[KG] Sage Transformation

BoiNez

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As the blade of wind came rushing at Nezuko, she elongated her arm all the way out to the side, and grabbed a rock. Pulling her self out of the way just in time, she instantly shot her other arm and grabbed onto Sado.
(Senninka: Nigiru Kyojin) - Sage Transformation: Grasping Giant
Type: Supplementary/Offensive
Rank: B
Range: Short-Mid
Chakra: 20
Damage: N/A (+40 when used with Taijutsu)
Description: A pretty basic technique a Jūgo clan member simply changes the elasticity of their arms or legs while attacking allowing them to extend a blow much farther then it could ever hope to naturally go. This could be used to augment taijutsu increasing the range of a technique while also increasing or augmenting the damage it deals. To do this the Jūgo clan member must put excess muscle and force into the attack using snapping and stretching motions to gain the extra momentum to extend their reach and power. Due to them extending their limbs over long distances they put them-self in an awkward position the farther they do so the more danger they put them-self in. It may take only a few moments to extend and retract a limb but those few moments are moments in which they are left in an awkward position where their limbs are stretched far away from their body. These could be adjusted in whipping motions to continue attacking to offset this slight disadvantage.
This can also be used to create and control momentum when in mid air by controlling the way their arms or legs retract. It can also be used to grab onto things such as allies opponents or objects to pull them to them or have them pull them-self to the other person by controlling the way their limbs retract.
Note: Can be used four times per battle
Note: Courtesy of Howard
As she flew towards him, she transformed her fist, forming a psiton to increase her punching power greatly. Right before she brought her fist to his stomach, spikes erupted from wrist and tearing into Sado's flesh.
(Gosunkugi) - Living Spikes
Type: Supplementary
Rank: C
Range: Short
Chakra: 15 (+10 for an additional turn)
Damage: N/A (+10 to a Taijutsu movement)
Description: Via their Sage Transformation ability, the user can alter their body part covering a limb or appendage in dozens of three inch spike like bumps. The spikes themselves are very hard, and stiff enough to pierce regular unaltered human flesh. These spikes can therefor pierce flesh and cause additional lacerations and rather deep wounds nothing life threatening but enough to cause a decent amount of excess pain along with a taijutsu movement. These spikes can not exceed three inches and there can be no more then thirty small spike like growths.
Note: Can be used thrice.
Note: The spikes can last two turns but deplete chakra to be sustained.
Note: Courtesy of Howard
(Kassokuken) - Living Wall Fist
Type: Offensive
Rank: C
Range: Short
Chakra: 15
Damage: 30
Description: While using his Sage Transformation ability, the user can alter his arm into a piston like appendage that he uses to increase the power of his punches.
@Howard
 
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Howard

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Alright, next.

(Saibō Kyūin) - Cellular Regeneration Absorption
Type:
Offensive/Supplementary
Rank: B-S
Range: Short
Chakra: 20-40
Damage: N/A (can heal 40-80 damage)
Description: While in a transformed state, the user extends a needle-like protuberance from their body, then injects it into a target so as to begin siphoning chakra off the individual on the receiving end. And beyond chakra, the needle-like structure enables the acquisition of selected organs or flesh; thereafter, healing their own body. This allows the user to recover from substantial bodily damage and when paired alongside a more potent sage transformation move (e.g., Complete Sage Transformation) it can allow them to survive injuries that would ordinarily be fatal. That being said, this method of healing isn't on par with fields like medical ninjutsu and merely repurposes the organs, flesh, bones, muscles, etc., all of which are derived from the target's body. Ergo, the user is obliged to intake the same things that they intend to heal with regards to their own body. Also, the use of this move is able to reverse the resulting side effect from its counterpart, Cellular Regeneration Ejection.
Note: Only useable thrice per battle, with S-rank useable once.

You are able to steal flesh, bone, blood, chakra, organs and other body parts from others. This can be used to heal yourself by repurposing and using those aforementioned substances to replace what you may have lost through damage. For example, if you sustain damage to a lung, you can use the above technique on another person if they're restrained or allow it to happen to steal one of their lungs. This works for most organs however it will be extremely difficult to use in battle. You can use it on NPCs in the NW though. It can also reverse the effects of Cellular Regeneration Ejection. Another technique you'll learn later.

Any questions, or concerns or anything you don't understand?​
 
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BoiNez

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OOC: No, I am fine. I understand everything thus far.

Nezuko decided to try this move. She walked up to Sado, and stabbed the needle directly into his leg. The needle pulsed and she started to feel the eefects. "Huh! This is pretty cool." She looked up at Sado, "Waht next?"
(Saibō Kyūin) - Cellular Regeneration Absorption
Type:
Offensive/Supplementary
Rank: B-S
Range: Short
Chakra: 20-40
Damage: N/A (can heal 40-80 damage)
Description: While in a transformed state, the user extends a needle-like protuberance from their body, then injects it into a target so as to begin siphoning chakra off the individual on the receiving end. And beyond chakra, the needle-like structure enables the acquisition of selected organs or flesh; thereafter, healing their own body. This allows the user to recover from substantial bodily damage and when paired alongside a more potent sage transformation move (e.g., Complete Sage Transformation) it can allow them to survive injuries that would ordinarily be fatal. That being said, this method of healing isn't on par with fields like medical ninjutsu and merely repurposes the organs, flesh, bones, muscles, etc., all of which are derived from the target's body. Ergo, the user is obliged to intake the same things that they intend to heal with regards to their own body. Also, the use of this move is able to reverse the resulting side effect from its counterpart, Cellular Regeneration Ejection.
Note: Only useable thrice per battle, with S-rank useable once.

@Howard
 

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Back to something simple.

(Kassokuken: Isshiki) - Living Wall Fist: Style One
Type: Offensive
Rank: A
Range: Short
Chakra: 30
Damage: 60
Description: The user uses his transformation abilities on one of his fists to produce bigger arm and fist. He will then grow jet booster-like appendages directed backwards which can then be trigger and used to increase his attacking and throwing power. Basically, this is a more powerful version of Piston Fist, with the combination of the Jet Booster Jump.

Basically you just alter your arm and fist making them bigger than use boosters to hit hard.

Nothing too useful or confusing about it.
 

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Nezuko stood 2 meters away from Sado. She aimed her fist, pulled back and let loose. Her fist grew instantly, and developed boosters. It slammed into him, causing shockwaves to emanate.
(Kassokuken: Isshiki) - Living Wall Fist: Style One
Type: Offensive
Rank: A
Range: Short
Chakra: 30
Damage: 60
Description: The user uses his transformation abilities on one of his fists to produce bigger arm and fist. He will then grow jet booster-like appendages directed backwards which can then be trigger and used to increase his attacking and throwing power. Basically, this is a more powerful version of Piston Fist, with the combination of the Jet Booster Jump.
 
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Moving on.
(Senninka: Funsha no Bakuhatsu) - Sage Transformation: Jet Booster Blast
Type: Offensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: A Jūgo clan member uses their Sage Transformation abilities on one of their arms to produce a single jet booster like appendage that extends out from their forearm. This booster is relatively small compared to the ones used for moving or boosting their speed. From this booster they release a compressed mass of Natural Energy infused chakra in the form of a sphere that is shot out towards the opponent with enough force to cause bodily harm. The sphere has a four inch radius and has enough force upon impact to fracture bones and cause internal damage such as bleeding and bruising of organs upon impact the sphere explodes. The explosion is enough to cause severe burns. The sphere itself moves about as fast as a thrown kunai and only takes a moment to charge. This still allows use of the hand as it's extended from the forearm and not the hand itself.
Note: Can only be used twice
Note: No other Sage Transformation jutsu can be used the turn this is used
Note: Courtesy of Howard
This one is different then what you've learned so far. It shows the principles of chakra and natural usage. With Sage Transformation you are able to, in limited degrees control chakra infused with natural energy in this case to create a ball or projectile of it. To use it you create a small booster on one of your arms and release chakra infused with natural energy creating a condensed mass of it that rushes out to your target. This target can be an enemy or another technique. The chakra and natural energy is on par with the basic elemental releases. It has a Short-Long range, however, you cannot use other Sage Transformation in the same turn. So, technically this isn't a great technique but it shows properties you can use in CJ, and can be useful at lower ranks.

Use it to combat.

(Doton: Dorosandan) – Earth Release: Mudshot
Type: Offensive
Rank: C
Range: Short-Mid
Chakra: 15
Damage: 10
Description: The user spits a thick globule of mud at the target. If aimed correctly, it can blind the target's vision and choke them. It can also be used to create a sticky patch on the ground.

And ask any questions you have.​
 
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