now guys it's just an idea, so go easy on me... would it work as a cj?
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it would be based on lightning what gathers iron powder from the ground and form it into a sword. the iron would move with high speed inside the sword what with the lightning in it would work like a chainsaw. then if the user wishes, he could use the lightning to change the shape of the sword and use it as a whip.
No name yet
Type: Attack/Supplementary
Rank: A-rank
Range: Short-Mid
Chakra: 30
Damage: 60
Description: The user releases lightning chakra into the ground and spread it out equally. When the chakra is in the ground, the user uses this chakra to electroduce the iron sand found in the earth and once an enough amount is electroduced, raise and collect it above the ground, creating a sword from it. The sword is only made of this iron sand and lightning chakra, where the lightning chakra flutters/vibrates the iron sand grains inside the sword, making it work like a chainsaw. Due to this effect the sword can cut solid objects easily. Another advantage of this technique is that the iron sand can be manipulated as the user wishes as that has no solid form. If the user wishes, he can reshape the sword into a long, but thin whip, what he can control using his lightning chakra presented in the sword/whip.
- can only be used 2 times per battle
- sword/whip lasts 3 turns before the chakra runs out
- re-shaping the sword/whip counts as a move
- can only be taught by Frozenstein
No name yet
Type: Supplementary
Rank: C-rank
Range: Short-Long
Chakra: 15
Damage: -
Description: The user uses his natural electric currents in his own body as a base for this technique. He channels a dose of lightning chakra into this flow what makes him emit a stronger electric field than usual. The user uses this electric field to sense the other weaker or stronger electric fields emitted in his surroundings, allowing him to sense living organisms and lightning based techniques.
- effect lasts until deactivated
- can only be taught by Frozenstein
No name yet
Type: Attack/Defense/Supplementary
Rank: A-rank
Range: Short-Long
Chakra: 30 (+5 per turn)
Damage: 60
Description: The user performs 2 hand seals and start to continually emit a high amount of lightning chakra from his whole body. Once the chakra is released, the user uses his chakra to electroduce (is that a word? lol) objects/areas in his vicinity. He then change the charge of his lightning chakra he emits and use the previously electroduced objects/areas to pull himself toward them. However while he is pulling himself, the user continually redirects his lightning chakra toward new objects/areas and start the process again, resulting in a continuous movement. When the lightning reaches an area/object/technique that has earth chakra in it, that chakra gets nullified and if that was an earth technique, it gets destroyed too. If the earth chakra in the targeted area/object is S-rank or higher, it gets destroyed/nullified but the technique stops too. The user while using this jutsu can raise himself in the air, making it possible to move around areas (like a swamp) where normally it wouldn't be possible. The lightning also surrounds the user which shocks everything that gets in contact with it.
- the user can only affect objects/areas in a short range radius, but the user can travel long ranges with it
- due to the user has to emit lightning chakra continually, he can only use lightning techs while this active
- can only be used 3 times per battle
- effect lasts 3 turns or until destroyed/canceled
- can only be taught by Frozenstein
How the jutsu looks like:
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What do you think guys? I think something similar to the second one was made already, but I'm not sure.
Dance of the Butterfly
Type: Nintaijutsu
Background: later...
Description on the Abilities and Inner Workings of the Style:
This style is based on the Butterfly Effect, where when a butterfly flaps his wing, it creates a hurricane on the other side of the World. The style uses the same concept and incorporates it with simple taijutsu and 3 basic elements. The principle of the style is to usesimple movements through elements from a safe distance. These elements are the earth, water and wind, but all of them has different usage, effects and needs different levels of knowledge.
To use this style, one has to look at the elements on a different way than he did before. The user not only have to keep in mind how these elements look, work and what effects they have, but also what they are made of on a much more basic level. This is necessary for the user to use the basics of the style. These basics are to create "waves" in these elements, that are not only not losing strength, but the opposite, they gain it. However it's still not enough, they still have to be fast and have an effect in real time or with a timed delay.
Once the user understands the basics of the styles, he can now use them with the elements. However as said above, these elements have different levels, usage and effects, which are the followings.
Earth:
The easiest and most basic element of the style. The user punches or stomps at the ground and use earth chakra at the same time. With his chakra, instead of simply directing it toward the targeted area and perform a technique, he also creates a "wave" that has an effect on the smallest grains of the earth. These grains when the user starts his technique, gets "hit" with the user's chakra what results in them being hit the grains next to them, what also hit the grains next to them and so forth. This results in a continuous "wave" of hits that travels toward the targeted area. This wave while moving, gathers the energy from these hits and gradually strengthen itself, resulting in a bigger and way stronger wave.
Water:
The second element of the style, which requires advanced knowledge. Since it has no solid form, it is harder to create a wave. The initial movement is the same, the user has to stomp or hit the water and release water chakra into it. However this thime he has to "hit" the water molecules inside the water what also starts a "wave". This wave also gathers the energy from the hits and the wave gradually get stronger, but since it has no solid form, the user has to possess a better chakra control and direct the wave more carefully. However since the water has no solid form, the user can use water based attacks faster than earth.
Wind:
The last and hardest element of the style, however the user has the most freedom in it. He can make a punch, kick, swing or just a little finger movement in the air to create the wave. He has to hit the wind particles with his chakra in the air and control it perfectly. Like with the previous elements, it gains strength as it travels and is the fastest from them all.
If the user can master this style, he can not only create these waves and direct them in certain directions, but also learns to time these attack. He will be able to launch attacks with immense speed at long distances, or slow them down extremely, creating an attack that has an effect way later. He will also be able to hide his attacks in the elements by controlling the wave and preventing the elements from "splashing", turning them into surprise attacks. That time the used elements won't have a noticable change in their form for the naked eye, just only the "gathered strength" travels, what only affects the used element evidently when is about to hit. Masters of the style will be able to strengthen his attacks in short range in order to have greater effects.
Those who learn the style, automatically go through some stages that determines his knowledge of the style.
Student:
Those in this stage learns how to create the basic effects and use the 3 elements starting with Earth. Those who are here are usually lower ranked or doesn't possess all the elements.
User:
Those in this stage possess all 3 elements, get to know how to use the basics and learn to time his attacks and change their speed. Those who are here mastered the 3 elements, has great chakra control and has appropriate knowledge of the style.
Master:
Those in this stage possess all 3 elements, knows the basics, learned to time their attacks, change their speed and can prevent "splashing" to use suprise attacks.
Creator:
Creator of the style, knows everything the other stages knows and can use his style in shorter range with greater/maximum effect.
Example Techniques:
Dance of the Butterfly: Wind Flick
Type: Attack
Rank: A-rank
Range: Short-Long
Chakra: 30
Damage: 60
Description: The user uses Dance of the Butterfly and his wind chakra to perform a simple attack. He makes a flick with his finger toward the target and creates a wave of wind based on the style. This wind as it travels, gather strength and grows gradually, resulting in a hit that feels like a really strong kick. When controlled perfectly and used on a person, it is able to push him back.
- Can only be used 3 times per battle
- Stages of knowledge in the style affects the technique
- Can only be used by Frozenstein
Dance of the Butterfly: Wind Slap
Type: Attack
Rank: A-rank
Range: Short-Long
Chakra: 30
Damage: 60
Description: The user uses Dance of the Butterfly and his wind chakra to perform a simple attack. He slams his hands together and creates a wave of wind based on the style. This wind travels in every direction and during that, gathers strength and grows gradually, resulting in a 360° hit that pushes everything back.
- Can only be used 3 times per battle
- Stages of knowledge in the style affects the technique
- Can only be used by Frozenstein
Dance of the Butterfly: Earth Eruption Technique
Type: Attack/Defense/Supplementary
Rank: A-rank
Range: Short-Long
Chakra: 30
Damage: 60
Description: The user uses Dance of the Butterfly and his earth chakra to perform an attack. He slams his foot on the ground, channel his earth chakra into it and create a wave that makes the earth forcefully erupt. This eruption happens every time the grains inside the earth hit each other, resulting in continuous eruptions of earth that travels as a wave toward the target. These eruptions grows in strength and scale as the wave travels, resulting in huge, several meters high and wide eruptions toward the end.
- Can only be used 3 times per battle
- Stages of knowledge in the style affects the technique
- Can only be used by Frozenstein
Dance of the Butterfly: Water Splash
Type: Attack/Defense/Supplementary
Rank: A-rank
Range: Short-Long
Chakra: 30
Damage: 60
Description: The user uses Dance of the Butterfly and his water chakra to perform an attack. He hits/kicks or stomps at the targeted water and channel water chakra into it. He creates a wave of water inside it, but instead of controlling it, he let the wave to splash the water source as it travels, resulting in it losing it's previous form and make it dispersed in the surroundings. This technique can be used on water techniques to destroy them.
- Can only be used 3 times per battle
- Stages of knowledge in the style affects the technique
- Can only be used by Frozenstein
Additional effects and Restrictions:
- Must have excellent chakra control
- Have to master all 3 elements in order to use the style completely
- To master the style, one has to go through 3 training sessions with the 3 elements starting with the easiest toward the hardest
- When mastered the style after a short period of time, the user will be able to use the style with more simple movements without the restrictions in the elements
- Downside of the technique for those who doesn't have the appropriate knowledge is, it needs a certain range to have a serious and strong effect
- Can only be taught by Frozenstein