Re: ±±Custom Jutsu Submission±±
(Kame Ninjutsu: Ao Bara) - Terrapin Arts: Green Rose
Type: Supplementary
Rank: A
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: User summons 2 curved terrapin shells around his enemy, forming a sphere, such that the enemy is trapped inside it. The moment shells are summoned they starts secreting water from all the pores, filling the sphere with water and eventually leaving no space in it for breathing and hence enemy caught inside it may pass out if he doesn't deal with it in time, due to asphyxiation. The size of the shells cannot vary and can only be used to trap human and as such they have a definite diameter of 2m. Because of terrapin's natural granted defensive capabilities, the shells are of high strength and hence capable of taking one attack equal to its own rank.
Note: -It takes 3 complete turns for water to fill the sphere completely.
-Can be used by terrapins and people who have signed Terrapin contract.
-Usable by any one of them, and hence only once per battle.
-Can only be taught by Enzup.
X-Approved-X
(Genjutsu: Done) - Illusion Arts: Done
Type: Supplementary
Rank: A
Range: Short-Mid
Chakra Cost: 30
Damage Points: N/A
Description: This is a simple yet useful technique which can only be triggered when the opponent is dashing towards the user or a specific target for completing an action, like to execute his target. Once he starts running user makes an eye direct contact with him, inducing a genjutsu upon him in which he runs towards his target and completes his wanted action. But in reality the opponent is frozen at his place unable to do anything.
Note: -Cannot use any above S-rank genjutsu in same turn.
-Can only be used twice per battle.
-Can only be taught by Enzup.
X-Declined-X too generic
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(Kame Ninjutsu: Ao Bara) - Terrapin Arts: Green Rose
Type: Supplementary
Rank: A
Range: Short-Mid
Chakra Cost: 30
Damage Points: N/A
Description: User summons 2 curved terrapin shells around his enemy, forming a sphere, such that the enemy is trapped inside it. The moment shells are summoned they starts secreting water from all the pores, filling the sphere with water and eventually leaving no space in it for breathing and hence enemy caught inside it may pass out if he don't deal with it in time. The size of the shells cannot vary and can only be used to trap human and as such they have a definite diameter of 2m. Because of terrapin's natural granted defensive capabilities, the shells are of high strength and hence capable of taking one attack equal to its own rank.
Note: -It takes 3 complete turns for water to fill the sphere completely.
-Can be used by terrapins and people who have signed Terrapin contract.
-Usable by any one of them, and hence only once per battle.
-Can only be taught by Enzup.
Changes Made:
-Reduced rank.
-Restricted size to 2m.
-Increased time period to 3 turns from 2.
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Declined If this makes the opponent pass out, how does it not do damage? One more go and then DNR. Its been tumbling around the CJ thread long enough.
You must be registered for see links
(Kame Ninjutsu: Ao Bara) - Terrapin Arts: Green Rose
Type: Supplementary
Rank: A
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: User summons 2 curved terrapin shells around his enemy, forming a sphere, such that the enemy is trapped inside it. The moment shells are summoned they starts secreting water from all the pores, filling the sphere with water and eventually leaving no space in it for breathing and hence enemy caught inside it may pass out if he doesn't deal with it in time, due to asphyxiation. The size of the shells cannot vary and can only be used to trap human and as such they have a definite diameter of 2m. Because of terrapin's natural granted defensive capabilities, the shells are of high strength and hence capable of taking one attack equal to its own rank.
Note: -It takes 3 complete turns for water to fill the sphere completely.
-Can be used by terrapins and people who have signed Terrapin contract.
-Usable by any one of them, and hence only once per battle.
-Can only be taught by Enzup.
X-Approved-X
(Genjutsu: Done) - Illusion Arts: Done
Type: Supplementary
Rank: A
Range: Short-Mid
Chakra Cost: 30
Damage Points: N/A
Description: This is a simple yet useful technique which can only be triggered when the opponent is dashing towards the user or a specific target for completing an action, like to execute his target. Once he starts running user makes an eye direct contact with him, inducing a genjutsu upon him in which he runs towards his target and completes his wanted action. But in reality the opponent is frozen at his place unable to do anything.
Note: -Cannot use any above S-rank genjutsu in same turn.
-Can only be used twice per battle.
-Can only be taught by Enzup.
X-Declined-X too generic
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