[ARCHIVE] Custom Jutsu Submission - II

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Shikago

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Re: ±±Custom Jutsu Submission±±

Summoning Animal: Kumonian Chough
Scroll Owner: Shikago
Other Users who have signed contract: n/a
Summoning Boss if existing: n/a
Other Summoning Animals tied to contract: n/a
Description and Background: Choughs, members of the Corvidae family, are often mistaken for crows for having glossy, black plumage. They differ by the choughs having brightly colored feet, legs, and bills. They have long, broad wings, allowing them to perform amazing aerobatics. They make their homes in high mountain ranges, and normally eat bugs and insects as their main source of food.
In Kumogakure, there is a certain flock of choughs that have acquired the taste for carrion, causing further confusion with other members of the Corvidae family. They can often be found at the scene of a recent battle feeding, singing songs in joy over their meal. It’s unknown how, but these birds can also utilize chakra, allowing for short burst of speed, intensified vision, increased sense of smell.

(Kuchiyose no Jutsu-Ishuu Chough)-Summoning Technique- Swarm of Choughs
Rank: B
Type: Offensive, Defense, Supplementary
Range: Short-Long
Chakra Cost: 20 (+5)
Damage Points: 20
Description: The user will summon dozens to hundreds of choughs, which will fly around the target causing confusion with their dark forms and quick movement. With the target distracted by the birds, the ninja can strike more easily, using the shadows of the choughs as cover. They can also attack the target, using their beaks. When no longer needed, the choughs will disperse.
Note: Must have signed the Summoning Animal: Kumonian Chough contract
Note: Last two turns
Note: Requires the use of a move if still active during the second turn
Note: Can only be used three times per battle
Note: Can only be taught by Shikago

(Chough Bunshin no Jutsu)- Chough Clone Technique
Rank: C
Type: Supplementary
Range: Short
Chakra: 15
Damage: N/A
Description: A technique similar to Itachi's, the user produces a clone by projecting one's own chakra towards dozens of choughs. Because it uses choughs as a medium, it requires less chakra than the normal Shadow Clone Technique, while still being able to perform techniques. When the clone is struck, the birds will disperse, which can cause confusion with the sudden scattering of birds.
Note: Must have signed the Summoning Animal: Kumonian Chough contract
Note: Only usable when (Kuchiyose no Jutsu- Ishuu Chough)-Summoning Technique- Swarm of Choughs is active.
Note: Can only be taught by Shikago

(Kuchiyose no Jutsu- Jaianto Chough)- Summoning Technique- Giant Chough
Rank: B
Type: Supplementary
Range: Short
Chakra Cost: 20
Damage Points: N/A
Description: Using the Summoning Technique, the user summons a Giant Chough. They stand at two meters, and have a wing-span of five and a half meters. They are large enough for normal sized ninjas to ride without slowing them down. Using their size to their advantage, they can swoop down on enemies, using their talons and beaks to attack. When struck by a B-rank or stronger hit, the chough is dispersed
Note: Must have signed the Summoning Animal: Kumonian Chough contract
Note: Last five turns
Note: Can only be used two times per battle
Note: Can only be taught by Shikago

X-All Declined-X Exceeded your weekly limit
 
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Vayne

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Re: ±±Custom Jutsu Submission±±

Conversation with Scorps, who allowed me permission to resubmit this:

(Suiton: Bāsuto) – Water Release: Burst
Rank: C
Type: Supplementary
Range: Depends on Earth/Wood jutsu used before hand.
Chakra cost: 15
Damage points: N/A
Description: The user would activate this jutsu which allows him to add his water chakra to all Earth/Wood jutsus used no more than a second after the usage of the Earth/Wood jutsu. Although it does no physical harm, this jutsu allows the user to shoot out an extremely quick burst of water straight after an Earth/Wood jutsu is used from wherever that Earth/Wood jutsu appears from. For example, if Spikes are used, this jutsu would allow a quick burst of water to shoot out to anywhere short range from the spikes themselves. This jutsu does not work on the mud related Earth jutsu. The water itself does no damage, however it has some pushing force which is able to knock an opponent back a meter or two, other than that it mainly distracts the opponent. The user can deactivate this jutsu at any time, and can stop the addition of water chakra so that he/she can control when the water bursts out.

______________
±± Approved ±±
Removed the restrictions. Its too weak to have them. Also, each use would be momentarily and not activation bound.
(Suiton/Hyouton: Bāsuto) – Water Release/Ice Release: Burst
Rank:C
Type: Supplementary
Range: Depends on Ice jutsu used before.
Chakra cost: 15
Damage points: N/A
Description: The user would activate this jutsu which allows him to add his water chakra to all ice jutsus used no more than a second after the usage of the ice jutsu.(The only exception is the ice release Jutsu and only when it is used cause it to snow) Although it does no physical harm, this jutsu allows the user to shoot out an extremely quick burst of water straight after a ice jutsu is used from wherever that ice jutsu appears from. The water itself does no damage, however it has some pushing force which is able to knock an opponent back a meter or two, other than that it mainly distracts the opponent.

~Declined~ I already told Erzo that i will not be accepting variations of this technique.

Permission from Erzo to submit a variant is


Hyouton: Bāsuto)Ice Release: Burst
Rank: S
Type: Offensive/Defensive/Supplementary
Range: Short-Mid(Created Short with Mid range reach)
Chakra cost: 4o
Damage points: 80
Description: Ice Release: Burst is a technique performed though the usage of a special scroll marked with the kanji Ice. The user will unroll/open the scroll and focus their chakra into it, this will cause a huge ice tiger to appear, the tiger is of 10 meter height, 6 meters 'fat' and 15 meters long(minus tail), it's tail is about 4 meters long. The tiger has a blue color, with a whitish-blue aura surrounding it. The tiger goes by many names, but it is commonly referred to as Burst mainly due to one of it's abilities.
Abilities:
-Can use up to B rank ice techniques that the user knows.(only 4 techniques in a battle)
-Can breath out a cold breath that freezes any water source, and B rank and below water techniques of the opponent/user.(Technique is short range, but can freeze a long ranged water source)(usable thrice)
-Can unleash a 360° 'wave' of chakra that freezes anything(user included) within short range.(Usable Once)
-Is a fast sprinter, and proficient with his paws, he can also grow spikes on it's tail, the spikes have a damage point equivalent to C rank.
-Has sharp 'teeth' that can break bones with eas.
Restrictions:
-Usable Once.
-On the same and next turn the user can't use more than 2 jutsus.
-Each move the tiger uses counts towards the three Jutsu limit.
-Must have ninjutsu mastered.
-Must have Ice Release completed.
-Must state that the scroll is present.
-The Scroll will release the chakra into the air which takes the shape stated above.

You must be registered for see images

The image isn't working for some people so here is a direct link

~Pending~ This requires Fuuinjutsu, so link me to your Fuuinjutsu training in a pm so i can recheck.

X-Pending-X Leaving for someone else
 
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-Cerberus-

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Re: ±±Custom Jutsu Submission±±

(Summoning Technique: (Kuchiyose no Jutsu) Stinker

Rank: A
Range:Short-Long
Chakra: 30
Damage: 60
Description:The user bites their thumb to draw blood. Once done, they perform 5 hand seals and slams his/her hands on the ground to summon Stinker. Stinker is a green and black dragonfly that is too small to be ridden on. Stinker has the ability to release a colorless poison gas from his abdomen. If inhaled the opponents throat begins to swell, causing difficulty in breathing. They also begin to vomit, similar to a allergic reaction. The gas can reach up to long range. Stinker also has the ability to react to any gas or smoke in the air with his abdomen. Stinker sucks up any smoke or gas in the air, through his abdomen. If stinker sucks up any gas, he automatically, gets reversed summoned, along with the gas.
Note-
-Once summoned Stinker can stay on the field for 4 turns.
- Stinkers ability , uses of the the users jutsu slots-
- Can only be summoned once per battle.
- Can only be summoned if signed the dragon fly contract

X-Declined-X Make the gas visible to naked eye

Kagerou Bunshin no Jutsu] Dragonfly Clone Technique
Rank: C
Type: Supplementary
Range: Short
Chakra cost: 15
Damage points: N/A
Description: The user performs the Tiger handseal, causing 30 dragonflies to appear short range from the user. The dragonflies come together, forming a clone of the user. The clone can't perform any ninjutus, but if attacked, the dragonflies that created the clone, can separate from the rest, allowing physical attacks, to cause no harm. They can also attack the opponent in a swarm, once they are attacked by the opponent.
Note:
Only two clones can be created at a time.
Only those who have signed the dragonfly contract may use this jutsu.

~Both Declined~ posting a link to the approved summoning contract or taking over the contract is mandatory when submitting techniques related to the contract.

Resubmiting

(Summoning Technique: (Kuchiyose no Jutsu) Stinker

Rank: A
Range:Short-Long
Chakra: 30
Damage: 60
Description:The user bites their thumb to draw blood. Once done, they perform 5 hand seals and slams his/her hands on the ground to summon Stinker. Stinker is a green and black dragonfly that is too small to be ridden on. Stinker has the ability to release a colorless poison gas from his abdomen. If inhaled the opponents throat begins to swell, causing difficulty in breathing. They also begin to vomit, similar to a allergic reaction. The gas can reach up to long range. Stinker also has the ability to react to any gas or smoke in the air with his abdomen. Stinker sucks up any smoke or gas in the air, through his abdomen. If stinker sucks up any gas, he automatically, gets reversed summoned, along with the gas.
Note-
-Once summoned Stinker can stay on the field for 4 turns.
- Stinkers ability , uses of the the users jutsu slots-
- Can only be summoned once per battle.
- Can only be summoned if signed the dragon fly contract

X-Declined-X Make the gas visible to naked eye

Kagerou Bunshin no Jutsu] Dragonfly Clone Technique
Rank: C
Type: Supplementary
Range: Short
Chakra cost: 15
Damage points: N/A
Description: The user performs the Tiger handseal, causing 30 dragonflies to appear short range from the user. The dragonflies come together, forming a clone of the user. The clone can't perform any ninjutus, but if attacked, the dragonflies that created the clone, can separate from the rest, allowing physical attacks, to cause no harm. They can also attack the opponent in a swarm, once they are attacked by the opponent.
Note:
Only two clones can be created at a time.
Only those who have signed the dragonfly contract may use this jutsu.

X-Approved-X

Summoning approved here:
 
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Khallil

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Re: ±±Custom Jutsu Submission±±

(Doton: Ishi ude o shīrudo) – Earth release: Stone Arm Shield
Rank: C
Type: Defence/Attack
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: After performing the required handseals Horse → Dog → Monkey → snake, the user gather nearby stones and creates a wide gauntlet that can be used as a shield. The shield is very durable, but it slows you down as it is heavy and due to wind resistance. This shield also could be used to bash an enemy.
~Note: If the user wants to, he can state that this jutsu would remain for maximum 3 turns (-5 chakra points every turn).


(Raiton: Denki torappu) - Lightning release: Electrical Trap

Type: Offensive/supplementary
Rank: C
Range: Short-Long
Chakra Cost: 15
Damage Points: 20
Description: The user creates a trap by charging a small field with ration chakra. When a human, animal or another conduit touches the field, the trap is going to trigger. The energy discharge isn’t very strong, but it harms you a little bit, causes numbness and partial paralysis. This jutsu can’t fool a chakra sensing technique.

X-Both Declined-X Generic techniques
 
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Beifong

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Re: ±±Custom Jutsu Submission±±

Summoning Animal: Chickens
Scroll Owner: Pain...
Other Users who have signed contract: none (currently)
Summoning Boss if existing: none (currently)
Other Summoning Animals tied to contract: none (currently)
Description and Background:
Chickens are omnivores. In the wild, they often scratch at the soil to search for seeds, insects and even larger animals such as lizards or young mice.

Chickens may live for five to ten years, depending on the breed. The world's oldest chicken, a hen, died of heart failure at the age of 16 according to the Guinness Book of World Records.

Roosters can usually be differentiated from hens by their striking plumage of long flowing tails and shiny, pointed feathers on their necks (hackles) and backs (saddle) which are typically of brighter, bolder colours than those of females of the same breed. However, in some breeds, such as the Sebright, the rooster has only slightly pointed neck feathers, the same colour as the hen's. The identification can be made by looking at the comb, or eventually from the development of spurs on the male's legs (in a few breeds and in certain hybrids, the male and female chicks may be differentiated by colour). Adult chickens have a fleshy crest on their heads called a comb, or cockscomb, and hanging flaps of skin either side under their beaks called wattles. Collectively, these and other fleshy protuberances on the head and throat are called caruncles. Both the adult male and female have wattles and combs, but in most breeds these are more prominent in males. A muff or beard is a mutation found in several chicken breeds which causes extra feathering under the chicken's face, giving the appearance of a beard.

Domestic chickens are not capable of long distance flight, although lighter birds are generally capable of flying for short distances, such as over fences or into trees (where they would naturally roost). Chickens may occasionally fly briefly to explore their surroundings, but generally do so only to flee perceived danger.

tattoo:
You must be registered for see images

X-Approved-X I literally laughed my ass off when you posted this in the village xd

______________
±± Declined ±±
Contract already exists and is approved:
 
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Shady Doctor

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Re: ±±Custom Jutsu Submission±±

(Fuuton/Suiton: Bakuhatsu kama ha ) -
Wind/Water Style: Exploding scythe blade

Rank: S-rank
Range: Short/Mid (explosion reaches mid range)
Chakra Cost: 40
Damage Points: 80
Description:
The user manipulates moisture within the air in order to create a large scythe in their dominant hand. The blade of the scythe would be made up of compressed water that is sharp enough to easily cut through stone. Within the compressed water blade is pressurized wind chakra that lays dormant until comnanded to "explode". The pressurized wind inside the water blade would then explode in whatever direction the scythe's blade is pointing and would have enough force and cutting power (S-rank) to rip apart almost anything in its path.

- Only taught by william24
-Only usable 2x

____

(Genjutsu: Kuchi yuku karada) -
Illusion arts: Decaying body

Rank: A-rank
Range: Short/
Mid
Chakra Cost: 30
Damage Points: 60
Description:
The user begins by performing to hand seals which are used as a medium to place the opponent(s) under an illusion. The illusion begins by making the opponents think that their skin is starting to decay from their body slowly but gradually, starting from the finger tips and working its way up the arms and to the remainder of the body. While in the illusion the opponent will be suffering from the pain and psychological breakdown from their bodies being destroyed but in reality they'd be stuck standing in place, unaware of reality.

- Only taught by william24
- Usable once per battle
- usable on multiple opponents
- lasts for one turn

X-Both Declined-X Existing techniques
 
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Negative Knight

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Re: ±±Custom Jutsu Submission±±

(Kyousei Kuro Ito No Jutsu) – Greater Dark Threads Technique
Rank: A
Type: Supplementary/Offensive/Defensive
Range: Short-Long
Chakra cost: 30
Damage points: 60
Description: Kakuzu focuses and molds his chakra, using it to create tightly weaved threaded structures, pillars, spikes and etc to defend attack or support him. The threads can be created from the users body or directly from the ground and its limitations are only set by the users own imagination and the chakra put into the technique. With every use, the dimensions and shape of the created structures must be clearly defined. Each use can only create one structure and the dimensions of that structure cannot exceed a width of 10 meters and a length of 10 meters.

Note: Can only be used Thrice per battle
Note: Can only be Used by Negative Knight
Note: Can only be used by Kakuzu

______________
±± Declined ±±
Too generic and nothing more than a bigger version of the existing cannon technique. If something like this was to be allowed it would be added to the Jutsu list for all members to use. DNR.

-Resubmitting-

(Kuro Ito Akki Hane) – Dark Threads Demonic Wings
Rank: A
Type: Defensive/Supplementary
Range: Short
Chakra Cost: 30
Damage Points: N/A
Description: Kakuzu channels chakra through the dark threads within his body and causes a pair of large dark black wings to emerge from his back. Both wings are extremely tightly weaved together, meaning they’re extremely difficult to break/cut through. Due to being so tightly weaved together, the wings gain a degree of elasticity, meaning they're capable of deflecting Taijutsu and Kenjutsu offensives by knocking them off their original trajectory, flinging the opponent away in the process. As a result, the wings are capable of deflecting B-Rank and below Taijutsu and Kenjutsu attacks. Furthermore, the wings can be used defensively to cover the front of the user’s body to act as a defensive shield. The wings can also deflect all small weapons e.g. kunai, shuriken and bullets. However, the wings do not grant the user flight, but they do allow the user to safely glide down from daunting heights.

Note: Lasts for four turns
Note: Can only be used once per battle
Note: Can only be Taught by Negative Knight
Note: Can only be used by Kakuzu

You must be registered for see images

~Declined~ I like it, for once someone made a wings related technique without using it for flight, although this can be done with the original Dark Threads technique, anyway remove the defense against Taijutsu and Kenjutsu.
(Kuro Ito Akki Hane) – Dark Threads Demonic Wings
Rank: A
Type: Defensive/Supplementary
Range: Short
Chakra Cost: 30
Damage Points: N/A
Description: Kakuzu channels chakra through the dark threads within his body and causes a pair of large dark black wings to emerge from his back. Both wings are extremely tightly weaved together, meaning they’re extremely difficult to break/cut through. Due to being so tightly weaved together, the wings gain a degree of elasticity, meaning they're capable of deflecting physical attacks by knocking them off their original trajectory, flinging the opponent away in the process. Furthermore, the wings can be used defensively to cover the front of the user’s body to act as a defensive shield. The wings can also deflect all small weapons e.g. kunai, shuriken and bullets. However, the wings do not grant the user flight, but they do allow the user to safely glide down from daunting heights.

Note: Lasts for four turns
Note: Can only be used once per battle
Note: Can only be Taught by Negative Knight
Note: Can only be used by Kakuzu

You must be registered for see images

Removed "defending against B-Rank and below Taijutsu and Kenjutsu"

______________
±± Approved ±±


-Updating-

(Kuro Ito) – Dark Threads Underground Detachment
Rank: B
Type: Offensive
Range: Long
Chakra cost: 20
Damage points: 40
Description: The user places their hands on the ground and feeds their dark threads deep into the ground. A large mass of sharpened dark threads then erupt like jagged spikes, (in a similar fashion to like volcanic geysers) from beneath and around the opponent in attempt to capture and drag the opponent into the ground. This jutsu can be used to take out multiple clones/opponents and is even capable of impaling summonings.
Note: Must have Dark Threads active

X-Approved-X
(Kuro Ito Chika Bunken) – Dark Threads Underground Detachment
Rank: A
Type: Offensive
Range: Mid-Long
Chakra cost: 30
Damage points: 60
Description Kakuzu places both of his palms on the ground and feeds a large mass of dark threads straight into the ground. Immediately afterwards, hardened spikes composed entirely of dark threads begin to erupt beneath and around the opponent (in a similar fashion to like volcanic geysers), in an attempt to skewer through the opponent’s body. On an individual level, the spikes are five meters in height and 20 cms in width. This jutsu can create up to a maximum of eight spikes. Once the sharpened threads pierce someone, the user causes the individual threads (which make up the spikes) to sporadically spike out in every direction, impaling the opponent in an innumerous amount of places.

Note: Can only be used Thrice per battle
Note: Can only be Taught by Negative Knight
Note: Can only be used by Kakuzu

Removed "Must have Dark threads active" and "This jutsu can be used to take out multiple clones/opponents and is even capable of impaling summonings."

Completely re-wrote the jutsu since the previous one barely made any sense.

X-Pending -X Leaving for someone else

______________
±± Approved ±±
Edited.
 
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Robot Boy

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Re: ±±Custom Jutsu Submission±±

~updating summoning scroll~
You must be registered for see images
(Kuchiyose no Jutsu: kihonteki bouhatei) - Summoning Technique: Standard Mole
Type: supplementary
Rank: C
Range: short
Chakra: 15
Damage: N/a
Description: After peforming the necessary handsigns, the user slams their hand on the ground to summon a mole. These basic moles vary in color and appearance. The standard moles are 12-15 cm and are mainly used to perform techniques with the user since, they lack the ability to weave handsigns.

Restrictions:
-Must have signed the mole contract.
-Requires a ground source.
||Declined|| Specify what techniques they can use because the contract is rather unclear about that.
===============================================
~new submission~
(Doton: Ishi appa-katto) Earth Release: Stone Uppercut
Type: offensive
Rank: D
Range: short-mid
Chakra: 10
Damage: 20
Description: The user makes the snake handsign and creates a pillar of earth in the form of a fist from underground to knock the target upward towards the air.

Restrictions:
-Can only be taught by Fang.
-Requires a ground source.
||Declined|| Similar Technique Exists

(Doton: Genbugan Bu-meran) -Earth Release: Basalt Boomerang
Type: offensive
Rank: D
Range: short-mid
Chakra: 10
Damage: 20
Description: The user creates a boomerang using their earth chakra. Which can be used as a melee weapon, allowing the user to hit and have it circle back to the user when thrown like a returning boomerang.

Restriction:
-Requires a ground source.
-Can only be taught by Fang.
||Declined|| Similar Technique Exists (DNR)
~Resubmitting~
You must be registered for see images
(Kuchiyose no Jutsu: kihonteki bouhatei) - Summoning Technique: Standard Mole
Type: supplementary
Rank: C
Range: short
Chakra: 15
Damage: N/a
Description: After peforming the necessary handsigns, the user slams their hand on the ground to summon a mole. These basic moles vary in color and appearance. The standard moles are 12-15 cm and are mainly used to perform earth-based techniques up to C-rank without handseals.

Restrictions:
-Must have signed the mole contract.
-Requires a ground source.

______________
±± Declined ±±
Link to contract?
=======================================================
~New submission~

(Tsuin Kousa-Senshu Gigei - Shikou Atsusa) Twin Crossbow Arts - Aiming Heat
Type: Offensive
Rank: B
Range: short-long
Chakra: 20
Damage: 40
Description: The user focuses their katon chakra into both crossbows' arrows. Once they have gathered enough and upon firing, the user releases several blazing shots which fan outward in a wide arc in front of the user, and manipulates the arrows to home in on the target.

Restriction:
-Must have a crossbow in bio.
-Can only be taught by fang.
-Is ineffective if the user isn't facing the target, when performed since the blazing shots will not reach the targets location.

X-Declined-X Mathias owns the CFS for bows.

(Hanma Gigei- Yajuu Dageki) Hammer Arts - Beast blow
Type: Offensive
Rank: B
Range: short-mid
Chakra: 20
Damage: 40
Description: The user begins by smashing the target downward with their hammer and then launching upward. The user then, focuses their chakra into their hammer while spinning once and fires a large lion-shaped chakra blast at the target.

Restrictions:
-Can only be taught by fang.
-Must have a hammer in their bio.

X-Approved-X
 
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BusinessManTeno

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Re: ±±Custom Jutsu Submission±±

(Kuchiyose no Jutsu:Noah) Summoning: Noah
Type:Summon
Rank:S
Range:Short
Chakra Cost:40
Damage Points: N/a
Description: Noah Is the boss summon of the Aye-Ayes.... Similar to Enma. He is Twice the size of a human.. about the same size as a gorilla With a line of yellow on his stomach and a yellow patch on his back in the shape of a cross..Though he naturally stays on all 4 legs he also stands up similar to humans and keep balance due to his large tail... He can naturally hang on to trees and climb them with no hesitation with his hands. And can hang from trees with his tail as his tail is the strongest part on its body. Noah Specializes in Earth Jutsus up to S rank and can do 1 handseal for all earth jutsus (He has hands so he is able to) Due to his long sharp claws he is able to cut/break through Earth Jutsus A rank and below with his bare hands... Naturally Noah can Use his sharp hands to fight 1on1 due to his love for fighting Making him able to use Taijutsu up to B Rank. Noah Can also speak English Very well... and move slightly faster than a human .. The user must bite their thumb and wipe the blood on the Aye-Aye tattoo, then do the ram handseal. Noah will then appear right beside the user.... Though its uncommon this summon can fit 1 human on its shoulder for whatever reason.
-Going underground Count as 1 of the user 3 turns
-Can Only be Summoned Once
-Last for 5 turns on the field

Link to approve summon


______________
±± Declined ±±
Too many abilities. Lasts too long.

______________

(kichigai)Madness
Type:Attack
Rank:S
Range:Short
Chakra:40
Damage:80
Description: This weapon is a double sided weapon (A blade on both the bottom and top) leaving the user only able to handle it from the middle where their is a opening for handling. This weapon was said to be unknown how it was found but only one with the right intent for it will be able to wield it... A Killing Intent. Thats when General Socalo came to find this sword his counterpart seeing as nobody else can wield it. The abilitites of the sword is not very unique but depending on how you use it , it can be. The sword spins very violently by inserting chakra in the middle where the user normally holds it it causing it to spin with remarkable speed. Making the sword look like a huge disk spinning rapidly. The user wont be holding the sword while it spins but keeping a close chakra connection to it while it spins allowing the user to control the sword as it spins without touching it. The user is able to attack with the sword by making simple handmovements with the hand thats controlling the spinning sword. The special thing about this sword that due to the incredible speed it spins in, and the incredible sharpness, It is able to cut through many things.

-Can Cut through 1 S Rank Jutsu, 1 A Rank Jutsu, 2 B Rank Jutsus, 2 C Rank Jutsu, 3 D Rank Jutsu
-Anything Lightning based are excluded seeing as it cant cut through lightning
-Each time the user cuts through a jutsu it counts as one of the 3 jutsus permitted.
-Can only use the abilitites of cutting a jutsu in half, once a turn
-This weapon sharpness can cut through a regular sword like butter.
-Once the amount of jutsus that can be cut is met, the sword will stop spinning causing the sword to be pretty much useless.
-Cant use no Basic Ninjutsu in the same turn as the abilitites.
-Only can be wield by Teno

Picture of sword not spinning (This is the sword in my bio)
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Picture of sword spinning
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______________
±± Declined ±±
Done before. DNR.

_________________________________

(yottsu joushou chuuseki supea) Earth Style: Quad Rising Pillar Spears
Type:Attack
Rank:S
Range:Short-Long
Chakra:40
Damage:80
Description: The user will do 4 handseals ending with the serpent handseal. Once done the user will then slam their hands on the ground causing 4 Huge earth spear pillars to rise from the ground upward or diagonal (Whichever way the user chooses) but it can not be shot straight forward. The earth pillars reach long range and each of the earth pillars of 6 meters thick in widgth and the force of the earth pillars are large and powerful enough to cause massive damage to the boss toad Gamabunta . This jutsu is meant to attack an enemy in the air maybe catching them off guard, or simply to attack them while in the air

-Can Only use Once
-Cant use S rank or above Earth jutsu in the same turn
-Cant use Earth Jutsu above S rank in 2 turns
-Only Taught By Teno

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X-Pending-X Leaving for someone else

______________
±± Declined ±±
DNR. Similar to countless techniques.
 
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Omnom

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Re: ±±Custom Jutsu Submission±±

Dropping my Thunderbolt Lance:

(Sandāboruto Yari) - Thunderbolt Lance
Type: Weapon
Rank: S
Range: Short-Mid
Chakra: -10 per turn
Damage Points: Depends (+10 to Raiton jutsu)
Description: The harpoon itself is 1m long and is composed of a silver star metal. The rope is a special rope made of the hair of a Yak, infused with Zinc so the rope itself is able ton conduct a stream of electricity. The rope can allow the spear to be thrown and pulled back, up to mid-range. The rope is only able to be destroyed with an A-Rank Jutsu or higher. The Spear itself is indestructible. The user can infuse their own lightning chakra into the harpoon before throwing it to increase the speed of the aerial harpoon. Upon penetration of the opponent, the harpoon can emit an electrical surge to them, stunning them. The user can also stick the harpoon into the ground and send lightning through the spear, spreading throughout the earth. The lightning can only spread out from a short area of the spear. The earth within short range cannot be altered by any Doton jutsu.
Notes:
- Must master Raiton before wielding the Sandāboruto Yari.
- Must be wielding the Harpoon in some way for chakra effects to work.
- Using the chakra effects with the harpoon counts as a move.
- Stunning affect lasts for one turn.
- Can only be wielded by Omnom (and those whom he allows).
Found here:


New Custom Weapon:

Grimoire Weiss (Mahohon Waisu)
Rank: S
Type: Supplementary/Defensive
Range: Short-Long
Chakra Cost: 20/turn
Damage Points: N/a
Description: Weiss is a book designed by an unnamed Sage with all his life long knowledge inscribed into the book. The book is meant to be used both as a weapon and companion on journeys, to unseal the book the user must first provide a blood sacrifice much like summoning technique and pour the blood over the first pages of the book. The book absorbs the blood and assumes a personality best fit for the user in battles as well daily life. The book floats around near and far from the user while passively absorbing chakra from the user. The book is capable of see, talk, smell, hear as well as feel if its being touched. Weiss talks in a wise man’s voice, in combat Weiss can help navigate the user of things he can’t see. Weiss can sense chakra, and can always feel where his user is and come back to him flying in case of being lost, and always keep an active communication with the user through telepathy, it could transmit visual and sound based messages by the user with itself as a medium (I.e. Book showing a message/recording in its pages) through long ranges. Weiss like any other custom weapon is indestructible, it can also be used as replacement to scrolls allowing the users to store objects within Weiss and use it for sealing techniques. Weiss can use special techniques by chanting verses (Will submit them separately in the form custom weapon techniques) and can use simple maneuvers like spreading its paper around to hide the user or distract the opponents but it cannot use any conventional ninjutsu.
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X-Approved-X LOL i know where this came from ^^ i like it. Dropping weird power boosts for intellegent advantages.
 
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Vex

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Re: ±±Custom Jutsu Submission±±

(Kokutan & aibori)Ebony & Ivory
Type:Offense
Rank:S
Range:Short-Mid
Chakra:40
Damage:80
Description:The user stomps his leg on the ground concentrating earth chakra into it. As his leg makes contact with the ground, the user flows doton chakra into it and causes two stones to fly out in the shape of two sideways scythes with a small ring near the "blades" where the user's finger goes in. This is for great accuracy. Once they are out, the user stops channeling earth chakra. The user then channels fire chakra into them and is able to fire several small bullets of flame at the opponent. The bullets travel at the speed of a thrown kunai and have a strength of C rank. Once the bullets fly out, the earth breaks from the force and heat of the bullets.
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-Restrictions-

Usable once
can only be used by PB
No fire style in the same turn
Bullets only travel at the speed of a thrown kunai

X-Declined-X No guns please

The Trench Coat
Type:Weapon
Rank:S
Range:Self
Chakra40
DamageN/A
Description: The trench coat is a coat worn by Dante. It is mostly red on top with some hints of black. It is light and ensures extreme mobility. It is extremely wind resistant so it wont blow around to much, and he can open it up in midair so that he can glide. It has several pouches for scrolls,ninja tools,etc. The coat is resistant to kunai, shuriken, etc. The coat itself feeds off of Dante's chakra constantly when he is out of battle. This means that when he is in battle, he has a considerable amount of chakra (120 chakra points) stored in the jacket that he can call upon. The jacket's real strength however lies in it's ability to perform certain jutsu
It has a small flap that opens to release specific B rank and below katon jutsu (listed below).

Looks Like this
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-Restrictions-

Stays in play for four turns or until it runs out of chakra.
Chakra is not being infused, simply stored. The jacket has it's own chakra like a summon. It gets that chakra from feeding on Dante out of battle.
Trench coat can only use two jutsu in one turn

List of Jutsu usable by the coat.

( Ryu Kaen Bakufuu ) - Dragon Flame Blitz (D rank fire) is released through a small flap in the coat and releases several small fireballs at the opponent. They reach up to mid range.
( Katon: Shōkasou ) - Fire Release: Small Fire Stream(C rank fire stream) if the opponent comes near (short range) then the coat opens a small flap and releases a stream of fire at the opponent.
( Katon: Onidōrō ) - Fire Release: Demon Lantern(B rank fire) a flap opens and the coat releases several demon shaped lanterns made of flames attack the opponent in a swarm.
( Katon: Honoo no Heki ) Fire Release: Flame Wall(B rank wall of flames) the coat again opens a flap and releases a stream of flames that act as a defensive wall.

X-Declined-X Multitude of reasons, particularly that you didnt posted your previous CW or mentioned whether or not you have one. And overall its poorly made and has the potential to be abused.

(Raiton: Electrolocation) Lightning Style Electrolocation
Type:Supplementary
Rank:C
Range:Short-Long
Chakra:15
Damage:N/A
Description:
This jutsu is quite simple, the user concentrates his raiton chakra and simply radiates it outwards through the air in the form of one or more small pulses. The user can then detect distortions in the electric fields of these pulses, and as such can tell where the opponent is, how fast he is moving, and what direction he is coming from.

-Restrictions-

Can only be taught by PB
Lasts for 3 turns
Can only be used twice a battle.

X-Declined-X Doesnt make sense, Its like this: You sent a signal, signal is able to detect abnormalities. But you arent receiving anything back how are you able to detect the changes in electrical fields?
 
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Shinta

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Re: ±±Custom Jutsu Submission±±

(Yottsu chō shizen ken no jutsu) Four Supernatural Fists Technique
Type: Supplementary
Rank: B
Range: Short
Chakra: 20
Damage: N/A
Description: Similar to how a shadow clone is created, using one's chakra to create a perfect, physical copy; the user will use there chakra to 'grow' two extra arms from the back of there shoulder blades. These arms are slightly longer than the users original arms in such a way that all four wrists are in line when holding there arms out in front of them. These arms can be used in a multitude of ways as they are controlled by the user as if they were their normal arms, using them to support Kenjutsu, Taijutsu and even Ninjutsu. These arms can be used to perform hand seals for elemental jutsu as well. These arms give; a +10 damage boost to all kenjutsu attacks if they are used to support the hands in the swing or action with the sword; they also give a +10 damage boost to all taijutsu punches by adding an extra fist to each hit; and finally these arms can create rasengan and remove the need for shadow clones when using (Tsuin Rasengan) – Twin Spiraling Sphere.
Notes:
- Can only be taught by Shinta
- Can only be used four times
- The arms remain for three turns or until the user cancels the jutsu.

X-Declined-X Clone technique is an entirely seperate category of techniques, you cannot relate it to growing arms. Its alright if that composed of an element but not this.
(Doton: Yottsu chō shizen ken no jutsu) Earth Release: Four Supernatural Fists Technique
Type: Supplementary
Rank: A
Range: Short
Chakra: 30
Damage: N/A
Description: Charging their Doton chakra into their back, the user will use there chakra to 'grow' two extra arms from their shoulder blades. These arms are slightly longer than the users original arms in such a way that all four wrists are in line when holding there arms out in front of them. These arms can be used in a multitude of ways as they are controlled by the user as if they were their normal arms, they also become incorporated into the users chakra network, using them to support Kenjutsu, Taijutsu and even Ninjutsu. These arms can be used to perform hand seals for elemental jutsu as well. These arms give; a +10 damage boost to all kenjutsu attacks if they are used to support the hands in the swing or action with the sword; they also give a +10 damage boost to all taijutsu punches by adding an extra fist to each hit; and finally these arms can create rasengan and remove the need for shadow clones when using (Tsuin Rasengan) – Twin Spiralling Sphere by using the arms to add the necessary rotation to the rasengan.
Notes:
- Can only be taught by Shinta,
- Can only be used four times,
- The arms remain for three turns or until the user cancels the jutsu,
- As the earth chakra is only requires to initially create the arms, incorporating them temporarily into the users chakra network, the user is able to perform all jutsu as per normal with the exceptions of full body lightning jutsu.

X-Approved-X Well done. Though since you didn't stated anything regarding hand seals, do not use it in that manner either.

Made it Earth based, re-worded to reflect this and added a restriction. Also made it A-rank.
 
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Salad

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Re: ±±Custom Jutsu Submission±±

(Raiton: ketsuretsu tate) Lightning Release: Breakdown Shield
Type:Defensive
Rank: A Rank
Range: Short
Chakra: 30
Damage: N/A
Description: The user begins by channeling his Raiton chakra to his dominant hand, thus making it enveloped by a thick layer of the Rai chakra. Upon completion the user will jump high into air and come crashing down with his/her dominant hand slamming the ground with animosity. This creates a thick spherical coat of Lightning which surrounds the user in all directions, this jutsu is able to deflect off any lightning type attack which are A Rank or lower, any physical attacks or any basic weapons such as Kunai wouldn't do any harm either.

Notes:
-The User can only use this twice per a battle.
- You have to wait at least 2 turns to re-use this move after the first attempt.
- Blocks all Lightning attacks which are A Rank and under.
- Must be taught by Joshyyy

0:40 to 0:47 for reference in a visual manner.
[video=youtube;aV-PHf0fdJM]http://www.youtube.com/watch?v=aV-PHf0fdJM[/video]

X-Declined-X Existing technique.

(Ryūjin Jakka) Flowing Blade-like Flame
Type: Weapon
Rank: S-rank
Range: Short - Mid
Chakra: 40 upon activation, 20 per every turn the blade is in it's active state.
Damage: 60
Description: This is the oldest and one of the most powerful fire-type sword known to exist, and has ceased to overcome any odds it has faced due to it's deadly attacks. In its sealed form (Before Activation), Ryūjin Jakka usually takes the appearance of a harmless wooden staff, which can be used like a spear. At any time, the user can instantly remove that disguise by peeling off the wood, revealing its true form of a standard katana, with a dark purple handle and a circular hand guard. Its power is so great, even the strongest of Shinobi are afraid of it, even in it's sealed form.

Upon activation, any flames produced by you or your opponent are absorbed into the depths of the blade. These flames can be summoned upon by a pointing it towards the foe and saying "BANKAI". Upon this step, the sword responds by exerting the flames out of it's depths and allows it to shroud the entirety of the blade, these flames within the blade are capable of incinerating anything it cuts. It however has slight drawback which is, that it depletes the moisture in an entire area causing the air and the water to dry up. Over a significant period, it can be deadly by suffocating the area around it, meaning the user should utilise this with care as it could backfire upon him/her.

Notes:
- Can only be wielded by Joshyyy
- Drains the user's chakra, until deactivation. (See Chakra for more information.)
- Lasts for 5 turns, if exceeded the user will be overwhelmed by the flames.

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X-Declined-X Im sorry i lack the guts for this.... DNR
 
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XZA

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Re: ±±Custom Jutsu Submission±±

(Crumbling Orb)- The Hōgyoku
Type: Suplementary/Defense
Rank: N/A
Range: N/A
Chakra: N/A(30* per turn)
Damage: N/A
Description:
The Hōgyoku is a small, bluish-purple orb composed of a unique substance. The Hōgyoku can be embedded into one's body, fusing with it almost completely. As the Hōgyoku's will further understands its master's heart, the fusion between them progresses, allowing them to have a mental and spiritual connection. The hokgyoku and its masters chakra become one furthering the connection. The hogyoku beats in synchronization with the masters heart. Unlike most ninja tools like the kunai and the shuriken which are used for offensive mostly, the hogyoku is strictly a supplementary/defense weapon. Its main ability is to seal away poisons and invisible gases that enter the body. It has the ability to detect and track the presence of anytype of chakra irregardless the speed which is used mainly to find the poisons. Whenever poisonous chakra enters the body the hogyoku sends chakra towards the substance and completely neutralizes and seals the substance within the hogyoku in which the hogyoku disperses the poison completely and repairs any internal damage it may have caused. The only other ability is that it is indestructible, though, defending against poisons/gases is its main ability. Using its ability to defend against poinsons counts as a jutsu and can only be used 3x.
The Hogyoku
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Hokgyoku embedded inside master
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(Magen: Minazuki) Demonic Illusion: All things end
Type: Supplementary/Offensive
Rank: A-rank
Range: Short- Mid
Chakra: 30
Damage: 60
Description:
After preforming the Rabbit → Boar → Ram. hand-seals, the user cast a genjutsu on whoever is within range will be affected by the illusion ,excluding the user and who he chooses, and will be assailed by the vivid sensation that their limbs have been fastened with a thick, dark, liquid substance thus becoming unable to move about freely. Even with physical intervention from an outside force, the body is robbed of all mobility, and consciousness itself progressively fades away. At the same time, they are fed morbid hallucinations that their flesh and skin is melting off of their bones which makes it also possible to run them down mentally. However, in relity the the target stands motionlessly as the events play in their mind. This technique is usable only twice per battle. No genjutsu above A-rank for three turns after single use.

X-All Declined-X LOL banned again? Resubmit when youre back.
 
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'Kurapika

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Re: ±±Custom Jutsu Submission±±

(Raiton: Raiton No Funsui) - Lightning Style: Lightning Fountain
Rank: S
Type: Attack
Range: Short-Mid
Chakra cost: 40
Damage Points: 80
Descripton: The user sends his Raiton chakra through his legs into the ground underneath, where the raiton will travel underground to any desired location within mid-range. Once reaching the desired destination, the user can either make it instantly emerge upwards in a stream that once reaching three meters in height splits into several smaller bolts that hit the ground, or he can keep gathering the raiton under the desired location in order to release it all in a burst with a similar but stronger effect with the command of a handseal.
In this jutsu, lightning travels through earth similarly to how it does in the Four Pillar Bind technique and Earth Release: Electric Rock Pillar.
Note:
-Not storing the raiton before making it emerge decreases the power of the jutsu by one rank but at the same chakra cost, thus having the same side effects (restrictions). Gathering the raiton and releasing it in a burst keeps the jutsu at its normal rank, but takes more time to be performed, said time is equal to the average time consumed by the performing of a handseal.
-The user cannot perform this jutsu while in motion, and must not move his feet off the ground.
-Can only be used once per battle.
-The user is unable to use Raiton jutsu above A-rank for the turn after.

X-Declined-X Similar to many other existing techniques
 
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Never

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Re: ±±Custom Jutsu Submission±±

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(Doragon-kotsu - Durnehviir) - Durnehviir
Rank : A
Type : Weapon
Range : Short
Chakra Cost : 30 (+10 for every added skeleton)
Damage Points : 60
Description :
A long sword, the blade made of the legendary Dragon Bones. It is a rough and a heavy looking sword, but it can still be carried with one hand and can attack with one hand, it's full potential is used when both hands are used. Durnehviir Cannot be broken and is stainless, blood is easily wiped off. Durnehviir has a strange power that allows the use of skeletons in the earth.
When He is stabbed into the ground, Durnehviir takes command of the fallen, by digging deep into the earth he takes skeletons of humans only and rises them from the earth. The Skeletons have the ability to attack and move around even at long ranges from the sword. Skeletons damage points are 40 and can be destroyed with any B-Rank attack, they use there really sharp finger bones as weapons. Since Durnehviir is in command of the skeletons, once they die the information the skeleton has gathered goes back to the sword and the sword can communicate with their wielder.
The user normally Carries the sword on their back.

-Only LonelyAssassin may weild this sword unless given permission to others to use.
-Can only create a maximum of three skeletons at a time
-The power of Durnheviir Can only be used thrice a match
-Once the sword has been stabbed into the ground to activate the power, it can has to wait until the next turn for the skeletons to be summoned.

X-Declined-X Sure if you were in a graveyard. We cannot allow a technique with an always variable strength.

(Fūton : Kaze Entiti) - Wind Release : Wind Entity
Rank : S
Type : Offense / Defense
Range : Short
Chakra Cost : 40
Damage Points : 80
Description :
After performing the necessary hand seals Snake --> Dog --> Rat, the user forms a tornado behind them self which grows three times as tall as the user, which then branches off into two spirals of wind, like arms for the first tornado reaching around the user like vacuums, which will suck up any projectiles, including an enemy if they get too close and will transport them through the arm they were taken up in, getting slashed by the violent wind all the way to the body of the entity delivering the full blow of the damage. The entity has a head of wind to make it look like a being.

- Last 3 turns
- The user cannot jump backwards as the technique will consume them too, damaging the user. The user can move to the sides as the entity moves to the sides and stays directly behind user if he ever turns.
- Technique can only be used 2 times
-Can only be taught by LonelyAssassin

X-Approved-X Adjusted restrictions according to the approval standards of an S rank.

(Doton : Chikyū neko) - Earth Release : Earth Cat
Rank: B
Type: Offense
Range: Short - Mid
Chakra Cost: 20
Damage Points: 40
Description:
After performing the Dog hand seal and the user slams their palm onto the ground with the explosive tag, the user forms a cat made out of small rocks around the explosive tag.
The cat can move and it may stay around the user or go and attack, using its claws of rock or it can latch onto the opponent and explode, which is enough to take the limb off of the opponent.

-two earth cats can be made at one time
-can only be taught by LonelyAssassin

X-Declined-X Solely because of irony of using the Dog hand seal to create a cat! LOL jk Existing technique.
 
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Ushiro

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Re: ±±Custom Jutsu Submission±±

Resubmitting:

(Suiton: Hidora Taihō) - Water Release: True Hydra Cannon
Type: Attack
Rank: S
Range: Short-Long
Chakra Cost: 40
Damage: 80
Description: The user forms the Ram, Snake, and Boar handseals and calls forth a great amount of water from the ground nearby which takes the form of a large hydra with seven heads that attacks enemies with their sharp teeth and heads while also defending the user. Each hydra head is the same size of the Water Dragon Jutsu and can reach up to mid-range. They can also fire spiraling streams of pressurized water from their mouths at the enemy, crushing them with the immense force of the water. This counts as an additional move of the user and is A-rank in strength. The body of the hydra is 8 meters tall and has reptilian limbs allowing it to travel but it cannot move very fast on land. In water, however, it can move as fast as Killerbee in his incomplete tailed-beast form.
-Usable once per battle
-No other S-rank or higher water jutsu this turn or next
-The hydra can also be created from a large water source.

X-Declined-X Turn Limit? And whats this about B's speed? remove it.
Resubmitting:

(Suiton: Hidora Taihō) - Water Release: True Hydra Cannon
Type: Attack
Rank: S
Range: Short-Long
Chakra Cost: 40
Damage: 80
Description: The user forms the Ram, Snake, and Boar handseals and calls forth a great amount of water from the ground nearby which takes the form of a large hydra with seven heads that attacks enemies with their sharp teeth and heads while also defending the user. Each hydra head is the same size of the Water Dragon Jutsu and can reach up to mid-range. They can also fire spiraling streams of pressurized water from their mouths at the enemy, crushing them with the immense force of the water. This counts as an additional move of the user and is A-rank in strength. The body of the hydra is 8 meters tall and has reptilian limbs allowing it to travel but it cannot move very fast on land. In water, however, it can move as fast as a running ninja.
-Usable once per battle
-Lasts for 3 turns
-No other S-rank or higher water jutsu this turn or next
-The hydra can also be created from a large water source.

X-Approved-X Rejoice!
 
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Yveltal

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Re: ±±Custom Jutsu Submission±±

(Katon: Soaringu Fenikkusu) - Fire Release: Soaring Phoenix
Type: Offensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: The user gathers chakra and then channels it to their hands and feet. The user then performs 2 hand seals and then gets into position; making their hands into fists and stretching their arms behind them. The user then releases flames from their fists and feet, that levitates them and propels them towards the opponent. Once the user is closing on the opponent the user then jumps and combines the flames behind them, and then lands and sends 2 separate blast of fire towards the opponent.
Note:
-can only be performed every other turn
-can only be taught by Satan Soul
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~Declined~ Similar techniques exist.

(Katon: Nenshō Sākuru) - Fire Release: Burning Circle
Type: Offensive/Defensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: The gathers up chakra and channels it to either their right or left hand. The user then makes it fist and then jump into the air. The user then comes down and strikes the ground with their fist thus releasing a circular wave of fire towards their opponent. The wave of fire is capable of knocking the opponent back and is able to repel projectiles,shurikens,kunais,ect...
Note:
-can only be used 3x
-can only be taught by Satan Soul

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~Declined~ define the radius of this "circular wave of fire"

(Katon:Fenikkusu Gekido) - Fire Release:phoenix Wrath
Type: Offensive
Rank: Forbidden
Range: Short-Long
Chakra: 50
Damage: 100
Description: The user performs several hand seals and then channels chakra to their right hand. The user then creates a flame in their right hand and then charges it. The user then leaps into the air and then stretches their right hand towards the ground. From their right hand the user releases the charged flame towards the ground. Upon release the flame grows wider and longer until it hits the ground. Once it hits the ground the flames expand across a wide radius of the area burning everything in its path. The heat of the flame is so strong its capable of turning the earth into lava.
Note:
-must have katon mastered
-can only be performed 2x
-must wait 3 turns to perform again
-cannot use any katon techinuqes until 3 turns are up
-the user takes 20 damage points from the intense flames from their right hand
-can extinguish up to A rank Suiton techinques
-can only be taught by Satan Soul

~Declined~ OP, been attempted countless times.

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Resubmitting

(Katon: Nenshō Sākuru) - Fire Release: Burning Circle
Type: Offensive/Defensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: The user gathers up chakra and channels it to either their right or left hand. The user then makes it fist and then jump into the air. The user then comes down and strikes the ground with their fist thus releasing a circular wave of fire that can travel up to 10 meter radius. The wave of fire is capable of knocking the opponent back and is able to repel projectiles,shurikens,kunais,ect...
Note:
-can only be used 3x
-can only be taught by Kage Phoenix
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X-Approved-X
-----------------------------------
(Katon:Tsubasa no aru Gisei) - Fire Release: Winged Sacrifice
Type: Offensive
Rank: A
Range: Short to Long
Chakra: 30
Damage: 60
Description:The user performs the Bird hand seal and then creates a clone made of katon chakra. The clone then sprouts crimson bright wings and then ascends into the sky. The clone then flies towards the opponent, while the clone is closing in, the user will then perform the Horse hand seal, causing the clone to ignite into flames, becoming a winged stream of flames that engulfs the opponent into flames on impact. A great distraction; it averts the opponents's attention towards the sky....
Note:

-Can only be taught by Kage Phoenix
-Can only be used twice

Skip to 1:21

X-Approved-X Opponents attention you meant? I changed that

(Katon:Enjin Bakuhatsu Honoo ) - Fire Release:Flame God's Explosive Flames
Type: Offensive
Rank: A
Range: Short-Mid
Chakra: 30
Damage: 60
Description:The user performs one hand seal and then releases a massive stream of flames. The user then compacts the massive flames into a medium sized sphere and then launches at their opponent from their arm in a punch-like motion. Once the flame sphere reaches the target, it increases in size, expanding, creating a giant explosion.
Note:
-can only be taught by Kage Phoenix
-can only be used 2x
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X-Decined-X Similar to an existing technique
 
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Venus

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Re: ±±Custom Jutsu Submission±±

Raiton: 空寺 sora tera | Sky temple
Type:Offensive/Supplementary
Rank:Forbidden
Range:Long
Chakra:50
Damage:90 (-40 to the user)
Description:
This jutsu multiplies the amount of orbs of Namida Raijin, causing an extra 500 orbs or so. The outer layer of the orbs, roughly 300 of them, then combine to make a temple that ensnares and traps the opponent in with the rest of the orbs while the rest float around the opponent. The raiton temple then takes to the sky. The temple is around 10 meters in width and height, it has 4 walls, a floor and a roof completely made of stabilized negatively charged raiton chakra. When the temple is 10 meters above the ground, the user will activate the Namida Raijin jutsu. The orbs all release a negatively charged pulse, because the temple is made of the same type of chakra, it assists the power of the jutsu making it stronger. Because of the high negatively charged raiton chakra being used in a temple, the walls later give out and a negative pulse covers the field, only for an instant. Though it is only for an instant, it is enough to damage the user immensely.

Namida Riajin has been approved already:
Raiton: 涙雷神 Namida Raijin | Tears of the Thunder God
Type: Offensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description:
The user releases 50-100 miniature bursts of raiton chakra that take the form of very small blue orbs the size of small marbles. These orbs jet towards the opponent and surround them. Among these blue orbs is a single, purple orb. At the users will or if the orb is disturbed in anyway, this purple orb will release a negative discharge that will cause all the orbs to release a static discharge in which will cause a chain reaction and make strong shock wave that will electrify the foe and cause a weak paralysis.
It will look similar to this but the opponent will be in the middle of the scattered orbs.
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Note:If used during a storm, the attack power will +5
Note:If used when a mist or moist fog is covering the field, the user will also be affected slightly
Note:The opponent can still move after the attack but cannot use past B-rank raiton jutsu for 1 turn
Note:Can only be used 3 times per battle.
Note:If the opponent uses a small discharge of raiton against this jutsu, before the orbs reach the opponent, the orbs will activate and vanish without hurting the foe.
  • The user is struck and takes 40 damage
  • Because of the negative pulse, the user cannot use raiton for 2 turns
  • After the 2 turns, the user can only use up to A-rank raiton for the rest of the match (All other elements and jutsu are usable)
  • +40 damage added onto Namida Raijin
X-Declined-X Shape manipulation of that level is too exhausting and near impossible.

Katon: 即刻の排出sokkokuno haishutsu | Instant Discharge
Type:Offense/Defense
Rank: A
Range: Short
Chakra: 30
Damage: 60
Description:
The user performs the tiger hand seal and release a large amount of katon chakra. An extremely hot heat wave is discharged in the form of an quick expanding sphere around the user that burns all that is surrounding them. The user can also choose to hold the tiger seal and constantly focus katon chakra to stabilize it and us as a defensive type jutsu.
eg; Trees burn, leaves a indent in the earth if it is in range, water is evaporated and the enemy could possibly die it hit full on.
  • Can only be used twice per battle
  • Can only be taught by Link
X-Declined-X How are you left unharmed?

Katon: 神の怒り kamino ikari | Wrath of a God
Type: Offensive
Rank: A
Range: Long
Chakra: 40
Damage: 80
Description:
The user performs several hand seals and then slams their palms to the ground. The torso and up of a huge demonic looking entity tears up from the ground with it's arms raised above it's head. It is made of blazing flames. The flaming monster slams it's fists down onto the field infront of it in a hammer like motion. Upon impact of the giant fists hitting the ground, the giant flaming summon hails down in a blazing tidal wave and spreads rapidly across the battle field.
  • Can only be used twice per battle
  • Can only be taught by Link
X-Approved-X
 
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Abon

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Re: ±±Custom Jutsu Submission±±

(Katon: Seiryoku Enkou) Fire Style: Force Flame
Type: Offensive
Rank: A
Range: Mid-Short
Chakra: 60
Damage: 70
Description: The user makes the Dragon > Tiger hand seals and focus their chakra into their hand. The user then quickly launches a purplish fireball a little bigger than a human head at the opponent. This fireball is extremely dense and is launched with such a speed it has the potential to knock the wind out of the opponent and explode sending the opponent flying backward. Leaving a searing 2rd degree burn where the technique hits.
-Can only be used 3 times
-Only taught by The Jinchuurki Uchiha

X-Declined-X Invalid chakra cost
 
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