Alright so yea the rp is extremely dry right now for me personally. And i don't see this account progressing any further then it is right now. So after this fight is concluded, i will most likely never battle on this account again. I plan on restarting on a new account, training and everything. Just to see where i can get. I'll come on this account to teach customs and make customs but that's pretty much it. So yea i'm putting everything into this one. Brought out the crutch rules and everything._.
This is open to anyone any level i don't care. I just want to enjoy this rp for once. I'll be using my Uchiha bio 3t, earth one hand seal, wind fast hand seals.
Please keep track of chakra and health.
Crutch's Rules:
◈ Each fighter may use only TWO canon elements, Ninjutsu, Taijutsu, and Genjutsu.
◈ Each fighter may use their bio's inherent special ability, KG, or CE. If a fighter wishes not to uses any of these, then the fighter may use a third element. If the opponent deems that the opponent may use a third element with his special ability, then that fighter may use a third element regardless.
◈ In this fight, taking damage or getting hit from a technique does not directly result in a loss. If the damage is accountable, the fighter who takes damage must respond to their opponent's move while showing signs of the damage in the response. Taking forceful but simple punches, kicks, or other collisions can be disregarded and can be taken for the realism of the fight.
◈ The ranks of techniques used in this fight does not matter. Each fighter has the choice to empower or decrease the power of any technique that they use to respond to the opponent's move to any level. The range and power of the technique must be described according to the change in power. Because ranks do not matter, description and usage of techniques is very important. A fighter's response will be held as valid if he uses a technique and properly describes how it is used to defend. This prevents rank climbing as one individual may try to use a more limited technique just to overpower an opponent's move.
◈ Power up modes are allowed but the user of the mode cannot exploit it's ability if the opponent is not on fair fighting grounds (self-restrain and the honor system).
◈ Similarly, a fighter must not necessarily have to block every technique. A fighter can use free form to describe how they avoid their opponent's move. The description should be full without holes and also interesting.
◈ A fighter may also allow an opponent to complete his moves or enter certain power-ups to keep the fight dynamic. This is inspired by how in all anime series the hero or main villain allows the other to power up.
◈ There is no winner of loser. The point is to have a long sustained role-play battle that is interesting for both fighters.
◈ Dialogue is also welcome, as are descriptions that enhance the surroundings but don't have a direct impact on the role-play.
◈ I will be using left in sig, thanks to crutch for the neat rules.
◈ Post bio and let's rp for a bit.
This is open to anyone any level i don't care. I just want to enjoy this rp for once. I'll be using my Uchiha bio 3t, earth one hand seal, wind fast hand seals.
Please keep track of chakra and health.
Crutch's Rules:
◈ Each fighter may use only TWO canon elements, Ninjutsu, Taijutsu, and Genjutsu.
◈ Each fighter may use their bio's inherent special ability, KG, or CE. If a fighter wishes not to uses any of these, then the fighter may use a third element. If the opponent deems that the opponent may use a third element with his special ability, then that fighter may use a third element regardless.
◈ In this fight, taking damage or getting hit from a technique does not directly result in a loss. If the damage is accountable, the fighter who takes damage must respond to their opponent's move while showing signs of the damage in the response. Taking forceful but simple punches, kicks, or other collisions can be disregarded and can be taken for the realism of the fight.
◈ The ranks of techniques used in this fight does not matter. Each fighter has the choice to empower or decrease the power of any technique that they use to respond to the opponent's move to any level. The range and power of the technique must be described according to the change in power. Because ranks do not matter, description and usage of techniques is very important. A fighter's response will be held as valid if he uses a technique and properly describes how it is used to defend. This prevents rank climbing as one individual may try to use a more limited technique just to overpower an opponent's move.
◈ Power up modes are allowed but the user of the mode cannot exploit it's ability if the opponent is not on fair fighting grounds (self-restrain and the honor system).
◈ Similarly, a fighter must not necessarily have to block every technique. A fighter can use free form to describe how they avoid their opponent's move. The description should be full without holes and also interesting.
◈ A fighter may also allow an opponent to complete his moves or enter certain power-ups to keep the fight dynamic. This is inspired by how in all anime series the hero or main villain allows the other to power up.
◈ There is no winner of loser. The point is to have a long sustained role-play battle that is interesting for both fighters.
◈ Dialogue is also welcome, as are descriptions that enhance the surroundings but don't have a direct impact on the role-play.
◈ I will be using left in sig, thanks to crutch for the neat rules.
◈ Post bio and let's rp for a bit.