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